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30 Nov 03:35

1920-30s Large French Butterfly Wing Brooch, Silver, $265



1920-30s Large French Butterfly Wing Brooch, Silver, $265

05 Sep 19:47

Two More Down

by David Kurtz
Russian Sledges

via overbey

the PDF is worth it

In an opinion written by Judge Richard Posner, a three-judge panel of the 7th Circuit Court of Appeals overturns bans on same sex marriage in Wisconsin and Indiana. You can read the opinion here.

05 Sep 18:16

Mattie Brice on Twitter: i won't spend any energy making you feel like your consumer products are art and deserving of critical attention

by russiansledges
i won't spend any energy making you feel like your consumer products are art and deserving of critical attention
05 Sep 15:52

wolvensnothere: ladythatsmyskull: wolvensnothere: Always...

Russian Sledges

via rosalind

ripley autoreshare













wolvensnothere:

ladythatsmyskull:

wolvensnothere:

Always Reblog Ripley

ALWAYS

ALWAYS. REBLOG. RIPLEY.

05 Sep 03:20

The Charm of Tammis Keefe

Russian Sledges

via multitask suicide

image


I’m not much for the overly cute or quaint, but I find a lot of charm in the work of Tammis Keefe. Keefe was a textile designer in the 20th century, born in Los Angeles in 1913. She worked for a time as a colorist and print designer for the famous Dorothy Liebes, which is where she first became known for her creative illustration style and sharp sense of color. Much of this early work was for architects and interior designers. That is, textiles that would be used in homes and commercial settings.

Sometime in the ‘40s, however, Keefe designed a silk scarf for a friend as a birthday gift. It had “Happy Birthday” written in bold circus letters, and candelabras in purple, blue, and chartreuse. The friend liked it so much that she showed it to Lord & Taylor’s handkerchief buyer, who then showed it to the scarf manufacturer Kimball, who in turn commissioned six designs – each orientated to appeal to a certain type of personality (the antique collector, the musician, the sports fan, etc). The pieces sold out immediately, and happy clients continued to promote her work and commission new art. Between 1944 and 1960, Keefe created hundreds of handkerchief designs, with each one featuring her signature at the corner (a rare thing for textile designers at the time, and even rarer today). 

You can still find Keefe’s work if you search secondhand goods stores. I used to find them all the time in thrift shops, when I visited as a youth to rummage for home furnishings. Now that we have the Internet, you can browse for them more easily on eBay and Etsy. Just search for the name Tammis Keefe or Peg Thomas (Peg being the shortening of Tammis’ birth name, Margaret, and Thomas being her middle name). The Peg Thomas line was just something Keefe created for Kimball, who then sold them to stores who couldn’t market Keefe’s name for business reasons. 

The squares are admittedly on the small side (usually 14” or 15”), and the fabrics are nothing luxurious. They are, however, silkscreened – which is increasingly rare nowadays – and the edges are typically handrolled. More than anything, you’re getting one of Tammis Keefe’s designs, which are always charming and unique. Above are my three hanks: one was inspired by Chinatown, San Francisco; another by jazz music; and the last features hot air balloons. You can also see Keefe’s squares being worn by the always well-dressed Voxsartoria, and check out many of her designs at www.tammiskeefe.com (where the photos below were taken from). In a world where good pocket squares are increasingly approaching the 100 dollar mark, it’s nice that you can get something this fun – and with this much provenance – for about 30 bucks. 


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04 Sep 21:21

Astonishing Photos of the Effect of the Severe California Drought on the State’s Reservoirs

by EDW Lynch
Russian Sledges

via rosalind

California's Severely Depleted Reservoirs

The impact of California’s severe drought is quite clear in a series jaw-dropping photos of badly depleted reservoirs in California taken in August by photographer Justin Sullivan. The Atlantic photo blog In Focus has more photos and some before and after comparisons.

California's Severely Depleted Reservoirs

California's Severely Depleted Reservoirs

California's Severely Depleted Reservoirs

California's Severely Depleted Reservoirs

photos by Justin Sullivan/Getty Images

04 Sep 20:42

Grover Norquist Goes to Burning Man -- NYMag

by overbey
Russian Sledges

via overbey

“Burning Man is a bunch of people who think the government doesn’t need to be here,” he says. “Nobody told anybody to do this stuff. I mean, talk about Hayekian spontaneous order — this is, like, exhibit A.” Harvey, the Burning Man co-founder, agrees — while the festival is officially nonpartisan, he told the Washington Post in 2012 that ”if you’re talking about old-fashioned, Main Street Republicanism, we could be the poster child.”
04 Sep 20:07

Rupert Giles, MLS

by Mallory Ortberg
Russian Sledges

RELEVANT

giles

Course List for Rupert Giles, Master of Library Sciences Candidate, Michaelmas Term 1982

Anthropodermic Bibliopegy: How to Preserve And Handle Books Bound in Human Skin

Taking Your Glasses Off And Slowly Rubbing Your Temples: An Introduction

Guarding A Vampire Slaying-Teen: Is It For You? Non-Traditional Employment In A Saturated Library Sciences Market

Beginning Wizard’s Latin

How To Recognize Drawings of Demons

Data Analytics and Amateur Gravedigging

Cursed Metadata In Theory and In Practice

Late Fees And Love Spells: Intro to Communications Systems

Mystical Convergences And The Lunar Cycle: What Every Curator Should Know

Survey and Analysis of Current Literature for Children Grade 5-8

Making The Most Of Your Resources: How To Acquire Medieval Assault Weapons And Strange Tinctures On A Limited Library Budget

Filling Out Timesheets

Maintaining An Appropriate Student-Teacher Relationship

Digital Curation

Witch Mentorship Work-Study Program

Distinguishing Between Third-Degree Burns And Spontaneous Combustion

Integrated Library Systems And Standard Runes

Supernatural Harassment In The Workplace: What Every Librarian Should Know

Archiving Despite Demonic Interference

There’s An Ancient Prophecy For That: Matching Your Present-Day Disturbances With Twelfth-Century Romanian Curses

Remember, You Are Not A Hero: Doing What Needs To Be Done (What Your Slayer Doesn’t Need To Know)

Basic Self-Defense and Smothering

Comparative Cosmologies and World Religions: Angelology to Zoroastrianism

Read more Rupert Giles, MLS at The Toast.

04 Sep 20:06

Photos from the Days When Thousands of Cables Crowded the Skies

by Vincze Miklós

Photos from the Days When Thousands of Cables Crowded the Skies

Before most cables ran underground, all electrical, telephone and telegraph wires were suspended from high poles, creating strange and crowded streetscapes. Here are some typical views of late-19th century Boston, New York, Stockholm, and other wire-filled cities.

Read more...








04 Sep 17:49

Launching Today: Alice in Wonderland Limited Edition Deck by Turnstyle

by Jessica Sanchez

We are pleased to announce DeckStarter's latest launch:

Curiouser and curiouser. From design studio Turnstyle comes two limited-edition decks of playing cards inspired by Lewis Caroll’s classic fairy tale, the magical and surreal world of Alice in Wonderland

Modern styling combined with lavish Art Nouveau/Art Deco ornamentation transport us down the rabbit hole to a surreal world presided over by the Queen of Hearts. Iconic quotes from the story are peppered throughout the deck and on the tuck box. Court cards feature typographic royals with custom suit symbols as crowns. Attention to typographical nuances, including a bespoke “double” typeface, are evocative of the mysterious parallel worlds of both Wonderland and cardistry—where sleight of hand means that what you see is not necessarily what you get.

Steve Watson of Turnstyle originally submitted this deck for us after he created it as a promotional piece for his son's elementary school's stage production of Alice in Wonderland. After falling in love with the deck, we approached Steve to launch and produce this stunning promotional deck.

"My wife, Bret Ashlee, leads a drama program for the PTA at the elementary school my 8-year old son attends. The goal of the program is to develop confidence by exposing students to theatre arts. This past school year they put on a stage production of Alice in Wonderland Junior. The production included a cast and crew of over 165 kids (K-5) who put on four shows, with total attendance topping 1600. 
Under the auspices of Turnstyle, Steve kindly contributed his graphic design service by creating a brand for the show. Branded items included a show logo, playbill, posters, T-shirts and playing cards. The custom deck of playing cards were used to promote the show and were also incorporated into the costumes for the Queen and King of Hearts."

You can see the original materials produced for the stage production on the Turnstyle website here

“When I shared the original deck with Andrew Gibbs from The Dieline, he graciously invited us to adapt them for DeckStarter. This was a welcome opportunity for us to elevate the production value with meticulous printing on premium stock using metallic ink, embossing, foil stamping and varnish techniques. In the process of adapting the cards for DeckStarter, we have refined the design by adding metallic details on each card as well as adding and refining typographic nuances.
We are grateful to Andrew and the team at Deckstarter for the opportunity to craft a premium deck of cards that meet or exceed our production expectations.”
— Steven Watson, Turnstyle Principal Creative Director


Contribute to our campaign below to help us bring this special deck to life! 

Contribute on deckstarter

About Turnstyle:

Turnstyle is a graphic design firm specializing in branding, art direction, print, packaging and websites. We believe that design is strategic, but that strategy is not design. We believe that the way something looks and feels really matters. That craft and execution really make a difference. We believe that style is an emotional shorthand; a simple way to say complex things. That ideas spark the intellect, but that design in the service of an idea stirs the soul.

04 Sep 15:37

All The Comments on Every Recipe Blog

by Mallory Ortberg
Russian Sledges

“Due to dietary restrictions, I am only able to eat Yatzhee dice. I made the necessary substitutions, and it turned out great.”

inaPreviously: The Comment Section For Every Article Ever Written About Intimate Grooming and Tipping.

“I didn’t have any eggs, so I replaced them with a banana-chia-flaxseed pulse. It turned out terrible; this recipe is terrible.”

“I don’t have any of these ingredients at home. Could you rewrite this based on the food I do have in my house? I’m not going to tell you what food I have. You have to guess.”

“I don’t eat white flour, so I tried making it with raw almonds that I’d activated by chewing them with my mouth open to receive direct sunlight, and it turned out terrible. This recipe is terrible.”

“Could you please give the metric weight measurements, and sometime in the next twenty minutes; I’m making this for a dinner party and my guests are already here.”

“i dont have an oven, can i still make this? please reply immediately”

“Does anyone know if you can make this ahead of time and freeze it?”

“Have you thought about making a sugar-free version of this?”

“Can you give us a calorie breakdown for this?”

“I followed this to the letter, except I substituted walnuts and tofu for the skirt steak, ditched the cheese entirely, and replaced the starch with a turnip salad. Turned out great. My seven-year-old boys have never seen a dessert and I’ve convinced them that walnut-and-turnip salad is “cake.” Thanks for the recipe!”

“I’m having a lot of trouble signing up for your newsletter. Can you please assist?”

“a warning that if you cook this at 275°F for three hours instead of at 400°F for twenty-five minutes its completely ruined. do you have any suggestions?”

“I didn’t have buttermilk, so I just poured baking soda into a container of raspberry yogurt. It tasted terrible.”

“I love this recipe! I added garlic powder, Italian seasoning, a few flakes of nutritional yeast, half a bottle of kombucha, za’atar, dried onion, and biscuit mix to mine. Great idea!”

“Due to dietary restrictions, I am only able to eat Yatzhee dice. I made the necessary substitutions, and it turned out great.”

“If you use olive oil for any recipe that’s cooked over 450°F, the oil will denature and you will get cancer. This post is irresponsible. You should only use grapeseed oil you’ve pressed yourself in a very cold room.”

“[600-word description of what they ate today] so this will make a great addition!”

“I just started Paleo yesterday, and I’m wondering if there’s a way to make this without the ingredients.”

“I was all out of cake flour, so I transfigured my hands into puffer fish, which worked pretty well.”

“Have you considered making a version of this margherita pizza for your readers who are trying to avoid gluten, dairy and nightshades? What if I shoved a roll of basil leaves in my mouth, do you think that would taste good?”

“this was a very good post for your recipe you made, i made a similar recipe over at my blog last month, please consider linking back.”

“I’m actually a supertaster, so I can’t eat anything that isn’t licking the salt off the top of saltines; will this recipe work for me?”

heal your body through food

“If you don’t soak the seeds for at least fourteen hours before using, the phytic acid will give you cancer. Just thought you should know.”

Read more All The Comments on Every Recipe Blog at The Toast.

04 Sep 15:33

Addendum to the modified Maslow Hierarchy

by Cory Doctorow


You're likely familiar with the modified Maslow's Hierarchy of Needs with the giant WIFI added to the bottom; now comes Sam Wiss's important addendum.

04 Sep 12:25

Cucumber Witbier

by Barbara Zandvliet

Acclaimed brewery Mikkeller and the food experts at I’m a KOMBO created packaging for their European brew Cucumber Witbier.

   

  Im_A_Kombo_High_Res_1.jpg

Brewed at D’Proef in Belgium, the designers were inspired by the brew's cucumber flavor to create a packaging design that complements the beer's interactive experience. 

"Designing the beer, we asked ourselves how would the beer get consumed and how would we contribute to that experience? It didn’t take long before we agreed that no concept could beat the ‘lime in Corona’ concept that we are all familiar with. That’s how the Cucumber Cap D.I.Y was born. A concept that compliments the beer’s natural flavor and at the same time functions as a base for a traditional canapé." - I'm a KOMBO


Designed by: Mikkeller and I'm a KOMBO

City: Copenhagen

Country: Denmark



04 Sep 12:20

the-whimsical-raven: fripperiesandfobs: Evening dress ca....

Russian Sledges

via rosalind







the-whimsical-raven:

fripperiesandfobs:

Evening dress ca. 1905

From Kerry Taylor Auctions

LOUD.

SCREAMING.

04 Sep 12:16

The Style of Frederick IX, King of Denmark (1947-1972)

by Torsten
Russian Sledges

via multitask suicide

03 Sep 20:54

Ancient Masshole's Touching Message Discovered Under Boston Floorboard

by Andy Cush
Russian Sledges

"Go fuck yourself."

Ancient Masshole's Touching Message Discovered Under Boston Floorboard

Alex Robinson, resident of the great city of Boston, Massachusetts, discovered a heartwarming message—presumably written by a benevolent former resident—while pulling up floorboards during a renovation of his Charlestown home.

Read more...








03 Sep 19:40

moviebarcode: Only Lovers Left Alive (2013)

by villeashell
Russian Sledges

via otters

03 Sep 19:25

Photo

Russian Sledges

via Carnibore



03 Sep 17:59

Rereading Melanie Rawn: Dragon Prince, Chapters 12 and 13

by Judith Tarr
Russian Sledges

oh god, I read this

dragon prince reread melanie rawnWelcome to the weekly Wednesday reread of Dragon Prince! We’re still at the Rialla, still talking about marriage arrangements (and lack thereof), and we spend a day at the races.

Chapter 12

So This Happens: Rohan at the Rialla juggles princely business (including the High Prince and a great deal of paperwork) and the inevitable and constantly vexed question of the High Prince’s daughters. Rohan is already tired of playing the idiot, a fact on which he ruminates for some time.

He is not only not an idiot, he is positive that he is worthy to be Prince of the Desert.

[Read More]

Read the full article

03 Sep 12:50

Hark, A Vagrant: Lady of Shalott




buy this print!

I don't care how hot some random dude is, getting a peep at him probably not the best reason to invoke a vague curse that takes your life, LADY OF SHALOTT. Even if you did that thing where you lower your sunglasses at them as they go by, and say "dayuum!" And even if he's Lancelot. I can't imagine it being worth it, anyway. But I can imagine a circumstance that would definitely ruin the moment.

OK, I can joke about The Lady of Shalott, but I can't fib, I get emotional listening to Loreena McKennitt singing it, like the best of us.

More Kokoro at a later time! I did not forget that I said the same thing about Wuthering Heights.

Soon it is time for my annual merchandise rollout! If there is anything you would particularly want, drop me a line. I just want to make things people like, when it comes to that stuff.
03 Sep 12:32

Nosh on the town: Townie in Berkeley

by Emilie Raguso
Russian Sledges

via overbey

fuck their name

Townie in Berkeley. Photo: Emilie Raguso

Townie in Berkeley has the potential to become a new neighborhood favorite with a great atmosphere, a fantastic bar program and a menu that’s small but features one hit after another. Photo: Emilie Raguso

Diners have a cool, new option in Berkeley with the opening last month of Townie, at 1799 University Ave., in what was for decades Caffe Venezia until it closed last year. The interior has gotten a major overhaul and Chef Dana Ryan is at the helm of this small plates New American restaurant at Grant Street, not far from downtown Berkeley.

The menu is small, but features one hit after another, using seasonal ingredients and what the owners describe as “the highest quality meats and seafood.” Potato croquettes, the garlic cheese toast and the mussels with chorizo and white wine were some of the favorites during a recent meal.(...)

Read the rest of Nosh on the town: Townie in Berkeley (611 words)


By emilie. | Permalink | 23 comments |
Post tags: Berkeley dining, Chef Dana Ryan, Downtown Berkeley, East Bay drinking, Frank/Architects, Missouri Lounge, Nima Shokat, Nosh on the town, Townie, University Avenue, Where to drink in Berkeley

03 Sep 01:02

New Statesman | Tropes vs Anita Sarkeesian: on passing off anti-feminist nonsense as critique

by djempirical
Russian Sledges

via firehose

Anita Sarkeesian makes videos looking at how poorly women are represented in games, and gamers hate her for it, insulting her work and accusing her of dishonesty. It's almost like they're trying to prove her premise.

by Ian Steadman Published

 
A screenshot from Anita Sarkeesian's Tropes vs Women in Video Games series, featuring an ad campaign for Hitman: Blood Money with sexualised images of dead women. Image: Screenshot
A screenshot from Anita Sarkeesian's Tropes vs Women in Video Games series, featuring an ad campaign for Hitman: Blood Money with sexualised images of dead women. Image: Screenshot

Hello, and welcome to Tropes vs Anita Sarkeesian. Today, we're going to be looking at the representation of Anita Sarkeesian on the internet, as part of an examination of the wider issues affecting those women who appear online with opinions.

Let's start with a quote from the film critic Pauline Kael. In 1972, she reviewed A Clockwork Orange in the New Yorker. Here's an extract:

There seems to be an assumption that if you're offended by movie brutality, you are somehow playing into the hands of the people who want censorship. But this would deny those of us who don't believe in censorship the use of the only counterbalance: the freedom of the press to say that there's anything conceivably damaging in these films - the freedom to analyse their implications.

If we don't use this critical freedom, we are implicitly saying that no brutality is too much for us - that only squares and people who believe in censorship are concerned with brutality. Actually, those who believe in censorship are primarily concerned with sex, and they generally worry about violence only when it's eroticized. This means that practically no one raises the issue of the possible cumulative effects of movie brutality. Yet surely, when night after night atrocities are served up to us as entertainment, it's worth some anxiety. We become clockwork oranges if we accept all this pop culture without asking what's in it. How can people go on talking about the dazzling brilliance of movies and not notice that the directors are sucking up to the thugs in the audience?

We expect this kind of analysis in a film review - it isn’t enough for Kael to merely state that she did or didn't enjoy the film. She also looks at the film's relevance to, and its possible influence on, the society which produced it. Where did it come from? What does it mean?

Kael could have picked up the phone and called Clockwork Orange's director Stanley Kubrick - or even Anthony Burgess, who wrote the original novel and hated the film adaptation - to ask what he meant, but it should be obvious that that’s a dumb thing to do. She doesn’t call Kubrick or Burgess because A Clockwork Orange is no longer theirs. Movies - like TV, literature, painting, culture - are orphans. They have parents who produce them and nothing more; their effect upon those who meet them later - the audience - is determined by all kinds of other factors. What an artist intended with a piece of art is mostly irrelevant, because what a work of art is is not defined by that intent. 

If this all seems terribly basic, that's because - it is. But it's relevant when talking about Anita Sarkeesian, the pop culture critic with the temerity to have opinions about computer games. To recap: she raised $158,922 on Kickstarter to fund a web series called Tropes vs Women in Video Games - the idea being that each episode deals with a common cliché when it comes to the representation of women in games. (It directly follows her Tropes vs Women series, which deals with more general representations of women in media.)

The seventh episode, “Women as Background Decoration (Part 2)”, was released yesterday. Here’s part of Sarkeesian’s concluding remarks - it’s typical of the tone and content of the rest of the series:

There is a clear difference between replicating something and critiquing it. It’s not enough to simply present misery as miserable and exploitation as exploitative. Reproduction is not, in and of itself, a critical commentary. A critique must actually center on characters exploring, challenging, changing or struggling with oppressive social systems.

But the game stories we’ve been discussing in this episode do not centre or focus on women’s struggles, women’s perseverance or women’s survival in the face of oppression. Nor are these narratives seriously interested in any sort of critical analysis or exploration of the emotional ramifications of violence against women on either a cultural or an interpersonal level.

The truth is that these games do not expose some kind of “gritty reality” of women’s lives or sexual trauma, but instead sanitise violence against women and make it comfortably consumable.

There’s nothing in what Sarkeesian says about games that you wouldn't expect in a Kael-type film essay - but the bile that she’s had to put up with for saying it has been extraordinary. Even before the Kickstarter fundraising finished she was subjected to death and rape threats. Someone made a game where players could beat her up, she was subjected to racial and sexist slurs, and she was labelled a liar and a con artist. Sarkeesian became a lightning rod for attacks from anyone pissed off at the concept of serious literary criticism of gaming, especially from a feminist perspective.

And, again, what Sarkeesian is doing is standard pop culture criticism, of the kind that films and books have been subjected to for decades - and TvsWVG is pretty good. It’s thorough and accessible, and it’s both a good introduction to the concept of feminist cultural criticism and an example of the increasing respect that games receive as an artform. The world was a very tedious place when all people asked was whether games were art at all; now that we know that they are, in their place come both external critiques (which includes TvsWVG) and intelligent responses from the industry itself (such as Jonathan Blow’s Braid, a platformer which deconstructs the “damsel in distress” trope).

Yet for pointing out obvious, incontrovertible evidence of sexist and misogynist parts of popular games, Sarkeesian gets vitriol. To be clear, this is still going on, two years later, every time a new video is released:

A few days ago, Sarkeesian tweeted that she had left her home to stay with friends because she had received specific threats - ones so serious that she had reported them to police.

In light of this, some of the games industry's high-profile figures have publicly backed Sarkeesian - as has geek hero Joss Whedon. But not everyone is convinced of the need for the kind of critique that she is bringing to videogames.

Two of her more dedicated critics are currently crowdfunding a feature film documentary they call The Sarkeesian Effect, a ludicrous project that seeks to expose the "social justice warrior" movement and its grip on the mainstream media:

(“A serious work of investigative journalism,” indeed.)

Today, we're going to be looking at some of the common ways in which Anita Sarkeesian is portrayed in the gamer community, and how to assess and critique the mistakes that are made in responding to her work. There are lies passed off as truths and meaningless non-sequiturs presented as devastating proofs by the kinds of people who like to bang on and on and on about the "marketplace of ideas" as if that justifies being a total ass. They don't send death threats, but they build and sustain the environment that means a woman like her is treated the way that she is.

(They won't agree with me. I don't really care.)

 

Trope 1: Goody Sarkeesian is a witch

Perhaps the most common trope to be found in criticisms of Sarkeesian is that she was dishonest in her intentions - a liar who misled her Kickstarter backers, making her a "scammer" or "con artist":

The fact of the matter is, that's what sells. Some people like it, and some people - like Anita Sarkeesian - don't. But just because some people don't like it doesn't mean we should give them money.

She asked for $6,000 on Kickstarter, and ended up with more than $150,000. There's no way she can spend all that on games, ergo, she must have pocketed the difference to make a tidy profit. Minor delays in producing the first episode, common to many Kickstarter projects, reinforced this perception among her critics. 

God forbid a woman should make money from her work, it seems.

The strangest thing about this criticism is that none of the people making it will have given money to the TvsWVG Kickstarter. They're complaining on behalf of people who willingly paid to an overfunded project, and kept donating even when they knew it was wildly over target.

It's a critique that oftens refers to some faceless, voiceless majority which is being disenfranchised or misrepresented in some way by TvsWVG, and that "everyone" - except those pesky, fun-hating feminists! - hate her. Therefore, the only reason people gave so much to Sarkeesian's Kickstarter was as a response to the abuse she received, not in support of her project. After all, if the market wanted feminist themes in its media, then it would pay for it, no?

Quite what would constitute evidence for a gap in the market for feminist criticism of video games is a mystery.

This has led to the situation where everything Sarkeesian does or says regarding the abuse she has received is treated as if she's "whining" for the sake of sympathy and money, with her TEDx talk on the subject in particular cited as an example of how she exaggerated her abuse (or even encouraged it by daring to eg advertise her Kickstarter on 4Chan) to gain sympathy and money.

It's classic victim blaming - for everyone who sends outright death and rape threats to her, there's a cloud of people who follow behind, thinking they're being so clever pointing out her "lies". There isn't some stark divide between online abuse of women and online criticism of women - they often overlap in ways that never happen for men in the same field, and the most violent and dangerous threats are explicitly influenced by the crap that presents itself as objective critique.

The work of obsessives like jordanowen42 - he's one of the two guys behind The Sarkeesian Effect, and here's just one of his many, many videos where he claims to be "exposing" Sarkeesian's false credentials or conspiratorial control of the media through digging through her employment history and her old work - is directly responsible for encouraging this:

This is what happens when women in the online space are marked out as a witch - push back against the abuse, try to stay afloat, and you're burned for it. The "evidence" compiled by her worst critics feeds the pyre, while the evidence of the actual abuse she's had to compile to prove her side of the story is dismissed. We'll come back to this.

Trope 2. Girl gamers vs “real” gamers

Within (male) gaming communities, there's a trope to disregard or look down upon women because they're "fake" gamers. The premise is that girls don't genuinely, sincerely enjoy gaming, and so when they appear to do it's because they're pretending for the sake of male attention, or they're trying to claim they're part of the hardcore gaming community when all they really want to do is play Farmville. Sarkeesian gets hit with this a lot because her background isn't from within the games industry.

Earlier, we saw a tweet from Sarkeesian featuring a hate email that cites the work of thunderf00t. He's a prominent YouTube capital-A Atheist, who mainly focuses on Dawkins- or Hitchens-type criticism of organised religion, but with a sideshow channel devoted also to debunking prominent feminists. His videos are often masterclasses in substituting smug for substance, with his Sarkeesian critiques particularly good examples. This one features a short clip that is often used as damning evidence that Sarkeesian isn't a "real" gamer (1:18 onwards):

...so it's not exactly a fandom, I'm not a fan of video games. I had to learn a lot about video games in the process of making this. And also, video games, I would love to play video games, but I don't want to go around shooting people and ripping off their heads, and it's just gross, so..."

That clip is taken from a longer lecture Sarkeesian gave on the subject of remixing pop culture videos to change their meaning, at Santa Monica College in 2010. It's used far too much as "proof" that, in thunderf00t's words, she "lied to everyone's face [sic] for her Kickstarter". (And, of course, it helps reinforce the narrative of her lying about being abused as a promotional tactic.)

The idea that tastes change over time doesn't appear relevant here. Nor the idea that ripping a five-second clip out of context might not be a watertight proof of duplicity and deception.

Pauline Kael was an ad copywriter before she became a film critic; Roger Ebert wrote science fiction. It's never been necessary to have experience creating something before being allowed to critique it. As for experience of playing games...

Photo: Anita Sarkeesian

...how many games makes a gamer?

Trope 3. Manufacturing outrage

This one's a doozy. Sarkeesian is alleged to have deliberately created the sexist in-game scenarios she's critiquing in her videos, therefore rendering her argument irrelevant. Over to you, thunderf00t:

The idea here revolves around a section in Hitman: Absolution, where the character has to sneak past two exotic dancers in their dressing room while on the way to assassinate someone else. There are two choices: sneak past the dancers, or kill them and hide their bodies to avoid suspicion. Sarkeesian's example video shows her killing them; thunderf00t presents multiple examples of where players have chosen not to kill them, thereby showing that the game isn't encouraging the player to kill every woman they meet. The hypothesis that the game, by design, is meant to create misogynist violence is therefore redundant.

This is literally as stupid as saying that, in games where you can fall to your death, you're being encouraged to fall to your death."

Of course, it's not the same at all. This video is specifically referring to Sarkeesian's discussion of women as background decoration - that is, they don't have any influence on the narrative, and their existence is entirely predicated on their usefulness or otherwise to the player. Hitman: Absolution does penalise the player (slightly) for killing the exotic dancers, just as it does other civilians, but the crucial point is not whether the player chooses to kill them or not. It's that the game presents it as an option at all.

(Yeah, that definitely makes everything better...)

When women are featured within many games, Sarkeesian is arguing, their appearances conform to a narrow range of identities, body types, social roles and occupations. The repetition of the same kinds of possibilities, presented to players over and over again in game after game, is the visible example of structural prejudice against women, regardless of whether the player chooses to take that option.

 

There's a common trope of framing Sarkeesian's work as "cherry-picked", as she takes isolated examples from many games and presents them as a stream of misogyny in order to create the illusion that all of these games are entirely misogynist, the entire way through. That's a fundamental misunderstanding of what it is Sarkeesian is doing with TvsWVG, and what cultural criticism in general is. These are tropes - they're fragments of a whole. By definition they don't make up the entirety of a work of art by themselves, but are instead definable cultural touchstones which artists, writers, developers etc, can use when creating a fictional reality.

In other words, Anita Sarkeesian only presents sections of games as sexist because she's only talking about the sexist bits of games, and how, of the tropes developers choose to put in their games when designing for female characters, they frequently fall back on sexist ones. Seriously, she couldn't be clearer about this - in the introduction to the very first video she says:

This series will include critical analysis of many beloved games and characters, but remember that it is both possible (and even necessary) to simultaneously enjoy media while also being critical of its more problematic or pernicious aspects."

Remember The Wire? One of that show's greatest strengths is in illustrating how a group of individuals can each make choices which, to them, seem noble or just, but where the collective impact is one of corruption and violence. For example - spoiler alert - Carcetti gets elected as mayor on a platform of reducing crime and tackling corruption, but quickly finds he has to make compromises in order to stay in his job. He needs his job because otherwise he can't fulfill his election pledges, but remaining in power requires exactly the same backroom shenanigans that he hated his predecessor for. By the end of his term in office he's become everything he hates, because the structure of power within the city, and its competing interests, restrict the possibility of change coming from one individual's actions.

It's basically that, but with the games industry and sexism. Countless unconscious and conscious compromises get made as a game is developed - just like a film - and it's easy to miss that, sometimes, the sum effect of those decisions can be that Assassin's Creed 2 ends up with a sequence where sex workers get their throats slit as a way of marking checkpoints. Pointing out how fucked up this is isn't tangential to experiencing games as art, it's necessary. Calling the derision of Anita Sarkeesian rational debate is an insult to both her and the idea of debating ideas.

Ignore these tropes when used against her and other women, and those of us who have the privilege of having our opinions not automatically dismissed because of our gender - howdy! - have an obligation to call out the nonsense as we see it, not pander to childish ideas of what debate and critique are.

EDIT [18:06 28/08/2014]: The title of this piece originally contained the word "lame" as a pejorative, and has now been removed.

EDIT 2 [09:58 29/08/2014]: The piece referred to the most recent episode of TvsWVG with the title of a different episode - "Damsel in Distress (Part 2)" - and has now been corrected.

Original Source

03 Sep 01:00

hackedy: I’m pretty pleased with the 12th doctor

Russian Sledges

via rosalind

eternal autoreshare x ∞







hackedy:

I’m pretty pleased with the 12th doctor

02 Sep 21:22

Strangers will verbally deliver your messages with this app

by WIRED UK
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this reminds me of the time when my creepiest ex-pen pal, having been cut off in all other ways from communicating with me, used the indie rock band Low to deliver a happy birthday message to me

anyway, I think this is an interesting project because it's horrible

No matter how many emoticons you use, messaging apps (for the most part) remain a rather impersonal form of communication that fall somewhere between e-mail and phone calls on the formality scale.

Artist and actress Miranda July is hoping to change this with her new messaging app Somebody, which will send your missives not directly to your friend, but to a nearby human stranger who will relay the message verbally to its intended recipient.

While the app is very much a real piece of technology, it is also a far-reaching public art project that to some extent involves the sender replacing their avatar with a real-life messenger, who is being directed in a mini performance. On the app's website, July describes Somebody as: "The antithesis of the utilitarian efficiency that tech promises, here, finally, is an app that makes us nervous, giddy, and alert to the people around us."

Read 5 remaining paragraphs | Comments

02 Sep 21:20

Photo

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02 Sep 20:13

phyrexianroosevelt: horrasin: malformalady: McDonald’s has...

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via firehose



phyrexianroosevelt:

horrasin:

malformalady:

McDonald’s has been forced to open its first ever restaurant with a turquoise coloured sign after city planners said the signature yellow sign would be too garish. Officials in Sedona, Arizona told the fast-food giant they were unable to open a restaurant with the trademark yellow logo.This is due to the city’s strict regulations which prevent buildings from ruining the picturesque view of the desert.

Photo credit: Michael Wright/WENN.com

arizona joins the aesthetic movement

follow for more soft hamburger

02 Sep 19:26

Vintage bowling alley benches

by russiansledges
Two sets of vintage bowling alley benches. Good condition. Were used as a kitchen banquette. $350 or obo.
02 Sep 17:41

"“White knighting” is a pejorative term bigots use to undermine such actions from men who are using..."

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via rosalind

““White knighting” is a pejorative term bigots use to undermine such actions from men who are using their voices for support, not for condemnation and misogyny. Bigots use it to claim men are supporting women in the hopes of sleeping with women. Because, apparently, that’s the only reason you would ever want to treat someone as a person.”

- Fanboys, White Knights, and the Hairball of Online Misogyny - The Daily Beast
02 Sep 12:06

David Lowery: Here’s how Pandora is destroying musicians - Salon.com

by overbey
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via overbey

The Internet has become cargo cult. People worship the Internet like a cargo cult. It’s this thing that they have that brings them free stuff, and they think it’s magic. It’s beyond rational thought and reason, right? And they have no sense that behind all that free stuff are the drowned ships and sailors. They don’t want to hear that behind the way you get this free stuff, some really actually fucked-up things have happened to individuals and their individual rights.
02 Sep 01:30

Holy Hipster Mark Driscoll Continues to Fall

by Becky Garrison
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'Hailed as a rising young hipster pastor destined to revitalize a graying evangelical leadership, Driscoll, age 43, earned the moniker “the cussing pastor” for his profanity-laced preaching.'

Following the news that 21 ex-Mars Hill Church pastors asked lead pastor...