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04 Dec 15:25

Ingenious Dry-Erase Glass ‘Lightboard’ for Video Lectures Allows Presenter to Face Camera While Writing

by EDW Lynch

To create more engaging video lectures, Northwestern University engineering professor Michael Peshkin created Lightboard, an ingenious transparent dry-erase board that allows him to face the camera while drawing notes and diagrams in front of him. The board consists of a double pane of glass that is lit from within by LEDs. Peshkin uses fluorescent dry-erase markers which are highly visible on the lit glass. If you’re wondering how his writing is not backwards, it’s because he films his lectures through a mirror. Peshkin has posted instructions on how to make your own Lightboard.

Lightboard by Michael Peshkin

photo and video by Michael Peshkin

via Hack A Day

29 Nov 19:56

lickystickypickyshe: Office victories!













lickystickypickyshe:

Office victories!

27 Nov 18:13

11/22/13 PHD comic: 'What to do when you're overwhelmed, Part 2'

Piled Higher & Deeper by Jorge Cham
www.phdcomics.com
Click on the title below to read the comic
title: "What to do when you're overwhelmed, Part 2" - originally published 11/22/2013

For the latest news in PHD Comics, CLICK HERE!

27 Nov 18:09

Pretty Table for Python [Link]

by Gabe

Holy cow this is awesome! Pretty Table is a Python library for creating plain text formatted tables from HTML, CSV, SQL or even row by row insertions.

Take an HTML table with

and
tags:
from prettytable import from_html
pts = from_html(html_string)

And output it in plain text

+-----------+------+------------+-----------------+
| City name | Area | Population | Annual Rainfall |
+-----------+------+------------+-----------------+
| Adelaide  | 1295 |  1158259   |      600.5      |
| Brisbane  | 5905 |  1857594   |      1146.4     |
| Darwin    | 112  |   120900   |      1714.7     |
| Hobart    | 1357 |   205556   |      619.5      |
| Sydney    | 2058 |  4336374   |      1214.8     |
| Melbourne | 1566 |  3806092   |      646.9      |
| Perth     | 5386 |  1554769   |      869.4      |
+-----------+------+------------+-----------------+

I'd love to see it offer output as a Multimarkdown table too.

By way of Tim Hopper

27 Nov 18:08

Photo



27 Nov 18:01

Dead Kennedys (Portland 1979) [13]. Night Of The Living Rednecks

27 Nov 17:56

Lethal Neutrinos

by xkcd

Lethal Neutrinos

How close would you have to be to a supernova to get a lethal dose of neutrino radiation?

(Overheard in a physics department)

The phrase "lethal dose of neutrino radiation" is a weird one. I had to turn it over in my head a few times after I heard it.

If you're not a physics person, it might not sound odd to you, so here's a little context for why it's such a surprising idea:

Neutrinos are ghostly particles that barely interact with the world at all. Look at your hand—there are about a trillion neutrinos from the Sun passing through it every second.

The reason you don't notice the neutrino flood is that neutrinos hardly interact with ordinary matter at all. On average, out of that massive flood, only one neutrino will "hit" an atom in your body every few years.[1]Less often if you're a child, since you have fewer atoms to be hit. Statistically, my first neutrino interaction probably happened somewhere around age 10.

In fact, neutrinos are so shadowy that the entire Earth is transparent to them; nearly all of the Sun's neutrino flood goes straight through it unaffected. To detect neutrinos, people build giant tanks filled with hundreds of tons of material in the hopes that they'll register the impact of a single solar neutrino.

This means that when a particle accelerator (which produces neutrinos) wants to send a neutrino beam to a detector somewhere else in the world, all it has to do is point the beam at the detector—even if it's on the other side of the Earth!

That's why the phrase "lethal dose of neutrino radiation" sounds weird—it mixes scales in an incongruous way. It's like the idiom "knock me over with a feather" or the phrase "football stadium filled to the brim with ants".[2]Which would still be less than 1% of the ants in the world. If you have a math background, it's sort of like seeing the expression "ln(x)e"—it's not that, taken literally, it doesn't make sense, but it's hard to imagine a situation where it would apply.[3]If you want to be mean to first-year calculus students, you can ask them to take the derivative of ln(x)e dx. It looks like it should be "1" or something, but it's not.

Similarly, it's so hard to get enough neutrinos to compel even a single one of them to interact with matter, making it hard to picture a scenario in which there'd be enough of them to affect you.

Supernovae[4]"Supernovas" is also fine. "Supernovii" is discouraged. provide that scenario. The physicist who mentioned this problem to me told me his rule of thumb for estimating supernova-related numbers: However big you think supernovae are, they're bigger than that.

Here's a question to give you a sense of scale:

Which of the following would be brighter, in terms of the amount of energy delivered to your retina:

  1. A supernova, seen from as far away as the Sun is from the Earth, or

  2. The detonation of a hydrogen bomb pressed against your eyeball?

Applying the physicist rule of thumb suggests that the supernova is brighter. And indeed, it is ... by nine orders of magnitude.

That's why this is a neat question; supernovae are unimaginably huge and neutrinos are unimaginably insubstantial. At what point do these two unimaginable things cancel out to produce an effect on a human scale?

A paper by radiation expert Andrew Karam provides an answer.[5]Karam, P. Andrew. "Gamma And Neutrino Radiation Dose From Gamma Ray Bursts And Nearby Supernovae." Health Physics 82, no. 4 (2002): 491-499. It explains that during certain supernovae, the collapse of a stellar core into a neutron star, 1057 neutrinos can be released (one for every proton in the star that collapses to become a neutron).

Karam calculates that the neutrino radiation dose at a distance of one parsec[6]3.262 light-years, or a little less than the distance from here to Alpha Centauri. would be around half a nanosievert, or 1/500th the dose from eating a banana.[7]xkcd.com/radiation

A fatal radiation dose is about 4 sieverts. Using the inverse-square law, we can calculate the radiation dose: \[ 0.5\text{ nanosieverts} \times\left ( \frac{1\text{ parsec}}{x}\right )^2 = 5\text{ sieverts} \] \[ x=0.00001118\text{ parsecs}=2.3\text{ AU} \] 2.3 AU is a little more than the distance between the Sun and Mars.

Core collapse supernovae happen to giant stars, so if you observed a supernova from that distance, you'd probably be inside the outer layers of the star that created it.

The idea of neutrino radiation damage reinforces just how big supernovae are. If you observed a supernova from 1 AU away—and you somehow avoided being being incinerated, vaporized, and converted to some type of exotic plasma—even the flood of ghostly neutrinos would be dense enough to kill you.

If it's going fast enough, a feather can absolutely knock you over.

27 Nov 17:45

Photo



27 Nov 17:45

no-puppy-eyes: The Skies of Skyrim ★













no-puppy-eyes:

The Skies of Skyrim

27 Nov 17:41

Fan Imagines Activision's Atari Games As G.I. Joe Action Figures

by Caleb Goellner
Chicago Toy Collector Activision Custom Action Figureswww.chicagotoycollector.com/

Fresh from constructing Mega Man toys using Kenner’s classic 3.75″ tall Star Wars figures, action figure customizer Dan Polydoris is back on the scene with a line honoring the Activision games of the Atari Era using classic G.I. Joe figures. That’s right, Polydoris has fashioned the protagonists from Pressure Cooker, Keystone Kapers, Pitfall!, H.E.R.O. and Frostbite into toys from Real American Heroes.

Posted by Polydoris as a birthday present to himself upon turning 33, the custom figures are completed with custom blister packs. Polydoris notes on his site that he took minor liberties with each character’s clothing, but otherwise stuck to their Atari pixel color schemes.

Polydoris has even shared his custom recipes for fellow action figure enthusiasts who might wish to commemorate their favorite Activision Atari games with customs of their own. It’s not too difficult to track down most of these pieces on auction sites, garage sales or brick and mortar stores, but it’ll certainly take some skill to replicate his handiwork.

Chicago Toy Collector Activision Customs 1www.chicagotoycollector.com/ Chicago Toy Collector Activision Customs 2www.chicagotoycollector.com/ Chicago Toy Collector Activision Customs 3www.chicagotoycollector.com/ Chicago Toy Collector Activision Customs 4www.chicagotoycollector.com/ Chicago Toy Collector Activision Customs 5www.chicagotoycollector.com/ Chicago Toy Collector Activision Customs 6http://www.chicagotoycollector.com/

[Via Chicago Toy Collector]

27 Nov 17:37

Respect






27 Nov 17:36

Amazing Reasons to Get Detention

Amazing Reasons to Get Detention

Submitted by: Unknown

27 Nov 17:35

Mom, It's REAL!

Mom, It's REAL!

Submitted by: Unknown (via Daily Picks and Flicks)

Tagged: cars , kids , parenting , g rated
27 Nov 17:33

Photo



26 Nov 20:59

Georgia's World

by Grant




This comic first appeared as the seventh of ten strips in my series "Who Needs Art?" for Medium.com. It was inspired by a trip to the Georgia O'Keeffe Museum in Santa Fe, New Mexico.
25 Nov 15:02

Great Job, Internet!: Doctor Who tributes continue with Inspector Spacetime wiki and interactive Google game

Surprisingly—for anyone who has never spent any time around the Internet, anyway—the 50th anniversary of Doctor Who has inspired tons of creative, geek-friendly tribute projects over the last few days. For both exhaustive detail and dazzling design, it’s hard to top the BBC’s own interactive map of every one of the Doctor’s adventures through time and space. But certainly rivaling it for sheer obsessiveness has to be the 200 pages dedicated to a Doctor Who parody that doesn’t even exist: Inspector Spacetime, a running joke on Community for several seasons. What began as a fan-created spinoff on TV Tropes has now been expanded into a full-fledged Inspector Spacetime wiki, featuring pages covering all 12 “Inspectors” and their enemies like the Blorgons and Circuit-Chaps. “There is, of course, no justification for running a joke into the ground this hard except to see if we can ...

25 Nov 14:58

deathtoallbutbees: Guys I’m like 600% sure Peter Capaldi is...













deathtoallbutbees:

Guys I’m like 600% sure Peter Capaldi is just a grumpy owl.

25 Nov 14:58

baron-von-daniel: he fell asleep. he fucking fell asleep.



baron-von-daniel:

he fell asleep. he fucking fell asleep.

25 Nov 12:26

le Bat

25 Nov 12:25

xtitlefight: me

by wagatwe
24 Nov 14:55

Winter is coming

24 Nov 14:55

nuri-e: パソコン by ヨツツジ

24 Nov 14:55

Don’t be a dick

24 Nov 14:55

The Neuroscientist Who Discovered He Was A Psychopath

Neuroscientist James Fallon was looking at brain scans of serial killers. One scan showed low activity in certain areas of the frontal and temporal lobes linked to empathy, morality and self-control: his own.
24 Nov 14:41

Kingdom Rush Frontiers: the best tower defense game now free to play on Web

by Mark Frauenfelder

If you listen to Boing Boing's Apps for Kids podcast, you know that Jane and I love the iOS app, Kingdom Rush, and its follow-up title, Kingdom Rush Frontiers (They are on Android, too!). The object of these tower defense games is to wisely use your treasure to build different kinds of defense towers and to deploy troops to stop oncoming waves of monstrous invaders. The excellent cartoony graphics and elements of humor add enhance this addictive resource-management challenge.

Today, Armor Games announced that Kingdom Rush Frontiers is free to play on its website. From the press release: "The Kingdom Rush Frontiers Flash version features 15 stages set across three unique terrains, with three epic Boss Fights, over 40 enemy types, nine heroes including six that are unlockable through gameplay and plenty of fun Easter Eggs throughout."

Kingdom Rush Frontiers: the best tower defense game now free to play on Web


    






24 Nov 14:40

The Noun Project: interview with the creator of massive icon library

by David Pescovitz
Noun 630

The Noun Project is a collection of 17,000 icons created by Edward Boatman and Sofya Polyakov to enable "anything to be communicated visually through symbols." It began as a collection of sketchbook drawings. Mother Jones interviewed Boatman:

MJ: You kept this collection on paper?

EB: Loose pieces of paper. It was very ragtag. It was just very much a concept at this point. And then when I was working at [design firm] Gensler in Santa Monica, I was putting together a lot of presentation boards for clients and I needed a way to communicate graphically—sometimes abstract concepts, sometimes concepts as simple as a bicycle or an airport—and I just couldn't find a library online that could provide me with the content I needed. I talked to a lot of other designers with that same gripe, and so I took this old concept that I had back in college and steered it toward solving this real-world problem. We started as a resource for designers, but very quickly we got a lot of teachers reaching out to us, and people dealing with kids with autism. We realized that being able to communicate an idea through a symbol is powerful for pretty much anyone.

MJ: Why autistic kids?

Sofya Polyakov: A lot of autistic children tend to be visual learners and visual communicators. We started to learn about this because of the Noun Project. One of the things that caretakers or parents will do is put together a visual storyboard of your day. It'll have a symbol for get out of bed, brush your teeth, have breakfast, put on clothes, put on your shoes, to help them get ready in the morning, for example. For one of our Iconathons we worked with the Boston schools—they have a lot of children with special needs, so they'll use visual clues as well. For a child navigating a new school, having symbols for places like the cafeteria or gym or your classroom area is very helpful.

"Looking for a Person, Place, or Icon? Better Talk to the Noun Project"
    






24 Nov 14:39

Mix-tape spine-art

by Cory Doctorow


Steve Vistaunet's Pinterest is a treasure-trove of photos of exuberant cassette spine designs from the gilded age of the mix-tape, ranging from the hand-drawn to early desktop publishing experiments: 1, 2, 3, 4, 5 (via Kadrey)




    






24 Nov 14:39

tumblr_mjh5hdnyOv1rk1qp5o1_500.gif (500×700)

by jensen
24 Nov 14:38

Conan O'Brien Tries To Understand World of Warcraft, Fails Miserably

by Gergo Vas

Conan O'Brien Tries To Understand World of Warcraft, Fails MiserablyConan O'Brien took a trip to this year's BlizzCon to play World of Warcraft's next expansion and to try to understand one of the most popular MMOs out there. But he also stepped in as a commentator for the World of Warfract Arena Global Finals with, well, not much knowledge of the game at all.

Read more...


    






24 Nov 14:36

That is One Amazing Maneuver!

That is One Amazing Maneuver!

Submitted by: Unknown

Tagged: gif , hawks , flying , trees , pro , stunt