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30 Jun 19:44

Laura's Backyard Renovation: What It Really Cost: A Budget Breakdown — Renovation Diary

by Nancy Mitchell
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Name: Laura Watson
Type of Project: Outdoor renovation
Location: Adelaide, South Australia
Type of building: Semi-detached shop front/cottage with 1200 sq. ft. backyard

Yesterday we were witness to the dramatic transformation of Laura's backyard. Today we're taking a look behind the scenes at a part of the project many of you may be curious about: the budget. We'll be comparing the final budget to her original project budget, to see what cost less than she thought it would and what cost more.

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27 Jun 20:12

Shall we wish for the singularity to happen and could it happen without human intervention ?

by Peter Rothman

Screen Shot 2014-06-16 at 2.05.23 PM

COULD THE SINGULARITY HAPPEN WITHOUT HUMAN INTERVENTION?

The singularity describes a tipping point, where the accelerating pace of technological progress leads to a hyperbolic and unstoppable growth in artificial intelligence, relegating humans to a secondary role for future scientific and technological developments.

One of the prerequisites for the intelligence explosion of the singularity is that a artificial superintelligence (ASI) be able to recursively improve itself, meaning that it could autonomously improve the design of its constituent software and hardware. While it is reasonable to assume that an AI of equal or slightly greater than human intelligence would possess the ability to improve its own software, it won't be able to modify its hardware without human assistance.

An AI is not a robot, it is a computer. It can think but cannot act beyond the digital realm. An ASI could wish it had more computing power. It could think about a more efficient hardware design. But unless there are already autonomous robots that can go get the raw materials and build machines of their own without human intervention, no AI could change its hardware. I have no doubt that tweaking the software can greatly increase a computer's power and range of abilities. However, if the hardware doesn't follow the ASI self-improvement will eventually reach an upper limit, and the singularity won't happen.

Besides, computers aren't eternal, and even have shorter lifespans than humans at the moment. Without transferring its data to another machine, the ASI would slow down and deteriorate as it ages, just like us. If an autonomous ASI wishes to keep increasing its performances exponentially, it will need to upgrade its hardware regularly.

Consequently the singularity isn't going to happen unless humans are willing to help the ASI improve its hardware, or until we build extremely capable robots that the ASI can use to modify the physical world.

rp_The-Singularity-Is-Near.jpg

 

IS IT REASONABLE TO LET THE SINGULARITY HAPPEN ?

The original meaning of technological singularity is a blind spot in our ability to predict the future once machines become millions of times more intelligent than all humans combined. No matter how hard we try to think about it, how many scenarios we envisage, we simply cannot know what will happen, and this is why it is so dangerous.

In the best case scenario, supported by Ray Kurzweil, all humans will share the benefits of the intelligence explosion by being connected to the ASI through neural implants. There won't be an ASI and us, but a single harmonious entity. The intelligence explosion will continue indefinitely, and eventually spread to all the universe with human-machines.

Others have imagined a utopian world ruled by a Friendly AI that manages everything perfectly for the sake of humans and other life beings, a perfect software that creates peace and prosperity and eliminates all suffering for everyone on Earth. It is easy to be tempted by such scenarios. But it could turn out just the opposite way too.

An evil, or more likely an indifferent or misguided ASI, could wipe out all humans and all life on Earth. A Terminator-like scenario, although prominent in the popular imagination, is in fact one of the least likely ways this could happen, unless humans purposefully build human-like terminator robots themselves, which would be extremely foolish and irresponsible. I don't see why a computer would need to build robots that look anything like humans or animals. There are plenty of more efficient designs, most of which we cannot even conceive of with our limited cognition, but that an ASI could.

There are apocalyptic scenarios scarier than powerful robots taking over the Earth and trying to eliminate humans. Among them is the grey goo hypothesis, in which molecular nanobots self-replicate out-of-control consume all matter on Earth while building more of themselves. Unfortunately this scenario does not even need the creation of an ASI to happen.

Although machines could be designed to have feelings and emotions, they wouldnever be quite like those of humans. In theory, a Friendly AI could be programmed to emulate only positive human traits like altruism, compassion, etc. The risk is that creating one positive feeling necessarily implies creating its opposite too. The laws of the universe want that things exist in duality. Heat cannot exist without cold. Light cannot exist without darkness. To be able to measure something on a scale, it needs to have an opposite end.

The problem is that if we try to teach a computer what kindness is, it will need to be defined by its opposite. By doing so, it creates the knowledge of the opposite feeling in the computer, and that's what is dangerous. If a bug happens or the AGI decides to reconfigure itself, it may start behaving the opposite way as it was originally programmed. It may even be safer not to try to emulate any emotion at all in a powerful AI. But then how do we protect ourselves ? We can never be sure that we will be safe because the ASI will behave in a way that we can't predict with our human thinking.

 

COULD AN ARTIFICIAL SUPERINTELLIGENCE SLIP OUT OF HUMAN CONTROL AND IMPROVE ITS HARDWARE ON ITS OWN ?

The development of an artificial superintelligence poses a real existential risk (i.e. the risk that the human race as a whole might be annihilated) that shouldn't be underestimated, as Michael Anissimov explains in an interview with Ben Goertzel for Humanity+ Magazine. Luke Muehlhauser, the Executive Director of the Machine Intelligence Research Institute (MIRI), scrutinizes the difficulties of building a superintelligence that does not kill us. The world renowned theoretical physicist and Nobel Prize laureate Stephen Hawking says that creating an ASI "would be the biggest event in human history", although he warns that "it might also be the last, unless we learn how to avoid the risks".

One of the most serious risks would be to let ASI take control of an army of highly skilled and dexterous robots. The danger is not just that these robots could attack humans, but more indirectly that they would possess the ability to improve the hardware of the ASI, allowing for the unrestrained exponential growth of its intelligence toward the singularity. Once this happens, the ASI could design and build anything it wants, be it robots, machines or other "beings" that are beyond our limited human imagination. If we want the singularity to happen as safely as possible for humans, the ASI should remain under human control.

One way to prevent a computer-based ASI to improve its hardware would be to make sure that robots are never autonomous enough to get to the ASI computer on their own with the necessary equipment to improve the hardware. That may prove extremely difficult if the ASI can get control of autonomous vehicles, advance humanoid robots and 3-D printers or nanobots that can be used to manufacture computer hardware. Obviously the ASI computer would need to be guarded only by humans, not by machines that it could control to restrict access to humans.

If that wasn't bad enough, even if we make sure that the ASI computer cannot be reached by other machines that could tweak its hardware, there is still an alternative way for it to get the job done. If at least some humans do get neural implants to improve their cognition or use telepathy (or 'techlepathy', as George Dvorsky called it), then an ASI could potentially hack into their brains and take control of their bodies, just like robots. And it does look like we are heading soon toward the use of neural implants.

In an interview for io9Kevin Warwick, professor of cybernetics at the University of Reading, Anders Sandberg, a neuroscientist at the Future of Humanity Institute at the University of Oxford, and futurist Ramez Naam, all agreed that we already have the technologies required to build an early version of the telepathic noosphere. Telepathic networks could be built within a few years from now, but would really become powerful enough to become attractive to the general population and compete with other forms of telecommunications from the late 2020's or early 2030's. That timing is well ahead of the most optimistic dates for the singularity.

Commercial brain-computer interfaces have barely entered the market and they have already been proven to be hackable, although not yet to control a person's movements.

 

DO HUMANS NEED THE SINGULARITY ?

Considering the risks involved in letting an artificial general intelligence grow exponentially out of human control, it would be unwise and indeed extremely irresponsible to allow for the technological singularity to occur. The singularity basically means that technology grows beyond our control and that we surrender our destiny to superior machine intelligence. Why would we want to do that ?

I am all in favour of progress, but humans do not need the singularity to live much better lives. It would be easy to prevent AI and autonomous robots to evolve beyond a certain risk threshold while sustaining exponential growth in various fields of technology. The aim for the next few decades would be to achieve a post-capitalist society of abundance with free Internet and telecoms and extremely cheap solar energy and 3-D printed products for everyone. Agricultural robots would efficiently tend vertical farms. Advances in biotechnologies would put an end to diseases and stop or reverse aging. Genetic enhancement and BCI would work to increase human intelligence and empathy. And so on.

I am fine with supercomputers helping humans manage the world more efficiently, but do we need one (or several) ASI billions of times more intelligent than us that keeps improving itself way beyond our control and imagination ? Wouldn't it be safer to keep distinct computers with specialized functions instead of building an omnipotent AGI ? So long as there is no centralized AI that controls all the computers and robots worldwide, the risks remain constraint. But how could a supercomputer be prevented access to other machines in the age of the Internet of Things, where all electronic devices are connected in a huge global network ?

Humans like to test the limits of their capabilities. Sometimes they build machines just because they can, not because it is in their best interest. We can build supercomputers to help us solve problems that we couldn't solve on our own. It is fine to create one extremely powerful AI to serve as a universal translator of human languages. It is fine to build another one to help us diagnose medical conditions. It is fine to build as many AI as needed for specific, limited tasks, as long as there is no way for them to form a unified, self-aware, or at least autonomous intelligence that starts making decisions beyond our control. Achieving the singularity requires us granting an AGI free, unchecked capability to control machines and improve itself at will, and that simply isn't a sane thing to do.

The existential risk involved in the creation of an artificial superintelligence is taken seriously enough by a number of researchers to have given rise to a number of scientific institutions and organizations to discuss and tackle the issue, including theMachine Intelligence Research InstituteInstitute for Ethics and Emerging Technologies, the Future of Humanity Institute (University of Oxford), the Centre for Study of Existential Risk (University of Cambridge), and the Lifeboat Foundation.

###

Maciamo Hay is a researcher in genetics, as well as a futurist, philosopher, historian, linguist, and travel writer. He is also deeply interested in neurosciences, psychology, anthropology and cultural studies. He has achieved fluency in six foreign languages.

Maciamo has lived in eight countries and currently resides in Brussels, Belgium.

This article originally appeared on his website on futurism and transhumanism here : http://www.vitamodularis.org/articles/why_the_singularity_may_not_happen.shtml

27 Jun 20:12

Video Friday: Why the Turing Test is Bullshit - George Dvorsky

by Peter Rothman
24 Jun 20:35

Futuristic Nimbus E-Car is a cute hybrid microbus perfect for the eco-conscious road warrior

by Nicole Jewell
24 Jun 20:34

Berkeley Could Soon Require Global Warming Stickers on Gas Pumps

by Josh Marks

gas pump, warning label, global warming, climate change, CO2, burning gasoline, Berkely, California

Taking a page from the successful fight against Big Tobacco, Berkeley, California could soon become the first American city to require that its gas pumps are affixed with stickers warning drivers that burning gasoline exacerbates climate change and causes CO2 emissions. Engineered by grassroots environmental group 350 Bay Area, this “Beyond the Pump” campaign is modeled after warnings on cigarette packaging as the latest front in the battle against Big Oil. In addition to Berkeley, the group is aiming to get San Francisco and Oakland on board with the global warming gas pump labels.

gas pump, warning label, global warming, climate change, CO2, burning gasoline, Berkely, California Berkeley, California CO2, gas pumps, climate change, global warming, gas stations

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24 Jun 20:21

New Solar Wind Downdraft Tower Could Revolutionize Wind Power Technology

by Colin Payne

solar, wind, downdraft, tower, energy, turbine, power, renewable, technology

A revolutionary new clean energy technology is getting set to change the way we think about wind power. The Solar Wind Downdraft Tower, created by Maryland-based Solar Wind Energy Inc. turns the traditional wind turbine design on its head by putting turbines at the base of a tubular tower that generates its own wind throughout the year. How does it work? Read on.

solar, wind, downdraft, tower, energy, turbine, power, renewable, technology solar, wind, downdraft, tower, energy, turbine, power, renewable, technology


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24 Jun 19:58

The Most Creative Recycling We've Seen Yet: Turn Plastic Bottles into String

0bottlestring-001.jpg

This is nuts. An inventive Russian YouTuber has figured out how to turn plastic bottles into string, using purely mechanical means. After "unraveling" a single bottle he's left with what appear to be several yards' worth of filament, which he then uses to bind things together. Hitting the resultant plastic twine with a heat gun causes it to partially melt and shrink, more or less fusing it into place.

0bottlestring-002.jpg

(more...)
24 Jun 16:03

etsy: For the record collector: a walnut stand by Brian Boles...



etsy:

For the record collector: a walnut stand by Brian Boles Furniture.

24 Jun 15:11

Culturilla NPC: El Hada de las Cacas no existe

by Troy

Esto puede ser un poco chocante para muchas personas, pero tenemos la convicción de que es algo que todo el mundo debe saber: En contra de la creencia popular, las cacas de perro no son recogidas mágicamente por la famosa Hada de las Cacas.

El Hada de las Cacas no existe, es una leyenda, un cuento sin fundamento. Las cacas de perro quedan ahí hasta que se descomponen orgánicamente, siendo durante ese proceso un foco de enfermedades para quienes entran en contacto con ellas (especialmente, los niños).

En un parque de Chicago han tenido la idea de colocar unos carteles explicativos para concienciar a la población. Esperemos que aquí tomen alguna iniciativa similar.

Visto en BitsAndPieces

Ver más: caca, perros
Seguir @NoPuedoCreer - @QueLoVendan

 

18 Jun 22:28

NY Design Week 2014: WorkOf Brings the BestOf Brooklyn Design to Industry City and Beyond

WorkOf-1.jpg

By Ali Morris

It was during a trip to independent furniture show BKLYN Designs last year that New Yorkers John Neamonitis and Charlie Miner came up with the concept for their new website, WorkOf. Launched in January of this year, WorkOf is an online platform that is helping New York's thriving designer-maker community to reach consumers while providing consumers with a new way of discovering hard-to-find design. "I was walking around [BKLYN Designs] and there was all of this really amazing work," says Miner. "I was asking people, 'Where would I go to buy this stuff? Is there a somewhere where I can find it all in one place?' and everyone told me it didn't exist." Surprised and frustrated by the response they were getting, Neamonitis and Miner set about creating a solution.

WorkOf functions like a collective online storefront for its community, directing traffic to the designers' websites and online stores. "We launched with 20 makers but have nearly 40 now," says Miner, reflecting on a very busy five months. While every designer brings his or her own unique style to the table, the pieces are united by a raw, industrial aesthetic that identifies them as handmade in Brooklyn. Industrial brass lighting fixtures come courtesy of Workstead and Allied Maker, while Stefan Rurak's heavy, reclaimed wood furniture and the blackened steel frames of Vidi Vixi's pieces are softened by Calico's ombre wallpapers and Fort Makers' painterly fabrics.

WorkOf-2.jpg

Although membership of WorkOf is free, applications are carefully considered. Miner explains, "Although we're certainly open to people approaching us—I mean, that's what we want to do, to support the community—we also want to be sure that the artists we represent are commercially viable; that they can scale to meet demand and that they can handle customers in a professional way because it reflects on everybody. It's not a hobbyist platform, it's not for amateurs."

(more...)
18 Jun 15:44

Photo



02 May 16:23

May 01, 2014


28 Apr 17:06

Rare Concept Cars on Display: Atlanta High Museum of Art's Upcoming 'Dream Cars' Exhibition

0atlhighdreamcars-002.jpgAll photos courtesy of Atlanta's High Museum of Art // Buick Streamliner, 1948

It ain't just New York, Los Angeles and Chicago that get the killer design shows. Next month Atlanta's High Museum of Art is hosting an exhibition called "Dream Cars: Innovative Design, Visionary Ideas," co-curated with the automotive writer and historian Ken Gross, and the show will highlight some socks-knocking concept cars going all the way back to 1935. ""It's a really exciting exhibition that explores the ideas behind design [and] what innovation means in something as ubiquitous as the automobile," says Sarah Schleuning, the museum's Curator of Decorative Arts and Design.

0atlhighdreamcars-001.jpgAlfa Romeo BAT 7, 1954

0atlhighdreamcars-003.jpgStout Scarab, 1936

(more...)
21 Apr 22:19

Open-Source Self-Replicating FoldaRap 3D Printer Prints Objects On the Go

by Lidija Grozdanic

FoldaRap, FoldaRap 3d printer, 3d printers, foldable 3d printer, self-replicating 3d printer, RepRap 3d printer, 3d printing, crowdfunding campaign 3d printer, ulele campaign, green gadgets, open-source design, open-source 3d printer

The FoldaRap open-source 3D printer can be folded to fit into your rucksack and prints objects on the go. French designer Emmanuel Gilloz developed the 140x140x140mm device over the course of seven months and has now, thanks to a successful crowdfunding campaign, created new prototypes and beta-testers.

FoldaRap, FoldaRap 3d printer, 3d printers, foldable 3d printer, self-replicating 3d printer, RepRap 3d printer, 3d printing, crowdfunding campaign 3d printer, ulele campaign, green gadgets, open-source design, open-source 3d printer FoldaRap, FoldaRap 3d printer, 3d printers, foldable 3d printer, self-replicating 3d printer, RepRap 3d printer, 3d printing, crowdfunding campaign 3d printer, ulele campaign, green gadgets, open-source design, open-source 3d printer FoldaRap, FoldaRap 3d printer, 3d printers, foldable 3d printer, self-replicating 3d printer, RepRap 3d printer, 3d printing, crowdfunding campaign 3d printer, ulele campaign, green gadgets, open-source design, open-source 3d printer FoldaRap, FoldaRap 3d printer, 3d printers, foldable 3d printer, self-replicating 3d printer, RepRap 3d printer, 3d printing, crowdfunding campaign 3d printer, ulele campaign, green gadgets, open-source design, open-source 3d printer

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21 Apr 22:19

World’s First Urban Algae Canopy Produces the Oxygen Equivalent of Four Hectares of Woodland Every Day

by Ross Brooks
21 Apr 22:19

James Dyson Wants to Use His Famous Vacuum Technology to Clean Rivers

by Kristine Lofgren

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Beneath their spotless surfaces, rivers are often incredibly filthy and not particularly easy to clean up. After all, you can’t just bust out your vacuum and suck up all of the debris lingering there, or can you? James Dyson believes that cleaning our rivers is just as simple as creating a sort of larger version of his vacuum to remove all of that unwanted gunk. He calls his idea the M.V. Recyclone and it is essentially a river barge equipped with the same cyclone technology used in his vacuums.

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21 Apr 22:15

Johammer J1: Retro-Futuristic Electric Motorcycle Can Travel Over 125 Miles on a Charge

by Marc Carter
Stontu

wow!

Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation

One of the biggest things holding back electric motorcycles is their limited driving range – but the Johammer J1 could finally put electric bikes on the map. With a 125 mile range, the Johammer J1 is a stylish bike that allows riders to hit the road and travel far from home.

Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation Johammer, Johammer J1, Johammer electric bike, J1 electric bike, electric motorcycle, green motorcycle, electric motor, green transportation


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21 Apr 22:04

INFOGRAPHIC: How Cans, Bottles, and Cardboard Boxes are Recycled Into Brand New Products

by Peter Grisby

recycling, green design, sustainable design, recycling initiatives, infographic, I Want to Be Recycled, bottle recycling, can recycling, aluminum can, recycled materials, recycling infrastructure, recycling system

By now most people know how important it is to recycle bottles and cans – but do you know what happens to your used containers once you toss them in the blue bin? I Want to Be Recycled has launched a great series of infographics that show exactly how common consumer products like cereal boxes, shampoo bottles, and steel cans are processed, broken down, and remade into fresh new materials. Check them all out by clicking through our gallery below!

+ I Want to Be Recycled

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The article above was submitted to us by an Inhabitat reader. Want to see your story on Inhabitat? Send us a tip by following this link. Remember to follow our instructions carefully to boost your chances of being chosen for publishing!


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16 Apr 21:57

Autopoietic Decentralized Autonomous Corporations

by Peter

Autopoietic DACs (ADACs)

(Defined as a self creating/self constructing decentralized autonomous corporation which is seeded by an instruction set, watered by crowd funding, and provided sunlight through community participation).

Avocado_Seedling

To understand how DACs are created we can remember the metaphor of seed, water, sunlight (SWS).

  1. Every DAC starts as an instruction set which is just an algorithm which determines how it will behave and what it can grow into. The instruction set is akin to the DNA of the DAC.
  2. Every DAC instruction set which survives peer review is then given water (crowd funding).
  3. Every DAC which receives water (crowd funding), will also need human attention/participation (sunlight).

An autopoietic DAC is a DAC which is self creating, self designing, and self improving. This kind of DAC is almost like an artificial lifeform because it is given a set of instructions to act as its DNA, those instructions allow the DAC to evolve over time. The instruction set is just an algorithm, and a DAC can be designed in a way so that sunlight (human participation) is incentivized when it produces a more intelligent DAC.

Finding an algorithm to build an autopoietic DAC is not going to be easy. Proof of Stake allows for voting (human participation) on bounties. Proof of Commitment/Contribution is an algorithm which rewards human participation in DACs by measuring the level of commitment and crediting that for payout. A decentralized bounty exchange can be used by DACs to submit bounties to human participants in the form of Ask/Bid with the bounty token being a unique digital token similar to cryptocurrencies, highly divisible, and exchangeable between humans before an expiration date. The human who submits the token ultimately receives the credit for Proof of Commitment if the decentralized bounty exchange algorithm is used.

An additional method would be for the autopoietic DAC to license it’s construction out to the builder or getwork DAC. That DAC uses Proof of Stake voting to allow the community of shareholders to set a priority level for every bounty via a rating, list descriptions of jobs they believe are necessary, and the Proof of Commitment/Contribution algorithm treats human labor as if it is mining. So difficulty rises as more humans are doing the same task which means the payout adjusts downward, while difficulty decreases when fewer humans want to do a particular task which makes the payout adjust upward. The more unpopular the task the greater the payoff becomes which allows for a smooth and predictable voter generated bounty distribution system to pay for the construction of any DAC.

###

Exploring the the Darkside of Artificial Intelligence: thoughts, ideas, rants, and research from darklight

"you think darkness is your ally. But you merely adopted the dark; I was born in it, moulded by it."

darkai.org

21 Mar 23:17

New Governments Now: Distributed Digital Democracy

by Peter

Our current governments do not work.  I'm talking broadly here, but this is no generalization.  You would be hard pressed to find a government on the planet today that operates as efficiently and effectively as it should, given the collective knowledge generated by our scientific and larger academic enterprises.  This is true for the decisions our governments make about economic, social, and environmental problems.  To make matters worse, our government institutions do not even work for the people (which, after all, was the whole point of the democracy!).

Fortunately, there is hope!  Advances in information and communication technologies (ICT) as well as collaborative Web 2.0 features of the Internet give us the tools to build governance systems for the 21st century.  But what properties should our next governance system possess?  In order to start a larger discussion on this subject I have released a Working Paper proposing the theoretical ground work for what I call a "Distributed Digital Democracy".

First, our future system should be distributed.  This means that decisions would be "spread out" (non-randomly!) to maximize the collective intelligence of our society (which is massively intelligent - just think about all of the hyper-specialist knowledge produced by academia every year!).

Second, our future system should be digital.  Digital mediums have already proven that they are effective platforms that can maximize collective intelligence in a distributed fashion (just think about the progress made by Wikipedia over the past 10 years!).  The reason digital mediums allow for the maximization of collective intelligence is because of the phenomenon of stigmergy.  Stigmergic interactions are interactions between "agents" in a shared environment.  All interactions are saved and stored so that the same problems do not have to be solved repeatedly.  Consequently a stigmergic environment allows for rapid "ratcheting up" of complexity.  This would allow for the development of governments that are continually "re-thinking" themselves and constantly improving... just like the scientific process!  We expect non-stop progress from science, why do we not expect the same from our governments?

Third, our future system should be democratic (obviously).  At the moment, we really do not have a democracy.  We get to pick between two - or three, four, five - individuals, depending on the "democracy" we live in.  Then once we get our pseudo-choice we really do not have any further say in the organization and direction of society.  Sure, we do public polling and this can have an affect sometimes.  But it really does not affect change fast enough or efficiently enough.  We need a new form of collaborative democracy, where we are allowed to vote on ideas, and not people.  No one person or ideology can possibly represent the complexity of the modern world.  So why is our political system still organized as if it can?  Furthermore, individual campaigns are costly and time consuming.  And ideologies usually erect insurmountable barriers to discussion about complex social, economic, and environmental issues.

A new governance system is possible.  We can have a governance system based on complex systems science and collective intelligence theory.  It will take a great deal of hard work, but it is possible.  Our current systems are not embedded in the laws of physics.  They are socioeconomic constructions with histories.  As active agents, we can construct new institutions; institutions that work for the 21st century.  The Distributed Digital Democracy system is structured within the paradigm of the global brain (GB) and designed to be flexible and incorruptible.  A better world is possible.  A better governance system is the way to get there.  So let's start a real discussion about how to build it.

You can read the paper here: Distributed Digital Democracy

###

Cadell Last is an evolutionary scientist (M.Sc.), science writer, researcher, founder of The Advanced Apes, and digital media junkie based in Toronto, Ontario.  His research and writing speciality is in human evolutionary science.  Cadel is focused on exploring the intersection between biochemical and technocultural evolution and how these processes can help us understand the human past, present, and future.  Currently he works with the Global Brain Institute, specifically focused on how the Internet will fundamentally change major human institutions.

 

Learn more about digital democracy: https://www.coursera.org/course/digitaldemocracy

20 Mar 21:32

British Council / ConnectZA and V&A Museum Present the Maker Library at Guild Design Fair

MakerLibrary_HERO.jpg

While much of the Northern Hemisphere clenched its collective teeth through yet another week of bitter cold, the end of February was a rather multifaceted celebration of art and design in South Africa when Design Indaba, World Design Capital 2014 events, the Cape Town Art Fair, and the Guild Design Fair converged in Cape Town (surely not by coincidence, as 2014 also marks the 20th anniversary of the nation's independence). The latter event was organized by the same folks behind Southern Guild, who made a strong showing at the very first Collective Design Fair last May, and like the NYC event, Guild skewed toward the Design Miami crowd. Not that there's anything wrong with that—I wish I'd had more time to explore the eclectic offerings on view (not that the multi-building venue was that big anyhow).

Guild-NachoCarbonell.jpgNacho Carbonell exhibition in the courtyard

Instead, I chanced upon an exhibitor whose mission is precisely to engage the Cape Town design community and public at large in a meaningful way. I recognized Daniel Charny immediately—I posted a video of his talk from Design Indaba 2013 just a few days prior—and he proudly gave me a tour of the Maker Library at Guild.

As its name suggests, it's a variation on a makerspace, a community hub that serves as a library-like resource for designers even as it transcends the scope of a mere repository of information. Rather, the Maker Library is designed to be a workshop and studio as much as it is a gallery, and the 'Librarian in Residence'—Heath Nash, in the case of Guild—is not only a knowledgeable administrator but a well-connected member of the local design community.

MakerLibrary-supplies.jpg

The Maker Library initiative finds its origins in the British Council, an organization is tasked with "educational opportunities and cultural relations" around the world. This year sees a focus on South Africa: As 2014 sees the nation enter its second decade of independence, so too is the first generation of "born-frees" on the cusp of adulthood, and an arts program called Connect ZA (sometimes styled as "Connect/ZA"; pronounced "Connect Zed-A," per the local flavor) is intended to meet them halfway.

Although the exhibition closed on March 9 along with the rest of the Guild Design Fair, the British Council / ConnectZA have posted an open call for other Maker Libraries in South Africa; applications are due on April 4. Here is a selection of the work from the Maker Library at Guild, which Charny organized with V&A curator Jana Scholze:

StudyOPortable-TetsuoMukai-1.jpg

(more...)
07 Mar 20:28

¡Qué tal cherry!

 

** La pizza que ordenó Ellen Degeneres en Los Oscar estuvo valorizada en más de 10 millones de dólares (en publicidad) y el repartidor recibió gran propina

 

Fueron los tres minutos más memorables en la historia de los Óscar: Un repartidor de pizza ingresaba al teatro Dolby y, con la ayuda de Brad Pitt, alimentaba a los más famosos de Hollywood. Según cifras económicas, el momento estuvo valorizado en 10 millones de dólares, a favor de los dueños de la pizzería Big Mamma’s & Pappa’s. Solo bastó con tener el logo del restaurante en cada una de las cajas de reparto.

Durante la noche de los Óscar, cada 30 segundos de espacio publicitario tuvo un costo de 1,8 millones de dólares. Esto significa que la pizzería se ahorró 10 millones en publicidad. Fue el ‘cherry’ más grande de la historia. Eso sin contar con el valor de las 20 pizzas y de la gran propina que recibió Edgar Martirosyan, el repartidor.

En la ceremonia se vio cómo la presentadora Ellen Degeneres hizo una colecta en sombrero para pagar la pizza. Brad Pitt y Martin Scorsese fueron algunos de los famosos que desembolsaron varios dólares. Todo parecía parte del espectáculo, pero no. Al día siguiente, Degeneres invitó al joven repartidor a su programa para hacerle entrega de los 1000 dólares que había recolectado.   

“Me dijeron que sólo iba a entregar pizza a unos escritores. Después tú me dijiste que te siga. Te seguí y de repente veo que estábamos en un escenario. Estaba en shock”, confesó Edgar a la comediante y anfitriona de los premios.

El héroe:

Cuando regresó a la pizzería, luego de esa gran comisión, Edgar fue recibido por sus compañeros como un héroe. Además, durante el resto de la noche el teléfono no dejó de sonar, todos quería comer la misma pizza que los famosos

03 Mar 20:58

Methane Pollution from Gas and Oil Proves Cheap to Fix

Much of the potent greenhouse gas could be captured with existing technologies and profitably
26 Feb 19:37

11 plantas medicinales y de bajo precio

La Dirección de Medicina Complementaria del Seguro Social de Salud (EsSalud) presentó una lista con once plantas medicinales que no deben faltar en el hogar, las que, a parte de su bajo precio, contienen cualidades curativas.  

La lista fue elaborada por la Dirección de Medicina Complementaria. Está comprobado que los recursos que a continuación presentamos, poseen poderes curativos en casos como dolores abdominales y resfríos.

- Anís: indicado para aliviar los gases

- Chupasangre: se emplea como un cataplasma, para tratar hematomas y golpes

- Eucalipto: antiséptico, expectorante y fluidificante de secreciones

- Hierbabuena: favorece la digestión y es antiparasitaria

- Kion: antiinflamatorio y analgésico

- Llantén: ayuda a la desinflamación

- Manzanilla: tiene propiedades desinfectantes, analgésicas, antiinflamatorias y sedantes

- Muña: antiséptica, antiespasmódica y fluidificante

- Orégano: se emplea para aliviar el dolor menstrual y el dolor de estómago

- Paico: combate los cólicos y los parásitos intestinales

- Sábila: cicatrizante y antiinflamatorio natural

 

11 Feb 17:30

MeshFusion for MODO: The Best Design Software in a Decade?

MeshFusion-0.jpgMeshFusion-1.jpg

Every once in a blue moon, some piece of 3D software comes along and just makes one wonder "How'd I ever survive without it?" The Foundry's new plug in for MODO, MeshFusion, is what I'd consider to be the most amazing piece of software written in a decade. I know it's a bold statement to make, but for the designer in me, it's brought something to the table that no one else has quite put together so eloquently.

When it comes to 3D software, MODO is an amazing rendering, sculpting and animation design suite, featuring materials systems for renderings that work very much like Photoshop. It also runs native on Mac, PC, and Linux and, if nothing else, fits nicely anywhere into the design pipeline that's asked of it. I wouldn't even know where to begin when it comes to the list of features in Modo but let's start with just a few:

Tool Pipeline: Gives the ability to create your own tools based upon existing ones. No scripting needed, just pick and choose the features need and go. This offers an almost unlimited amount of combinations of functionality. This quick video showcases the capabilities.

Particles and Dynamics: Just scratching the surface on these opens up the possibility to help set up shots for renderings in a whole new way. Think of creating a table; add a flat surface above it and some curves above that. Now add the option for the table to be a Passive Rigid Body, the flat surface to be a Softbody and the curves to be an emitter... now let gravity take over. The flat surface falls and wraps around the table and the particles add rain all calculated in a matter of minutes. Now add textures and you're well on your way to rendering out an outdoor picnic scene.

Fall-offs and Action Centers: Think of the 2D gradient tool in Photoshop... now think of the possibilities of this in 3D. Throw in the ability to add in the Move/Scale/Rotation based upon what's selected and it's a field day for 3D design.

Rendering Booleans and Volumetrics: Creating that "Just in Time" photorealistic shot always requires some extra finessing that usually requires a work around. If nothing else this aspect of Modo just makes the creation of a product shot that much easier. The Render Boolean works by using geometry to cut away from geometry (think about a block of swiss cheese), that can be used in both renderings and animations. Volumetric can be used to add smoke, fog, clouds, in ways that use to take a ton of postproduction work in Photoshop, After Effects...etc.

MeshFusion-2.jpg

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11 Feb 15:41

Moss FM: World’s First Plant-Powered Radio Uses “Biological Solar Panels”

by Charley Cameron

moss fm, photo-mfcs, microbial fuel cells, biological solar panels, fabienne felder, university of cambridge, biophilic technology, photo microbial fuel cells, moss, green technology, photosynthesis, renewable technology, plant-power, plant-powered radio

Moss FM is the world’s first plant-powered radio! The neatly arranged pots of moss form a Photo Microbial Fuel Cell that captures electrons generated during photosynthesis and converts them into electricity, even when there is no light. The project was developed by Swiss designer Fabienne Felder in collaboration with Cambridge University scientists Dr. Paolo Bombelli and Ross Dennis. While the technology is still in its infancy, the team hopes that it will become commercially viable in as little as five to ten years.

moss fm, photo-mfcs, microbial fuel cells, biological solar panels, fabienne felder, university of cambridge, biophilic technology, photo microbial fuel cells, moss, green technology, photosynthesis, renewable technology, plant-power, plant-powered radio moss fm, photo-mfcs, microbial fuel cells, biological solar panels, fabienne felder, university of cambridge, biophilic technology moss fm, photo-mfcs, microbial fuel cells, biological solar panels, fabienne felder, university of cambridge, biophilic technology moss fm, photo-mfcs, microbial fuel cells, biological solar panels, fabienne felder, university of cambridge, biophilic technology


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04 Feb 20:48

12 Graphics that Contain Everything You Need to Know about Climate Change

Climate change is real, it’s here and it will be affecting the planet for a long, long time. That’s the lesson of the latest iteration of the Intergovernmental Panel on Climate Change‘s state of climate science report, released in its entirety on January 30.
04 Feb 17:11

Tools Change But Creative People Are a Constant

Once upon a time, I wrote about five reasons your camera won’t steal my job. In short, the reasons were: 1. Photography cant capture small things 2.
04 Feb 15:12

History through the president’s words

by Nathan Yau

History through the Presidents Words

The Washington Post visualized the use of specific words throughout the years during State of the Union addresses.

Since 1900, there have been 116 State of the Union addresses, given by 20 presidents, with some presidents giving two addresses a year. Studying their choice of words, over time, provides glimpses of change in American politics—"communism" fades, "terrorism" increases—and evidence that some things never change ("America" comes up steadily, of course. As does "I.").

For some reason the interactive won't load for me now (It did yesterday.), but there's also a PDF version that you can download. Although the PDF only goes back to 1989 Bush, so try for the interactive version first. It was an interesting one. Update: Works again.

Can you believe it? We made it through an entire SOTU without a single word cloud. Come to think of it, I can't even remember the last time I saw one. I almost feel cheated.

04 Feb 14:44

fungi: All the planets as one

by e-m-hutton


fungi:

All the planets as one