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No I didn’t start crying at this point shut up
No I didn’t start crying at this point shut up
Tour the Ducati museum with Google Maps
Filed under: Classics, Performance, Motorcycle, Racing
Google Maps and Street View have done a fabulous job adding motoring museums to their catalogs. Google has given visitors the chance to virtually visit fantastic exhibitions including the Honda Collection Hall, Lamborghini museum, Mazda museum and McLaren Technology Centre. The latest addition to the list is the Ducati Museum in Borgo Panigale, Bologna, Italy.
The 850-square-meter (9,149-square-foot) museum displays more than 40 motorcycles around a central, helmet-shaped theater and tells the entire history of Ducati from its beginning through modern MotoGP racing bikes. Rooms off to the sides focus on specific points in the brand's history, such as its use of desmodromic valves on its motorcycles. Google really got into the details and even scanned the gift shop.
The museum claims that it already attracts 40,000 visitors a year, and being available on Google Street View is going to show it to the world. Scroll down to visit an embedded version of the museum and read the press release below.
Continue reading Tour the Ducati museum with Google Maps
Tour the Ducati museum with Google Maps originally appeared on Autoblog on Tue, 25 Feb 2014 17:31:00 EST. Please see our terms for use of feeds.
Permalink | Email this | CommentsGot this piece from the original manga artwork of Nausicaa of...
Got this piece from the original manga artwork of Nausicaa of the Valley of the Wind by Hayao Miyazaki. Not only because he retired, but because Nausicaa is a badass!
Done by Angela DeRosette at Infinity Tattoo NYC
Mod Removes Grim Fandango Tank Controls, World Cheers
While incredible, Grim Fandango‘s relationship with the modern era is a complicated one. Foremost, there is no easy way to purchase it digitally, which sadly signals its death knell in the eyes of many more convenience-minded folks. But even if you opt to acquire it and get it up and running, there’s still the issue of, you know, playing your videogame. Rose-tinted glasses might see only Grim Fandango’s sterling personality and solid puzzles, but there is a third suspect in the room: terribly awkward tank controls, you’re under arrest. You have the right to remain silent, you have the right to an attorney, and no just kidding we’re tossing you in a furnace.
Gabe Newell: Valve, VAC and trust
Gabe Newell posted an interesting message regarding VAC and more on reddit 2 days ago, check it out:
“Trust is a critical part of a multiplayer game community – trust in the developer, trust in the system, and trust in the other players. Cheats are a negative sum game, where a minority benefits less than the majority is harmed.
There are a bunch of different ways to attack a trust-based system including writing a bunch of code (hacks), or through social engineering (for example convincing people that the system isn’t as trustworthy as they thought it was).
For a game like Counter-Strike, there will be thousands of cheats created, several hundred of which will be actively in use at any given time. There will be around ten to twenty groups trying to make money selling cheats.
We don’t usually talk about VAC (our counter-hacking hacks), because it creates more opportunities for cheaters to attack the system (through writing code or social engineering).
This time is going to be an exception.
There are a number of kernel-level paid cheats that relate to this Reddit thread. Cheat developers have a problem in getting cheaters to actually pay them for all the obvious reasons, so they start creating DRM and anti-cheat code for their cheats. These cheats phone home to a DRM server that confirms that a cheater has actually paid to use the cheat.
VAC checked for the presence of these cheats. If they were detected VAC then checked to see which cheat DRM server was being contacted. This second check was done by looking for a partial match to those (non-web) cheat DRM servers in the DNS cache. If found, then hashes of the matching DNS entries were sent to the VAC servers. The match was double checked on our servers and then that client was marked for a future ban. Less than a tenth of one percent of clients triggered the second check. 570 cheaters are being banned as a result.
Cheat versus trust is an ongoing cat-and-mouse game. New cheats are created all the time, detected, banned, and tweaked. This specific VAC test for this specific round of cheats was effective for 13 days, which is fairly typical. It is now no longer active as the cheat providers have worked around it by manipulating the DNS cache of their customers’ client machines.
Kernel-level cheats are expensive to create, and they are expensive to detect. Our goal is to make them more expensive for cheaters and cheat creators than the economic benefits they can reasonably expect to gain.
There is also a social engineering side to cheating, which is to attack people’s trust in the system. If “Valve is evil – look they are tracking all of the websites you visit” is an idea that gets traction, then that is to the benefit of cheaters and cheat creators. VAC is inherently a scary looking piece of software, because it is trying to be obscure, it is going after code that is trying to attack it, and it is sneaky. For most cheat developers, social engineering might be a cheaper way to attack the system than continuing the code arms race, which means that there will be more Reddit posts trying to cast VAC in a sinister light.
Our response is to make it clear what we were actually doing and why with enough transparency that people can make their own judgements as to whether or not we are trustworthy.
Q&A
1) Do we send your browsing history to Valve? No.
2) Do we care what porn sites you visit? Oh, dear god, no. My brain just melted.
3) Is Valve using its market success to go evil? I don’t think so, but you have to make the call if we are trustworthy. We try really hard to earn and keep your trust.”
Continue reading on reddit for comments and discussion – click here.
marchqueen: angryplum: How Canadians are hatched. The eggs are...
How Canadians are hatched.
The eggs are laid in mudbeds in the early fall, and will hatch mid-winter as Pucklings to forage for syrup amongst the elk.
canadians are my favorite mythological creature
Finally, A Game In Which You Play As The Monty Python Foot
Do you want a quick, dumb, one-note free game? Of course you do. Everybody does. Always. I have consulted with my friend, Representative P. Opulation, who is just one guy whose parents were really mean. But he swears that’s what you all want, so it’s what you’re getting. Monty Python holds a special place in many people’s hearts, often lodged right next to the thin mint that’s about to make them explode. And then of course, there is The Foot from Monty Python’s Flying Circus. Holy Stomping is a game in which you play as The Foot. It’s rather silly. Also, a landmark moment in interactive entertainment.
Newswire: Here’s mathematical proof that you should always order a bigger pizza
Deabreusobrou? leva pra casa. café da manhã
There’s now solid, scientific proof that you should always order the bigger pizza. NPR’s Planet Money compiled data from over 74,000 pizzas from 3,678 different U.S. pizzerias to confirm once and for all that a larger pizza is always a better deal. It essentially boils down to this: Because a pizza is a circle, the area of the circle increases with the radius. Thus, a 16-inch pizza is actually four times bigger than an 8-inch pizza. Reporter Quoctrung Bui made an incredible interactive chart that exists over on the Planet Money site, but a screenshot is pasted below, just so you get the rough idea. So, order the big pizza. Science is on your side.
phdebaecque: If you flip a photo of bats hanging upside down,...
If you flip a photo of bats hanging upside down, they look like they’re having a wicked dance-off.