Lady Maria is a mysterious figure in Bloodborne. She appears front-and-centre on the cover for The Old Hunters DLC, but when you finally meet her, she's not exactly in the condition you might expect. Data digger Lance McDonald has figured out why.
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R.L. Stine, the master of ghoulish, goosebump-inducing kid’s horror, is making a welcome return to comics after his debut last year with the weird and sinister Man-Thing for Marvel. This time around, it’ll be a whole new series of spooky happenings, as part of a wide-sweeping new deal he has with Boom Studios.
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Until Dawn is one of gaming's greatest love letters to horror movies. It conforms to and subverts the slasher paradigm so well that it often feels like playing through a long-lost classic film from the sub-genre's early-'80s heyday. It's creepy, atmospheric, gory and occasionally goofy.
The game is at its most shocking, however, when it abandons the slasher conceit entirely, and we learn what the real terror of Blackwood Mountain is.
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Sony showed the first gameplay of their upcoming samurai action game Ghost of Tsushima at their E3 2018 press conference this morning. It was a beautiful ballet of swords and arrows.
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A parliamentary hearing in Sydney got an extra touch of spice yesterday, after the chief executive of NBN Co appeared to finger one group of users supposedly responsible for congestion on NBN's fixed wireless network. gamers.
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Back before World of Warcraft launched, in 2004, the template for quests in an MMORPG was a little dry. Games like EverQuest were primarily inspired by text-based MUDs, where you didn't need much incentive to go out and kill things. For World of Warcraft, that wasn't going to work.
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After The Simpsons, Matt Groening took to the future for his jokey love letter to science fiction in Futurama. Now, he's planning on doing something similar for fantasy in his new Netflix series Disenchanment — and we finally have our first look.
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I have no idea who Kenny is, honestly. Image. Screenshot via YouTube
When Attack on Titan premiered, it was a riveting, revolutionary dark fantasy series full of giant monsters and the pressure of seemingly inevitable Armageddon. Everyone loved it, myself included, until the show's pace started to slow down, some odd plot twists were introduced, and the darkness became a little overbearing for me.
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Beat the Art Breaker is a game about dashing around and punching folks. It isn't done yet, but a new playable demo gives a glimpse at an indie game that has a fast and exciting take on hand to hand combat.
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