Shared posts

11 Sep 22:31

A Modernized Movie Trailer For ‘Monty Python and the Holy Grail’

by Justin Page
firehose

grimdark all the things

French journalist Stéphane Bouley created a modernized version of the movie trailer for the 1975 British comedy film Monty Python and the Holy Grail.

via Digg Videos

11 Sep 21:24

Northern Wars

Depending upon what date is chosen for the starting point, the Northern Wars comprise:

Link

11 Sep 21:09

a long time ago - Sorcerian (Falcom/Sega - Mega Drive -...





a long time ago - Sorcerian (Falcom/Sega - Mega Drive - 1990)

requested by kikkonfessions

11 Sep 21:08

FreeBSD Removes GCC From Default Base System

by Unknown Lamer
An anonymous reader writes "With the LLVM/Clang migration, FreeBSD developers have now disabled building GCC and the GNU C++ standard library (libstdc++) as part of the FreeBSD base system. GCC and libstdc++ have been superseded by LLVM's Clang and libc++, respectively, on primary architectures for FreeBSD 10.0." You can still flip a few switches to get GCC, but the system compiler will still be clang. Update: 09/11 14:50 GMT by U L : Reader Noryungi noted that the What's Cooking for FreeBSD 10 page is also worth a look, adding "I have to say, this is shaping up to be a very interesting release. Bhyve [the BSD hypervisor], in particular, sounds very promising."

Share on Google+

Read more of this story at Slashdot.








11 Sep 19:20

Photo



11 Sep 17:34

Weiner, Spitzer political comebacks fall flat - Yahoo News

by gguillotte
Anthony Weiner's ill-fated mayoral campaign ended with a string of final embarrassments: He mustered a mere 5 percent at the ballot box. One of his sexting partners tried to crash his primary night rally. And Weiner was caught making an obscene gesture to reporters as he was driven away. Another politician with a sex scandal, Eliot Spitzer, lost the Democratic primary contest for city comptroller to Scott Stringer, the Manhattan borough president. Stringer took 52 percent of the vote to Spitzer's 48 percent.
11 Sep 17:34

Benedict Cumberbatch: Confessions of the 'Fifth Estate' Star

by gguillotte
The questions have been all over the place, and so have the answers. The actor rightly has accused this reporter of "zigzagging." I, in turn, have suggested he obfuscates in his answers. /// "You're saying that I'm using hollow symbols, which I'm not," he says. /// Me: "I didn't say, 'hollow symbols.' " /// Cumberbatch: "Well, 'obfuscate' is a distraction from truth." /// Me: "It doesn't go that deep into truth." /// There's an uncomfortable silence.
11 Sep 17:33

Photo



11 Sep 17:33

Tiny Baby Pig Meets Two Feline Friends

by Kimber Streams

Manuka the 15-day-old piglet oinks and grunts excitedly as it meets two cats named Gracie and Hector in this 2010 video.

video via littlepigfarmuk

via Have you seen this?!

11 Sep 17:33

Photo



11 Sep 17:33

Verizon, facing protest, won’t kill wireline phone in hurricane-damaged area

by Jon Brodkin
Preparing update to FiOS.

After the communications infrastructure of Fire Island was wiped out by Hurricane Sandy, Verizon decided it didn't want to rebuild severely damaged wireline phone networks. Instead, residents would have to settle for a new wireless product called Voice Link.

The plan faced massive outcry from residents, advocacy groups and government officials. There wasn't anything wrong with providing Voice Link as an option, but Verizon's plan to make wireless the only choice on the western part of the island, where the damage was worst, was a shock.

New York Attorney General Eric Schneiderman accused Verizon of trying to "depart from a century of telephone service regulation" by going wireless-only. Residents called the wireless service substandard, and Schneiderman said it would deprive customers of the ability to use wireline-dependent services such as fax machines, alarm systems, medical alert devices, and DSL. Battery life was also a concern, especially during blackouts.

Read 7 remaining paragraphs | Comments


    






11 Sep 17:33

Photo



11 Sep 16:21

Waid & Haspiel Bring "The Fox" Into Archie's Red Circle

firehose

Dean Haspiel beat

Writer Mark Waid and artist Dean Haspiel discuss the upcoming series "The Fox" and how they plan to bring the character to the universe of Archie Comics' "The New Crusaders."
11 Sep 16:14

8 massacres by Syria regime and 1 by rebels since April 2012, UN war crimes ... - CBS News


Sydney Morning Herald

8 massacres by Syria regime and 1 by rebels since April 2012, UN war crimes ...
CBS News
GENEVA Evidence confirms at least eight massacres have been perpetrated in Syria by President Bashar Assad's regime and supporters and one by rebels over the past year and a half, a U.N. commission said Wednesday. Calling Syria a battlefield where ...
Syria's Assad: An accidental heir proves resilientBeaumont Enterprise
Assad supporters caught out by offer of chemical-weapons concessionThe National
Bashar al-Assad: A Tyrant in FullNational Journal
UPI.com
all 87 news articles »
11 Sep 16:10

Gender and Game Mechanics: Part 4 – Care in Action?

by Mo

This is part four of a series. The first post can be found here: Gender and Game Mechanics Series: Part 1 – Introduction and the previous post here: Gender and Game Mechanics: Part 3 – How we fare in Care and Justice. In the previous posts I talked about how sociology and sociolinguistic studies on gendered communication styles could be useful heuristic tools to evaluate game systems and mechanics. I began with discussing two conflict resolution styles that trend differently by gender (care and justice). I looked at how traditional modes of RPG conflict resolution seem to be justice-oriented, and had a look at how that might affect the experience of care-oriented players at the table. In this post, I’d like to look at mechanics or systems that might have a stronger care-oriented bias, and at hybrid models which seem to combine elements of both.

As a reminder, care mediation is focused on relationship management. It  assumes: connection between individuals,  prioritizes modes of resolution that are internal to the community (rather than external rules or laws) and emphasizes the need for reciprocity. Tolerance, empathy, and active listening are encouraged and each conflict is seen as particular and contextual (rather than universal). Also, in pretend play, it was noted that girl playgroups generally used care mediation through the fiction rather than stepping outside of it.

So in terms of RPG conflict resolution, what would this look like? I think we could assume that a “pure” care-oriented system1 would likely not depend on an external arbitrator  like a dice roll. We would for certain expect that the system would help make it clear how the relationship of the participants (possibly including any and all of:  the characters in conflict, any characters observing the conflict, and all players involved in the game) changed as a result of the resolution. We could assume that conflicts would resolve through a process of talking where being heard is prioritized, and all the participants’ needs are understood, and met equitably well. The conflict in question would likely be understood and considered by participants as a particular conflict (examining context) rather than a “genre” of, or universalized conflict. And ideally, given the tendency to play through the fiction, players should as much as possible be able to reach a resolution on conflict without stepping out of character, or at least out of the fiction of the game.

Are there systems that employ something like this? Recently I played in an all-feme Nordic larp in Sweden called Mad about the Boy2. The larp was (for the most part) a 360 degree immersive drama game set in a real-world near-future post-apocalypse involving strong emotional themes. The in-game play spanned two full in-character days and the vast majority of  conflicts were not governed by mechanics. at all Conflicts between individuals not involving a weapon were handled naturalistically.

When characters came into conflict, they resolved it through discussion in character, much like one would do in real life with another person.  Characters did not have stats or abilities, players did not roll dice, roshambo, or do anything but talk. Any player in the vicinity could weigh in as an interested party. No GM/Storyteller/Producer monitored, mediated or interfered with the conflict’s resolution. There was no way for one character to force another character to do anything that they didn’t want to do without the support of, or consequences of the community, unless the character was armed and ready to use explosive violence to do it. Even where weapons were involved (limited to three guns present in the fiction of the game), the rules governing their use were extremely simple:

  • One person pulling a gun assumed control of the room.
  • A second gunholder pulling a gun on the first before the first could train the gun back overtook control of the room.
  • Where two people with guns ganged up on a third with a gun, numbers ruled.
  • A person shot at would be hit, but had the right to determine the severity of the wound received.

Is this care mediation? Let’s see: This system is based in talk. It allows players through their characters to negotiate their needs and the needs of others. Meta-techniques in the game like windowpaning (drawing a window to make a dramatic aside to your fellow players) are even present to ensure that where your character is unable to ensure their needs (or your as a player) are articulated, the player can still enter them into the fictive space for consideration. It encourages active listening and tolerance of other players (even when not their characters). It places a strong emphasis on, and provides a strong approval power to the community of play and it’s self-regulating skills (both in and out of character).  Because all fiction is expressed naturalistically, the players must confront the changes evident in the relationship as a course of play, or not, as to the dramatic action.

It certainly supports a lot of care-mediation values, or put more aptly: it does not constrain them. It does constrain some justice-mediation values. While characters in the game could logistically appeal to the authoritative body in the fiction to be a point of resolution the conflicts (there is a government entity in the setting but one that does not have immediate martial power to exert) the game does not provide a source of systemic resolution that clearly determines outcome. Autonomy and independence are constrained by the need to garner and maintain community support to keep power. Reciprocity might equal out to fair but it might not; rights of any individual may not be respected as a matter of community interest inside a charged situation powered by a collective.

Is it surprising to find a structure which has a care-mediation bias written in large part by women  (2 of 3 larpwrights were women) for an all-female cast that prioritizes themes about women and their values and communities? I don’t think so.

Also, it’s worth noting to find that this kind of structure is not uncommon among art larps coming out of Nordic countries, all five of which rank in the top 10 in terms of gender equality3.

Just sayin’.

Next up: Hybrid Care and Justice in Powered by the Apocalypse games.

(Gender and Game Mechanics: Part 4 – Care in Action? originally posted on Gaming As Women.)

Related posts:

  1. Gender and Game Mechanics: Part 3 – How we fare in Care and Justice This is part three of a series. The first post...
  2. Gender and Game Mechanics: Part 2 – Care and Justice Mediation This is part two of a series. The previous post...
  3. Gender and Game Mechanics Series: Part 1 – Introduction Disclaimer: This is the first part of what will likely...
11 Sep 15:46

- Barack Obama Glitch Gif



- Barack Obama Glitch Gif

11 Sep 15:46

Photo



11 Sep 15:46

Photo



11 Sep 15:45

Photo



11 Sep 15:45

Game of Thrones Is Now An 8-Bit Video Game That You Can Actually Play [VIDEO]

A Song of Ice and Fire has been a book series and a TV show, and now thanks to Abel Alves it's an 8-bit video game, too. Download it for free here and play as four different characters—Jon, Daenerys, Arya (?), and Tyrion (?)—each using their own attacks to try and keep them from going the way of one of Game of Thrones' many dear departed. Not convinced by the trailer above? There's a game play video of 8-bit Jon Snow under the cut. Happy playing!
11 Sep 15:40

Photo



11 Sep 15:40

Opinion: How Divekick missed a chance to help the FGC

by Jordan Mallory
firehose

"And that's what really stuck in my craw with Divekick. Regardless of whether Phan is deserving of the level of derision he receives online, the mature thing to do would be to abstain from making the joke in the first place. Take all the development time spent on crafting this eternally-burning effigy and instead build a character based on positive community influences like James Chen, Ultra David or Haunts. Why not do that instead?

The answer, simply put, is that it's more fun to hate Marn than to not have him around. The FGC's stream-chat culture needs someone to make the subject of regurgitated, pre-chewed memes. There's no effort here to grow beyond Marn, to erase his supposed shame from history and become something better. Instead, Divekick preserves him as an object of ridicule. There's nothing wrong with parody or satire when handled properly, but this is just bullying, presented in such a way as to make it seem not only acceptable, but preferable."

Divekick is as much an homage to the world of fighting games as it is a love letter to the greater Fighting Game Community - a light-hearted, self-referential work of parody that exists in this goofy purgatory between a novel joke and a tournament-ready (albeit unorthodox) fighting game.

And like any work of parody, Divekick sends a message about its subject material, and it is in this regard that the combo was dropped, as it were. Divekick was the perfect opportunity to de-glamorize some of the FGC's more prevalent issues through the scrutinizing lens of satire, but like failing to punish a whiffed super, it was unfortunately a missed opportunity.

Continue reading Opinion: How Divekick missed a chance to help the FGC

JoystiqOpinion: How Divekick missed a chance to help the FGC originally appeared on Joystiq on Wed, 11 Sep 2013 11:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments
11 Sep 15:37

Photo





11 Sep 15:37

Photo



11 Sep 15:35

(via Fairfax County library revamps system, discards books,...

firehose

fuck your books



(via Fairfax County library revamps system, discards books, reduces librarians - The Washington Post)

Hearing complaints that the Fairfax County Public Library was throwing away tons of books, County Supervisor Linda Q. Smyth (D-Providence) decided to peer into a Dumpster.

Twice, she found stacks and stacks of high-quality books, bought by the taxpayers, piled in the trash. The second time, she filled a box.

… as Sam Clay, Fairfax’s longtime library director, launched a plan to revamp the county system, no books were given to the Friends of the Library for seven months this year, and more than 250,000 books were destroyed, Smyth said.

The discarded books have opened a broader discussion about the library’s long-term plan, which would eliminate the requirement for fully trained librarians, reduce branch staff and cut the amount of time children’s librarians spend helping families inside their libraries.

11 Sep 15:10

Church of Misery Announce North American Tour

by Invisible Oranges Editor
firehose

via multitasksuicide

Oct. 18 Oakland, CA @ Oakland Opera House !?
19 San Francisco, CA @ Thee Parkside !?
20 Portland, OR @ Rotture !?
21 Seattle, WA @ The Crocodile !?
22 Bellingham, WA @ The Shakedown !?
23 Vancouver, BC @ Rickshaw Theater !?
...
Nov. 10 Montreal, QC @ Il Motore #%
11 Providence, RI @ AS220 #%
...
17 New Orleans, LA @ One Eyed Jacks #%
...
23 Los Angeles, CA @ The Satellite %

Worship music

This is a content summary only. Click on the story to read the whole thing at InvisibleOranges.com
11 Sep 15:09

The DC New 52 Timeline of Departures, Firings, and Bridge-Burnings — Gutters and Panels

by gguillotte
I'm writing this piece because I wanted someone else to do it and no one else had (that I know of). I wanted a living document of the events that seem to be unraveling one of the oldest and greatest comic book publishers.  I love DC Comics, though I fear you'd never know it looking at this website. I've expressed my disappointment with the company many times here, and unlike a lot of fans, my complaints aren't about them wiping the slate clean with the New 52, but about the public appearance of a hostile, poisonous working environment for comic book creators. I'm really hoping the ship rights itself. I'm hoping that I can stop updating this list because DC's creators are happy and the books are healthy.
11 Sep 15:05

Transits Of Venus: 8 Women-Only Subway & Train Cars

by Steve
firehose

via Snorkmaiden

[ By Steve in Global & Travel & Places. ]

women-only subway train cars
Subway sandwich: good if you’re hungry, bad if you’re a female commuter. These 8 women-only transit cars offer groups of gals a grope-free rail road trip.

Japanese Rail & Subways

Tokyo Metro women-only subway train car(image via: Wikipedia)

Japan first introduced women-only subway cars in 1912, though their usage was sporadic and isolated. Modern usage of train and subways carriages specifically restricted to women dates from the year 2000 with the Tokyo Metro succumbing to popular demand for such cars in 2005.

Japan subway women-only cars(images via: Apple Daily, The Japan Times and The Grid)

They may have been late to the dance but the Tokyo Metro now serves as a model for other city’s and nation’s transit systems on how to do women-only transit right. Designated cars are consistently color-coded (pink, naturally) to avoid confusion by the visually-impaired, signage on the trains in in the stations is profuse, and transit police are on hand to enforce the rules.

Rio de Janeiro Metro, Brazil

women-only car Rio de Janeiro Metro Brazil subway(image via: RAYRAY IN RIO!)

Brazil’s first gender-specific subway cars first appeared on São Paulo Metro in October 1995, but the scheme was discontinued in September 1997 after the Companhia Paulista de Trens Metropolitanos (CPTM) received complaints from married couples. There was also the possibility that Article 5 of the Brazilian Constitution, which guarantees equality among citizens, might be inadvertently flouted giving rise to an expensive legal challenge. Curiously, the Rio de Janeiro Metro was untroubled by these sticking points and introduced women-only subway passenger carriages in April of 2006.

women-only cars Rio de janeiro Metro Brazil subway(images via: NBC News and Andén 2)

The official policy regarding women-only carriages dictates that for trains with six passenger cars, one car must exhibit predominantly pink colors and signage denoted the car to be for the exclusive use of women. It should be noted that pinkness notwithstanding, the women-only restriction only applies on weekdays during the morning and afternoon rush hours (3 hours each). Metro police enforcement is provided to ensure non-women (also known as men) stay out of the cars and station platforms have signs in pink, white and yellow on their floors indicating where women should assemble for boarding.

women-only car Rio de Janeiro Metro Brazil subway(image via: Wikipedia/Mario Roberto Durán Ortiz)

The recent introduction of Rio de Janeiro’s “Women’s Exclusive Cars” has allowed the system to borrow from other successful subway networks around the world: note the “Mind The Gap” warning on the platform, lifted from the London Underground circa 1969.

“Kereta Khusus Wanita”, Indonesia

Kereta Khusus Wanita Indonesia women-only commuter trains(images via: CharlesKKB, The Jakarta Post and Tempo.co)

If the Indonesian commuter train you’re about to board is trimmed in pink & purple and bears the legend “Kereta Khusus Wanita”, back off Jack… unless you’re a Jill.

Kereta Khusus Wanita Indonesia women-only train(image via: Korean Lecture Heeya)

Indonesian women have taken to the women-only services provided by the nation’s commuter train lines, and if such service is withdrawn they don’t take the loss lying down. Such was the case in May of 2013 when PT KAI Jabodetabek Commuter decided to discontinue the exclusive cars on its women-only Electric Railway Train (KRL) line running the Bogor to Jakarta route. “”

Next Page:
Transits Of Venus 8 Women Only Subway Train Cars

Share on Facebook

[ By Steve in Global & Travel & Places. ]

[ WebUrbanist | Archives | Galleries | Privacy | TOS ]



    






11 Sep 15:02

serious board discussion

firehose

via willowbl00

11 Sep 15:02

20 Vintage Dutch Package Designs

by Tiffanie Pfrang
firehose

via Russian Sledges

If you love our collection of 25 Swiss Mid Century Package Designs, check out this collection of 20 Vintage Dutch package designs. Again, here we see a heavy use of typography, bold colors and graphics - substraits were mainly paper boxes and tin canisters. Let us know what you think and comment below! 

 

 

Archive of Adviz.nl  via Present and Correct 

09 10 13 dutchpackage 2

09 10 13 dutchpackage 3

09 10 13 dutchpackage 4

09 10 13 dutchpackage 5

09 10 13 dutchpackage 6

09 10 13 dutchpackage 7

09 10 13 dutchpackage 8

09 10 13 dutchpackage 9

09 10 13 dutchpackage 10

09 10 13 dutchpackage 14

09 10 13 dutchpackage 15

09 10 13 dutchpackage 16

09 10 13 dutchpackage 17

09 10 13 dutchpackage 18

09 10 13 dutchpackage 19

09 10 13 dutchpackage 20