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22 Apr 21:57

Hire This Woman: Writer Emma Beeby

by Janelle Asselin

In the overwhelmingly male comic book industry, it has been a challenge for some editors and readers to see the ever growing number of talented women currently trying to make a name for themselves. With that in mind, ComicsAlliance offers Hire This Woman, a recurring feature designed for comics readers as well as editors and other professionals, where we shine the spotlight on a female comics pro on the ascendance. Some of these women will be at the very beginning of their careers, while others will be more experienced but not yet “household names.”

Emma Beeby has written various different kinds of projects including speeches, film, games, horoscopes, and audioplays. She wrote Risen 2: Dark Waters, a game that was nominated for a Writers Guild Award, as well as a Doctor Who audioplay. Her comics work includes Judge Dredd, making her the first female writer in the character’s history.

Page from ‘Judge Dredd – Ferals’ by John Burns

ComicsAlliance: What’s your background/training?

Emma Beeby: I’ve always been a writer — I’ve written as a journalist, a speech-writer and, most entertainingly (for me, anyway), a horoscope writer. So this comics writing thing was bound to happen eventually.

Screenwriting was my starting point on creative writing. I did a few training courses, and then it all took off really fast, but it can be a frustrating field as for every one thing that gets made there are many more that don’t, so while you might be working, there may be no end product. I then moved into audio drama, writing Doctor Who, then comics and game writing. A game I co-wrote even got nominated for a Writers Guild Award for its script, so I took that as a good sign I was going in the right direction.

CA: How would you describe your creative style?

EB: For a story idea to be really exciting to me, it needs to be a little unconventional. In Doctor Who there’s a tradition of dividing stories into being either “trad “or rad”. I’m quite firmly in the “rad” camp.

If I’m working on an established character, I’ll often want to do something different with them, or break established rules. For me it’s been a way to find something new in it. In my first outing co-writing Judge Dredd (spoiler warning!), we completely removed him from existence — and while he returned, it also meant there was more than a quarter of the series with no Dredd in it at all… and it’s his comic. That felt pretty bold. But the editor was up for it, and we got great fan reaction.

Subject-wise, it varies. I’m working on two historical set stories just now, one fantastical and full of demonic monsters, the other biographical and full of human monsters. That’s the great thing about comics — there’s a lot of scope for different kinds and ways of telling stories.

Pin-up for ‘Robbie Burns – Witch Hunter’ by Tiernen Trevallion

CA: What projects have you worked on in the past? 

EB: For comics, I quite often work with my co-writer, Gordon Rennie. Our first joint outing was a manga project — a time-travel romance with just a touch of horror — along with artist Yishan Li. We all ended up working on other things, but we’re hoping to pick that up again soon and find it a good home.

I then we did a one-shot called Primus Inter Pares, a satirical piece featuring zombie British Prime Ministers drawn by the very talented Eoin Coveney. Also the cover by Graeme Neil Reid of zombie Margaret Thatcher was genius.

More recently, I worked on one co-written and two solo-written Judge Dredd stories, making me the first woman to write Dredd in his 36-year history. The latest of these, “Jinxed!” will be published this year in a 2000AD summer special featuring new writers and artists. I ended up working with Eoin Coveney again on this, which has been great. Gordon and I also wrote a series called “Survival Geeks” for 2000AD, drawn by Neil Googe, about a group of dimension-travelling geeks who always land in the middle of some kind of apocalypse. We’re working on more of that now.

CA: What are you currently working on?

EB: Currently Gordon and I are doing final pages of a graphic novel called Robbie Burns: Witch Hunter, drawn by the incredible Tiernen Trevallion, which will be published by Renegade Arts Entertainment. I’m so excited about seeing it come out — it’s been a lot of fun to work on.

I’m also working on a solo graphic novel, a biographical piece about a woman who scandalized most of Europe. Her story is as much about sex and scandal as it is about war and injustice, and I think will make for a stunning graphic novel. I’m hoping to find a female artist to work with on this and a good home for its publication. It’s the piece of work I’m most passionate about right now.

Page from ‘Survival Geeks’ by Neil Googe

CA: Approximately how long does it take you to write a 20-page issue?

EB: I can do about five pages a day, but then there’s the redrafting and generally realizing you’re going to end up diverging from your initial plan, and having to revisit the plan, so it varies. I try to do as much as possible up front with structuring and planning the story so I can write fast. I am usually juggling a few things, so it depends on the needs of the project, but I work well with deadlines.
CA: What is your dream project?

EB: If my historical biog project comes off, that would certainly be one of them. As for established stories I’d love to work on – I’ve already written some Doctor Who, which was another, so that leaves Tomb Raider. Soon as Gail Simone and Rhianna Pratchett have had enough, I’m ready to step up! Lara Croft got me into games, games got me into Dredd, and writing Dredd has really opened the world of comics to me. I’d love to give something back.

CA: Who are some comic creators that inspire you?
EB: Too many to list, and always being added to! Just on the writer front I’d immediately say: Gordon Rennie (obviously), John Wagner, Joss Whedon, Gail Simone, Neil Gaiman, Greg Rucka, Terry Moore, Alan Moore, Glyn Dillon, Posy Simmonds, Brian K Vaughan. There are loads.

Cover for ‘Primus Inter Pares’ by Graeme Neil Reid

CA: What are some comics that have inspired you either growing up or as an adult?

EB: The Sandman was the first comic series I made the conscious decision to read all of. I’d read a few things before then, including 2000AD and some Batman, but Sandman was the series that led to my wanting to read more. When you start reading comics, if you’ve not read them as a kid, I think the conventions can be hard to follow. As such an inventive and varied series, it felt like I got comics after that and I set out to read more, get recommendations and even ventured into comics stores. As an older beginner knowing what to read is undoubtedly harder. That’s why I’m such a fan of digital. I think it allows more people to try them out, particularly female readers – I’ve converted quite a few!

CA: What’s your ideal professional environment?

EB: I work almost exclusively on my iPad so I can work pretty much anywhere. I set aside some time every week to go to a local place that does a cheap, vat-sized amount of good coffee, and is a nice environment for working for a few hours. But mostly I work at home, mostly from the sofa. My ideal place would be a large table in a shady courtyard, somewhere in a warmer country than Scotland!

CA: What do you most want our readers and industry professionals to know about your work?

EB: The only stories I’ll work on are the ones I’m passionate about, and I really throw myself into any project I take on. It feels like I’ve come quite far in a short time and that’s because I think I found something special in working on comics, collaborating with amazing people, and I’ve been able to tell different kinds of stories. Also, I want to work outside my comfort zone. I wrote Dredd stories mostly to prove to myself that I could, and doing things like that helps me find new and surprising things to enjoy in storytelling.

CA: How can editors and readers keep up with your work and find your contact information?

EB: I’m on Twitter and LinkedIn as well. Also folk can always drop me a line at emma.beeby ‘at’ gmail.com.

If there is a woman you’d like to recommend or if you’d like to be included in a future installment of this feature, drop us a line at comicsalliance-at-gmail-dot-com with “Hire This Woman” in the subject line.

22 Apr 21:13

Because girls never exclude other girls or never exclude guys by claiming "safe space," right? Jesus christ, I get that you have a daughter and you're looking out for her, but that doesn't mean that women have it any worse than guys now that you're focusing on one. Wake the fuck up. What sex drops out of school at great rates? What sex has the highest poverty and suicide rate? What sex is less likely to get into college? Men. So stop being a mouthbreathing white knight.

I love when righteous indignation hides behind anonymity. You poor, poor boy. You are beyond wrong, and that you cannot see why, that you cannot see how the made-up data you cite itself is part of the problem, is part of the bias, only makes me pity you.

You’re a coward.

You’re exactly the problem I’m describing.

And you have no leg to stand on. I am tired of you, I am tired of your type.

Good luck with what I am sure will be a long and miserable life.

22 Apr 21:13

Wow!

One of the writers of THE ELDER SCROLLS ONLINE just told me that he had a little Gail Simone in his head when he was writing quests.

His wife is a big Birds of Prey fan, and that got him reading my stuff and he became a fan, and reading my tumblr and twitter posts made him want to ensure diversity and inclusion in the game quests he was responsible for.

Does this make my day?

Why yes, yes it does. :)

Now I want to play it even more!

22 Apr 20:37

NIST Removes Dual_EC_DRBG From Random Number Generator Recommendations

by Soulskill
hypnosec writes: "National Institute of Standards and Technology (NIST) has removed the much-criticized Dual_EC_DRBG (Dual Elliptic Curve Deterministic Random Bit Generator) from its draft guidance on random number generators following a period of public comment and review. The revised document retains three of the four previously available options for generating pseudorandom bits required to create secure cryptographic keys for encrypting data. NIST recommends that people using Dual_EC_DRBG should transition to one of the other three recommended algorithms as quickly as possible."

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22 Apr 20:17

beware - Tomba! 2 (Whoopee Camp - PSX - 1999)



beware - Tomba! 2 (Whoopee Camp - PSX - 1999)

22 Apr 20:05

Brian Williams Raps "Gin and Juice" (and it is GLORIOUS)

by Wm.™ Steven Humphrey
firehose

followup; Brian Williams

Jimmy Fallon and co. love taking Brian Williams' NBC newscasts and editing them to make it look like he's rapping various classics. In this installment, Brian Williams raps "Gin and Juice"—and it is a thing of glorious wonder!

HILARIOUS? YES. But do not miss this next clip of Brian Williams being even funnier as he expertly inflicts wicked sick burns on Jimmy Fallon and brags about how he's "HUGE in the rap game." Brian Williams is a national treasure.

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22 Apr 20:02

Wealthy Chinese are turning to American surrogates to birth their children

by Lily Kuo
A businessman in Shanghai, Tony Jiang poses with his three children, born in California to an American surrogate.

The familiar image of international surrogacy until now has mainly involved Americans and Europeans crossing the world to find women to birth their children. Now, wealthy Chinese couples are seeking surrogates in the US. The practice—a new version of Chinese “birth tourism”—offers a solution to rising infertility in China, a way around Chinese population controls, and even the added bonus of US citizenship for babies born in the States.

For years, pregnant Chinese women have come to the US, mainly to the West Coast, to give birth to baby US citizens who can, at the age of 21, sponsor their parents for green cards. In a new wrinkle, some are instead paying American women to carry their children—a way of getting citizenship as well as dealing with the fact that more Chinese couples are facing trouble having children. (Other surrogacy destinations for wealthy Chinese include Thailand, India, and Ukraine, but the US is still the favorite.)

According to a report on National Public Radio (NPR), surrogacy agencies in California say that the trend has taken off since 2009, as news of these services were passed on through word of mouth. One agency, West Coast Surrogacy, says that almost half of its clients waiting for a surrogate mother are from China. US fertility clinics and surrogacy operations have been creating Chinese language websites and staffing up with Mandarin speakers to cater to their new clients:

An introduction to West Coast Surrogacy in southern California. West Coast Surrogacy

As we’ve reported, infertility in China has risen fourfold over the past three decades to 12.5%, according to the last government study on the topic in 2010—a trend researchers blame on pollution, as well as couples marrying later. That means over 40 million Chinese are considered infertile. Others that seek surrogates include gay men or couples who can’t have a second child because of family planning laws that limit many urban couples to one child—though those rules are being relaxed.

The expenses of surrogacy are not insignificant. One couple interviewed by NPR paid $275,000 for the process. Another Chinese agency charges between $120,000 and $200,000. Surrogate mothers are usually paid between $22,000 and $30,000, and prenatal care and other additional fees can cost up to $16,000. And couples who need an egg donation are likely to pay another $15,000.

22 Apr 20:02

Fruit loops, Tiny PMS match













Fruit loops, Tiny PMS match

22 Apr 20:02

The Shutter: Genoa Restaurant to Close for 'Extended Hiatus'

by Erin DeJesus
firehose

"Accanto will remain open"

genoa1000dinshut.jpg

Photo of Genoa courtesy Avila/EPDX

SE Belmont's storied Italian restaurant Genoa will soon close for what management is calling an "extended hiatus." According to an announcement sent by wine director Michael Garofola, the restaurant will shutter indefinitely on May 11, as the owners plan for a "new direction" for the restaurant. Per the release:

This decision was not an easy one — it never is with a beloved institution like Genoa —but the time is right for a new direction... While on hiatus, we will be evaluating different paths forward for the restaurant, and look forward to sharing further news in the coming weeks. We are not sure yet what the future holds, but the opportunity to reinvent and re-imagine what comes next is an exciting one. Whether it is a reinvention of the Genoa concept or an entirely new direction, we are committed to creating something excellent and unique, a worthy successor to everything Genoa has represented.

During the closure, Genoa's sister restaurant Accanto will remain open, and Genoa will take reservations now through the 11th. Genoa first debuted back in 1971, famously featuring chefs Cathy Whims, John Taboada, and Tommy Habetz in the kitchen throughout its history. The restaurant underwent a closure and revamp in 2008, re-opening a year later with chef David Anderson in the kitchen. Anderson departed in January 2013 and was replaced by chef Jake Martin, who just earlier this month announced the launch of his pop-up dinner series Daphne. More information about the Genoa closure as it becomes available.
· Genoa [Official site]
· All Previous Genoa Coverage [Eater PDX]

22 Apr 19:53

Emma Stone Calls Out Boyfriend Andrew Garfield’s Casual Sexism Like It Ain’t No Thing [VIDEO]

firehose

he calls sewing feminine, she asks him how it's feminine, he says because women are more detail oriented and all young men have femininity

Label activities like sewing and needlework as inherently "feminine"? Not on Emma Stone's watch! Even if you're dating her, she will take you down. I'm not entirely satisfied with Andrew Garfield's response, but I like to think he's learned a thing this day. (via PolicyMic, hat tip to @MarieMJS) Previously in The Amazing Spider-Man 2 Press Junket Yields Good Times
22 Apr 19:39

Starbound review: space jam

by Philip Kollar
Game Info
Platform Win, Mac, Linux, Ouya
Publisher Chucklefish Games
Developer Chucklefish Games
Release Date N/A

In its best moments, Starbound feels infinite.

As a kid, I remember daydreaming about discovering a game that never ends. These days, that dream seems a lot less far-fetched thanks to the popularity of games based on procedural generation — that is, content that is made up by the game on the fly rather than painstakingly put together by level designers.

Even within that growing space, and even in its current early access form, Starbound is one of the most impressive never-ending games I've ever played. Progression is sometimes gated in arbitrary ways, and some content is obviously unfinished, but any problems I had faded to background noise in the midst of my planet-hopping, universe-spanning adventures.

Starbound is one of the most impressive never-ending games ever

Starbound begins with choosing a race, with options ranging from hyper-intelligent apes to self-aware robots. I played as a Floran — a humanoid race that has vines and flower petals sprouting from their skin. Whichever race you choose, the game begins with your character alone on a spaceship, stranded with minimal tools and floating above an unexplored planet.

Once you warp to the planet's surface, Starbound's immediate structure will look familiar to anyone who's played a crafting-based sandbox game in the last five years. Cut down wood, mine ore, build tools to help you cut down wood and mine ore faster, repeat. You'll also need to run from or fight local wildlife, find food and build a shelter to keep yourself safe and warm during cold nights. Or, you know, just warp back up to your spaceship.

Starbound_review_a_550

The initial few hours of Starbound are functional enough, and a series of simple quests leads you through the early grind pretty quickly. But this all-too-familiar progression — copper to iron to silver to gold — is the least interesting part of the game and a poor introduction to what makes it special.

Here's what makes it special: As soon as you have some coal (which can be mined or created by burning lumber) you can use it as fuel for your ship. And once your ship has fuel, you can do a light-speed jump to anywhere in the universe.

To be more accurate, you can jump to anywhere in Alpha Sector — other, more dangerous sectors need to be unlocked. But each individual sector is, for all intents and purposes, endless. They're filled with thousands of planets, each of which you can beam down to, and each of which can take as long as an hour to explore the surface or tens of hours if you want to dig underground and see what you find below.

Despite being randomly generated by an algorithm, Starbound's planets feel as if they have a purpose beyond housing minerals for your character to dig up. On one desert planet, I ran into several mining camps full of hostile bandits, with fully constructed facilities stretching deep underground. On another planet, I came across a high-tech castle with a mad robot king inside. These worlds feel like real, lived-in places in a way that most crafting game sandboxes never really accomplish.

pre-designed setpieces really make adventuring rewarding

Starbound_review_b_1280

These pre-designed setpieces repeated in appearance from time to time, but they always had some new wrinkle — a different piece of treasure as a reward or a new hidden passageway or some alien creature I'd never encountered. And they really make adventuring rewarding and surprising all on its own.

If you ever stop exploring, Starbound also eventually builds on the initially generic progression structure in more interesting ways. The game is split into tiers of difficulty based on what sector of space you're in, and each sector comes with a crafting goal to work toward.

In the case of Alpha Sector, you need to build a beacon that will then summon a UFO that spits out penguins. Defeat this boss, and you unlock a whole new list of crafting items, including one that allows you to jump to Beta Sector, where you can begin the process all over again.

Some of Starbound's content gating doesn't make a lot of sense — for example, why can't I get pets until Delta Sector? But no matter what tier I was in, I was constantly discovering or crafting exciting weapons and armor. I found a giant sword that shoots out electric bubbles on my very first planet and ended up using it for a good 10 hours.

If you really fall in love with a specific blade or gun, you're free to stick with it, too. Starbound's combat isn't too difficult, which means you can go with style over stats if you're so inclined. The initial early access release of Starbound had some rough difficulty spikes, but in the couple of months since then, they've made the game much more approachable. If you play smart and know when to step back and heal your wounds, you can survive with lower-tier weapons deep into the game — though you're likely to find some other cool relic to replace them eventually.

Armor upgrades are more strictly necessary, but the game offers cosmetic slots that let you change how you appear in the world while still getting the stat boosts from the best armor. It's a great compromise between having a set path of upgrades and letting players express themselves through their characters' looks.

While Starbound's current state already offers a lot of freedom — beyond the slow first few hours — developer Chucklefish has big plans to expand that freedom from here. It's working on more ways to progress, more quests and more sources of income, amongst other incoming changes. Chucklefish has been fast and responsive enough with patching the early access version of Starbound that I feel confident in its ability to actually achieve the goals they've laid out.

Starbound_c_565

Wrap Up:

Starbound provides endless amounts of content with no major compromises

I'm sure there will come a point — after all the updates, after its full final release, after I've mastered the dangers of Sector X — where I finally feel done with Starbound. Even an infinite game can't pull me in forever. But its slow start aside, this is the closest I've experienced to an endless game without major compromises in content.

Starbound was reviewed using an early access version of the game provided by Chucklefish. You can find additional information about Polygon's ethics policy here.

About Early Access Reviews About Polygon's Reviews
22 Apr 19:38

Photo



22 Apr 19:37

Check Out Photos of Mobb Deep at the Doug Fir on Sunday

by Ned Lannamann
firehose

and nothing bad happened at all! good work portland

All photos by Minh Tran.

East Coast gangster rappers Mobb Deep visited Portland on 4/20, for a sold-out show at the Doug Fir. Minh Tran was there with his camera and took some terrific photos and filed a report. Hop over to End Hits to check it out!

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22 Apr 19:36

Autopsy Determines Total Loser’s Corpse Contained No Traces Of Drugs, Alcohol

SEATTLE—Suggesting that the victim’s death was likely the most interesting thing that had ever happened to him, Seattle city coroner Philip Grossman told reporters Wednesday that the 38-year-old local loser he was autopsying had nothing remote...






22 Apr 19:35

Everything You Need to Know to Rebuild Civilization from Scratch

by Annalee Newitz
firehose

I love that kindle and audiobook editions are available

Everything You Need to Know to Rebuild Civilization from Scratch

Lewis Dartnell is an astrobiologist in England who wants to help you save the world after civilization collapses. To that end, he's written a book called The Knowledge: How to Rebuild Our World from Scratch. It's the one post-apocalyptic guide you'll ever need. We've got an excerpt.

Read more...








22 Apr 19:21

Working to Make the World Stronger

firehose

via Christopher Lantz

22 Apr 17:56

siriciryon: flyingcuttlefish: jesseengland: The video camera...

firehose

via GN





















siriciryon:

flyingcuttlefish:

jesseengland:

The video camera is plugged into the VCR, allowing it to record itself being poked and prodded.

GIF’d version of Vide-Uhhh! (2005)

This is some horror movie shit…

SCIENCE! And fairly clever observational technique.

22 Apr 17:55

Newswire: U.S. viewers can finally try turning the IT Crowd finale off and on again

by Erik Adams
firehose

"on Hulu and Hulu Plus today, bringing to an end a torturous waiting period experienced by Stateside viewers who never thought to plug the Russian translation of the title into YouTube."

“The Internet Is Coming” is coming—nearly seven months after its U.K. debut. The one-hour finale of beloved britcom The IT Crowd arrives on Hulu and Hulu Plus today, bringing to an end a torturous waiting period experienced by Stateside viewers who never thought to plug the Russian translation of the title into YouTube. Perhaps they’ve just been wary of using any sort of Internet search tool since the time they typed “Google” into Google.

Hulu is currently streaming “The Internet Is Coming” for free, with the other 24 episodes of the series available to Hulu Plus subscribers. Those four seasons also remain available on Netflix—though, in an echo of Channel 4’s recent removal of The IT Crowd, Peep Show, and other shows from Netflix UK, the IT Crowd finale has not yet made its way to the service’s U.S. library. Between this and ...

22 Apr 17:18

Rocki, A Small Adapter That Turns Standard Speakers Into a Wireless Sound System

by Brian Heater
firehose

analog-only output $49, digital/analog output $89

Rocki

Rocki is a small adapter that turns old speakers into a wireless sound system that you can control with a smartphone, tablet or computer. Plug the device into the speaker auxiliary input via 3.5mm or RCA, connect the Rocki and smart device to your home WiFi network and you can start streaming your music. The device, which was created thanks to a successful Kickstarter campaign, is available for purchase now through the Rocki site.

image via Rocki

via GearCulture, The Awesomer

22 Apr 17:14

itstonybetch:

Courtney shared this story from Super Opinionated.

22 Apr 17:14

The Stork Pharmacy in Stockholm, Sweden



The Stork Pharmacy in Stockholm, Sweden

22 Apr 17:13

Sergei Eisenstein, Alexander Nevsky, 1938



Sergei Eisenstein, Alexander Nevsky, 1938

22 Apr 17:13

St. Wilgefortis, Church of Saint Nicholas, Wissant,...



St. Wilgefortis, Church of Saint Nicholas, Wissant, Pas-De-Calais, France

22 Apr 17:06

Listen to 'Space Project' make music from Voyager spacecraft recordings

by Cassandra Khaw
firehose

meanwhile, in Portland

Portland-based Lefse Records has released Space Project, a compilation of songs that use recordings from the Voyager 1 and 2 space probes. The album, which entered stores on April 19th, features tracks from 14 different artists including Porcelain Raft, The Antlers, Youth Lagoon, Blues Control and British space rock band Spiritualized.

The recordings from the space probes are actually of electromagnetic radiation fluctuations in the magnetosphere of various celestial bodies, according to Lefse Records. The astronomical objects featured in the album are differentiated by their elemental composition, mass and size, thereby producing the unique sounds used in the tracks. All seven pairs of songs, each tied to a different heavenly body, show a remarkable sense of individuality and skill by the artist at mixing the interstellar audio with terrestrial music. Space Project can be streamed from NPR Music.

22 Apr 17:03

Next-gen Thunderbolt doubles speeds but changes the connector

by Andrew Cunningham
firehose

Thunderbolt adoption is going so poorly that a new connector probably won't upset enough people to matter

The leaked slide that purports to out the next-generation Thunderbolt controller.

Thunderbolt 2 just started showing up in devices late last year, but a new slide leaked by VR-Zone is giving us our first glimpse at what the next version is going to look like. Dubbed "Alpine Ridge," the new Thunderbolt controllers will double Thunderbolt 2's bandwidth from 20Gbps to 40Gbps, will reportedly support PCI Express 3.0, and will reduce power usage by 50 percent compared to current controllers. The downside is that the new version will require the use of a new connector—it supports charging for devices that use up to 100W of power and it's 3 mm shorter than current connectors, but adapters will be required to maintain compatibility with older Thunderbolt accessories.

Doubling the available bandwidth will enable next-generation Thunderbolt controllers to drive two 4K displays simultaneously, where current controllers can only drive one. The new controllers will allegedly be compatible with a variety of other protocols as well, including DisplayPort 1.2, USB 3.0, and HDMI 2.0. Intel will offer two different versions of the controller—a version that uses four PCI Express lanes to drive two Thunderbolt ports and an "LP" (presumably "Low Power") version that uses two PCI Express lanes to drive one port. This is consistent with the current controllers. High-end devices like the Mac Pro and Retina MacBook Pro use two-port controllers, while lower-end, lower-power devices like the Mac Mini and MacBook Air use the one-port version.

Thunderbolt 2 gave the specification a performance boost but didn't change all that much about the protocol. It combined the original Thunderbolt's 10Gbps channels to allow for higher maximum speeds, but it didn't increase the total amount of bandwidth available or introduce any new protocols. The upside is that it maintained full compatibility with all of the original Thunderbolt cables and accessories, something that this next-generation Thunderbolt controller won't be able to do without adapters (though to be fair, USB 3.1 and the new Type-C USB connector have the same problem).

Read 2 remaining paragraphs | Comments

22 Apr 17:01

Comcast seems to be having its cake and eating it

by John McDuling
firehose

great

Comcast-quarterly-net-customer-additions-Video-Broadband_chartbuilder

For the second straight quarter, Comcast has achieved growth in video subscribers, with 24,000 customers taking out video packages with the US cable behemoth during Q1. Before that, it lost video customers for at least 20 consecutive quarters—cord-cutting, if you will—as the above chart shows.  We have previously attributed Comcast’s return to growth in video customers to its set-top box, the X1, which has a sleek, easy to use interface and has even won praise from Reed Hastings, CEO of video-streaming firm Netflix. That appears to be the case here.

Separately, an extraordinary war of words between Comcast and Netflix broke out overnight, after Hastings criticized Comcast’s proposed deal to buy Time Warner Cable.  “I don’t know that we want anybody to control half the US internet,” Hastings said on his company’s earnings call. Comcast’s response to Hastings was swift and brutal, accusing it of flexing its own market power.

The real issue at stake between the two is, of course, net neutrality: Hastings is worried that a dominant cable provider that’s also a broadband internet provider might start putting limits on a high-traffic video site like Netflix. The strong performance of Comcast’s broadband internet business in the first quarter will do nothing to assuage concerns about its dominance. The company added 383,000 new broadband customers, and posted revenues of $2.75 billion, an increase of 9%—its fastest rate of growth for two years.

On the other hand, some of those new broadband subscribers are inevitably going to become new customers for Netflix. Which makes it all the more remarkable that Comcast is adding video subscribers too. It seems to be winning on all counts.

22 Apr 16:52

Let It Go(T), A Musical Mashup of ‘Game of Thrones’ and the Song ‘Let It Go’ From Disney’s ‘Frozen’

by Justin Page
firehose

no new music

Let It Go(T)” is a musical mashup of HBO’s television series Game of Thrones and the song “Let It Go” from Disney’s 2013 animated film Frozen. Gail Folsom performed and helped write the lyrics to the song alongside Joanna Robinson and Dave Gonzales, with editing by David Chen.

via /Film

22 Apr 16:51

News anchor Brian Williams performs Snoop Dogg’s “Gin and Juice,” doesn’t even know it

by Abraham
firehose

the best parts of the Jimmy Fallon show completely omit Jimmy Fallon

Thanks to some masterful editing, Brian Williams the unwitting rapper is back.

This time he channels Snoop Doggy Dogg…

22 Apr 16:50

Joel Hodgson Wants To Resurrect Mystery Science Theater 3000 In 2014

by Rob Bricken

Joel Hodgson Wants To Resurrect Mystery Science Theater 3000 In 2014

Tucked away in this fantastic Wired article about the history of MST3K comes the amazing news that creator Joel Hodgson is trying to bring back the beloved series — this time online, and with a brand-new host.

Read more...








22 Apr 16:49

Photo