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16 Apr 13:23

Oculus Rift, as tested by a 90-year-old grandma

by Megan Farokhmanesh

YouTube user Paul Rivot equipped his 90-year-old grandma with the Oculus Rift Tuscany demo and turned on a camera to record the results.

"Oh man, it's so real," Rivot's grandma says. After she asks if the images are actual photos from Tuscany, one of the video's other occupants explains they're 3D images made with a computer. Oculus Rift's Tuscany demo takes users through a virtual villa. You can watch the video above for almost four minutes of adorable and cliché grandma exclamations.

Earlier today, Polygon reported on a Mirror's Edge mod featuring Rift support. We had the chance to go hands-on with the Oculus Rift at GDC. You can read our impressions here, albeit with significantly less "holy mackerel."

15 Apr 07:34

Xbox Live outage knocks gamers offline, renders Netflix and other apps useless (update)

by Chris Welch
Yousef Alnafjan

Always online!

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Xbox Live is currently experiencing a significant service disruption, with many users reporting problems when trying to sign in to Microsoft's online gaming platform. The outage — which inconveniently comes during peak weekend gaming hours — has subsequently rendered a large part of the console's functionality useless for the time being. Many of the most popular apps on Xbox 360 (including Netflix, HBO Go, Hulu, and YouTube) are tied to Xbox Live Gold subscriptions; if you're unable to sign in, you won't be able to access any content. Microsoft has confirmed the ongoing issue on its Xbox support website, pledging that "every available resource" is currently working to get players back online. In the meantime, the company is...

Continue reading…

14 Apr 16:19

First look at Batman: Arkham Origins Blackgate I’m glad it...

by ericisawesome




First look at Batman: Arkham Origins Blackgate

I’m glad it didn’t take long to get some screenshots for this 3DS/PS Vita project from Armature Studio. It looks just like how I’d expect a Metroidvania-style Batman game developed by Metroid Prime veterans to look — it’s also a bit Shadow Complex-y, which I’m fine with because I always wanted that title on a handheld.

Game Informer’s current issue (subscription required) has more images and all the details, but here are the basics:

  • set in the eponymous Blackgate Penitentiary during a prison riot
  • mostly a 2D sidescroller, though you’ll interact with foreground/background elements
  • freeflow combat system similar to console games (possibly Shinobi 3D/Spyro: The Eternal Night-esque?)
  • scanner-style “detective mode” that pops up an overlay outlining enemies who see or can’t see you, uncovering clues/secrets, and analyzing dangerous situations (remember the first few pages of the “Hush” arc?)
  • potential for Metroid-style sequence breaking and fighting bosses in any order

Haven’t heard a single bad thing about this game yet, but we’re a long way from October.

BUY Various Batman games, upcoming releases
13 Apr 19:27

13.04.2013 09:05

13 Apr 19:26

Tech FTW 123

by ftw@ftweekly.net (FTWeekly.net)
Tech FTW 123
تقديم: يوسف النفجان | عبدالله الثاني

نتحدث في هذه الحلقة عن برنامج Facebook Home الذي يحول هواتف أندرويد إلى أجهزة فيسبوك، وهاتف إتش تي سي الجديد المبني خصيصا لفيسبوك. بعد ذلك نتحدث عن تلفزيونات الـ4K الجديدة من سوني وعن شح محتوى 4K حالياً، وعن تحويل متصفحي كروم وأوبرا لاستخدام محرك Blink الذي تتحكم فيه جوجل بدلا من WebKit التابع لآبل. ثم يحدثنا يوسف عن تجربة تطوير موقع نادي الفتح وتطبيقات الأجهزة الذكية، ونجيب عن أسئلتكم التي وصلتنا، والمزيد!

  • اضغط هنا لمتابعتنا ومراجعتنا على آيتونز أو اضغط هنا لمتابعتنا عن طريق أي برنامج يدعم خلاصات الـRSS

 

 

 

12 Apr 21:33

Silly, spinning Hawaiian Monk Seal

12 Apr 21:32

Warner Bros. Hires 'The Walking Dead' Producer/Writer Glen Mazzara To Pen 'The Shining' Prequel

by Kevin Jagernauth
Yousef Alnafjan

Hahahaha..

In case the news yesterday that the extreme sports remake of "Point Break" was going ahead didn't remind you, nothing is sacred in Hollywood. And that means even Stanley Kubrick's iconic horror masterpiece "The Shining" needs to be franchised, because it can. Warner Bros. has no problem making the movie the centerpiece of whatever they're planning, and right now that means: prequel! The news of this plan first cropped up last summer and we hoped like many ideas in Hollywood, it would just end up in development hell, forever being tossed around by idealistic young executives looking to get ahead, but never actually going anywhere. Sadly, it is moving forward as the studio has hired...
11 Apr 14:32

A fresh new look for Google Play

by Unknown
Whether you’re in the mood to listen to Justin Timberlake’s new album, read Harlan Coben’s latest bestseller or discover a new game to play, you want the experience of finding and making your purchase to be quick and easy. Today we’ve started rolling out a redesigned Google Play store on Android phones and tablets that is simple, clean and — most importantly — helps you find great entertainment, fast.


The new design focuses on bigger images that jump off the page. Similarly themed content is grouped together so you can hone in on a magazine to read or an app to try. As you move down the page, new recommendations continue to appear so there is always more to see and explore. We’ve also simplified purchasing so you can breeze through checkout and get to enjoying your movie rental or other content.


The redesigned Google Play store app starts rolling out today for Android phones and tablets running Android 2.2 (Froyo) and above. People around the world should see it over the next few weeks. Get ready for a simpler Google Play.

Posted by Michael Siliski, group product manager for Google Play
10 Apr 16:42

West Ham fans chant ‘Harry Potter is coming for you’ at Voldemort-alike Jonjo Shelvey

by Ryan Bailey

While watching their team play out a nervous goalless draw at Liverpool on Saturday, travelling West Ham fans broke the tension with one of the best chants you're likely to hear this season.

As former West Ham youth player and local boy Jonjo Shelvey warmed up near the away section, he was met with a rousing chorus of "He's coming for you! He's coming for you! Harry Potter is coming for you!"

The young Liverpool midfielder took the sugary abuse pretty well, clapping the fans for highlighting his similarity to a certain He-who-must-not-be-named...

Video H/T: 101GG

10 Apr 06:01

Tech FTW 122

by ftw@ftweekly.net (FTWeekly.net)
Tech FTW 122
تقديم: يوسف النفجان | خالد السديري | ماهر أبوعلي | عبدالله الثاني

نتحدث هذا الأسبوع عن شراء أمازون لشبكة Goodreads الاجتماعية لهواة القراءة، ونيتها العمل على هاتف ذكي جديد، ونناقش تقارير عن خطط آبل للآيفون القادم والنسخة السابعة من نظام iOS. بعد ذلك نركز على قضايا تقنية محلية، أهمها بيان هيئة الاتصالات السعودية حول حجب خدمات الاتصال عبر الإنترنت، وحجب موقع حراج الشهير. أيضا نتحدث مطولا مع خالد عن تطبيقه القادم للآيفون والأندرويد “مباريات أوروبا”، وتجربته مع التطبيقات الرياضية السابقة. ونجيب على أسئلتكم التي وصلتنا، والمزيد!

  • اضغط هنا لمتابعتنا ومراجعتنا على آيتونز أو اضغط هنا لمتابعتنا عن طريق أي برنامج يدعم خلاصات الـRSS

 

 

 

10 Apr 04:00

HTC First review: a Facebook phone that's pure Google at heart

by Dieter Bohn
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The HTC First is going to be best-known as the pilot "Facebook Phone," shipping with the all-new Facebook Home software running in lieu of a traditional Android phone skin. That would be enough to make it notable, but the First has a couple of other things going for it, things that lots of people have been waiting for in an Android phone. First (and before we go any further, let's just put it on the table that "First" is a ridiculous name), HTC is finally zigging into a smaller screen size while the rest of the Android ecosystem is zagging into ever larger form factors. Second, beneath that Facebook launcher lurks a pure version of Android that's virtually unadulterated by manufacturer and carrier software.

A year ago, a phone debuting at $99.99 on-contract was virtually guaranteed to be a clunker. Over that past year we've also watch screen sizes increase and any Android phone that didn't sport a ginormous screen was also likely to be given sub-par components. The phrase "mid-range Android phone" was basically a death-knell.

So HTC's First could be a first of a different sort, the first normal-sized Android phone that's not underpowered (and I promise this is the last time in this review I'll take advantage of that particular pun). Is it possible to build a "mid-range Android phone" that's actually just as compelling as flagships like the HTC One or Galaxy S4?

Video Review Hardware

A throwback design

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Because of its small size, the First is a pleasure to hold. It nestles comfortably in one hand in a way that few popular Android phones do these days. More so than the iPhone 5, too, thanks in large part to its rounded edges and corners. It's about 0.35 inches thick, which doesn't put it into the world of crazy-thin phones, but neither is it chunky.

Actually, looking at the physical design of the First, it's impossible not to point out straight away that it bears a striking resemblance to an older iPhone, the 3G / 3GS. It has the same rounded edges and even some of the same layout: power on the top right, headphone jack on the top left, volume on the left, and camera in the upper-left when you're looking at the back. There are a few differences, including the lack of a ringer switch and the device's flat back, but overall the resemblance is striking.

Instead of the iPhone 3G's glossy finish, the First is built out of matte plastic, though it's high quality enough that you could use the fancier term "polycarbonate" and get away with it. The finish of my white unit is is very close to what you get on its larger cousin, the HTC One X. Imagine the One X and the iPhone 3GS has a torrid affair one sultry evening and you get a sense of what the First looks and feels like.

Although I wouldn't go so far as to say that the First’s hardware as good as its more expensive Android competitors, it's certainly a step above other $99 phones. The glass front curves ever so slightly into the plastic on the edges, and the earpiece speaker is a virtually invisible slit at the top of the phone. There's also an LED light on the top right hidden underneath the black glass, but for some strange reason HTC decided to disable it by default. The speaker is located on the bottom, like the iPhone, but it sits underneath a grid of micro-drilled holes that evoke the One X (though I should say that you can muffle the speaker with your hand if you're not careful).

At the bottom are the three usual Android buttons: back, home, and menu. Each is a simple custom icon: an arrow, a circle, and a line, and because this is a device with relatively clean software each does exactly what you'd expect: double-tap home for multitasking and long-press for Google Now.

The First is by no means a "premium" smartphone, especially when compared to the aluminum beauty of the iPhone 5 or the HTC One. Still, it feels almost classic in its simplicity without coming off as too cheap. Best of all, again, it comes pretty close to the ideal size for a phone that you'd want to use in one hand.

Display and camera

A clear screen, a muddy camera

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Like most of HTC's recent efforts, the First’s 4.3-inch, 720p LCD panel is a really great screen. The dimensions and pixels work out to around 341 ppi, which of course means that pixels are basically invisible to the naked eye. Just as importantly (to me, anyway), the screen simply has the right color balance — something that Samsung and Motorola still can't seem to get right on their AMOLED screens.

Viewing angles are pretty ridiculous, too. Text is perfectly readable at nearly 90 degrees and though the display doesn't quite feel like it's floating on the surface of the glass, it's the sort of thing only the worst nitpicker would complain about.

Unfortunately, it doesn't take a nitpicker to notice that the screen is very difficult to see in bright sunlight — it's not the easiest thing to solve, I'll grant, but Nokia has done a better job making sure its screens work in that kind of environment.

The First has a relatively lowly five megapixel camera on the back. My general feeling is that it takes better shots than I expected, but that's not very high praise for a phone at this price point. I generally expect mid-range phones to have abysmal cameras, but the First at least manages to get passable shots in daylight.

In those bright scenarios, color reproduction was accurate without getting oversaturated. However, there's some processing happening that needs to get fixed up, especially with macro shots — the First introduces some noise that seems like the result of an overzealous desire to overcompensate for the sensor's shortcomings. The result is a lot of unnecessary artifacts and a loss of sharpness.

That's in daylight. In low light, the First's camera just completely falls down. Maybe I have been spoiled by the likes of the Lumia 920, HTC One, and iPhone 5, but the First's camera feels like a throwback to an earlier age when smartphones were nigh-useless in the dark. Video on the First is equally forgettable, amplifying hand-shake and displaying the jelly movement effect so common on low-end cameras.

A couple of other notes about the camera are worth mentioning. Since it's running Android 4.1.2 underneath Facebook Home, you'll be using the stock Android interface. That's kind of a bummer, since the stock 4.1 camera interface is a little clunky compared both to what third parties have created and to the advances made in Android 4.2. The other notable bit is that the camera sits flush with the back of the phone, and its plastic lens cover is an insane magnet for fingerprints. If you don't remember to wipe it down before you shoot, your pictures will take on "Glamour Shots" blurriness.

The screen is great. Camera? Not so much 2013-04-09_at_15-56-20 2013-04-06_17 2013-04-06_20
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Performance

The rising mid-range

The First is a mid-range phone, through and through. It starts with Qualcomm's new 8930AA Snapdragon 400 processor, a dual-core chip clocked at 1.4GHz. We haven't seen a smartphone use this particular chip before, but it's definitely on the lower end of the power scale as compared to Qualcomm's other offerings. It's paired with 1GB of RAM and 16GB of storage, and the entire package manages to run the phone efficiently, if not incredibly speedily.

I wouldn't go so far as to call the First slow. Most apps open quickly enough and scrolling performance is decent, but overall the First feels like it's a half-step behind the top-tier Android phones, and closer to phones like the Galaxy S III and the Razr M. The best analogy I can come up with is that it feels like using an iPhone 4 just as the iPhone 4S came out. The iPhone 4 felt plenty fast to most people until they tried the 4S, at which point you noticed those small pauses that seemed invisible before. It's certainly not a deal-breaker and not a good reason for most people to give this phone a pass, but if you're expecting HTC One or Galaxy S4 levels of performance, you'll be disappointed. The First is totally acceptable but not a screamer.

I'm more impressed with the battery life, which shouldn't be a surprise since we're looking at a fairly power efficient processor and a smaller-than-usual screen. The First is powered by a fully-enclosed 2,000 mAh battery, which I've found more than sufficient to get through a day of regular usage. Under stress, it can draw down pretty quickly, so you'll need to keep an eye on it. One day I spent about an hour tethering and streaming video with a weak AT&T LTE signal and killed off 25 percent of the battery. That sounds pretty dire, but the phone managed to hang on for another 16 hours after that with regular usage and a stronger signal.

Software

The Facebook Phone

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The biggest part of the First is obviously Facebook Home, a custom skin in the vein of HTC's Sense or Samsung's TouchWiz, though it's nowhere near as pervasive as either of those. We have a full review of Facebook Home, so I'll just touch on the broad outlines.

Facebook Home collapses your homescreen and your lock screen into a single entity, made up of your Facebook News Feed. Each update consists of a full screen image with a bit of text on it, which you can like or comment on. Jumping past that, you get a bare-bones app management system, but no widgets or even folders. It's a pretty skin, and it feels native and natural on the First.

Beyond Home, Facebook Messenger can pop up "Chat Heads" over any app, giving you a persistent way to continue a conversation either on SMS or Facebook. This is the best part of Facebook Home and even if you're not a heavy Messenger user, the SMS integration makes it well worth the screen space devoted to a tiny circle with your friend's face on your screen.

The First gets one Home feature that isn't available on other phones: complete integration with your notifications. They appear on your homescreen in a stack, and you can swipe them away individually or as a group. Here, though, I noticed a little bugginess with some of these alerts, with Google Now alerts showing the content from another app.

Facebook feels right at home on the First 2013-04-09_10
Getting stock

Back to stock

It's not a Nexus, but it's close 2013-04-09_10
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For now, most people should just turn off Facebook Home (but keep Chat Heads). Doing that will reveal something that's actually quite stunning: the HTC First is running stock Android 4.1.2, almost completely unpolluted with apps from AT&T or HTC. I'm not entirely sure whether the credit for this coup goes to Facebook or HTC (my money is on the former), but it takes what would otherwise be a forgettable mid-range Android phone and turns it into something much more intriguing.

Ever since the release of the Nexus 4, we've been hoping for a stock Android phone that is capable of running on an LTE network. With the First, we finally have it, although you'll have to settle for the last version of Android instead of the latest, 4.2. We've asked HTC whether and when the First will get updated and will let you know what we hear.

Just so it's totally clear, I'll list off the custom stuff that's on the First beyond stock Android and Facebook Home. The lists consists of two items: Visual Voicemail and the bits that automatically connect it to AT&T Wi-Fi hotspots. Both features, like Facebook Home, can be completely disabled, and you’re back to a perfectly bare version of Android.

What's it like running a clean and pure installation of Android on an LTE device? Glorious, once you accept the aforementioned camera and small speed issues. The contacts app isn't constantly timing out trying to connect to AT&T's servers, the calendar app works just like you'd expect, and there's no skeezy additional services you need to hide or learn to look past.

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10 Apr 03:59

Facebook Home review: are people more important than apps?

by Dieter Bohn
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On April 12th, the much-vaunted Facebook Phone will arrive — but it's not a phone at all. Facebook Home, as it's called, is a couple of pieces of software that transform any Android smartphone’s homescreen into a Facebook feed, and put Facebook Messenger chats on top of any app. Instead of making a sucker's bet that it can take on Apple and Samsung directly, Facebook is doing what Facebook does best: making software.

It's a clever strategy, but it will only work if the software is actually compelling enough for people to want to install and use it. Facebook needs to convince a wide swath of users who never gave their homescreens a second thought that it has a better way. Even if it can't, Facebook is hedging its bets with another feature that makes texting much easier. Will either be enough to draw users away from Twitter and into Zuckerberg's world? Read on for our full review.

Video Review Getting Home

Getting Home

How to give your phone over to Facebook 2013-04-09_at_19-54-15-555px

Facebook Home essentially consists of two parts. The first is Facebook Home proper (henceforth "Home"), which replaces your homescreen and your lockscreen with Facebook's News Feed and app launcher. The second is a major update to Facebook Messenger which lets you receive and reply to texts no matter which app you're using.

To start, Facebook is only making Home available on a select few Android devices: the HTC One and One X, and the Samsung Galaxy S III, S4, and Note II. Actually, there's one more phone that it's available on, the HTC First. You can read our full review of the HTC First here, but for now the main thing to know is that the First offers a few more Home features than what's possible on those other devices. Facebook has promised to expand which devices it will support, but the depth of integration necessary for Home to operate means that it likely won't be able to just release it for every single Android device that's out there.

A custom Android launcher for the masses

To install Home, you simply need to download it from Google Play and run the app. When you do, you'll see a dialog box or two asking if you'd like to set Facebook Home as your default launcher when you hit the home button — it's a fairly easy setup process, and if you decide you don't want to use it later, there are settings within Home that let you turn it off. In my testing on the HTC First I found that you can disable Home but still keep using the Messenger "Chat Head" feature on top of your current Android setup — more on that in a bit.

Getting started should be a familiar process for anybody who's installed a custom launcher, but I imagine that some users may be a little confused by the sudden disappearance of their homescreen. Any of the work you've put into customizing your homescreens will be hidden underneath the new Home skin. Facebook is probably targeting the kind of user who never bothers do to much of that in the first place, offering them a much simpler and cleaner Android experience than what anybody else does right now.

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Cover Feed

Cover Feed

The simple interface works on both a functional and conceptual level 2013-04-09_10 2013-04-09_10

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Home takes status updates out of the Facebook app and slaps them right on your homescreen. Instead of little boxes scrolling vertically, however, each update from your News Feed becomes a full-screen photo with small bits of text at the top. You can let them flow by until your screen goes dark or swipe through them one by one.

The moment you power up your phone, you're greeted with the time up top, and your own profile picture at bottom in a little circle that Facebook calls a "bobble." These both quickly fade away to reveal your stream of News Feed updates, including images, text updates, links, and a couple others. Also, "Yup!", eventually Facebook will put ads in Cover Feed, though probably not on the first screen.

The overall design is quite good, with clean white fonts that are bolded for links and names, and each person's name and profile photo up top as well. The design is almost entirely "chromeless" in that there are none of the traditional buttons, sliders, and switches you usually see on a smartphone interface. Facebook also hides the traditional Android status bar, which shows your notifications, signal strength, and time. You can still get to it with a swipe down from the top (a second swipe brings down your notification drawer), and if you really want it back there's a setting for that.

As you play around, you quickly discover that you can tap once to toggle the "bobble" control at bottom on and off, double tap to like something, and swipe to move to the next update. There actually are a few buttons at bottom, but they're simple and clean icons: thumbs up for liking, a chat bubble for commenting, and a like/comment count. You can tap on the chat bubble to bring up the comments for that particular post and comment yourself. For posts without images (simple text updates or links), the image you see in the background is your friend's main cover image. All of the images pan slowly with a "Ken Burns" effect, and there's one more gesture — a long tap — that zooms the photo out so you can see the whole thing.

That's basically the entirety of what you can do in Cover Feed, but the simple interface works on both a functional and conceptual level. I found myself casually swiping through images when I turned on my phone instead of, well, doing whatever it was I intended to do when I turned the darn thing on. Facebook's basic addictive quality — seeing what your friends are doing — translates very well to this more immersive interface.

Of course, not every status update is a beautiful image or amusing bon mot. We all have friends who post garbage we don't really care about on Facebook and having that garbage on your lockscreen can be a jarring experience. For every baby photo and landscape scene, there was a fleeting image of my ex wife or an ill-informed political rant. Unfortunately, getting these images off of your homescreen is a trial, because you can't directly hide something in Cover Feed. Instead, you need to go to the Facebook app itself and hunt down the offending post, then hide it there. Cover Feed definitely got me using Facebook more, but part of my increased usage included unfollowing a bunch of people's updates. Sorry, but there are really only so many pictures of omelets I need to see on a Sunday morning, and most of them I don't really want on my homescreen.

All too simple

All too simple

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Smartphones, especially Android smartphones, can be daunting to a new user. They introduce multiple usage metaphors that aren't immediately obvious: Lock screen, homescreen, app drawer, multitasking, back, and menu all play key parts in getting around your phone. Most of us who have used smartphones for any appreciable amount of time take these UI elements for granted, they quickly become second nature.

Facebook deserves some credit for trying to rethink these basic concepts in its quest to remove as much complexity as possible. To wit: Facebook Home does a funny little thing to your homescreen and your lock screen, it combines them into a single entity. Instead of "unlocking" your phone, you can interact with Cover Feed straight-away. Instead of having a separate widget-based homescreen and app drawer, it collapses them both into the same interface.

Here's where the little "bobble" comes in. Inside Cover Feed, a single tap brings up your own profile picture in a little circle at the bottom, the so-called "bobble." When you press your thumb on it, three shortcut icons appear. To the left is Messenger, up top is Apps, and to the right is a shortcut to whatever you most-recently-used app was. You drag the bobble to the shortcut you want and release to activate it.

It's incredibly strange that these are the only three options — you'd expect that Facebook would have a top-level shortcut to launching the camera, but you'd be wrong. If you were wondering whether Facebook was serious about Messenger, wonder no more: right now it's apparently more important to the company than any other app it makes.

If you choose Apps, you're taken to Home's radically simplified app launcher. It consists of two parts. On the far left is an alphabetical listing of all your apps. To the right is a four-by-four grid of icons that Facebook calls "Bookmarks." The grid sits beneath a set of icons for posting a status update, uploading photos, or checking into a location.

You can drag apps over to the bookmarks section, arranging them as you please, and you can have multiple screens of these grids. Actually, you can have as many screens as you like (I stopped counting when I hit 15), but what you can't have are folders or widgets.

Although I'm all for making smartphones more accessible, I hesitate to think that folders would set anybody adrift in a sea of confusion. When we asked about this lack, Facebook says only that this is just the first version of Home and that updates will come on a monthly basis. The loss of widgets is less vexing to me. Although I use them myself on Android, I have to admit that I don't use them heavily and I am sure that a large swath of Android owners don't use them at all. Facebook has included a button labeled "More" which will drop you temporarily into your default launcher, so you could theoretically keep your widgets there for when you need them and use Home for when you don't.

You can have as many screens as you like, but you can't have folders or widgets 2013-04-07_16 2013-04-09_10
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Things get even weirder if you have a PIN enabled on your phone. By default, Facebook puts Home "above" the PIN entry screen, which means that even if your phone is locked you can still see your Cover Feed, like and comment posts, and even see all of your installed apps. That's a pretty crazy level of access, but luckily you can put the PIN entry back up top if you like. Otherwise, the default behavior leads to aggravating moments like not being able to pull down your notification drawer and not knowing why.

One thing I really do like with Home is how it handles notifications. Instead of scurrying them away in the Notification drawer, they're presented front and center in a set of stacked cards in the center of your homescreen a la iOS.

Each card presents a small preview of the notification and you can tap on it to open the relevant app or swipe it away to the left or right. You can also long-press to stack all of them up and then dismiss them as a group. Finally, you can swipe them down to temporarily hide them if you want to get a better look at your Cover Feed.

Unfortunately, the downloadable version of Home only has access to SMS, Facebook Messenger, and Facebook notifications — the rest show up in the traditional way. On the HTC First, you get all of your notifications on Home, and Facebook says it's working with manufacturers to extend that feature to more phones in the future.

I should point out that I noticed a bug here and there in Home. Specifically, the text from a different app would show up in the Google Now notification and when you install a new app it doesn't go straight to where it belongs in the alphabetical app drawer — instead it gets put down at the bottom for a brief period.

Facebook says (much to Microsoft's chagrin) that its primary innovation on Home is putting the focus on "people, not apps." That is obvious on Cover Feed, but it also applies to notifications. Especially with Facebook alerts, the thing you see in a notification is the person from whom it came, not the app. It's a nice touch that I'd like to see more of on smartphones, but for now it's just a small step in that direction.

With Home, Facebook has moved well beyond simplicity and into primitiveness. Until and unless one of those monthly updates contains some better tools for managing your apps, only the most diehard Facebook junkies should install Home.

Chat Heads

Chat Heads

As a home screen, Facebook Home is definitely a mixed bag. However, the second part of Home is a big update to Facebook Messenger that changed the way I talk to people on my smartphone. It's called "Chat Heads," which is a stupid name for a great idea. Instead of having to constantly switch into your texting app, your ongoing conversations are immediately available no matter what you're doing on your phone. Messenger works with both Facebook messaging and your SMS messages, so even if you're not a fan of Facebook you can still take advantage of this useful feature.

A Chat Head is a tiny little circle that sits on edges of your screen on top of whatever app you happen to be using. The Chat Head has your friend's Facebook profile picture on it, and when you tap on it it pops up an overlay with your text conversation.

The difference in immediacy and convenience is huge. What Facebook has figured out is that people usually have messaging conversations with somebody for a little while, but are doing other things on their phone while they do it. Being able to reply without losing your sense of place is incredibly convenient.

As far as implementation goes, Facebook has applied the same deep level of coding to Chat Heads that it did on Facebook Home. That means that these little bubbles can streak around your phone fairly quickly and the Chat Head conversation view pops up and disappears relatively snappily — though I did detect a hint of lag from time to time. If the bubble is in the way of something you need on the screen, you can move it to another spot. Actually, you can just flick it wildly across the screen and it'll shoot over to where you've flung it as though on a bungee cord — it bounds over with invisible Cut-the-Rope physics and speed.

You can have up to four Chat heads active at any time, including group Facebook conversations, but only the most recent one appears on the edge of your screen. When you tap it, the rest of your conversations are arrayed at the top. When you drag it, you can see the other Chat Heads trailing behind it and, if you like, you can simply fling the whole set down to the "X" button at the bottom of your screen to dismiss them.

2013-04-05_07
2013-04-05_07
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That's not to say that Chat Heads are perfect. They have a tendency to disappear sometimes, either because Android is managing memory or because you've opened Facebook's Messenger app. You can bring them up manually with a long press in the Messenger app, but most often you can just wait for a message to roll in and they'll pop up.

I also wish that Facebook Messenger did a slightly better job of integrating SMS. Your SMS conversations aren't threaded into your Facebook Conversations, but instead kept separate. Windows Phone, iOS, and even webOS have all already figured out that keeping your entire text conversation in a single thread — no matter which service you're using — is the best way to do it. I wish Facebook would do the same. Actually, I wish that I had something like Chat Heads that was completely service-agnostic and worked with GChat, WhatsApp, and so on — but given the current state of messaging right now that's unlikely.

Technically, Facebook isn't the first company to overlay its own software on other apps, but it's probably the biggest. Moreso than with Home proper, Chat Heads has real potential to extend Facebook's reach into mobile even further. I don't know if I'm really ready to move all my texting activity into Facebook Messenger just so that I can use Chat Heads, but I'm close. I'm sure that many people with fewer compunctions about Facebook won't be so hesitant, and that means that Chat Heads give Facebook a real chance at finally gaining some serious traction in the messaging space.

09 Apr 14:37

XCOM: Enemy Unknown iOS won't have in-app purchasable upgrades

by Sinan Kubba
XCOM: Enemy Unknown won't go down the common iOS route of charging for upgrades, items and the like, mainly because the game's lead designer can't stand the idea. Firaxis' Jake Solomon made the blunt disclosure to IGN, reaffirming the upcoming mobile version of the 2012 strategy game is a straight port.

"Oh God, please...," Solomon responded to IGN when asked about in-app purchases like power-ups, "No. I'm not sure I would be able to sleep at night. My food would taste like ashes in my mouth."

Solomon told us last month the iOS version, due this summer, is "the exact same game [as on PC or consoles], it's just now fully playable on an iPhone or an iPad." Given that it's the full game, it'll be "appropriately" priced at a premium point, although we're still waiting to see what that is. The iOS version will include the Elite Soldier DLC but not the Slingshot pack, while the Second Wave update remains a possibility.

JoystiqXCOM: Enemy Unknown iOS won't have in-app purchasable upgrades originally appeared on Joystiq on Tue, 09 Apr 2013 09:30:00 EST. Please see our terms for use of feeds.

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09 Apr 10:22

Facebook Home beta apps leak, can be installed on Nexus 4 and 7 (update)

by Aaron Souppouris
Fbhomebeta_large

MoDaCo has just leaked a pre-release version of Facebook Home. Set for launch on April 12th, Facebook's new launcher will initially only be compatible with five handsets, but MoDaCo says this pre-release version works on a wide range of devices including Google's Nexus 4 phone and Nexus 7 tablet.


Facebook Home su Nexus 7 twitter.com/robyroby27/sta…

— Roberto Branni (R27) (@robyroby27) April 8, 2013

There are a few caveats: Facebook's new "Chat Heads" feature isn't working, and the maximum supported resolution is 1280 x 768. It's also a little difficult to get up and running in the first place, although it doesn't require any major trickery aside from enabling "install from unknown sources" in Android's settings menu. As the beta apps don't require root, risks to your phone should be minimal, but being pre-release software don't expect the most stable experience. If you're interested to try Facebook Home out for yourself, head on over to MoDaCo for full installation instructions. If you'd rather wait until Friday for the official release, you can pass the time by watching our video preview.

Update: It looks like the Facebook Home fun is over for now. We're hearing reports that the leaked apps have now stopped working, and are unable to see anything but a black screen on our test device. MoDaCo founder Paul O'Brien speculates that Facebook has cut off the apps' access to its servers.

Facebook Home update: It looks like Facebook turned something off server side... only a black screen is showing in the app now. Killjoys! :(

— Paul O'Brien (@PaulOBrien) April 8, 2013
09 Apr 08:48

How to win Snake

How to win Snake
09 Apr 05:26

Cello Cover of ‘Game of Thrones’ Theme Song by Break of Reality

by Kimber Streams

We’ve seen HBO’s Game of Thrones theme song performed by dogs and violinists alike, and now cello rock band Break of Reality has created their own energetic cover of the show’s iconic theme.

via Cinema Blend, Jezebel

09 Apr 05:24

[via]



[via]

09 Apr 05:23

are we just going to ignore the fact that the king of sweden is fucking hilarious

teamfortress2blog:

vanehwasreal:

i mean what

image

what the fuck

image

gustav no

image

stop it

image

gustav please

image

He has an amazing taste in hats

09 Apr 05:21

A zombie-bitten father tries to save his infant daughter in this bittersweet short film

by Lauren Davis

So you've been bitten by a zombie. So long, conscious brain activity, hello craving for human meat. But the protagonist of the short film Cargo has bigger problems than his impending demise: he has to find a way to save his infant daughter, even if he has to die first to do it.

Read more...



09 Apr 04:13

http://www.wtfjapanseriously.com/2013/04/blog-post.html

by Chauncey Plantains

08 Apr 14:23

Gaming FTW 154

by ftw@ftweekly.net (FTWeekly.net)
Gaming FTW 154
تقديم: يوسف النفجان | عبدالعزيز الحديثي | عبدالعزيز الزامل

نبدأ الحلقة بالحديث عن تعاون ملحنة ميجامان مع مشروع كيكستارتر واعد بمساعدة محمد الطاهر، ثم ننتقل للحديث عن أهم أخبار الأسابيع الماضية، منها تفاصيل إعلان ميتل جير سوليد 5، الجدل الدائر حول احتمال إجبار مستخدمي الإكسبوكس القادم على الاتصال المستمر بالإنترنت، وطريقة الإعلان عن باتلفيلد 4. بعد ذلك ننتقل للحديث عن أهم الألعاب التي نلعبها الآن، وعلى رأسها BioShock Infinite، وأيضاً Luigi’s Mansion المحمولة الجديدة، و Tomb Raider، والعديد من الألعاب الأخرى (منها “أفضل لعبة جوال في التاريخ”)، وأهم إصدارات الأسبوع، والمزيد!

  • للاشتراك في Gaming FTW عن طريق آيتونز وغيره من البرامج التي تدعم خلاصات RSS، اضغط هنا

 

  • 00:01:32 – الأخبار
  • 00:43:58 – إصدارات الألعاب القابلة للتحميل
  • 00:50:42 – الألعاب التي نلعبها الآن

 

 

08 Apr 09:43

[robdenbleyker/explosm]

08 Apr 07:55

Photo





08 Apr 07:43

Eric Abidal plays first match a year after liver transplant, gets standing ovation

by Brooks Peck
Yousef Alnafjan

Love Abi.. what a man.

In the 70th minute of Barcelona's 5-0 win over Mallorca at the Camp Nou, Eric Abidal entered the match for Gerard Pique and received a special ovation. It was his first appearance in a match since undergoing a liver transplant in April of last year and a great moment in an otherwise forgettable game.

The 33-year-old defender shook hands with manager Tito Vilanova, who recently returned to the club himself after getting cancer treatment in New York, appeared to say a quiet prayer and then picked up where he left off before the difficult last 12 months.

After the final whistle, Abidal revealed a message to his cousin, who donated part of his liver for the operation, and made it clear how thankful he is.

From Reuters:

"It was a very special moment for me after a year out," said Abidal, wearing a shirt with 'Merci mon cousin' on the front.

"I want to thank my cousin as without him I would not be here today. It is a unique moment," he added.

Leo Messi did not play due to the hamstring injury he suffered during Barca's midweek Champions League match against PSG, but in his absence Cesc Fabregas scored a hat trick and Alexis Sanchez contributed two goals of his own.

08 Apr 05:44

HTC First can revert to stock Android in lieu of Facebook Home (update)

by Jeff Blagdon
Htc_first_facebook_home_hands4_1020_verge_super_wide_large

It looks like HTC’s new "Facebook Phone," the First, runs stock Android. Phandroid reports that the unadorned OS is lurking just beneath the surface, accessible either by resetting the default launcher or by disabling the Facebook Home app from its own settings. While the fact hasn’t been confirmed by HTC itself, this would make the new phone the company's first to run an un-skinned version of the OS since 2010’s T-Mobile G2.

Facebook

On a page titled "Answering Your Questions on Home and Privacy," Facebook tells us that Home can be turned off, but it doesn’t make any mention of what our other choices are. When we spoke with HTC’s Chief Product Officer, Kouji Kodera, late last year, he told us that the company is "very proud of HTC Sense," the name of its oft-maligned skin and custom software experience. Kodera added that HTC would "like to continue shipping it on every device," so the news of an un-skinned OS on the First definitely comes as a surprise.

It’s worth pointing out that a phone running more-or-less unmodified Android isn’t the same as a Nexus phone — only the latter gets updates directly from Google. But the idea that there’s a new low-priced HTC phone on the horizon without Sense could make a whole other class of prospective buyers sit up and take notice.

Update: HTC has confirmed to us that the First runs stock Android if Facebook Home is turned off.

08 Apr 05:35

WikiLeaks' 'Kissinger Cables' is largest release ever with over 1.7 million diplomatic records

by Sam Byford
Wikileaks_large

WikiLeaks has returned with its largest ever release of formerly confidential information. The "Kissinger Cables" include over 1.7 million diplomatic records from 1973 to 1976, of which 205,901 are connected to controversial US Secretary of State Henry Kissinger. In total, the release is around 700 million words long, and contains what WikiLeaks describes as "significant revelations about US involvements with fascist dictatorships, particularly in Latin America, under Franco's Spain (including about the Spanish royal family) and in Greece under the regime of the Colonels." However, rather than receiving leaked information from a source, for this release WikiLeaks has created a searchable database of public records.


"The US administration cannot be trusted to maintain the history of its interactions with the world."

WikiLeaks says that although the files should have been reviewed for declassification after 25 years, the government has repeatedly attempted to reclassify them; furthermore, there are no diplomatic records from later than 1976 available. In order to make the earlier documents accessible, WikiLeaks obtained all the files from the National Archives and Record Administration (NARA) and collated them into a single, searchable database.

The Kissinger Cables form the largest part of WikiLeaks' Public Library of US Diplomacy (PlusD), which also launches today and stores a total of two million records for perusal. While the release won't be as explosive as previous leaks on still-classified events such as the Iraq war, WikiLeaks' aim is to make government documents easier to access for the public. "The US administration cannot be trusted to maintain the history of its interactions with the world," said founder Julian Assange. "Fortunately, an organisation with an unbroken record in resisting censorship attempts now has a copy."

08 Apr 05:22

mudron: In addition to the new NES Castlevania maps I’ve made...











mudron:

In addition to the new NES Castlevania maps I’ve made available for pre-order (available in both color and black & white versions) and a reprint of the popular NES Hyrule Overworld map, I’ve just finished the NES Hyrule Underworld map

This map documents the layout of all nine dungeons as encountered in the First Quest of the original NES Legend of Zelda game - every enemy, item and boss is here, along with some easter eggs from the prequel Zelda games (pretty much EVERY non-CDi Zelda game since 1988) half-buried in the dirt between the dungeons!

You can pre-order a 2x3-foot print of the Underworld map here.

(The old Hyrule Overworld map & new Castlevania maps are being printed/re-printed in one big print run in late April - just in time for these maps to be available at the Stumptown Comics Fest - and I’ll begin shipping orders out to everybody in the first week of May.)

Everyone go buy these and make Bill rich, OK?

08 Apr 05:21

Mario Balotelli to be fined after getting caught smoking in train bathroom

by Brooks Peck
Yousef Alnafjan

Who else would do such a thing? Never change, Mario

Mario Balotelli has displayed an increase in production on the pitch and more maturity off it since his move from Man City to Milan at the end of January. This improvement is made clear by the latest story about him. You see, instead of letting his friends burn down the bathroom of his rented mansion by setting off fireworks inside it, he was simply caught smoking a cigarette inside the bathroom of a train car on the way to Milan's match against Fiorentina. Progress!

From Reuters:

Balotelli was told off by the train guard, who told Galliani: "You need to pull his ears. He was smoking in the bathroom," Gazzetta dello Sport reported.

Smoking is banned on Italian trains. "I want to say that we're going to fine him," Galliani said.

Perhaps Mario should just stick to sleeping on the luggage racks during train rides.

Fiorentina and Milan ended up playing to a 2-2 draw. Balotelli was booked in the 70th minute for not getting back on a free kick, which means he will miss next week's match against second-place Napoli due to yellow card accumulation.

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08 Apr 05:16

doctordonna10: castielsunderpants: mattykeehl: gallifrey-feels...





doctordonna10:

castielsunderpants:

mattykeehl:

gallifrey-feels:

echoingdaydreams:

dandeleijons:

mrdecomposition:

i-wanted-to-rp-so-i:

wholocked-me-in-my-mindpalace:

improbablenormality:

johnisnothisdate:

catatonicconundrum:

adolfi:

Hitler flirting with Eva Braun.

I don’t know how this makes me feel

It makes me feel very uncomfortable

You know what’s so uncomfortable about this? It shows that perhaps one of the most evil men in history, was a human being. That, on occasion, he could be nice, even flirty. That’s not all. You want to see evil people as evil, screaming horrible stuff over a desk with 20 microphones with 20, 000 people saluting them. The evil is clear and recognizable then. This shows a completely different image, it scares you because that means that evil isn’t a stereotype, that evil is not recognizable, that evil could be anyone. It scares you because this shows that could be lurking inside anyone and you’ll never ever know. Maybe in you? 

i reblogged this literally like 2 minutes ago, but i want this version because of that comment ^

That comment is one of my favorite post commentaries, because it’s completely right. People aren’t inherently evil. Like good, it’s a role they grow and live into. We have just as much potential to destroy as this man exhibited. And it’s a very eye opening experience to realize that.

does anyone even remember that one time hitler attended that luncheon between world leaders, some guests of which even included china’s socialist leader as well as Stalin. And then when they were ordering, everyone was gladly ordering impressive dishes one after the other, but Hitler placed an order for barley tea and a pheasant (considered a peasant’s meal by standard). When he was questioned as to why he would order something like this in something as grand as a world leader’s congress, he replied,

“I don’t smoke when my people cannot smoke, and I cannot eat when my people are going hungry.”

He wasn’t evil for its own sake, let’s try to remember that despite the countless murders, but for a moment, he did actually believe he was doing something for the good of his countrymen.

WHAT IS WRONG WITH YOU PEOPLE

No, he’s right. Hitler, though extremely wrong in his views, did everything for what he thought would better the lives of his people. It was wrong. It was disgustingly, horribly wrong. But he did not do it because it was evil and he was evil. He did it because he believed it would help Germany and those who needed a better life. Those who don’t understand or even try to understand the human brain will always label men like him as ‘evil’ because it is easier to accept. But he wasn’t ‘evil.’ He felt love and loyalty and responsibilities. He simply took these aspects and morphed them into a twisted, violent thing. 

Tumblr is probably the only place we could have this conversation and not be lynched.

oh my god reblogging if only for the last comment

this is literally the best thing on tumblr

07 Apr 12:14

Swimming

by Chauncey Plantains
Yousef Alnafjan

The Old Reader just became 10 times more usable with the addition of a "show only those folders/feeds that have unread items" option. Turn it on from the settings.
Oh, and here's a funny video: