Shared posts

07 Mar 15:37

NVIDIA rolls out Apex and PhysX developer support for the PlayStation 4

by Jon Fingas

NVIDIA rolls out APEX and PhysX developer support for the PlayStation 4

Just because the PlayStation 4 centers around an AMD-based platform doesn't mean that NVIDIA is out of the picture. The graphics firm is updating the software developer kits for both its Apex dynamics framework and PhysX physics modeling system to address Sony's new console, even if they won't have the full hardware acceleration that comes with using NVIDIA's own chipsets. The introductions will mostly take some of the guesswork out of creating realistic-looking games -- theoretically, adding a larger number of collisions, destructible objects and subtler elements like cloth and hair modeling. Most of us won't see the fruits of the updated SDKs until at least this holiday, but programmers looking for more plausible PS4 game worlds can hit the source links.

Filed under: Gaming, Sony, NVIDIA

Comments

Source: NVIDIA (1), (2)

07 Mar 15:34

Roupa de cama espacial

by noreply@blogger.com (ANDRÉ Montejorge)
Que tal levar o seu filhote para cama em trajes espaciais?! O meu iria ficar enlouquecido! É que o divertidíssimo conjunto de fronha e edredom abaixo tem impressa a réplica exata de uma verdadeira roupa de astronauta, criando um efeito visual muito legal; principalmente quando o futuro viajante das galáxias estiver deitado. A fronha mede 70 x 50 cm e a coberta 140 x 220 cm e está em pré-venda por 59,95 euros. O lançamento espacial tem previsão para o próximo mês. "Antigravitacionalmente legaus"! Link para a loja
07 Mar 15:33

Divulgado título oficial e sinopse da próxima Graphic MSP

by Algures


Depois da Graphic Novel do Astronauta, é hora da MSP reinventar a Turma da Mônica propriamente dita.

Bem, vocês já devem estar carecas de saber que o Sidney Gusman (mais conhecido como Sidão) está levando os personagens da Turma da Mônica para alçar outros vôos, em Graphic Novels produzidas por grandes artistas do mercado brasileiro atual. A próxima Graphic MSP será uma produção conjunta dos irmãos Vitor e Lu Cafaggi e terá como protagonistas a própria Turma da Mônica.

Intitulada Turma da Mônica – Laços, a história traz o desaparecimento do Floquinho e, para encontrar seu cachorro de estimação, Cebolinha vai ter que contar com os amigos Cascão, Mônica e Magali e, claro, um plano “infalível”.

Uma das coisas que me interessa nesta Graphic MSP é a “vibe” da história que, até onde eu sei, tem uma pegada “filmes de crianças dos anos 80″, o que eu acho que se encaixa muito com a Turma da Mônica e com o projeto, que quer levar os personagens para um público mais maduro. Comprei Astronauta – Magnetar e não me arrependi. Certamente Turma da Mônica – Laços será mais um item para minha estante. Ah, o álbum tem previsão de sair em Abril.

Obs.: A imagem neste posta não é a capa do álbum, e sim um teaser. A capa será divulgada em breve, segundo o Sidão.

07 Mar 15:32

Horn

by DOGHOUSE DIARIES

Horn

In some countries, the horn is used as a way to alert other drivers and pedestrians of your presence so as to avoid accidents…weird.

Tweet
07 Mar 15:30

Photo



07 Mar 15:29

tastefullyoffensive: [via]

07 Mar 15:29

Cristiano Siqueira’s posters for imaginary Batman films

by Mark Kardwell

c93d202624c8c549334b56083233e5f3-d5n5hd8

Cristiano Siqueira, the Brazillian illustrator/designer sometimes known as CrisVector, is another one of those guys who spends a fair amount of time dream-casting Batman films in his head, but unlike most, has gone on and created posters for these imaginary movies. He’s posted a gallery of them on Behance, and some of them are quite inspired — Mel Gibson as Frank Miller’s returning Dark Knight? Suitably mental!

6771a8c472e90e94bcaf91fa6cc3ad9c-d5n5fjf batman___fictional_film_poster_2_by_crisvector-d5n5fzd batman___fictional_poster_3_by_crisvector-d5n5glf batman___ficitional_poster_4_by_crisvector-d5n5h32

07 Mar 15:29

A arte da guerra

by Raphael Salimena


07 Mar 15:27

Clichês da propaganda disputam prova de salto com vara em comercial do Young Lions 2013

by Carlos Merigo

Para promover o Young Lions Brazil 2013, diversos clichês e personagens comuns da publicidade disputam uma prova nada convencional de salto com vara.

Tem o dentista, a família feliz de margarina, a gostosa da cerveja, a celebridade do momento, e outra figurinhas formulaicas falhando miseravelmente, é claro, em vencer o sarrafo.

A criação é WMcCann, com produção da BossaNova Films.

Young LionsYoung LionsYoung Lions

Posts relacionados:

Brainstorm9Post originalmente publicado no Brainstorm #9
Twitter | Facebook | Contato | Anuncie

Advertisement
07 Mar 15:26

Just a little poem by Google.



Just a little poem by Google.

05 Mar 16:33

Macanudo

05 Mar 15:43

Photo



05 Mar 15:41

Patent No. 8,246,454: Say "McDonald's" to Make It Stop

by Kevin

There's just something very wrong with this:

McDonald's Sony Patent
I guess I'm worried that at some point it'll no longer be optional.

Via Eurogamer.net and @Glinner.

05 Mar 15:22

My take on visually presenting Kurt Vonnegut’s theories about...



My take on visually presenting Kurt Vonnegut’s theories about archetypal stories, designed after researching the subject. 11″x17″ (click for larger version) (via The Shapes of Stories, a Kurt Vonnegut Infographic « Maya Eilam)

05 Mar 15:21

The Best of: Canadian Graffiti

by Georgie

This graffiti is all I need to see to decide I’d really like to visit Canada:

 

05 Mar 15:21

I do, in fact, care who started it

by Fred Clark

The great Randall Munroe takes on one of the classic Stupid Things Adults Say to Children:

 

The “If all your friends …” bit always bugged me. It’s closely related to the teacher-favorite “It doesn’t matter if everyone else was doing it.”

Teachers love to pull that one on the one kid they’ve singled out as “an example.” So the whole class is talking or disrupting or whatever and they focus on one child to bear the brunt of the punishment. The kid protests that everyone else was doing the same thing and the teacher says that doesn’t matter.

Of course it matters. It matters a great deal. It suggests that the rule isn’t really a rule at all, merely a pretext. Arbitrary and selective justice is not justice. The kid is right. He or she is a fifth-grader, and the kids who get singled out like that aren’t usually the best students in the fifth grade, so they probably aren’t able to articulate why what the teacher is saying is horribly wrong, but it still is wrong. And the kids know it.

Even worse is another favorite of teachers or other adults breaking up fights between kids: “I don’t care who started it.”

Really? You don’t care who started it? You don’t find that morally significant at all? You don’t find the distinction between aggression and self-defense worth considering in evaluating the situation?

St. Augustine cared who started it. That was, for him, a major factor in whether or not war could be considered justifiable.

But teachers don’t care about St. Augustine, and they don’t care who started it.

Again, the kids probably can’t articulate why what the adults are saying there is wrong, but it’s still wrong. Utterly wrong.

Teaching kids that aggression and defense are morally indistinct is wrong. Teaching kids that rules retain their legitimacy when selectively enforced is wrong.

Yeah, I know, all the other teachers are saying the same thing to their students. But if all the other teachers jumped off a bridge …?

05 Mar 15:19

  Pan’s Labyrinth by Drew Struzan

by brianbendis


 

Pan’s Labyrinth by Drew Struzan

05 Mar 15:18

bythepowercosmic: The Legion of Real Life Supervillains by...

05 Mar 15:18

Photo



05 Mar 15:17

Status: esperando fazerem um mashup de Power Rangers com a novela Que Rei Sou Eu

by OsiasJota (Osias Jota)
Status: esperando fazerem um mashup de Power Rangers com a novela Que Rei Sou Eu
05 Mar 15:16

The Internet Archive To Pay Salaries Partly In Bitcoin, Requests Donations

by timothy
hypnosec writes "Bitcoin is gaining popularity among mainstream sites lately and the latest to adopt the digital currency as a medium of donations and payments is the Internet Archive. Ready to accept donation in the form of Bitcoin, the Internet Archive announced that it wants to do so to pay some part of employees' salaries, if they choose to, in Bitcoin. The Archive, known for its storage of digital documents (especially the previous version of webpages), is looking to start part salary payments in Bitcoin by April 2013 if everything goes well."

Share on Google+

Read more of this story at Slashdot.



05 Mar 15:16

Ads of the World

05 Mar 15:10

Cats | 460.jpg

by (author unknown)
460.jpg
05 Mar 15:10

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax

by Michael Zhang

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax starparallax

Parallax 3D images use two photos captured from slightly different vantage point to create the appearance of depth. In astrophotography, however, the distance between human cameras and distance objects are so great that real parallax generally cannot be achieved.

Finnish astrophotographer J-P Metsavainio has developed a brilliant experimental technique that overcomes this (kinda): he converts astrophotographs into 3D volumetric models, and then uses those models to create dazzling 3D animations of nebulae.

Metsavainio tells us that his technique is a mixture of science and art. He first gathers specific information about the nebula in his photo prior to doing the 3D conversion. More important is the distance information of known stars, which allows him to place them at correct relative distances from one another in his resulting model.

If distance information about certain stars cannot be obtained, he falls back on a rule of thumb he has developed: “brighter is closer.” It may be a very rough approximation, but so far it has worked well. He also tell us that many shapes in a nebula can also be determined by simply studying the photos carefully. It also helps that many nebula share similar features, such as stellar wind blowing gas away from the cluster and forming an empty space around it.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager.

Here are some of the animated GIF he has created so far:

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax IC1396 animation2

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax M8b

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax Cygnus2

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax IC410New2

Amazing Animated GIFs Capture Nebulae in 3D Using Artificial Parallax ZoomrotateMel15b

Want to know more details about how the 3D conversion is done? Here’s what Metsavainio tells us,

After the first step [gathering the info about the stars], the nebula layer of the image get splitted to an elemets by it’s structure. Then a 3d-mesh is made by the brightness of the nebula. This can be done since the gas in the nebula emits a light of it own and the thickness of the nebula can be estimated by the amount of light.

Then I split the star image to a separate layers by the star brightness and the color index. If there are stars with a known distance, like ones coursing the emission of the nebulosity, I separate them to a different layers, all the steps are done “semi automatic”.

At the final step all the image information, nebula and stars, are projected to complex 3D-suffaces and some tweaking can be done three dimensionally.
Rest of the work is traditional animation work.

You can find more of Metsavainio’s work over in his portfolio and on his blog. He is also sharing animations as videos through a YouTube channel, and you can follow along with his work through Facebook as well.

(via Gizmodo)

Image credits: Photographs by J-P Metsavainio and used with permission

05 Mar 15:08

It's Good To See They Aren't Too Crabby

It's Good To See They Aren't Too Crabby

It's good to GIF your neighbors some acknowledgment.

Submitted by: Unknown

Tagged: gifs , friends , crabs , puns , critters Share on Facebook
05 Mar 15:05

derpycats: God dammit Japan. You’ve done it again.









derpycats:

God dammit Japan. You’ve done it again.

05 Mar 15:04

Tony at his best

Submitted by: mindkcuf
Posted at: 2013-03-01 21:24:38
See full post and comment: http://9gag.com/gag/6702020

05 Mar 15:03

Flash wins

Submitted by: liampie
Posted at: 2013-02-28 22:05:11
See full post and comment: http://9gag.com/gag/6695002

05 Mar 15:00

Se linguagens de programação fossem carros

Eu estive recentemente experimentando coisas novas. Tentei usar o emacs e não gostei, voltei para o vim. Mas com o emacs veio um pouco de experiência com LISP.

Mas, principalmente, eu comecei a estudar Python mais a sério. Aprendi a usar virtualenvs, comecei a escrever algumas coisas com Django. Está sendo divertido.

Eu passei os últimos dois ou três anos escrevendo bastante Ruby. Sou velho o suficiente na comunidade pra lembrar de quando rvm parecia só uma idéia interessante, mas não velho o suficiente pra lembrar quando rails parecia uma boa idéia (porque nunca foi).

Isso me levou a fazer uma comparação entre as linguagens que eu conheço.

Ruby

Ruby

Ruby é como um carrinho de controle remoto. Mas não um desses de camelô que aquela sua tia que sempre esquece a tua idade te dá de aniversário, mesmo tu tendo 24 anos, barba e dívida com o banco. Não, não. Ruby é um desses carrinhos chiques, a gasolina. É divertido de controlar, parece andar bem rápido, e é fácil de dirigir.

Mas, no fim das contas, não passa de um brinquedo.

Python

Python

Python é um Ford Mustang 2012. Um carro moderno e bonito, com todas as tecnologias que se espera de um carro do século 21. GPS, dock pro iPhone, aquele apito irritante pra avisar pra tua mulher que ela vai bater no poste ao estacionar.

É um carro automático, te tira um pouco do controle e da emoção de pilotar, mas ainda é, no fundo, um Muscle Car.

C

C

C é um Dodge Charger 1971. Teu pai possivelmente conhece ele melhor que a palma da própria mão. Teu pai deve, aliás, ter deixado muitas pontas de dedos fuçando em um.

Não tem milhares de frescuras que os carros modernos têm. Mas ele tem um câmbio manual e um motor 4.8 V8. Ele vai sobreviver o apocalipse, e com estilo.

C++

C++

C++ é o Bat-móvel. Tu pode usar ele a vida inteira, mas tu nunca vai saber tudo o que ele pode fazer. Ele é rápido, poderoso, barulhento e fedorento, que nem um peido daquele teu cunhado gordo.

O que você quiser que ele faça, ele faz. É capaz de se transformar num barco, num avião ou numa gaiola de passarinhos, desde que você saiba apertar os botões certos.

LISP

gadget

05 Mar 14:58

Gravitational Lensing to Observe Ancient Earth

I was at SFMOMA with Erika a few weekends ago and we saw an exhibit showing the work of Lebbeus Woods – a futuristic architect and illustrator.

lebbeus woods drawing

A quote at the beginning of the exhibit caught me off guard… I had never really thought about light this way:

I dearly love the form of things. Particularly because forms
make light visible, and light is a sublime substance. We only
see light when it is reflected from the surfaces of forms and
the diverse materials of which they are made. It is not only
that light pervades the universe and is a kind of messenger of
the histories and mysteries of time and space....
- Lebbeus Woods

This thought stuck with me: the whole history of Earth and Mankind is still out there in the universe, streaming away in an expanding sphere of light.

What if we could get out there somewhere and see that light? It would be like time travel with read-only access.

As I walked around the rest of the exhibit I started to get a crazy thought

6,000 years ago, our ancestors were wandering around the globe with pointy little spears. And, just like every day since, the Sun was shining and light was reflecting off their heads, back into space.

Over the next 3,000 years that light zipped off into the galaxy, never to be seen again.

But suppose a tiny portion of that light was headed right for a black hole.

And then suppose a tiny portion of that tiny portion of light encountered the black hole at just the right angle so that it wasn’t sucked away forever. But instead, got bent exactly 180 degrees, boomeranged around the black hole and headed straight back to Earth.

After the second 3,000 year leg of its journey, that light is streaming back through your window.

The idea is tantalizing to me – that by staring at a black hole we could literally look back in time. I couldn’t put it to rest, so I dug through some physics literature and pieced together just how (in)feasible this observation would be.

It turns out it’s possible. Almost.

Gravitational Lensing

According to Einstein’s Theory of General Relativity, light is affected by massive objects because they curve spacetime. We don’t need to understand the physics deeply. The point is that massive objects like black holes and galaxies can bend light significantly:

Einsteins cross

This is picture a of Einstein’s Cross, a distant “Quasar” repeated four times, gravitationally lensed around the galaxy in between us and the Quasar.

But just how far does the light bend? For low deflection angles the calculation is straight forward, but we’re interested in light that’s practically grazing the surface of the black hole. These higher deflection angles are extremely complicated to calculate, but Valerio Bozza put it together in 2007:

angle of deflection for a black hole

Below the asymptote on that plot is where light gets sucked into the black hole and is never seen again. But we don’t want that, we want the light to be completely reflected.

To be reflected, so that we could see ancient Earth in the black hole, we’d need a deflection of 180 degrees, or pi radians. Looking at the graph you can see that this “reflection” happens near the asymptotic “edge” of the black hole.

But then there’s noise.

The biggest black holes sit at the center of galaxies and have masses millions of times bigger than our Sun.

These seem like perfect candidates for observing our “reflection” but there’s a glaring problem. Around these huge black holes there’s an accretion disk of gas, with stars colliding and exploding everywhere. This creates a huge amount of light that would drown out any “reflection” of ancient Earth.

If you take a look at Sagittarius A*, the black hole at the center of our own galaxy, you’ll see what I mean. We could never spot ourselves in the middle of this:

sagittarius A* milky way core

What we need is a nice, simple black hole that’s minding it’s own business in a quiet neighborhood.

We’re looking for a MACHO.

MACHO is a whimsical name for “dark” massive objects. It includes black holes that don’t have big messy accretion disks.

The only way we can detect a MACHO is when it moves between us and a distant galaxy, creating a “gravitational lensing event” where the brightness of the distant object suddenly increases and decreases:

MACHO lensing event

These MACHOs are much better candidates for our attempt to observe a “reflection” of the Earth or our Sun. The best candidate so far is a black hole named MACHO-96-BLG-5, which was observed at a distance of about 3,000 light years from Earth. It’s “best” because it’s the closest one we’ve ever seen, and closer means the “reflection” of ancient Earth would be brigther.

Could we see ourselves in MACHO-96-BLG-5?

In 2002 Daniel Holz and John Wheeler investigated this idea and ran all the calculations in their paper Retro-MACHOs: Pi in the Sky?

The short answer is no, not with current telescopes.

The problem is that even the “reflection” of the Sun is far too dim. Holz and Wheeler ran the calculations for hypothetical black holes that might wander within a couple light-years of Earth. Under those unlikely circumstances, observing the reflection is doable with existing telescopes, or on the brink of doable with telescopes being planned.

Here’s their results for black holes (BH) with 1 or 10 times the mass of the sun, within 1 parsec (3.24 light-years) of Earth:

table of brightnesses

To help you understand the magnitude scale: a higher positive magnitude is dimmer. The Sun at noon is magnitude -27. The full Moon is -13. The Hubble Space Telescope has detected stars with a magnitude of just 30. As you can see in the table, Hubble might just barely be able to observe the reflection in some (improbable) cases.

Their results are for MACHOs we might observe, but for MACHO-96-BLG-5 they simply say there’s no way we could observe the Sun in the “reflection”… which means the magnitude must be 50 or higher. Extremely dim.

So we need a better telescope.

The light-gathering capacity of a telescope is limited by the surface area of its mirrors. The Hubble has a collecting area of 4.5 square meters and a diameter of 2.4 meters.

In order to observe a magnitude 40 observation like the one in the table above, we’d need a 240 meter diameter telescope. For a magnitude 50 observation, we’d need a 24 kilometer diameter telescope. The largest telescopes currently under consideration are the European Extremely Large Telescope or the even more hilarious Overwhelmingly Large Telescope with diameters of 40 meters and 100 meters each.

So even though occasional photons from 6,000 year-old ancient Earth are coming back through your window, it’ll be a while before we can see them.

Maybe there’s a better MACHO?

The hunt for more MACHOs is still on. And there’s good hope that we’ll find one significantly closer than 96-BLG-5.

According to research published in 2002 the expected density of MACHO black holes in the vicinity of the Sun suggests that there’s probably a MACHO within 10 parsecs (32.4 light-years) of Earth. Of course, then you’d only be looking back at an “ancient Earth” from 65 years ago.

Until then, let’s figure out how to build bigger space telescopes :)



Many thanks to Ian Storm Taylor and Erika Reinhardt for their comments and ideas.