Shared posts

15 Sep 23:34

LeSean McCoy's 20 cent tip receipt is on eBay

by James Dator

receipt

This can be the centerpiece of your weird football memorabilia collection, all for the low-low price of $810. The now-infamous 20 cent tip receipt has surfaced on eBay and apparently it costs $6.00 to ship a piece of paper.

The receipt is currently worth 4,050 times the value of Shady's initial tip. Be warned though, buying this item could very well ruin your life.

h/t Philly.com

15 Sep 23:20

Why we can’t have nice Miiverse things ⊟ Thanks to a...

by ericisawesome


Why we can’t have nice Miiverse things ⊟

Thanks to a glitch in Mario & Luigi: Dream Team, 3DS owners were able to post any image saved on their system to the game’s online Miiverse community, instead of being restricted to uploading only in-game screenshots. What you’d expect happened this morning after the glitch was discovered: people posting photos of Kate Upton, lewd artwork of Samus and Peach, and shots of the best anime Cory in the House.

Admins eventually stepped in and deleted those posts, also turning off the screenshot-posting feature. Just going by this fiasco, I can see why Nintendo puts so many restrictions on the (kid-filled) social network in the first place..

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15 Sep 23:02

Harmonix has plans to make more mobile games

by Alexa Ray Corriea

The music game gurus at Harmonix have plans to expand the company's portfolio of mobile titles under a new partnership with with production consultant company Tilting Point, it was announced today.

Harmonix will take the lead on development while Tilting Point will provide support with product management, monetization, marketing, PR, customer support and other operations. Harmonix has already begun working on the first title within the collaboration, a musical title designed specifically for mobile platforms.

Tilting Point, founded by industry veterans including former leaders of the EA Partners program, announced in March 2013 that it would invest $40 million in mobile and tablet games from independent developers over the next three years. Harmonix is the latest to join this endeavor, following Leo's Fortune developers 1337 and Senri, Signal Studios and Uber Entertainment.

"We've known the guys at Tilting Point for years through EA Partners, and recently we began exploring ideas for games we'd like to work on together," said Harmonix co-founder and chief creative officer Alex Rigopulos. "Tilting Point has been instrumental in helping us to hone those ideas and to identify the ones that fit best with the mobile market. We've known for a long time that we needed a partner to help us succeed on mobile, and Tilting Point simply has the best offering for developers, providing the tools, talent, and experience to turn our ideas into hit games."

"Harmonix has been a leader in music games for over a decade now and they are one of the most innovative game creators in this business," added Tilting Point executive chairman Tom Frisina. "From Amplitude to Rock Band to Dance Central and Disney Fantasia: Music Evolved, these guys have proven time and again their ability to create massive hits. There is a huge opportunity on mobile to create the next big hit in music games and Harmonix is ideally suited to take advantage of that opportunity."

Harmonix is slated to launch Fantasia: Music Evolved and shoot em up A City Sleeps next month, while the Kickstarter-funded new Amplitude is still in development. The company released its first mobile game Record Run this past spring.

15 Sep 22:32

An Apple a Day Keeps Putin Away

roadsandkingdoms:

Ola Cichowlas returns to the Polish orchards her grandmother grew up in to find out how apple growers are handling Russia’s boycott of this year’s harvest:

image

15 Sep 20:27

Why parents are raising their kids on Minecraft

by Ben Popper

Back in June of 2011, David Pakman’s daughter and son, at the time age 10 and eight, asked him for a copy of Minecraft. “At the time I didn’t know what that was, so I checked it out, thought it was kinda like digital Legos, and agreed to get it,” says Pakman, a tech entrepreneur and investor. Pretty soon Pakman’s son joined them a few times, and got hooked. So that the family could play together, Pakman set up his own server, hosting a private community for the three of them. Slowly, his children’s friends began to join, and three years later, there are more than 100 kids and parents from around his neighborhood who log on to Pakman’s server. They built churches, libraries, airports, castles, and farms. “It’s the basis for a huge amount of the interaction that happens between the kids in town.”

With its purchase of Mojang, the parent company behind Minecraft for $2 billion, Microsoft is gaining a profitable, fast growing company. Mojang reportedly book over $100 million in profit last year and has just 100 employees. Minecraft offers Microsoft a platform with strong elements of social and mobile usage, two areas where they have struggled so far. But perhaps most importantly, Minecraft gives Microsoft an intergenerational success story that few other games or services can replicate. The Verge spoke with dozens of parents who see Minecraft not only as an incredible tool for bonding with their children, but a gateway to education in computer science that could restore some appeal to the Microsoft brand for the next generation. Ari Paparo, an ad-tech entrepreneur in New York, plays Minecraft with his own children. “My eight year-old son says: ‘If Apple wanted to get cooler they would buy Minecraft instead of Beats.’"

Easy to learn, impossible to lose

In Minecraft, users move around a virtual world, harvesting resources like wood, gold, and iron ore that they can use to build whatever they like. Everything is made of textured 3D cubes. The graphics are extremely low-fi. There are bad guys to watch out for and defeat, and technically a dragon you can slay to beat the game, but what has captivated millions is the total freedom Minecraft offers to wander around and build, often collaboratively, a huge world of you own. "It’s not a game exactly, or a social network, although it has elements of both," says Pakman. "It’s a canvas that offers near total freedom to build your own world, and that has turned out to be extremely appealing to a lot of kids and adults."

Steven Sorka, a 36-year-old software developer from Toronto, has never beaten Minecraft, at least not without cheating. He always gets killed by the Ender Dragon, but it doesn’t matter. "You can spend a lot of time enchanting swords and trying to defeat the Ender dragon. But lots of kids are also perfectly happy just riding pigs, building houses, and exploring cities," says Sorka, who plays with his 20-year-old stepson and 11-year-old daughter. He sees the game’s flexibility as the key. "There are other games that have crossed generations, but Minecraft seems to be a perfect storm of Lego and adventure that has appeal for all."

Another big reason Minecraft appeals to younger players is that it’s easy to learn and impossible to lose. "There’s no minimum skill level," says Sorka. "If you die, you respawn. Maybe you dropped some stuff, but that probably doesn’t matter if you just like running around and following your big brother." He has played with big groups of adult friends, but now spends the majority of his time playing with his children and their cousins. "I’d love to play more video games with them, but there’s few that have a low barrier to entry and capture the attention of young ones."

Of course, just because you can’t lose doesn’t mean things can’t go wrong. Just like at school, in any group of kids there will be a few bullies, known as "griefers" in Minecraft parlance. But because parents can set up their own servers for their children to play on, they can exert a level of control and protection that isn’t always possible in the real world. "I got a frantic call at work," remembers Pakman. "Some kids had come into the server and were destroying homes and killing players. So, I banned a few of the wrong-doers. Now we have griefing-protection tools and anti-cheat technology on the server to help bring a little order to the world. Not too much, but just enough to keep the community healthy."

Mods, makers, hacking, and learning

A lot of parents are especially happy to spend time and money on Minecraft for their kids because they see it as a teaching tool. Minecraft teaches kids about architecture, and players can use something called redstone circuits to create simple mechanical devices, even entire computers, out of Minecraft blocks. And while Mojang offers a number of different versions and upgrades of Minecraft to download, the incredible variety of worlds to explore and items you can build comes from "mods", modified software created by the community that can be installed on a server to reshape that world or the rules that govern it. For many young players, mods become a gateway to the world of computer programming, something parents, and perhaps Microsoft as well, are keen to encourage.

"It felt like playing LEGO with him."

Peter Grace says his son became interested around the age of three after him play. "He became very fond of the game very quickly, as many kids with autism do." Grace started a family-friendly server called Blocktown.org, which now has a few dozen dedicated regulars. "It has definitely prompted my son to want to build custom mods for Minecraft. I just recently purchased a beginning programming book for him so that he can get the basics before we move on to Java."

Trei Brundrett, the chief product officer at The Verge’s parent company, Vox, played with his two sons Aedan and Jospeh. They started out by sitting together on the couch playing in the same world over a local LAN network. "It felt like playing LEGO with him, but obviously much more interactive. We'd spend hours building giant cities, dividing up responsibility for different parts that would connect together." Soon, however, the boys wanted to progress to custom games, which meant adding on mods, software that changes the physics, materials, and rules inside your Minecraft universe. "Aeden taught himself how to find, download and install the mods on his own local machine. He quickly cycled through many of them. And inevitably he wanted to make his own."

For a while Aedan just watched as Brundrett learned the basics of how to create mods. Then he enrolled in a summer camp to learn Java. "Eventually he created his own simple mod - just his own block that he could insert into the world. The mystery of programming, of software, of Minecraft and mods disappeared. I've never seen him more proud. And man I was proud too - my kid didn't just play a game on his computer, he had hacked it - just like I did on my Apple IIe. Sitting next to my kid writing code, hacking on a game together is an amazing experience."

Minecraft village via Flickr

Minecraft village via Flickr

Minecraft village via Flickr

Microsoft as manager

Microsoft is not doubt eager to own a profitable game which can give them a foothold among young consumers, especially a platform with strong social and mobile elements. Minecraft has consistently been one of the most downloaded apps in the paid category on iOS and Android. But Brundrett and many other parents thinks it goes much deeper than that. "Honestly, I think there is a Minecraft generation, one that is learning that you don't just have to use computers, that you can make things with these machines, that you can hack it."

There have been more than 12 million downloads of Minecraft on the Xbox console, and over 16.6 million copies sold for Mac and PC. Hacking Minecraft requires owning an honest to goodness computer, not a tablet or smartphone. That’s a potential upside for desktop operating systems like Windows. Hacking also means learning about how servers and APIs work. If kids are learning that stuff while interacting with Microsoft’s cloud, they might be more willing to use it other services and products down the road.

"Honestly, I think there is a Minecraft generation."

Whether Microsoft can maintain the momentum of Minecraft, and perhaps absorb some of it’s goodwill, remains to be seen. "I really do worry that Microsoft may not understand this ecosystem," says Brundrett. "However, as someone who worked quite a bit for Microsoft (through my own software firm) I know they that do get what it means to create a turn-key world for their developers with great tools and documentation." Brundrett, like many techie parents, says there is plenty of room for improving how players interact with Minecraft and how different communities play together.

But fixing all the rough edges, could also lessen the charm. "It just might not be the same as having to sort through the mess," Brundrett says. "There is something unique about not just following instructions, but bridging the gaps through extra research, wild leaps of experimentation."

15 Sep 18:31

Study: Male scientists want to be involved dads, but few are - The Washington Post

by hodad

When asked if having children is difficult to manage with being a scientist, he responded: “No, absolutely not. That’s why you have a wife.”

Original Source

15 Sep 18:08

The Dubious Science Of GMO Food Labels

by Mark Strauss

The Dubious Science Of GMO Food Labels

So far this year, 25 state legislatures have proposed mandatory labeling of genetically modified foods. But a look at existing measures around the country reveals widespread discrepancies over which foods should be included or declared exempt—raising concerns that we're heading toward a regulatory train wreck.

Read more...








15 Sep 18:08

Japanese Talking Animatronic Rocket Raccoon Will Either Bring You Joy Or Terror - Ohhhhh... yeah?

by Sam Maggs

Guardians of the Galaxy came out in Japan this weekend, and to celebrate, they created this horrifying abomination very lifelike talking animatronic Rocket Raccoon. My Japanese is non-existent and I have no idea what the reporter is asking him, but the Japanese Rocket’s voice actor actually gives BCoops a run for his money. No one show this to DARPA.

(via James Gunn)

Previously in Guardians of the Galaxy

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15 Sep 18:07

Wuh-Oh: Daredevil Showrunner Steven S. DeKnight Drops the “G” Word - Can we not?

by Rebecca Pahle
firehose

'Daredevil‘s going to be gritty, you guys.'

'The image that always stuck in my mind was the Frank Miller Elektra run'

'I really liked the flawed heroes, the human heroes.'

affleck daredevil

The “g” word, of course, being “gorgonzola.” Nahhh, I’m just kidding. Daredevil‘s going to be gritty, you guys.

Speaking with Paste Magazine, Daredevil showrunner Steven S. DeKnight had this to say about the upcoming Netflix show:

“With this version of Daredevil, we wanted it to be grounded, gritty, as realistic as we could portray. That naturally fits in with the Daredevil character. Matt Murdock, on a regular basis, would get the shit beat out of him. That’s one thing that makes him a great character. He’s not super strong. He’s not invulnerable. In every aspect, he’s a man that’s just pushed himself to the limits, he just has senses that are better than a normal humans. He is human. The other thing that really drew me to this character is that he’s one of the most morally grey of the heroes.

None of this sounds that bad on its own, but any time I hear the word “gritty” applied to a superhero property, I rear back from my screen in horror. It’s instinctual at this point. We’ve just had so much grimdark since Christopher Nolan’s Batman trilogy burst onto the scene. One of the good things about Marvel Entertainment’s projects is their distinct lack of grit, the fact that—unlike DC/Warner Bros.—they keep the fun in the superhero genre. That said, “gritty” has all but turned into a meaningless buzzword, so DeKnight using it here doesn’t necessarily mean we’re looking at a humorless series where Daredevil growls and broodily punches baddies in a monochromatic cityscape.

Plus, we’re talking about Steven DeKnight, creator of Spartacus, here. If his definition of gritty is “violent with a lack of moral simplicity,” then technically Spartacus could be considered gritty too, even though I absolutely wouldn’t call it that. It was too… fun. You get a slo-mo blood splatter! And you get a slo-mo blood splatter!

DeKnight elaborated on the “morally grey” comment, explaining that Daredevil (Charlie Cox) is “a lawyer by day, and he’s taken this oath. But every night he breaks that oath, and goes out and does very violent things.”

“The image that always stuck in my mind was the Frank Miller Elektra run where he’s holding Bullseye over the street, and he lets Bullseye go because he doesn’t want Bullseye to ever kill anyone again. When I read that originally, when I was young, I’d never seen anything like that in comics. Superman scoops up the villain and puts them in jail. This time the hero didn’t do that. It was a morally grey ground that I found absolutely fascinating. There are two sides to this character. He’s literally one bad day away from becoming the The Punisher! Frank Castle went just a little bit further than he did. Daredevil has no qualms about beating the hell out of somebody. He’s not going to tie them up with his webs! He’ll come close to killing somebody. And it’s that fine edge—Why doesn’t he go all the way? I really liked the flawed heroes, the human heroes.

Don’t let me down, Steven.

(via ComingSoon.Net)

Previously in Daredevil

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15 Sep 18:06

Newswire: Weekend Box Office: Stringer Bell can open a movie

by A.A. Dowd
firehose

Idris Elba as the male protagonist of every franchise beat

First, the bad news: No Good Deed went unpunished this weekend, with America spending $24.5 million of its disposable income on the widely panned thriller. Given the glut of alternative multiplex options—and the fact that the only other new wide-release movie starred a dolphin—it’s hardly surprising (though still disappointing) that this solid sum was enough to land the film at the top of the box-office charts. If there’s a silver lining, it’s that its decent debut should give a career boost to star Idris Elba. The former Stringer Bell deserves better Hollywood gigs than stalking Taraji P. Henson around a house for 80-some minutes. And now that the actor has proven he can open a movie—at least, in the relatively uncompetitive arena of early September—maybe he’ll be offered more opportunities to actually, you know, act. That is, after he gets through ...

15 Sep 18:05

TIME Assigned A War Photographer To Embed Himself In A Video Game

"The Last of Us Remastered" is a post-apocalyptic video game released earlier this year on PlayStation 4 with an in-game Photo Mode, which freezes the game and lets players shoot, edit and share photographs of their achievements. So TIME sent in a war photographer to do just that.
15 Sep 18:03

Supercut of Characters Saying ‘Shove It Up Your Ass’ in Movies

by Justin Page
firehose

finally, I got the one I wanted, now we can end supercuts for good

Animator and visual effects artist Glenn O Neill of Coponfilms has created a supercut video of characters saying “shove it up your ass” in movies.

submitted via Laughing Squid Tips

15 Sep 18:02

Doctor Who Recap: “Listen” - To what, though?

by Sam Maggs
firehose

'the combination of Capaldi, Coleman, and Moffat still isn’t quite working for me. There’s a great article over on Pajiba that puts the dissonance into words quite well, but I consistently find myself wishing that Capaldi (like Matt Smith) had been able to join Who with an all-new companion and a fresh new showrunner. I can’t get over the fact that Moffat is still writing Twelve like he’s Eleven; the whole speech that the Doctor was giving little Rupert Pink in his bedroom, the one about fear making you a superhero? Gorgeous; eloquent; wacky; entirely meant for Smith. Even as the words were coming out of Capaldi’s mouth, I kept picturing Eleven saying them. Twelve needs to be a completely different character from Eleven; darker, less wild. Instead, we’re getting something that looks like Capaldi trying to imitate Smith, and it’s not working.

All of that being said, I definitely feel as though this current season is a vast improvement over the latter half of season seven, which I found nearly unwatchable. If Moffat is building towards something this year that will rival the lovely, mostly-neat-and-tidy arc of season five, then I’m on board—and it seems like that’s the direction in which he’s heading, with all this Missy and Danny Pink drama. But my biggest fear is that Moffat is just setting us all up for a bunch of questions that he’s going to leave endlessly hanging, or complicate them by answering our questions with more questions (never forget “Doctor WHooo?????).'

dick butt

DW8_Ep04_R2_landscape_01

Moffat gets a bad rap around here, but when he’s on his scary-episode game, things can get pretty good. All signs pointed to “promising” for this week’s episode of Who, “Listen.” But while the episode was the best the show has seen in a long while, it didn’t quite live up to all-time classics like “Blink,” “Silence in the Library,” or “The Empty Child.”

As always, our Doctor Who recaps are spoilerific, so read on with caution. Also, this is Sam here, filling in for Jill, our usual Doctor Who recapper extraordinaire! Okay, onwards with the review.

“Listen’s” premise is simple and adequately horrifying; what if you were never really alone? What if creatures existed in the world that thrived solely on hiding from you; that were behind you every second of every day, never wanting to be seen? What if the monster under your bed was very, very real? Moffat is traditionally great at taking every-day things that maybe, kind of creep you out already (old statues; shadows; gas masks; snowmen; holding your breath; forgetting things) and making them into something far more sinister.

Angel mummy silvence

And, true to form, “Listen” does have quite a few hold-your-breath, neck-prickly moments that gave me the shivers (the mattress drooping over Clara and Rupert, anyone?). We get some solid character development on Danny Pink – he’s, unsurprisingly, a bit touchy when it comes to his soldier past, but he was also an adorable child, and his descendants are bad-ass time traveler astronauts. And he gets it on with Clara.

Clara, who—despite being my least favorite companion because she’s rarely given anything worthwhile to contribute to Team Doctor—is, surprisingly, very much an excellent centerpiece to this episode. When she finds herself again enmeshed with the Doctor’s past, she ends up giving him all his very best lines:

Clara

And does so while looking absolutely killer in this Alice McCall cut-out dress. Not that her outfit particularly matters, but, how great was that dress, guys, seriously.

Worn on TV

But where The Silence or the Weeping Angels were successful, the nebulous creatures of “Listen” leave a lot to be desired. The episode never quite reaches “Blink” terror-levels because you’re never quite sure if you’re supposed to be afraid. Sure, at several points during the episode (particularly when the red blanketed creature was creeping up on our intrepid trio from behind), I felt like there was something definitely behind me oh my gosh someone please make it go away ack ack ack be cool Sam be cool. But otherwise, there was no real sense of actual, inherent danger in the episode, because the whole point of the episode was its ambiguity. DoctorWhoTV is even running an episode poll asking whether or not “Listen” even had a monster. That’s rough storytelling.

blanket

blanket thing

Additionally, the combination of Capaldi, Coleman, and Moffat still isn’t quite working for me. There’s a great article over on Pajiba that puts the dissonance into words quite well, but I consistently find myself wishing that Capaldi (like Matt Smith) had been able to join Who with an all-new companion and a fresh new showrunner. I can’t get over the fact that Moffat is still writing Twelve like he’s Eleven; the whole speech that the Doctor was giving little Rupert Pink in his bedroom, the one about fear making you a superhero? Gorgeous; eloquent; wacky; entirely meant for Smith. Even as the words were coming out of Capaldi’s mouth, I kept picturing Eleven saying them. Twelve needs to be a completely different character from Eleven; darker, less wild. Instead, we’re getting something that looks like Capaldi trying to imitate Smith, and it’s not working.

All of that being said, I definitely feel as though this current season is a vast improvement over the latter half of season seven, which I found nearly unwatchable. If Moffat is building towards something this year that will rival the lovely, mostly-neat-and-tidy arc of season five, then I’m on board—and it seems like that’s the direction in which he’s heading, with all this Missy and Danny Pink drama. But my biggest fear is that Moffat is just setting us all up for a bunch of questions that he’s going to leave endlessly hanging, or complicate them by answering our questions with more questions (never forget “Doctor WHooo?????).

dick butt

But seriously, what I really want to know is: what’s with Twelve’s wedding ring?

Previously in TARDIS talk

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15 Sep 18:01

NASA Wants An Astronomer With "Top Secret" Clearance For Webb Telescope

by Mark Strauss

NASA Wants An Astronomer With "Top Secret" Clearance For Webb Telescope

NASA declares that its orbiting James Webb Space Telescope will be "the premier observatory of the next decade," studying "every phase in the history of our universe." But the job description for the director of the project has some wondering if that history includes current events on Earth.

Read more...








15 Sep 18:00

Newswire: Norman Reedus is publishing a book of Daryl Dixon fan art

by William Hughes

It’s not surprising that The Walking Dead’s Daryl Dixon has become the show’s breakout character. He’s a badass with a crossbow, he looks good in a denim jacket, and he rarely engages in the hand-wringing and angst that take up so much of his fellow survivors’ time. (And even when he does have a shelter-destroying emotional breakdown, at least he does it to a damn good song.)

It also doesn’t hurt that Norman Reedus, the actor who plays Daryl, seems like a genuinely good guy. Case in point: self-publishing a book of art he’s received from fans over the years, and giving some of the proceeds to charity. Titled Thanks For All The Niceness, the book contains 100 different drawings, tattoos, cakes, and whatever other ways fan artists have found to express their appreciation/devotion/lust for the squirrel-eating, sleeve-resistant hillbilly. Published under Reedus ...

15 Sep 18:00

Newswire: Dust settles at SNL with new cast member and a “genuinely happy” Cecily Strong

by Katie Rife
firehose

Pete Davidson 'has been making waves on the standup scene with featured appearances on Adam Levine’s House Party and MTV’s Guy Code'

wow what a resume

What has already been a big Saturday Night Live news week has just gotten a little bigger thanks to the addition of 6’3” college dropout Pete Davidson to the show’s cast. The 20-year-old Davidson, who made his network debut on Jimmy Kimmel Live in April, has been making waves on the standup scene with featured appearances on Adam Levine’s House Party and MTV’s Guy Code. Davidson will be the only new featured player on SNL’s upcoming 40th season. (New Weekend Update co-host Michael Che has been working as a writer for SNL since 2013—and besides, Weekend Update is different.)

Speaking of Weekend Update, recently deposed co-anchor Cecily Strong has been taking her change in circumstances like a champ. After news of Strong’s replacement broke on Thursday, she posted this gracious message on Instagram:

“I don’t see this as me leaving update ...

15 Sep 17:59

Beer industry may see another blockbuster merger

by hodad
firehose

Budooislleronaugel's

77302ab1d83ab19dcc5841ff37e3cf2e
hodad

Great news for beer!

AB InBev is reportedly talking to banks about financing what could be a roughly $122 billion deal to buy SABMiller, The Wall Street Journal reported, a deal that would combine the globe’s top two beer makers. A potential merger between those two giants has been rumored for years, a deal that would join the AB InBev’s portfolio, which includes Budweiser, Stella Artois and Corona, with SABMiller’s Coors, Miller, and Leinenkugel’s.

Original Source

15 Sep 17:58

Kent State Statement Regarding Urban Outfitters’ Sweatshirt | Kent State University

by hodad

May 4, 1970, was a watershed moment for the country and especially the Kent State family. We lost four students that day while nine others were wounded and countless others were changed forever.  

We take great offense to a company using our pain for their publicity and profit. This item is beyond poor taste and trivializes a loss of life that still hurts the Kent State community today.

We invite the leaders of this company as well as anyone who invested in this item to tour our May 4 Visitors Center, which opened two years ago, to gain perspective on what happened 44 years ago and apply its meaning to the future. 

Original Source

15 Sep 17:58

Hey everybody! Preorders are available for my first graphic...

firehose

Zac Gorman + Costume Quest + comic books = TAL



Hey everybody! Preorders are available for my first graphic novel, Costume Quest: Invasion of the Candy Snatchers! If you preorder it here, you also get a free Costume Quest tote bag and a download of Costume Quest 1!

http://store.magicalgametime.com/products/costume-quest-invasion-of-the-candy-snatchers/

15 Sep 17:55

MIT Robotic Cheetah (video)

by adafruit

MIT Robotic Cheetah (video).

MIT researchers have developed an algorithm for bounding that they’ve successfully implemented in a robotic cheetah.

The key to the bounding algorithm is in programming each of the robot’s legs to exert a certain amount of force in the split second during which it hits the ground, in order to maintain a given speed: In general, the faster the desired speed, the more force must be applied to propel the robot forward. In experiments the robot sprinted up to 10 mph and MIT researchers estimate the robot may eventually reach speeds of up to 30 mph.

The MIT Cheetah 2 contains the custom electric motor designed by Jeffrey Lang, the Vitesse Professor of Electrical Engineering at MIT and the amplifier designed by David Otten, a principal research engineer in MIT’s Research Laboratory of Electronics.

15 Sep 17:55

TIL: Oregon has the only 2-sided flag in the USA

firehose

"The flag of the state of Oregon is a two-sided flag in navy blue and gold with an optional gold fringe. On the front is the escutcheon from the state seal and on the reverse is a gold figure of a beaver, the state animal. Oregon is currently the only U.S. state to have a two-sided flag (the Flag of Massachusetts was changed in 1971 to be single-sided)."

15 Sep 17:53

Scottish independence could mean the end of Spain: Martin Wolf - Yahoo Finance

by gguillotte
firehose

ignore hed

The Royal Bank of Scotland have released statements saying they would move down south (to England) if Scotland were to vote ‘yes’.
15 Sep 17:52

Photo

firehose

via KV





15 Sep 17:52

The creator of 'Minecraft' is leaving the studio he created; read his goodbye letter

by Chris Plante
firehose

via Youself Alnafjan

Today, Microsoft confirmed its plan to purchase Mojang, the studio responsible for the wildly popular video game Minecraft, for $2.5 billion. The purchase will give Microsoft one of the most popular brands in video games. The acquisition will not, however, secure Minecraft's creator.

This morning, Markus "Notch" Persson announced he will be leaving the studio he created. He posted the following letter onto his website and Pastebin.

I'm leaving Mojang
September 15th, 2014
I don't see myself as a real game developer. I make games because it's fun, and because I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world. Minecraft certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.

A relatively long time ago, I decided to step down from Minecraft development. Jens was the perfect person to take over leading it, and I wanted to try to do new things. At first, I failed by trying to make something big again, but since I decided to just stick to small prototypes and interesting challenges, I've had so much fun with work. I wasn't exactly sure how I fit into Mojang where people did actual work, but since people said I was important for the culture, I stayed.

I was at home with a bad cold a couple of weeks ago when the internet exploded with hate against me over some kind of EULA situation that I had nothing to do with. I was confused. I didn't understand. I tweeted this in frustration. Later on, I watched the This is Phil Fish video on YouTube and started to realize I didn't have the connection to my fans I thought I had. I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand, that I don't want to work on, that keeps coming back to me. I'm not an entrepreneur. I'm not a CEO. I'm a nerdy computer programmer who likes to have opinions on Twitter.

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.

Considering the public image of me already is a bit skewed, I don't expect to get away from negative comments by doing this, but at least now I won't feel a responsibility to read them.

I'm aware this goes against a lot of what I've said in public. I have no good response to that. I'm also aware a lot of you were using me as a symbol of some perceived struggle. I'm not. I'm a person, and I'm right there struggling with you.

I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can't be responsible for something this big. In one sense, it belongs to Microsoft now. In a much bigger sense, it's belonged to all of you for a long time, and that will never change.

It's not about the money. It's about my sanity.

15 Sep 16:35

Dog mass

by villeashell
firehose

via otteres

Dog mass:

LC control no.sh 85038767 
LC classificationBX2015.5.H
Topical headingDog Mass
    Browse this term in  LC Authorities  or the  LC Online Catalog See alsoDogs—Religious aspects—Catholic Church
    Browse this term in  LC Authorities
Hunting—Religious aspects—Catholic Church
    Browse this term in  LC Authorities

15 Sep 16:15

Hack ‘n’ Slash – a hacking video game

by adafruit
firehose

Double Fine

Hack ‘n’ Slash.

Hack ‘n’ Slash is a puzzle action game about hacking — reprogram object properties, hijack global variables, hack creature behavior, and even rewrite the game’s code. The only way to win is not to play…by the rules!

This is really cool.

15 Sep 16:15

abnormous, adj.

firehose

"Originally: irregular; exaggerated; misshapen. In later use also (humorous, chiefly U.S.): enormous."

"1957 Oakland (Calif.) Tribune 14 Apr. 16 b/2 She lives a normal existence with her mother and younger brother, loves to read..and has just one weakness in clothes: ‘abnormous’ hats."

"1851 Proc. Zool. Soc. 19 45 The old males have the second hand wing-feather abnormously short and of an unusual formation."

15 Sep 16:13

Diggin’ in the carts: A documentary series about Japanese video game music #MusicMonday #Gaming

by Jessica
firehose

sorry: "Red Bull music academy"

Diggin in the Carts

Red Bull music academy has an awesome new documentary series about Japanese video game music that is definitely worth checking out! Check out the series and extras here.

15 Sep 16:11

Google’s Autonomous Car Passes Self-Driving Test #drone #droneday

by Pedro Ruiz
firehose

" What has not been revealed until now, however, is that Google chose the test route and set limits on the road and weather conditions that the vehicle could encounter, and that its engineers had to take control of the car twice during the drive."

googleCar

http://spectrum.ieee.org/ shares how google’s self driving cars passed the U.S. State Self-Driving Test:

What has not been revealed until now, however, is that Google chose the test route and set limits on the road and weather conditions that the vehicle could encounter, and that its engineers had to take control of the car twice during the drive.

read the full article on:
http://spectrum.ieee.org/transportation/advanced-cars/how-googles-autonomous-car-passed-the-first-us-state-selfdriving-test


Welcome to drone day on the Adafruit blog. Every Monday we deliver the latest news, products and more from the Unmanned Aerial Vehicles (UAV), quadcopter and drone communities. Drones can be used for video & photography (dronies), civil applications, policing, farming, firefighting, military and non-military security work, such as surveillance of pipelines. Previous posts can be found via the #drone tag and our drone / UAV categories.

15 Sep 16:10

Photo

firehose

via Tadeu