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14 Oct 21:00

The UK Has Voted to Recognize Palestine as a State | VICE News

by djempirical

The United Kingdom's Parliament has voted overwhelmingly in favor of a non-binding motion recognizing Palestine as a state alongside Israel.

The House voted by 274 MPs to 12 to adopt the motion, which called on the government to "recognize the state of Palestine alongside the state of Israel," with an amendment adding the words "as a contribution to securing a negotiated two-state solution."

The decision will not change government policy but could have international implications.

Government ministers, including Prime Minister David Cameron, abstained in the vote.

Labour backbencher Grahame Morris, MP for Easington, presented the motion and said he would accept the amendment from Jack Straw, Labour's former foreign secretary.

Morris said relations between Israelis and Palestinians were "stuck at an impasse" and recognizing Palestine as a state would be "symbolically important."

Although symbolic, the motion is likely to have diplomatic significance, coming a week after Sweden's center-left government said it would recognize the Palestinian state.

Britain's current policy, as laid out by former foreign secretary William Hague, is that the country "reserves the right to recognize a Palestinian state bilaterally at the moment of our choosing and when it can best help bring about peace."

Ahead of the debate, the prime minister's official spokesman said: "The government's approach is a long-standing one and is in support of a two-state solution and we will continue to work with a range of international partners — Israel, the Palestinian Authority — in support of that."

Speaking before the debate, Deputy Prime Minister Nick Clegg said that Liberal Democrat ministers would abstain "in accordance with established practice that ministers don't vote on backbench motions — and backbenchers have a free vote."

In an unusual arrangement, Labour MPs who entered the House of Commons were compelled by leader Ed Miliband to vote in favor of the motion. However, members who stayed away from Parliament were told that they would face no disciplinary action from the party.

Supporting the motion, Labour's former foreign secretary Jack Straw said: "What the House will be doing this evening will be to add to the pressure on the government of Israel. That is why they are so worried about this resolution passing."

Opposing the motion, Conservative MP Matthew Offord said: "An affirmative vote tonight would be nothing more than a propaganda victory for those who wish to bypass the mediation of the peace process in favor of international institutions such as the United Nations where the Palestinian Authority enjoy an automatic majority."

More than 100 countries have officially recognized Palestinian statehood. However, Israel has said such moves are premature and undermine peace efforts.

Palestinians have long called for an independent state in the West Bank and Gaza with its capital in East Jerusalem. Peace negotiations with Israel collapsed earlier this year and a resolution is not forthcoming.

Original Source

14 Oct 20:59

invicticide — Zoe Quinn did a reddit AMA tonight. It’s...

by djempirical

Zoe Quinn did a reddit AMA tonight. It’s well-moderated and has some excellent Q&A, so you should definitely check out the whole thing.
But I really wanted to highlight this wonderful, raw, *human* exchange.
When you strip away the politics, the angry rhetoric, the hashtags, the conspiracy theories, the “evidence”, the op-eds and forum posts, this is what’s left: real consequences, affecting real human lives, in the real world.

Zoe Quinn did a reddit AMA tonight. It’s well-moderated and has some excellent Q&A, so you should definitely check out the whole thing.

But I really wanted to highlight this wonderful, raw, *human* exchange.

When you strip away the politics, the angry rhetoric, the hashtags, the conspiracy theories, the “evidence”, the op-eds and forum posts, this is what’s left: real consequences, affecting real human lives, in the real world.

Original Source

14 Oct 20:54

Iowan Libertarian candidate for US Senate dies in plane crash (+video) - Christian Science Monitor


Fox News

Iowan Libertarian candidate for US Senate dies in plane crash (+video)
Christian Science Monitor
Dr. Douglas Butzier was the pilot of the plane that crashed around 11 p.m. Monday near Dubuque Regional Airport. He was the sole occupant of the aircraft. By Associated Press October 14, 2014. close. In this photo provided by Mercy Medical Center is Dr.
Official: Senate candidate killed in plane crash stays on ballotkwwl.com
Iowa U.S. Senate Candidate Killed In Plane CrashValueWalk
Libertarian official discusses candidate's deathseattlepi.com
WBAL Baltimore -KSFY
all 166 news articles »
14 Oct 20:43

septagonstudios: Balazs Solti COOL SKULL



septagonstudios:

Balazs Solti

COOL SKULL

14 Oct 20:42

‘The San Francisco Bay Guardian’, A San Francisco Alternative Newspaper Since 1966, Is Shutting Down

by EDW Lynch

San Francisco Bay Guardian Is Closing Down

The San Francisco Bay Guardian, an alternative weekly newspaper that has been published in San Francisco for the past 48 years, announced today that it will publish its final issue tomorrow, October 15th, 2014. The San Francisco Print Media Company, which owns the Guardian, the San Francisco Examiner, and SF Weekly, informed its employees of the closure this morning in an email. In the message, San Francisco Print Media Company’s publisher Glenn Zuehls explains that the paper is being shuttered due to longstanding financial problems: “Unfortunately, the economic reality is such that the Bay Guardian is not a viable business and has not been for many years.” The full text of the email is available in a SFist article.

Dear community: The SF Media Co. has just pulled its funding from the 48 year old San Francisco Bay Guardian. More details to come.

— SF Bay Guardian (@sfbg) October 14, 2014

image via You Say Yes

via SFist

14 Oct 20:42

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14 Oct 20:41

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14 Oct 20:39

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14 Oct 20:36

Newswire: Courtney Love says all of Smashing Pumpkins’ hits are about her

by Sean O'Neal

Like everyone currently slumped over life’s jukebox, Courtney Love is convinced that this Smashing Pumpkins song is about her—they’re all about her—and no, you need to call a taxi. Possibly in search of some late-night halal, Love recently wandered into BBC Radio 6, where she slurred about some of her musical influences—specifically the music that she influenced, a list she says includes nearly all of Smashing Pumpkins’ best-known songs. Unfortunately for him, Love says, Billy Corgan “stopped writing about me and stopped having hits” (choosing instead to write for her and stop having hits), leaving him in a place where “he just can’t seem to get over the lump and become relevant again.” These assertions were made nearly in the same, presumably hot breath, with Love once again hearing only what she wanted in them.

“There’s one on Siamese Dream called ‘Spaceboy’—that ...

14 Oct 20:13

The Streets of San Francisco

14 Oct 20:13

Um.



Um.

14 Oct 19:39

Wot I Think: Legend Of Grimrock 2

by John Walker
firehose

GRIMROCK

By John Walker on October 14th, 2014 at 7:00 pm.

Three years after we were delighted by Legend Of Grimrock, developers Almost Human return with a sequel – Legend Of Grimrock 2 – that aims to expand on the original, go outdoors as well as in, and remind us it’s hip to be a square (-moving person). Have they managed it? (Hint: OH GOOD HEAVENS YES.) Here’s wot I think:

Legend Of Grimrock 2 is bigger, deeper and more wonderful than I could ever have expected. I absolutely loved the original, its descending dungeons of tile-based first-person RPG not just reminiscent of Dungeon Master, but as good as it. Grimrock 2, I say without hesitation, is better.

Much as Chaos Strikes Back took Dungeon Master outside, so too does Grimrock 2, but here it’s not utterly impossible. It is, however, incredibly difficult. Superbly difficult. While I haven’t actually measured, this sequel is so huge I feel certain the original game would fit into one of its corners. With fifteen huge, individual sections, and another dozen or so smaller areas, each is intricately detailed and packed to bursting with puzzles, challenges, hidden switches, terrifying enemies, and so many secrets.

If you played Grimrock 1, or indeed any of the classic tile-based adventures of the 80s and 90s (DM, Captive, Eye Of The Beholder, etc), then you’ll be familiar with the mechanics. A party of four characters, created by you (or there are pre-mades if you’d prefer), marching together in a real-time 3D world, one square at a time. Your squad, two up (likely with melee skills) and two behind (firing projectile weapons, magic, and so on), explores, casts spells from runes, makes potions from ingredients, and fights an awful lot of enormous bads. Despite moving in only four directions around its enormous grid, combat (and everything else) is in real-time.

And good gracious, it’s done so well. I have adored this game. Spread across a large variety of landscapes, dungeons, and castles, it’s on a scale far beyond your expectations. In fact, every time I became convinced I’d seen every location it was going to offer, I’d stumble on another vast, three-storey place, and have yet another few hours of wonderful treats.

At first, things are extremely daunting. Your party, imprisoned in a cage, washes up on an island after a shipwreck. The beach is filled with monstrous killer turtles (no, really), meaning you have to scramble for puny weapons like sticks and rocks to desperately fend them off, while instantly being introduced to the far greater complexity of the puzzles this time out. As you uncover the many secrets of this sprawling beach area, the size of things already begins to feel a little overwhelming – three or four different directions opening up immediately, each of them containing elements necessary to successful get through the others. And then, that done, you find a massive wooded area filled with furious trees, itself leading to multiple dungeons, a land threaded by rivers, a gloomy bog, and more and more. And each is limited by what you’ve done so far, passages closed off by gates, warping teleporters impeding progress, enemies that seem far too powerful, notes alluding to puzzles you’ve yet to discover, peculiar glowing-eyed stone figures giving you esoteric statements that could be myth or clues… And then you find a note from the creepy, crazy island owner, laughing at your inevitable struggle, warning you to maybe head somewhere else if tough’s too tricky.

You quickly learn to compartmentalise. Divide it into manageable chunks. Focus on one or two puzzles at a time, or divert yourself by heading down some steps you’ve not yet descended and losing three or four hours to an intricate dungeon of pits, fireballs and devious puzzling.

Good grief, it’s so smart. Challenges are, almost always, so delicately flagged as to give you the gentlest prompts, but always let you feel like a fucking genius for solving them. I have genuinely punched my arms in the air and announced to my empty room, “I’M THE CLEVEREST MAN IN THE WORLD!” On too many occasions.

I’m not the cleverest man in the world, as it turns out. Because I also got stuck a whole bunch, and here I deeply envy everyone else in the world who get to play it after release. As the community starts discussing it, able to provide itself hints for the incredibly difficult sections, it’ll be so much fun. For me, I confess, I had to bug the poor developers on quite a few occasions asking for little nudges. Most times I then put my head in my hands as I realised I should have got there myself. On two occasions, I think otherwise. There are two puzzles that I think are poorly flagged, with guesswork necessary for completion, which is a shame. (For your sake, when trying to work out which direction a desert might be in, assume you’re well north of the equator.)

But most of the time, I have been like a pig in a lifetime’s supply of the very finest quality shit, revelling in the complication, and celebrating victory over it. You develop and inhabit a zone – able to spot every tiny hidden switch in a wall as you brush past, calculating ahead, manipulating trapdoors and pressure plates through grills and moving teleports while dodging fireballs – and then the game pulls a fast one on you.

Like the superstitious pigeon, at one point I was so convinced that my actions must be affecting the world, that my subtle interactions with the environment were key to untangling mysteries, that I spent half an hour throwing myself down pits and healing resulting injuries, in attempts to manipulate which pit would close and when. Then realised it was just time – they opened and closed on their own, in order, over time. CURSE YOU GAME!

On the other side, there’s a paranoia that sets in – “why is this room being nice to me?” If there’s a really useful looking item on a pedestal, a deep sense of dread sets in. “Oh God, why? Why would you give me this thing I need?” That it’s never, ever predictable whether it’ll be just fine, or you’ll unleash all hell, is marvellous.

Familiar enemies appear alongside very many new ones, including those hateful bastard crabs. Brrrr. As someone with an idiotic phobia of crustaceans, those fights take on an extra dimension. And pretty much every other phobia is taken care of within – horrifying spiders, giant snakes, awful buzzy things, and mysterious hooded figures who disappear whenever you walk near them. The game is never scary in the sense of Alien: Isolation, or similar, but it’ll still get your heart thumping and your hand shaking on the mouse as you dart around pillars trying to cast the right spell with a fraction of health left, while seven armed rats (one with a rocket launcher) attempt to pin you down.

Everything in this sequel is bigger, more elaborate, more detailed, and absolutely better. Which, after such a lovely first game, is quite the thing. You will be able to sink days and days into this, and still come away with secrets undiscovered, doors unopened. And I think a real respect for a game that is not only itself phenomenally smart, but one that thinks you are too. It’s a joy, so splendidly crafted, so stuffed with original ideas and surprises. This isn’t nostalgia any more – it’s a massive step forward.

Legend Of Grimrock 2 is out tomorrow, for £18 on Steam.

14 Oct 19:38

Judge in Adrian Peterson case refuses to recuse himself over remark towards attorneys

by Louis Bien

The judge presiding over Adrian Peterson's child abuse case has been asked to recuse himself after calling the lead attorneys in the case "media whores."

Judge Kelly Case has been tabbed to preside over Adrian Peterson's trial on felony charges of child abuse in the Montgomery County 9th District Court, but he will be forced to step away if prosecution has its way. Case was asked to recuse himself after referring to the lead attorneys for both the prosecution and the defense as "media whores," according to ESPN.

Case has refused to recuse himself voluntarily, and so a hearing will be held so that the prosecutors can make the argument that Case is biased. That hearing was scheduled for this Wednesday, but has been pushed back to Oct. 22, according to the NFL Network's Albert Breer.

Case apologized for the remark when Peterson had his arraignment last week, saying it was said as a joke.

The hearing could delay proceedings in a case tentatively scheduled to go to trial on Dec. 1. Peterson is currently free on a $15,000 bond after being arrested in September for allegedly beating his four-year-old son with a switch. Prosecution is now trying to get that bond revoked after Peterson admitted just before giving a urine sample to a court staffer that he "smoked a little weed."

Marijuana use is a violation of bond conditions. However, Peterson's bond revocation cannot be considered nor could he potentially be re-arrested for his admission until Case's hearing has been held.

Peterson has entered a formal plea of not guilty in the child abuse case. He is currently sitting on the NFL's exempt/commissioner's permission list, which allows him to sit out away from the Vikings indefinitely while still getting paid his regular salary.

14 Oct 19:37

Liam Ridgewell says Timbers fans would support 22 squirrels

by Ryan Rosenblatt
firehose

it's true

Let's find out!

Liam Ridgewell just signed with the Portland Timbers earlier this season, but he already loves the club. More than anything, he loves the fans.

"There could be 22 squirrels running around at our stadium and the fans would still support them," Ridgewell told The Times.

Is that hyperbole? MLS and the Timbers owe it to the club, the fans and generally humor to find out.

Proposal: SQUIRREL SOCCER

Site: Providence Park, Portland, OR

Date: ASAP

Time: During the day because squirrels are small and might be hard to see at night

Players: The 22 cutest squirrels in Oregon. Fluffy tails preferred.

Uniforms: One team in Timbers green, one in Timbers red

Ball: Acorn

Winner: Us

14 Oct 19:28

zerostatereflex: Swarm of Tiny Spacecraft to Explore Europa’s...





zerostatereflex:

Swarm of Tiny Spacecraft to Explore Europa’s Surface with Rapid Response

"A small spacecraft carrying a swarm of "chipsats" the size of postage stamps could someday explore Jupiter’s icy moon, Europa. NASA has funded early development of the unusual mission idea as it looks toward future space exploration of planets and moons that may contain both water and extraterrestrial life."

Imagine seeding the galaxy with something like this? Give us 100 years and the sophistication of such a tiny device could actually delivery life to other galaxies. 

Perhaps that’s what another civilization did, and that’s why we’re here. 

(GIF From: KickSat Sprite deployment / Sprite Spacecraft)

14 Oct 19:12

​The Anti-Vaxxers Are Spreading Ebola Conspiracy Theories

by Mark Strauss

​The Anti-Vaxxers Are Spreading Ebola Conspiracy Theories

The anti-vaccination movement sees itself fighting against the shadowy forces of the CDC, Big Pharma, the media and their "lies" about immunization. And now, with the Ebola outbreak, they've cranked their crazy-meter up to 11, declaring the disease to be everything from an autism cover-up to a complete fraud.

Read more...








14 Oct 18:57

Comic Books Are Still Made By Men, For Men And About Men

To say the comic book industry has a slight gender skew is like saying Superman is kind of strong. Comic books — much like the film industry they now fuel — vastly under-represent women. The people who write comic books, particularly for major publishers, are overwhelmingly men. The artists who draw them are, too. The characters within them are also disproportionately men, as are the new characters introduced each year.
14 Oct 18:45

American Voices: White House Removes Emojis From Millennials Report

firehose

“Millennials simply will not stand for being pandered to by anyone that is not an advertiser, listicle site, or major entertainment corporation.”

The White House quietly removed emojis from a new report called “15 Economic Facts About Millennials,” which used icons of graduation caps, bags of money, and American flags to address college debt, after numerous news outlets reported that yo...






14 Oct 18:41

Make Your Computer Auto-Convert Any Mention Of “SJW” To “Skeleton” For Maximum Spoopiness - SOCIAL JUSTICE SPOOPY

by Sam Maggs
firehose

followup

Skeletons

Are you sick of seeing “Social Justice Warrior” thrown around like a perjorative? Do you want to browse the internet without fear of being called an “SJW?” Do you wish everything in your life was just a little more spoopy? Then you might want to install this new extension that changes all mentions of “SJW” into “skeleton.”

Created by Alex Hong, the Chrome Extension is available for free right here. Certain tweets suggest that the idea began in the GooberGrape subreddit, which we can’t confirm that because why would we ever go to there ever? But if that is the case, there’s something kind of satisfying about knowing that both sides of this debacle think that everything is better when you stop having to read “SJW” everywhere.

And it really does make everything better (click to embiggen):

Skeleton

Yesssss butthurt brobags, feel our skeleton wrath.

Skeleteon 5

Sketelton 4

Skeleton 3

Skeleton1

skeleton 3

skeleton 2

skeleton 5

skeleton 4

It might also be worth nothing that this word exchanger is very similar to Cloud To Butt Plus, which changes all instances of “the cloud” to “my butt,” for equal if not greater amounts of hilarity.

butt

(via MaxofS2D on Tumblr, photo via James Vaughan)

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14 Oct 18:41

U.S. Military Considers Climate Change A 'Threat Multiplier' That Could Exacerbate Terrorism

firehose

sometimes I wonder where all the dumb terminology in RPG systems comes from, and then I remember: they all come from analog military simulations

A report released Monday indicates the Department of Defense has dramatically shifted its views towards climate change, and has already begun to treat the phenomenon as a significant threat to national security. Climate change, the Pentagon writes, requires immediate action on the part of the U.S. Military.
14 Oct 18:40

Prankster Posts Fake Notice Announcing a New Hooters Bar in Noe Valley, A Quaint San Francisco Neighborhood

by EDW Lynch

Fake Hooters Notice in San Francisco

An anonymous prankster in Noe Valley — a quaint, family-friendly San Francisco neighborhood — recently posted a convincing but fake public notice announcing the impending arrival of a new Hooters bar in the neighborhood. The poster was a replica of a “Public Notice of Application for Ownership Change,” an official notice of the California Department of Alcoholic Beverage Control which typically marks the site of a new bar or restaurant in California.

photo by Eros Resmini

via Eater SF

14 Oct 18:38

New Rainbow Brite Trailer Is A Mess

by Meredith Woerner
firehose

lol

1980s power cartoon Rainbow Brite has been rebooted in a brand-new animated miniseries with Molly Ringwald attached to voice the villain. Needless to say we were pretty excited—and then we saw this trailer.

Read more...








14 Oct 18:36

Google gets an Amazon Prime competitor with Shopping Express sub

by Casey Johnston
firehose

"As of October, the company will expand Express to Chicago, Boston, and Washington, DC."

A smattering of the brands with products available via Google Express (née Google Shopping Express).

Google has added a subscription option to its Shopping Express service, putting it in competition with Amazon's Prime membership program. Shopping Express customers can now pay $95 per year or $10 per month to access a number of perks, including free same-day or overnight delivery on orders of $15 or more and the ability to share the membership with another person in the household.

Google has offered Shopping Express (which, going forward, the company will simplify to "Google Express") in Northern California since the spring of 2013. It expanded the service to New York and LA a year later, just as a same-day delivery service. As of October, the company will expand Express to Chicago, Boston, and Washington, DC.

Google Express service is limited to certain brands including Staples, Walgreens, and Target. New stores and retailers were added with this most recent update, including 1-800-Flowers, Barnes and Noble, and Sports Authority, as well as regional stores like Paragon Sports in New York and Stop & Shop in Boston. When users order from the selection of stores, a livery vehicle picks the items up and delivers them to the user's location.

Read 1 remaining paragraphs | Comments

14 Oct 18:35

The Macworld Expo is shutting down

by Josh Lowensohn

After deciding to shut down its print magazine and lay off most of its online staff, IDG is hitting pause on its annual gathering where big products like the first iPhone were once unveiled. Of course that stopped when Apple pulled out of its regular attendance of the show and began holding its own events in 2009. However, the Macworld Expo lived on as an event for third-party Apple companies and the Apple community to get together each year.


According to the show's planners, it's not the death of the event, but rather a break. "We are announcing today that Macworld/iWorld is going on hiatus, and will not be taking place as planned in 2015," Paul Kent of IDG's World Expo told Six Colors today. "Our MacIT event, the world's premiere event for deploying Apple in the enterprise, will continue next year with details to be announced in the coming weeks."

"It's safe to assume that the Macworld Expo as we knew it won't come back."

"While technically this is a 'hiatus,' I think it's safe to assume that the Macworld Expo as we knew it won't come back," says Jason Snell, the former editor in chief of Macworld. "Maybe it will take some other form — there are lots of amazing Apple-themed events out there — but I've got my doubts."

Ahead of the change in Apple's participation, the annual show had played host to numerous product launches, something Apple now does at its own events — just like the one coming up on Thursday. That list includes the original iPhone unveiling in 2007, the iPod mini in 2004, Mac OS X in 2000, iTunes in 2001, and its Safari browser in 2003. It also played host to major events in Apple's history, including the announcement that Microsoft was effectively bailing it out from the brink of bankruptcy with a $150 million partnership deal in 1997.

14 Oct 18:30

alternativist, n.

firehose

'1992 Independent 15 May 8 But things began to go sour in the Eighties when the old hippies and alternativists found themselves ill at ease in a world which has spawned ‘crusties’ and various post-punk types.'

14 Oct 18:25

Cylvia Hayes and former boyfriend purchase land in 1997 to grow marijuana

firehose

wow, this just keeps going

14 Oct 18:23

GrowlerWerks Kickstarter Campaign launches tomorrow.

firehose

CO2-pressurized tapped metal growler, aka a heavy tiny keg

14 Oct 18:14

Dartmouth at the Digital Directions 2014 Conference

by Preservation Services
firehose

Dartmouth + MWIP + librarians = TAL

Image from the blog PDXretro.com

This past July I had the great opportunity to attend the Northeast Document Conservation Center’s Digital Directions 2014 conference. In a lucky turn, this year’s conference was held in Portland, Oregon, home of my alma mater, Reed College. In addition to reexperiencing the highlights of one of my favorite American cities, I was able to meet and engage with many people doing amazing work in digital collections across the country and beyond.



The conference covered a fascinating diversity of topics, from high-level project management and planning to specific examples of workflows and equipment setups. One of the first things impressed upon me was the fascinating diversity of digitization efforts occurring across the world. As the demand for digital content continues to expand, many institutions are rushing to fill that need. Because of this, it can often seem that no two institutions’ digital programs are the same, or even particularly similar.

To its credit, the Digital Directions did a phenomenal job accounting for these various setups. The three days were jam-packed with a fascinating variety of discussion topics and presentations. The first day consisted of mostly big-picture type talks. We discussed the interplay between digital preservation (maintenance of access to digital content) and digital curation (adding value to digital content), as well as how to craft each institution’s best practices and standards according to their needs. The day was wrapped up with an impressively no-nonsense discussion about rights and responsibilities from a legal perspective by Peter Hirtle, followed by a lovely meet-and-greet at the Portland Art Museum.

The following days covered a wide variety of topics, including a fascinating section about audio and video digitization (an area unfortunately outside my range of experience). However, it soon became apparent that the challenges faced by those audio and video digitization teams were remarkably similar to my own in the world of object and document reproduction. Many digitization projects face the same fundamental roadblocks: time, equipment, resources, access, and storage.
Image from NEDCC's twitter account

While the specifics varied, these fundamental issues could not help but make themselves apparent. The relative merits of, say, cloud storage (to pick a random example), can be endlessly debated among digital librarians, and indeed I’d doubt there ever will be a definitive final-word on this topic. But the crucial takeaway must be a willingness to engage with these issues, understanding the risks and drawbacks inherent in each option so that they can be minimized, or at the very least understood fully so that we may deal with them more effectively in the future. Among the many useful things I learned at Digital Directions 2014, perhaps the most important one was that my own peers are an incredible resource, both within Dartmouth and world-wide. By learning through their experiences and sharing my own, I hope to do my part to keep the Dartmouth Library’s Digital Collection growing and improving well into the future.

Written by Ryland Ianelli

14 Oct 18:02

Portland Man Steals Fork Lift, Stabs Trailer, Steals Another Forklift and Escapes Down Railroad Tracks Before Being Caught By Police

14 Oct 18:01

CodeDay Portland, a 24 hour hackathon for students to learn computer science

firehose

nov. 8-9