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How To Speak Like You're On 'Game Of Thrones'
GREETINGS AND PARTING EXPRESSIONS
To begin with, you should know how to greet a person in Dothraki. We’ll learn more about how some of these individual expressions work grammatically later in this course; for now, just memorize these as set expressions.
M’athchomaroon!
Hello! (lit.: With respect!)
M’ath!/M’ach!
Hi! (short for M’athchomaroon!)
Athchomar chomakaan!
Hello! (to a non-Dothraki, singular) (lit.: Respect to one that is respectful!)
Athchomar chomakea!
Hello! (to non-Dothraki, plural) (lit.: Respect to those that are respectful!)
Aena shekhikhi!
Good morning! (lit.: Morning of light!)
To ask how someone is doing in Dothraki, say:
Hash yer dothrae chek?
How are you? (lit.: Do you ride well?)
To answer this question, you can say:
Anha dothrak chek.
I’m fine. (lit.: I ride well.)
To say goodbye in Dothraki, use one of the following expressions:
Fonas chek!
Goodbye! (lit.: Hunt well!)
Hajas!
Goodbye! (lit.: Be strong!)
Dothras chek.
Be cool. (lit.: Ride well.)
CULTURE NOTE
GREETINGS
The Dothraki are notoriously mistrusting of outsiders, and so they have different greetings for fellow Dothraki and for greeting foreigners, or ifaki. (The word ifaki is considered derogatory in Dothraki.) When greeting fellow riders in their own khalasar, Dothraki will use the expression m’athchomaroon meaning respect. For ifaki, they will use the expression Athchomar chomakaan/chomakea! which literally means Respect to one that is respectful! This greeting serves as a warning to outsiders: respect us, and you will be treated with respect. Otherwise, watch out.
Excerpted from Living Language Dothraki: A Conversational Language Course by David J. Peterson.
This Woman Sees 100 Times More Colors Than The Average Person

When Concetta Antico looks at a leaf, she sees much more than just green. “Around the edge I’ll see orange or red or purple in the shadow; you might see dark green but I’ll see violet, turquoise, blue,” she said. “It’s like a mosaic of color.”
Antico doesn’t just perceive these colors because she’s an artist who paints in the impressionist style. She’s also a tetrachromat, which means that she has more receptors in her eyes to absorb color. The difference lies in Antico's cones, structures in the eyes that are calibrated to absorb particular wavelengths of light and transmit them to the brain. The average person has three cones, which enables him to see about one million colors. But Antico has four cones, so her eyes are capable of picking up dimensions and nuances of color—an estimated 100 million of them—that the average person cannot. “It’s shocking to me how little color people are seeing,” she said.
Although tetrachromats have more receptors in their eyes, their brains are wired the same way as a person with normal vision. So how can a brain like Antico’s change to see more colors? Like anything else, practice makes perfect, even when it comes to neural pathways.
For years, researchers weren’t sure tetrachromacy existed. If it did, they stipulated, it could only be found in women. This is because of the genes behind color vision. People who have regular color vision have three cones, tuned to the wavelengths of red, green, and blue. These are connected to the X chromosome—men have one, but women have two. Mutations in the X chromosome cause a person to perceive more or less color, which is why men more commonly have congenital colorblindness than women (if their one X chromosome has a mutation). But the theory stood that if a woman received two mutated X chromosomes, she could have four cones instead of the usual three.
This is the case with Antico; researchers confirmed that she is a tetrachromat in 2012. One percent of the world’s population is thought to be tetrachromatic, but it’s not easy to demonstrate empirically. “The difference between [the color dimensions perceived by] a tetrachromat and someone with normal vision is not as dramatic as the difference between someone who is colorblind and someone with normal vision,” according to Kimberly Jameson, a cognitive scientist at the Institute for Mathematical Behavioral Sciences at the University of California in Irvine. She and her colleague Alissa Winkler at the University of Nevada in Reno have been studying Antico for about a year to better understand tetrachromacy. The differences in color perception are hard to detect because they’re small, Jameson said, but the tests that are currently used are not designed for more than three pigments--red, green and blue.
Based on Antico's genes, Jameson has determined that Antico's fourth cone absorbs wavelengths that are "reddish-orangey-yellow, but what it appears to Concetta is uncertain at the moment," she added. Since the tests aren't calibrated for this wavelength, empirically demonstrating tetrachromacy is still really difficult.
Jameson and Winkler are on the hunt for more tetrachromats in order to better understand how their brains work. Jameson became fascinated with how people are able to form and communicate concepts, especially when the way they perceive the world can vary so widely. “If you have an extra cone class in the retina, that greatly complicates how that signal might be taking shape as it leaves the retina. We want to understand how that’s happening,” she said. This likely has to do with how the brain wires itself when it receives certain signals frequently over time—a concept called neuroplasticity. Lots of studies about neuroplasticity in animals and some in humans have shown that two individuals with the same capacity for visual perception can have drastically different vision later in life just based on what they were exposed to early on. Researchers still aren’t totally sure why this is the case. “One possibility is that the system learns how to use these signals—the wiring creates the proper code so they can be used in the cortex,” Jameson said.
So even though many more tetrachromats may exist in the world, they may not have exceptional color perception, because they haven’t trained their brains to pay attention. Antico, in this case, presents a rare exception. “I was different than a regular 5-year-old — I was painting at age 7, I was so fascinated with color,” she said. For years, she was exposed to exceptional color, so her brain became wired to take advantage of her tetrachromacy.
Antico has a personal stake in the continued research of tetrachromacy. Five years ago, when Antico’s daughter was 7 years old, the family learned that she was colorblind. “I didn’t think it had anything to do with me, but she’s colorblind because of me. I have a mutation,” Antico said. The more she helps scientists understand tetrachromacy, she figures, the better they will be able to help people like her daughter. “If we understand genetic potential for tetrachromacy and how their perception differs, we can understand quite a lot about visual processing of color that we currently don’t understand,” Jameson agreed.
But Antico may have stumbled upon a different way to help those who are color deficient. She is a professional artist who has been teaching painting for over 20 years, and she has a number of students who are colorblind. “One of the things that has been made apparent by looking at their artwork is that they have a good appreciation for color, unlike any other individual who I’ve ever seen that is color deficient,” Jameson said. “It’s very possible that by being tuned in from a very early age to color differences, [Antico] may have acquired some understanding and articulation for how to help them do that.” This hypothesis still needs to be proven empirically, of course, but Jameson is intrigued by the prospect of improving people’s perception of color through the training that neuroplasticity allows.
In addition to spending her time helping researchers better understand tetrachromacy, Antico hopes to open an art school for the colorblind and create an online platform for people around the world to discover if they are tetrachromatic. “I want to be sure before I die that I’m able to define tetrochromatism,” she said. “There have to be more tetrachromats out there. Maybe I can lead the way for that.”
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Brown Wood Owl: The Juvenile’s Journey
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America's Rooftop Solar Panels Are Probably Facing The Wrong Direction
Virtually all homes point their solar panels south, where they can best capture rays from the sun when it rises in the southeast and sets in the southwest. That way, residents collect the most power possible throughout the day, which they can use in their own homes or sell to the grid (if they have any power leftover). But critics say the panels would actually do more good facing west, where they could capture sunlight during the midday and afternoon when energy is most needed.
While south-facing solar panels are the most profitable for panel owners, they actually raise the demand for other power sources that they simultaneously put out of business. Relying on morning and evening sunlight means that solar panels aren’t producing as much as they could during the middle of the day, when communities need the bulk of their power. Therefore, homes with solar panels continue to rely on other power sources to support them during the middle of the day.
But here's where things get funky. Plants that depend on selling electricity around the clock suffer, because all solar panels are producing energy during the same non-peak hours. Nuclear power plants in particular don’t have the ability to produce energy only at certain times of the day, and solar power sources often drive them out of business, according to The Times. That leaves natural gas power plants, which are cheaper and have more flexibility in terms of production, to pick up the slack during the middle of the day.
So in essence, homeowners who installed rooftop solar panels to promote sustainable energy are actually bolstering the natural gas industry. Probably not what they had in mind.
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Assassin's Creed Unity: How Ubisoft is approaching the historical French Revolution
A big part of the reason that the Assassin's Creed series has maintained as much steam as it has is because of its fascinating interpretation of human history. Though it's obviously taken its fictional turns, many of the historical figures and events in the franchise are indeed based in reality.
Assassin's Creed Unity's peek into the French Revolution is just as faithful in its approach to history as its predecessors. The common folk are in an uproar, the monarchy is on its way down, the age of Enlightenment is at hand, and both the Assassins and the Templars are caught right in the middle of the conflict. To learn more about Ubisoft's approach to this important time in history, Shacknews spoke to the development team's historian, Maxime Durand. Off the bat, we see that Unity's single-player story will be addressing the dawn of the Revolution, while the game's co-op missions go a little bit beyond.

"Most of [the story] is 1789 through 1794," Durand told Shacknews. "It's really the beginning of the French Revolution. 1794 is the end of the Terror period, when Robespierre is executed. But we actually go, with the co-op missions, a little bit further than that. With the side content, we go to around 1800. And to see a character like Napoleon, you have to go a little bit later."
The French Revolution saw society overhauled from the bottom up. Fed up with economic strife caused by numerous wars, as well as corruption from the monarchy and the church, the common folk rose up to march against France's royal family and the clergy. There's civil unrest and a sense of righteous anger and fury, one that Unity seeks to capture fully.
History is the backdrop in this game for Arno, but every interaction with the Assassins and the Templars that you see with other characters, it's always involving the French Revolution and the different ways the Revolution unfolds.
"The whole idea of the French Revolution is driving this game," Durand continued. "On every level, it's very important. It's a very important event in mankind's history and Western history, because it's the founding of our modern societies. It's very political and because we can use the Assassins and the Templars' visions of the same event, we can actually show the facts and show the players the different ideas of the time period. So that's really driving the narrative. History is the backdrop in this game for Arno, but every interaction with the Assassins and the Templars that you see with other characters, it's always involving the French Revolution and the different ways the Revolution unfolds.
"So again, the beginning of the Revolution is very merry… everyone is trying to find a good solution: create the [Declaration of the] Rights of Man, the abolition of nobles' rights, the church. But the more that the Revolution goes on, the more people realize that it's really hard… The city of Paris is that cluster where people get very afraid of every idea that's not the Revolution, so you really have that feeling in the game. You have that feeling on the streets when you walk by. You see life events that are driven by the Revolution, people getting robbed, people getting killed on the streets on a daily basis, and you can decide to interact or not as Arno. He's just a guy in the Revolution."
Durand goes on to describe how the differing philosophies of the Assassins and the Templars affect the player's outlook on the ongoing events of this volatile time period. The Assassins are anarchists at heart, believing that mankind should be free of rules. They see the onset of Enlightenment principles as an opportunity to free the people from the structure of corrupt rulers. The Templars likewise see the Revolution as a necessity, feeling that the old system has failed the people and must be done away with. However, the outlooks on how the Revolution should unfold is where the two factions are at odds, with the Assassins feeling that the people should take the future into their hands, while the Templars believe a new system of order must be instilled. In keeping with the themes of the series, both factions continue to come across as complex entities, rather than black-and-white depictions of good and evil.

That's how Unity ends up with the tenuous alliance between Arno and Elise, one that's illustrated in the trailer from late July. Elise's role in the game appears to illustrate another interesting aspect of the French Revolution and that's the idea of modern feminism. During this time period, women's rights became a hot topic amidst the outcry for social reform. Though the movement was momentarily crushed in the Revolution's later years, women were actively fighting for a voice during the time that Unity takes place. However, Durand points out that while the feminist movement was an important aspect of the Revolution, Elise's role points to a slightly different telltale reality of the time period. She represents the fall of France's nobility, as she quickly goes from respected nobleman's daughter to second-class citizen.
"The [March on Versailles] is one of the events that talks about women's rights during the French Revolution," Durand added. "This is when they marched to Versailles, though half of them were actually men dressed as women. But they went to Versailles and asked the king to come back to the city. They had actually still hoped the king was going to save them. The French Revolution changed a lot, but it wasn't yet a moment where women were granted rights. That was more in the beginning of the 20th century. Elise is the daughter of a noble, so the way she's struggling with the French Revolution is more her relationship with the old regime, like her losing her rights. But you mention that Assassins and Templars can work together and that's the whole idea of the French Revolution. Nobles, the clergy, the middle class people, they all tried to work together at first, but they realized at some point that they couldn't always get along. That's why the Revolution unfolded into a very chaotic moment, because there was so much to lose and it just got crazy."
While the single-player narrative will explicitly deal with the beginning of the French Revolution within Paris, Durand notes that there are ample story opportunities beyond the city's borders. That's where the game's co-op mode comes in, offering a look at the Napoleonic era of the Revolution, as well as interpretations of other historical figures during the time period that didn't necessarily see their stories unfold in Paris.
Assassin's Creed Unity is set to release for PC, Xbox One, and PlayStation 4 on November 11. For more with Durand, including whether certain callbacks to some earlier Assassin's Creed games are in the cards, check out our video interview below, in which our own Greg Burke asks a few more questions.
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HTC Desire Eye has 13MP selfie camera, S801 chipset
There was a lot of speculation what the Eye will be, well it turns out it's the new Desire flagship. The HTC Desire Eye can be seen as an upgrade over the HTC One (E8) as it takes the 13MP camera with dual-LED flash from the back and brings it around the front too. That give the Desire Eye a unique face - a much larger than usual front-facing camera is positioned above the screen and it gets a dedicated dual-LED flash and a microphone. It's getting the same treatment as the back camera, which has a dual-LED flash and a microphone too. There's another microphone on the bottom of the device for a total of three mics used for better audio through noise cancellation. HTC Desire Eye in Blue Both cameras can record 1080p@30fps video. The one on the back has an f/2.0 aperture and a 28mm lens, while the one on the front has a wider 20mm lens but a smaller f/2.2 aperture. HTC's trademark BoomSound speakers are harder to see but still on board. They flank the larger 5.2" screen of the HTC Desire Eye, an LCD with 1080p resolution. Besides selfie camera and screen size, the Eye also trumps the One (E8) with an IPX7 rating - water resistance up to 1m of water for half an hour. The Desire Eye carries much better specs than most of the Desire family. It's powered by a Snapdragon 801 chipset with 2GB RAM and runs Android 4.4 with the latest Sense software and two camera-centric apps - Eye Experience and the new Zoe. HTC Desire Eye in Red Anyway, the phone also boasts LTE connectivity, dual-band Wi-Fi a/b/g/n/ac, Bluetooth 4.0 with aptX, NFC and a microUSB port. The port is left uncovered while maintaining the IPX7 rating, just like the HTC Butterfly 2. The Desire Eye has 16GB of built-in storage, expandable by microSD cards (up to 128GB) and a 2,400mAh Li-Po battery. With front-facing stereo speakers, a large front-facing camera and a larger screen, the Eye is not the most compact device around, measuring 151.7 x 73.8 x 8.5 mm. The HTC Desire EYE will be offered by AT&T exclusively at launch. Further availability and pricing details will be available later on. The HTC Eye Experience app will help you use the two 13MP cameras to the fullest. Split Capture divides the photo 50/50 between front and back cameras, while Crop-Me-In creates a single photo with you photoshopped into the back camera image. The impressive front-facing camera on the Desire Eye also targets high-quality video calls. To make things easier it can track up to four faces and keep them in place so people can relax and not worry about positioning while they chat. This even works with third-party video call apps like Skype. HTC EYE Experience will roll out to the following models (full feature list to be confirmed at roll-out): HTC One (M7), HTC One (M8), HTC One (E8), HTC One mini, HTC One mini 2, HTC One Remix, HTC One Max, HTC Desire 612, and HTC Desire 816 in the coming months. Then there's the new Zoe. Recent HTC phones came with just a promise for a new app for months on end but the wait is over. The new version offers collaborative video editing and it integrates with RE - HTC's new action camera. Zoe is not completely done even after all this wait, the new content engine will launch later this year. HTC Zoe app will be available for all Android devices Zoe is not just for HTC phones - not even just for Android. HTC will release Zoe apps to the general Android population and even iOS later this year. iOS...
This Gun Makes And Fires Paper Airplanes

Sometimes, a person accomplishes something so great, so revolutionary, that all they can do is smile as wide as humanly possible and show off the thing. This paper airplane gun, crafted by a 3-D printing and paper airplane enthusiast, is such a device. Wordlessly, the operator fires a series of paper airplanes. Then, with the top of the device removed, he reveals the assembly line inside the weapon. The gun folds the paper and then shoots it out the end -- at a rate of almost one a second.
Watch this ridiculous coolness below:
[via Joe Hanson]
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Exploring modern Paris to find the roots of Assassin's Creed Unity
Roumen.ganeffMost of the stuff I know about Italy comes from Assasin's Creed history lessons :)





