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07 Aug 22:06

Ridley Scott's HBO Max Series Raised By Wolves Gets First Unnerving Trailer

With the launch of HBO Max back in May, the WarnerMedia streaming service launched a few original programs, but nothing that got people really excited about the new platform--aside from Elmo's late night talk show. However, coming this September, a new sci-fi series called Raised By Wolves will launch, and it may be just what the service needs.

Ridley Scott will executive produce the upcoming series, which arrives on September 3. Scott is the mind behind sci-fi classics like Blade Runner and Alien. During the CTAM 2020 presentation, the first trailer for Raised By Wolves was revealed, and it's pretty intense. Check it out below.

The 10-episode series--the first two of which Scott directed--takes place on an alien planet where human children are being raised by two androids. "As the burgeoning colony of humans threatens to be torn apart by religious differences, the androids learn that controlling the beliefs of humans is a treacherous and difficult task," reads an official synopsis.

Continue Reading at GameSpot
07 Aug 09:13

How to Build a Raspberry Pi Hand Washing Timer

Doctors advise you to wash your hands for at least 20 seconds. This Raspberry Pi project will help make sure you’re doing it for that long.
02 Aug 08:00

Recommended Reading: The fear of TikTok

by Billy Steele
Why America is afraid of TikTokMichael Schuman, The AtlanticA US Senator called it a Trojan Horse. President Trump reportedly wants Chinese owner ByteDance to sell it off to a buyer based in the States or to ban it entirely without having it change h...
31 Jul 08:57

Universal Will Spend $200 Million To Shoot Tom Cruise Into Space

Tom Cruise is going to head to space for an upcoming film--the first time a Hollywood movie has ever been shot outside of planet Earth--and he's now secured some serious money to do so. Deadline is reporting that Cruise, along with director Doug Liman and producers Christopher McQuarrie and PJ van Sandwijk, have secured a major production commitment from Universal.

The film, which currently has no script, will be funded for $200 million, the report says. Elon Musk and his company, SpaceX, will partner on the project too, and help get Cruise outside of the Earth's atmosphere.

It's possible that the project will ultimately go on to cost more money, since a production like this has never been done before. Cruise previously worked with Liman on Edge of Tomorrow and American Made. McQuarrie directed Cruise in the last two Mission: Impossible movies.

Continue Reading at GameSpot
30 Jul 07:35

New Pac-Man Monopoly Game Comes With A Tiny Arcade Cabinet

In celebration of Pac-Man's 40th anniversary, Hasbro is releasing a new version of Monopoly that sounds pretty darn cool. The Monopoly Arcade Pac-Man Game comes with a tiny arcade cabinet that serves as the central mechanic for this new spin on Monopoly. And you won't have to wait long to pick up Pac-Man Monopoly; it releases this Saturday, August 1 at major retailers such as Amazon, Walmart, and Target for $30.

This version of Monopoly fittingly revolves around points rather than money. Each turn, two to four competitors move their player icon and the Ghost Token, with each movement tied to a die. The objective is to rack up points as you race around the board and accumulate Levels, all the while avoiding the Ghost.

Monopoly Arcade Pac-Man Game

This new take on Monopoly releases August 1 for $30.

Continue Reading at GameSpot
29 Jul 07:14

Doctor Strange: Benedict Cumberbatch Visits Comic Book Store In-Costume

by Adele Ankers
Doctor Strange director Scott Derrickson has shared a throwback video from 2016, which shows Benedict Cumberbatch visiting a comic book store dressed in his character's full costume. The behind-the-scenes footage, shared by Derrickson on Twitter, captures a "never before shown moment" of a previously-reported incident that occurred while taking a break from filming scenes for Marvel's Doctor Strange in New York. "I'm about to walk into a comic store in Manhattan dressed as Doctor Strange, come with me," Cumberbatch says to the camera at the start of the clip, before proceeding to surprise customers with his grand entrance into the shop. Once inside the establishment, Cumberbatch shakes hands and exchanges a few words with the employees, who seize the opportunity to ask for a photo of him at the store, holding the Marvel Comics issue Doctor Strange: The Oath. [ignvideo url=""] Cumberbatch is expected to make his next official appearance as the Sorcerer Supreme in Doctor Strange: Multiverse Of Madness. The film was initially scheduled for release next year, however, it has now been pushed back to March 25, 2022, due to the coronavirus (COVID-19) pandemic. [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
29 Jul 07:08

AMD 2Q 2020 Earnings: Record Revenue, Notebook and EPYC Sales, Highest Desktop CPU Sales in 12 Years

AMD released its 2Q 2020 earnings results with record revenue, notebook and EPYC processor sales. The company also notched its highest desktop PC sales in 12 years.
28 Jul 10:52

Constantine Team Discuss the Sequel That Never Was at Reunion Panel

by Scott Collura
Keanu Reeves joined director Francis Lawrence and producer Akiva Goldsman at Comic-Con@Home today to look back at the original live-action version of the Hellblazer himself for Constantine's 15th anniversary. It's hard to believe it's been 15 years since the DC character was first realized in live-action -- long before the DCEU was even a twinkle in Warner Bros. execs' eyes. The reunion panel was a lot of fun, with Reeves in top "the world loves you, Keanu" form. Several interesting tidbits were revealed during the session, including how the team talked a lot about making a sequel at one time. The Constantine 15th Anniversary panel was featured on IGN's Comic-Con@Home livestream. You can also check out our full Comic-Con 2020 panel schedule. Read on for the highlights from the Constantine panel, which was hosted and organized by's editor-in-chief Steven Weintraub. Watch the Constantine reunion panel in its entirety below: [ignvideo url=""]

Constantine 2: The Sequel That Never Was

Goldsman recalled that during the making of the 2005 film a potential sequel was frequently discussed. "Yes, oh my God, yes," he said. "[It] endlessly came up. Boy, we wanted to. We wanted to make a hard R [rated] sequel, we wanted to ... I think we could probably make it tomorrow. Yes, we tried a lot of different ways to find [a way]. It was always, to the studios who made it, which was Village Roadshow and Warner Bros., a little bit of a feathered fish." Goldsman feels the studio didn't quite know what to make of the film's "oddness." "I do think [that] is one of the most lovely things about the film, the way it's equally comfortable in a character scene between Keanu and [co-star] Rachel [Weisz] as it is with demons flying, hurling themselves at a man who's going to light his fist on fire and expel them," he continued. "It's odd, right? It's not really action-packed. It just has a bunch of action. And this movie isn't exactly a thing, it's kind of a few things, which is what I think is beautiful about it. Those seem to get harder and harder to make. And even then, as much as we wanted to, and we've talked about it and we've had ideas... [sighs] I like that one where he wakes up in a cell and he has to identify the prisoner, that was Frank's idea, remember? And it was Jesus! ... Yeah, we talked about it!" Lawrence, who made his feature directing debut on Constantine, said that the creative team thought about a potential sequel or sequels more than the studio did. He thinks they always "loved it" more than the studio did, but the director is gratified by what he sees as an ever-increasing fanbase for the film in the years since it was released. "You know, the movie did fairly well," said Lawrence. "And this was also still a time when people sold DVDs, and so I think it did decently at the time. But it wasn't a knock-out success, and it also wasn't really sort of critically acclaimed by any means at the time. I mean, the kind of cool thing for me about this movie is just in the 15 years since it released, every time I do a movie and go out and travel the world and do junkets, I am signing Constantine DVDs more than any other movie that I've done. Over the years, different countries... people really, really love this movie. And I think that it's found a sort of a new life in a weird way." [ignvideo url=""]

Could Keanu Have Played a Blond, British Constantine?

The character from the comics is of course blond and British, which caused some small amount of controversy in fandom when the distinctly brunette and American Keanu Reeves was cast in the role for the movie. When asked during the panel whether or not there were discussions about Reeves maybe going with the blond hair and a British accent for Constantine, his answer was simple. "No, no," he smiled, without elaborating further. Lawrence confirmed that they never even discussed the matter. "And then I remember in costumes too the one other big change for the Constantine character was the coat," said the director. "And we did try the sort of Constantine coat and wound up going with the black one, which is different from the one in the comics and the graphic novels. We wanted to do what was right for what we were doing."

Constantine the Movie's Origins... With Nicolas Cage

Goldsman discussed how this was the project that helped him to break into producing. There had been a script "laying around that was really compelling," and so a package was put together with Tarsem Singh (The Cell, Immortals) as director and Nicolas Cage as star. Prep on the movie started, and then it stopped and then it "went to sleep for a while." Cage's involvement with the project ended when Singh parted ways with the studio. [caption id="attachment_2383039" align="aligncenter" width="1548"]Keanu Reeves impersonates the film "going to sleep for a while." Keanu Reeves impersonates the film going "to sleep for a while."[/caption] "And surely but slowly, the idea was durable enough -- like any interesting scripts -- to outlive whatever struggles it had," he continued. "And there was this video director who was really something." He's referring, of course, to Lawrence, who got his start as a director making music videos. By 2002, Reeves was also attached to the project, although he recalls that he wasn't familiar with the character at the time. "I hadn't read Hellblazer or seen any of the [creator] Alan Moore stuff in Swamp Thing," he said. "So I didn't know the character." The group laughed about how Reeves was "one of the gauntlets" that Lawrence had to pass to get the job on Constantine. Their meeting happened just days after Reeves had returned to the U.S. from Australia, where he had been shooting the Matrix sequels. "I really loved the script," continued Reeves. "And then I did some research on the character and I was, not hesitant, but I'm not English and I'm not blond. And the character is, and so I had to reconcile that, and part of that was what is the base of the character. What could I bring to the character? Why even do it? And it's such a beautiful character, this kind of humanitarian cynic. Tired, world-weary, tired of all the rules and morals and ethics and angels and demons, but still a part of it. And I loved his sense of humor." And Nic Cage got to play Ghost Rider a few years later anyway.

Other DC or Vertigo Characters

The team was asked during the panel whether or not other DC or Vertigo characters were ever considered. Vertigo Comics, of course, was DC's long-running imprint of adult-leaning titles that often had a more supernatural slant to them. Constantine was a key part of Vertigo back in the day. But Reeves jokingly took exception to this question. "Wait, you got Midnite, you got Chas!" he smiled. "What are you talking about?" Djimon Hounsou played Papa Midnite, a Hellblazer supporting character, and Shia LaBeouf played Constantine sidekick Chas Kramer in the film. But today's superhero films obviously are often focused on world-building and shared universes, a concept that was not prevalent on the big screen in 2005. Lawrence said that for as long as he was on the project, there was never any talk about bringing in other familiar faces. "The focus was on Constantine and Constantine's world," said the director. "So all the characters that surround him, but not weaving in the other kind of classic DC heroes."

Best Wrap Gift Ever

At one point during the panel, Lawrence whipped out the Holy Shotgun prop from the film, much to Reeves' delight. It turns out it was a wrap gift from Reeves to his director, and he actually had the props department make a replica of the piece from the shoot. constantine-comic-con-panel-keanu-reeves-2 Made of bronze, the gun weighs "probably 35 pounds." Unfortunately, when asked if he has the original, Reeves said he doesn't. Which sounds like the perfect reason to finally make Constantine 2... For even more on the world of DC, be sure to check out every upcoming DC movie.
27 Jul 07:53

Clean Your Room with this Raspberry Pi Trash Delivery Bot

This trash delivery robot is powered by a Raspberry Pi. It delivers any trash placed on the top basket directly into the trash can.
27 Jul 07:52

Android 11 'R' has a dessert-themed nickname after all – can you guess it?

by Chris Smith

Major Android operating system updates have been a lot less fun in the last couple of years. Not only because the coronavirus robbed us of a proper reveal during Google I/O, but also because the company abandoned the tradition of sweet treat-themed names for Android 10 ‘Q’ and seemingly did the same Android 11 ‘R’ this year.

However, judging by new reports, it seems Google has been keeping the tradition alive internally. Apparently, Android R refers to Android Red Velvet Cake or RVC for short.

The word comes from Android VP of engineering Dave Burke, who spilled the beans in an interview with All About Android recently (via Droid Life). You can see it in the video below.

Now we’re just thinking Android 10 missed out on a dessert-based name because Google couldn’t come up with a Q sweet to follow Pie, Oreo, Marshmallow, Lollipop, KitKat, Jelly Bean, Ice Cream Sandwich, Honeycomb, Gingerbread, Froyo, Eclair, Donut and Cupcake.

Related: Best Android phones 2020

However, apparently that’s not the case either. According to Burke, they did the same for Android 10. It was called Quince Tart internally and would have been Queen Cake if the company hadn’t been such a spoil sport with Android 10.

Anyway, we’re calling it Android 11 Red Velvet Cake from now on. So there.

So what can we expect from Android 11 Red Velvet Cake when it arrives this autumn, probably alongside the Google Pixel 5 smartphone? Well, there’s a host of new features to look forward to. There’s distinct chat notifications, chat bubbles such as those we’ve seen in the past from Facebook Messenger, easier controls, dark mode scheduling, call recording, screen recording and some improved privacy settings.

The first public beta of Android 11 is already available, and it just so happens we’ve got a handy guide on how to install Android 11 here to help you out.

The post Android 11 'R' has a dessert-themed nickname after all – can you guess it? appeared first on Trusted Reviews.

23 Jul 14:07

Flying over mountains isn’t as scary (or hard) as you might think

by By Julie Boatman/Flying Mag
“I shopped the Strip at Mahoney Creek only to see its windsocks voting in opposite directions.”
“I shopped the Strip at Mahoney Creek only to see its windsocks voting in opposite directions.” (Julie Boatman/)

This story originally featured in the May 2020 issue of Flying Magazine.

My relationship with the mountains began on hikes with my family, camping trips up into the farthest corners of Glacier National Park that could be reached with a 7-year-old (me) and a toddling 4-year-old (my little brother) in close formation. We took what we could carry in our little packs—supplemented heavily with the resources my parents stuffed into their own.

Fast-forward to my early flight-instructing years in Colorado, where one of my greatest joys was introducing pilots to the high country—famously high-altitude airports like Leadville, Telluride and Aspen. The “real” backcountry beckoned, though, and about 15 years ago, I took a condensed, one-on-one mountain flying course with well-known backcountry instructor Lori MacNichol, through McCall Mountain Canyon Flying Seminars. The flights I made there cemented my love for the high country and, more so than that, provided me with a skill set that could be applied to much of my everyday flying.

Indeed, these lessons that the mountains bring to us know no gender, age or aviation background. So, when Christina Tindle from WomanWise Aviation Adventures dropped me a note on Twitter, asking my interest in joining them for an upcoming seminar in Cascade, Idaho, I was intrigued by two things: how flying with like-minded pilots would enhance my experience (or detract from it) and how much I would recall from my previous time flying into the Idaho wilderness.

A psychologist and counselor by occupation—and backcountry pilot—Tindle launched a series of seminars in 2011 with a fly-in to Smiley Creek, Idaho. In 2019, she conducted four events in Idaho and Colorado, focusing on backcountry flying but also touching on other areas of flight based on the requests of participants, including upset and recovery training, aerobatics, floatplane flying, and primary tailwheel instruction.

“These ­lessons the mountains bring to us know no ­gender, age or aviation background. ”
“These ­lessons the mountains bring to us know no ­gender, age or aviation background. ” (Julie Boatman/)

Setting goals

I knew this aviation seminar would be different when Tindle sent me a pre-event registration packet that included an overview with the quote, “If the shoe fits, you’ll dance a lot longer.” While the questionnaire accompanying the notes asked me to list standard items such as my flight time and recency of experience—and relative comfort flying in the backcountry—it also asked an open-ended question, “What do you want from your experience at WWAA?”

You could respond with a simple answer, or you could dive in more philosophically. Given that the registration form also noted that we would be formulating Life Flight plans, the intention with the question was clearly broader than simply probing our need to improve our confined-airstrip-landing skills.

Because I would be a speaker at the seminar, giving a presentation on coping with life’s “go-arounds” (often mistakenly referred to as “failures”), I left my answer generic, knowing I’d address the very topic I wanted to work on—extrapolating the confidence I’ve often gained from flying into my life on the ground—in my talk with the group.

A careful study of the terrain and airport ­information ­before you fly is critical—but takes on even more significance in the mountains.
A careful study of the terrain and airport ­information ­before you fly is critical—but takes on even more significance in the mountains. (Julie Boatman/)

Preparation and planning

Weather in Cascade in the third week of September can offer up anything from summer-like temps and density-altitude concerns to drizzly clouds and mountain-obscuring ceilings—or even a blizzard. I scheduled two days of instruction according to the forecast, knowing I could add an aerobatic flight or some tailwheel practice as the actual conditions allowed.

To balance the flying time, Tindle scheduled briefings from the instructor corps in the afternoons and evenings. For example, in one evening, Bob Del Valle of Hallo Flight Training (based in Priest River, Idaho) covered key concepts, such as engine failure after takeoff and accelerated stalls, as well as decision-making skills tuned to the environment in which we’d fly.

I spent my first day of flying with Fred Williams, an instructor who splits his time between Cascade and Reno, Nevada. He offered up his Kitfox with large-format tires for our flying—an airplane I’d flown only briefly with a friend in the more urbane environs of airpark-rich Florida.

We briefed the flights in detail before launching, with a careful look at the airport diagrams and sectional charts, as well as the beta put together on each approach by a long list of experienced (and mostly successful) mountain pilots before us. Williams quizzed me on general concepts such as performance and high-country macro- and microweather to determine my background and review any areas I needed to address. Because my previous time flying in the true backcountry had been more than a decade ago (and different from flying at high-elevation yet improved airports in the Mountain West such as Santa Fe, New Mexico, or Steamboat Springs, Colorado), there was much ground to cover.

Understanding performance is paramount to mountain ops—whether it involves a new-to-you airplane, as was the Kitfox for me, or an old friend like the Cessna 182, which I would fly on day two. I looked forward to flying a made-for-the-mountains machine like Williams’ Kitfox, which has a 115 hp turbocharged Rotax 914 UL engine up front coupled with a Garmin G3X Touch integrated flight deck in the panel, about $150,000 as equipped. As a special light-sport aircraft, the Kitfox in this configuration keeps training costs reasonable while, at the same time, offering some of the latest technology and safety features.

We knew wind would likely become a factor after lunch—very common when flying in the mountains, regardless of the season—so we planned to keep a watchful eye on the wind vector shown on the G3X as we crossed passes on our way out and back.

“A Canyon Turn takes advantage of the fact that reducing airspeed decreases the radius of your turn.”
“A Canyon Turn takes advantage of the fact that reducing airspeed decreases the radius of your turn.” (Julie Boatman/)

The practice area

Once briefed, we launched into blue and headed east to the practice area, in the valley hosting the Landmark, Idaho, airstrip (0U0). Before reaching the airport vicinity, Williams had me practice canyon turns in the broad valley, slowing down bit by bit to tighten them up. A canyon turn takes advantage of the fact that reducing your airspeed decreases the radius of your turn. If you execute a turn using a 30-degree bank at a near-cruise, density-altitude-adjusted groundspeed of 120 knots, the radius of your turn is 2,215 feet. At a speed near VA for many single-engine airplanes—say, 90 knots—you take up a lot less real estate, at 1,246 feet. If you can safely reduce your speed to 60 knots, that figure drops to 553 feet, and you can just about execute a 180-degree turn in 1,100 feet laterally. Use of flaps can help maintain a slower speed—making a huge difference when you contemplate a course reversal below canyon walls.

But those take practice to execute well. In Del Valle’s briefing, he had gone over the increased stall speed inherent with a turn of increased bank. With a bank angle of zero, let’s say your airplane has a stall speed (VS) of 60 knots. At 30 degrees of bank, that speed increases 10 percent to 66 knots; at 45 degrees of bank, it’s up to 72 knots. Because the Kitfox’s VS was much lower than 60 knots—try 49 mph with no flaps—we had a lot of room to play with, but still the smaller the bank, the less the chance we’d run into accelerated-stall territory. A good canyon turn is a balance of these aspects.

Surveying the strip—what some pilots call “shopping,” a term I first heard from MacNichol 15 years ago and in common usage among Idaho pilots—takes practice, too. Flying an extra traffic pattern gives you time to ferret out the details. Sometimes, you have to do this a lot higher than a standard traffic-pattern altitude, and you might not have sight of the strip during the approach until you’re on short final.

At Landmark, we had a relatively wide-open valley in which to maneuver as we gauged the status of its 4,000-foot-long, 100-foot-wide surface. As we worked through the day, flying to Indian Creek (S81) and Thomas Creek (2U8), we would need progressively more-inventive ways to survey the landing site before making our approach. On day two in the 182, we would do the same with instructor Stacey Burdell, scoping the scene at Stanley (2U7), Smiley Creek (U87), Idaho City (U98) and Garden Valley (U88), consecutively.

Checking the actual weather against the forecast also proved most important, especially because of the winds at ridge-top level contradicting those at the surface—or even at the ends of the same runway. With Williams on day one, I shopped the strip at Mahoney Creek (0U3) only to see its windsocks voting in opposite directions. As much as I wanted to land there and tag another new strip in my logbook, we left it for another day. We bounced around enough on the way back to Cascade (U70) to validate my choice.

Most visitors to the Frank Church River of No Return ­Wilderness float or hike in, but flying yourself offers an unmatched perspective.
Most visitors to the Frank Church River of No Return ­Wilderness float or hike in, but flying yourself offers an unmatched perspective. (Julie Boatman/)

A stabilized approach

If you have this image of a backcountry pilot making crazy maneuvers to “make it” to a landing, dispel them from your mind right now. If you have any sense, you won’t accept anything less than a stabilized approach—and you’ll bail out early if you can’t maintain your airspeed and sight picture.

That said, the stabilized approach to a backcountry strip looks a little different than the one you might use in normal ops. This stems directly from the fact many mountain strips are one-way-in runways and have a “point of no return,” after which you must make the landing. A super-low-speed, power-off, short-field approach doesn’t offer the same margins for adjustment at the last minute that the backcountry approach does.

We practiced at Landmark—which has no point of no return because of its position in the valley—setting up a steep, low-power descent at a moderate rate, with full flaps in the Kitfox (think 30 degrees if you were flying a Cessna 172) and a speed at 1.2 to 1.3 times VSO, which correlates to about 55 mph indicated in the Kitfox. This configuration offers the ability to use more or less power if needed and modify the descent rate to avoid landing short—or long.

The key is to lock this in well before you reach your predetermined go-around point. If you don’t have the configuration in place and stable, you need to execute the go-around before that point of no return, or you risk everything. One of the approaches on day two was not well-stabilized, at Garden City, and it drove home the necessity of staying diligent about this practice—and being locked and loaded to go around if you’re too high and too fast at the key position, rather than forcing the approach.

Instructors Fred Williams and ­Danielle Maniere have fun in the Kitfox.
Instructors Fred Williams and ­Danielle Maniere have fun in the Kitfox. (Julie Boatman/)

Life lessons

There’s an aspect of facing and conquering the unknown that carries over into the rest of your experience. The mountains are personal to me, and returning to them at a perfect time in my life, when I needed a shot of self-confidence, made all the difference in the world.

As weather drew in on day three, we bagged the airport activities for a hike into a nearby hot springs as the snow fell around us. The camaraderie was real as we navigated slippery rocks, and it would continue on in the aviation friendships I made that week. Our Plan B was just fine—and executing it reiterated the joy of taking advantage of life’s sharp turns. A disappointment became an opportunity to enjoy the natural beauty of a place we could access through general aviation. That’s another lesson that feels particularly poignant now as we face uncertainties ahead in life.

On the last evening of the seminar, the group encapsulated our plans for the coming days, weeks and months into concrete goals. Mine was simple: to keep flying. To keep exploring new places only an airplane can reach. To tap into that well of confidence-building stuff that only learning to fly has provided me. And that too is something every pilot can take away.

An approach into Garden Valley.
An approach into Garden Valley. (Julie Boatman/)

Mountain skills you can use every day

  1. Pay attention to micrometeorology—and understand how fast the weather can change. In both the mountains and the lowlands, the environment immediately surrounding an airport can funnel winds and generate up- and downdrafts worthy of note, along with localized clouds and reduced visibility.
  2. A stabilized approach is a safe approach. While you might use a different technique for your approach to a “normal” runway, setting a configuration and rate of descent to have in place by the time you’re at 500 feet agl—or higher—will stack the deck in your favor for a better landing.
  3. Practice and plan for a go-around every time. In the backcountry, your go-around decision point might not be over the runway, or even on short final. Committing to a go-around plan, and knowing when you’ll trigger it, is vital. This holds true with every single landing you attempt.
  4. The go/no-go decision continues throughout the flight. While you may consider the flight launched once you’re airborne, you’re always in a position to return to the place you just left, divert, or come up with some alternative to the plan you had in mind. This mental flexibility may very well save your life someday.
  5. Take the right equipment. Save room (and weight) for a well-stocked flight bag—one that holds an extra layer of clothing, a hat, a first-aid kit, food and water, and other emergency supplies. Landing out, even in the flatlands, can leave you far from assistance.

Required reading

Two books guided my research, and a host of content online supports the topics they cover.

If there’s a primary textbook for flying in the high country, Mountain, Canyon, and Backcountry Flying by Amy L. Hoover and R.K. “Dick” Williams is it. Hoover has been flying the Idaho backcountry since 1989 and started teaching mountain flying in 1992 while working as a backcountry air-taxi pilot. She’s an original co-founder of McCall Mountain Canyon Flying Seminars. For the book she teamed up with pilot legend and author Dick Williams, who started training pilots in the backcountry in 1985. It’s available through Aviation Supplies and Academics.

For those who want their mountain flying in concise form, seek out a copy of Mountain Flying by Sparky Imeson, published in 1987 by Airguide Publications. Imeson, who ironically died in a March 2009 accident involving his Cessna 180 in the mountains, founded Imeson Aviation in 1968 at the Jackson Hole Airport in Wyoming. His wisdom—and the website,—lives on, disseminating his vast knowledge of the techniques and decision-making critical to flying safely in the backcountry.

More aviation adventures

Tindle plans more WomanWise Aviation Adventures for 2020, though at press time they remain in flux because of general travel concerns in the spring, which we all hope to have dissipate by summer. Tindle said in March, “[I’m planning] September 6 to 10 in Steamboat Springs, Colorado, for high-mountain flying, aerobatics and spin [training], and soaring, which is new. [Then it’s] October 25 to 29 in Moab, Utah, for backcountry flying, aerobatics and spin [training], and ballooning—also new.”

Check for more details.

Also, look to Fred Williams’ Adventure Flying LLC for the wide range of flight training he provides in Cascade, Idaho, and Reno, Nevada, both in the Kitfox or in the aircraft you bring (contact Williams for details via Bob Del Valle offers instruction in Sandpoint, Idaho, as well as around Montana and Washington ( Sam Davis offers instruction in aerobatics, as well as upset prevention and recovery, in the Heber City, Utah, area through Pilot Makers Advanced Flight Academy (

23 Jul 07:19

Logitech and Herman Miller made a $1,495 gaming chair

by Devindra Hardawar
If you've seen one racing car-inspired gaming chair, you've seen them all. And honestly, it never made much sense how gamers -- a relatively stationary bunch -- could benefit from seats that are designed for the relentless pressure of high speed driv...
23 Jul 07:14

Rig Your Next Card Game With the Help of a Raspberry Pi

From Texas Hold 'em to Blackjack, this Raspberry Pi project is designed to give you a totally random or totally pre-planned shuffle!
23 Jul 06:22

A Virtual look inside the CD Projekt Red offices with Google Maps

So it's vacation time, if you have some time to spend, why not virtually take a look at the CD Projekt Red offices, as normally you won't get in there alright. ...
20 Jul 08:31

How to Run Steam Natively on Raspberry Pi

With beta-level emulation software, you can run Steam and play Steam games on a Raspberry Pi.
19 Jul 06:48

AI helps drone swarms navigate through crowded, unfamiliar spaces

by Jon Fingas
Drone swarms frequently fly outside for a reason: it’s difficult for the robotic fliers to navigate in tight spaces without hitting each other. Caltech researchers may have a way for those drones to fly indoors, however. They’ve developed a machine l...
19 Jul 06:44

How Donald Trump escaped the attack that brought Twitter to its knees

by Chris Smith
Trump Twitter

A major Twitter security breach saw the accounts of many of its highest profile users’ accounts seriously compromised, but not the man who has used the megaphone to the most devastating effect.

While politicians like former President Barack Obama, his VP and current 2020 presidential candidate Joe Biden saw their accounts commandeered by Bitcoin scammers seeking a quick buck, the current holder of the office emerged unscathed.

And now we know why President Donald Trump’s account didn’t join luminaries like Bill Gates, Elon Musk, Kanye West, Jeff Bezos and the corporate accounts of Apple and Uber. According to a New York Times report, Trump’s account has “extra protection after past incidents.” Interesting.

The report says:

President Trump’s account was not affected by the breach, Kayleigh McEnany, the White House press secretary, said on Thursday. Mr. Trump’s account got extra protection after past incidents, according to a senior administration official and a Twitter employee, who would speak only anonymously because the security measures were private.

The report raises more questions than answers. What are those additional security measures? Why is Trump more entitled to them than former presidents and high-profile users? And is there any chance the rest of us could have those tools if Twitter is capable of supporting such security?

According to reports, the Bitcoin hackers, who posted from the affected accounts asking them to pledge Bitcoin in order to reveal double the amount in return, had the keys to the entire Twitter kingdom for a period on Wednesday night.

Twitter has said that no passwords were breached and that the assault was a coordinated social engineering attack. In Tweets from its official Support account the company said: “We detected what we believe to be a coordinated social engineering attack by people who successfully targeted some of our employees with access to internal systems and tools.”

“We know they used this access to take control of many highly-visible (including verified) accounts and Tweet on their behalf. We’re looking into what other malicious activity they may have conducted or information they may have accessed and will share more here as we have it.”

It’s a shame for the scammers that Trump’s account proved off limits. If anyone on planet Earth is ripe for a blatant Bitcoin scam, it’s the folks who thought it would be a good idea to elect him President of the United States.

The post How Donald Trump escaped the attack that brought Twitter to its knees appeared first on Trusted Reviews.

18 Jul 07:43

MLB Parks Will Use Crowd Noises From MLB The Show

Major League Baseball is starting up next week, but the players will be in empty stadiums due to the ongoing coronavirus pandemic. They'll still get to hear the roar of the crowd, though, as stadium engineers have rigged up the system to play sounds from MLB The Show.

ESPN reports that engineers have set about 75 different effects and reactions, so players can get a big reaction when they score a home run or simulated disappointment when they strikeout. The sounds are borrowed from Sony's San Diego Studios, which has been capturing the sounds over the course of several baseball seasons. The move imitates one that European soccer leagues have used with the FIFA series.

MLB executive vice president for strategy Chris Marinak said they made sure the sounds would be able to match the game's action, so that it wouldn't be distracting.

Continue Reading at GameSpot
17 Jul 12:53

Let's Watch Henry Cavill Seductively Build A Gaming PC

Building a PC from scratch can be a fun project, so much so that there's an actual game where you do exactly that. But you know what, it turns out, is even better? Watching Henry Cavill--Superman and Geralt himself--put together a gaming rig in a tank top.

This took place over on his Instagram account, where Cavill shares photos of food he's made, him standing next to horses, him painting minifigures, and the occasional promotional image. Cavill is also a fan of games, and his latest post is a five-plus minute video in which he assembles a PC from scratch. There are different camera angles, including a first-person view of him installing the CPU and other components.

Continue Reading at GameSpot
17 Jul 12:53

Spaceballs on Netflix: 35 Things You Didn't Know About The Classic Star Wars Parody

Mel Brooks' Spaceballs is now streaming on Netflix. Here are some Easter eggs you might have missed.

In 1987, Mel Brooks directed and released Spaceballs, his send-up of all things Star Wars. It received a mixed reception at the time--many critics compared it unfavorably to his previous comedy classics like The Producers and Young Frankenstein. But three decades removed, Spaceballs has come to be recognized as a comedy classic in its own right. It may not have the satirical brilliance of Blazing Saddles, but even its silliest jokes elicit a chuckle.

Spaceballs also has a distinct advantage: the ubiquity of its source material. Every new generation that discovers Star Wars also discovers the larger subculture surrounding it. And Spaceballs has become a beloved part of the Star Wars culture, in no small part because Star Wars creator George Lucas loved the script--so much, in fact, that he lent a hand to the movie's post-production.

Here are 35 Easter eggs in Mel Brooks' Spaceballs, now streaming on Netflix. And if you liked this gallery, check out our Easter Egg roundups on Mortal Kombat, Back to the Future, and Back to the Future Part II.

1. A Long Ship

The opening scene of the movie is a parody of Episode IV's opening scene, featuring an overly long spaceship. The spaceship is a practical effect; the real-life model is 17 feet long, and Grant McCune, who worked on the models and practical effects for Star Wars Episode IV, helped design this ship as well.

2. Dark Helmet

Rick Moranis plays Dark Helmet, a parody of Darth Vader. Moranis is also famous for his roles as Seymour in Little Shop of Horrors, Louis Tully in Ghostbusters, and Wayne Szalinski in Honey, I Shrunk The Kids!. Moranis semi-retired from acting in 1997, and Brooks has said that he would not consider a Spaceballs sequel without Moranis. In a 2013 interview, Moranis claimed that he and Brooks discussed a possible sequel, but the discussions fell apart due to budget concerns.

3. Comedy Legend

Stand-up comedy legend Joan Rivers plays the voice of Dot Matrix, a parody of Star Wars droid C-3PO. Rivers was not in the actual suit. Mime artist Lorene Yarnell performed the droid's movement.

4. Can We Talk?

Dot Matrix says Joan Rivers' signature catchphrase--"Can we talk?"--at the beginning of the movie. During her comedy routines, Rivers typically employed this line right before launching into one of her signature rants.

5. Limited Improv

The late, great John Candy plays Barf, a broad parody of Chewbacca. According to Bill Pullman (who plays Lone Starr), Candy was frustrated with his costume; his ears and tail were both remote-controlled, which gave him less opportunities to improvise and ad-lib the way he wanted to.

6. Dr. Jones, I Presume?

This shot of Bill Pullman taking a nap with his hat over his eyes is a tribute to Steven Spielberg and George Lucas' character Indiana Jones, who often sleeps in the same pose.

7. A Mel Brooks Stand-By

Dom DeLuise plays the role of Pizza the Hutt. DeLuise is a frequent Brooks collaborator who appeared in six of the director's films, starting with Twelve Chairs and ending with Robin Hood: Men In Tights.

8. Deadlocked

The main headquarters of Planet Spaceball has a rotunda that is modeled after that of the U.S. Capitol Building.

9. All Hail Skroob!

ole of President Skroob, the corrupt leader of the Spaceballs. Skroob, you might notice, is an anagram of Brooks. Brooks also plays the role of Yogurt, a parody of Jedi master Yoda.

10. Snotty Beamed Me Twice!

The character Snotty is based on the character Montgomery "Scotty" Scott from the original Star Trek television series. Both characters have exaggerated Scottish accents and serve as engineers of their respective ships.

11. Double Your Pleasure

Doublemint Gum has a longstanding advertising campaign that features female twins and the slogan, "Double your pleasure/Double your fun/It's the right one/The Doublemint gum!" Denise and Dian Gallup, who performed in the Doublemint commercials, poked fun at themselves in this scene with Brooks, where his character dismissively tells them, "Chew your gum."

12. The Man of 10,000 Sound Effects

Michael Winslow plays the Radar Technician who makes the "bleep," "sweep," and "creep" sounds. Winslow is most famous for performing in all seven Police Academy films, where he puts his considerable vocal talents on display.

13. Space Invaders Tribute

There is a Space Invaders pinball machine in the back of Lone Starr's ship. It was released by Bally in 1980, two years after the release of the Space Invaders arcade game.

14. Trippy Colors

The color patterns when Spaceball One hits Ludicrous Speed are similar to the ones in Stanley Kubrick's 2001: A Space Odyssey, when Bowman travels across space via a multi-colored wormhole.

15. Desert Royalty

The desert scene in Spaceballs employs a musical cue from the 1962 epic film Lawrence of Arabia, which is famous for its long, sweeping vista shots of the Arabian desert.

16. An Entire Filmography

When the Spaceballs are searching for the VHS cassette of Spaceballs, you can see Mel Brooks' other films on the shelf: The Producers, Twelve Chairs, Blazing Saddles, Young Frankenstein, Silent Movie, High Anxiety, History of the World: Part One, and To Be Or Not To Be. You can also see multiple Rocky sequels, which go all the way up to Rocky XIV.

17. Crew Cameo

The assistant director, Mitchell Bock, cameos as the Spaceball who fast-forwards and rewinds the Spaceballs VHS cassette.

18. Anti-Nazi Aliens

The Dinks are humming a tune called the "Colonel Bogey March," which became popular during World War II, when Allied soldiers devised lyrics that made fun of the Nazi leadership. It goes, "Hitler has only got one ball/Göring has two but very small/Himmler is rather similar/But poor old Goebbels has no balls at all." It was also used in the 1958 film The Bridge on the River Kwai as a song of rebellion and non-conformity.

19. Off To See The Wizard

Spaceballs has two different homages to The Wizard of Oz. The first one is this scene, where our heroes meet Yogurt for the first time. The massive Yogurt statue is reminiscent of "Oz, The Great and Terrible." Dot Matrix stands in for the Tin Man. Princess Vespa stands in for Dorothy. And Barf stands in for the Cowardly Lion.

20. Merchandising Rights

Brooks pokes gentle fun at George Lucas' love of Star Wars merchandising by showing a variety of fake Spaceballs merchandise throughout the movie. There's Yogurt's gift shop, of course, but later on, you see Spaceballs-branded towels in the bathrooms, and Spaceballs-branded placemats in the diner. However, Lucas was firm that there not be any real Spaceballs merchandise on store shelves, lest it be confused with Star Wars merchandise.

21. A Common Combination

The combination for access to Planet Druidia's atmosphere is "1-2-3-4-5." Although this sounds like a really stupid idea, it's more common than you might think. A study conducted in 2014 listed "1-2-3-4-5" as the third most common password among 3.3 million leaked passwords. In first place was "1-2-3-4-5-6." In second place was "password."

22. Yiddish Pun

Dark Helmet tells the plastic surgeon who's making out with a nurse to "go back to the golf course and work on your putts." In Yiddish, "putz" is vulgar slang for "penis."

23. Hitler In A Dress

Mel Brooks has made a career out of mocking Adolph Hitler. You'll notice that in this scene, the stuntman for Princess Vespa has a Hitler-style moustache. In the years since World War II, the toothbrush moustache has decreased in popularity thanks to its negative associations.

24. Wilhelm Scream

The last Spaceball that Princess Vespa shoots in the hallway lets out a Wilhelm Scream, a common sound clip that's been used in over 400 films and TV shows since 1952. Star Wars helped to popularize the Wilhelm Scream, which an Imperial Stormtrooper let out when he fell down the Death Star shaft.

25. Improv Doll Play

The scene where Dark Helmet roleplays with his dolls was improvised by actor Rick Moranis. Moranis credits George Wyner, who plays Colonel Sandurz, for making the scene as good as it is.

26. Metamorphosis

Right before Spaceball One transforms into Mega Maid, Dark Helmet says, "Ready, Kafka?" This is a reference to the novella "Metamorphosis," written by Franz Kafka, in which a man wakes up to find he's transformed into a giant cockroach.

27. Founder Of The Vulcan Neck Pinch

The fictional Vulcan neck pinch that Lone Starr attempts to use was conceived by Leonard Nimoy, who played Commander Spock on the original Star Trek television series. He was scripted to club someone over the head with the butt of a phaser, but Nimoy felt that such an action would be out of character for a Vulcan in the 24th century.

28. George Lucas' Blessing

You'll notice while watching the movie that the special effects look quite good. That's because George Lucas' special effects company, Industrial Light & Magic, did the post-production for this movie. Talk about being a good sport.

29. Self-Destruct Voice

The voice on the self-destruct sequence belongs to Julie Pitkanen, who was the film's script supervisor.

30. Falcon Cameo

If you look closely at the establishing shot of the diner, you can see the Millennium Falcon docked in the parking lot.

31. John Hurt Cameo.

During the diner scene, the filmmakers got John Hurt to reprise his role as the chestburster victim from Alien (1979). That's why he exclaims, "Oh no, not again!" right before he dies.

32. My Ragtime Gal

The alien sings "Hello! Ma Baby," a Tin Pan Alley tune from 1899. It was made famous by the Warner Bros. cartoon "One Froggy Evening," in which Michigan J. Frog sings it while doing a high-kick dance with a cane and hat.

33. Wicked Witch

When he disappears at the end of the movie, Yogurt yells out, "What a world! What a world!" This is a reference to the Wizard of Oz. When the Wicked Witch of the West dissolves and dies after Dorothy splashes her with water, these are some of her last words.

34. Minister Cameo

The acerbic minister who presides over the wedding between Lone Starr and Princess Vespa is played by Ronny Graham, who co-wrote the screenplay with Mel Brooks and Thomas Meehan.

35. Planet of the Apes Homage

The head of the Mega Maid crash lands on the beach of an ape-inhabited planet. This is a homage to the ending of Planet of the Apes (1968), when (spoiler alert) Charlton Heston's character realizes the alien planet he's on is Earth, post-nuclear apocalypse.

17 Jul 12:47

Everything we know about the Twitter Bitcoin hack

by Chris Velazco
Author’s note: This story was first published on 7/16/2020, and last updated on the same day. Check the Latest Updates section for the most recent developments. Engadget What happened?Early in the afternoon (Eastern time) on July 15th, a hacker -- o...
16 Jul 06:04

Mozilla project exposes YouTube's recommendation 'bubbles'

by Ann Smajstrla
We’ve all seen social media posts from our climate change-denying cousin or ultra-liberal college friend, and have wondered how they came to certain conclusions. Mozilla’s new project, “TheirTube,” is offering a glance at theoretical YouTube homepage...
16 Jul 06:01

Twitter claims 'social engineering attack' led to crypto scam tweets

by Richard Lawler
In its first detailed statements since someone took over a number of high profile accounts Wednesday afternoon, Twitter posted a thread explaining “what we know so far.” While rumors have swirled about what may have caused a compromise that gave hack...
15 Jul 06:55

US government drops online class restrictions for international students

by Igor Bonifacic
The Trump administration has backpedaled on a policy that would have forced international college students to leave the US if their fall courseload was entirely online. A federal judge in Boston announced that the Department of Homeland Security has...
14 Jul 06:34

Former MythBusters Host Grant Imahara Dies at 49

by Luke Reilly
Former MythBusters and White Rabbit Project host Grant Imahara has died, aged 49. According to The Hollywood Reporter, Imahara died suddenly after a brain aneurysm. Former Mythbusters co-host Adam Savage has expressed via Twitter he’s at a loss over the news. “I’ve been part of two big families with Grant Imahara over the last 22 years,” wrote Savage. “Grant was a truly brilliant engineer, artist and performer, but also just such a generous, easygoing, and gentle person. Working with Grant was so much fun. I’ll miss my friend.” Imahara’s Mythbusters and White Rabbit Project co-host Kari Byron has also responded, posting a picture of herself alongside Imahara and fellow Mythbusters alum Tory Belleci. Imahara was best-known for his work on MythBusters, which he joined in 2005 and appeared in over 200 episodes. Imahara left the show in 2014 alongside his on-screen “Build Team” partners Byron and Belleci and the trio went on to host the shortlived Netflix Original Series White Rabbit Project in 2016. Prior to his work on MythBusters Imahara spent nearly a decade working in visual effects for Lucasfilm’s Industrial Light and Magic division. Imahara worked as a model maker on a host of high-profile films, including The Lost World, Terminator 3, Galaxy Quest, and all three films in the Star Wars prequel trilogy. [poilib element="accentDivider"] Luke is Games Editor at IGN's Sydney office.
13 Jul 07:17

Apollo 16 Lunar Mission Footage Upscaled To 4K 60 FPS is pretty amazing

Check this Apollo 16 Rover Traverse to Station 4 16mm footage interpolated from 12fps to 60fps with DAIN-AI. Colour corrected and synchronized with audio. This YouTuber took the 16 mm footage shot on ...
08 Jul 05:40

xMEMS Announces World's First Monolithic MEMS Speaker

by Andrei Frumusanu

Speakers aren’t traditionally part of our coverage, but today’s announcement of xMEMS’ new speaker technology is something that everybody should take note of. Voice coil speakers as we know them and have been around in one form or another for over a hundred years and have been the basis of how we experience audio playback.

In the last few years, semiconductor manufacturing has become more prevalent and accessible, with MEMS (Microelectromechanical systems) technology now having advanced to a point that we can design speakers with characteristics that are fundamentally different from traditional dynamic drivers or balanced armature units. xMEMS’ “Montara” design promises to be precisely such an alternative.

xMEMS is a new start-up, founded in 2017 with headquarters in Santa Clara, CA and with a branch office in Taiwan. To date the company had been in stealth mode, not having publicly released any product till today. The company’s motivations are said to be breaking decades old speaker technology barriers and reinventing sound with new innovative pure silicon solutions, using extensive experience that its founders have collected over years at different MEMS design houses.

The manufacturing of xMEMS’ pure silicon speaker is very different to that of a conventional speaker. As the speaker is essentially just one monolithic piece manufactured via your typical lithography manufacturing process, much like how other silicon chips are designed. Due to this monolithic design aspect, the manufacturing line has significantly less complexity versus voice coil designs which have a plethora of components that need to be precision assembled – a task that is quoted to require thousands of factory workers.

The company didn’t want to disclose the actual process node of the design, but expect something quite crude in the micron range – they only confirmed that it was a 200mm wafer technology.

Besides the simplification of the manufacturing line, another big advantage of the lithographic aspect of a MEMS speaker is the fact that its manufacturing precision and repeatability are significantly superior to that of a more variable voice coil design. The mechanical aspects of the design also has key advantages, for example higher consistency membrane movement which allows higher responsiveness and lower THD for active noise cancellation.

xMEMS’ Montara design comes in an 8.4 x 6.06 mm silicon die (50.9mm²) with 6 so-called speaker “cells” – the individual speaker MEMS elements that are repeated across the chip. The speaker’s frequency response covers the full range from 10Hz to up to 20KHz, something which current dynamic driver or balanced armature drivers have issues with, and why we see multiple such speakers being employed for covering different parts of the frequency range.

The design is said to have extremely good distortion characteristics, able to compete with planar magnetic designs and promises to have only 0.5% THD at 200Hz – 20KHz.

As these speakers are capacitive piezo-driven versus current driven, they are able to cut power consumption to fractions of that of a typical voice coil driver, only using up 42µW of power.

Size is also a key advantage of the new technology. Currently xMEMS is producing a standard package solution with the sound coming perpendicularly out of the package which has the aforementioned 8.4 x 6.05 x 0.985mm footprint, but we’ll also see a side-firing solution which has the same dimensions, however allows manufacturers to better manage internal earphone design and component positioning.

In the above crude 3D printed unit with no optimisations whatsoever in terms of sound design, xMEMS easily managed to design an earphone of similar dimensions to that of current standard designs. In fact, commercial products are likely to looks much better and to better take advantage of the size and volume savings that such a design would allow.

One key aspect of the capacitive piezo-drive is that it requires a different amplifier design to that of classical speaker. Montara can be driven up to 30V peak-to-peak signals which is well above the range of your existing amplifier designs. As such, customers wishing to deploy a MEMS speaker design such as the Montara requires an additional companion chip, such as Texas Instruments’ LM48580.

In my view this is one of the big hurdles for more widespread adoption of the technology as it will limit its usage to more integrated solutions which do actually offer the proper amplifier design to drive the speakers – a lot of existing audio solutions out there will need an extra adapter/amp if any vendor actually decides to actually make a non-integrated “dumb” earphone design (As in, your classical 3.5mm ear/headphones).

TWS (True wireless stereo) headphones here obviously are the prime target market for the Montara as the amplifier aspect can be addressed at design, and such products can fully take advantage of the size, weight and power advantages of the new speaker technology.

In measurements, using the crude 3D-printed earphone prototype depicted earlier, xMEMS showcases that the Montara MEMS speaker has significantly higher SPL than any other earphone solution, with production models fully achieving the targeted 115dB SPL (The prototype only had 5 of the 6 cells active). The native frequency response here is much higher in the higher frequencies – allowing vendors headroom in order adapt and filter the sound signature in their designs. Filtering down is much easier than boosting at these frequencies.

THD at 94dB SPL is also significantly better than even an unnamed pair of $900 professional IEMs – and again, there’s emphasis that this is just a crude design with no audio optimisations whatsoever.

In terms of cost, xMEMS didn’t disclose any precise figure, but shared with us that it’ll be in the range of current balanced armature designs. xMEMS’ Montara speaker is now sampling to vendors, with expected mass production kicking in around spring next year – with commercial devices from vendors also likely to see the light of day around this time.

07 Jul 11:25

Yamaha app lets fans cheer out loud in empty stadiums

by TechRadar India Bureau

Top-flight sports is slowly returning to empty stadiums. But not necessarily, noiseless stadiums.

At the EPL, this is the situation. Elsewhere, things are looking to get even better.

Music instruments major Yamaha Corporation has rolled out remote cheering system --- ‘Remote Cheerer powered by SoundUD’ --- to enable remote cheering for 26 football clubs at Japanese soccer league matches across three divisions.

 The ‘Remote Cheerer powered by SoundUD’ app, which is still in testing stage, is connected to 58 speakers around the stadium and more or less re-creates the atmosphere of a normal match.

This is how it works

Screenshots of the Remote Cheerer app.

Screenshots of the Remote Cheerer app. (Image credit: Yamaha)

The app, basically, plays out fans’ claps, cheers, jeers and chants loud into the stadium

Remote Cheerer allows users to tap ‘support buttons’ via a mobile site as matches unfold, playing back their remotely triggered cheers and applause through speakers set up at the stadiums.

Most sports analysts feel that this could be the future as social distancing seems set to continue as the norm and crowded places are shunned. 

The app's effect is being experienced from July 4 at the Japanese soccer league matches where 26 different football clubs are using the system at selected matches.

Fans from afar

As it happens, the app was originally conceived keeping in mind hospitalised children, the disabled and elderly. Quite evidently, it was thought up to help football supporters unable to attend matches at stadiums, allowing them to cheer together with supporters at the stadium and having their support reach stadiums.

“The shouts of the fans are an essential element of the match atmosphere,” said Junpei Takaki, from the sales division of soccer club S-Pulse.

Yuki Seto, SoundUD Group, Cloud Business Department, Yamaha Corporation, has said: “We are working to promote this system as a means of delivering cheering and fan support in a wide variety of situations. This includes not only spectatorless matches, but also matches with reduced spectator seating or where shouting is not possible, as well as accommodating fans who can’t attend matches. We look forward to continuing to work with not only league, club, and stadium personnel, but also with players, supporters and fans as well in order to further improve the system and service."

The system is available for iOS, Android, Google Chrome and Safari users.

Future of sports could be tech

The word from Japanese matches suggest that the app has been mostly successful and the response has been positive. Hence, a bigger rollout of the app is likely.

The use of technology for sports coverage is only starting, and it is said that with multiple cameras installed in stadiums, virtual reality video technology could allow spectators at home to control how they watch a match.

When the NBA restarts its postponed season later this month, similar technologies could boost the home viewer experience.

Source: Yamaha.

07 Jul 10:43

Shadow Warrior 3 Announced

by Joe Skrebels
Flying Wild Hog and Devolver Digital have announced Shadow Warrior 3 for release in 2021. The latest addition to the first-person shooter-melee series sees antihero Lo Wang on the hunt to recapture an ancient dragon that he and sidekick Orochi Zilla have accidentally freed. You can watch a teaser trailer below, which features lots of violence, gratuitous use of a grappling hook, magic powers, and a very upset rabbit: [ignvideo url=""] The game will arrive in 2021, but no specific release date has been announced as yet. The game will get a PC release, but no console platforms have been listed as yet. Gameplay for Shadow Warrior 3 will be revealed during this month's Devolver Direct broadcast, taking place on July 11. We awarded Shadow Warrior 2 an 8.6 review, calling it "an energetic shoot 'n' loot with great melee and ranged combat, co-op, and a pile of dirty jokes." [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to
07 Jul 10:39

H.266 Video Codec VVC 50% smaller compared to h.265 at the same quality

Fraunhofer issued a press release that is making a pretty interesting claim, as the h.265 video of yours, can be halved in size, at the same quality. Fraunhofer's successor to H.265/HEVC for encodin...