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Crazy ants are invading parts of the U.S., including Houston - Houston Chronicle
firehosethanks, Texas
According to researchers at The University of Texas at Austin, invasive “crazy ants” are slowly displacing fire ants in the southeastern United States. These “Tawny Crazy Ants” have a peculiar predilection toward electronics as well.
“They nest in electronics and create short circuits, as they create a contact bridge between two points when they get electrocuted they release an alarm pheromone,” says UT research assistant Edward LeBrun.
“The other ants are attracted to the chemicals that other ants give off,” he adds. At this point, more ants arrive and create a larger nest.
Hollande Signs French Gay Marriage Law - NYTimes.com
PARIS — The rush toward France’s first same-sex marriage officially began Saturday morning, after President François Hollande signed the country’s “marriage for all” act into law.
NickB Snatched Up by Blog Company
firehosedeveloper of FeedDemon
Nick Bradbury — my friend, co-worker at NewsGator and Sepia Labs, developer of HomeSite, TopStyle, FeedDemon, and Glassboard — starts work at Automattic on Monday.
Congratulations to Automattic on hiring a great developer!
U.S. Air Force To Deploy iPads
firehoseattn: multitasksuicide
Eight Nerds Get Rich Off A Game That Makes Oprah Sob Into A Lean Cuisine
firehoseCAH beat
Cleveland Browns Gearing Up To Punt Ball Down Opponents’ Throats
My daughter decided to mix up two different superhero costumes,...

My daughter decided to mix up two different superhero costumes, and became Ladybug Batgirl.
His Girl Friday (1940) // Howard Hawks

His Girl Friday (1940) // Howard Hawks
Ark. 'heartbeat' abortion law blocked - Washington Times
![]() Washington Times |
Ark. 'heartbeat' abortion law blocked
Washington Times A federal judge Friday temporarily blocked a first-of-its-kind Arkansas law that would effectively have prevented most abortions after 12 weeks of pregnancy. U.S. District Judge Susan Webber Wright granted the motion for preliminary injunction in a lawsuit ... Judge grants injunction against 12 week abortion ban - KATV - Breaking News ...KATV Hearing slated to get underway in federal lawsuit challenging Arkansas' 12 ...The Republic Safety Matters: Put Safety First when Traveling this Summer - KARK.comKARK Opposing Views all 55 news articles » |
Google's business practices to be investigated by Canadian Competition Bureau
It appears that Canada will become the latest country to look into the business practices of search giant Google. The Financial Post reports that Canada's Competition Bureau — a law-enforcement agency focused on ensuring competitive conditions in the marketplace — has notified Google that it will be investigating the company's Canadian operations. It's not clear at this time what the scope of the investigation will be, or what specific Google products and services will be targeted.
The investigation will follow a series of other Google investigations, including ones launched by the Federal Trade Commission and EU regulators. Google reached a settlement with the FTC earlier this year; the company offered to make changes to address EU antitrust concerns just last month. Google Canada's head of communications and public affairs, Leslie Church, told the Post that "We will work co-operatively with the Competition Bureau to answer any questions they may have."
- Via AllThingsD
- Source The Financial Post
- Related Items google canada competition investigation inquiry competition bureau leslie church
Bloomberg To HS Grads: Be a Plumber
Read more of this story at Slashdot.
How Warren Spector hopes to bridge industry gaps with UT's new grad program
firehose"I think teaching people _anything_ is better than what we do now."
By Griffin McElroy on May 18, 2013 at 10:00a
The games industry's youth manifests itself in a number of ways, but perhaps none are as confounding as the lack of standardization across the development community. Development studios do the same thing, but in different ways, making collaboration — or even just communication — a bit more complex than it should be. Educational institutions have wildly different curricula, starting this Babel-esque divide before budding developers even enter the workspace.
The Denius-Sams Gaming Academy, a new certification program at the University of Texas in Austin, will attempt to bridge the growing gaps between the industry's creative teams. Led by Austin native Warren Spector and Blizzard chief operating officer Paul Sams, the program's faculty will impart studio leadership skills to just 20 selected applicants; a skillset which Spector believes is under-taught in game development schools across the country.
"There's a segment of the video games education world that doesn't serve a particular need the industry has, which is well-trained creative and business leadership," Spector told Polygon in a recent interview. "Production and creative direction are not actually well-served by the other, very fine game development programs in the United States. We feel there's a niche, there's a need and there are the resources here. That's why we're doing it."
The credentials of the school's two founders are inarguable: Spector has served managerial and executive roles at EA, Origin, Looking Glass, Ion Storm and Junction Point, to name a few. Sams has served executive roles at Blizzard for over a decade. They'll be part-time faculty at the Academy, joined by fellow industry veterans who will come on for teaching roles or visit for more temporary lectures.
"All of us, and I mean literally all of us with maybe one or two exceptions, learned on the job."
Their hope, Spector explained, is that the program's 20 students won't have to learn the leadership skills Spector and Sams have acquired over the years the hard way — the way Spector, Sams and nearly every other industry leader did.
"All of us, and I mean literally all of us with maybe one or two exceptions, learned on the job," Spector said. "Even now, it's all very catch as catch can, and haphazard. What ends up happening is we have people who aspire to direct a game or produce a game, and they start out as designers, programmers or artists, they move up to lead artist, lead designer, lead programmer, and then we just say 'Okay, here's a couple million dollars, hope you can cut it!'
"It's kind of insane. We believe we can lend some structure to that, and some pedagogy to that instead of just hoping that people who want to learn this learn it by osmosis or something."
Conceptually, the Academy is hampered by the very problem it hopes to address: How do you decide the right way to lead a studio when, organically, the current generation of leaders have learned hundreds of different ways to lead a studio? For over a decade, people have tried to standardize development practices — Jesse Schell's concept of game design "lenses," and Doug Church's formalization of Abstract Design Tools being two notable examples — but Spector says uniformity may be unachievable.
"You'll never get uniform agreement from the game business, you can just get that right out of your head," Spector said. "We have a problem just talking to each other. My studios have a vocabulary for discussing various aspects of game development that people at other developers literally cannot understand. Uniformity and agreement probably aren't going to happen."

The solution for Denius-Sams, Spector said, is to embrace and explore the diversity of leadership methods employed by the program's faculty. Thanks to Spector and Sams' participation, the Academy will have the pull it needs to recruit faculty members and bring in lecturers whose managerial styles run the gamut. Their lessons may be disparate, but by showing students the different strategies studio directors utilize, they'll have a leg-up, Spector said.
"We can get people to come down here and talk about the differences in the ways they develop games, and talk about their approach," Spector said. "I think teaching people anything is better than what we do now. Paul and I both have our own ways of approaching the development of games and running of studios. I think there's value we can bring, but bringing in those professionals, top people in the field that most students don't get access to, I think there's a way to help them understand that there's lots of ways to do this."
Spector also hopes to teach Denius-Sams students a lesson he considers universal, one that every student in every game development program across the country should take to heart: You should never stop learning. Technology is evolving quickly, especially for video games. The things you learn in game school will lose relevance within years; the only way to stay afloat is to go to work every day with a desire to improve your craft.
"It's an industry, a business and an artform that prizes lifelong learning," Spector said. "One of the things I love about being in gaming is every day, I'm surrounded by the smartest people on the planet. No exaggeration by the way, I have met the smartest people I've ever met in this business. They're constantly learning new things, and every day you go into the office and see something no one has ever seen before. We have to make sure that people understand that when they come out of this program as much as anything else."
"I think teaching people anything is better than what we do now."
That kind of agility will serve students well in the current game development climate, where studio closures and massive trend shifts occur on a near-daily basis. Spector knows about the industry's instability better than most, after Epic Mickey series developer Junction Point — a studio he ran since its inception — was shuttered by Disney Interactive earlier this year.
"This is a point in our history where nobody knows what the future looks like," Spector said. "Anybody who tells you they know, or focuses on one aspect of the business, development or gameplay or any one thing will probably be out of business unless they get very lucky and guess right.
"It's a tumultuous time. We're used to hardware transitions, we've all become used to that. But now we're having hardware transitions, a whole new audience of mainstream people who don't self-define as gamers but are, and don't realize it, and then how many different business models are there, and how many different distribution models. This is the first time in the 30 years I've been making games where I can look around and say, 'Oh my gosh, it's not just hardware changing, it's everything changing!' It's been tumultuous for everybody."
Spector has wanted to make the jump to academia for decades. He was working on his Ph.D. when "the siren call of game development took over," pulling his interests in a different direction entirely. Teaching has been one of his interests since he was 20 years old, and despite his schedule, he's found time to lecture and even teach a master class on game development at UT in 2006.

Now that his next career is on the horizon — classes for the Denius-Sams program will begin in the fall semester of 2014 — Spector said he found himself wishing it were a bit further off.
"I was working on my Ph.D. and assuming I was gonna be wearing the coat with the patches on the sleeves," Spector said. "I've been trying to get UT to do this for a decade, man. I've always sort of assumed this would be my next career. The problem is I still have stuff I want to make ... I tell the guys at UT, 'Why don't you do this five years from now?' Everybody's assuming I'll be full-time teaching the program, but right now I'm on the board of advisors. I'll be intimately involved with teaching, but I'm still making games — I want people to know that."
"...I'm still making games — I want people to know that."
Spector has been up-front about his discussions with potential employers following Junction Point's collapse. However, he hasn't yet received the perfect offer; an offer he can wait for, as he finds himself in a "position where I don't have to compromise." He said there are a handful of options he's considered — including becoming full-time faculty at Denius-Sams — but that "nothing has fallen into place" just yet.
"I just hope I don't end up running a really big studio and really big team again," Spector said. "I'm kind of psyched about the fact that you can do smaller things and find an audience for them. There's something kind of old school and joyous about that. I would anticipate that would the direction I go, but who knows? We'll see."
His reluctance to commit to a new endeavor hasn't overshadowed his desire to give something back to the industry which has accepted him for over 30 years, though. He's part of a generation — one of the first — that redefined what games are as they made their way into the mainstream consumer electronics market. Now that generation is moving towards retirement, it's their duty to pass on what they can for the game developers to come.
"We're just getting to the point where — I'll just cut to the chase, I'm 57 years old, you know," Spector said. "Making video games is a full-time job times three. I need to start leaving that to the youngsters out there that have that kind of energy. It's only now where we have people who've been making games their career, who are either ready or close to wanting to communicate what they've learned to a new generation."
The Myth Of Jackie Mitchell, The Girl Who Struck Out Ruth And Gehrig
firehose"In the spring of 1931, a 17-year-old female signed a professional contract with a men’s minor league team in Chattanooga and, in the first inning of her first professional game, struck out Ruth and slugger Lou Gehrig consecutively. ... As Ruth strutted to the plate, Chattanooga’s manager called for the “snip-nosed blue-eyed girl” (Baltimore Sun). “Without so much as powdering her nose or seeing if her lipstick was on straight,” a Washington Post reporter wrote, “Jackie strode to the mound.”
The Great Bambino was waiting. Mitchell took a few warm-up tosses, looked in to her catcher, “wound up as if she were turning a coffee grinder,” and let loose a curveball. Ruth swung through it. He took another big hack at a second breaking ball and missed again. Both Broome and Jahn have seen a segment of the at-bat on restored film. “You can just watch the ball itself,” Broome says. “It’s a hell of a curve.” Ruth demanded the home plate umpire inspect the ball, according to multiple writers on hand. Ahead in the count, Jackie decided to “sail one down the middle—a cripple if there ever was one.” The pitch froze Ruth and cruised over the plate for a perfect third strike. It was, the Post wrote, “the deadliest insult of all.” The New York Times claimed that Ruth “flung his bat away in high disdain and trudged to the bench, registering disgust with his shoulders and chin.” Jahn confirms it: “He does slam down the bat, and he gives the umpire a dirty look.”
Mitchell made uncharacteristically easy work of Gehrig, too, sitting the first basemen down on three pitches. The papers spent fewer inches describing that duel than they did Ruth’s, though the Baltimore Sun suggests “Lou could hear Jackie’s girlfriends squealing delightedly.” The fifth hitter Tony Lazzeri, no slouch himself, watched four pitches miss wide and drew a walk. Mitchell, ostensibly battling that achy arm, was subsequently pulled. (The Post had a different theory: “Jackie probably remembered by that time that she was a woman, and after all the excitement she undoubtedly wanted to go off and have a good cry so they let her retire from the game.”) '
Alien Father
Alien Father is a four-piece experimental punk rock group based out of central New Jersey. Formed in 2006, the band describes their sound as “Avant Garage”. “The melodies in the songs are quick and then they slow, resulting in a good mesh of sounds”, TCNJ Freshman English major Ryan Rousseau said when interviewed for a very inaccurate article on the band.
Link (Thanks, donrickles)
Justice League members walk their young sidekicks to school
firehosegolden jumprope

Andry Rajoelina's Justice Families series casts DC superheroes as the parents of their own little families, grabbing the hands of their now pint-sized sidekicks. It's a mostly sweet series, although Hal Jordan has to improvise.
Fed. Appeals Court Says Police Need Warrant to Search Phone
Read more of this story at Slashdot.
jothelibrarian: Pretty medieval manuscript of the day is a...

Pretty medieval manuscript of the day is a beautiful calendar for May from a stunning manuscript called the The Hours of René d’Anjou which is in the collection of the British Library.
Image source: British Library MS.Egerton 1070. Image declared as public domain on the British Library website.
Dermal implants means strapless watch
firehoseSHADORWUNNNN CYPERBBBBBUNK
Costco UK selling full-size F1 simulator for just £90,000
firehoseunfunfunf
Costco UK is selling an FMCG International F1 racing simulator for £89,999.89 (including delivery and installation!), or $138,338.83, which is still significantly cheaper than owning an actual Formula 1 car. We also assume it's probably a tiny bit safer and easier to maintain, but that's just a hunch.The body is available in "your own choice of colour" and is made out of various combinations of composite materials, alloys and carbon fiber, with real wheels, tyres, chromed-out exhaust tips and everything. There's no engine or transmission, obviously, but it does come with one of those totally awesome detachable steering wheels.
The gaming portion of the rig is powered by an Intel Core i7, an SSD of unknown capacity, 16 gigs of RAM and a non-specified graphics card outputting to three 23-inch adjustable TFT monitors. Meanwhile, sweet jams are pumped through a 5.1 audio system into both the car's body and your body, since the subwoofer is located directly behind the driver's seat.
Costco UK selling full-size F1 simulator for just £90,000 originally appeared on Joystiq on Sat, 18 May 2013 13:30:00 EST. Please see our terms for use of feeds.
Watch a model Enterprise fly into the stratosphere
Where we’re going, we don’t need official...

Where we’re going, we don’t need official boxart
Because something like this works just fine. Don’t forget that preorders are now open at Amazon for the 3DS sequel to The Legend of Zelda: A Link to the Past!
And don’t forget about these still active deals either:
- Fire Emblem: Awakening - $29.99 (backordered, sidebar link)
- Super Mario 3D Land - $29.99
- The Legend of Zelda: Ocarina of Time 3D - $29.99 (backordered, sidebar link)
- Mario Kart 7 - $29.99
- Castlevania: Lords of Shadow - Mirror of Fate - $24.99 (backordered, sidebar link)
Kid Icarus: Uprising is also $31.99, which is a decent deal for a great game. Don’t forget that it comes with a banana stand.
BUY Nintendo 3DS and 3DS XL consoles, upcoming releases













