Shared posts

21 Jul 18:12

Photo





21 Jul 18:11

Google Is Bringing Chrome Remote Desktop App To Android

by timothy
An anonymous reader writes "Google is building a Chrome remote desktop app, which lets you access other computers or another user access your computer over the Internet, for Android. The new addition, called Chromoting, will likely be pushed as a mobile version of the existing Chrome Remote Desktop offering. For those who don't know, the original Chrome Remote Desktop is an extension for Google's browser. It was first released as a beta in October 2011 and could be used to control another one of your own computers as well as a friend's or family member's (usually to help with IT issues)."

Share on Google+

Read more of this story at Slashdot.



21 Jul 18:09

#moreforyourboner

by ThePEOPLEOFMB

1069302_547329785330589_1713948518_n

 

I can completely understand why this pack of cialis is at Market Basket. You just have to be ready to go at any time. Pop a cialis, go to the deli and just wait for the magic to happen.

21 Jul 18:09

"Does it help writers to drink? Do they drink any more heavily than any other social group – doctors,..."

“Does it help writers to drink? Do they drink any more heavily than any other social group – doctors, lawyers, shop assistants or (see Mad Men) advertising executives? A famous drinker himself, Amis considers this question in his Memoirs, and – comparing writers to actors – suggests “displaced stage fright as a cause of literary alcoholism. A writer’s audience is and remains invisible to him, but if he is any good he is acutely and continuously aware of it, and never more so while it waits for him to come on, to begin p.1. Alcohol not only makes you less self-critical, it reduces fear." According to Amis, a large glass can supply “that final burst of energy at the end of the day" but should be avoided any earlier: “The writer who writes his books on, rather than between, whisky is a lousy writer. He is probably American anyway."”

- Why do writers drink? | Books | The Guardian
21 Jul 18:07

ancientpeoples: Ring Key Roman London A complete, copper alloy...



ancientpeoples:

Ring Key

Roman London

A complete, copper alloy lever lock rotary ring key. S-shaped bit with four teeth; piped cylindrical shaft; ring with incised lateral raised moulding and rectangular raised face. 

Source: Museum of London

21 Jul 18:06

Groundbreaking mathematician Alan Turing set to be pardoned for 'indecency' conviction

by Carl Franzen

Alan Turing, the late British mathematician who helped break the Nazi Engima code during World War II and whose work laid the foundation for modern computers, looks set to be given a posthumous pardon by the UK government for an old indecency conviction. Turing, who was homosexual in an age and place where such orientation was criminalized, was convicted of gross indecency in 1952 and sentenced to chemical castration. Two years later, after undergoing injections that made him impotent and grow breasts, he died of cyanide poisoning at age 41 in an apparent suicide. In the years that followed, supporters of his work and gay rights activists have campaigned for him to be pardoned by the government, and in 2012, Liberal Democrat member of the British Parliament Lord Sharkey introduced a bill that would do just that.


After a second reading of the bill in the British House of Lords on Friday, a government whip was quoted by The Guardian as saying: "If nobody tables an amendment to this bill, its supporters can be assured that it will have speedy passage to the House of Commons." The bill still has to pass the House of Commons in order to become law, but it should do so easily.

20 Jul 18:00

Freerunning

The reasoning behind the name was, to quote Sebastien, “‘Free’ because it’s free, and just ‘running’." 

Link

20 Jul 17:58

Battlestar Galactica's humanoid cylons were a result of budget limits

by Annalee Newitz

Battlestar Galactica's humanoid cylons were a result of budget limits

At Comic-Con today, Battlestar Galactica creator Ron Moore told fans that he loves how television's budget constraints spawn creativity. For example: the skinjobs, whom he'd originally wanted to be done up in shiny suits like the 1970s series' cylons.

Read more...

    


20 Jul 17:51

Photo

firehose

via Albener Pessoa



20 Jul 17:49

Y.M.C.A.

firehose

via multitasksuicide



Y.M.C.A.

20 Jul 17:49

giantcypress: Shoji screens for power outlets, made by Tori...

firehose

via Snorkmaiden





giantcypress:

Shoji screens for power outlets, made by Tori Sugimura. Awesome.

20 Jul 17:48

13 Years After DeCSS Case, Congressional IT Endorses VLC

by timothy
New submitter robp writes "After a link to VLC showed up in one of HBO's DMCA takedown requests, I recalled how often I've linked to VLC in my own copy, and how often I've seen that app noted across traditional-media outlets — even though you could make the same arguments against linking to it that Judge Kaplan bought in 2000. Now, though, even the House's own IT department not only links to this CSS-circumventing app but endorses it. Question is, what led to this enlightenment?"

Share on Google+

Read more of this story at Slashdot.



20 Jul 17:47

Fuck I Hate Summertime.

firehose

via Snorkmaiden
put this on my motherfucking tombstone



Fuck I Hate Summertime.

20 Jul 17:44

crematorie: Ryoichi Kurokawa.

firehose

via Rickatyahoodotcom

20 Jul 17:38

[LPJ Design] Announces the 1st ALL FEMALE written Adventure Path for Kickstarter, Empire of Tears

by gguillotte
firehose

Despite Paizo's CEO being a woman, it took a third-party publisher to get an entire Pathfinder Adventure Path written by women, and not just any women but some of the most credentialed, accomplished writers of any gender in mainstream games
and the Paizo boards are still full of unmoderated "this is a gimmick, I won't back this because the quality won't be as good"

It is the opportunity that is new. Nobody touts an all-male AP because that is the standard. Do you realize AP # 73 by Amber Scott is the first one written by a woman? 72 have gone by with no female writers! I mean, we exist, right? Why has it taken so long? As a writer, I look for authors' names. As one of the FEW women in the industry, I look to see what my female colleagues are up to. I am happy that Louis is consciously choosing women writers for this AP, as the industry has unconsciously forgotten us or neglected to include us often. He consciously chose to set up many women-run nations in his setting, too. So why not let women write about them? As we stated above, an all-female-written AP hasn't been done before. It is worth talking about, certainly; whether or not you find it a selling point, the AP is of historical significance in the industry. That's the importance of the subject line. As to writing, we all have our different styles. I'm known for quirky-but-deadly adventures myself. I've been in the industry for 13 or more years, and I've worked on well over 50 products, though you likely have never heard of me. If I was terrible at this, I don't think I would have won the right to lead 3 Kobold Press Open Design projects, nor would Super Genius Games have taken me on as a developer of my own line. So, keep an open mind. We are creating history, but your adventure won't suffer because of it. If you doubt me, ask Wolfgang Baur or Owen Stephens if I have the writing and developer chops to pull this off with the stable of writers We are offering up. This is going to be fun, deadly, and interesting, I assure you. :)
20 Jul 17:36

Norwegian convicted over rape report issues Gulf caution

by gguillotte
The Norwegian interior designer convicted in Dubai of having illegal sex after she reported being raped is appealing her jail sentence and alerting Western women to the Islam-based legal system of the United Arab Emirates. "I just want to get fair treatment," Marte Deborah Dalelv, 24, told the AFP news agency Friday. She called her 16-month sentence Tuesday — for extramarital sex, perjury and illegal alcohol consumption — "very harsh," saying she had appealed immediately. A hearing is set for Sept. 5. Since the Norwegian government secured Dalelv's conditional release after she was charged in March, she has been living under the protection of the Norwegian Seamens' Center, a church in Dubai. But now that she has been sentenced, she told Norway's NRK News that she is officially wanted by the authorities, the BBC reported. "I should have been imprisoned since Tuesday," she said. "But I have been told they are not searching for me."
20 Jul 03:11

Attempt to steer McDonald's diners toward smaller meals backfires - latimes.com

by gguillotte
firehose

next step: add leaderboards
$$$$$$$$$$$$$ ASK ME ABOUT GAMIFICATION $$$$$$$$$$$$$

You might think that customers buying their lunch at McDonald’s would order meals with fewer calories if someone handed them a slip of paper reminding them that women should eat no more than 650 calories at lunchtime and men should not exceed 800 calories. But you would be wrong. Instead, researchers found that diners who received these supposedly helpful reminders actually purchased more calories than those who didn’t, according to a new study in the American Journal of Public Health.
20 Jul 03:11

Fox Tried Seven Times to Get the Brother of Zimmerman to Criticize Obama (It Didn't Work) - Yahoo! News

by gguillotte
Robert Zimmerman has earned a reputation for his outspoken interviews. After the verdict, for example, he went on CNN and suggested that Martin was looking to get a gun and grow marijuana. During the case, he was a font of unswerving on-air support. So, when Fox spoke with him by phone shortly after the president's speech today, they likely expected something other than what they got. In question after question, Colby tried to elicit some combativeness, some critique of the speech. And in answer after answer, he didn't rise to the bait. Zimmerman's take: It was good the president spoke, and what he said was important. He agreed with the president — he didn't even object to the government's on-going investigation of possible civil rights charges. But most of all, he agreed that kids needed mentors. He kept coming back to this, turning Colby's leading questions into ways of advocating for mentorship.
20 Jul 03:08

Grandma Drummer (by TheCoalitionDrumShop)

firehose

hell yeah
don't even care if fake



Grandma Drummer (by TheCoalitionDrumShop)

20 Jul 02:54

A businessman from Turkey replaced his Villa fence with a long aquarium.

firehose

via Vjuliao

20 Jul 02:51

Canadian telcos predict “bloodbath” as Verizon eyes entry

by Megan Geuss
firehose

if this doesn't start a war of Canadian aggression then I give up

In an earnings call Thursday, Verizon reported strong gains for its wireless business and also dropped a piece of news that has called our neighbors to the north to attention: Verizon confirmed that it is in an “exploratory” phase focused on expansion to Canada.

On the call, Verizon Communications CFO Fran Shammo remarked, “If you look at the population of Canada, about 70 percent of that population is between Toronto and Quebec. That’s adjacent to the Verizon Wireless properties… it mirrors up exactly with what we launched here in the United States on the 700MHz [frequency].”

Shammo admitted that there would likely be regulatory pushback if Verizon were to pursue building a Canadian market, according to AllThingsD. The Financial Post cited recent rumors that Verizon might make its entry into the market by buying two Canadian telcos, Wind Mobile and Mobilicity, then growing from there.

Read 3 remaining paragraphs | Comments

    


20 Jul 02:28

Schneier Has Something Good To Say About Airport Security

by timothy
firehose

"It's free from bias or profiling," oh such pure-hearted optimism

Bruce Schneier points out on his blog a proposal to use electronic randomizers at airport security checkpoints. Schneier writes there: "I've seen something like this at customs in, I think, India. Every passenger walks up to a kiosk and presses a button. If the green light turns on, he walks through. If the red light turns on, his bags get searched. Presumably the customs officials can set the search percentage. Automatic randomized screening is a good idea. It's free from bias or profiling. It can't be gamed. These both make it more secure. Note that this is just an RFI from the TSA. An actual program might be years away, and it might not be implemented well. But it's certainly a start." In this case, the proposal is for randomizers that direct passengers to particular conveyor-belt lines for screening.

Share on Google+

Read more of this story at Slashdot.



20 Jul 02:20

Halo: Spartan Assault out now for Windows 8 devices

by Richard Mitchell
Heads up, soldier. Halo: Spartan Assault, the omnidirectional shooter spinoff set in the Halo universe, is now available on Windows 8 devices. That means Windows 8 PCs and tablets, including Surface. You can also nab the game on Windows 8 phones - so long as Verizon is your carrier, that is.

If you prefer your spinoffs with a little more context, Microsoft and Dark Horse have also produced a prequel comic series, Halo: Initiation. You can find a preview of the first issue on the Dark Horse website.

Continue reading Halo: Spartan Assault out now for Windows 8 devices

JoystiqHalo: Spartan Assault out now for Windows 8 devices originally appeared on Joystiq on Fri, 19 Jul 2013 20:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments
20 Jul 02:16

Former Cal State Student Gets Year In Prison For Rigging Campus Election

by timothy
An anonymous reader writes with this excerpt from ABC News: "A former student was sentenced to a year in prison for rigging his school elections at California State University-San Marcos so he could become student president, court documents show. Matthew Weaver, 22, was charged in January with wire fraud, access device fraud and unauthorized access to a computer. He pleaded guilty in March, admitting that he had stolen the email passwords of more than 740 students and used them to vote for himself 630 times during the student elections in March 2012... Right before the voting ended, on March 15, 2012, officials noticed 259 votes coming from another IP address. Officials tracked the IP address to a classroom, and found Weaver sitting there. There was only one other student in the lab, according to court documents. A university police officer arrested Weaver and seized his bag, subsequently discovering that he had stashed the keyloggers there."

Share on Google+

Read more of this story at Slashdot.



20 Jul 00:43

Sawbuck Gamer: Onomastica

by Derrick Sanskrit
firehose

'Players control an origami man as he makes his way through a vast empty space littered with life-sized words, each one representative of the object they spell. You’ll leap onto the word “PLATFORM” and try to jump to the next “PLATFORM” without falling onto the “FIRE” below. Words can completely change with an appropriate prefix or suffix, so you’ll sometimes need to push one or two letters at a time, building “STAIRS” or a “ROCKET” to aid in your journey.'

Onomastica sends you on a literal-minded journey.
20 Jul 00:26

Historical Map: General Form of Rapid Transit System, Winnipeg,...



Historical Map: General Form of Rapid Transit System, Winnipeg, 1959

Or to give it its full title: 1956 Populations and Estimated 1981 Populations of the Four Natural Sectors of Greater Winnipeg also General Form of Rapid Transit System Designed to Meet Basic Transit Needs of 1981 Notwithstanding Street Congestion

A lovely old planning map from the “Future Development of Public Transit in Greater Winnipeg” report by Norman D. Wilson. It shows the very general concept of a proposed rapid transit system along with the expected population growth in the greater Winnipeg area in the far-off distant future of 1981. The system — as outlined in the report, presumably — is expected to handle the transit needs of that future, “notwithstanding street congestion”.

(Source: Manitoba Historical Maps/Flickr)

20 Jul 00:22

ē Services, not Devices

by Ben Thompson
firehose

" The solution to the secular collapse of the PC market is not to seek to prop up Windows and force an integrated solution that no one is asking for; rather, the goal should be the exact opposite. Maximum effort should be focused on making Office, Server, and all the other products less subservient to Windows and more in line with consumer needs and the reality of computing in 2013."

I have been very critical of Microsoft’s decision to organize functionally:

The larger question remains, though: why did Microsoft reorganize, and what should they have done instead?

“Nothing is more important at Microsoft than Windows.” — Steve Ballmer, CES 2012 Keynote

While last week I praised Microsoft’s diversification, from a profit-standpoint Microsoft is a three-product company: Windows, Office, and Server, and the latter two are direct beneficiaries of Windows dominance. More Windows machines mean more opportunities to sell Office. More Windows machines with Office mean more opportunities to sell Windows Server and its associated products like Exchange and SQL Server. Steve Ballmer is no dummy: he built Microsoft’s sales side, and knows exactly how critical a solid Windows base is to every other profit-generating product Microsoft sells.

Unfortunately, Windows is foundering. Division profits fell by 54% last quarter (8% if you exclude the $900 million Surface charge), and PC shipments are falling off a cliff. If you believe, as Ballmer likely does, that this imperils all of Microsoft, then there is a certain logic to putting all of the company’s resources to work to prop up Windows. From the One Microsoft memo:

We are rallying behind a single strategy as one company — not a collection of divisional strategies. Although we will deliver multiple devices and services to execute and monetize the strategy, the single core strategy will drive us to set shared goals for everything we do. We will see our product line holistically, not as a set of islands. We will allocate resources and build devices and services that provide compelling, integrated experiences across the many screens in our lives, with maximum return to shareholders…

We will reshape how we interact with our customers, developers and key innovation partners, delivering a more coherent message and family of product offerings. The evangelism and business development team will drive partners across our integrated strategy and its execution. Our marketing, advertising and all our customer interaction will be designed to reflect one company with integrated approaches to our consumer and business marketplaces.

The crux of the problem is in that second paragraph: no one is asking Microsoft to design its “customer interaction” to “reflect one company.” Customers are asking Microsoft to help them solve their problems and get their jobs done, not to make them Microsoft-only customers.

The solipsism is remarkable.

The truth is that Microsoft is wrapping itself around an axle of it’s own creation. The solution to the secular collapse of the PC market is not to seek to prop up Windows and force an integrated solution that no one is asking for; rather, the goal should be the exact opposite. Maximum effort should be focused on making Office, Server, and all the other products less subservient to Windows and more in line with consumer needs and the reality of computing in 2013.

Devices are vertical, services are horizontal

Devices are vertical, services are horizontal

The trouble for Microsoft in the devices layer is that they only know horizontal domination. When there was nothing but PC’s, the insistence on one experience no matter the hardware worked perfectly. However, a Dell and an HP are much more similar than a tablet and a web page, for example, each of which has its own input method, user expectations, and constraints. A multi-device world demands bespoke experiences, not one size fits all. Microsoft simply doesn’t seem to understand that, and the longer they seek to “horizontalize” devices the greater the write-offs will become.

However, look again at that picture: there remains a horizontal layer – services – and it’s there that Microsoft should focus its energy. For Office and Server specifically:

  • Documents remain essential and ubiquitous to all of the world outside of Silicon Valley; an independent Office division should be delivering bespoke experiences on every meaningful platform. Office 365 is a great start that would be even better with a version for iPad
  • A great many apps are simply front-ends for web-based services; an independent Server division should be delivering best-in-class interfaces and tools for app developers on every meaningful platform

As for Windows, let it focus on solidifying Microsoft’s hold on the enterprise (it’s here the need to fight the iPad is most acute), with a nice spillover into Home PCs and gaming, and accept the fact Windows was only ever relevant in the consumer market because nobody got fired for buying IBM.

“Devices and services” is only half right; unfortunately Ballmer picked the wrong half.

The post Services, not Devices appeared first on stratēchery by Ben Thompson.

19 Jul 23:44

Time and Eternity review: forever alone

by Alexa Ray Corriea
firehose

'Time and Eternity's treatment of women is intolerable. Combat animations are deliberately designed for panty shots, and characters spout awkward, gross lines, including "I can feel all the blood rushing to my...head!" Later scenes revolve around bubble baths and wet t-shirts. The "perverted male character" gimmick is common in Japanese RPGs, but in Time and Eternity it's a point of view that saturates every level of the game.'

By Alexa Ray Corriea
on July 19, 2013 at 7:30p

Game Info
Platform PS3
Publisher NIS America
Developer imageepoch
Release Date 07/16/2013

Time and Eternity, like its heroine, suffers from an identity crisis.

Developer Imageepoch has crafted anime-style characters and expressionist 2D backgrounds in an effort to create some kind of perfect monster. Time and Eternity wants to be an action role-playing game, a dating sim and a romantic comedy. But it fails at all three, and the colorful presentation gives way to a mess of muddled mechanics and cringe-worthy dick jokes.

In its early moments, Time and Eternity suggests that it wants to deal with weighty issues like losing a significant other and the secrets we keep from those we love. But past the opening scene, those powerful themes are dropped. This sets a precedent. Time and Eternity is a jumble of half-pursued ideas. It's flashy on the surface, but there's no underlying substance.

Time and Eternity's treatment of women is intolerable

Time and Eternity follows the story of Toki — a time-traveling princess — and her fiancé, the player-controlled pervert of a protagonist. The plot is absurd to a degree well beyond the complex scenarios typical to the genre. When the couple's wedding is interrupted by murderous ninjas, Toki reveals an aggressive "second soul" named Towa living inside of her. Putting their powers together, Toki and Towa jump back in time six months to search for their would-be murderer, while their fiance's soul is accidentally put into the body of her pet dragon, Drake.

Drake is a despicable character, and I was dismayed to be stuck playing as him during some scenes and guiding his conversations. From the moment I named his human persona, I was given two dialogue paths to choose from, subjecting me to thinly veiled dirty thoughts or openly piggish behavior. Once he's been turned into a tiny dragon, Drake spends an inordinate amount of time trying to see his beloved's lady parts. Cutscenes devote as much time to Drake or other male characters making advances on the girls as actually moving the plot forward.

Time and Eternity's treatment of women is intolerable. Combat animations are deliberately designed for panty shots, and characters spout awkward, gross lines, including "I can feel all the blood rushing to my...head!" Later scenes revolve around bubble baths and wet t-shirts. The "perverted male character" gimmick is common in Japanese RPGs, but in Time and Eternity it's a point of view that saturates every level of the game. I felt dirty playing it.

I couldn't even distract myself from the constant sexism with a worthwhile combat system. In Time and Eternity's random battles, players control Toki or Towa and attack on two 3D planes with an over-the-shoulder view. There are three attack options: from far away with a shotgun, up close with a knife or on either plane with magic spells. Drake will periodically assist in battle and take action on his own, but his attacks barely scratch enemies. He serves a more important purpose as a healer, but you have no control over when he decides to help out. For me, he did so frequently against random encounters and almost never during boss battles.

Since I didn't benefit from Drake's healing, I had to avoid damage wherever I could. Combat appears to have some depth — you can attack and evade in real time using the controller's face buttons, and enemies can throw up shields which will break after several hits. But in the heat of combat this all boils down to little more than button mashing. Rather than planning my moves based on my enemy's attacks I found it was easier — and quicker — to just repeatedly press the attack button. With so little variation in combat, I wanted these sessions to end as soon as possible.

Timeandeternity_a_400

The quest system undermines player curiosity

Timeandeternity_b_1280

Timeandeternity_c_400

Some enemies embody specific elements that either Toki or Towa is better suited to take down, but you can't change freely between the two personalities. Instead, you only switch when you level up or by using a rare item. This lack of control was always frustrating — certain enemies designed for Towa will take very little damage when using Toki. You can only figure out which enemies are immune to which character's attacks through trial and error. This makes combat even more tedious, reducing it to a series of timed dodges as Drake slowly whittled down the enemy's health.

The enemy roster is equally thoughtless. Most enemies are palette swapped variations of the same few monsters — the only noticeable difference being an unreasonable jump in hit points later in the game. Leveling up Toki and Towa to beat these monsters requires an excruciating amount of grinding, throwing strategy right out the window.

The quest system undermines player curiosity. There's no incentive to complete fetch quests, as rewards are cheap and not worth the effort. Random encounters are scarce, and the small number of treasure chests and important NPC locations are clearly labeled on the map, actively discouraging you from discovering things on your own and making exploration a waste of time.

Atop a pile of unrealized potential, Time and Eternity's biggest waste is the affection system. Based on his interactions with Toki and Towa and how the girls do in battle, the fiancé will love one personality or the other more, and the game promises this measure will never be equal. A marker on the line swings wildly at any given time and it's never really clear what players can do to tip this scale — not that it matters. One final choice at the game's ending can throw affection either way, poisoning the one piece of Time and Eternity with real promise.

Wrap Up:

Time and Eternity is a shallow, boring embarrassment

Time and Eternity feels as empty and pointless as its shallow male protagonist's classless advances. It's a chore to play and a failure to its genre influences. I never felt like I had control over my characters, and I didn't really care, thanks to the focus on creepy sex talk. To put it simply, Time and Eternity is an embarrassment.

Time and Eternity was reviewed using a final downloadable code provided by NIS America. You can read more about Polygon's ethics policy here.

About Polygon's Reviews
19 Jul 23:38

lol “hooter shooters"

firehose

hooters logo redesign comparison enhanced by spelling out dumb words
owls beat



lol “hooter shooters"

19 Jul 23:38

Motor City: Detroit não consegue pagar dívidas e pede falência

by Ricardo de Oliveira

Motor City: Detroit não consegue pagar dívidas e pede falência é um post do blog Notícias Automotivas - Carros

detroit packard plant 620x412 Motor City: Detroit não consegue pagar dívidas e pede falência

Não adiantou ser a capital do automóvel. Agora, Detroit enfrenta uma crise semelhante à da GM e Chrysler, duas das empresas com presença no município, enfrentaram a partir de 2008. Atualmente apenas a GM tem sede lá. O pedido de falência causou surpresa, não por ter sido mais uma cidade americana, mas por ter sido Detroit. Ela passou a ser o maior município do país que não tem como pagar suas dívidas. Ao todo, credores e sindicatos cobram US$ 18,5 bilhões!

Desde o começo do ano, o governo de Michigan iniciou uma intervenção na cidade, nomeando um novo administrador para tentar resolver a questão, mas parece que não teve êxito. Detroit já foi a quinta maior cidade dos EUA – nos anos 50 – e teve 1,85 milhão de habitantes. Com base no censo de 2010, a cidade agora tem pouco mais de 710.000 habitantes.

O declínio da cidade vem acontecendo nos últimos 60 anos, acentuado por instabilidade na política da indústria automobilística e conflitos étnicos. Hoje, a cidade ainda é palco do mais importante evento automotivo dos EUA, que acontece no Cobo Hall, que em parte é controlado pela administração local. Agora a justiça americana vai analisar o pedido de falência para ver se Detroit pode ser enquadrada no Capítulo 9 da Lei de Falências.