Shared posts

23 May 17:27

Houseguest downloads child porn, cops show up

by Nate Anderson
Nate Anderson

Do you really know how your various friends, relations, acquaintances, and hangers-on plan to use your Internet connection when they drop by and ask for "the Wi-Fi password"? Unlikely—and yet anything that they do illegally through your home network can bring cops to your door with search warrants, asking tough questions about child pornography.

Case in point: Marin County, California, just north of San Francisco's Golden Gate Bridge. Local police in Marin communities like Novato are members of the regional Internet Crimes Against Children (ICAC) task force, and as such they participate in the common law enforcement practice of monitoring peer-to-peer file-sharing networks for possible child pornography files. In September 2013, Novato detective Amy Yardley was looking for such files being traded from Marin County IP addresses, and she scored a hit on the Ares network with a suspicious file downloaded by a Sausalito Internet subscriber.

Yardley passed the tip to the Sausalito Police Department, where detective Brian Mather obtained a search warrant for the subscriber's address. He showed up at the house with a search team but couldn't find any child pornography within. The home's residents, no doubt unnerved by both the search and the charge behind it, pleaded their innocence and gave Mather a complete list of all houseguests who had used their wireless network in recent months.

Read 6 remaining paragraphs | Comments

22 May 23:37

Photo



22 May 23:04

Great Job, Internet!: Netflix’s shame is the Internet’s gain thanks to SummaryBug

by Katie Rife
firehose

“Director Sophie Fiennes and philosopher Slavoj Zizek journey into the epicenter of ideology through their interpretations of a need to battle the Green Goblin.”

It’s no great revelation to say that our lives have become so dependent on technology we’re helpless without it. Who among us hasn’t lost his or her shit when the wi-fi went out for a few hours? But not all technological glitches are catastrophic, even by first world standards. Some are downright comical, like the bug Washington, D.C.-based computer programmer Bob Lannon discovered on his TV’s Netflix app. The bug causes the last sentence of a program summary to be switched with the last line of the next program’s summary, resulting in such jarring third-act shifts as “Director Sophie Fiennes and philosopher Slavoj Zizek journey into the epicenter of ideology through their interpretations of a need to battle the Green Goblin.” Netflix has yet to address the error, but that’s all the better for Lannon, who collects the amusing glitches on his ...

22 May 23:03

Photo



22 May 23:01

nevver: Where’s you head at?


ocoze | ocozeproduction.com


ocoze | ocozeproduction.com


ocoze | ocozeproduction.com



nevver:

Where’s you head at?

22 May 23:01

Photo



22 May 23:00

A ‘Choose Your Own Adventure’ Autobiography by Actor Neil Patrick Harris

by Rollin Bishop

Neil Patrick Harris Autobiography

Actor Neil Patrick Harris has written Neil Patrick Harris: Choose Your Own Autobiography, an autobiography in the style of the classic Choose Your Own Adventure books. The autobiography follows the life of Harris but allows readers to make choices as they go along which could lead to such incorrect choices as a guest stint on Celebrity Rehab with Dr. Drew.

Neil Patrick Harris: Choose Your Own Autobiography is scheduled to release on October 14th, 2014 and is currently available for pre-order via Amazon.

In this revolutionary, Joycean experiment in light celebrity narrative, actor/personality/carbon-based life-form Neil Patrick Harris lets you, the reader, live his life. You will be born in New Mexico. You will get your big break at an acting camp. You will get into a bizarre confrontation outside a nightclub with actor Scott Caan. Even better, at each critical juncture of your life you will choose how to proceed.

image via Neil Patrick Harris

via Lara’s Book Club, Geekosystem

22 May 22:57

A Kickstarter Crowdfunding Campaign for a Shirt Featuring the Final Statistics of Said Campaign

by Rollin Bishop

Kickstarter co-founder Yancey Strickler has started a Kickstarter crowdfunding campaign to produce a shirt with the final statistics of said campaign on it. The campaign is a sequel to a similar, successful one by Strickler from 2011. The finalized design of the shirts will be printed on Alternative Apparel organic cotton shirts.

Kickstarter Shirt

photo via Yancey Strickler

22 May 22:57

Photo



22 May 22:56

qualifiedyetsluttynurse7: snare-ofa-fowler: qualifiedyetsluttynurse7: Please reblog this post if...

qualifiedyetsluttynurse7:

snare-ofa-fowler:

qualifiedyetsluttynurse7:

Please reblog this post if you are in the following fandoms:

  • image

Thor?

try again

22 May 22:56

Photo



22 May 22:56

Photo


Chun Li


Ryu


Dhalsim


Vega


M. Bison


Sagat


E. Honda


Guile


Ken

22 May 22:54

American Voices: Levi Strauss CEO: Stop Washing Your Jeans

firehose

great

Speaking at a sustainability conference Tuesday, Levi Strauss CEO Chip Bergh told consumers that washing jeans is an unnecessary process that wastes water, and instead recommended placing jeans in the freezer to kill germs.






22 May 22:53

Photo



22 May 22:52

D&D Next (5E) The Flumpf Is Back

by thalmin
firehose

bless

Chris Lindsay answered a direct question during the WotC session at the ACD Games Day, "Will the Flumpf be in the Monster Manual?" His answer was Yes.
22 May 22:51

What the NBA looked like on the web in 1996

by David Roth

All your old favorites, from the Shane Heal Mailbag! to DinoRadja.jpg, are back. They are not better than ever, though. They actually look pretty goofy.

Ever wanted to send an email to Steve Smith or, um, former Minnesota Timberwolves bench player Shane Heal? Visit a place called "Bullets Playground?" How about getting a hard sell on widely reviled former Charlotte Hornets owner George Shinn's inspirational autobiography?

It's a good thing the answer to all those questions is almost certainly "no, please leave me alone," because the internet on which such things existed is the internet of December 1996. This was the web shortly before Bill Clinton's second inauguration, a moment in which the internet consisted almost entirely of negative space and the color teal. It's possible to see that internet as a more innocent place than the one that has replaced it, if only because that internet was too janky to support the massive amounts of pornography, seething grievance and Moms Hate This One Weird Trick hucksterism that powers today's web. Mostly, though, it was just unfinished. Anyway it is gone.

Except, thankfully, not. Someone under the era-appropriate name JonthanTaylorThomasFan pulled 65 pages off that vanished 1996 NBA internet and uploaded them to the image-hosting site Imgur. They are ridiculous and beautiful and real. They are strikingly teal and empty. Dino Radja is there. Let's go back.

Vdnstability

What's most striking about this 65-page time travel odyssey, is not necessarily the wealth of important information available that would otherwise have vanished alongside the sadly snuffed out Angelfire aesthetic. There is, naturally, a good deal of that.

Yinkafaves

(Sadly, "Gargoyles" was an actual, if short-lived cartoon program, and not a Yule Log-type thing in which a camera was just trained on a dramatic frieze 24 hours a day.) But as delightful as all this prehistoric jankiness is, there's also something almost poignant about it. No one really knew what the internet even was just yet, let alone what it was for.

The same could probably be said today, of course, but there's something sort of charming about the way that these teams seem to have put these webpages up as a lark -- big, empty spaces where fans could find the lyrics to their favorite team's goofy rap anthem.

Gottostaytrue

Or be told good things about their favorite teams and players (or the Nets and Shawn Bradley, as the case may be).

Shawnthepillar

Or vote in stupendously depressing polls:

Youmustselectjimles

Or ask questions that may or may not be answered, depending.

Thedeadzone

While these pages appear both to have been made by and generally targeted towards kids, there's more broadly the sense that the people creating them believed the internet to be just that. That is, a kids thing, a place where young fans could wait 30 seconds for a page to load, on which page there would be an essay about the Dallas Mavericks mascot. Only George Shinn, it seems, understood the potential of the internet to become the honking sell-scape it would be just a few years later.

Believeingeorgeshinn

It's not unlike reading some of the features written about hip-hop music in the early 1980s, which covered a vital, growing and new-sounding thing as if it were a quaint, if possibly dangerous, fad. It wasn't really a failure of imagination or prescience that no one could have imagined Chief Keef in 1983 so much as it was a failure of faith.

But that makes sense, too. It is difficult, when a thing is new, to imagine that it could ever grow up, let alone get old. It's what makes these pages not just goofy looking, but a little sweet. They just didn't know, although of course they couldn't have known. Still, someone probably should've said something about all that teal.

22 May 22:50

homovikings: Favorite Artists Meme → Phil Noto ↳ Natasha...



















homovikings:

Favorite Artists Meme → Phil Noto

 Natasha Romanoff

1. JHW3

2. Phil Noto

3. Ramón Pérez

4. mckelvie

5. amyreeder

6. Jenny Frison

7. Errbody dang else

22 May 22:50

Photo



22 May 22:08

Crazy Horse sculptor's widow dies, project ongoing - SFGate

firehose

"Ruth Ziolkowski, who carried on her late husband's dream of honoring Native Americans by carving the massive likeness of warrior Crazy Horse into the Black Hills in South Dakota, has died. She was 87."


KELOLAND TV

Crazy Horse sculptor's widow dies, project ongoing
SFGate
SIOUX FALLS, S.D. (AP) — Ruth Ziolkowski, who carried on her late husband's dream of honoring Native Americans by carving the massive likeness of warrior Crazy Horse into the Black Hills in South Dakota, has died. She was 87. Mike Morgan, a ...
Spokesman: Ruth Ziolkowski, who helped make Crazy Horse Memorial a ...New Jersey Herald
AP journalists see 11 dead at Ukraine checkpoint14 News WFIE Evansville

all 13 news articles »
22 May 22:02

Erasing your audience isn't 'fun': The false choice between diversity and enjoyment

by Todd Harper

Recent statements from big names in the triple-A games space make something very clear: games are about “fun” and not commentary or diversity. One of these things is seen as valuable and the other isn’t. This false opposition to socially relevant content, as if you had to pick one or the other, hurts gamers and gaming culture.

Rob Pardo of Blizzard Entertainment gave a recent talk at the MIT Media Lab emphasizing that Blizzard seeks to offer "epic entertainment experiences" and that rather than focusing on narrative, they center on fun and gameplay. He asserts that Blizzard sees the reputation of their brand as extremely important, and views the respect the brand has accrued as a currency.

Nintendo had released its first, highly troubling statement about same-sex relationships in Tomodachi Life earlier that same day. As Pardo delivered his talk and continually hammered home Blizzard's emphasis on "gameplay," he specifically mentioned Blizzard in opposition to "narrative-focused" developers such as Bioware and Naughty Dog.

Yet Bioware is one of the few triple-A developers that is even attempting (if imperfectly) to include LGBTQ content in their games. Meanwhile, Blizzard has quite recently struggled with representations of gender in their upcoming MOBA title Heroes of the Storm.

Blizzard's Dustin Browder, much like Nintendo in its statement regarding Tomodachi Life, positions "gameplay" and "fun" in direct opposition to producing socially-conscious content.

When pressed on the sexualization of women characters in MOBA games, Browder argued "We're not sending a message. Nobody should look to our game for that." The message just below the surface here is: why can't we just have fun? Why do we have to be responsible for being respectful?

After his talk, I asked Pardo to talk about how Blizzard's values — "epic entertainment experiences," emphasizing the Blizzard brand, focus on gameplay and de-emphasizing narrative — and the company's perception of their audience might impact how they portray socially progressive content.

His answer was disappointing. "I wouldn't say that's really a value for us. It's not something that we're against either, but it's just not something that's ... something we're trying to actively do."

His subsequent list of justifications, reasons and examples became increasingly problematic. Pardo argued that Blizzard works primarily in sci-fi and fantasy because they're "kids at heart," reinforcing the idea that games — specifically Blizzard games — are not a place for "real world issues" to be discussed:

"We're not trying to bring in serious stuff, or socially relevant stuff, or actively trying to preach for diversity or do things like that," he said. His example of a place where Blizzard struggles is portrayal of women.

Pardo reinforced the idea that games — specifically Blizzard games — are not a place for "real world issues" to be discussed

Pardo notes that "because most of our developers are guys who grew up reading comics books," Blizzard games often present women characters as a sexualized comic book ideal that "is offensive to, I think, some women."

This is in line with similar statements Browder made regarding Heroes of the Storm. Yet in discussing this workplace gender imbalance, he notes "It's not because we don't want more women developers, it's just what the industry is," but then follows this up by arguing that when it comes to hiring women game designers, "I just don't get the applications."

I'll leave the deconstruction of that particular argument to those who've done so more elegantly; I'd recommend Elizabeth Sampat's freely-available 2014 GDC talk "Women Don't Want to Work in Games (And Other Myths)" as a piece that breaks down the problems with that line of thought quite effectively.

This is a wider issue

Rob Pardo is a representative of a large company and is articulating beliefs and practices that are pervasive throughout AAA game dev right now, so I don’t want to put all the responsibility for these answers on his shoulders. But that doesn't make the core of what he said any less worrisome.

Blizzard, through Pardo, expressed really problematic notions of what's "valuable" — and what isn't — when it comes to game development.

There's a good chance you've read Nintendo's aforementioned public statements about Tomodachi Life and the possibility for same-gender pairings in that game. Much has been said both about its original, seriously problematic statement and about its followup not-quite-apology.

But what do you do when what they say all but outright says "we don't value you?" How do you maintain hope when the industry says "we don't think you're worthwhile?"

What these companies and individuals said reveals what they value, and that’s the truly infuriating thing about both Pardo’s statements at MIT and Nintendo's responses abouts its own controversy. A lack of representation gets on my nerves, but that's a fixable thing. Patches, sequels, DLC ... diversity in video game characters is mechanically resolvable.

But what do you do when what they say all but outright says "we don't value you?" How do you maintain hope when the industry says "we don't think you're worthwhile?"

When Nintendo describes Tomodachi Life as "a playful alternate world rather than a real-life simulation," a world that is "whimsical and quirky," the company is giving us a peek at what it values.

And I don't think that valuing fun, or whimsy, or quirky humor is bad. I love those things! But Nintendo is problematically are setting the thing that I am — queer — against those things. They are saying a world without my existence is both simpler and preferable.

Tomodachi Life is a quirky alternate whimsical world where people like me literally do not exist. The game's tag line is "Your friends. Your drama. Your life." Well, some of it anyway.

Games, like any other cultural product, are constructed. Devs give us a bounded, constructed universe that they built. They control its parameters, its shape, and its scope. A lack of representation isn’t an oversight, it’s a conscious design decision.

Nintendo’s eventual response — after a tidal wave of Internet disapproval -— says that Nintendo has "longtime company values of fun and entertainment for everyone," but also that they value "a sense of community" and "a spirit of fun and joy." They state that if they make another Tomodachi Life game they'll try to build a more inclusive design "from the ground up" and mention that a post-ship patch can't easily add this content, so it must be removed.

I'm still shaking my head at the implicit polarizing of "fun" and "social commentary." The whole thing rings like a PR salvage operation, trying to squeeze goodwill out of those of us who felt excluded while continuing to wave the party line banner of "fun über alles." Both Nintendo and Pardo rhetorically position "fun" and "entertainment" and "gameplay" as inherently opposed to "socially responsible/progressive."

"It's very much disheartening to hear a company say they ‘value fun’ as an excuse for excluding gay relationships," Gaymer X president Toni Rocca said. For Rocca, using the primacy of fun as a logic for cutting diverse content is basically a cop out.

"That's just valuing straight relationships, or at best saying that fun is exclusive to them," she explained.

Meanwhile, the mere presence of prominent and respectfully portrayed women characters, characters of color, and queer characters is viewed as inherently political and thus anti-fun. It’s another subtle, vicious knife in the side of us marginalized people who play games that says: you’re second class. You’re less valuable. If you show up, somehow you’re removing the fun for everyone else.

This construction where it's impossible to have "fun" and "inclusion" side-by-side by reflecting diversity in your games is a total illusion, a mirage thrown up to distract us from the simple fact that they just don't want to make that effort.

Nintendo prizes a "family-friendly" image more than acknowledging the lives of its diverse consumer base. Blizzard values "epic entertainment" more than expanding the diversity of characters and themes in its games. These expectations come from a very particular understanding of who the audience is that ignores the full range of gamers who play their games.

Has supporting Bioware's inclusive efforts destroyed them, or EA? Have Riot’s efforts to curb hate speech in League of Legends sent players fleeing from it in droves? Has either of these somehow made their games less fun? Has being socially responsible somehow "destroyed" the many indie games that engage it? The answer, obviously, is "no."

Lack of representation is just a side effect; the real problem is that marginalized players are just not seen as worthwhile or valuable, and until we start holding industry feet to the fire for these sorts of nonsense statements — as happened to Nintendo — that erasure is going to continue.

It’s wrong to claim that your game can’t be fun, or epic, or enjoyable if you also think about inclusive design or representation of your full audience. It’s time to stop accepting that false dichotomy as a get out of jail free card.

Todd Harper is a researcher at the MIT Game Lab, studying both e-sports and queer/gender representation in games. He has presented work at the Game Developer's Conference, as well as numerous academic venues, and is a highly prolific user of Twitter.

The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, Polygon as an organization.

22 May 22:02

Amazon sale discounts more than 1,000 digital titles

by Megan Farokhmanesh

Amazon's Digital Games Mayhem sale is offering up to 85 percent off downloadable games for Mac and Windows PC beginning today.

Those interested can shop the catalogue for bundles and single titles. The 12-game Rockstar Ultimate Collection is on sale for 85 percent off its usual price while collections such as the the Metro Franchise Pack , Batman Mega Bundle and Ultimate Lego Bundle are 75 percent off. Discounted games include Deus Ex: Human Revolution, Final Fantasy 7, The Banner Saga, The Walking Dead Season 2 and many more. The sale also includes flash deals that expire every two days.

Amazon's Digital Games Mayhem sale ends May 31.

22 May 21:59

Do You Want Facebook Listening to Your iPhone?

by Sam Biddle on Valleywag, shared by Sarah Hedgecock to Gawker
firehose

HAHAHAHAAAHAHAHAHHAHAHHAHAAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHA

Sometime within the next few weeks, your iPhone is going to start recording everything it hears when you begin tapping out a Facebook status update, hoping you'll include what you're listening to or watching. But do we want to carry around a hot mic for Mark Zuckerberg?

Read more...


22 May 21:49

Cops can now search your car without a warrant in Pa.

by gguillotte
If the police stop you in Pennsylvania, they don’t need a warrant to search your car. And soon, you could be in trouble even if they find nothing. The state Supreme Court ruled last week that police are allowed to search vehicles without a warrant. The state General Assembly, meanwhile, is moving forward with a bill that would give cops the authority to arrest people caught with “secret compartments” in their vehicles, even if there is nothing illegal in those suspicious containers.
22 May 21:45

Footage reveals police assaulted, threatened innocent handcuffed woman

by Joe Silver
firehose

' “You’re not f**king American! I’ll put you in a UPS box and send you back to wherever the f**k you came from,” one of the officers shouted at Klyzek (an American citizen born in China).'

After a police unit raided a tanning salon and massage parlor on the north side of Chicago last summer during a prostitution investigation, things got ugly quickly when they detained a frightened store manager named Jianqing Klyzek.

While Klyzek sat on the floor in handcuffs, an officer then proceeded to strike her from behind, while another threatened to use an electronic taser gun on her “10 f**king times” after which officers threatened Klyzek and members of her family. All the while, a security camera quietly captured the events unfolding.

Read 13 remaining paragraphs | Comments

22 May 21:39

Check out the fun invention that turns any set of stairs into a slide [6 pictures]

by Joey White

If you’ve always wanted a slide in your house, inventor Trisha Cleveland is here to help.

She has developed a set of folding mats that convert any set of stairs into a slide

SlideRider 1

The Minnesota native still has work to do to get her product to production, but given the positive attention she’s receiving, it seems inevitable that you’ll be able to buy your own version soon…

SlideRider 2

SlideRider 3

SlideRider 4

SlideRider 5

SlideRider 6

(via The Awesomer)

22 May 20:29

Newswire: Boston’s boy Benedict Cumberbatch joins Johnny Depp’s Whitey Bulger movie

by Sean O'Neal
firehose

oh _lawddddd_

Having shored up the Boston credentials of its Whitey Bulger movie by hiring the city’s favorite son, Johnny Depp, to play the infamous gangster turned FBI informant, Scott Cooper’s Black Mass is now turning to another townie with the Charles in his blood. Benedict Cumberbatch—or, as the locals affectionately know him, Bentdick Cumbys—will play Depp’s brother Billy Bulger, replacing Australian actor Guy Pearce, and bringing with him a far deeper understanding of the rough-hewn Southie mindset. For example, ol’ Cumbys has been known to enjoy a littleneck vichyssoise, which is very similar to your clam chowder, and like any other chucklehead, he often wears as few as one scarf. And of course, his name, “Benedict Cumberbatch,” is common Boston slang for a girl believed to be carrying multiple venereal diseases.

Shooting for Black Mass is already underway, with Depp recently spotted wearing the hat that ...

22 May 20:21

Ed Hochuli's son, Shawn, among 12 first-year NFL officials for 2014 season

by Louis Bien
firehose

'The NFL may soon see its first non-replacement female official. Two women, Maia Chaka and Sarah Thomas of Conference USA, will be among 21 participants in the NFL's Officiating Development Program for 2015. All of this year's new hires were graduates of the program.'

Ed Hochuli's son will be joining him as an NFL ref. The younger Hochuli doesn't have the biceps, but it appears he has the vocabulary.

Ed Hochuli has cultivated the largest cult following of perhaps any NFL official in the history of the game. His drawn-out, almost fatherly explanations of overturned calls are legendary the league over, only eclipsed by his biceps. He's a tough act for anyone to follow, especially if you're the man's own progeny. Shawn Hochuli will try his best, however, starting next season. Hochuli's son was named one of 12 first-year NFL officials for the 2014 season.

Shawn Hochuli worked in the the Pac-12 Conference last season, along with field judge John Jenkins, head linesman Patrick Turner and line judge Ed Walker. The fact that the largest portion of the new officials hail from Pac-12 is curious given the conference's less-than-stellar reputation. In 2011, the Pac-12's officiating roster was overhauled, and this past season a Pac-12 crew was responsible for highly publicized gaffes in non-conference bouts between Wisconsin and Arizona State, and Utah and BYU.

To be fair, the same crew worked both games, and none of those officials will be making the jump to the NFL this year.

There is no word yet whether Hochuli will be allowed to work games alongside his father as a side judge. Peter King raised the possibility to NFL vice president of officiating Dean Blandino two months ago, but Blandino was demur.

"That remains to be seen," Blandino said. "I'm leaning in one direction, but we'll see."

The full list is as follows, with notes below:

Uniform No.

Name

Position

2013 FBS Conference

122

Brad Allen

U

ACC

88

Brad Freeman

FJ

SEC

103

Eugene Hall

FJ

BIG 12

83

Shawn Hochuli

SJ

Pac-12

117

John Jenkins

FJ

Pac-12

55

Alex Kemp

SJ

B1G

39

Rich Martinez

BJ

SEC

92

Bryan Neale

U

B1G

1

Scott Novak

SJ

BIG 12

17

Steve Patrick

BJ

SEC

13

Patrick Turner

HL

Pac-12

123

Ed Walker

LJ

Pac-12

- The NFL may soon see its first non-replacement female official. Two women, Maia Chaka and Sarah Thomas of Conference USA, will be among 21 participants in the NFL's Officiating Development Program for 2015. All of this year's new hires were graduates of the program.

- There will be two new head referees this season in Ronald Torbert and Craig Wrolstad, who will be promoted to replace the retiring Scott Green and Ronald Winter.

- The NFL issues uniform Nos. 1 and 13 for the first time since the 1970 AFL-NFL merger.

- Shawn and Ed Hochuli aren't the only father-son combination forming this year. Brad Freeman will join his father and former NFL player Steve this season. The two worked an NFL preseason game in 2013.

- Shawn Hochuli explaining overtime rules in the Stanford-Notre Dame game suggests his lineage:

22 May 20:14

Blurring the ABCs

by Tobias Frere-Jones
firehose

"As a type designer, I could hem and haw about the design of this ‘K’. The top leg looks a bit too light. The lower leg seems to taper towards its end rather than its join. Degrees of curvature at the terminals seem inconsistent. As a father, I’m just grateful that this actually looks (and acts) like a letter of the alphabet rather than a Rorschach test."

Letters are scattered all over the living room floor. Not designs of my own, but toys for our son. Letters for sticking on refrigerator doors, fitting into puzzles, stamping in finger-paint, or floating in a bathtub. There’s even a bag of gummy letters in the kitchen.

They’re all made by different hands, and in varying materials. As far as I can tell, they don’t aspire to any explicit style, but only to present the alphabet with minimum distraction. But there’s more noise and confusion here than their makers may realize.

Q, I think

Most of these letters have rounded corners and terminals, which seems to be the prevalent style for toddlers. I think I understand the appeal: it’s fun and bouncy like a balloon, and you probably can’t poke yourself in the eye with it. Some letter sets got their intersections rounded as well, leaving them with a web-footed appearance.

Pretty sure this is a W

Unfortunately, the rounding-off and curving-in can weaken critical features of letterforms. So it’s an especially unfortunate thing to put in front of a child trying to learn the alphabet and gain confidence in knowing its shapes. It’s like making someone wear earplugs while they try to learn an instrument.

Undecided about being a B

We learn letterforms by their tendencies, like the importance of asymmetry in the capital ‘B’. As that left-to-right contrast is turned down for the sake of style (or ease of manufacture) the letter becomes less and less of a ‘B’ and more of an abstract lump.

K, more or less

The shape of a ‘K’ is all about diagonals and sharp intersections. Here, the manufacturer dispensed with the tight corners because the router apparently couldn’t handle it, and effectively skipped a letter of the alphabet.

I definitely know what that one is

As a type designer, I could hem and haw about the design of this ‘K’. The top leg looks a bit too light. The lower leg seems to taper towards its end rather than its join. Degrees of curvature at the terminals seem inconsistent. As a father, I’m just grateful that this actually looks (and acts) like a letter of the alphabet rather than a Rorschach test.

22 May 20:13

The future that everyone forgot

by adafruit

1-O4Crnmuqbgy0Zrvdcw-0Sw

1-Jtqn1H1O Lxb9Ma0-Qmfaw

The future that everyone forgot.

In 2004 there was a skunkworks project within Danger to merge a color Gameboy with a hip top—we called it G1. The hiptop’s color screen was manufactured by Sharp and happened to be the same one used by the Gameboy Advance. There were other common components as well. So we figured that if we had virtually the same hardware as a handheld game player, why not play those games?

We extracted a Gameboy Advance chipset and built it on to the backside of the hiptop’s main board. We then developed a custom chip that would let us mix the video signals of the Gameboy and the hiptop so that on a per-pixel basis we could decide which to show on the screen. We made hiptop software that would let us start and stop the Gameboy, or play/pause a game, etc. The Gameboy inputs came from the hiptop’s d-pad and four corner buttons.

This let us do the following demo: start a Gameboy game and be watching regular Gameboy video. Then you’d receive a phone call and the Gameboy game would magically pause, and a hiptop alert window would display over top of the Gameboy video asking if you wanted to answer the call. As soon as the call was over the game would resume.

22 May 19:29

No, Taking Away Unemployment Benefits Doesn't Make People Get Jobs

firehose

via Rosalind

No, Taking Away Unemployment Benefits Doesn't Make People Get Jobs:

When 1.3 million long-term unemployed people lost benefits because Congress let the program lapse, some claimed that taking away the checks would encourage people to go out and get a job. That isn’t panning out for the 74,000 people who are no longer getting checks in Illinois.

In January, one month after they lost benefits, 64,000 of them, or 86 percent, were still unemployed, according to an analysis of wage records by the Illinois Department of Employment Security (IDES). February was similar: 61,3000 people were still unemployed, or 82.7 percent of the original group. That means two months later, four out of five people who were cut off from benefits still weren’t bringing in wages.

“This notion that temporary unemployment benefits provide people a reason not to return to work really needs to end because it is not supported by the data,” IDES Director Jay Rowell said.