The Pocket Book of Boners contains 22 illustrations of boners by Dr. Seuss.
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tehawesomeness: art-is-the-word: art-is-the-word: Uncanny...
Courtney shared this story from Super Opinionated. |
Uncanny X-men 170
Storm rips out Calisto’s heart in a battle to the death for the life of her friends. Obviously it doesn’t go well for Calisto.
GOD I LOVE STORM SO MUCH YOU GUYS
Look at her picking up Angel like nothing. LOOK AT THAT DAMSEL IN DISTRESS. LOOK AT THE FUCKS SHE GIVES. NONE. NO FUCKS. MY GOD WOW.
I’m so happy this post is getting the notes it deserves. Love u ‘Ro
Storm + A One-On-One Fight = The Best Storm.
Mars Base Design Competition Open To Non-Scientific Professionals
Read more of this story at Slashdot.
Canada prisoners escape in a chopper - Times of India
firehoseQuebec so dramatic
Times of India |
Canada prisoners escape in a chopper Times of India MONTREAL: Three inmates have escaped from a detention center in Quebec City with the help of a helicopter, police said late Saturday. It's the second helicopter-aided inmate escape in Quebec province in two years. Provincial police said the helicopter ... and more » |
The Milwaukee Bucks' Ekpe Udoh wanted to make his book club cry
firehose"Multiple NBA players spent Saturday night watching The Fault In Our Stars with their book club. This is the best."
So he screened The Fault In Our Stars for its members.
Ekpe Udoh plays for the Milwaukee Bucks. He's a swell guy, was previously a minor advanced stats phenomenon and will be a free agent in July. He also has used his power for good, creating a legitimate book club aptly named "Ekpe's Book Club."
On Saturday, Ekpe's Book Club had its first official event. Official t-shirts were made.
Thanks so much @EkpeUdoh for a fabulous book club meet-up! You're a terrific host! #Ekpesbookclub pic.twitter.com/PlJpmYnlNO
— janroberts (@janroberts) June 8, 2014
There is one thing different about Ekpe's Book Club, other than it being run by 6'10 27-year-old millionaire. Instead of simply discussing the book du jour, Udoh screened The Fault In Our Stars, the adaption of the John Green best-seller about cancer-stricken teens. TFIOS is expected to challenge for the weekend box office crown. Meanwhile, Ekpe Udoh is showing it for his book club friends in Dallas.
One more awesome thing about Ekpe's Book Club, if you weren't already convinced as to its awesomeness: Ekpe's friend and former Baylor teammate Quincy Acy -- also an NBA player, for the Sacramento Kings -- attended, too.
"@MRJOSHUAHART: My wife Rachel & I had great night out with @EkpeUdoh & @QuincyAcy for #Ekpesbookclub pic.twitter.com/C8f4hX6fTC" @kath_mcmordie
— Lauren Williams (@lonny0907) June 8, 2014
Multiple NBA players spent Saturday night watching The Fault In Our Stars with their book club. This is the best.
Live Free Play Hard: The Spacebar Plays A Crucial Role
firehose'There’s a massive pile of skulls in town and it looks like it’s our job to shovel them into a pit. No one talks about where the skulls come from. They feel like a bare fact of nature. The task is so draining we can only manage a few shovelfuls each day.'
PORP DONE DID IT AGAIN
By nobody on June 8th, 2014 at 2:00 pm.
This Sunday: skulls, signals, stuttering, and sinewaves. Send submissions to @nobodybutyours.
Skulljhabit by Porpentine
With Porpentine in hibernation the column gets to include one of her games for once, and this new systems-rich Twine game is a treat. It’s also delicate, its sense of purpose emerging over time in a way I want to be cautious not to ruin by trampling its gray flowers — or are those bones? — before you’ve had a chance to see them for yourselves.
The game doesn’t tell us we’re unhappy arriving at Skull Village, but rummaging through our knapsack reveals hints of a former, brighter life. The game’s world has an iron curtain feel to it. It’s possible we’re so saturated by its thick oppression that we don’t think to remark upon it.
There’s a massive pile of skulls in town and it looks like it’s our job to shovel them into a pit. No one talks about where the skulls come from. They feel like a bare fact of nature. The task is so draining we can only manage a few shovelfuls each day.
Do a good enough job and maybe the store kiosk will sell us a calendar today. Or a cuckoo clock. Or, if we’re feeling especially diligent, maybe a better shovel?
Or we could save up for that train ticket. Leave all this. Somebody loves us, I think, but nobody loves us here.
SigNull by SaintHeiser and ArrogantGamer
This is a remake and expansion of an earlier PuzzleScript game, Signal. What I thought was so brilliant about the original is that while the rules never change, the level design is such that your ability to fully comprehend and exploit those rules shifts radically over time. The early levels are trivial to figure out — it looks at first like a standard block-pushing game — but it turns out that even the basic mechanism through which you were interacting with those puzzles works differently than you could have intuited. There are at least five revelatory moments and each delivers a nice little jolt of discovery and recontextualization.
This new version is much prettier and much larger. It expands on that initial ruleset to include some new tricks, and the puzzles get much, much tougher.
The prettier graphics also make it more difficult to get your bearings, especially in discerning which tiles are important and which are just background, so if you’re having trouble even getting started I’d recommend trying out the original before giving up.
The new version also doesn’t quite make clear that in addition to the arrow keys, the spacebar plays a crucial role after the first few levels.
SK_SERIES by Michael Brough
A series of four sublime playthings for your personal computer. My favorite one isn’t even interactive! But you can imagine how it very well could react to input, and that’s enough to provide an extra bit of traction beyond what it might achieve as a pure video piece: my computer is doing the work and s/he’s having a ton of fun at it. The other gamethings are great as well. Mouse around to see how they operate.
The readme cites Andi McClure as an inspiration. I especially like her Sweet Nothings collection.
(via makega.me)
Ghost by finny
This is a Twine game that prompts you to make your own Twine game. You should! You’ll need the free Twine editor to access this metagame’s editable source file. Double-click on each of the passages to open them up and make them your own. It’s as easy as replacing text in a text editor. And when you’re done you can send your file in to be hosted on finny’s site.
The game’s ostensibly a meditation on life and death, but really that’s up to you, isn’t it?
74:78:68 by Sergey Mohov, Fabian Bodet, Clément Duquesne
The goal of this 3D glitch-aesthetic game is to overwhelm your computer until the framerate drops to near zero. That’s clever, the way the game incorporates the precise conditions of the machine it’s running on. You’ll have an easier time at it the less powerful your computer.
Move around with the WASD keys and look around with the mouse. Collecting the angular objects gives you “Form,” which you can spend by clicking, spawning a duplicate of yourself surrounded by a processor-intensive particle cloud. Avoid collecting those clouds, since forcing a lot of them on screen at once is your most likely path toward framerate zero.
This next part I didn’t understand until I saw it described on Sergey’s site: you and all your duplicates are constantly shrinking, and when your body shrinks to nothingness you’re teleported into your most recent copy. There’s an awful game over screen if you ever wither away without another duplicate ready to go.
I was convinced the game would be better off without the loss-condition — it adds a dull interruption while you’re still getting your bearings — but it turns out it brings interesting pressure to the stuttering endgame.
(via Warpdoor)
You and the Three Bears by Katie Brooks
A hypertext retelling of a familiar story, a bit more modern and a bit more dangerous. I particularly like the feeling of steering it toward and away from the expected fairy tale plot points. Like reading a traditional Choose Your Own Adventure book, you’ll meet a lot of unfortunate ends.
Climb by Simon Klein
A neat physics-based wall climbing game that uses a controller’s two analog thumbsticks to simulate the motion of the climber’s two arms. It’s intuitive but also tricky, especially once it introduces special handholds that make it more difficult to maintain your grip. Some, for instance, only work properly if you come at them from a certain angle, and others will slough you off if you swing too quickly or bend your arms too far.
(Note: game controller required.)
Kinetectonic by headchant
A mysterious game. I don’t understand all the rules, but I’ve gathered some of them: Click to raise a column by one or two squares, unearthing the objects visible beneath the surface and sending your character racing across to gather whichever ones are precisely just above ground level. There are creatures under the earth, too, and running through these will injure or defeat them, using up one of your swords and possibly some of your hearts as well.
It took me a while to realize that running out of hearts is what triggers the shop screen, letting you replenish supplies for your next attempt or, if you’ve saved up enough treasure, letting you purchase permanent upgrades. The ability to dig deeper each turn looks particularly tantalizing. What are those bright objects flashing far beneath the ground?
Reverberant by Emmett Butler
You have a job to do — maybe assembly language programming? — but you’re obviously having trouble maintaining focus. Get back to work. You can’t afford to mess this up.
the-real-goddamazon: thahalfrican: cashmerethoughtsss: dirtyca...
50 Cent in Malefiftycent [x]
i cackled at the video
YOU GUYS
WAIT THIS HAPPENED I THOUGHT IT WAS A BAD PHOTOSHIOP!!?!?!
Omg it’s real get me the fuck out of life
bootybar: when ur family come over for dinner and ask what youve been up to
when ur family come over for dinner and ask what youve been up to
"This is for calling a woman you don't even know a slut!" - Guess you're one of those people who like to feel righteous while indulging in sadistic fantasies.
Who doesn’t?
Classic Old Spice ad didn’t use a green screen to get actor from shower to boat to…on a horse
firehoseVFX beat
The first huge commercial from Old Spice redefined “success” for viral advertising by getting a record-setting 6.7 million views in its first 24 hours back in 2010. As you remember, it starred actor Isaiah Mustafa talking to the camera first from a bathroom, then a yacht, and finally on a whinnying horse. But what you may not know, is that this was filmed with almost no CGI.
Here’s a comparison of the commercial with one of the takes they filmed. You’ll have to watch it several times to catch all the fun tricks they used — everything from dropping a shirt onto his head to mechanically lifting him onto the horse (whose trainer is off camera motivating the animal to nod perfectly)…
(via Reddit)
discubiture, n.
firehoseA reclining posture assumed when dining.
Used in discussions of the dining practices of the ancient Jews, esp. with reference to how the apostles were seated at the Last Supper.
aka that messiah swag
JL8 #178
firehosethis comic is the best DC thing ever
(of course it's not by DC, why even ask)
"Criticisms about representations of gender (or race and other diversity) are often countered in..."
Fiction is not Darwinian: It contains no impartial process of evolution that dispassionately produces the events of a fictional universe. Fiction is miraculously, fundamentally Creationist. When we make worlds, we become gods. And gods are responsible for the things they create, particularly when they create them in their own image.
”-
Laura Hudson writes about the shotage of women characters in Star Wars fore Wired.com in her article "Leia is not enough: Star Wars and the woman problem in Hollywood."
"Science fiction in particular has always offered a vision of the world not myopically limited by the world as it exists, but liberated by the power of imagination. Perhaps more than any genre of storytelling, it has no excuse to exclude women for so-called practical reasons — especially when it has every reason to imagine a world where they are just as heroic, exceptional, and well-represented as men."
(via rebelrebeluniverse)
tastefullyoffensive: Sugar glider falls asleep on an orange...
firehosevia Lori
gpoy/ifapom
haramipakistani: forever-kitten: fancy-mint-bunny: 21 year...
firehosevia willowbl00
21 year old Tesnim Sayar was born and raised in Odense, Denmark with the Turkish Muslim descent. She defines herself as Muslim punk and grow rebellious punk clothing style and culture, but live according to her own religious beliefs.
“I am Muslim. I like my religion, I like my scarf. I can not see an obstacle in why I should not be able to combine being both punk and Muslim.”
source ( x )
THIS IS SO HARDCORE
punk is rebelling against social norms and just by wearing hijab she is challenging the norms
ursulavernon: becausebirds: The island of Java is home to the...
The island of Java is home to the Cemani, a chicken that is jet black from head to toe.
This rooster is so goth he should come with little skulls on his spurs.
Tracy Morgan in intensive care after N.J. crash
Ranger
firehoseWelcome to Pathfinder, you are otter
Small video I made for a downtown restaurant that serves variations on one, simple dish. Kalé Rice, the ultimate Japanese comfort food.
submitted by patman2003 [link] [49 comments] |
youwillbelieveamancanfly: 6/11/14 Comics Pull Nightcrawler #3
firehosedamn you McKelvie