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08 Jun 18:04

The Pocket Book of Boners

The Pocket Book of Boners contains 22 illustrations of boners by Dr. Seuss.

Link

08 Jun 17:45

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08 Jun 15:51

tehawesomeness: art-is-the-word: art-is-the-word: Uncanny...

Courtney shared this story from Super Opinionated.













tehawesomeness:

art-is-the-word:

art-is-the-word:

Uncanny X-men 170

Storm rips out Calisto’s heart in a battle to the death for the life of her friends. Obviously it doesn’t go well for Calisto. 

GOD I LOVE STORM SO MUCH YOU GUYS 

Look at her picking up Angel like nothing. LOOK AT THAT DAMSEL IN DISTRESS. LOOK AT THE FUCKS SHE GIVES. NONE. NO FUCKS. MY GOD WOW. 

I’m so happy this post is getting the notes it deserves. Love u ‘Ro

Storm + A One-On-One Fight = The Best Storm.

08 Jun 15:35

Mars Base Design Competition Open To Non-Scientific Professionals

by Soulskill
An anonymous reader writes "MakerBot, in collaboration with NASA's Jet Propulsion Laboratory (JPL), is hosting a competition for the design of a future Mars base. The competition is open to any Thingiverse account holder regardless of professional or educational background. Winners will be chosen by a subjective panel of JPL and MakerBot employees based on scientific feasibility, creativity, and printability. Contest ends June 12, and contestants have to be at least 13 years old. The first place winner will receive a MakerBot Replicator 2 Desktop 3D printer and three spools of MakerBot Filament. The second place winner will receive two spools, and the third place winner will receive one spool. All three will have their design featured on Thingiverse." You can also browse the entries so far.

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08 Jun 15:13

Canada prisoners escape in a chopper - Times of India

firehose

Quebec so dramatic


Times of India

Canada prisoners escape in a chopper
Times of India
MONTREAL: Three inmates have escaped from a detention center in Quebec City with the help of a helicopter, police said late Saturday. It's the second helicopter-aided inmate escape in Quebec province in two years. Provincial police said the helicopter ...

and more »
08 Jun 15:12

The Milwaukee Bucks' Ekpe Udoh wanted to make his book club cry

by Tom Ziller
firehose

"Multiple NBA players spent Saturday night watching The Fault In Our Stars with their book club. This is the best."

So he screened The Fault In Our Stars for its members.

Ekpe Udoh plays for the Milwaukee Bucks. He's a swell guy, was previously a minor advanced stats phenomenon and will be a free agent in July. He also has used his power for good, creating a legitimate book club aptly named "Ekpe's Book Club."

On Saturday, Ekpe's Book Club had its first official event. Official t-shirts were made.

Thanks so much @EkpeUdoh for a fabulous book club meet-up! You're a terrific host! #Ekpesbookclub pic.twitter.com/PlJpmYnlNO

— janroberts (@janroberts) June 8, 2014

There is one thing different about Ekpe's Book Club, other than it being run by 6'10 27-year-old millionaire. Instead of simply discussing the book du jour, Udoh screened The Fault In Our Stars, the adaption of the John Green best-seller about cancer-stricken teens. TFIOS is expected to challenge for the weekend box office crown. Meanwhile, Ekpe Udoh is showing it for his book club friends in Dallas.

One more awesome thing about Ekpe's Book Club, if you weren't already convinced as to its awesomeness: Ekpe's friend and former Baylor teammate Quincy Acy -- also an NBA player, for the Sacramento Kings -- attended, too.

"@MRJOSHUAHART: My wife Rachel & I had great night out with @EkpeUdoh & @QuincyAcy for #Ekpesbookclub pic.twitter.com/C8f4hX6fTC" @kath_mcmordie

— Lauren Williams (@lonny0907) June 8, 2014

Multiple NBA players spent Saturday night watching The Fault In Our Stars with their book club. This is the best.

08 Jun 15:06

Live Free Play Hard: The Spacebar Plays A Crucial Role

by nobody
firehose

'There’s a massive pile of skulls in town and it looks like it’s our job to shovel them into a pit. No one talks about where the skulls come from. They feel like a bare fact of nature. The task is so draining we can only manage a few shovelfuls each day.'

PORP DONE DID IT AGAIN

By nobody on June 8th, 2014 at 2:00 pm.

This Sunday: skulls, signals, stuttering, and sinewaves. Send submissions to @nobodybutyours.

Skulljhabit by Porpentine

With Porpentine in hibernation the column gets to include one of her games for once, and this new systems-rich Twine game is a treat. It’s also delicate, its sense of purpose emerging over time in a way I want to be cautious not to ruin by trampling its gray flowers — or are those bones? — before you’ve had a chance to see them for yourselves.

The game doesn’t tell us we’re unhappy arriving at Skull Village, but rummaging through our knapsack reveals hints of a former, brighter life. The game’s world has an iron curtain feel to it. It’s possible we’re so saturated by its thick oppression that we don’t think to remark upon it.

There’s a massive pile of skulls in town and it looks like it’s our job to shovel them into a pit. No one talks about where the skulls come from. They feel like a bare fact of nature. The task is so draining we can only manage a few shovelfuls each day.

Do a good enough job and maybe the store kiosk will sell us a calendar today. Or a cuckoo clock. Or, if we’re feeling especially diligent, maybe a better shovel?

Or we could save up for that train ticket. Leave all this. Somebody loves us, I think, but nobody loves us here.

SigNull by SaintHeiser and ArrogantGamer

This is a remake and expansion of an earlier PuzzleScript game, Signal. What I thought was so brilliant about the original is that while the rules never change, the level design is such that your ability to fully comprehend and exploit those rules shifts radically over time. The early levels are trivial to figure out — it looks at first like a standard block-pushing game — but it turns out that even the basic mechanism through which you were interacting with those puzzles works differently than you could have intuited. There are at least five revelatory moments and each delivers a nice little jolt of discovery and recontextualization.

This new version is much prettier and much larger. It expands on that initial ruleset to include some new tricks, and the puzzles get much, much tougher.

The prettier graphics also make it more difficult to get your bearings, especially in discerning which tiles are important and which are just background, so if you’re having trouble even getting started I’d recommend trying out the original before giving up.

The new version also doesn’t quite make clear that in addition to the arrow keys, the spacebar plays a crucial role after the first few levels.

SK_SERIES by Michael Brough

A series of four sublime playthings for your personal computer. My favorite one isn’t even interactive! But you can imagine how it very well could react to input, and that’s enough to provide an extra bit of traction beyond what it might achieve as a pure video piece: my computer is doing the work and s/he’s having a ton of fun at it. The other gamethings are great as well. Mouse around to see how they operate.

The readme cites Andi McClure as an inspiration. I especially like her Sweet Nothings collection.

(via makega.me)

Ghost by finny

This is a Twine game that prompts you to make your own Twine game. You should! You’ll need the free Twine editor to access this metagame’s editable source file. Double-click on each of the passages to open them up and make them your own. It’s as easy as replacing text in a text editor. And when you’re done you can send your file in to be hosted on finny’s site.

The game’s ostensibly a meditation on life and death, but really that’s up to you, isn’t it?

74:78:68 by Sergey Mohov, Fabian Bodet, Clément Duquesne

The goal of this 3D glitch-aesthetic game is to overwhelm your computer until the framerate drops to near zero. That’s clever, the way the game incorporates the precise conditions of the machine it’s running on. You’ll have an easier time at it the less powerful your computer.

Move around with the WASD keys and look around with the mouse. Collecting the angular objects gives you “Form,” which you can spend by clicking, spawning a duplicate of yourself surrounded by a processor-intensive particle cloud. Avoid collecting those clouds, since forcing a lot of them on screen at once is your most likely path toward framerate zero.

This next part I didn’t understand until I saw it described on Sergey’s site: you and all your duplicates are constantly shrinking, and when your body shrinks to nothingness you’re teleported into your most recent copy. There’s an awful game over screen if you ever wither away without another duplicate ready to go.

I was convinced the game would be better off without the loss-condition — it adds a dull interruption while you’re still getting your bearings — but it turns out it brings interesting pressure to the stuttering endgame.

(via Warpdoor)

You and the Three Bears by Katie Brooks

A hypertext retelling of a familiar story, a bit more modern and a bit more dangerous. I particularly like the feeling of steering it toward and away from the expected fairy tale plot points. Like reading a traditional Choose Your Own Adventure book, you’ll meet a lot of unfortunate ends.

Climb by Simon Klein

A neat physics-based wall climbing game that uses a controller’s two analog thumbsticks to simulate the motion of the climber’s two arms. It’s intuitive but also tricky, especially once it introduces special handholds that make it more difficult to maintain your grip. Some, for instance, only work properly if you come at them from a certain angle, and others will slough you off if you swing too quickly or bend your arms too far.

(Note: game controller required.)

Kinetectonic by headchant

A mysterious game. I don’t understand all the rules, but I’ve gathered some of them: Click to raise a column by one or two squares, unearthing the objects visible beneath the surface and sending your character racing across to gather whichever ones are precisely just above ground level. There are creatures under the earth, too, and running through these will injure or defeat them, using up one of your swords and possibly some of your hearts as well.

It took me a while to realize that running out of hearts is what triggers the shop screen, letting you replenish supplies for your next attempt or, if you’ve saved up enough treasure, letting you purchase permanent upgrades. The ability to dig deeper each turn looks particularly tantalizing. What are those bright objects flashing far beneath the ground?

Reverberant by Emmett Butler

You have a job to do — maybe assembly language programming? — but you’re obviously having trouble maintaining focus. Get back to work. You can’t afford to mess this up.

08 Jun 15:03

Photo

firehose

where wallace at?



08 Jun 15:02

Photo





08 Jun 15:02

mollyiswideawake: SHE’S EIGHT













mollyiswideawake:

SHE’S EIGHT

08 Jun 15:00

the-real-goddamazon: thahalfrican: cashmerethoughtsss: dirtyca...







the-real-goddamazon:

thahalfrican:

cashmerethoughtsss:

dirtycartunes:

tumboy:

50 Cent in Malefiftycent [x]

i cackled at the video

YOU GUYS

WAIT THIS HAPPENED I THOUGHT IT WAS A BAD PHOTOSHIOP!!?!?!

Omg it’s real get me the fuck out of life

08 Jun 15:00

bootybar: when ur family come over for dinner and ask what youve been up to

bootybar:

when ur family come over for dinner and ask what youve been up to
image

08 Jun 15:00

"This is for calling a woman you don't even know a slut!" - Guess you're one of those people who like to feel righteous while indulging in sadistic fantasies.

Who doesn’t?

08 Jun 14:59

Classic Old Spice ad didn’t use a green screen to get actor from shower to boat to…on a horse

by Abraham
firehose

VFX beat

The first huge commercial from Old Spice redefined “success” for viral advertising by getting a record-setting 6.7 million views in its first 24 hours back in 2010. As you remember, it starred actor Isaiah Mustafa talking to the camera first from a bathroom, then a yacht, and finally on a whinnying horse. But what you may not know, is that this was filmed with almost no CGI.

Here’s a comparison of the commercial with one of the takes they filmed. You’ll have to watch it several times to catch all the fun tricks they used — everything from dropping a shirt onto his head to mechanically lifting him onto the horse (whose trainer is off camera motivating the animal to nod perfectly)…

(via Reddit)

08 Jun 14:56

Photo



08 Jun 14:54

discubiture, n.

firehose

A reclining posture assumed when dining.

Used in discussions of the dining practices of the ancient Jews, esp. with reference to how the apostles were seated at the Last Supper.

aka that messiah swag

08 Jun 14:51

JL8 #178

firehose

this comic is the best DC thing ever
(of course it's not by DC, why even ask)

08 Jun 14:51

"Criticisms about representations of gender (or race and other diversity) are often countered in..."

“Criticisms about representations of gender (or race and other diversity) are often countered in fandom by sociological or scientific analyses attempting to explain why the inequality happens according to the internal logic of the fictional world. As though there is any real reason that anything happens in a story except that someone chose to write it that way.

Fiction is not Darwinian: It contains no impartial process of evolution that dispassionately produces the events of a fictional universe. Fiction is miraculously, fundamentally Creationist. When we make worlds, we become gods. And gods are responsible for the things they create, particularly when they create them in their own image.



-

Laura Hudson writes about the shotage of women characters in Star Wars fore Wired.com in her article "Leia is not enough:  Star Wars and the woman problem in Hollywood."

"Science fiction in particular has always offered a vision of the world not myopically limited by the world as it exists, but liberated by the power of imagination. Perhaps more than any genre of storytelling, it has no excuse to exclude women for so-called practical reasons — especially when it has every reason to imagine a world where they are just as heroic, exceptional, and well-represented as men."

(via rebelrebeluniverse)

08 Jun 14:50

Photo

firehose

via willowbl00



08 Jun 14:48

tastefullyoffensive: Sugar glider falls asleep on an orange...

firehose

via Lori
gpoy/ifapom





tastefullyoffensive:

Sugar glider falls asleep on an orange slice. [video]

08 Jun 14:44

haramipakistani: forever-kitten: fancy-mint-bunny: 21 year...

firehose

via willowbl00



haramipakistani:

forever-kitten:

fancy-mint-bunny:

21 year old Tesnim Sayar was born and raised in Odense, Denmark with the Turkish Muslim descent. She defines herself as Muslim punk and grow rebellious punk clothing style and culture, but live according to her own religious beliefs.

“I am Muslim. I like my religion, I like my scarf. I can not see an obstacle in why I should not be able to combine being both punk and Muslim.”

source ( x )  

THIS IS SO HARDCORE

punk is rebelling against social norms and just by wearing hijab she is challenging the norms
08 Jun 14:28

ursulavernon: becausebirds: The island of Java is home to the...



ursulavernon:

becausebirds:

The island of Java is home to the Cemani, a chicken that is jet black from head to toe.

This rooster is so goth he should come with little skulls on his spurs.

08 Jun 14:25

Tracy Morgan in intensive care after N.J. crash

by gguillotte
30 Rock star Tracy Morgan is in intensive care following a serious crash on the New Jersey Turnpike north of Trenton, state police confirm. The comedian's tour bus was one of the six vehicles impacted when the driver of a tractor-trailer came upon slow-moving traffic in the northbound lanes at Exit 7A near Cranbury Township and was unable to stop in time, state police told Philadelphia's NBC10. Morgan, 45, was taken to Robert Wood Johnson Medical Center in New Brunswick, as confirmed by a hospital spokesperson. Police say one of the passengers from his bus died; three others were critically injured and one is listed as being in fair condition.
08 Jun 13:56

Photo

firehose

oh, Wallace









08 Jun 13:44

Ranger

by gguillotte
firehose

Welcome to Pathfinder, you are otter

Form of the Otter: The ranger's hands and feet grow webs, and his body grows an oily fur that is water resistant. While in this form, the ranger gains a swim speed of 30 feet and a +8 bonus on Swim checks.
08 Jun 13:41

Small video I made for a downtown restaurant that serves variations on one, simple dish. Kalé Rice, the ultimate Japanese comfort food.

08 Jun 13:38

youwillbelieveamancanfly: 6/11/14 Comics Pull Nightcrawler #3

firehose

damn you McKelvie



youwillbelieveamancanfly:

6/11/14 Comics Pull

Nightcrawler #3

08 Jun 08:56

argonautsinspace: bravecadet: Rebecca Mock This.



argonautsinspace:

bravecadet:

Rebecca Mock

This.

08 Jun 08:46

Photo

firehose

where wallace at



08 Jun 08:46

omgthatdress: Ensemble 1828-1830 The Victoria & Albert...



omgthatdress:

Ensemble

1828-1830

The Victoria & Albert Museum