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15 Jul 15:55

Skywind, the mod bringing Morrowind to Skyrim, is looking for voice actors

by Alexa Ray Corriea

The team behind Skywind, the fan-made mod promising to bring the world of The Elder Scrolls 3: Morrowind to The Elder Scrolls 5: Skyrim, is putting out the call for vocal talent to flesh out their project's audio, according to a video from lead designer and landscaper "SquallyDaBeanz."

Skywind has been in development since late 2012 and is approaching a public release. Project leaders are looking for voice actors to lend their vocal talents to the project's Dark Elves, as well as four or five people to help the project's sound coordinator with quality control. These volunteers will listen to sound clips and help the project pick out which voice snippets to use.

Overall, Skywind will feature 300 to 400 hours of voice acting, so the group is hoping to wrangle volunteers as soon as possible. Interested participants can post their audition clips on the project's forums in addition to volunteering to join the sound quality team.

15 Jul 06:02

Photo



15 Jul 03:30

coolator: Batman v Superman looks amazing









coolator:

Batman v Superman looks amazing

15 Jul 03:03

Newswire: Saturday Night Live has fired Brooks Wheelan

by Sam Barsanti

NBC’s Saturday Night Live has been in a bit of a rebuilding period ever since mainstays Kristen Wiig, Seth Myers, and Fred Armisen began to leave for the greener pastures of Hollywood, talk show hosting, and talk show band leading.

Now, one of the show’s latest additions won’t be returning to SNL either. Comedian Brooks Wheelan had only just joined the cast for its most recent season, but he revealed on Twitter earlier this evening that he has been fired from the show.

Had a blast and loved every second of it. I'm totally honored to be able to make this next joke... FIRED FROM NEW YORK IT'S SATURDAY NIGHT!

— Brooks Wheelan (@brookswheelan) July 14, 2014

That is a pretty solid joke, so it would be forgivable to think that Wheelan was just having some good old-fashioned Twitter fun, but he confirmed the news to ...

15 Jul 02:57

Photo









15 Jul 02:30

piscula: "this is the internet i can say whatever i want" is a super creepy and obvious way to say...

Courtney shared this story from Super Opinionated.

piscula:

"this is the internet, i can say whatever i want" is a super creepy and obvious way to say "when there are no obvious consequences for my actions i lack all empathy"

15 Jul 02:29

newberryprinting: TGIF! This Établissements Nicolas Liste de...









newberryprinting:

TGIF!

This Établissements Nicolas Liste de Grands Vins (1950), printed by Draeger Frères, includes beautiful illustrations by R. Harada.

Newberry call number: Case Wing ZC 1 .624 Box 2 No. 13

15 Jul 02:29

This bot has written over 2.7 million Wikipedia articles

by Jessica

The Wall Street Journal has published an article about wikipedia author Sverker Johansson and his bot which created around 10,000 Wikipedia article a day.

Sverker Johansson could be the most prolific author you’ve never heard of.

Volunteering his time over the past seven years publishing to Wikipedia, the 53-year-old Swede can take credit for 2.7 million articles, or 8.5% of the entire collection, according to Wikimedia analytics, which measures the site’s traffic. His stats far outpace any other user, the group says.

He has been particularly prolific cataloging obscure animal species, including butterflies and beetles, and is proud of his work highlighting towns in the Philippines. About one-third of his entries are uploaded to the Swedish language version of Wikipedia, and the rest are composed in two versions of Filipino, one of which is his wife’s native tongue.

An administrator holding degrees in linguistics, civil engineering, economics and particle physics, he says he has long been interested in “the origin of things, oh, everything.”

It isn’t uncommon, however, for Wikipedia purists to complain about his method. That is because the bulk of his entries have been created by a computer software program—known as a bot. Critics say bots crowd out the creativity only humans can generate.

Mr. Johansson’s program scrubs databases and other digital sources for information, and then packages it into an article. On a good day, he says his “Lsjbot” creates up to 10,000 new entries.

On Wikipedia, any registered user can create an entry. Mr. Johansson has to find a reliable database, create a template for a given subject and then launch his bot from his computer. The software program searches for information, then publishes it to Wikipedia.

Bots have long been used to author and edit entries on Wikipedia, and, more recently, an increasingly large amount of the site’s new content is written by bots. Their use is regulated by Wikipedia users called the “Bot Approvals Group.”

While Mr. Johansson works to achieve consensus approval for his project, he and his bot-loving peers expect to continue facing resistance. “There is a vocal minority who don’t like it,” he said during a recent speech on his work. Still, he soldiers on.

Read more.

NewImage

15 Jul 02:27

Mobility on demand

by Jason Kottke
popular shared this story from kottke.org.

Helsinki has announced plans to integrate all transportation within the Finnish city into a single system with a single payment structure and run it as a public utility.

Helsinki aims to transcend conventional public transport by allowing people to purchase mobility in real time, straight from their smartphones. The hope is to furnish riders with an array of options so cheap, flexible and well-coordinated that it becomes competitive with private car ownership not merely on cost, but on convenience and ease of use.

Subscribers would specify an origin and a destination, and perhaps a few preferences. The app would then function as both journey planner and universal payment platform, knitting everything from driverless cars and nimble little buses to shared bikes and ferries into a single, supple mesh of mobility. Imagine the popular transit planner Citymapper fused to a cycle hire service and a taxi app such as Hailo or Uber, with only one payment required, and the whole thing run as a public utility, and you begin to understand the scale of ambition here.

As the Helsinki Times' headline reads, the future resident of Helsinki will not own a car.

Tags: Finland
15 Jul 02:24

Japanese Fabric - Yuwa Cotorienne Sheeeeep double gauze - green by MissMatatabi

firehose

via Russian Sledges

5.50 USD

Cotorienne Sheeeep by Anyan for Yuwa

100% cotton

Lightweight double gauze

1/2 metre (50cm x 110cm , 19" x 43")

If you would like continuous yardage please change the quantity at the checkout.

Parcels are shipped via small packet international airmail from Japan.

Japan Post does not provide tracking numbers for small packet airmail.

A shipping upgrade with a tracking number and insurance can be purchased
for an additional $5. If you would like to upgrade to registered small packet airmail
please let me know.

Thank you.

All images © Miss Matatabi

15 Jul 02:24

Japanese Fabric - Yuwa Cotorienne Sheeeeep double gauze - grey by MissMatatabi

firehose

via Russian Sledges

5.50 USD

Cotorienne Sheeeep by Anyan for Yuwa

100% cotton

Lightweight double gauze

1/2 metre (50cm x 110cm , 19" x 43")

If you would like continuous yardage please change the quantity at the checkout.

Parcels are shipped via small packet international airmail from Japan.

Japan Post does not provide tracking numbers for small packet airmail.

A shipping upgrade with a tracking number and insurance can be purchased
for an additional $5. If you would like to upgrade to registered small packet airmail
please let me know.

Thank you.

All images © Miss Matatabi

15 Jul 02:18

heartattackle: josesails: Mom the dog turned off again lol,...

firehose

via willowbl00
autoreshare; no satan only corg



heartattackle:

josesails:

Mom the dog turned off again

lol, it’s like he just suddenly lost power.

14 Jul 23:41

your-kouhai: FREE HIM



your-kouhai:

FREE HIM

14 Jul 23:35

deducecanoe: besturlonhere: dear god we’re all going to...



deducecanoe:

besturlonhere:

dear god we’re all going to die

These idiots run our country

14 Jul 23:30

Va. Dad Claims African Land to Make Daughter, 7, a Princess - ABC News

firehose

'"I cannot stress how kind and generous the Egyptian people are," Heaton told the Post.

The land, known to locals as Bir Tawil, was claimed by Heaton June 16, which Emily’s seventh birthday, according to the post on Heaton's Facebook page.

"Therefore, so be it proclaimed on June 16, 2014, Emily's 7th birthday, that Bir Tawil shall be forever known as the Kingdom of North Sudan. The Kingdom is established as a sovereign monarchy with myself as the head of state; with Emily becoming an actual Princess," Heaton wrote.'

#STOPWHITEPEOPLE2014


ABC News

Va. Dad Claims African Land to Make Daughter, 7, a Princess
ABC News
When a Virginia girl told her father she wanted to be a princess, her father went to extremes to make sure her wish would come true. Instead of traveling to the local mall to find a princess costume, Jeremiah Heaton, 38, trekked across the Egyptian desert to ...
Va. man 'claims' African country for his daughterKCRA Sacramento

all 84 news articles »
14 Jul 23:27

supervillain: Silvestri X-Men forever. Oh man this era. (I...



supervillain:

Silvestri X-Men forever.

Oh man this era.

(I also like that the poster maker was considerate enough to shift the group image over enough so that there was room for the graffiti on the left.)

14 Jul 22:28

Cor Jaring, Environmentalist protest, Amsterdam, ca. 1965-69



Cor Jaring, Environmentalist protest, Amsterdam, ca. 1965-69

14 Jul 21:55

Archer & Armstrong Could Be The Next Great Comic Book Movie

by Rob Bricken
firehose

man, Valiant's just come the fuck out of nowhere

Archer & Armstrong Could Be The Next Great Comic Book Movie

Hey, we told you it was awesome . Valiant's comic about a superpowered kid assassin who escaped his parents' religious cult bent on taking over the world and his immortal hedonist buddy has been fast-tracked for the movies, according to AICN.

Read more...








14 Jul 21:44

Pentagon Successfully Demonstrates Self-Guiding Sniper Bullets

by George Dvorsky
firehose

great

Pentagon Successfully Demonstrates Self-Guiding Sniper Bullets

A DARPA-funded project has successfully demonstrated a .50-caliber sniper round capable of maneuvering during flight in order to maintain a fix on its target. Called EXACTO, the bullet is optically guided to the target by a laser, allowing for accuracy up to 1.2 miles away. Headshots will never be the same.

Read more...








14 Jul 21:43

True Blood Recap: Death Is Not The End - Especially when you have friends left to feed on.

by Carolyn Cox
firehose

didn't read, but

"the episode flips into interminable flashback mode to reveal exactly why Pam harbors such a hatred for Shreveport"

nobody, absolutely nobody, ever needs a reason to hate Shreveport

ginger

There was no sex on last night’s True Blood, unless you count whatever (or whomever) Jackson was up to in the start of the episode—which I don’t, simply out of respect for Alcide.

Yesterday’s episode opened with Sookie and Jason making phone calls to spread the word about Alcide and Maxine Fortenberry’s death. Alcide’s father tells Sookie his son “loved the fuck out of her,” and promises to be in Bon Temps soon. I couldn’t be less excited for Jackson’s arrival (werewolf family drama is consistently more boring than it should be), but on the bright side, the death of Big Max might mean the return of Bubba, and with him a little bit of my heart.

While the Stackhouses make difficult phone calls from inside the morgue, Eric is on a private jet with his fangs in a flight attendant’s thigh. He and Pam are heading to Baton Rouge in search of Sarah Newlin, but Eric redirects the plane to Shreveport to find Willa first. As far as baby vamps go, Willa is certainly the least compelling—I’m having trouble giving two fucks about her in the midst of important things like Tara dying, so I’m not surprised that she’s now nothing more than a plot device to justify Eric returning to Bon Temps. After alerting the flight attendant to their change in destination, Eric also warns her she’s now a carrier of Hep V. Charming.

pam

Before you can say “use protection, you jerk,” the episode flips into interminable flashback mode to reveal exactly why Pam harbors such a hatred for Shreveport. As punishment for disrespecting the Yakinomo corporation, Eric and Pam are ordered by the Authority to run a video store, complete with a porn-filled basement and secret Underground Railroad passageway. The Authority also appoints Eric as Sheriff because, you know, keep your friends close but put your enemies in charge of a stash of adult videos, I guess. With logic like that, it’s no wonder mainstreaming isn’t going smoothly.

Back in the dreary present day, Sookie, Sam, and Jason visit Holly and Andy (Sookie is wearing a new shirt, thank Billith. I couldn’t bear to see her wear Alcide’s blood anymore).  Sookie gives Arlene’s children an ill-advised heart-to-heart and promises to rescue their mother.  I expected this episode to tread into difficult emotional territory because of Alcide, but  it seems to be following a disappointing pattern I’ve been noticing throughout the season, where major characters’ deaths are strangely uneventful. Tara wasn’t mourned much because, as Lafayette pointed out, she had already died once, but Sookie seems unnaturally strong in the wake of her boyfriend’s murder. Everyone grieves differently and I respect that the people of Bon Temps don’t really have the luxury of mourning right now, but I simply didn’t believe Sookie’s behavior in the episode and especially this saccharine scene. I’d rather roll my eyes at a million Emma appearances than sit through more Sookie/sad kid bonding.

Andy is convinced to let Sookie speak with Holly, who is recuperating from her time in captivity but has no memory of what happened to her. Holly agrees to let Sookie help her remember what happened after the attack on Merlotte’s, and has a terrifying flashback to being held captive in Fangtasia. Sookie leaves for Bills after giving Andy advice on how to comfort his distraught kinda-girlfriend, and Sam and Jason drive off to inform Kevin’s widow of his death.

Understandably, Sam wants to detour to Fangtasia first to rescue Nicole. Jason pulls a gun on Mayor Sam and reminds him that any attempt to enter the bar would be a suicide mission without the help of vampires. The pair arrive at Kevin’s house and tell Rosie about her husband’s untimely death. I respect Sam’s commitment to his job, but it seems a poor strategic choice to show up at the home of someone who tried to shoot you not twelve hours ago–especially considering Jason then reveals the location of the Hep V den to Rosie. Smooth move, Stackhouse.

Back at Casa Bill, Jessica is writhing in pain from the unhealed bullet wound she received from Big Max in the last episode. James reveals that Jessica hasn’t fed in ten weeks.  Sookie arrives in time for the vampire domestic drama, and gives Jessica a refreshingly cynical speech about death that inspires the vamp to ask for Lafayette.

jams

And suddenly, we’re in another flashback. It’s 1996 and Pam and Eric are lording over their podunk video rental store, where a customer (played by a commendably nerdy and sweet Tara Buck) is  captivated by the Eric and his very ’90s billowing shirt. HBO: I strongly suggest a spin-off show based entirely on the life of video store Eric. Something along the lines of Reality Bites, but with more undead Skarsgård. Get back to me.

Meanwhile, everyone is awake at House of Compton. Bill warns Sookie that the ranks of vampires willing to help out humans have diminished since the attack at Merlotte’s, but that he will of course assist her in storming Fangtasia because he “owes her everything.” Blech.  Sookie lets Bill feed on her so he’ll be strong for the fight, while upstairs James and Jessica are still arguing about Jess’ eating habits.

Lafayette has arrived and “comforts” Jessica by telling her about his own murderous past. James, who apparently studied at the school of uncommonly sexy leaning, is showing off his skills and looking sultry in the corner. Lafayatte advises Jessica, “you can be a whole lot deader than you is now,” and offers her his blood while making meaningful eye contact with James. If the two men ever act on their obvious chemistry, I’m hoping it’ll either be as part of a threesome or after the return of Hoyt—Jessica has enough hang-ups right now without being heartbroken as well.

lafandjessica

Don’t look now, it’s 2006 and we’re in a video store again. Ginger, who began working for Pam to get closer to Eric, has brought the Viking “a shitty chair.” Mainstreaming has already begun, as evidenced by a fridge full of True blood.  Ginger tells Pam that she should turn the video store into a night club capitalizing on her boss’ unattainability, because “Eric Northram is nothing if he is not pure, fucking sex on a throne.” Pam glamours Ginger into forgetting she came up with the idea, and Fangtasia, apparently, is born.

Back at Bill’s, a band of vamps and humans are gathered in preparation to storm the video store turned nightclub turned prison. Violet, Sam, Jessica, Sookie, and James are joined by Michael and Keith, two vampires from James’ band (LOL). Jason makes an ill-advised speech about Normandy, and Eric and Pam mercifully arrive at the house to make the evening a little more exciting. Eric reveals to the horrified group that he does have Hep V, but reassures them by saying it’s only Stage 1 and summons Willa to the little gathering as well.

Sookie and Eric take some time out for a heart to heart, because it’s not like anything important is happening right now. Sookie reveals that Alcide died earlier in the day, and Eric is typically sensitive about the news (not). The two are interrupted by an indignant Willa, who reams Eric out for abandoning her during vampire infancy. Eric explains that there’s an alternate way to enter Fangtasia, and the rescue squad carpools to Shreveport.

ericandsooks

Once at Fangtasia, Sam shapeshifts into a mouse and arrives in the bar basement to alert the captives that help is on the way. One of the Hep V vamps arrives for Arlene, while Bill punches a hole in the wall and sneaks the group in through the underground passageway. Eric distracts the infected group by telling them he’s a sick Sheriff with a fairy for them all to feast on. Not surprisingly, Vince, Rosie, and the rest of the trigger-happy Bon Temps humans arrive for their revenge and shoot up the bar.

The healthy vamps and infected gang, all of which seem to have survived the gunfire surprisingly intact, meet in the street for a slow motion rumble. Sookie listens to her injured friend’s thoughts as Arlene has a vision of Terry. Sookie tells Arlene that the real Terry would want his wife to stay alive and take care of their kids. Arlene drinks Keith’s blood and Sookie overhears Terry telling Arlene he loves her and she should return to the land of the living. The Shreveport streets and the inside of Fangtasia are covered in splatters of dead vamp goo. A cello plays. Sookie and Eric share a meaningful look. Roll credits.

What did you guys think of last night’s episode? Frankly, I’m puzzled by it. In spite of being one of the stranger installments of this season (I don’t know what to make of the obvious afterlife revealed by Terry), I was still flat-out bored. I didn’t believe Sookie’s stoicism or her sudden coziness with Eric, and the attack on Fangtasia didn’t feel earned to me yet—maybe if the season had been built around rescuing the captives, there would have been more tension.

Regardless, it will be interesting to see who takes on the mantle of “big baddie” for the rest of this show’s brief lifetime. Whoever fills the shoes of the Fangtasia gang, they better not mess with the return of Hoyt—perhaps Big Bubba can help this show end its days with some of its original integrity intact.

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14 Jul 21:42

This is Burning Man for Libertarians

by Ghost in the Machine on Observation Deck, shared by Charlie Jane Anders to io9
firehose

"the largest and most visible program of the Free State Project, which started in 2001 when a 24-year-old Yale grad student wrote a manifesto"

This is Burning Man for Libertarians

Popular Science sent someone to the 11th annual Porcupine Freedom Festival (or PorcFest) in the "Live Free or Die" state of New Hampshire. It's your usual festival with music, grilled food, armed folks, and high tech.

Read more...








14 Jul 21:41

Newswire: Parks And Recreation’s Retta explained the real reason for the time jump

by Sean O'Neal
firehose

“I saw Amy Poehler at Aziz Ansari’s birthday party and she was like, ‘I’m not working with babies, so I told them we’re doing a time jump so I don’t have to work with babies,’” Retta says. “She was like, ‘I just had two kids. I’ve had my share of babies for the last three years. I’m not doing another year of babies. Especially triplets.’”

Last season of Parks And Recreation ended with a time jump to the year 2017, a far-off future in which our “parks” are just holograms, our “recreation” is having sex with robots, and Leslie Knope is heading the bureau charged with stopping people from having sex with robots inside our public holograms. But while executive producer Michael Schur previously offered up these sorts of new storytelling opportunities as reason for why the show would skip three years ahead for its final season—in addition to wanting to avoid rehashing the pregnancy storylines audiences had just gone through with Rashida Jones’ character—according to Rhetta, it ultimately came down to Amy Poehler.

Speaking with Vulture, Rhetta explained how she was unaware of the time jump until she saw the finished episode, and that Poehler later told her she was behind it. “I saw Amy Poehler at Aziz Ansari’s birthday party ...

14 Jul 21:40

Marvel Is Going To Announce Some Sort Of Something On The View Today - How many comic books can fit on a couch?

by Jill Pantozzi
firehose

hrm

So @Marvel is announcing a new film on THE VIEW tomorrow, pretty much guaranteeing that it will finally be a female superhero flick.

— Ethan Anderton (@Ethan_Anderton) July 14, 2014

Now don’t get your hopes up just yet. FirstShowing.net’s Ethan Anderton first assumed the Marvel announcing something on The View meant a superhero film starring one of their female characters but here’s what we know from the press release.

“Marvel is excited to announce that on Tuesday, July 15th, at 11AM EST, it will be announcing its latest explosive title live on the Emmy-Winning, daily talk show “The View”. The extremely short press release also includes a title which reads: MARVEL ANNOUNCES AN ALL-NEW THUNDERING TITLE ON “THE VIEW”!

This isn’t the first time Disney-owned Marvel has shown up on Disney-owned ABC’s The View. Back in 2012, they announced the marriage of Northstar and Kyle. Any guesses what this one might yield?

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14 Jul 21:22

"Constantine" Adds Zed, Teases the Spectre, Talks Smoking, Bisexuality

firehose

'EW.com reports Cerone suggested that Constantine's relationships with men aren't critical to the character'

uh, ok

Angelica Celaya joins "Constantine" as Zed, while the producers teases a Spectre appearance and discusses John's smoking and bisexuality.
14 Jul 21:22

Disney Releases Voice Cast, Character Designs for "Big Hero 6" Marvel Adaptation

firehose

Alan Tudyk as Alistair Krei

Disney has released "Big Hero 6" character designs and cast details, which includes Damon Wayans Jr, Scott Adsit, Jamie Chung & more.
14 Jul 21:03

MTA Contingency Plans in Case of LIRR Strike - NY1


New York Daily News

MTA Contingency Plans in Case of LIRR Strike
NY1
On its website and in a press release Friday, the Metropolitan Transportation Authority listed contingency plans in the event of a Long Island Rail Road strike. Park and Ride - In the event of a strike, the MTA says it will establish park-and-ride lots in Queens ...
New York's MTA, unions to continue talks Thursday to avert strikeChicago Tribune

all 659 news articles »
14 Jul 21:02

Unofficial hidden surveillance cam catches cop fighting cop

by David Kravets
firehose

#nevergo

"You do know who the fuck I am?"

poor K-9s barking the whole time, I bet it's hot

Miami police are probing footage of a fracas between two officers that was captured on a GoPro and eventually made public on YouTube.

The recording is among the latest videos to surface involving police shenanigans, and it underscores that it's not just the populace under today's surveillance microscope.

Local media describe the video as officer Marcel Jackson stopping a Chevrolet for allegedly unsafe driving. The driver turns out to be Lt. David Ramras, an internal affairs veteran. The video shows the internal affairs officer get out of the car before a tussle eventually ensues. Jackson throws Ramras to the ground and backup officers hit the scene.

Read 7 remaining paragraphs | Comments

14 Jul 20:53

Fire Emblem: Awakening's Lucina and Robin join the new Super Smash Bros. roster (update: Captain Falcon too)

by Alexa Ray Corriea
firehose

'Robin is a named version of the character players create at the start of the game, the avatar that serves as players' vehicle through Awakening's story. Robin can be played as a male or female character.'

The latest characters to join the roster of the upcoming Super Smash Bros. for Wii U and 3DS are Lucina and Robin from Fire Emblem: Awakening, Nintendo and Team Sora announced today in a stream on the game's official website.

Lucina was introduced in Awakening, which launched for Nintendo 3DS in January 2013. Robin is a named version of the character players create at the start of the game, the avatar that serves as players' vehicle through Awakening's story. Robin can be played as a male or female character.

This brings the character roster — with recent additions including Pac-ManLady Palutena from Kid Icarus and Mii Fighters— up to 35 fighters.

Super Smash Bros. creator Sakurai also revealed in a post on Miiverse that the studio reached out to Ubisoft for artwork to include an in-game trophy of Rayman from his eponymous series. Ubisoft responded by sending Team Sora a brand new 3D model rendered specially for the game.

For more details on the latest in the Super Smash Bros. series, check out our hands-on with both the Wii U and 3DS versions from E3 earlier this summer. The game will launch for 3DS on Oct. 3 and for Wii U this holiday.

14 Jul 20:52

Is that Mass Effect's Garrus in Doctor Who?

by Alexa Ray Corriea

BioWare's Mass Effect series has made a deep impact on modern science fiction and the way we see and tell stories set in outer space. But a recent new alien teased in a trailer for the newest season of Doctor Who looks nearly identical to one of its most popular characters, as spotted by Eurogamer.

Imagine the scenario: the Doctor (now in his 12th incarnation) and companion Clara sprinting down the corridor of some massive spaceship, rounding a corner and running into none other than Garrus Vakarian, turian agent and one of Commander Shepard's loyal companions. At least, that's who the alien in the above screengrab resembles.

Finding the Doctor on the Normandy or paling around with turians would make total sense. We're not sure if Clara and Kaiden would get along very well. And would Doctor Who lead writer Steven Moffat be more likely to write a story for FemShep than male Shepard? One thing is for certain, though: Garrus would make a totally BAMF companion.

Meanwhile Tumblr has exploded with fans pointing out the character's likeness to Garrus, some of them not-so-favorable of the design decision.

Watch the official season eight trailer for Doctor Who below, with our Garrus-like friend showing up at the 27 second mark. Eerie resemblance, isn't it?

14 Jul 20:50

The dice can kill you: Why first edition AD&D is king

by David Goldfarb
firehose

"He loves Dungeons and Dragons and considers it, along with baseball, to be one of humanity's greatest inventions."

no additional snark necessary

I remember the first time I played AD&D First Edition with a good Dungeon Master.

All the episodes prior to that featured my own poorly plotted adventures in some thinly veiled Lord of the Rings knockoff or a friend’s horrible "Let’s kill you all with pit traps in Tomb of Horrors" power-trip extravaganza. What the fuck, right? We were 14 and we didn’t know any better.

I think I included a blaster from Gamma World because it seemed cool. Then we rolled a bunch of dice and everyone was dead. It was probably one of the worst sessions ever DM'd in the history of humanity. At some point my friend said he had to go do homework just to get away.

I didn’t play again for a long, long time. But there was some part of me that hoped D&D could be better than that, if we could just grow up and get less stupid about our imaginations. There was real magic in Gygax's old Dungeon Master’s Guide, the one with the giant Demon on the cover, the one that I used to sit and pore over in class while I was supposed to be learning algebra or holding forth on the clarity of the New Deal or whatever it was that kids in high school did before mobile phones.

The first DM’s guide was a look into Gygax’s campaign — seeing his influences, what mattered to him and what was interesting. It was the total opposite of the sanitized, system-focused design that came with later editions of D&D and were pioneered, at least in my head, by GURPS, an amazing system in its own right. That kind of grit was the residue of Gygax’s imagination in the game’s systems. It gave First Edition a lot of its texture and wonder. His heroes, his villains, his artifacts.

Admittedly I didn’t know how huge Dave Arneson’s contribution had been to the game — only that there was this world that someone had shared with us. Not just any world, but theirs. It seemed special, like a glimpse inside the chocolate factory, in a way I couldn’t fully articulate and still can’t.

Everyone remembers their first great game

I went to college in South Florida, where cockroaches the size of softballs, daily thunderstorms and oppressive humidity were primary and often horrifying features of the locale. Finding an affordable and air-conditioned activity that didn’t involve drinking Old English 800 to excess seemed like a valid, noble and necessary pursuit.

We talked about role-playing something in the desperate tones that you’d reserve for winning the lottery. We were all imaginative and essentially lazy. So it was never going to happen.

And then one day a friend mentioned that a guy in his American History seminar used to Dungeon Master and was apparently amazing. Don’t ask me how he got this information, he probably made it up hoping we’d go along with it just so he could stop spending his money on cheap, mind-altering substances. This DM had all the game books and maybe he’d be interested. His name was Dave too, and he was going to change our lives.

Dave, we called him "Winters," had an elaborate setup with a fortress built out of DM screens and a million dice and graph paper and, this was crucial, he had notes. Notes! He had planned the entire adventure out beforehand. Imagine that. So then we began character generation.

His name was Dave, and he was going to change our lives

The thing about character generation with AD&D First Edition is that you rolled those dice and you were stuck with your roll. And that randomness of generation in First Edition — not what the player wanted, but what the dice wanted — meant you could potentially have a really shitty character.

In First Edition you had to just live with it. Good, bad or ugly, your attributes were what you were stuck with, and they had a disproportionate impact on how effective your character would be in the game. Now to be fair, you could argue "it’s up to the DM to decide how strict to be", which is true, but this is where I remember it being explicit in the rules and examples of the rulebooks.

When Winters said "you get one roll, because that’s how Gygax would do it," we all blanched and gritted our teeth because players always want what’s best for players and in this case it was high rolls, man! Everyone wants a good character.

One roll. If you don’t qualify for the class? You don’t play it. That’s what I remember, anyway. Built into the system was this ethos we recognize from modern roguelikes. Not everyone played this way, in fact most people didn’t, in the same way that most people never played for ante in Magic: the Gathering.  But if you did, it changed everything about your experience, because suddenly, things were at stake.

It was a lesson — is a lesson — that stuck with me. It’s not a lesson you always want to employ, either — there’s no quicker way to kill player enthusiasm than to wipe them out. But back then, the finality of it all seemed dramatic, and with someone who was willing to not just end the game there but play out the result of a death or failure in the continuing context of an adventure? It was exciting and new.

The rolls were law

I got lucky with the first two rolls, 17 Dex, 17 Strength, so obviously a fighter type. My buddy Drew who was playing a Paladin was so pissed he punched me. Twice. He didn’t want me to be stronger than him.

The next four rolls were awful. I think the final stats looked like 17, 17, 12, 8,  7, 10. That was it. My dude wasn’t the sharpest knife in the drawer, but it didn’t mean I had to play him as a stupid person. He was uneducated, poorly socialised, unattractive. It gave you something to work with and build from. I had to be creative in a different way, because it didn’t give you everything you wanted.

Built into the system was this ethos we recognize from modern roguelikes

First Edition was hard if you followed the Gygax edict. It meant that there were consequences; you were born a certain way and you had to cope with it. Winters was clear about this — he maintained Gygax’s implicit position in First Edition was you that had to enforce the rules for players so that the game, and the stakes of playing, felt real.

One of the many things that was so great (and so unfair) about is that it was very much grounded in the roll. Even though its systems were a little rickety and the classes unbalanced, it all came down to two basic concepts: the saving throw and the To Hit roll.

Simply put, these were the backbone of most of the mechanics. Do you fall into a pit? Roll a 20 sided die save vs traps. Do you hit that orc wearing platemail? Roll a 14 to hit him. The to hit roll was cross-referenced with your level and class type, so mages pretty much sucked at hitting anything with weapons and fighters pretty much ruled and it was simple but that was how it was.

Everything else, all that crap about skills and proficiencies and storytelling, went out the window when you blew one of those. There were no takebacks, no passes and no maybes. You honored the game.

There were a lot of downsides to this too. The most obvious being if you died you were dead, so hours, tens of hours, of work could go down the toilet with a roll that was out of your hands. But it also meant that you approached every encounter with respect, which was something we’d never seen before and genuinely wanted in our consensual hallucination. It had this tendency to forge a stronger fantasy for the players.

You remembered first time you failed that save vs paralyze and the ghoul got you. Dark Souls came from here; that idea that the strict parameters of the game gave it meaning and had dire consequences. It would end you if you didn’t respect it. There were a lot of other systems out there that were heavily dice-bound, and they were cool, but for me the genius of First Edition came from those two rolls and the character generation.

The balance of complexity and simplicity required you honor the result. It was even in Gygax’s examples with his own characters inside the DM’s. There was a certain rigor that he expected, that the game anticipated, which seemed unlike other systems at the time.

There were other great things about AD&D too, the masochistic appreciation of "low level" gaming, something we have undervalued up until relatively recently in modern games. Those first few levels where you’re struggling to off a goblin and you have one copper to your name and you can’t afford rope ... fun! You don’t always have to make players happy, Gygax seemed to be saying, but you always need to engage them.

Real stakes lead to real stories

It’s late. We had been playing for roughly 28 hours. There are two empty cases of Mountain Dew on the table. I’m so tired I’m beginning to hallucinate goblins. We’ve smoked a carton of cigarettes between four people.  At one point a girlfriend enters the room, coughs with disgust, and swiftly exits. The die rolls continue.

My character sheet looks like an ashtray and I think — although I cannot be sure — that we were playing Queen of the Demonweb Pits. In short, it was the best of times, It was the worst of times.

The entire party except for our mage was literally dead. He was unfortunate enough to be facing Lolth. She was a demigoddess: 95% magic resistance, saves on a 2 or higher, etc. Our guy had exhausted most of his spells except disintegrate, so he casts it, knowing the magic resistance was probably going to stop the spell and he was going to die a horrible death.

Except Winters failed the magic resistance roll first, and then blew the save. Our guy disintegrated the demigoddess. His finger became "the finger that disintegrated a god."

It was awesome, and it was awesome because stories happen when you follow the brutal ethos of the game and Things had a price and a value. Experience felt earned. The game was arbitrary and sometimes random, but this made for more dynamic scenarios.

Modern systems are certainly swinging back in this direction. It’s not like third edition and later didn’t offer the "hardcore" alternatives. The roguelike wave that Dark Souls inspired, in part anyway, is definitely a hearkening back to these early D&D principles, that drama comes out of consequence, and that consequence can come from a roll of the dice.

I guess it’s time to dust off the Player’s Handbook.

David Goldfarb is a game designer and writer. Most recently he was Game Director for Payday 2, a co-op heist RPG made by Overkill Software. Prior to that he was Lead Designer and Writer at DICE for Battlefield 3 and Battlefield Bad Company 2, worked in Amsterdam on Killzone 2 as one of the first designers, and has been in the games industry for over 18 years. He loves Dungeons and Dragons and considers it, along with baseball, to be one of humanity's greatest inventions.

The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, Polygon as an organization.