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4 NL Fans Killed In Brutal All-Star Game Riots
DC's head executive puts Sandman at the “top" of their movie list
Tour De France Enters Stage Where Officials Begin Building PED Case Against Eventual Winner
Dog in Sunglasses & Workout Clothes Running On a Treadmill
A stylish little dog runs on a treadmill wearing grey sweats and pink sunglasses.
video via PETSAMI
via Clip Nation
Hands On: Jane Jensen’s Moebius
firehose'What’s also interestingly hinted at is a possible relationship between Rector and another man in the game. If that is seen through, then not only would it be a massive step forward in terms of having a gay lead in a videogame, but also adds all manner of potential narrative intrigue bearing in mind who he might be. Again, supposition at this point.'
By John Walker on July 17th, 2013 at 9:00 pm.
As RPS drop-out Kieron tweeted the other day, “We are the generation who funded more point and click adventures, and we’ll get what we deserve.” He was expressing frustration at the woeful lack of funding for Satellite Reign (FUND IT!), while seemingly so many adventures are seeing that green, green light. But what of those adventures? For all of last year’s fuss, little has appeared so far – has it been money well spent? Should the Gillens of the world be quieted by the adventure devotees and their wallets? Well, it’s a pleasure to report that from my time with Jane Jensen’s Moebius, in at least one case the answer could well be: yes.
It took me a while to put my finger on what it was that felt different about playing the first couple of chapters of Moebius. The premise is completely daft – an antiques über-expert gets hired by a mysterious man to assess whether a murder victim shares a significant amount in common with any famous person from the last couple of thousand years. The presentation is traditional – fixed backgrounds around which awkwardly animated characters trot, looking at and picking up items for infinite pockets. The voice acting is pleasurably hammy, exaggerated caricatures barking information at each other. Puzzles involve picking up everything and putting it all down in the right places, alongside the game’s own unique observation skills that we’ll get to. So what is it? What about all the traditional point-n-click elements being exactly where you’d expect them to be makes this feel different from its peers?
It’s good!
It was this that was eluding me. I love adventure games, and as such, I’ll put up with an awful lot. It’s testament to how bad so many are that I still find myself mostly complaining in most reviews. It was peculiar to be experiencing all the silly tropes of the genre, but realising I wasn’t fighting against it to have a good time. It was just letting me.
The ludicrously named Malachi Rector is a genius. His photographic memory, combined with an all-encompassing knowledge of seemingly all of history, makes him expert in both antiques and antiquity, and also an arrogant sod. When the utterly ridiculously named secret government agency F.I.S.T. (Future Intelligence Science & Technology) hires him, it’s time to hot-foot it around the world, analysing things with this analysing brain.
So yes, it’s preposterous. He is to history what Gabriel Knight was to ghoulies, although a distinctly less convivial fellow. Rude to just about everyone, he has that arrogance that seemed to work for House, The Mentalist, and the like. But rather than creating that awkward feeling of being forced to control a character you’d rather not be, as plagues so many contemporary adventures, it’s great fun to be Rector. He’s properly smart, rather than just a douchebag.
Rector’s skills include an ability to scan people before speaking to them, picking up aspects of their character from his observations, that then play in the conversations you have. It’s a bit Sherlock Holmes, as you make wildly spurious assumptions about a person based on some grub on their collar, the shape of their eyebrows, or whatever, and are of course exactly correct because the writers wrote it that way. Don’t look for those things, by the way, and the conversations go differently.
He can also more deeply analyse a particular subject, comparing them to the litany of historical figures he stores in his head. So in that first couple of chapters I was off to Venice, hired to learn what I could about a murdered woman, found hanged from a bridge. As I spoke to relatives, explored her house, and generally snooped, I gathered a bunch of facts about her. That she was married at 19, to a man in his 40s. That she was pregnant a year into the marriage. That she was considered one of the most beautiful women in the area. And so on. And then compared these facts to a dozen or so historical women who shared similar properties. In a sort of lifestyle version of Guess Who, you eliminate potential matches until you’ve got it down to just a few possibilities. Is she most like Cleopatra, Livia Drusilla, Countess Marie Walewska, or Gorgo of Sparta? And why is her being like someone from the past a thing anyway? The early section of the game doesn’t explain, but put together with the title, I have my suspicions.
The second section of this early preview build took me to Cairo, and offered a slightly different experience. It was less focused on a tight investigation, and more open, more like a regular adventure. Exploring locations, meeting various dubious characters, winning a game of darts, and trying to figure out who a mysterious blond man might be, were all on my journey to meet a man about a statue. Again, while the puzzles were absolutely contrived, and the circumstances daft, it was the right sort of contrived and daft, and delivered with a deft hand that reminds why Jensen has such a huge reputation (if you pretend Gabriel Knight 3 didn’t happen).
A lot of work needs to be done to smooth things out, removing odd pauses that break the flow, but then this is early alpha code and shouldn’t be representative of the final game at all. And dear God, they have to do something about the character model’s shoulders. However, one feature which I suspect is in there for debugging would be amazing if it could remain – double clicking moves Rector instantly to that spot on the screen, which does nothing for realism, but everything for speeding up that laborious adventuring trudge of having to walk up to everything you look at. Pinkerton Road – leave it in!
What I’ve played is far too little to give an impression on whether the story and concept will hold up. It’s only hinted at it so far, despite lasting a couple of hours, and that bodes well for a nicely crafted arc. It remains to be seen if it can hold itself together, although early impressions suggest it should.
What’s also interestingly hinted at is a possible relationship between Rector and another man in the game. If that is seen through, then not only would it be a massive step forward in terms of having a gay lead in a videogame, but also adds all manner of potential narrative intrigue bearing in mind who he might be. Again, supposition at this point.
It’s a very gratifying experience to play the first of these big-name Kickstarter adventures, and rather than just have a nostalgic experience, be reminded why it was their games were such big deals in the 1990s. Moebius could still unwind into meandering gibberish – there’s clearly the potential for that bearing in mind the metaphysical implications of what it hints at here. But it could just as easily be a really worthwhile adventure game, with no pretentions to be anything else. And that’s what rather a lot of us have been craving.
Badass Leggings That Look Like Armour
Inspired by “video game, comic, and film characters, heroes and villains,” Vancouver, British Columbia design studio MITMUNK hand-prints leggings that look like various types of armour. All of these completely badass (and unisex) leggings are made of a polyester-spandex fabric and are available at their Etsy shop.
via Fashionably Geek
Does the FBI really need to be conducting surveillance on bikini baristas?
firehosevia multitasksuicide
"Imagine if all the resources focused on busting naughty baristas were focused instead on busting those who murdered the people whose faces adorn the playing cards."
you'd end up with a lot of cold cases mangled by vice agents who don't know what the fuck they're doing on a homicide case?
[Video Link] Ted Balaker says:
A Sheriff's sergeant from Snohomish County, Washington was busted for allegedly demanding sex (even while in uniform) in exchange for tipping off bikini baristas--who were suspected of dabbling in prostitution--about undercover agents.
The operation spanned approximately nine months, involved three local law enforcement agencies plus the FBI (which supplemented the generous amount of surveillance footage provided by their local partners). It culminated in about a dozen prostitution-related arrests.
So even if the arrests included people who actually were engaged in prostitution, the massive sting operation probably didn't actually curtail prostitution. What's more likely is that it resulted in new job openings for the world's oldest profession. Expect more status quo police tactics, where prohibition corrupts cops, busts people engaged in consensual acts, and diverts resources.
The Snohomish County Sheriff's Department created a deck of cold case playing cards to raise awareness about people who have been victims of violent crime. Imagine if all the resources focused on busting naughty baristas were focused instead on busting those who murdered the people whose faces adorn the playing cards.
275,000 dominoes, falling
firehosevia multitasksuicide
Germany's Sinners Domino Entertainment created this Guinness World Record domino fall of 275,000 tiles.
Queen Elizabeth II gives royal stamp of approval to same-sex marriage
firehosevia Rosalind
two kings/queens someday
Dedicated Disneyland Employee Owns Her Role as the Park's Evil Queen
firehosevia Toaster Strudel
I didn't realize the villains interacted with guests on this level; truth, she owns it, best job
"Cinderella: I've been into Mickey and Minnie's home. It's quite lovely.
Evil Queen: No, it's filled with rats, like themselves."
The secret to higher earnings for women: marry poor
firehose"Women without children usually don’t take time off and most of their earnings disparity with men can be explained by differences in their skills."
lol
attn: every woman with no kids, your pay gap is just because you suck
Working women: what’s the secret to higher earnings? Marry poor. The male/female earning gap has many sources. One notable one is that some women aren’t aggressive enough. They don’t ask for raises and promotions; enter the “lean-in” mantra.
But even among high achievers, top tier MBAs like Sheryl Sandberg, not everyone wants it all—if they can afford to eschew it. Economists Marianne Bertrand and Claudia Goldin, and Lawrence Katz tracked the careers of University of Chicago MBAs from 1990 to 2000 to untangle wage disparities among potentially high earners. They hoped to understand why there are so few women CEOs and hedge fund managers. They found a significant earnings gap between men and women which grew over time.
Marianne Bertrand, Claudia Goldin, and Lawrence F. Katz
The large and growing gap is not due to timid female MBAs. Some of it is attributed to different skills, jobs before the MBA and that male business students typically take more finance classes and women more marketing classes. But a majority of the difference is due to women taking time out of the labor force and then working less after having children. Women without children usually don’t take time off and most of their earnings disparity with men can be explained by differences in their skills.
It’s notable that the earnings of some women did not fall very much after they had children and any drop in income did not persist after a few years. But these women often had a “lower” earning spouse (income under $100,000). A large and sustained drop in income is highly correlated with having children and a high-earning husband.
It’s not clear why that might be. It could be high-achieving women chose less ambitious husbands, anticipating that they’ll be more available to help with childcare. Sheryl Sandberg concedes that leaning in and having a family requires a supportive partner. Or it could be once some women had children they took less demanding jobs simply because they had the luxury of more work life balance. In light of this, advice that urges women to marry well seem all the more antiquated. If you want to have it all, best not aspire to being one half of a power-couple.
You can follow Allison on Twitter at @AllisonSchrager. We welcome your comments at ideas@qz.com.
Manifesto: Let my upload bandwidth flow!
firehose'(My mother) and my father are trapped by Comcast into an overly expensive residential cable modem plan with a grossly asymmetric download/upload ratio. Explaining the problem to her yielded the common sense observation, "Well, that's just stupid. How am I supposed to share videos if it takes longer to get them to YouTube than it does to film them in the first place?"'
Ars comments are reliably useful in plugging the holes in the article:
'The modem uses 256 QAM for downstream, because the head unit can transmit with a load of power and there's only one of them. This is 1 byte per symbol, and the 4 channels it's locked to are all 5.36 Msym/sec, which gives them a theoretical bandwidth of ~42 Mbps per channel. The modem can in theory then downstream at ~168 Mbps with the channels it's locked to.
Upstream is a much different story. First off it uses 64 QAM, and in some older shittier networks that can be 16QAM. Instead of 8 bits per symbol like the downstream, it's 6 bits per symbol. My modem is locked to 3 channels there, at 5.12 Msym/sec, which means each of those channels is only worth 30 Mbps, not 40. Also, these upstream channels are transmitted on by all the cable modems connected on the same channel on my local node, which means the noise level is much higher than on the downstream channels and thus the effective bandwidth is much lower.
Comcast et al could definitely offer more upstream, to be sure. It'd be really nice to get at least 10 Mbps up for my 30 Mbps down, and 15 would be amazing. But symmetric connections really aren't realistic on anything that isn't fiber or wired baseband ethernet where both sides are speaking with similar power levels and the links aren't shared between multiple customers at the last mile.'
Consumer broadband connections in the US are almost all "asymmetric" connections—that is, out of the total amount of bandwidth available, more bandwidth is allocated to the "download" direction than to the "upload" direction. This decision made sense 15 years ago when DSL connections were first gaining momentum. The Internet—and specifically the World Wide Web—was far more of a consumption-oriented construct then. People were far more interested in reading or watching content than in putting up their own. We wanted, needed, fast download speeds, and broadband providers jumped at the chance to differentiate themselves from dial-up ISPs by offering fast always-on connections and by using as much of that bandwidth as possible to send data to users.
The story today is very, very different. Download speeds are still important (by some estimates, just a bit under half of all Internet traffic is from people watching Netflix and YouTube videos), but it's become far easier to create content too. The ability to actually share anything that you've created relies on being able to upload that content.
Slow upload speeds are a problem even my mother has commented on—and when my mother starts commenting on a technical issue, that's when I know that it's absolutely a mainstream concern. She enjoys making videos of things she's painted and of new plants in the backyard garden, then uploading those videos to YouTube to share with her friends. But she's stymied by how long it takes to upload her videos, even if they're relatively short. She and my father are trapped by Comcast into an overly expensive residential cable modem plan with a grossly asymmetric download/upload ratio. Explaining the problem to her yielded the common sense observation, "Well, that's just stupid. How am I supposed to share videos if it takes longer to get them to YouTube than it does to film them in the first place?"
Read 11 remaining paragraphs | Comments
How A Forensic Linguist Figured Out J.K. Rowling's Secret
Photo
firehosebirds + bespoke loafers = TAL
psyducker: we are destroying this planet
Why are US cell carriers suddenly pushing you to upgrade faster? For the money
firehoseduh
Within the last week, three of the United States’ four major mobile carriers (Sprint sat this one out) all announced, or are rumored to announce, variations on a theme: upgrade your phone faster, for a price.
T-Mobile’s Jump program adds a new $10 fee to the regular monthly cost of a phone as a way to let customers buy new phones at subsidized prices up to twice per year. Similarly, AT&T’s Next program lets users put down an extra five percent of the unsubsidized price of the phone for 12 months and then they can trade up. Verizon’s Edge scheme, as yet unannounced, will likely be something along these lines. (T-Mobile has already started sniping at AT&T: on Tuesday, the former called the latter's new plan a "smokescreen.")
So why is this happening all of a sudden? Put simply, the American mobile market is highly saturated—there are fewer and fewer new customers for these carriers. Only 1.1 million Americans got mobile phones for the first time in the first quarter of 2013—the lowest ever growth for that market. Q1 2012 saw around 1.83 million new additions, which shows a quarter-over-quarter loss of 60 percent this year. Meanwhile, there was a modest quarter-over-quarter gain in prepaid customers.
Read 8 remaining paragraphs | Comments
Doctor Who Takes Over Heathrow Airport For 50th Anniversary
firehosenothing says airport security check like Cybermen
Crytek calls for programmer to port CryEngine 3 to Linux
firehoseyear of the Linux games console
CryEngine 3 is Crytek's latest iteration of its proprietary game development solution, an engine the company both licenses out to other game developers and supplies to universities. Some notable upcoming games being built in CryEngine 3 include Shadow of the Eternals and Star Citizen.
Crytek calls for programmer to port CryEngine 3 to Linux originally appeared on Joystiq on Tue, 16 Jul 2013 20:00:00 EST. Please see our terms for use of feeds.
Students, Start-Up Team To Create Android 'Master Key' Patch App
firehoseall carriers suck forever
Read more of this story at Slashdot.
‘Cocky’ Woman's Twitter Campaign Puts an End to Juror B37's Book Deal
firehose' "Hey, @sharelenemartin," tweeted @MoreAndAgain, "please drop juror B37. Do not help the person who let a murderer get away profit from this tragedy."
She quickly followed that up with a Google Doc containing Martin's contact info, and encouraged others to join her protest.
And join they did: As more and more Twitter users implored Martin to change her mind, a Change.org petition that quickly racked up over 1,000 signatures appeared to be the final straw.
Just a few hours after it started, @MoreAndAgain's campaign ended in triumph.
In a private message that has since been made public, Martin said she appreciated the woman's "passion for the death of Trayvon Martin," and has "decided to rescind my offer of representation in the exploration of a book based upon this case." '
George Zimmerman Juror B37 Hates Media, Called Trayvon "Boy of Color"
A mere two days after finding George Zimmerman innocent of the murder of Trayvon Martin, juror B37 in the case has signed on with a prominent… Read…
Of the many outrageous things revealed about Juror B37 since she and five other women acquitted George Zimmerman of murder, possibly the most outrageous was that she had already managed to land herself a literary agent for a future book deal.
The as-yet-unidentified Floridian and her "attorney husband" announced through literary agent Sharlene Martin plans to release a tell-all book about "the commitment it takes to serve and be sequestered on a jury in a highly publicized murder trial."
The juror's profiteering rubbed more than a few people the wrong way, but only one of them actually did something about it.
RelatedJuror B37: George Zimmerman's “Heart Was in the Right Place”
Media-hating juror B37 from the George Zimmerman trial spoke with Anderson Cooper on Monday night. Among other things, the juror explained to Cooper… Read…
A young woman known for the time being only by her Twitter handles @MoreAndAgain and "Cocky McSwagsalot" launched a Twitter campaign last night, thirty minutes into Juror B37's CNN interview, during which she continued saying outrageous things like George Zimmerman's "heart was in the right place," and race did not play a role in the shooting.
"Hey, @sharelenemartin," tweeted @MoreAndAgain, "please drop juror B37. Do not help the person who let a murderer get away profit from this tragedy."
She quickly followed that up with a Google Doc containing Martin's contact info, and encouraged others to join her protest.
And join they did: As more and more Twitter users implored Martin to change her mind, a Change.org petition that quickly racked up over 1,000 signatures appeared to be the final straw.
Just a few hours after it started, @MoreAndAgain's campaign ended in triumph.
In a private message that has since been made public, Martin said she appreciated the woman's "passion for the death of Trayvon Martin," and has "decided to rescind my offer of representation in the exploration of a book based upon this case."
A short while later Juror B37 also had a "sudden change of heart," and released her own statement saying she "realized that the best direction for me to go is away from writing any sort of book and return instead to my life as it was before."
@MoreAndAgain has published a Storify collecting all of the tweets involved in helping Martin and Juror B37 come to their senses so you can relive the moment again and again and again.
New Bioware universe coming from Mass Effect and KOTOR creators
firehosenew IP!
"Most of our core team that worked on SWKOTOR has been together throughout the Mass Effect series, and now our new IP project," Mass Effect producer Casey Hudson tweeted earlier this week. Hudson initially announced the project during a PAX East panel last March, but beyond the fact that it exists and is being worked on by an RPG-centric team, nothing else is known about the new property.
New Bioware universe coming from Mass Effect and KOTOR creators originally appeared on Joystiq on Wed, 17 Jul 2013 02:00:00 EST. Please see our terms for use of feeds.
1972 Rand Corporation map of potential Very High Speed Transit...
firehoseNew Orleans-Dallas-Houston is aggravating, but that's one way to hurricane-proof it
1972 Rand Corporation map of potential Very High Speed Transit System
SimCity Leads Depart EA To Go Indie, Grade Jelly
firehoseunlikely, but still hoping to see bits of the original Spore concepts that Chris Hecker suffocated in their crib with a pillow
“A lot of the ideas that we have about the early emergence of life on Earth were in the early development of Spore but were lost as it became a much more cute game and less a game about physical processes. Those are things that I have been wanting to get back to, to deal with that subject matter.”
which is another way of saying "If I could have killed Hecker, I would have"
By Nathan Grayson on July 17th, 2013 at 11:00 am.
I was going to begin this post with a lament of “Oh, SimCity,” but then I discovered that Adam had already done that in our most recent piece on the fallen city-building empire. Describes the dismal set of circumstances surrounding the game rather perfectly, though, doesn’t it? Nearly everyone’s agreed that EA’s overly simplified, always-on catastrophe – which is said to be the subject of Syfy’s next disaster flick, SimCitynadovolcanoavodcado – botched its landing, and now it seems that a trio of its own developers agree. Fortunately, instead of leaving games altogether and becoming doctors/lawyers/mathletes like their mothers wanted, former creative director Ocean Quigley, lead architect Andrew Willmott, and lead gameplay engineer Dan Moskowitz have formed an indie studio called Jellygrade. Their first project is – what else? – a simulation.
Quigley broke the news on Twitter, explaining:
“We were lead developers on SimCity, SimCity 4, Spore, and The Sims 2. We love making simulations. We’re making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures.”
The new game – which already has some early concept art and renders – is set to lead on iPad, but will hopefully slither onto the dry, highly evolved land of PC “in time“.
Meanwhile, speaking with Polygon, Quigley explained that he left EA in part due to “the blundered launch of something that I had poured so much love and attention into,” but also because he’d been working at big studios for nearly 18 years. He wanted a change of pace, and his next big idea – what with its highly specific focus – didn’t really fit with EA’s M.O.
“This is a little too weird and science nerdy for EA… The geo-physics and biology of the early Earth struck me as a rich and interesting subject for a game. I do like science. I do like knowing what is actually happening in the world and it seems like a rich subject matter.”
“A lot of the ideas that we have about the early emergence of life on Earth were in the early development of Spore but were lost as it became a much more cute game and less a game about physical processes. Those are things that I have been wanting to get back to, to deal with that subject matter.”
Science! Also, come on: the man’s name is Ocean. From it he was born, and forever shall he be destined to simulate its most minute of hyper-complex particle physics. So it was written in The Prophecy.
Hopefully we’ll hear more (especially on the PC front) soon. For now, though, it sounds like the right move for Quigley and co, so best of luck to them.
Follow the Pope on Twitter, spend less time in purgatory
firehose"Corriere della Sera reports that the church will reduce the time Catholics have to spend in purgatory if they follow official Vatican events on TV, radio, and through social media."
The Vatican has taken another step in its efforts to embrace social media by offering "indulgences" to followers of Pope Francis' (@Pontifex) Twitter account. Italian newspaper Corriere della Sera reports that the church will reduce the time Catholics have to spend in purgatory if they follow official Vatican events on TV, radio, and through social media.
One such event is the Catholic World Youth Day, commencing in Rio de Janeiro on July 22nd. The Apostolic Penitentiary, a Vatican tribunal responsible for issues relating to the forgiveness of sins, will award the privilege to the faithful that follow the event using different forms of media. Pope Francis' followers are not immediately granted an indulgence for tracking the event, with the penitentiary noting that it would hinge on the user having previously confessed and being "truly penitent and contrite." Indulgences are given out when a Catholic performs an action recommended by the church. They're meant to encourage Catholics to lead a pious life, devoting themselves to charity and generally treating others with a Christian spirit.
"Producing authentic spiritual fruit in the hearts of everyone."
"What really counts is that the tweets the Pope sends from Brazil or the photos of the Catholic World Youth Day that go up on Pinterest produce authentic spiritual fruit in the hearts of everyone," said Archbishop Claudio Maria Celli, head of the pontifical council for social communication. Alongside its papal Twitter account, the Vatican offers an online news website (and app), a Facebook page, and is currently planning to engage with users on Pinterest.
- Via The Guardian
- Source The Corriere della Sera
- Related Items pope pope francis papal vatican twitter indulgence apostolic penitentiary social media
Direct3D 9 Comes To Linux, Implemented Over Mesa/Gallium3D
firehose!!!!!!!!!!!!!!!!
Read more of this story at Slashdot.