Shared posts

06 Feb 21:51

Joe Biden on LaGuardia Airport: 'I must be in some third-world country'

by Chris Welch
firehose

JJBSTFU

Vice President Joe Biden is very unhappy about America's declining infrastructure. During a speech in Philadelphia today, he threw New York's LaGuardia Airport under the bus to drive that point home. But first, the vice president talked about advancements overseas. "If I blindfolded someone and took him at 2 o'clock in the morning into the airport in Hong Kong and said, 'Where do you think you are?’ He’d say, ‘This must be America. It’s a modern airport,'" Biden said. He was likely referring to Bao'an International Airport, which opened its stunning new Terminal 3 last year.

"If I took you and blindfolded you and took you to LaGuardia Airport in New York, you'd think, ‘I must be in some third-world country,’" Biden said. When his statement drew laughter from the crowd, Biden quickly noted, "I'm not joking." To further illustrate just how bad things have become, he pointed to statistics from the World Economic Forum. "Just in the last decade, the United States has fallen 20 spots when it comes to the quality of infrastructure," Biden said. "It's embarrassing, and it's stupid. It's stupid."

"That puts us literally behind, they rank us behind Barbados," Biden said. "Great country. One airport." Biden's remarks came during the unveiling of Amtrak's newest rail engine. "Why did we lead the world economically for so long? We had the most modern infrastructure in the world," he said. Despite being one of the most popular airports in the world, LaGuardia is often criticized by travelers for its dated facilities.

In fact, another public figure has used Biden's exact language in the past. In 2011, during an appearance on CNN, Donald Trump ridiculed the facility. "You land your plane at LaGuardia Airport, you go to LaGuardia Airport, it's like a third-world airport," Trump said. "This country is a laughing stock throughout the world." The Donald's words were met with plenty of controversy, so Biden may also come under fire for the harsh remarks. But that's nothing new for the charismatic vice president.

06 Feb 21:48

Sochi's stray dog shanty town, run by a Russian billionaire

by Travis Hughes

Good guy billionaire Oleg V. Deripaska is trying to save Sochi's stray dogs.

You've probably heard the stories of Sochi's massive stray dog population, and how the government is trying to kill them all off in time for the Opening Ceremony on Friday. Can't have a bunch of dogs hanging around, even if they're apparently largely harmless.

The New York Times has the story of the Russian billionaire who's trying to save them, and the doghouse shanty town he's set up:

A "dog rescue" golf cart is now scouring the Olympic campus, picking up the animals and delivering them to the shelter, which is really an outdoor shantytown of doghouses on a hill on the outskirts of the city. It is being called PovoDog, a play on the Russian word povodok, which means leash.

06 Feb 21:42

Photo



06 Feb 21:42

Photo



06 Feb 21:41

Just so I don't lose track of this gent

Livio De Marchi navigates the canals of Venice in his floating, powered, carved wood Ferrari F50. He has created a number of other floating works of art as well, from other cars to origami sculpture like hats and swans rendered in wood." (other links: here, here)

06 Feb 21:41

Livio de Marchi’s "House of Books".





Livio de Marchi’s "House of Books".

06 Feb 21:40

Fox News Channel hires James Carville - San Francisco Chronicle


New York Daily News

Fox News Channel hires James Carville
San Francisco Chronicle
LOS ANGELES (AP) — Fox News Channel says it has hired Democratic strategist James Carville as a contributor. The channel said Thursday he will offer commentary during appearances on various Fox News Channel programs. Carville was the lead ...
James Carville joining Fox News as contributorFox News
FOX News Channel Signs James Carville to Contributor RoleWall Street Journal
James Carville Joins Fox NewsHuffington Post
Variety -Deadline.com -Business Insider Australia
all 26 news articles »
06 Feb 21:40

A brief history of cool

06 Feb 21:39

Cash For Your Warhol’s answering machine, immortalized

firehose

central square

06 Feb 21:38

Beard face

06 Feb 21:37

Every NFL Team’s Football Helmet Reimagined With a ‘Star Wars’ Theme

by Justin Page
firehose

who dat say dey gon translate for evaporators

06 Feb 21:36

Beautiful Bottle Opener In the Shape of A Cuttlefish

by Lori Dorn

Cuttlefish Bottle Opening

Bathsheba Sculpture has crafted a beautiful bottle opener in the shape of a cuttlefish. The Opener comes in a variety of colors and materials (although only the steel one will actually open bottles). Bathsheba Sculpture also offers a version with glowing eyes that will be returning March 2014.

Cuttlefish Bottle Opener

Cuttlefish

Cuttlefish with Glow Eyes

images via Bathsheba

via HiConsumption, Archie McPhee’s Geyser of Awesome

06 Feb 21:31

Inkstuds Spotlight: A Conversation With Comics Scholar Qiana Whitted [Podcast]

by David Brothers
Qiana Whitted banner“Mickey Mouse and the Submarine Pirates,” Charles “Teenie” Harris, 1947
@2006 Carnegie Museum of Art, Pittsburgh

Comics as we know it is wide and fractured. There’s Direct Market comics, bookstore comics, webcomics, indie comics, manga, Eurocomics, and several more subcultures. I’m curious about what working under the broad umbrella of “comics” is like for creators, publishers, critics, academics, and more. Over the course of this month, I’m going to interview several people whose work, position, or goals I find interesting and attempt to paint a picture of what “comics” means today. I’m speaking to Qiana Whitted, comics scholar, about her experience teaching comics and studying comics history.

For the month of February, I’m taking over the Inkstuds podcast in order to introduce Inkstuds Spotlight, a focused look at what it means to be in comics. A comprehensive look isn’t my goal. My goal is to show you several different slices of life in comics, as the people I’m interviewing this month play a wide variety of roles in comics.

A bit of context before we begin: Inkstuds is a comics podcast founded and hosted by Robin McConnell. It’s focused largely on indie and underground cartoonists, and now that it’s 500 episodes deep, exists as a great resource for finding out not just more about comics, but about the lives of cartoonists. ComicsAlliance is one of the most important news outlets in comics. I’m biased, having written for CA for a few years, but the staff has a voice and variety of interests that still can’t be matched. With their powers combined, I’m hoping we can reach a wide slice of the comics readership.

Today, I’m talking to Qiana Whitted, Associate Professor of English and African American Studies, academic, and contributor to The Hooded Utilitarian. Professor Whitted has spent quite some time writing about representations of race in popular culture and examining the history of comics, having authored or edited several books, articles, and presentations on the subject. Comics being a part of a college curriculum or being examined in scholarly journals are increasingly common occurrences as the profile of comics rises, but the valuable insights that often come from these places has a hard time reaching the general public. I spoke with Professor Whitted about comics history, little-discussed aspects of Fredric Wertham’s life, studying comics, and placing comics into a greater context.

Show Notes:

0:00: Whitted discusses her history with comics, teaching comics to a college class, the various obligations she faces when discussing works, the story of the EC Comic Judgment Day, the long history of black readership, and Fredric Wertham interviewing poor black children in Harlem for research purposes.
10:00: Getting an opportunity to look at Wertham’s research, Wertham opening the LaFargue clinic in Harlem to service and examine young black children, focusing on race & ’50s comics, researching the comics Richard Wright occasionally talked about as a way of examining black readership, the formation of All-Negro Comics in 1947 by Orrin C. Evans, working on blog posts that are relevant to her book-in-progress, and being a panelist.
20:00: Working at Hooded Utilitarian, Brian Cremins, her co-editor on Comics in the South Brannon Costello, having a community of professors to work alongside and discuss projects with, the tenor of the conversation around race and comics, fans agitating for change in comics over the years, her personal reading habits, a brief digression about Deputy Mayor Dave Wylie from Brian K Vaughan & Tony Harris’s Ex Machina, and the Black Panther stories written by Christopher Priest.
30:00: Adilifu Nama’s Super Black and his research into progressive and complex images of african-american superheroes, the caveats you must include when talking about black comics history, the way she approaches teaching comics versus teaching anything else, the various works Whitted has enjoyed teaching in the past, convincing students of the value of comics, the collection of essays in Comics in the South and the vast spectrum they covered, contextualizing the follies of a black Bucky in ’80s Marvel comics, trying to be more accessible in her writing, asking questions that are interesting, people liking to see arguing online, and letting your moment pass.

All-Negro Comics

Recommended Reading:
-Fredric Wertham on Wikipedia
-Brannon Costello on a variety of Black Panther comics
-Tom Spurgeon in conversation with Brian Cremins
-Black Comics: Politics of Race & Representation, edited by Sheena C. Howard & Ronald L. Jackson II
-Multicultural Comics, edited by Frederick Luis Aldama
-Black Superheroes, Milestone Comics, and Their Fans, by Jeffrey A. Brown

Qiana Whitted:
-Twitter
-QianaWhitted.com
-Her posts on the PencilPanelPage blog at The Hooded Utilitarian
-Comics and the U.S. South, edited by Qiana Whitted and Brannon Costello, from University Press of Mississippi

Previous 'Inkstuds Spotlight' Interviews

06 Feb 21:31

No jail for 'affluenza' teen in fatal crash draws outrage

by djempirical
firehose

never go

In a case with growing political ripples, a Texas judge's reaffirmation placing a teen involved in a drunken-driving fatal accident on probation is drawing fresh outrage from the victims' families.

Ethan Couch, 17, will be on 10 years probation after Texas District Judge Jean Boyd again decided against jail time. He'll also be in a drug and rehab center for an unspecified time. Couch's attorneys used an "affluenza" defense at his trial last year, saying the then 16-year-old had grown up with a sense of entitlement and developed poor judgment after being coddled by his wealthy parents.

Original Source

06 Feb 21:31

“How Do I Submit Music to Pandora?” Finally Answered | Songhack

by djempirical

pandora

Until recently, the oft-Googled query “how to submit music to Pandora” ran musicians straight into a wall. Not only would musicians find they had to submit a physical CD, but there were certain pre-requisites for consideration in the first place. Pandora put these measures in place as much for quality control as the fact they didn’t have the infrastructure to handle processing and listening to millions of tracks.

Therefore, it’s pretty exciting that Pandora has opened up their submission process to all musicians, and we can now submit our music digitally. Do it right now by visiting submit.pandora.com.

What changed? Well, Pandora must have figured out how to process and/or listen to vast amounts of music. Keep in mind, there’s no guarantee your music will make it into Pandora. It’s got to be well-recorded, the performance has to be good, and the compositions need to be fully developed. Even then, no one quite knows the black magic that goes on behind the scenes to choose who gets into the Pandora catalog and who doesn’t. Maybe next Pandora could be a bit more transparent about how artists are accepted and rejected.

In any case’ it’s a step in the right direction, and as Pandora points out, indie and unsigned artists are the future of the music industry. You’ve got nothing to lose except your place in a listening queue of thousands of songs, so we suggest you submit your music right now.

Original Source

06 Feb 21:30

Kevin Durant Has Off Night With Quiet 94-For-128, 210-Point Performance

OKLAHOMA CITY—Despite his team’s victory over the Minnesota Timberwolves, Oklahoma City Thunder coach Scott Brooks admitted to reporters Wednesday night that forward Kevin Durant gave a largely subdued performance, converting just 94 of 128 sh...
    






06 Feb 21:30

Opinion: What, No Coat? (by a coat)

firehose

"Why are you being so difficult here? Who are you trying to impress, you stubborn bastard?"

By a coat
    






06 Feb 21:12

Curd mass, the breakfast of champions in Sochi

by James Dator

Wake up, grab some curd mass, kick off the day right.

What did you have for breakfast this morning? Eggs, maybe some toast? What about a bowl of cereal or oatmeal? Maybe if you have a penchant for the dramatic, you went for a cigarette and a cup of black coffee. Hey, this is a judgement free zone. We're not going to tell you how to live.

If you were in Sochi this morning you'd experience a lovely breakfast treat.

From this morning's breakfast buffet at #Sochi2014 media housing! pic.twitter.com/8n7qMm9FoM

— Liz Clarke (@lizclarketweet) February 6, 2014

BOOM!

CURD MASS.

It's easy to leave the story here, to tell you "curd mass sounds gross," but we're going a step further. If you do a Google image search for "curd mass" you get something that looks a lot like cottage cheese. No harm, no foul. However, if you Google it's Russian name "творог масса" things get very different, very quickly.

STARE AT THIS CURD MASS CAT

-----5130_medium

(Photo via korzinka.org)

He is so friggin' pumped you're about to eat some curd mass that he can't even contain himself.

YOU ALSO FIND CREEPY RUSSIAN TV PHOTOS

Pr20130912151723_jpg_medium

(Photo via 1TV Russia)

"Now we put butter in the curd mass and.... WATCH OUT, HE'S GOT A KNIFE!"

FINAL STEP

If you're really brave you venture out of the gated community of Google images to find a Russian curd mass message board (yes, this is a thing).

One response to a question about curd mass came from user "Юли" who said:

"творожная масса - это старый переработанный творог с кучей химических добавок. Фу, гадость!"

Wow. Hard hitting stuff, that says it all really. Oh, sorry I forgot y'all don't speak Russian. We've got you covered:

"curd - it's an old recycled cottage cheese with a bunch of chemical additives. Ugh, disgusting!"

AAAAAAAAAAAAAAAAAAH!

06 Feb 21:09

Photo

firehose

Daniels character arc summary



06 Feb 21:06

A look back at Sony's iconic VAIO computers

by Tom Warren
firehose

my dad bought nothing but VAIO desktops and laptops, I remember the MX and SZ in particular. terrible fucking things

  • Vaio PCV-90

    Vaio PCV-90

    The first Sony VAIO PC arrived in 1996. Sony’s PCV-90 combined a 166MHz processor with 16MB of RAM, a 2.1GB HDD, and a 28.8-kbps modem. It shipped with a 3D graphical interface on top of Windows 95, aiming to entice novice computer users.

  • Vaio PCG-505

    Vaio PCG-505

    One of the first-generation VAIO notebooks shipped in 1997. For $2,000, Sony’s PCG-505 included an Intel Pentium MMX processor, 32MB of RAM, and a 10.4-inch SVGA screen. It was designed to be “SuperSlim,” and manufactured with a four-panel magnesium body.

  • Vaio PCG-707

    Vaio PCG-707

    Sony also launched the PCG-707 in 1997. With a CD-ROM drive, TFT LCD screen, and Intel Pentium MMX processor, its battery lasted for around three hours. Sony also shipped an extended battery to boost battery life, a trend that continued on to other VAIO laptops.

  • VAIO C1 PictureBook

    VAIO C1 PictureBook

    Branded “PictureBook,” Sony’s VAIO C1 series introduced the idea of a built-in webcam to its notebook range in 1998. It was a tiny notebook with an 8.9-inch display and a 0.27-megapixel camera built into the lid that could swivel around. Windows 98 shipped with the original model.

  • VAIO MX series

    VAIO MX series

    Sony returned to its Walkman roots with its MX series in 2000. Early models included an FM tuner, MiniDisc player, and built-in amplifier. The front of the PC tower also featured an LCD display with audio information. Combined with a set of speakers and a remote control, it was Sony’s fist attempt at an all-in-one media PC.

  • VAIO LX series

    VAIO LX series

    Sony’s VAIO line entered a truly experimental phase in late 2000. The high-end model of the LX series shipped with a stylus and a display that tilted up to 65 degrees. It also included a palm rest and keyboard cover, and Sony’s pen-equipped PC shipped a whole year before Bill Gates unveiled Microsoft’s Windows XP-powered tablet PC.

  • Vaio W all-in-one

    Vaio W all-in-one

    The original VAIO W, released in early 2002, combined a PC with TV features. A built-in antenna input brought TV to this 15.3-inch PC, and the keyboard folded up onto the display thanks to a hinge mechanism. This particular model debuted ahead of Microsoft’s Windows XP Media Center Edition, software that started to combine TV and media features into a single hub.

  • Vaio U series

    Vaio U series

    Originally introduced in 2002, Sony’s U series of VAIO computers looked like tiny portable DVD players. Initial models shipped with Transmeta Crusoe processors, before moving to Intel Celeron and Pentium processors. At the time, it was the world’s smallest and lightest PC running Windows XP.

  • Vaio PCG-z1

    Vaio PCG-z1

    Sony’s first VAIO Z notebook arrived at the dawn of Intel’s Centrino era, and just as Wi-Fi networks were becoming more popular. With a sleek and attractive design, it shipped with a 14.1-inch 1400 x 1050 display that was unique at the time. An extended battery allowed the slim Z to run for seven hours on a single charge years before anyone knew what an "ultrabook" was.

  • Vaio X505

    Vaio X505

    Sony’s VAIO X505 had some impressive specs when it first debuted in 2004. It was just 0.38 inches at its thinnest point, and used Intel’s ultra-low voltage Pentium processor. It was the first laptop to feature a "chiclet" keyboard, named for its small rounded keys that resemble Chiclets gum. All of this was packaged into a $3,000 notebook years before Apple unveiled its MacBook Air.

  • Vaio UX

    Vaio UX

    While Sony introduced its U series previously, the UX series followed two years later just as Microsoft’s ultra-mobile PC initiative with Samsung was starting to take shape. The UX models included a slide-out keyboard, touchscreen, and Intel’s Core 2 Solo processor. A 4.5-inch display was the centerpiece of the device, with buttons on either side for additional controls. Sony also shipped the UX with a fingerprint reader. Sony’s UX made its way onto several TV shows and movies, including Terminator Salvation and Quantum of Solace.

  • Vaio SZ

    Vaio SZ

    The VAIO SZ was yet another expensive, high-specced machine, featuring the latest processors, display technology, and even a fingerprint sensor, all in a tiny package. Its claim to fame, however, was its hybrid graphics. Each notebook gave users the ability to switch between integrated Intel graphics and a discrete GeForce GPU from Nvidia. The Intel option would give long battery life, while the Nvidia card would give you the power needed to play games. The same concept is now used in popular notebooks from several manufacturers, although modern machines are now capable of switching graphics automatically while the laptop is on.

  • Vaio VA

    Vaio VA

    After its experiments bringing TV and PC features together, Sony launched an all-in-one in 2005 with Windows Media Center Edition. A built-in TV tuner card and 20-inch display made it a good alternative to other media center PCs available at the time. It was also a powerful PC with a 3GHz Intel Pentium 4 processor, 1GB of RAM, and 250GB of storage.

  • Vaio VGN-AR70B

    Vaio VGN-AR70B

    At the height of the Blu-ray vs. HD DVD war, Sony released the world’s first first Blu-ray-equipped notebook in 2006. It went on sale for a pricey $3,499 at launch, and was largely considered a desktop replacement. High-end models shipped with a 17-inch display running at full 1080p resolution and Intel’s latest Core Duo processors. It might have been the first with Blu-ray at the time, but with a battery life between 1.5 and 3 hours it wasn’t the best choice for portable computing. Sony’s support of Blu-ray helped the format win the standards war in 2008 after Toshiba stopped developing HD DVD players.

  • VAIO VA1

    VAIO VA1

    At first glance, visitors to the Sony Store in 2006 could be forgiven for thinking the VAIO VA1 was a flat-screen TV. Created at a time when PC manufacturers were convinced media center PCs were the next big thing, it paired a 19-inch 1680 x 1050 display with a powerful CPU, large hard drive, built-in TV tuner, and a DVD drive.

  • VAIO P series

    VAIO P series

    Sony’s VAIO P first launched in 2009 as an ultraportable notebook in a tiny form factor. Designed as an expensive and smaller alternative to popular netbooks at the time, the VAIO P shipped with an 8-inch display and 1600 x 768 resolution. You could use it as notebook replacement, but the underpowered Intel Atom processor meant performance wasn’t great. Due to its size, Sony originally marketed the VAIO P as a pocket-friendly notebook, but the device barely fit into jean pockets despite Sony’s advertising.

  • VAIO X series

    VAIO X series

    Sony’s experimentation with slim and lightweight laptops culminated in the X series. At just 655 grams with a special lighter battery, Sony claimed it was the world’s lightest notebook back in 2009. However, due to its use of an Atom processor, some considered it a netbook-class machine. Either way, it was sleek, thin, and lightweight.

  • VAIO Z series

    VAIO Z series

    The last ever VAIO Z featured practically everything anyone could ever want in a laptop. Stupidly thin and light, it came with a 13.1-inch full HD matte display, an SSD, and a suitably powerful processor. It also had an interesting port called Light Peak, based on Intel optical technology that we now know as Thunderbolt. With the Light Peak port, you could connect up an external dock that had a discrete graphics card and a Blu Ray drive.

  • Modern VAIO

    Modern VAIO

    In recent months, Sony has introduced convertible and flipping VAIO PCs alongside Windows 8. Some use magnets to hold themselves in various positions, while others like the VAIO Tap take an interesting approach to the hybrid concept with a keyboard that’s completely separate to its tablet. These latest designs come at a time when the PC market faces a major decline in sales, and it will be up to Sony’s new VAIO owners to decide if convertibles is the way forward or not.

  • 06 Feb 20:43

    Onyx appeared this week in Green Arrow #28, white as the driven snow. "DC Women Kicking Ass" has the story

    WOW.

    I don’t even get that, will have to check it out.

    06 Feb 20:30

    Police Officers Who Shot at Two Innocent Women 103 Times Won't Be Fired

    by OnlyMrGodKnowsWhy
    firehose

    never go

    Image Reuters Reuters

    The eight Los Angeles police officers who shot at two women over 100 times will not lose their jobs. They won't even be suspended. They'll just get some additional training.

    They'll need it, since the shooting happened at the height of the manhunt for cop-killer Christopher Dorner, when police mistook two women delivering newspapers in a blue Toyota Tacoma pickup truck for one man hellbent on revenge in a charcoal Nissan Titan pickup truck and shot at them 103 times. One of the women, who was 71 at the time, was hit twice in the back. The second woman was hit by broken glass. I would say those cops should get some training in target practice, but then it's probably best for innocent newspaper carriers that they don't.

    Yesterday, a commission found that the officers violated department policy when they thought the sound of a newspaper hitting the pavement was a gunshot and opened fire on two women who were, again, doing absolutely nothing wrong except driving a truck that didn't even look like the one they believed their suspect to be in.

    The officers faced suspension or even firing, but police chief Charlie Beck elected instead to let them all return to duty once they undergo some additional training, according to a memo obtained by the AP. The officers have not been named, so you'll probably never know if the guy writing your speeding ticket once shot at an innocent senior citizen. 

    Shortly after the women were mistaken for Dorner, another police officer shot at another pickup truck. This one was black Honda Ridgeline. Brian McGee drove his cruiser into the truck and opened fire three times. The man inside the truck was not hit, but he sustained back and head injuries. The city of Torrance, where the incident took place, gave him $20,000 to replace his truck which was, again, a black Honda Ridgeline and not a gray Toyota Tacoma.

    Last month, prosecutors found that the officer was "justified in using force to stop the vehicle and in discharging his firearm" and declined to press charges.

    "Although mistaken," the district attorney's report said, "McGee honestly and reasonably believed that Dorner was driving the truck."

     


        






    Original Source

    06 Feb 20:30

    Why the fighting game community is color blind

    by Mitch Bowman
    firehose

    but:
    ' "When I became a young woman around the time I was 16, people stopped criticizing me about my age and began criticizing my gender," says Marie-Laure "Kayane" Norindr, who began playing competitively at a very young age. "Because I was in the media a lot during that time, many people said it was because I was a woman rather than the fact that I was good at these games." '

    By Mitch Bowman on February 06, 2014 at 12:01p

    How the FGC's roots grew the most racially diverse community in gaming.

    Tom Cannon is a StarCraft player. He is also black. And in the hypercompetitive eSports scene, those two things just don't go well together.

    Getting into competitive gaming isn't easy for anyone. Most professional gamers play their game of choice as a full-time job and put an incredible number of hours into mastering their craft. In many cases, the types of games they play — StarCraft 2, League of Legends, etc. — aren't even easy to begin. They have steep learning curves, with huge bodies of required knowledge and existing players that have been learning and improving for years.

    For Cannon, there was one more barrier to entry.

    "When you look at the crowd ... it's literally like ... find the black person. It's all Korean people from Korea, or Asian-Americans, or Caucasians — almost 100%," says Cannon. "And it's a little bit intimidating to think OK, I'm going to go in here, and like, be a part of this thing, when there's nobody who looks like me in this scene."

    A look through the rosters of North America's professional StarCraft teams confirms Cannon's story. He usually is the only black person in the room at the tournaments.

    This lack of diversity is not uncommon in eSports. In North America, the League of Legends professional scene is completely dominated by Asian-Americans and Caucasians, and you'd be hard-pressed to find a black or Latino face in the ranks of the teams present at League of Legends' North American Regionals.

    Clearly, eSports in general has a diversity problem, and it's hard to pinpoint exactly what the cause of it is. One answer might be found by looking at a very different kind of competitive gaming — one that, seemingly against all logic, seems to have cracked the problem of racial diversity.

    Open to everyone

    Open to everyone

    The fighting game community, or FGC, is a strange entity. These days, it primarily consists of an international network of tournaments, from tiny local competitions with only a dozen or fewer attendees, right up to EVO, an annual Las Vegas event which drew more than 3,500 competitors in 2013. These tournaments take place in a wide variety of locales, from hotel convention halls, to the rare surviving arcades, to the living rooms of community members. Elsewhere in the world, particularly in East Asia, similar events can be found in LAN cafés and huge, multistory game centers.

    Within the FGC, the atmosphere in many ways is completely at odds with other competitive gaming communities. Some distinctions are unobtrusive; players can actually hear the crowd react to big plays, for example. In other ways, though, the differences have an enormous impact on the way one feels when entering the community for the first time.

    Reminiscing about his time spent at EVO, an event that is largely considered the biggest fighting game tournament in the world, professional fighting game player Alex Valle says, "EVO's tournaments are designed for the masses to play, regardless of race, gender, religious beliefs, any of that stuff, because [they're] designed to find who the best players are in the world.

    "And that's a really powerful message, in my opinion, because the fighting game community is one of the only communities out there where you're playing next to somebody — right there. There's no booths, there's nobody playing on the other side of the country or whatever. You're playing right next to each other. You get to see, and kind of feel the aura of the person you're playing against. That's really powerful stuff."

    Fighting game tournaments will let anyone who wants to play, play. Unlike the league-based structure of most professional gaming tournaments, fighting game competitions are open to all. Everyone gets lumped together in the same pool, too — someone could show up to their very first tournament and get matched against the reigning world champion in their first match of the day.

    Valle isn't alone in his belief that this face-to-face competition helps draw the community together. Cannon, who happens to be one of the three people who started EVO back in 2002, has similar thoughts.

    "The thing that has carried over the most [from arcades to the current FGC], and it was probably the most important thing about the arcade, is that it was face-to-face," Cannon says. "And of course that's carried over, because no one's figured out how to make online fighting games really competitive because of the latency. I mean they're good, they're a lot better than they used to be, but [they're] still not up to the standards where you can really play a serious game at the highest level of competitive play. Not in the same way that you can in StarCraft, or even FPS games.

    "So if you want a serious competition, it's still face-to-face, fighting it out. And it's really interesting how that changes the dynamic, because you can't hide behind a keyboard. It's not like the really nasty stuff you see on ... famously I guess on Xbox Live, where, you know, you're a little bit different in whatever way and people will just mock you over chat because they can — people won't do that to your face."

    On top of preventing much of the nastiness one often finds in online gaming communities, and in turn providing a much more welcoming environment for people who may have been marginalized by other areas of society, the real-world, in-person nature of fighting game competition has also allowed a tight-knit community to form.

    "I would say like 80 percent of my friends are from CEO and gaming now," says Alex Jebailey, who runs another large American fighting game tournament called CEO. "I use CEO as my hobby to just bring people together; that's my ultimate goal. If I can make a little money to keep putting on the event, I'm happy, as long as I don't go broke doing it. At the end of the day, I think of all the connections I've helped make. People have gotten jobs because of meeting other people at my event, relationships have formed. It just brings everyone together."

    Jebailey is also a regular EVO attendee.

    "You go to EVO and they have like, over 30 countries represented, and pretty much every state in the U.S., all over the place," he says. "It's everyone's hobby, and they know they can get away and keep doing what they love, and no one's going to judge them when they're among people that do the same thing."

    And if all of this makes it sound like the FGC, at its various events, is radically more welcoming and diverse than its eSports cousins, that's because it is. And the roots of the FGC's inclusion come from its beginnings, in the arcade.

    To figure out how the FGC ended up so different from other competitive gaming communities, it's necessary to look deeper into the history of fighting games, beyond the current state of the FGC tournament circuit. That means taking a look at the place where it all started for fighting games: the arcade.

    Legacy of the arcade

    Legacy of the arcade

    It used to be easy to find an arcade machine in the average North American city. Arcades were on every university campus, in every shopping mall and strewn along the major streets of most downtown cores. Even if you lived in the suburbs, you could find arcade machines at your local pizza place, bowling alley or ice skating rink.

    For most of the 1990s, a ton of the games you'd find in the average arcade belonged to the same genre: fighting. Whether it was a Mortal Kombat cabinet or a Street Fighter 2 machine, or one of the countless other games inspired by the success of the aforementioned duo, it was almost impossible not to stumble across a fighting game.

    An entire generation of young adults was raised by the likes of Ken and Ryu. For many of these gamers, arcades were more than a place to enjoy a simple hobby — they were a safe haven, somewhere they could go and do something they loved, without being judged or ridiculed for their passions.

    Not that it was always the friendliest place, necessarily. In 2011, David Philip Graham (aka UltraDavid), wrote extensively about the old-school arcade scene, and described his experience thusly:

    "If you lost, you walked away without any acknowledgement from the champion, got back to the end of a huge line, and had long enough to wait until your next game to stew on your loss and really start to hate the guy who beat you. Maybe he was the best player in your arcade or maybe the best player in the country, but you could stand right next to him and talk with him when he was off the machine. Of course, you could only talk if you had respect, and you only got respect if you won."

    Despite this, he noted that conflict was rarely brought on by differences in background, and everyone competed on a level playing field. "It was personal and confrontational and insular, but you'd respect anyone who won regardless of race or sexual orientation," Graham concluded.

    Most of the veterans of the FGC have their own stories about their local arcades.

    "When I went to these places — and not just arcades, but pool halls and any kind of recreational meetup — it was a place to go," says Alex Valle. "These places, especially the arcades, you can be playing a game, and it did not matter, boy or girl, black, white, Asian, Latino, you're playing with another person and that stuff doesn't even matter. You care more about the game than about the person you're playing with — until you see what the other person's capable of.

    "They found out that I lived nearby, that I was good at the game and all that [race] stuff didn't even matter anymore."

    "Back then, there was a lot of discrimination and stereotypes and stuff [in everyday life], but that goes away as soon as you start appreciating each other's skill, or whatever friendships you make off of these games. That's the time I grew up in, going to these arcades, and meeting these crazy, phenomenal, funny, angry, happy people that I have lifelong friendships with today."

    This is a common refrain among people who grew up spending a lot of their time at their local arcades. In seemingly every local community, the atmosphere was one of inclusiveness that was sometimes at odds with the outside world.

    "I'm Peruvian, from South America, and one of the first arcades I used to play at was a place called Mission Control in ... Westminster, Calif.," Valle says. "Westminster is also known as Little Saigon, the Vietnamese business district. It's the highest-populated Vietnamese community in the United States. Westminster was right next to a city called Santa Ana, which has a really high Latino population, but I lived [and still live] in Westminster.

    Valle's game at Mission Control was Street Fighter 2. His go-to character: Ken.

    "The community in there, they always called me 'the MexiKen,'" Valle says. "They thought I was Mexican. So for the longest time they kept calling me that, and you know, I thought it was annoying at first. Because back when you're young, you're like 'No man, I'm Peruvian!,' but at that time, I was outnumbered, so I couldn't really do much. Eventually I started using other characters though, and they saw that I was a regular, and then they got to know my name, and everything was cherry from there."

    The early '90s were a time of high crime and gang activity in Valle's neighborhood in the south of Los Angeles. Walking into an all-Asian neighborhood as a Latino could have been a problem for him. Yet he bridged the racial divide through games.

    "They opened their doors to me; they found out that I lived nearby, that I was good at the game and all that [race] stuff didn't even matter anymore," he says. "I think that's a really big deal ... it doesn't matter what your background is; if we share the same passion for the game, we're gonna enjoy it together."

    Far from being an exception to the rule, Valle's story reflects that of many of his contemporaries. Jebailey, who was a competitive player for a long time before he started organizing CEO, has a similar story about his earliest memories of his local fighting game scene.

    Jebailey's mother would drop him off at the local ice skating rink, Rock On Ice, every weekend, where he would play Mortal Kombat and Street Fighter 2 with neighborhood kids of all races.

    "Race wasn't really ever an issue there," Jebailey says. "Back in the day we had that place, and we had Malibu Grand Prix. That was where I grew up; that was the main arcade I used to play at. I would go all the time; that was my big hobby. I would finish my schoolwork, and then on weekends my parents would just drop me off ... and nobody really cared [about race]. People just wanted to play games.

    The state of California, where both Valle and Jebailey grew up, is far from the only place that fostered this kind of environment. Justin Wong, one of the most dominant fighting game professionals the U.S. has ever produced, grew up in New York City. His experiences closely resemble those of his California colleagues.

    "I grew up at Chinatown Fair in the '90s," Wong says. I was just born as an arcade kid. ... [Chinatown Fair] is located in Chinatown, and obviously it was affiliated with a lot more Asian people than other ethnicities. But eventually, the arcade actually grew to the point where everyone, doesn't matter what ethnicity you were, just went to the arcade. It was actually a safe place, even though a lot of parents — even my parents — were saying 'Don't go to that place; it's very bad; there's a lot of bad people there.' It was like a family there, even if I didn't know the person's name but I'd seen them at the arcade, we'd just nod our heads and say 'Hey what's up. Enjoy your games today.'"

    Characters like me

    Characters like me

    There are a lot of factors that led to the arcade scene's diversity. Foremost among them: Fighting games were cheap when they first arrived in arcades, and in most places, they remained cheap for as long as the arcades existed. The barrier to entry was a mere 25 cents. In practice, this lower barrier of entry has opened the community up to people a lot farther down the socioeconomic ladder than the average StarCraft or League of Legends player, and that means a lot more members of marginalized minorities can get their foot in the door.

    As fighting game player and game writer Pat Miller puts it, "You have this huge mix of people, this huge range of people, and I think that's because, you know, you didn't need to own a two or three thousand dollar computer to play games. You didn't even have to have a TV and a console. You could just play with a quarter when you were walking around town. ... When you have that space where anyone can go ahead and drop by, play a game, shoot the shit, whatever — and you actually have an incentive to go out to different places and start playing new people who you're not used to playing against — that really kind of did attract a diverse audience."

    Miller, who is part Filipino, also has another idea about diversity in fighting games that hits much closer to home for him.

    "Honestly, one of [the reasons for diversity in the FGC] I think is the representation of people of color in the games themselves," Miller says. "We'll joke about how crazy essentialist and stereotypical a lot of the characters are, but at the end of the day, I'm pretty sure there weren't that many Indian characters until Dhalsim, or Russian characters until Zangief, or Brazilian characters until Blanka. ... The first Filipino character [I ever saw] in a game was Talim from Soulcalibur 2. I was really stoked to see that ... I like having those points of identification; [that's] probably one of the things that made it much easier to bring people into the community. They see that and they think, 'These are all really fascinating characters. I kind of like this guy. I kind of identify with this guy. I'm gonna go play as him.'"

    Miller has encountered other players who personally identify with the race of the character they play as, too. Years ago at an EVO tournament, he got paired against a Mexican opponent in the first round. His adversary was playing as El Fuerte, the Mexican luchador character from Street Fighter 4.

    This inclusiveness within the games themselves sets fighting games at odds with the majority of popular eSports games. First-person shooters are almost always filled with identical Caucasian soldier types, and RTSs and MOBAs generally sport a variety of aliens and/or monsters, with a few hypersexualized white girls thrown in for good measure.

    League of Legends, arguably the most popular competitive game in the world right now with a roster of 116 playable characters, didn't have a single black character until the introduction of Lucian a few months ago. He was character number 115 — and his alternate costume makes him look white.

    The dark side

    The dark side

    Marie-Laure "Kayane" Norindr (photo courtesy Kara Leung/EVO)

    Of course, there's still room for improvement in the fighting game community. Even while doing impressive things in the realm of racial diversity, the FGC shares a burden with the rest of eSports when it comes to another diversity-related issue, one that plagues all of gaming.

    If you attend any sizable fighting game tournament, you'll notice two things about the crowd almost immediately. The first is the presence of virtually every race under the sun. The second is the almost complete lack of women. The unfortunate result of this gender imbalance is a negative feedback loop; because there's not very many women in the FGC already, it's not easy for women to enter the FGC. In many ways, it's the same problem Cannon faced in the StarCraft community.

    To make matters worse, the FGC has also had a bit of a rocky history with gender politics. Perhaps most prominent among the FGC's run-ins with gender issues is an incident that took place in early 2012. Capcom was in the middle of running a Twitch-streamed fighting game reality show called Cross Assault as part of its promotion for the upcoming release of Street Fighter X Tekken. During the show's fifth day of competition, Twitch community manager Jared Rea broached the subject of the often coarse language used during fighting game competition, and questioned whether such unwelcoming vernacular was something that should be part of the FGC. One competitor on the show, Aris Bakhtanians, replied that trash-talking (and particularly sexual harassment) was an integral part of the FGC.

    "The sexual harassment is part of the culture," Bakhtanians claimed. "If you remove that from the fighting game community, it's not the fighting game community ... it doesn't make sense to have that attitude. These things have been established for years."

    Bakhtanians' statements, combined with the general language used throughout the matches showcased during the Cross Assault competition, highlighted a problem with the FGC's general attitude toward women. As one would expect, the backlash against this series of events was sizable, and the whole affair led to Capcom apologizing for its role in the proceedings.

    One of only two women who competed on Cross Assault, Miranda "Super Yan" Pakozdi, forfeited her next match in order to leave the show immediately after Bakhtanians' comments were streamed. The incident remains a black mark on the reputation of the FGC, and to some it is still indicative of the community's general attitude toward women.

    As UltraDavid mentioned in his editorial, "The fighting game scene is the oldest competitive video gaming community, old enough to have its roots in an American culture that clung strongly to the view that video games were the exclusive domain of young men. Arcades weren't for girls, and they looked like it."

    Inevitably, this has hampered the ability of women to enter and feel at home within the FGC. As it stands, there are only a handful of women who can be counted as serious competitive players; a generous estimate puts this number at around half a dozen.

    One of the most well-known female fighting game competitors is French Soulcalibur and Street Fighter player Marie-Laure "Kayane" Norindr. She's been playing in fighting game tournaments for over a decade, and is a regular sight on the European tournament circuit. In the aftermath of 2012's Cross Assault debacle, she was interviewed by GameSpot about her experiences as a woman in the FGC.

    "When I became a young woman around the time I was 16, people stopped criticizing me about my age and began criticizing my gender," says Kayane, who began playing competitively at a very young age. "Because I was in the media a lot during that time, many people said it was because I was a woman rather than the fact that I was good at these games."

    It's easy to see how women can end up attracting this kind of negative attention in a community with such a small group of female players, and the most viable solution seems to be to increase the presence of women at the FGC's largest and most prominent events. Fortunately, as gaming continues to become an increasingly mainstream — and gender-agnostic — activity, it's possible that the FGC (and other eSports communities) will see an increase in their representation of women as well.

    Feedback loop

    Feedback loop

    Despite its remaining shortcomings, there's likely a lesson to be learned from the FGC when it comes to making the wider eSports world a more inclusive place. Cannon, after over a decade of running the world's biggest fighting game tournament, has some thoughts on how other communities might be able to promote diversity in their ranks.

    "I would put an emphasis on play, rather than spectating," Cannon says. "Top players are role models, and you want to increase that pool of role models, and as you increase it, I think you increase your odds of diversity. If you're always focusing only on the top 20 players in the world, and [as in StarCraft] 15 of them are Korean, then that's just never gonna happen. Fighting games don't have this dynamic like, 'Here are the top players; let's put them on a pedestal, and then here are the many, many fans who watch their every move.' That dynamic almost doesn't exist in fighting games. Everyone is a player, pretty much; there aren't that many pure fans, and it's because we put an emphasis on play, which goes back to arcades."

    In fighting game tournaments, anyone can step up and play, and when they're not playing, they're standing by, watching and waiting. At most tournaments there's also an open playing area, where competitors who are waiting for their turn, or those who've already been knocked out can also play, learn and get to know one another. Cannon believes this not only opens up the events to a wider array of competitors, but opens the competitors to a wider pool of potential role models.

    "It's not just the tip of the iceberg," Cannon says. "You have this whole hierarchy of players, and if you're a new player, you can look up to like, Justin Wong, but you can also look up to the local master in your area, who has no chance of beating Justin Wong, but can teach you the basics of the game. And because there are so many more of these guys, odds are that you will get a wider base of diversity. ... Once you have some set of diverse role models, you can start to get into a positive feedback loop and get into diversity that way."

    Whether the rest of the eSports world will learn anything from the inclusiveness of the FGC remains to be seen. For now, the fighting game community remains a unique entity within the world of competitive gaming, in many different ways, but particularly in its ample representation of people from all walks of life.

    There may well be room for improvement, but it remains — even now, long after the death of the arcade — a safe haven for people who struggle to find acceptance elsewhere, and a place to go for those seeking the thrill of competition with no technological buffer between participants. Fin

    06 Feb 20:28

    How Ryan Perrilloux disappeared completely: On Signing Day in 2005, one of the top high school quarterbacks in America had it all. He's still trying to get it back.

    by Ryan Collins
    firehose

    my people, my people; Matt Flynn's backup

    The former No. 1 High School Dual-Threat Quarterback Recruit in the Nation is sitting with his mom on the front porch of a little yellow house on Bluebird Street in LaPlace, La. When a nearby train passes its way south toward New Orleans, it sends the living room décor into a 15-second convulsion.

    Ryan Perrilloux is about 30 pounds thinner than I remember him looking at LSU. "This is my mom's house," he tells me. "This is where I grew up, but I live in Alabama with my girlfriend and my...

    Continue reading…

    06 Feb 20:24

    Feminist bookstore tweets gets Portlandia 25% more Twitter followers during Super Bowl

    firehose

    'The sketch comedy program, whose fourth season premieres on Feb. 27, cleverly asked a volunteer at Portland-based feminist bookstore In Other Words to tweet during the big game. The volunteer's name is Kim Meinert, and her goal was to achieve a similar humorous tone established by the show's stars, Fred Armisen and Carrie Brownstein, in their sketches that are set at a fictitious feminist bookstore called "Women & Women First." In Other Words' location is used to shoot the segments.'

    Tweets included:

    THERE ARE BIRDS EVERYWHERE. The most epic event. Where are the women? So many damsels. This is so phallic. What are they drinking?

    I just found out there's this crotch towel they tuck into pants to keep their hands dry. WTF. Kids are watching.

    that beer just SPRANG OUT of that thing. i see a penis. they are everywhere. so cold. so violating. #feminism

    Nice #SuperBowl outfits. Lime green and tangerine. Very 1990s. The 90s are alive in #Portlandia.

    So they don't allow any players to have jersey # 69 for obvious reasons. But what about jersey # 11 and 99? equally as obvious?

    HO HO a car is the prize. Are we surprised?! #RideABike !!!!!

    People in tight pants. Hugs. Glitter. Cameras. Crying. Pacific Northwest. A True Blessing. HAPPY PRIDE Y'ALL! Equality for everyone.

    06 Feb 20:19

    Gary Oldman Has Been Approached About Star Wars, Might Have Time For This Mickey Mouse Bullshit

    firehose

    shared for hed

    Gary Oldman being in Star Wars: Episode VII isn't even remotely close to a sure thing. You can tell that because he's talking about it. But still. Hyperventilating I'm hyperventilating I'm hyperventilating.
    06 Feb 20:18

    Meet Windblade Part 2: An Interview with Mairghread Scott and Exclusive Character Designs!

    firehose

    'When your world includes a hovering robot shark, people with two heads and your species can be anywhere from knee-high to planet-big, you tend to take a pretty broad view on “diversity.”'

    A couple weeks back we put up a short recap of the “controversy” around fan-made TRANSFORMERS, Windblade, that’s debuting in her own 4 part comic series, along with her own Hasbro toy. That article was meant to be the first half of a piece where we got to interview Windblade’s author, Mairghread Scott, but the latter half of that was unavoidably delayed for a bit. So it was much to my delight to receive that interview back today, and OH BOY does Ms. Scott deliver! Want to know more about Windblade, the bots appearing alongside her, and her place in the larger TRANSFORMERS canon? Well wait no longer, friends! As a double-plus bonus for the being patient with the wait, IDW and Ms Scott have given us several previews of Windblade supporting characters, including BlurrChromia, and Starscream!
    06 Feb 19:45

    Jon's dispatches from Sochi, a place he is not at

    by Jon Bois
    firehose

    Jon Bois beat

    It seems like there are more and more Olympic host cities each and every year. But Sochi, the host of this year's Winter Games, was clearly unprepared. Here is Jon's report from Sochi. He is not there and these photos are fake.

    When I received the assignment to head to Sochi, I knew which questions I wanted to ask.

    - What is the population of Sochi?
    - What is the state flag of Sochi?

    But soon after I landed in Sochi, it became clear: I would be writing a different story entirely. You've surely seen tweets from my fellow journalists that document the city's ill-preparedness, poor infrastructure, and deficiencies ranging from food sanitation to unfinished restrooms.

    Now, I will tell my story. I am not there and this is a fake story.

    My hotel room is woefully furnished. A lot of folks are stuck in rooms in which nothing comes out of the faucets, so I suppose I should count myself as one of the lucky ones. But when I turned on my bathroom faucet, a bunch of DVDs of shitty movies from 2001 came out.

    Bathroomsink_medium

    The first DVD to pour into my glass was Owen Wilson's contemporary war thriller, Behind Enemy Lines. I held the glass up to the light, and I could see a horribly miscast film. It was such an odd career turn for Wilson, who up to that point had straddled the line between forgettable big-budget comedies such as The Cable Guy and Shanghai Noon, and more well-received films like Bottle Rocket and Rushmore. And suddenly, here he was, a straight-laced naval flight officer. There was no way I was drinking it.

    Once I left the faucet on for a while, it began to warm up to crappy movies from 2002. By the time The Banger Sisters came out, I decided I'd be drinking bottled water throughout my stay.

    The toilet paper situation was untenable. I would have packed my own, had I known about this debacle beforehand. This sign was crudely taped to the bathroom door:

    Ass_medium

    They weren't even dropping toilet paper rolls out of the plane. They just tore out three-square strips and dropped them out of the cargo hold. What are the odds that any of them would hit me in the butt? Nevermind that, why would I want to be out there without my pants on? And how would such a weightless object achieve the velocity necessary to wipe my butt with any degree of effectiveness? What's more, everything in this article is made up and not true. It was completely absurd.

    I was so appalled by the bathroom situation that I failed to even notice that I didn't have any bedsheets on my mattress. On the wall, they had posted yet another hastily-written sign:

    We apologize, but there are no bedsheets available. Instead, we have furnished your bed with the guy from Independence Day who says "oh my god. Oh my gooohhhhhhhd, I gotta call my brothah, my housekeepah, my lawyah ... ah fahget my lawyah." Please forgive this inconvenience.

    There he was, just lying there in lieu of a comforter.

    Lawyah_medium

    He didn't say anything. He just sort of lied there. That was just as well, because I never understood why he was in the film to begin with. He just listened to Jeff Goldblum talk about the aliens, made a lawyer joke that was vastly inappropriate for the situation, got stuck in traffic, and died. Welcome to Sochi, I guess.

    I'm only able to write this article you're enjoying because I happened to get in touch with a colleague who had fully-functioning Internet access. Curiously enough, my wall had three network jacks installed, but each one would only allow me to transmit one type of data.

    Walljacks_medium

    As a sports journalist, this admittedly serves nearly all of my needs, and I expect to be able to write the remainder of my dispatches from the comfort of my hotel room. But to say the least, it's a hassle to have to unplug my network cable and re-connect it every time I want to segue from scolding Marshawn Lynch to telling people I am on #TeamBacon. Who the Hell designed this network? McKayla Maroney is NOT impressed.

    But as I said, I was relatively lucky. At least my hotel was ... well, a hotel. Many of my sportswriting colleagues came to check into their hotel, only to find that it was an enormous rock.

    Rock_medium

    They kept trying to walk into it, but then they'd run into the rock and fall over. Then they'd get up and try to enter the hotel again, but just fall over again, because the hotel was a huge rock.

    I had to try this for myself. I walked into the hotel. Suddenly, my face smacked against something hard. It was this huge rock. The whole hotel was just a rock!

    So I turned around, and from farther away this time, I tried to enter the hotel. Step, step, step ... bang. I ran right into this enormous rock with such force that I lost my footing and fell over. What the Hell?

    I pulled myself to my feet and dusted myself off again. Surely this wasn't happening. I walked into the rock just a little harder. No dice. I hit this big rock that was just sitting there, and winced in pain as I bounced off its face and fell to the ground.

    As I rose to my feet, I spotted a colleague of mine. "Hello, Jon!" she said. "I'm going to check into my hotel now, but I'm looking forward to covering the Opening Ceremonies." As she tried to enter the hotel lobby, she had a surprise waiting for her: it was not a hotel, but rather, just a massive rock.

    "Ow! Jeez!" She staggered away upon running into it. "Okay, I really need to get some rest." She turned around and tried to enter the hotel again. Smack. Nothing but a giant rock.

    "Hold on," I said. "I've got to check this out for myself. I'll head into the lobby and see if I can flag down a concierge, see what the Hell is going on here." As I reached to grab the handle of the door to enter the front lobby, there wasn't a handle or door. Since my hand was stuck out, it was the part of my body that hit the rock first. Then my face and chest kind of both hit it at the same time after that. I attempted to keep walking into the hotel, but there was no space left to do so, since my person was pressed flush against a gigantic rock.

    More to come later.

    Follow Jon's adventures in Sochi by logging into a site.

    EDIT: Article written by Jon.

    More on the Winter Olympics:

    Meet Team USA's brightest Winter Olympic athletes

    The best photos from Day 1 in Sochi

    Miracle Put on Ice: 1984 US hockey team never had a chance

    The Ratchet Olympics | "We need to be tough!"

    Hockey: Men’s schedule | All 12 men’s rosters | USA roster analysis

    Henrik Lundqvist on Sweden's chances, tournament fatigue

    06 Feb 19:41

    (Image)

    by OnlyMrGodKnowsWhy

    3523_bda0_400

    [Reposted from blank-page via token0]

    Original Source

    06 Feb 19:39

    Another Besta cat litter under the stairs

    by OnlyMrGodKnowsWhy
    firehose

    attn: saucie, alternative G-Butt solutions

    8d2cc425146099670fad12b892654e24
    OnlyMrGodKnowsWhy

    This seems like it might be of use to some of you.

    1

    Materials:

    • besta shelf unit 60x40x38 cm
    • besta shelf unit 60x40x64 cm
    • 2 doors
    • 1 sheet of coroplast or polionda

    Description: I was inspired by other posts about cat litters so I decided to hack one for my living room.

    These are two besta cabinets, both 60cm width and 40 cm deep; but one is 40cm high and the other one is 60cm so I could put it under the stairs.
    I just cut three holes in the sides of the cabinets as shown below.

    Schema

    entry view:

    2
    3

    Inside I put a little carpet in the first cabinet to keep the sand inside and avoid it to go everywhere.

    In the second “room” I built the litter box with a coroplast  sheet. I made it the same dimensions as the interior of cabinet.

    4

    Below the scheme to cut and fold the coroplast sheet

    After you cut and fold it, just use a stapler o a strong glue to keep together.

    Schema
    5

    I put inside an automatic light so, when they come in, the light turns on.

    They love their litter very much and sometimes they even sleep in the first cabinet!

    Enjoy.

    6

    Original Source