Shared posts

26 Jul 14:02

As ilustrações de Harry Potter que JAMAIS foram publicadas

by Tammy

Lembra da Mary GrandPré? Não?
Ela é a moça que fez as ilustrações das capas dos livros de Harry Potter que foram vendidos em toda a América, inclusive aqui no Brasil.
Algumas ilustrações da autora, jamais publicadas nos livros de Harry Potter, foram divulgadas em uma galeria para conhecimento do público.
E já adianto: as ilustrações são LINDAS! Confira as ilustrações logo abaixo e se apaixone um pouco mais pelo trabalho dessa artista! (:

oAjauYl

273LrAj

9HRlPhD

CXLCVNI

sXsds97

tdyiVGp

H6X17sh

CiDf6ZO

HovnUbf

xCUpcnJ

yiCJXdr

TN0FJKh

3kdP5L3

EsNr1Ya

GNWVtRP

harry-potter-paintings-1

22 Jul 12:43

Clean White Walls

by (Dr. Neal Krawetz)
Warning: This blog entry discusses adult content.

Last week Digg featured a news article titled "Why Are Google, Apple And Amazon So Afraid Of Porn?" The article discusses "America's Outdated Morals" and how Google Glass recently changed their terms and conditions to prohibit sexual content.

The article quoted a Google spokesman (Chris Dale) as saying that, "Glass [is] built on Android, so it makes sense to adopt Android's broader policies" that prohibit "content that contains nudity, graphic sex acts, or sexually explicit material." The actual developer's program policy says:

Sexually Explicit Material: We don't allow content that contains nudity, graphic sex acts, or sexually explicit material. Google has a zero-tolerance policy against child pornography. If we become aware of content with child pornography, we will report it to the appropriate authorities and delete the Google Accounts of those involved with the distribution.


The author of the Google Glass article (Andrea Garcia-Vargas) asked: "Why did they deem sexual explicitness a grounds for blocking a company? Why the anti-sexual explicitness philosophy? - I received no direct response." I cannot speak for Google, Apple, or Amazon, but I can speak for FotoForensics. And I suspect that my answer is the same answer for those other companies.

Everyone is welcome... except you.


At FotoForensics, we permit nearly all types of content. Dancing kittens, political unrest, car accidents, and weird stuff from Reddit are all par for the course. But we draw the line at pornography, nudity, and sexually explicit content. The server is currently capable of automatically detecting some types of potentially prohibited content. A few things are automatically banned, while others are flagged for review. It isn't that we like to review porn. (I'm not kidding when I say that this is one of the two tasks that the admins really dislike.) Rather, we have found that this type of content needs to be shut-down fast.

I had one banned user ask how we distinguish between a legitimate analysis of a questionable image that contains some nudity, and someone who just wants to upload porn. Our reply is simple: we don't distinguish. No porn, no nudity, no sexually explicit content.

The FotoForensics FAQ (which doubles as a Terms of Service) explicitly and repeatedly states that it is a research site. Anything submitted will be used for research. As a research site, we are big fans of pattern analysis. People who upload sexually explicit content operate differently from people who upload other types of content. The differences show up in the submission rates, content quality, and variability. To put it simply, people who upload porn stand out as being very different from other users.

People who upload prohibit content make up a very small percent (less than 1%) of our user-base. Yet, they account for a constant stream of 2%-4% of uploaded content. During times when the admins were unavailable, porn submissions rapidly increased to 5%-10%. If left unchecked, it would quickly become 50% or more of the site's content.

This rapid growth from unchecked porn seems to be due to two factors. First, many of these people upload as much content as fast as possible. They are not interested in doing analysis; they just want a place to stash their porn. Second, they will tell their friends about the site and their friends will upload even more prohibited content.

Sexually explicit content isn't one of those things where people just upload one and stop. It is extremely rare for someone to upload a bunch of permitted content, one porn picture, and then more permitted content. Seriously -- the number of people who have done this over the last 1.5 years can be counted on one hand. On occasion we get people who upload a few random pictures and then switch over to prohibited content, but they don't seem to switch back and forth. Most of the time, people who upload prohibited content only upload prohibited content.

[Censored]


If you plan to run any kind of public, online service, then you must have a plan in place for dealing with porn. If you do nothing, then your site will quickly become 50% porn (or more). We've seen this with 4chan and The Pirate Bay -- where a lack of censorship results in a lot of content that isn't workplace safe.

And this leads to other problems...

For example, unless you are into some weird fetish, you probably don't want to see pictures of old people going at it. So most porn features photos of younger people. But how young? Thirties? Twenties? Late teens? Teens? Pre-teens? Child porn is a serious problem. If your site is porn friendly, then you are guaranteed to attract child pornographers. In the United States, service providers have a legal requirement to report child porn. Not reporting is a felony.

Hosting providers have a few options... They can never look at the content. However, there comes a point where you know what is going on, even if you're not actively reviewing content. (Gee, why are our the top referrals all coming from porn sites and 4chan? And why are all of our advertisers promoting adult content? And why are angry Mothers Against Child Molesters picketing outside our office?)

Providers could choose to not report it, but that's a felony when (not if) they get caught. Or service providers can report it (covering your ass but likely getting someone else arrested). At FotoForensics, we have a very basic policy: Report it. Don't evaluate, don't spend any time guessing whether the person is 17 or 18. If they look "young" then report it. This covers our legal responsibility.

And then there are blacklists... There are plenty of web services that provide lists of NSFW (not safe for work) sites. As an online service provider, getting blacklisted will prevent some of your desirable clients from accessing your site. Large corporations and entire countries can be forbidden from accessing your site if you get blacklisted. So which is your preference?
  • Option A: You can permit a small minority of users to get you blacklisted, which would restrict 50% of your desired and potential user base.

    Or...

  • Option B: You can ban less than 1% of users -- who account for a constant stream of 2%-4% content -- while the rest of the Internet can access the site.

I chose Option B.

As a research site, we want a variety of content. But without banning, we would become inundated by only one genre. While banning does introduce a bias, having a few users upload a ton of similar pictures would result in a much more extreme bias.

Et tu, Yahoo?


Today news broke that Yahoo! has changed their adult-content policy regarding Tumblr. Originally Yahoo said that they would not change Tumblr after the purchase, but reports now indicate that Yahoo had been making many changes recently. First they stopped search engines from indexing their "erotica" blogs, then they stopped returning all adult content from searches. The latest reports are that the erotica blogs have been deleted.

The news reports also indicate that roughly 10% of Tumblr's blogs were classified as adult content. At FotoForensics, a small percent of users account for a large amount of content. I suspect that the 10% of users accounted for around 50% (or more) of their content and traffic.

But there's more... There are many different blacklist systems out there. Most are paid services. URLBlackList is a free one that can give you an idea how they work. This list contains a variety of domain names and URLs, classified into groups. Tumblr has been part of the 'adult' group for years. If you want to block adult content, you'd use this list and block hundreds of domains -- including Tumblr.

A few blacklists associate the parent company with the offending company. Yahoo could be feeling the effects of being blacklisted due to their acquisition of Tumblr.

Or maybe Yahoo's lawyers took a closer look at what is being hosted. With that much adult content, there's bound to be child porn... In fact, last week a Wisconsin man was arrested for distributing child porn via Tumblr. Two days later, a massive global sting netted over 250 people who traded in child pornography. I can't help but think that this timing with Yahoo is anything but coincidental. (Wait for the arrests, then shutdown the service.)

Then again, I'm not part of Yahoo and not privy to Tumblr's confidential plans. So who knows what is the actual driving force. I'm just speculating.

The White Wall Theory


A friend of mine (Jochen) likened the porn problem to graffiti on a white wall. If you do nothing, then there will be more graffiti. Then other types of crime will move into the area. Crime surveys have repeatedly shown that burglary and violent crimes increase in areas with graffiti; removing the graffiti dramatically reduces the crime rate. In criminology circles, this is called the "Broken windows theory".

Similarly, sites that don't block porn will quickly expand to hosting pictures of child porn, human trafficking, and other criminal activity. In contrast, blocking porn dramatically reduces the amount of child porn and other undesirable content.

The Digg headline asked "Why are Google, Apple and Amazon so afraid of porn?" The answer is simple: it's not fear, it's necessity. They can either keep their services clean and offer them to the entire world, or they can cater to sex offenders and other criminal elements who will choke-out desirable clients. Since there is more profit in offering their services to the workplace-safe community, they prohibit anything that could tarnish their walled gardens.
19 Jul 05:39

Dom Pedro II é o Brasil na nova expansão de Civilization V

by Marcus Oliveira

Civilization V vai ganhar uma nova expansão, chamada Brave New World. Ela traz nove líderes inéditos para o jogo e, entre eles, está um representante brasileiro: ninguém mais, ninguém menos do que Dom Pedro II, nosso último monarca e um dos maiores líderes que este país já teve.

O nosso barbudinho erudito vai ser a cara do Brasil em Civ V, que ainda não oferecia a possibilidade de jogar com a nossa querida nação verde-e-amarela. Além de Pedro II, a expansão trará novas unidades, cenários e modos de jogo. Brave New World será lançado em 9 de julho para PC.

Confira abaixo um vídeo da nova expansão rodando ao vivo durante a apresentação da Firaxis na PAX East deste ano:

O post Dom Pedro II é o Brasil na nova expansão de Civilization V apareceu primeiro em Kotaku Brasil.

11 Jul 01:03

Happy Birthday

by SpikedMath
Spiked Math Comic - Happy Birthday Kelvin
11 Jul 01:01

Reporting To Base

by Maiu

The post Reporting To Base appeared first on Math Fail.

11 Jul 01:01

Tough Question

by Maiu

Professor: What is a root of f(z) of multiplicity k?
Student: It is a number a such that if you plug it into f, you get 0; if you plug it in again, you again get 0, and so k times. But if you plug it into f for the k+1-st time, you do not get 0.

17 Jun 15:56

1105 – Um Deus para não faltar nas festinhas

by Carlos Ruas

2085

16 Jun 17:46

A trip through gaming history: the Videogame History Museum at E3

by Andrew Cunningham

The bulk of any Electronic Entertainment Expo is spent paying attention to the new—the upcoming games, all-new or redesigned consoles, and new services (or policies) that will soon change the way you play.

Tucked away in a corner of the south convention hall, though, is the antithesis of E3. It's an assemblage of old arcade cabinets, classic consoles hooked to standard-definition TVs, and gaming curios that you may never have heard of let alone seen. It's an exhibition of hardware, software, and collectibles put together by the Videogame History Museum. Even if the next big high-definition shooter games hold no appeal for you, you'll get a kick out of all the great stuff they've gathered together here. Take a look at just a small subsection of what they had at the show.

Sit for a spell

Large portions of the Videogame History Museum's sprawling booth were dedicated to playable old-school console games. The authenticity of that horrible 70s couch is impressive.

Andrew Cunningham

30 more images in gallery

Read on Ars Technica | Comments

15 Jun 03:33

“Interactive 3D Rendering” is finally complete!

by Eric

Short version: the Interactive 3D Graphics course is now entirely out, the last five units have been added: Lights, Cameras, Texturing, Shader Programming, Animation. Massive (22K people registered so far), worldwide (around 128 countries, > 70% students from outside U.S.). Uses three.js atop WebGL. Start at any time, work at your own pace, only basic programming skills needed. Free.

That’s the elevator talk, Twitterized (well, maybe 3 tweets worth). I won’t blab on and on about it, just a few things.

First, it’s so cool to be able to show a student a video, then give a quiz, then let them interact with a demo, then have them write some code for an exercise, all in the browser. Udacity rocketh, both the web programmers and video editors.

Second, I’m very happy about how a whole bunch of lessons turned out. The tough part in all this is trying to not lose your audience. I think I push a bit hard at times, but some of my explanations I like a lot. Mipmapping, antialiasing, gamma correction – a number of the later lectures in particular felt quite good to me, and I thought things hung together well. Shhh, don’t tell me otherwise. Really, it’s not pride so much; I’m just happy to have figured out good ways to explain some things simply.

Third, I wrote a book, basically: it’s about 850 full-sized pages and about 145,000 words. It’s free to download, along with the videos and code. I think of this course as the precursor to Real-Time Rendering, sort of like “Star Wars: Episode 1″, except it’s good. I should really say “we wrote a book”: Gundega Dekena, Patrick Cozzi, Mauricio Vives, and near the end Branislav Ulicny (AlteredQualia) offered a huge amount of help in reviewing, catching various mistakes and suggesting numerous improvements. Many others kindly helped with video clips, interviews, permission to show demos, on and on it goes. Thanks all of you!

Fourth, I love that the demos from the course are online for anyone to point at and click on. Some of these demos are not absolutely fascinating, but each (once you know what you’re looking at) is handy in its own way for explaining some graphics phenomenon. The code’s all downloadable, so others can use them as a basis to make better ones. I’ve wanted this sort of thing for 16 years – took awhile to arrive, but now it’s finally here.

Fifth, working with students from around the world is wonderful! I love helping people on the forums with just a bit of effort on my end. Also, I just noticed a study group starting up. I’ve also enjoyed seeing contest entries, e.g.,  here are the drinking bird entries, click a pic to see it in WebGL:

 

What’s making a MOOC itself like? See John Owens’ excellent article - my experience is pretty much the same.

A close-up in the recording studio, my little world for a few weeks:

15 Jun 03:33

Prince Of Persia Code Review

On Apr 17, 2012 Jordan Mechner released the source code of Prince of Persia. I immediately took at look at it!