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31 Jul 09:05

Six Different Ways to Cook the Perfect Fried Egg

by Tessa Miller

Six Different Ways to Cook the Perfect Fried Egg

As we all learn at some point in our lives, perfection is futile. It’s unattainable. It simply doesn’t exist. That is, until we’re talking about fried eggs.

You see, fried eggs are a very personal matter. An egg, like a painting, a sculpture, or even a poem, can be a work of art–and art, of course, is subjective. There isn’t the right kind of fried egg, no correct way to cook it, no guidebook or recipe or even a textbook. There’s just an egg, a bit of fat, some heat. A sprinkle of salt, and buttered toast. When it comes to fried eggs, there are many versions of perfection. We’re here to help you find yours.

Method #1: Soft, Delicate, Loving

Heat a non-stick or cast iron pan on high for one minute, then melt a pat of butter. Crack an egg in the pool of butter and turn the heat to medium. Pour in a small amount of water (around a half tablespoon) and cover the pan with a lid for 30 seconds, letting the egg steam. When the white is set, slide the egg onto a plate and season with salt.

Yields: Soft, spoon-able white; runny yolk

Method #2: Take No Prisoners

Heat a non-stick or cast iron pan to high, high heat. Pour in a generous amount of olive oil, and heat until it shimmers. Crack in an egg and turn the heat down, then spoon the hot fat over the egg white until it’s just set (focusing on the area of white just around the yolk). Or, if you’re feeling a little crazy, simply cover the pan after cracking the egg, then slide it out when the white’s set and crispy. Season, of course, with salt.

Six Different Ways to Cook the Perfect Fried Egg

Yields: Crispy, browned bottom; cripsy edges; runny yolk

Method #3: Press Down

Heat a half tablespoon of butter in a small non-stick pan over medium high heat. When the butter is sizzling but nowhere near smoking, crack 1 egg into the pan. Season with salt and pepper. As soon as the edges look brown and crackly, gently flip the egg. With your spatula, press on the thicker areas of white near the yolk so that they flood into the pan and cook quickly. Season again with salt and pepper. As soon as your whites are set, slide the egg onto one piece of toast.

Six Different Ways to Cook the Perfect Fried Egg

Yields: Crispy white; runny yolk

Method #4: Animal Style

Heat a non-stick or cast iron pan to medium-high heat with about a tablespoon-worth of sausage or bacon fat. Cook using the take-no-prisoners or press-down method.

Yields: Crispy edges and bottom; runny yolk; slightly porky finish

Method #5: Oven

Preheat the oven to 400 degrees. Heat around a tablespoon of olive oil in an ovenproof skillet over medium heat. When the oil is warm but not hot, crack the egg gently into the pan and cook without disturbing just until the white starts to set. Transfer to the oven and bake until the white sets completely, around 3 minutes.

Yields: Browned bottom; speckled top; runny yolk

Method #6: The More Oil, the Better

Check out this slideshow from The New York Times, which features how Jose Andres fries his egg. Prepare to be amazed.

Six Different Ways to Cook the Perfect Fried Egg

Yields: Brown, crunchy white; runny yolk

How to Make the Perfect Fried Egg | Food52


Brette Warshaw is the editorial assistant at Food52. She's a reader, eater, culinary thrill-seeker and food nerd.

Image via Kaband (Shutterstock).

Want to see your work on Lifehacker? Email Tessa.

08 Jul 15:37

Steve Jobs talks about his legacy in new video from 1994

by Michael Grothaus

The Silicon Valley Historical Association has released a short video clip of Steve Jobs from 1994, part of a 20-minute interview he gave while at NeXT. Jobs talked about his future legacy and discussed if he would be remembered for his work.

The clip's release is a promotion for the Silicon Valley Historical Association's 60-minute documentary based around the interview. Titled Steve Jobs: Visionary Entrepreneur, the documentary is available on the Silicon Valley Historical Association's website. A digital download is US$14.99, while the DVD costs $24.99 and an audio-only version is available for $4.99.

Steve Jobs talks about his legacy in new video from 1994 originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 19 Jun 2013 09:00:00 EST. Please see our terms for use of feeds.

Source | Permalink | Email this | Comments
08 Jul 14:17

Gigabyte introduces BRIX, a customizable mini PC powered by Ivy Bridge CPUs

by Edgar Alvarez
Gigabyte introduces BRIX, a customizable mini PC powered by Ivy Bridge CPUs

The mini PC market isn't exactly a crowded one, but it's never a bad thing to have options. Well, if you're into the idea of adding an ultra-compact to your setup, Gigabyte's just announced its highly customizable BRIX. The palm-sized PC appears to be the very same one we saw back at this year's CES, but it's now taken on a more polished, ready-to-hit-shelves look. Gigabyte's providing interested parties the ability to load this itty-bitty thing with a vast selection of Ivy Bridge chips (Core i3, i5 and i7), plus their own SSD / RAM combo and operating system of choice. Ports-wise, there are two USB 3.0 sockets, HDMI and a Mini DisplayPort -- Gigabyte notes it can power up to two displays simultaneously. Naturally, the cost depends on the specs you choose, and the company only goes as far as to say that the BRIX covers "a range" of price points.

Filed under: Desktops, Misc

Comments

Via: Fareastgizmos

Source: Gigabyte

01 Jul 06:38

93 Percent of Active iOS Users Are Running iOS 6

by John Gruber

Looks a little different than Android’s numbers.

01 Jul 06:31

Foldify

by Krzysztof Zablocki

There are now over 1 000 000 apps in the App Store. And there is not a single one like Foldify. If you haven’t seen it already then you definitely should:

 

 

Foldify is an Indie app, created by a team of 3:

  • Engineering – Krzysztof Zabłocki
  • Design – Mariusz Ostrowski & Renata Ostrowska

Let’s talk about how it was created and the technical aspects.

Basics

Foldify is using cocos2d 2.x for 2d rendering, and on top of that there is custom 3d rendering code.

Why not cocos3d? It doesn’t work with shaders, and I like shaders a lot.Besides, the problem with cocos3d is the lack of a GitHub account. So there is no way to send pull request to the authors.

During the development of Foldify I’ve encounter few missing features in cocos2d, which were necessary:

I needed render texture with support for depth and stencil buffers, and also an easier way to render content into it.

Stencil buffers can be used for many effects, like shadowing and marking parts of scene immutable ( preventing drawing on them ). The second usage was actually used in Foldify to prevent the user from drawing outside the grid. These changes are now part of cocos2d 2.x.

Gestures

When we started working on Foldify, we decided we didn’t want to follow standard patterns, we wanted to make new ones.

One place where we could implement that was Creation Layer. What if instead of changing brush size we could use gestures to zoom in and out of virtual paper ?

The problem with changing brush size is that you can’t really change your finger size or make it transparent, so if you set small brush size how are you actually gonna see the area you are drawing on ?

I’m not skilled graphical artist, I want something simple and something I can use with ease. Instead let’s try zooming in on the area I want to draw detail on, now you can still use your finger-sized brush but the relative size of drawing is way smaller ( because you are zoomed in ).

One of the missing features of cocos2d is the lack of Gestures. We have touches[Began,Moved,Ended] which may work for simple games, but it’s just not usefull for heavy gesture driven apps.

That’s why I’ve created Category for adding gesture recognizers in any cocos2d version. Once you include this code in your project, you can add any gesture recognizer to any CCNode and it works flawlessly. This is the same code that drives Foldify creation, where you can use pinch/rotate/pan gestures at the same time.

Drawing

When I started working on Foldify, I was surprised by the lack of good algorithms for drawing lines. There were some materials, but people were using different bezier calculations or cat-mull roms algorithms, which really required a lot of control points to create nice smooth lines. And there was not a single article that would explain how to create line drawing from Scratch to final anti-aliased lines.

I’ve also been impressed by how easy and beautiful is to draw with Paper by Fifty Three. They have created line drawing algorithm which was based on the speed of strokes.

I’ve decided to come up with proper algorithm for line drawing, that would explain whole algorithm from scratch to complete anti-aliased lines. That’s how I’ve created this tutorial.

Conclusion

Foldify is probably the biggest Indie project I’ve worked on, I’ve been doing it after hours during my full-time job, which wasn’t that easy, working long nights and getting little sleep.

The feedback we received from everyone is just amazing. It’s really great to see your work appreciated!

Most of all I’d like to thank all people that contributed to cocos2d, as this is probably the best 2d framework. And the community of cocos2d is full of really creative people. I hope my contributions will help you create fascinating games!

If you have any questions, don’t be afraid to ask ;)

Thank you for reading. Let’s keep in touch on twitter @merowing_

 

01 Jul 05:52

Promoting Apps with App Store Short Links

Clott01

Cool.

Provide a simple way for users to find your apps with easy-to-remember App Store Short Links. Using an AppStore.com URL that includes your app or company name, you can create links to a single app or all of your apps. These links are accessible worldwide and will automatically direct users to their country’s respective App Store or Mac App Store. Learn more.

Examples:
AppStore.com/Keynote
AppStore.com/Apple