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19 Jun 01:07

Don’t Trade in Your Wii or DS Just Yet, Hackers Have Built a Working Nintendo Wi-Fi Server Emulator to Save Online Play! - Hack the planet! ...I mean Miiverse. Hack the Miiverse!

by Glen Tickle

Dr. Mario Online Rx

In May of this year Nintendo shut down online gameplay for the original Wii and several DS models to make room for Wii U and 3DS servers to get people to buy the Wii U and 3DS. Players weren’t happy. If you haven’t smashed or traded-in your old system yet there’s hope! Hackers have built a working server emulator that can restore online play.

The plan for the emulated server was announced on GBATEMP.net back in February by user “Toad King.” At the time Toad King wrote:

I’m starting this project in response to the announcement of Nintendo Wi-Fi servers shutting down in May. Eventually this project hopes to have enough information so myself or other hackers have enough information to reverse engineer the Nintendo Wi-Fi servers and make emulated servers to live long after the May 20th cutoff date. 

It seems to have taken some time, but it apparently worked. The GitHub site linked to in the post appears to have been updated early yesterday morning with instructions on how to connect to the working test server. For Wii users, the hack requires a Homebrew-enabled system, and DS users need to use the proper Action Replay DS(i) code, but if you’re reading an article about hacked server emulators, we’re assuming you’re already on board with Homebrew.

Since this is just a test server, the site alerts potential players that it’s subject to restarts and downtime, so be patient. We haven’t found any confirmed reports of the emulated server working, but we’ll be running some tests soon to see for ourselves. In the meantime, if anyone tries this, please let us know how it works out.

(via GBATEMP.net, GitHub, and Justin Ouellette, image via Dr. Mario Online Rx)

Previously in Nintendo

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19 Jun 01:06

A Bizarre Set of Japanese Commercials for the Wonder Core Sit-Up Machine

by Rollin Bishop

Japanese retailer Shop Japan has created a set of two bizarre commercials for the Wonder Core sit-up machine. One of the videos focuses on the main character falling down in various situations only to rebound up thanks to the Wonder Core while the other video includes footage that’s been slowed down to elongate this falling with a lilting soundtrack.

via Kotaku

19 Jun 00:58

The Land Of 10,000 Takes

firehose

'I’d called to ask Mayor Albrecht if Fargo felt like Bemidji, and what the portrayal got wrong.

“We don’t have a strip club in Bemidji,” she said. (Helpful information for the discriminating sex tourist.) “And we’re not as close to Duluth. The characters make it seem as if it’s quick to go back and forth. It’s three hours” — and that’s if you don’t create any fender venison on the 150-mile drive.

This teleportation-by-television is obvious to the local viewer. Blogging Fargo from a buffalo plaid perspective, Aaron J. Brown knocked the way “the Bemidji characters kept talking about ‘going up’ to Duluth.”

"People look at Duluth and say, wow, that’s NORTH! That is as far NORTH as any human would want to go. Everyone in Minnesota would have to go NORTH to get to this CITY OF THE NORTH. But there is an area the size of a Baltic nation NORTH of DULUTH: A vast land of small towns and forests where people live and work and write stupid blogs about TV shows. We go SOUTH to Duluth. We go DOWN to the big city for shopping, country music and Elton John concerts. Bemidji is a part of this world."

I think what Brown ultimately means to say is that his home isn’t nowhere.'

Minnesota’s long, tortured, and very, very complicated relationship with "Fargo."
19 Jun 00:43

Fantasy Creatures Play A Roleplaying Game Set In Our Mundane World

by Lauren Davis

What do wizards and orcs do when they need to blow off a little steam after a long day of questing? They sit down with a game of Cubicles & Careers and navigate the perils of angry bosses and flirtatious small talk.

Read more...








19 Jun 00:43

Newswire: Marvel hires Prometheus’ Jon Spaihts to write Doctor Strange

by Sam Barsanti

A character with as much potential for trippy weirdness as Marvel’s Doctor Strange needs to be in the hands of a very specific kind of writer. He’s a neurosurgeon who injured his hands and became a crazy wizard, after all. Give him to the wrong writer and we’ll end up with an NBC-style medical drama about a bad boy doctor who secretly uses magic to heal people. Give him to the proper writer, however, and we could get a Marvel movie so insane it makes Thor’s rainbow bridge look like some kind of bridge that isn’t made of rainbows.

As revealed by Deadline, Marvel has hired Jon Spaihts to write its Doctor Strange movie, and while it’s too early to say which of those camps he’ll fall in, we at least know he has some experience adapting a beloved genre classic into a ...

19 Jun 00:43

US Marshal CCs, rather than BCCs, those interested in anonymous Bitcoin auction

by Megan Geuss
firehose

WOKKA WOKKA

The US Marshals Service is in charge of auctioning off almost 30,000 bitcoins that the federal government seized from Silk Road servers last year, and it had planned to do so in an anonymous auction this month. But that anonymity was compromised on Wednesday when the US Marshals Service accidentally revealed the names of several potential bidders by sending around an auction FAQ to a group of e-mail addresses that it placed in the CC field rather than in the BCC field.

As CoinDesk first reported, Lynzey Donahue, a US Marshals spokeswoman, said that “The message was not intended for any particular group of people, but for anyone who had e-mailed a question to the general mailbox to ask about the auction. Only recipient e-mail addresses were disclosed.” Donahue added that “The USMS apologizes for this mistake which was in no way intentional.” Although not everyone on the list is a potential bidder in the upcoming auction, TechCrunch shows the subject of the e-mail as “Bitcoin Auction Frequently Asked Questions,” so it's safe to assume that at least some of the names on the list are likely interested in placing a bid.

The tens of thousands of bitcoins up for auction are currently worth around $18 million. The US Marshals hopes to auction off the bitcoins in several blocks.

Read 2 remaining paragraphs | Comments

19 Jun 00:31

D&D 5th Edition Character Sheet Revealed!

firehose

hotttttt

Here it is. The character sheet for one of the two fighters from the D&D Starter Set. The Starter Set pregenerated characters include a dwarven cleric, two human fighters (armored axeman, and an archer), an elven wizard, and a halfling rogue. [517 comments]

Name:  sheet1.jpg
Views: 38357
19 Jun 00:09

I know you love this Katamari plush ⊟ I want to wad it up into...

by 20xx




I know you love this Katamari plush ⊟

I want to wad it up into my life. Squishable wants (as of writing) 12 more pre-orders before it’ll put this officially licensed 9” Katamari Damacy plush into production. That won’t be a problem.

Imagine your kid – or your cat! – rolling one of these around on the floor! Man. Via Tomopop.

BUY Touch My Katamari, upcoming games
19 Jun 00:08

EA Sports might bring back college football game, if it can pay players

by Kevin Trahan
firehose

"if"

EA put the "NCAA Football" series in hold back in 2013, then settled its case with the O'Bannon plaintiffs.

Wednesday was a big day for the O'Bannon plaintiffs taking on the NCAA in the athlete likeness trial, but the day was just as important for video gamers. EA executive Joel Linzner took the stand for the plaintiffs and said that he would like to bring back the EA college football video games, which were discontinued because of the lawsuit.

Linzer said EA Sports would be interested in re-entering college football video game market if all licenses could be acquired.

— Andy Staples (@Andy_Staples) June 18, 2014

EA discontinued the game, because it was being sued for not paying players whose likenesses were used in the game and couldn't pay them because NCAA rules didn't allow it. EA then settled for $40 million.

The company apparently lobbied the NCAA to changed its rules, and even asked to pay the players, but the NCAA didn't allow it.

Said No. 1 request from consumers was for player names and likenesses in college games.

— Andy Staples (@Andy_Staples) June 18, 2014

Linzner said EA made "long, sustained effort" to get schools and NCAA to allow use of athlete name and image but did not succeed

— Steve Berkowitz (@ByBerkowitz) June 18, 2014

Linzer: "We wanted to make our college-themed video games as authentic as possible."

— Andy Staples (@Andy_Staples) June 18, 2014

Linzer said that game brought in $80 million a year in revenue. Not being published b/c of current litigation.

— Andy Staples (@Andy_Staples) June 18, 2014

In order to win the case, the NCAA needs to prove that there is no market for the use of athletes' likenesses. Obviously, this severely hurts that argument, since EA showed it was willing — and currently wants to — pay for those likenesses.

This means gamers who want the games to return should be feeling very good about those chances, because not only did Linzner say he'd like to bring the game back into production, he also severely damaged the legal justification for the NCAA's rules that currently aren't allowing the company to do so.

Related: "NCAA 15" could've included some amazing customization features.

18 Jun 23:58

Adobe Ink & Slide

Designed to be used with the iPad, Adobe Ink is a fine-tip, pressure-sensitive pen built using Adonit Pixelpoint technology to give you greater creative control and unprecedented precision. Adobe Slide is a digital ruler that lets you draw any shape on your iPad — including straight lines, perfect circles, classic French curves, and more.
Requires iPad (4th generation), iPad Air, iPad Mini or iPad Mini with Retina display.
18 Jun 23:56

Was Watch Dogs For PC Handicapped On Purpose?

by Soulskill
firehose

wokka wokka!

Advocatus Diaboli writes: Many PC gamers were disappointed that Ubisoft's latest AAA game, Watch_Dogs, did not look as nice as when displayed at E3 in 2012. But this week a modder discovered that code to improve the game's graphics on the PC is still buried within the released game, and can be turned back on without difficulty or performance hits. Ubisoft has yet to answer whether (or why) their PC release was deliberately handicapped. Gaming commentator Total Biscuit has a video explaining the controversy.

Share on Google+

Read more of this story at Slashdot.








18 Jun 23:56

Tech hiring and the spectre of the “supply problem”

by Casey Johnston
Google's overall diversity split.

A handful of tech companies have released "diversity reports" in the last few weeks, including Google, LinkedIn, and most recently on Tuesday, Yahoo. The idea is that transparency becomes accountability, which eventually becomes change as all of the companies commit to work with advocacy groups and create support programs in the hope of changing the often-denigrated ratio. But those companies may be laying a little bit too much blame on the overall diversity climate while not looking inward enough.

Google's report from late May showed dismal ratios for its female, black, and Hispanic workers: 30 percent of its work force are women and only 10 percent are non-white, non-Asian minorities. Of those numbers, the percentages in actual technical roles were slimmer still, with 17 percent women, one percent black, and two percent Hispanic employees.

Yahoo's workforce reflected roughly the same proportions: 37 percent of its employees are women globally, and 10 percent in the US identify as races other than Asian or White. But specifically in tech roles, only 15 percent of employees are female, three percent are Hispanic, one percent is black, and three percent identified as two or more races or did not disclose. LinkedIn's split was similar, with 39 percent female employees, four percent Hispanic employees, and two percent black employees. LinkedIn does not break out its numbers into tech and non-tech work.

Read 12 remaining paragraphs | Comments

18 Jun 23:55

cosplayingwhileblack: X Character: Wonder Woman Series: DC...

Courtney shared this story from Super Opinionated.



cosplayingwhileblack:

X

Character: Wonder Woman

Series: DC Comics

Yes.

18 Jun 23:51

Excuse me, why are you punching someone in the butt?

by Kevin McCauley
firehose

#butts

Hi there, Alex Song. I have a very important question for you. Why are you punching another person in the ass?

Punchy

Song was given a red card for this, because obviously.

18 Jun 23:47

‘MOUNTAIN’, A Video Game That Simulates the Experience of Being a Mountain

by Rollin Bishop
firehose

via Christopher Lantz

MOUNTAIN Video Game

MOUNTAIN is a mountain simulator video game by artist David OReilly. The exact gameplay mechanics are still a mystery, but the game asks a series of existential questions when booted up and uses the answers to procedurally generate a mountain with dynamic weather. MOUNTAIN was first previewed at the Electronic Entertainment Expo (E3) on June 12th at the Museum of Contemporary Art, Los Angeles as part of Venus Patrol’s HORIZON event.

MOUNTAIN is scheduled to release late June, early July on PC, Mac, and iOS.


MOUNTAIN previewed around 1:15:00

MOUNTAIN Video Game

MOUNTAIN Video Game

MOUNTAIN Video Game

images via David OReilly

via Rock, Paper, Shotgun, Boing Boing

18 Jun 23:44

The University of Washington Just Avoided a Repeat of the Isla Vista Mass Shooting

A University of Washington student has been arrested by authorities after he allegedly threatened to kill women en masse after being inspired by Isla Vista, Calif., shooter Elliot Rodger. 

Keshav Bhide, 23, was detained after praising Rodger on YouTube and Google Plus and threatening to duplicate the shooting spree that killed seven and wounded 13 in late May.

The FBI is apparently involved, and Bhide is being held on $150,001 bail. In online mesages under the screenname "Foss Dark," Bhide wrote that "everything Elliot did is perfectly justified" and stated "I am the next Elliot Rodger and guess what I'll do the right thing this time."

"I'll make sure I only kill women," he added.

University of Washington sororities had received anonymous threats earlier this month referencing Rodgers' spree. UW's the Daily reports that Delta Gamma received a 3 a.m. call from someone claiming he was "looking for someone to shoot," and that their kitchen door had somehow become unlocked.

18 Jun 23:35

Update: Amazon’s new Firefly, Dynamic Perspective pull ahead on machine vision

by Megan Geuss
firehose

great

Amazon has created a third-party SDK for its new Firefly feature.
Sam Machkovech

At a Wednesday press conference in Seattle, Amazon announced a service that would go along with its newly debuted “Fire Phone.” Called Firefly, this new technology is packaged in an app that can identify up to 100 million objects. For the most part, this feature will integrate with the Amazon marketplace, allowing you to take photos of products and buy them from Amazon, but the technology used to make it run will also be available to developers in an SDK available now.

Amazon also introduced "Dynamic Perspective," which uses the tilt of the phone to change the image you're seeing on the screen. The Dynamic Perspective SDK is also available today.

Using Firefly, a button on the side of the Fire Phone will instruct the camera to recognize a phone number, a book, a DVD, a URL, a QR code, and more. Additionally, Firefly will be able to listen for music (like Shazam) and identify a song that's playing in the ambient noise around you. Amazon said that iHeartRadio, a popular app developed by Clear Channel, is already integrated with this function and will let you build a playlist based on an artist you hear and like.

Read 7 remaining paragraphs | Comments

18 Jun 23:29

Twitter Updates to Officially Support Animated GIFs

by Rollin Bishop
firehose

via Rosalind
"the social network converts the GIFs into MP4s in order to showcase them" because we live in a surreal technological dystopia

Twitter GIF Support

Twitter has updated to officially support sharing and viewing animated GIFs on the actual website as well as on Android and iOS. In a slightly weird twist of fate, it appears that the social network converts the GIFs into MP4s in order to showcase them.

Starting today, you can share and view animated GIFs on http://t.co/wJD8Fp317i, Android and iPhone. http://t.co/XBrAbOm4Ya

— Twitter Support (@Support) June 18, 2014

images via MSTRFNG

via Twitter

18 Jun 23:27

Judge denies Texas dads parental rights to biological twin sons

by LGBTQ Nation
firehose

via Rosalind
"only the surrogate mother — who has no biological relationship to the boys, since embryos were transferred to her — is named on the twins’ birth certificates"

KDFWFORT WORTH, Texas -- A judge in Texas has denied a same-sex couple's petition to adopt their month-old twin boys. Jason Hannah and Joe Riggs are the proud fathers of twins Lucas and Ethan, who were born of the same surrogate mother. Each biologically fathered one of the twins, and the boys — who are half-brothers — share an egg donor.
18 Jun 23:21

the-bronze-foot: Today at work I’ve been playing a game called Please Just Let Me Die...

firehose

via Rosalind

the-bronze-foot:

Today at work I’ve been playing a game called Please Just Let Me Die Already

Same.

18 Jun 22:36

rosewolfheart: mirroir: German rosary, ivory and silver with...

firehose

via Rosalind





















rosewolfheart:

mirroir:

German rosary, ivory and silver with partially gilded mounts, ca.1500–1525

This is so exquisite.

18 Jun 22:34

Hypercard!

by adafruit
firehose

LASERSTACKS


Hypercard.

An introduction to Apple’s Hypercard. Guests include Apple Fellow and Hypercard creator Bill Atkinson, Hypercard senior engineer Dan Winkler, author of “The Complete Hypercard Handbook” Danny Goodman, and Robert Stein, Publisher of Voyager Company. Demonstrations include Hypercard 1.0, Complete Car Cost Guide, Focal Point, Laserstacks, and National Galllery of Art. Originally broadcast in 1987.

18 Jun 22:34

frampler, n.

firehose

A rowdy, quarrelsome person. "The Honourable Member is a frampler, a gabnash and a bletherskite, who has probably been on the rammle."

18 Jun 22:30

A history of videogame hardware: Sega Saturn

by Teddy
firehose

'Despite the troubles in the months leading up to November 1994, the system’s Japanese launch was a success, thanks largely to the release of Virtua Fighter, Sega’s arcade fighting game hit. By Christmas day 500,000 units had been sold, 60 per cent more than Sony had managed with its PlayStation. But the US launch in May 2005 was a disaster. The day Sega announced the price point of $399 (£249); Sony announced the PlayStation would cost $100 less.

Released into just four retail chains, before the dry summer period for the games industry, the Saturn’s lack of a strong launch line-up was clear. The machine’s challenging internal architecture was causing developers huge delays, allowing Sony to take a clear lead.

A year later, the members of Sega’s US marketing team were fired, with Sega of America’s president, Tom Kalinske, handing in his resignation more than a month later. The collapse of Sega in the West meant that many of the system’s best games were never released outside Japan.'

A history of videogame hardware: Sega Saturn @ Edge

Sega’s plans for the Saturn were drawn up in 1992, under the codename Giga Drive. The decision was made to use CD-ROM technology for its games, and the machine was specifically designed to better the 3DO, the only other 32- bit console available at the time. The internal architecture was based on Sega’s Model 1 arcade hardware, adapted by its creator Hideki Sato and his team. A number of prototypes were built in 1993 and, as the team approached a design they were happy with, the name was changed from Giga Drive to Aurora and, finally, Saturn.

However, this machine was very different to the one that would launch almost two years later. In December 1993, almost a year before the Saturn’s planned launch, Sony revealed the system specifications of Ken Kutaragi’s PlayStation project. These alluded to 3D graphical capabilities that matched Sega’s cutting edge arcade hardware, and the capacity to handle complex 2D processing, too.

When Sega CEO Hayao Nakayama obtained a copy of the PlayStation system specs and compared them to those of his company’s Saturn prototype he called an emergency meeting with his R&D department. One staff member reportedly said of the meeting that his boss was “the maddest I’ve ever seen him”. Nakayama was furious at the way in which Sony had bettered his own machine. Sato was charged by Nakayama to ‘fix’ the Saturn so it could compete with the PlayStation. With less than a year till launch, Sato handpicked a team of 27 Sega engineers to start work. There was no time to commission a new chip for the machine, so Sega was forced to look to existing components. The team opted for a dual-processor architecture, despite the fact that Sega’s US head Tom Kalinske had contacted Silicon Graphics, one of the companies behind the PlayStation’s 3D capabilities, to research a simpler single chip design. Allegedly, Nakayama opted for the dual-processor design as a favour to an old golfing buddy at Hitachi.

Read more.

18 Jun 22:27

Neighbors: Homeless camping out of control on Springwater Corridor bike trail

firehose

'The fire Tuesday morning is two miles from where a fire at another vacant home burned a woman who was living there illegally Monday. That home is one mile down the Springwater Corridor from where police shot and killed an assault suspect who was believed to be living along the trail on June 12.'

18 Jun 22:24

Rufus Deuchler's Adobe Creative Cloud Alerts for Designers #7 - June 18, 2014

firehose

as usual, the marquee features for InDesign are some basic-ass bullshit (Drag and drop columns and rows within tables, wow, very feature, much development) and some epub bullshit (fixed layout! you know, just like a fuckin' pdf!)

Rufus Deuchler's Adobe Creative Cloud Alerts for Designers #7 - June 18, 2014
Timely alerts about new features in Adobe Creative Cloud for designers.
View this email in your browser

Rufus Deuchler's Adobe Creative Cloud Alerts

For Designers - June 18, 2014


Dear friends,

this is will be an unusually long newsletter, because there is really a lot to written about since my last intrusion into your mailboxes.
I have been working for Adobe since the CS3 days, and I have to say that I have never seen such a great set of features, services, apps, devices, all come together at once, to benefit us, the design professionals.

If you have missed the Adobe Keynote in NYC you can watch the replay here.

To begin with, the 2014 release introduces dozens of new features in brand new versions of Adobe Photoshop CC, Adobe Illustrator CC, Adobe InDesign CC, and Adobe Muse CC (bear in mind that we are now two "versions" away from CS6). For example, Adobe Muse has been completely rebuilt to provide a design experience similar to that in InDesign and Illustrator, and takes advantage of the latest operating systems, hardware, and browser updates; trust me when I say that this makes working with Muse even easier. Illustrator includes several new features to help you draw faster, more easily, and with greater accuracy, introducing new ways to use older tools. Photoshop continues to deliver timesaving tools, including smarter Smart Guides and Focus Mask for even faster selections. And you can rest assured that your eBook will display exactly the way it is designed to with the new Fixed Layout EPUB feature in InDesign.

But this release is about more than adding new features to existing applications. We are also releasing new Creative Cloud-connected hardware for the iPad: Adobe Ink (a Creative Cloud enabled, pressure sensitive stylus) & Slide (a digital ruler) make drawing and sketching more natural, precise and fluid, along with new hardware-inspired drawing apps. These apps actually extend desktop workflows and have community and services built right in. All of these are Creative Cloud connected apps, meaning that you have access to your files, colors and more – just as if you were working on your desktop. For more information on Ink and Slide, follow this follow this link.

Adobe Sketch, gives you a connected creative process on the iPad, bringing inspiration, drawing and community feedback together in one place. With Sketch, you are empowered to find inspiration, explore ideas and gather feedback from trusted peers, from wherever they are and share their sketching work on Behance. Try it out now

Adobe Line, recreates the art of drafting for the iPad, combining freehand sketching and drawing with the ability to draw straight lines and perfect shapes in plan and elevation views or in perspective. Line can be used in conjunction with Slide and reimagines traditional drawing tools like rulers, french-curves and shape templates for the mobile world, as well as giving you access to assets, Kuler themes, and the ability to share your work. Try it out now

I have personally fallen in love with sketching again with these apps that have a very natural feeling to them.

And while these two new mobile apps were built with Ink and Slide in mind, it’s important to note that the new mobile apps work great on their own, without the hardware. In fact, we even re-created the features of Adobe Slide as a simulated digital ruler that’s built right into the mobile app itself.

Adobe Photoshop Mix offers a new Creative Cloud connected mobile workflow that delivers access to powerful creative imaging tools on your mobile device – including Upright, Content Aware Fill, and Camera Shake Reduction. You can also mix your images and selectively apply “looks" to your photos, and it's all fully compatible with Photoshop CC. Try it out now

We are also introducing a new Creative Cloud app for iOS that allows Creative Cloud members to access and manage their files, assets, and more from their iPhone or iPad. Try it out now

To address the fact that designers need to be super connected, with always-on access to everything that makes up your creative identity, Adobe is introducing a services layer that integrates desktop, web and mobile. This means your creative identity –or, as we are calling it, your Creative Profile– is available to you, wherever you work. The essential ingredients here (your assets, your colors, your fonts, even your community and your collaborators) will be available to you everywhere. Check Adobe.com and learn about your Creative Profile.

Also, no matter which tools you use most frequently, you can quickly get up to speed on new features or learn new skills from scratch using hundreds of tutorials and resources in Creative Cloud Learn, which is available free as part of your Creative Cloud membership.

Personally, I am rather overwhelmed at seeing everything come together and see that the vision of Creative Cloud, in which I believe so much, is really delivering on the initial promise.

If you don't see the updates in the desktop Creative Cloud App, try quitting out of it and relaunching it.

Stay tuned for more design features in the very near future.

Faithfully,
Rufus


Photoshop CC

New in the 2014 release
  • More powerful Smart Object - You can now link your Smart Objects and share them across multiple documents because they can live independently of your Photoshop files. Then, you can automatically package the links into a single directory when you want to move your Photoshop document to another computer or share it with someone else.
  • Improved Layer Comps - Save time by changing the visibility, position, or appearance of one layer in a Layer Comp and simply syncing to see your change reflected in all of your other Layer Comps.
  • Blur Gallery motion effects - Add blur along any straight or curved path to create the illusion of motion or the look of a long-exposure shot. Or, create circular and elliptical blurs to make tires or other objects look like they’re spinning.
  • Focus Mask - Automatically select the in-focus (or out-of-focus) areas of your image to create a mask.
  • Improvements to Content-Aware technology - Get more realistic results when you retouch images using Content-Aware Fill, Move, Patch, and the Spot Healing Brush. New technology smoothly blends areas containing gradients, like skies, so it’s difficult if not impossible for viewers to identify that your image has been altered.
  • Smarter Smart Guides let you work with greater precision
  • Desktop fonts from Typekit directly from the font menu
  • Font Search in the font menu itself
  • Expanded 3D printing capabilities
  • Adobe Generator enhancements
  • Adobe Camera Raw 8 enhancements
  • Improved Windows 8.1 Stylus support
  • Expanded Mercury Graphics Engine support
  • Experimental features
  • Intelligent up sampling, even faster
  • Workflow enhancements
  • And more...

JDIs ("Just Do It" features are small features that don't take a lot of time to implement or test and seem like an obvious improvement)

  • Simplified Sync Settings experience
  • Sync Settings now support syncing Workspaces, keyboard shortcuts, and menu customizations
  • Ability to export to a subfolder through Generator
  • Layer Copy CSS now supports Inner Shadow layer effects
  • Smart Guides now on by default
  • Added highlight to brushes to show currently selected brush and when modified
  • Access most recent used Brush Presets in Brush context menu and Brush Presets Panel
  • Spectrum color picker in the Color Panel is now resizable
  • New Hue and Brightness color picker cubes in Color Panel
  • Added ability to export 3D LUTs
  • Allow gradients with a single stop (saved single stop gradients will not work with previous Photoshop) versions
  • Allow transparency dithering in gradients
  • Create new gradient stop sampled from current gradient preview (option-click in preview)
  • Support for new video formats including Sony RAW and Canon RAW
  • Added Pin Edges to Liquify for warping in from the image edges
  • “Reset All Tools” also resets the toolbar slots to their default position
  • Very large PNG support (up to Photoshop maximum and 2 GB limit)
  • Improved wording for new document preset dialog
For even more information, see this page on Adobe.com: What's New in Photoshop CC

Illustrator CC

New in the 2014 release
  • Live shapes - Live Shapes lets you quickly transform rectangles into complex shapes with a mix of rounded, inverted, or chamfered corners, and then return to the original rectangle with just a few clicks.
  • Pen tool preview - See the direction of the next path segment as you draw between anchor points
  • Anchor point enhancements - Finely adjust paths with more control working with anchor points that offer additional editing options. 
  • CSS extraction - Illustrator can generate CSS code for you, even for a complete logo that includes gradients. Then copy and paste the code right into your web editor.
  • Desktop fonts from Typekit - Choose the fonts you need from the Typekit library, sync them to your desktop with Creative Cloud, and get immediate access to them in the font menus across your desktop apps. Creative Cloud will even automatically replace missing fonts in a document; this is what we call the missing font woprflow.
  • Snap to pixel, point, and grid updates
  • Close paths with better control 
  • Windows 7 or 8 + GPU acceleration provides 5-10 times faster rendering of vector graphics, along with accelerated pan and zoom
  • And more...
For even more information, see this page on Adobe.com: What's New in Illustrator CC

InDesign CC

New in the 2014 release
  • Drag and drop columns and rows within tables:  Select table rows and columns in a table and drag to a new location within the same table.
  • EPUB fixed layout: Create fixed layout digital books  such as Children’s books, cookbooks and travel books.
  • Seamless update: InDesign will remember your shortcuts and preferences when you update.
  • Color swatch folders: Better manage and organize your color swatches within InDesign.
  • Enhanced effects: Effects such as drop shadows and gradient feathers will scale as expected when the text or objects to which these effects have been applied are scaled.
  • Behance integration
  • Enhanced search
  • Windows HiDPI
  • Enhanced footnotes
  • Enhanced QR Code Creator • Improved Packaging
  • PDF Passthrough Printer
  • And more...
For even more information, see this page on Adobe.com: What's New in InDesign CC

Muse CC

New in the 2014 release
  • Boosted performance: Adobe Muse CC has been completely re-built as a native application with 64-bit support.
  • In-Browsing Editing updates: Now available to use on sites hosted with any hosting provider.
  • Creative Cloud Add-ons: Download a variety design elements provided by the design community including new widgets, templates, wireframes, and more.
  • HiDPI support: Get sharper-looking images, objects, and text when a HiDPI display, like a Mac Retina display, is detected, without impacting load times of sites viewed on standard displays.
  • Dark UI: Adjust the color theme of the user interface from bright to dark.
  • Customizable work area
  • Usability updates
  • 100% width slideshow
  • In-app Preview
  • And more...
For even more information, see this page on Adobe.com: What's New in Muse CC

Stay tuned for more updates in the very near future. Please share this Newsletter using the buttons below if you find it useful.

Adobecadabra!
Rufus

Principal Manager of Creative Cloud Evangelism | Adobe
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Opinions expressed here and in any corresponding comments are the personal opinions of the original authors and do not necessarily reflect the views of Adobe.

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18 Jun 22:18

[alienufosarereal]

firehose

via Tadeu

18 Jun 22:18

[landerah]

firehose

via Tadeu

18 Jun 22:16

Photo

firehose

via Rosalind



18 Jun 22:14

zipping: I was telling my friend a story the other day and it...

firehose

via Tadeu
hi Russian Sledges



zipping:

I was telling my friend a story the other day and it must have taken too long because he quietly took out his wallet and handed this to me.

He carries like 50 of them at all times.