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10 Jul 23:21

MAKE's MOOC (Massively Online Open Camp) Is Underway

by Soulskill
theodp writes "Last July, Inside Higher Ed presciently predicted that 2013 would be the year of the Massively Open Online Camp. GeekWire's Blair Hanley Frank reports that O'Reilly-spinoff MAKE Magazine is partnering with Google to run Maker Camp, a 30-day online summer camp for kids who love DIY projects and learning about how things are made. Camp started Monday, but it's not too late to join the fun."

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Read more of this story at Slashdot.



10 Jul 19:06

Paying for SQL Server

by sharhalakis

10 Jul 15:46

BlackBerry fires head of US sales as it reportedly plans another round of job cuts

by Nathan Olivarez-Giles

BlackBerry's comeback effort is reportedly hitting yet another setback. According to The Wall Street Journal, Richard Piasentin, the embattled smartphone maker's US managing director, has been fired and a large number of layoffs are being planned as well. The Journal report follows word last month that BlackBerry 10 devices — running the company's revamped touch-centric OS designed to challenge iOS and Android — failed to help the company turn a profit in their first full quarter of availability.


In an annual shareholders meeting on Tuesday, CEO Thorsten Heins told unhappy shareholders that while the US launch of BlackBerry 10 wasn't a disaster, US carriers didn't help matters by displaying "opportunistic thinking" in promoting Apple's iPhone and Samsung's Galaxy handsets more than BB10 phones, the Journal report said. Sales of BB10 devices have been so slow, that Microsoft has publicly claimed that Windows Phone has overtaken BlackBerry as the third most popular mobile platform.

Heins blamed carriers for "opportunistic thinking"

Other signs of trouble have included 5,000 layoffs over the past year, and the decision to not update the PlayBook tablet to BB10 as previously promised. The Journal said that BlackBerry confirmed Piasentin's departure, but declined to comment on additional job cuts. Currently, BlackBerry employs about 11,000. We've reached out to the company to confim the layoffs, but we haven't heard back as of yet — we'll update this post if we do.

Last year, Piasentin told The Verge in an interview that while BlackBerry was still struggling, it wasn't dead yet. The US sales chief defended the company's strategy, despite its continued lackluster sales. "I want to convey that fighting spirit that's in BlackBerry," he said. "People don't get it till it's totally done — that's why we're making some very difficult decisions right now. We believe [BlackBerry] is at the beginning of a transition that will change the way people communicate."

10 Jul 15:42

Film: Random Roles: Terence Stamp on accents, first takes, and playing a transsexual

by Sam Adams

Welcome to Random Roles, wherein we talk to actors about the characters who defined their careers. The catch: They don’t know beforehand what roles we’ll ask them to talk about.

The actor: In Swinging London, Terence Stamp was the face of the ’60s, romantically linked with iconic model Jean Shrimpton and called “the most beautiful man alive.” But when the era ended, it almost took his career with it. He made only six films from 1970 to 1977, spending much of the time meditating in an Indian ashram. Then he got the call to play General Zod in Richard Donner’s Superman, and though he never regained the heedless momentum of his early years, he managed to turn up every few years to prove what he can do with those steely eyes and that booming voice. He’s also written several volumes of literary autobiography, including the most ...

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10 Jul 15:40

scalesofperception: CONFUSION OF TONGUES: THE CONSTRUCTION OF...















scalesofperception:

CONFUSION OF TONGUES: THE CONSTRUCTION OF THE TOWER OF BABEL via Socks Studio

The interpretation of the Genesis 11-1:9 narrative by generations of artists, notably from the Flemish school.

1 And the whole earth was of one language and of one speech.

2 And it came to pass, as they journeyed east, that they found a plain in the land of Shinar; and they dwelt there.

3 And they said one to another: ‘Come, let us make brick, and burn them thoroughly.’ And they had brick for stone, and slime had they for mortar.

4 And they said: ‘Come, let us build us a city, and a tower, with its top in heaven, and let us make us a name; lest we be scattered abroad upon the face of the whole earth.’

5 And the LORD came down to see the city and the tower, which the children of men builded

6 And the LORD said: ‘Behold, they are one people, and they have all one language; and this is what they begin to do; and now nothing will be withholden from them, which they purpose to do.

7 Come, let us go down, and there confound their language, that they may not understand one another’s speech.’

8 So the LORD scattered them abroad from thence upon the face of all the earth; and they left off to build the city.

9 Therefore was the name of it called Babel; because the LORD did there confound the language of all the earth; and from thence did the LORD scatter them abroad upon the face of all the earth.

SoP - Scale of Representation

10 Jul 15:39

No wonder China is worried about Android—the NSA helped write its source code

by Jake Maxwell Watts
Google's Android figurine.

Google’s Android smartphone operating system uses source code contributed by the US National Security Agency. Especially in the post-Edward Snowden era, that’s a red flag for Beijing, and helps to explains why China has been so eager to encourage the growth of non-Android smartphones within its borders.

Security Enhancements for Android is one of several projects that the US spy agency contributes to open-source operating platforms. Ostensibly, the NSA’s addition to Android is designed “to raise the bar in the security of commodity mobile devices,” an NSA researcher told Bloomberg Businessweek. And indeed, anti-hacking protection is actually what the spy organization is supposed to be providing.

But you can bet that Beijing is dubious about the NSA’s stated aims, especially after news that the US agency hacked millions of Chinese SMS messages and is working closely with American technology firms. Even before Snowden’s leaks, China was directing stinging criticism towards Google and Android—used in at least three quarters of China’s mobile handsets—and accusing it of “commercial discrimination” against Chinese companies. Apart from security concerns, Beijing is also keen to promote its own fast-growing tech companies, some of which are chafing at Google’s dominance.

What can Beijing actually do about Android? The first hints were released in a government white paper in March that urged local Internet firms like Baidu, Huawei, Alibaba to develop their own operating systems or at least an independent variant of Android. But such offerings are probably years away.

In the meantime, NSA submissions to Android are in the public domain, and subject to intense examination by anyone who wants to look. So until China’s mobile OS is ready, perhaps its Ministry of State Security should start making its own Android submissions—it’s only fair that the People’s Republic contribute to the open source software it is using so heavily.


10 Jul 15:36

Google retiring Latitude on August 9th, pushes Google+ instead

by Matt Brian

As Google rolls out its updated mapping experience for iOS and Android, the company has announced it will retire one of its older location services: Google Latitude. In a post on its support website, Google says all of its Latitude properties — which include mobile apps, website, API, and badges — will be killed on August 9th as it looks to strengthen location-sharing and check-in features available on Google+.


Google's decision to kill Latitude doesn't come as much of a surprise, the service has been abandoned for a number of years as the company shifted focus to Google+. After August 9th, the company will delete your friends on Latitude, stop sending privacy reminders, and remove the check-in option from the mobile apps. Google will continue to offer its Location Reporting and History tools but its key aim is to funnel the small number of Latitude users into a wider social network where it already provides similar tools. Location sharing is already live for users of the Google+ Android app but if you are an iOS user, the feature is said to be "coming soon".

10 Jul 07:15

Check Out The Trailer For WADJDA,The First Saudi Arabian Movie Directed by A Woman

The first movie ever to be directed by a woman in Saudi Arabia, WADJDA tells the story of a young girl named Wadjda and her quest to purchase a bicycle by winning a school Quran memorization competition.  If the trailer above is any indication, the movie will be a funny and emotional look into women’s [...]
10 Jul 06:34

Games News! 01/07/13

by quintinsmithster@gmail.com (Quinns)
firehose

attn: Agricola fiends

"Uwe Rosenberg, designer of such crushing hits as Agricola and Le Havre, has announced his next game will be Glass Road: A game of supervising a glass workshop in 14th century Bavaria."

Quinns: Glass making! That's something we all have a passion for, right? I'm sure there isn't a child reading this who doesn't dream of growing up to make glass. Ah, the heat of the furnace! The otherworldy, suggestive nothingness of the... the glass. Where would we be without glass? We'd be sat in the dark counting our armpits, that's where.

Which is, of course, why the noble Uwe Rosenberg, designer of such crushing hits as Agricola and Le Havre, has announced his next game will be Glass Road: A game of supervising a glass workshop in 14th century Bavaria.

Now, I'll admit there's a small chance that you might not be excited by medieval glasswork. If that's the case, don't worry! Theme aside, this looks like a lovely game.

Read More

10 Jul 05:11

Unwanted Backyard Chickens Turning Up At Animal Shelters » News » OPB

firehose

via saucie
fry the fuckers!

Unwanted Backyard Chickens Turning Up At Animal Shelters » News » OPB

What happens when backyard chickens stop making you breakfast?

NBC News reports on an outcry from critics of the backyard chicken movement who say hundreds of unwanted chickens are being abandoned by their city-dwelling owners when they stop laying eggs or become too cumbersome to manage.

“Many areas with legalized hen-keeping are experiencing more and more of these birds coming in when they’re no longer wanted,” said Paul Shapiro, spokesman for the Humane Society of the United States. “You get some chicks and they’re very cute, but it’s not as though you can throw them out in the yard and not care for them.”

Hens lay eggs for two years but can live for a decade longer than that. They can rack up bills for veterinary care and feed, and they can attract rats and predators such as raccoons and coyotes.

Supporters say the cases of abandonment are rare and that the drawbacks of raising backyard chickens are overshadowed by the benefits of having a sustainable source of local food.

But NBC reports animal shelters are reporting an increasing number of unwanted chickens from so-called locavores. One rescue center in Minneapolis, Chicken Run Rescue, reports a jump in abandoned birds from less than 50 in 2001 to nearly 500 in 2012.

It’s certainly happening in Oregon as well, according to Wayne Geiger, president and founder of Lighthouse Farm Sanctuary southeast of Salem in Scio.

His farm animal shelter has around 80 birds right now, and he gets frequent calls with new requests.

“The majority of them are going to be backyard birds that have been either abandoned or dumped,” he said. “Usually, no one wants roosters, and the hens we get are usually spent hens. People don’t know what to do with their old hens. I’ve picked them up at apartment complexes, parks, or I get calls from the Humane Society or animal control.”

Sometimes people don’t even ask the sanctuary for help. The birds just show up unannounced.

“One day you’ll have one new rooster in the barnyard and two more running around the road,” said Geiger.

The sanctuary already has its fill of roosters, which are sometimes sold by mistake to people wanting hens because it’s hard to tell the sex of young chicks.

In theory, the unwanted backyard birds could be killed for food, Geiger said, but in reality “you can have ordinance problems with butchering in your backyard and what to do with the waste products.”

Geiger said he thinks people need to have more information before they take on the responsibility of raising backyard birds.

“I can certainly appreciate wanting to grow your own food, but the full picture on what to do with these birds just is not being provided,” he said. “If people did have all the information, they might choose to go to the grocery store.”

10 Jul 04:54

#26761

firehose

via Kara Jean

10 Jul 04:49

40 Signs You Are A BuzzFeed Writer Running Out Of List Ideas

10 Jul 04:45

The Shutter: 2nd Story to Permanently Close Before July's End

by Erin DeJesus
firehose

... and basically set up shop in Cellar Door downstairs, which makes a hell of a lot more sense

2ndstoryag250.jpg

Just three months after launching its long-awaited brunch service, small-plates-and-cocktails spot 2nd Story has announced it'll close its doors before the end of July. Chef/owner Erin McBride announced via email that the restaurant's final day of service will be July 20. 2nd Story, whose name referred to the restaurant's location in relation to collaborators Jeremy Adams and Andrea Pastor's Cellar Door Roasters, opened in August 2011 and quickly earned the reputation of a solid date spot. Per the announcement:

After a pair of wonderful and crazy years, the current incarnation of 2nd Story will come to a close on July 20th. We have been truly bowled over by the great reception we've gotten from all our lovely customers these past two years. Happily, we've also been taken a bit by surprise by how busy Cellar Door Coffee has become in the same stretch of time. In order to maintain our high quality standards, we have decided to refocus some of our energy on providing more food and pastries on the first floor cafe. Erin will continue to bake all the goodies (blueberry buckle is back!) and will be adding several heartier breakfast and lunch options over the next few months.

2nd Story will serve out its "current menu" during dinner this Wednesday through Saturday, and brunch on Saturday and Sunday. The final three nights of dinner will be Wednesday the 17th through Friday the 19th.
· 2nd Story [Official site]
· All Previous 2nd Story Coverage [Eater PDX]

Image of 2nd Story courtesy Facebook

10 Jul 04:44

Apple Celebrates 5 Years of App Store With Free App Promotion

by Ben Thompson
firehose

'There’s something about seeing the words “innovative” and “landmark” in such close proximity to “free” that really brings home the fact that Apple just isn’t interested in enabling sustainable businesses on the app store. This celebration is not about developers; it’s about users getting treats for having adopted the platform.'

Macstories:

Ahead of the App Store’s fifth anniversary on Wednesday, July 10, Apple has launched a new promotion that includes five “groundbreaking” iOS apps and five “landmark” iOS games; these apps will be available for free for a limited time to celebrate the first five years of App Store. Apple has posted an official page with links to download the apps and games on iTunes.

Here’s the tweet from the official App Store Twitter account:

Get five innovative apps and five landmark games for free as we celebrate #5YearsoftheAppStore http://t.co/Z5HedfdWzo

— App Store (@AppStore) July 9, 2013

There’s something about seeing the words “innovative” and “landmark” in such close proximity to “free” that really brings home the fact that Apple just isn’t interested in enabling sustainable businesses on the app store. This celebration is not about developers; it’s about users getting treats for having adopted the platform.

To be clear, Apple has been public about this for a long time. David Barnard sent me this screen capture from the 2010 WWDC keynote when Steve Jobs introduced iAd:

Apple has always wanted apps to be cheap.

Apple has always wanted apps to be cheap.

As David wrote in the accompanying post

The pool of time users spend on smartphones is staggering and growing rapidly, but it is not infinite. The more time people spend with useful/entertaining free apps, the less need they have to actually pay for apps. That doesn’t mean people will never pay for apps — the market for paid apps has continued to grow alongside free and freemium apps — but users have been conditioned to expect more and more for less and less.

It seems they’ve been conditioned correctly; after all, every user just got “five innovative apps and five landmark games for free.”

ē

The post Apple Celebrates 5 Years of App Store With Free App Promotion appeared first on stratēchery by Ben Thompson.

10 Jul 04:43

MATILDE MOISANT Early Flight (107) Matilde Moisant was the...

by joanna-molloy


MATILDE MOISANT
Early Flight (107)

Matilde Moisant was the second woman in the United States to receive a pilot’s license. Moisant learned to fly at her brother Albert’s Moisant Aviation School on Long Island, along with aviator Harriet Quimby, and earned her license on August 13, 1911. Together the two pioneer female aviators and friends joined the Moisant International Aviators. Moisant made her exhibition debut at the Nassau Boulevard Aviation Meet in September where she won the Rodman-Wanamaker altitude trophy by flying her 50 hp Moisant monoplane to an incredible 366 meters (1,200 feet). She beat both Quimby and French pilot Helene Dutrieu. Moisant flew in meets throughout the country and Mexico until the early spring of 1912, often flying at higher altitudes than most male pilots. Then bowing to the wishes of her family, still recovering from the fatal crash of her brother John in 1910, Moisant scheduled her last flight for April 14, 1912, in Wichita Falls, Texas. It was almost her last performance of any kind as her aircraft burst into flames upon landing, due to a leak in the fuel tank. Moisant was pulled from the wreckage with her clothes afire but fortunately her heavy wool flying costume saved her from serious injury. During World War I, she performed fundraising duties (on the ground) for the Red Cross.

(information compiled by D. Cochrane and P. Ramirez)

10 Jul 04:38

The Worst Video Game Ever Created

firehose

Desert Bus was a protest game.
'"That was one of the big keys—we would make no cheats about time, so people like the Attorney General could get a good idea of how valuable and worthwhile a game that just reflects reality would be.” (The U.S. Attorney General at the time, Janet Reno, was a critic of on-screen violence.)'

The drive from Tucson, Arizona, to Las Vegas, Nevada, takes approximately eight hours when travelling in a vehicle whose top speed is forty-five miles per hour. In Desert Bus, an unreleased video game from 1995 conceived by the American illusionists and entertainers Penn Jillette and Teller, players must complete that journey in real time.
10 Jul 04:34

The Live Doctor Who Episode That Was Never Made

According to a new interview with Mark Gatiss at Paris Comic Con, there could have been a live action Doctor Who episode, if 2005 to 2010 showrunner Russell T. Davies had followed through with the idea. Of course, the idea for a Tennant-era live episode never took off, and now we are left to contemplate what could have been.

Gatiss claims that he remembers Davies suggesting a live episode, like television shows from ER to 30 Rock have pulled off, while David Tennant was the Doctor. However, given the difficulty of attempting to pull together all the show's science fiction elements live, including the Doctor's confusing, wibbly-wobbly techno-babble, Davies gave up on the idea.

10 Jul 04:22

Things We Saw Today: Convention Harassment Posters

A very cool series of posters by Christopher Jones for CONvergence's “Costumes are not Consent" anti-harassment campaign. John Scalzi would be proud. (via EruditeChick)
10 Jul 04:21

30,000 Californian Prisoners Are Hunger-Striking

An estimated 30,000 inmates in jails across California are participating in a hunger strike to protest against solitary confinement and other conditions they say amount to torture.
10 Jul 04:20

Rumor: Rockstar Leeds seeks coder to put 'latest' games on PC

by Jessica Conditt
Rumor Rockstar Leeds looking for programmer to port games to PC
Rockstar Leeds, the studio that ported LA Noire to PC, listed a job opening for a graphics programmer "to help bring our latest titles to the PC platform," Rockstar Watch reports. The listing has since been deleted, but Pixel Enemy grabbed a screenshot before it disappeared into the ether.

The job post didn't specify which games Rockstar might be considering for PC porting, but its "latest" games would certainly include Grand Theft Auto 5, which is due out on September 17. Putting that on PC would be a crowd pleaser: A petition from fans to get GTA5 on PC is still live and has almost 200,000 signatures. (We got a look at GTA5's gameplay in a new trailer today.)

Previous Grand Theft Auto games eventually made their way to PC, along with most of Rockstar's catalog, albeit after a sizable delay.

JoystiqRumor: Rockstar Leeds seeks coder to put 'latest' games on PC originally appeared on Joystiq on Tue, 09 Jul 2013 22:15:00 EST. Please see our terms for use of feeds.

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10 Jul 04:18

Pirate Bay co-founder plans Hemlis, an encrypted messaging app where 'no one can listen in'

by Bryan Bishop

In the wake of recent revelations about NSA surveillance efforts, the co-founder of The Pirate Bay has launched a drive to crowdsource funding for a new mobile messaging app — one so secure that its creators say they couldn't turn over people's messages even if they wanted to. Hemlis (it means "secret" in Swedish), is being developed by Peter Sunde, one of the individuals behind The Pirate Bay, along with Linus Olsson and Leif Högberg. It's described as an easy to use messaging app in the vein of WhatsApp or iMessage, with one important twist: it uses end-to-end encryption to ensure that nobody can monitor your messages. "No one can listen in," the Hemlis site promises. "Not even us."

The app won't use advertising or sell user data, so to help bring the project to fruition the team is trying to raise $100,000 from potential users. The money will be put towards developing the apps themselves — iOS and Android are the targeted platforms — and the infrastructure needed for the system. While there's no demonstration of a working app on the site, there are several mocked-screens that show off a bright, iOS 7-style design. In an FAQ, the group also says they believe the core app itself should be free, but users will have to pay to unlock additional features like sending images.

Those interested in funding the project early will be able to get a headstart, however. Donations from $5 and up provide customers with multiple codes for the full, unlocked version of the app — one for themselves, and others to share with friends. The Hemlis team states that if they don't hit their goal all money will be returned, but they seem to be off to a quick start already: as of this writing, Hemlis has already raised over $18,500.

10 Jul 04:16

Ikari no Yōsai / Operation Logic Bomb (K.K. DCE/Jaleco - SNES -...

firehose

via Kara Jean
"the pinnacle of cyborg hair "



Ikari no Yōsai / Operation Logic Bomb (K.K. DCE/Jaleco - SNES - 1993)

vgjunk:

At the big VGJunk site today: Robot crabs, a beloved flamethrower, more robot crabs, the pinnacle of cyborg hair and dear lord so many robot crabs - it’s Jaleco’s SNES shooter Operation Logic Bomb! Check it out here!

10 Jul 01:17

In the Video Game The Last of Us, Survival Favors the Man - NYTimes.com

by gguillotte
firehose

spoilers, probably

'The Last of Us, in its defense, is neither crude nor unsophisticated. Rather, its artfulness and its intelligence make its treatment of women all the more frustrating. In the game’s resistance to allowing the player, for much of the story, to control — or, to use a more accurate word, to inhabit — Ellie, The Last of Us casts her in a secondary, subordinate role.

Worse, the game begins with a different young woman in a (not literal this time) fridge. Yet another major female character is offed in an attempt, as Ms. Sarkeesian would put it, “to ratchet up the emotional or sexual stakes for the player.”

Ellie is such an appealing and unusual video game character — an Ellen Page look-alike voiced expertly by the 29-year-old Ashley Johnson — that at one point I found myself rooting for Joel to die so that The Last of Us would become her game, a story about a lost young girl instead of another look inside the plight of her brooding, monosyllabic father figure. To my surprise, the game almost relented.

For a brief time, The Last of Us does become Ellie’s game, and the player is asked to direct her journey. As you would expect — it is the magic of the medium — I identified more with her character when I was playing as her. I became more interested in her. Her feelings became my feelings. And then she — or at least my ability to inhabit her — was gone. For a second time, the game surprised me, did something wonderful, and then took it away.

The Last of Us does at least present gamers with a likable, sometimes powerful female character, even if she is for the most part unplayable. And Joel grows over the course of the game into an admirably complicated protagonist. Perhaps it is unfair to visit the sins of the medium upon a work as well made as this one.

But not after an E3 during which Microsoft held a public relations event that featured 13 exclusive games and zero female protagonists for its forthcoming Xbox One; not after an E3 in which almost no women spoke during either Microsoft’s or Sony’s preconference spectacles; not after an E3 in which the two women who did appear onstage for Microsoft were alternately received with wolf whistles and told, while losing during a demonstration of a fighting game, “Just let it happen; it’ll be over soon.” A sickness resides at the heart of this promising, potentially transformative medium.'

The Last of Us aspires to be an interactive, mixed-company version of “The Road,” in this case the story of the relationship between an older man and a 14-year-old girl as they try to survive in an oppressive and deadly wasteland. Almost throughout, however, it is actually the story of Joel, the older man. This is another video game by men, for men and about men.
10 Jul 01:13

ludicrouscupcake: zerogdragon: marrymejasonsegel: Hilarious...



ludicrouscupcake:

zerogdragon:

marrymejasonsegel:

Hilarious teen magician

Seriously watch this, I laughed so hard.

This guy is like god took all the sarcasm in the world and condensed it into one person

oh my god i feel like my humor spleen just ruptured everywhere.

10 Jul 01:11

We're writing an Adventure Time miniseries!

by Ananth
firehose

oh shit

Hey guys! We have some exciting news - we're writing an Adventure Time miniseries titled Adventure Time: Candy Capers! Finn & Jake are missing, so Princess Bubblegum deputizes Peppermint Butler & Cinnamon Bun to protect the land of Ooo! It will be in stores July 17th -- check out one of the covers and the official press release below:

BOOM! STUDIOS GETS SWEET WITH ADVENTURE TIME: CANDY CAPERS #1

BOOM! Studios is proud to announce the newest addition to the Adventure Time comic book family! Based on the hit Cartoon Network series, ADVENTURE TIME: CANDY CAPERS #1, an all new standalone mystery series set in the Land of Ooo, will arrive in stores this month. 

A SUGARY WHO-DONE-IT IN THE LAND OF ADVENTURE TIME! Something rotten is afoot in the Land of Ooo, and someone’s gotta sniff out what it is! When Finn and Jake are suddenly kidnapped, Princess Bubblegum deputizes two of her most trusted citizens…Peppermint Butler and Cinnamon Bun?! The crime movie homages come hard and fast in the Candy Kingdom that never sleeps!

ADVENTURE TIME: CANDY CAPERS is written by Yuko Ota and Ananth Panagariya (JOHNNY WANDER) and drawn by Ian McGinty. It ships with main covers by Josceline Fenton and Magnolia Porter as well as incentive covers by Rebecca Mock and Tessa Stone.

ADVENTURE TIME: CANDY CAPERS #1 ships with a retail price of $3.99 and is available for order under the Diamond Code MAY130954. The debut issue is scheduled to arrive in comic book stores on July 17th, 2013. Not sure where to find your nearest comic retailer? Use comicshoplocator.com or findacomicshop.com to find one! Subscriptions for the entire series are also available at boom-studios.com.

We're super excited! I'm slowly reblogging the covers that other folks have posted over on tumblr - check them out! 

10 Jul 00:51

A well in the Gulf of Mexico is leaking oil due to a “loss of control.” Here’s what that means

by Ritchie King
firehose

great

yanofsky_ss225_01

The US coast guard confirmed today that a well in the Gulf of Mexico is leaking light oil and natural gas. The oil has reportedly formed a sheen about four miles long and three-quarters of a mile wide on the surface of the Gulf. Five workers on the well platform, Ship Shoal Block 225 Platform B, which is owned by Energy Resource Technology, were safely evacuated.

Oil accidents in the Gulf are of course a sensitive topic ever since BP’s Macondo disaster in 2010, which is now the subject of a bitter dispute about compensation claims. The specific causes of the leak are unknown, but the Coast Guard described it as a “loss of well control.” According to the Bureau of Safety and Environmental Enforcement (BSEE), which requires that all such incidents be reported to it, they have become less common than they used to in the Gulf of Mexico of late, but still happen three to four times a year:

Screen Shot 2013-07-09 at 6.22.46 PM

A loss of well control doesn’t necessarily mean any oil is spilled, and when it is, the quantities may be tiny. In 2011 and 2012, all the reported loss-of-well-control incidents combined spilled just over 30 gallons of oil into the sea, according to BSEE’s data.

There is no information so far on how much oil has been spilled in today’s episode. According to the blog Fuel Fix, the workers were plugging up the well and preparing to abandon it permanently after 15 years of inactivity when the leak was discovered.


10 Jul 00:49

Young game makers take up Obama challenge

by Colin Campbell
firehose

gamedev in schools beat

Nicolas Badila is a 14-year-old video game designer from Atlanta, Ga. who represents the educational aspirations of the Obama administration, which has committed billions of dollars to teaching kids science, technology, engineering and mathematics (STEM).

Badila is one of the winners of the third annual National STEM Video Games Challenge, which today rewarded 14 kids from 6th to 12th grade for their game design submissions. All the games sought to offer some educational benefit. Most were created using basic game creation platforms.

Stemville, which Badila started work on in January and submitted in June, is an open world Construct 2 game in which players run errands and complete tasks in order to pay for a house. "It teaches kids that math and other educational skills are used outside of school," he told Polygon. "Kids learn through a fun game where they can interact with fun characters."

Other winning games like Little Green Planet (pictured above) by 12th grader Janice Tran focus on environmental issues and there are many that deliver lessons on physics and mathematics, like Math Rocks by 6th grader Nicholas Cameron (pictured below). The 14 winners of the contest were selected from 4,000 entries, and all receive a laptop with extra cash prizes of $2,000 for themselves or their sponsor organization.

Mathrocks

For Nicolas Badila, it's all part of the plan. He aims to set up a game development company in the next year followed by college to learn robotics, engineering and computer science.

The contest was inspired by President Obama's 'Educate to Innovate' program. Three winners from last year's contest were invited to participate in the White House Science Fair project in April. "One of the things that I've been focused on as President is how we create an all-hands-on-deck approach to science, technology, engineering, and math," said Obama. "We need to make this a priority to train an army of new teachers in these subject areas, and to make sure that all of us as a country are lifting up these subjects for the respect that they deserve."

Microsoft was one of the companies sponsoring the contest. According to principal researcher Curtis Wong, making games is one of the smartest ways for kids to learn. "It's really important for kids to develop a mental model of something and making games help," he told Polygon. "What do they want the player to learn? The process of that thinking helps them understand the domain a lot more than if they were just playing it themselves."

Badila says his own math skills improved as he tested the game and he says he bolted on some abilities in "algebra and more creative algorithm thinking." You can get a more detailed look at the winners' entries here.

10 Jul 00:47

Every single coffee and pie scene from Twin Peaks, you're welcome

by Meredith Woerner
firehose

yo I weren't fuckin around about saying this is autoreshare
I hope you like this video because I am going to reshare it a lot

This might he our favorite supercut to ever grace our computer screen. Slackstory has compiled every single coffee and/or pie scene from the great Mark Frost and David Lynch series Twin Peaks. It's all just so wonderful.

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10 Jul 00:47

Photoshop CC: modest upgrades shackled to terrible “rental” model

by Dave Girard
firehose

Pros
3D and Extended features now part of a unified base package
New upres algorithm makes drastically blown-up images much nicer
Camera Raw 8 as a filter is a big addition
3D feature updates increase painting quality and overall friendliness

Cons
Rent-your-software license model is a shameless money grab that should be rethought
Creative Cloud updates are buggy and uninstallation needs a lot of work
No disk image deployment option of installation
Some Creative Cloud features (cloud file sync, Typekit) still not available

The Take-away
Did I mention how much I hate the Creative Cloud license model?

Aurich Lawson / Adobe

As the big dog of image editors, any change to Photoshop impacts a lot of people—professionals and hobbyists alike. But with the contentious Creative Cloud licensing model, Adobe’s recent moves seem to have touched more of a nerve. We look at Photoshop CC’s new features and license to see if it’s worth the leap from software ownership to rental.

Ars previously on Photoshop
June 2012: Adobe Photoshop CS6 | April 2010: Adobe Photoshop CS5 Extended
October 2008: Photoshop CS4 Extended | April 2007: Adobe Photoshop CS3

If you do any sort of image editing, you’ve probably heard about Photoshop Creative Cloud (CC), the unified successor to Photoshop CS6 Standard and Extended. But you most likely recognize this phrase because of the now-infamous Creative Cloud appended to the name. Even though it's now technically at version 14, Photoshop no longer has versions in the classic sense. You can’t own Photoshop Creative Cloud 1.0 or 2.0 thanks to the new rent-to-never-own licensing scheme. This model is what’s responsible for Creative Cloud’s infamy, but before we get into the specifics of licensing and cloud stuff, let’s review what’s new or updated in the latest Photoshop iteration—many people don't know what it does other than try to reach for your wallet.

Camera Shake Reduction

Photoshop Creative Cloud needs some big features if it’s going to draw people into its new licensing Web, and I’m sure Adobe is hoping that camera shake reduction is one of them. This self-explanatory filter is not fast—and yes, it’s multithreaded—but the results can be very good. After putting it to task on my girlfriend’s travel shots from Berlin with significant motion blurring, I was pleased with the output:

It’s obviously not cover-ready in that state, but with some added retouches and blending between the old unfiltered sky and the sharper building, you could have something that’s usable in a pinch. It does a much better job than the Smart Sharpen, which doesn’t do as good a job with motion blur estimation. Considering that Smart Sharpen was my previous go-to filter for motion blur reduction, I’d say we have a very good tool for both professionals and amateurs here.

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10 Jul 00:29

Advertisers can learn your health conditions from your web activity, study claims

by Carl Franzen

Of all the things the internet is good for, it's clear that looking up medical information is among the most popular activities. But while WebMD and other health-focused sites may seem like a godsend to those of us frantically trying to figure out if our nausea is just due to the bad takeout we had last night or something more serious, it turns out that many popular health websites have a troubling side effect of their own: they share user activity with third-party advertising firms, data that may make it possible to identify an individual user's health conditions. That's at least the conclusion of a new study of 20 popular health-information websites (full list below). The study, performed by University of Southern California professor Marco D. Huesch using free tools Ghostery and Charles, found that all 20 websites he looked at contained at least one method of tracking users, and that seven of the websites shared the searches that a user entered with other companies.


Health-websites-survey-jama
Health websites advertising survey (Credit: Marco D. Huesch/JAMA)

"In theory, someone could build up a very powerful document with all of your medical conditions."

Heusch told The Verge he was worried that the information these websites collected could be combined with tracking information from other websites, or from a user's social media posts (many of the sites offer social media plug-ins such as Facebook "Likes"), to create profiles about people without their explicit knowledge. "In theory, someone could build up a very powerful document with all of your medical conditions, the drugs you're taking, where you work, who your relatives are, where you live, and other personal information," Huesch said. In a twist, he added that one of his biggest concerns was that certain people could be given better medical ads than others — such as healthier people being shown ads for discounted health insurance, while sick people were left out. Heusch calls this practice "virtual redlining," but states he has no evidence that it is being committed presently.

"Technology moves too fast for regulators to keep up with."

To be clear, Huesch isn't against the practice of targeted advertising — a common tactic employed by many sites (The Verge included) to allow advertisers to serve-up ads based on a user's browsing history. He just thinks that the current situation, where the industry largely polices itself, is not ideal. "There's a balance to be found there, but right now, we're too far in one direction." Heusch told The Verge. "Technology moves too fast for regulators to keep up with." If you've used the web for any length of time in the past five years, you've probably noticed targeted advertising in the form of display ads that seem to follow you around the web — like ads for tents on a news website days after you looked at the product on a camping site. The method often involves tracking a user's browser session as they navigate around the web using cookies, and has been criticized by privacy advocates, but it is increasingly widespread.

Heusch noted that the current regulations in place — namely the US health information privacy rules (or HIPPA) — don't apply to targeting advertising because the technique uses information that isn't considered identifiable in a strictly medical sense, such as IP address or browser history. His study was published today in The Journal of the American Medical Association (JAMA), but it is behind a paywall.