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22 Jan 04:32

Little girl plays catch with Ricky Rubio, gets abducted by Jazz mascot

by Seth Rosenthal

Awwwwwwww

We interrupt your regularly scheduled Jazz-Timberwolves game for a game of catch between the world's most adorable little girl and the world's most adorable basketball player, Ricky Rubio:

Awwrubioaww

... and then the court mop-up finished up and the Jazz bear mascot carried her back to his lair to eat her.

(Side note: Is the bear wearing an anachronously designed Greg Ostertag jersey? I choose to believe it is.)

22 Jan 04:31

Feds: Thieves with Bluetooth-enabled data skimmers stole over $2 million

by Megan Geuss

On Tuesday, 13 men were charged in a case involving Bluetooth-enabled data skimmers planted on gas station pumps. The hackers allegedly made more than $2 million by downloading ATM information from the gas pumps, and then using that data to withdraw cash from ATMs in Manhattan.

According to Manhattan District Attorney Cyrus R. Vance, the suspects used credit card skimming devices that were Bluetooth-enabled and internally installed on pumps at Raceway and Racetrac gas stations throughout Texas, Georgia, and South Carolina. Because of this configuration, the skimmers were invisible to people who paid at the pumps, and later, the suspects were able to download the skimmed data without physically removing the devices.

Between March 2012 and March 2013, the suspects used forged credit cards to withdraw money at ATMs around Manhattan and deposited the cash in New York bank accounts, feds say. Then, other members of the group withdrew the money from those bank accounts in California or Nevada.

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22 Jan 04:25

More games for Xbox One: XBOXIE collects HTML5 controller games

by Jessica Conditt
Xbox One supports a controller, Internet Explorer and HTML5 games, but not all HTML5 games support a controller - and that's where XBOXIE comes in. Run by Reddit user CitadelSaint, XBOXIE lists HTML5 games you can play with a controller in IE ...
22 Jan 04:20

Once Upon a Time’s Jamie Chung On Mulan’s Sexuality, How They Just Need to Give Her a Plotline Already, Dammit

firehose

that thing where Disney indirectly maybe made their cross-dressing princess express same-sex romantic feelings

“It was like an on-going inside joke between [Aurora actress] Sarah Bolger and I. ‘I secretly, like, really care about you.’… The audience…there’s this conspiracy online, ‘Mulan loves Aurora!’ And I’m really glad the writers listened because I really think they planned that from the beginning. They’re all about twists and, like, why not, you know? It felt so natural to begin with.” — Look, I know the news about Once Upon a Time's Mulan being bi/gay/whatever/just in love with a woman isn't exactly new; the episode where her feelings were confirmed came out months ago. But I'm still a little pleasantly shocked that Once, of all shows, went there (because Disney), so if Mulan actress Jamie Chung talks at a press junket for her new show Believe about how open Once's writers were to Mulan and Aurora's obvious chemistry, well...  it's too cool not to share, is what I'm saying. Chung also said that her new gig doesn't necessarily mean Mulan is leaving the Onceverse for good: "I think it would be really disappointing to leave the audience with this giant question mark. I would go back in a heartbeat. I am committed to [Believe], but I don’t think that door is shut so I’m hoping there is something we can do to answer those questions... I would love more character development…something to sink my teeth into with that character.” Yes. Once, turn the camera away from the same old stories for once (Regina's good! She's evil! Good! Evil!) and focus on some of those excellent side characters you have for more than an episode at a time. (via: AfterEllen)
22 Jan 04:17

Tutorial: Using Illustrator or Photoshop to Check Your Design...



Tutorial: Using Illustrator or Photoshop to Check Your Design for Colour-Blind Accessibility

Here’s a simple little trick that works in Adobe Illustrator and Photoshop CS4 and above: You can quickly check your artwork to see how it might appear for a colour-blind user by simply going to the View menu > Proof Setup, then choosing one of the two colour-blind profiles at the bottom of the list. Then select View > Proof Colors (Cmd/Ctrl-Y in Photoshop).

As you can see from the GIF above, the results can be quite startling: everything becomes varying shades of blue and an ugly, muddy yellow. It definitely shows why identification of different routes (either by naming them directly on the map, or by using a clear legend) is so important. Another thing to bear in mind is the contrast between parallel route lines: more contrast means that they are easier to trace from end to end with a minimum of confusion, regardless of the user’s vision.

I definitely recommend adding this simple test to your workflow: it may not be completely accurate for every variation of colour-blindness, but it will give you a quick overview so that your design can be better informed.

See also this post from November 2011, where I compared the colour-blindness accessibility of different transit maps.

EDIT: An earlier version of this post only mentioned proofing in Photoshop, neglecting the fact you can do the exact same thing in Illustrator. Thanks to Oran Viriyincy and Xavier Fung for reminding me about this.

22 Jan 04:14

Trail Blazers vs. Thunder final score: OKC wins wild one as Kevin Durant explodes down the stretch

by Matthew Tynan
firehose

"preternatural mind-crapper" is going into the vocab file

That was a hell of a shot, though, for real. And then he pegged another one half a minute later to put it to bed

The scorching Oklahoma City superstar went for 46 in the team's 105-97 victory.

The Oklahoma City Thunder weren't about to let the Portland Trail Blazers come into their building and beat them for a third straight time. Kevin Durant went off for another incredible scoring effort and the Oklahoma City defense made plays late to help the Thunder secure a 105-97 victory on Tuesday night.

Durant blew up for 46 points on 17-of-25 shooting. He hit a crazy three-pointer in Nicolas Batum's face with 48 seconds remaining. And then made another even more ridiculous dagger with 26 seconds left in the game to secure the eventual win.

Kd3

Portland was great for most of the night, but it scored just six points over the final 6:29, all while Durant was exploding all over the court.

It's difficult to breathe while watching that guy play, and he only added to an unbelievable team box score in the final minute. The Thunder hit 10-of-15 three-point attempts and got three huge blocks down the stretch — two by Serge Ibaka and another by Kendrick Perkins — in a one-possession game with just under two minutes to go, and the Blazers couldn't recover.

We're in for a treat if these two teams ever have to meet in the playoffs.

More from SB Nation NBA:

NBA newsletter: Good morning, it's an NBA tanking nightmare!

Ziller: The 7 most desperate NBA teams at the trade deadline

Air FLOTUS! Michelle Obama dunks on Heat at White House | #Lookit

Deeks: Marquis Teague trade was pointless, expensive for Nets

Flannery: This is Rajon Rondo's challenge

22 Jan 04:06

Google and Apple shuttles will pay to use San Francisco's public bus stops

by Nathan Ingraham
firehose

'$1 for every stop they make every day to the SFMTA — amounting to about $1.5 million over the 18-month pilot (set to start in July 2014). The agency won't earn any profit from the money it collects, though; instead, it'll use the fees to cover the new permit program, enforcement, and further evaluation of the pilot.'

' "I just wanted to say that not everyone at Google is a billionaire," said Crystla Scholts, a project manager at Google who rides the shuttle. "Like many people 10 years after the fact, I'm still paying off my student loans." '

Glassdoor average Google PM salary: $122,865

It's not the point that not everybody's a billionaire. If they were, nobody would take a fucking shuttle to work.

The point is the use of public infrastructure without paying toward its upkeep and expansion.

The shuttle buses that transport workers for huge tech firms like Google, Facebook, and Apple between San Francisco and Silicon Valley every day have come under increasing fire lately, but today a vote was passed unanimously on a pilot program that the city hopes will help ease those tensions. In front of a meeting room packed full with journalists and citizens, the San Francisco Municipal Transportation Agency (SFMTA) just approved a proposal that will see commuter shuttle buses pay to share approximately 200 spots with city buses.

Companies that operate the buses will soon have to pay $1 for every stop they make every day to the SFMTA — amounting to about $1.5 million over the 18-month pilot (set to start in July 2014). The agency won't earn any profit from the money it collects, though; instead, it'll use the fees to cover the new permit program, enforcement, and further evaluation of the pilot. Prior to today, Silicon Valley shuttles typically would use SFMTA bus stops throughout the city without express permission, leading to potential traffic snarls — as well as a sentiment that these companies were taking advantage of the city without giving anything back.

Whether that'll be enough to quell the sometimes-violent protests against tech shuttles remains to be seen — just hours before today's vote, protesters in San Francisco again blocked two buses from Apple and Google.Things didn't get violent this time, but it seems likely that tensions between the bus-users and other San Francisco citizens could remain high. While the Silicon Valley companies will now be giving back to the city more than they have in the past, a formalized shuttle system won't answer the concerns that the tech industry is causing class warfare in San Francisco. Housing prices in the city are skyrocketing out of the reach of ordinary citizens, and many are blaming the high-income individuals employed by companies like Facebook, Apple, and Google.

Despite these concerns, there were no protesters lined up outside San Francisco City Hall before today's vote — but there were plenty of objections to the plan voiced prior to the vote. "We're very concerned that the tech industry is privatizing public transit," said Jane Martin. "We think the tech industry can do more." A common refrain from objectors was that the buses should pay far more than a dollar per stop to make the income collected more equal to what those paying for public transportation have to pay.

An animated citizen Steve Zeltzer said that "this is a class warfare" and questioned why these commuter shuttles were allowed to park in bus spots for years without the city doing anything about it. Indeed, a number of citizens commented on the fact that if they parked in a bus spot, they'd get smacked with a ticket for hundreds of dollars — but the commuter buses parked there without incident for years.

As for data in favor of the vote, the SFMTA's research showed that nearly half of all regional shuttle riders and 27 percent of all intra-city shuttle riders they surveyed said they would drive alone if not for the shuttles; 59 percent of regional riders said they either sold their car or put off buying one because of the shuttles. Without shuttles, the companies argue, there'd be more cars on the road and more congestion in San Francisco itself.

San Francisco supervisor Scott Wiener also came out to support the measure, and also attempted to keep the issue focused specifically on transportation rather than sprawling out to encompass housing. "Blaming employee shuttles, blaming tech workers is not a solution to our housing problems," he said.

While the naysayers seemed to outnumber the supporters, there were a number of Google employees (as well as other citizens who don't use the shuttles) who showed up in favor of the pilot program — not to mention an employee of one of the shuttle bus programs, who noted that his San Francisco-based company employees plenty of working-class citizens. "I just wanted to say that not everyone at Google is a billionaire," said Crystla Scholts, a project manager at Google who rides the shuttle. "Like many people 10 years after the fact, I'm still paying off my student loans."

22 Jan 03:02

Dunes on the Rim of the Hellas Impact Basin, image from...



Dunes on the Rim of the Hellas Impact Basin, image from NASA/JPL/University of Arizona, HiRISE.

22 Jan 02:51

Photo

firehose

shredding?



22 Jan 02:45

[video] BREAKING: Dogs Running

Across the country, all dogs are now running as fast as they can.
    






22 Jan 02:44

All-Knowing Invisible Hand Of Free Market Once Again Guides Millions In Profits To Nation’s Bead Stores

PRINCETON, NJ—Citing the teachings of classical laissez-faire economics, leading economists explained Tuesday that the all-knowing invisible hand of free-market capitalism had yet again guided millions of dollars in profits to bead stores across the...
    






22 Jan 02:42

Putting hard drive reliability to the test shows not all disks are equal

by Peter Bright
firehose

'Hitachi drives have a sub-2 percent annualized failure rate, compared to 3-4 percent for Western Digital models, and as high as 25 percent for some Seagate units.'

Hitachi drives crush competing models from Seagate and Western Digital when it comes to reliability, according to data from cloud backup provider Backblaze. Their collection of more than 27,000 consumer-grade drives indicated that the Hitachi drives have a sub-two percent annualized failure rate, compared to three to four percent for Western Digital models, and as high as 25 percent for some Seagate units.

Hard drive manufacturers like to claim that their disks are extremely reliable. The main reliability measure used of hard disks is the mean time between failures (MTBF), and typically this is quoted as being somewhere between 100,000 and 1 million hours, or between 11 and 110 years.

These failures are generally assumed to follow a so-called bathtub curve, with relatively high failure rates when the drive is new—"infant mortality," caused by manufacturing defects—and similarly when the drive nears the end of its useful life, but low failure rates in between.

Read 11 remaining paragraphs | Comments

22 Jan 02:41

Amazon may start live Web TV service to compete with cable [updated]

by Casey Johnston

According to a report from The Wall Street Journal, Amazon is attempting to lay the groundwork for a for-pay live Web TV service. The service would offer channels like those currently provided through cable and satellite TV.

The WSJ previously reported that Amazon was developing a set-top box for content delivery that would be similar to Roku or Apple TV. Ostensibly it would work with Amazon’s own Prime Instant Video, but a connected set-top box would also have the potential to deliver streaming live TV.

Sources speaking to the WSJ said that Amazon has “approached at least three big media conglomerates seeking rights to distribute their channels online.” The company’s efforts mirror some of those of Intel’s media platform, which sold to Verizon today. Intel tried for two years to get content distributors on board with the "search and discover" features that would have been its signature, but ultimately it failed to lure distributors away from cable companies.

Read 2 remaining paragraphs | Comments

22 Jan 02:39

Ryan North, Christopher Hastings And Anthony Clark Launch ShiftyLook's 'DigDug' Comic [Interview]

by Chris Sims

DigDug, Shiftylook

Back in 2012, Namco launched ShiftyLook with an eye on turning older video game franchises like Bravoman and Rolling Thunder into webcomics, and they’ve done a good job of it, too. Galaga, in which Ryan North, Christopher Hastings and Anthony Clark reimagined space combat as the story of two teenage girls building spaceships out of giant pixels and blasting off to defend Earth alongside a two-fisted President, was one of ComicsAlliance’s best comics of 2013, and now, they’re giving the team a second chance at capturing that magic.

Today, North, Clark and Hastings launched DigDug, a short story based on the classic 1982 arcade game. I spoke to the three creators to find out more about how they adapt an 8-bit game into a character-based story, where they find time to take on an additional project and whether they’ve officially named their team.

ComicsAlliance: I am almost completely unfamiliar with DigDug.

Christopher Hastings: That’s fair. Arcades don’t exist anymore.

CA: I was never much of an arcade gamer to begin with, so I really missed out on it. Is all there is to it digging?

CH: The basic gist of the game is that DigDug is a fellow who has a drill and a harpoon-like balloon pump. It’s completely 2D, you dig down or sideways. There are monsters down there, and you pump them up with air to explode them, and then by exploding them you get points. Then, once they’re all dead, you move on to the next stage and do it again and again and again.

Ryan North: If my recollection of the DigDug Wikipedia page is correct, the genesis of the game was the idea of doing Pac-Man, but you make your own maze. So by digging through the ground, you make a path for these creatures to follow you.

CH: Yeah, except that they can turn into ghosts and follow you anyway.

RN: Yeah, well. It had some wrinkles.

CA: I would say that’s kind of a thin premise to base a comic on, if you guys hadn’t done Galaga, which is an equally thin premise.

CH: I’d say thinner.

RN: Yeah, Galaga is super thin. There wasn’t even a name for… anything, except that the game is called Galaga.

CH: Things happen in sequels, I think. They might start naming enemies or whatever, but yeah. That just meant that you could make up whatever you wanted! “Write a story about a spaceship that is piloted to shoot bugs in space.” They’re not even attacking Earth in the game! We made that up!

RN: They’re just there and we’re shooting them, because what else are you going to do in space?

CA: Is that liberating, to do an adaptation that only has three things you need to make sure are in there?

CH: I think it’s super fun. A lot of the fun that we’ve had with Galaga and with DigDug is taking these game mechanics and justifying it into a story.

Galaga, ShiftyLook

RN: For sure. I think I mentioned this when we talked about Galaga, but I go back to the example of the Battleship movie, where they don’t have the phrase “You sunk my Battleship!” in the movie.

CH: So dumb.

RN: It’s so dumb! If you’re going to be adapting something across media, you should at least have the moves that people want you to hit, and that you want to hit. Having spaceships and teaming up with a duplicate of yourself, that’s stuff that we did with Galaga because it’s in the game and we wanted to include those parts. With DigDug, there are elements in the game that we don’t want to ignore, because that’s where the fun is. Otherwise you’re just doing something that’s… not… good. I’m a professional writer, by the way.

Anthony Clark: “Not good.”

CA: So you’ve got an underground maze, blowing up enemies like balloons. Once you hit those, where do you go after that? I guess that’s the same question of what do you do with Galaga once the enemies move down.

CH: Well, honestly, this is a much shorter comic than Galaga.

CA: So there’s a defined length?

CH: Yeah. Galaga‘s a hundred pages.

RN: Around there. Four seasons of about 25 pages each.

CH: DigDug‘s going to be eighteen, I think.

CA: So it’s basically a DigDug one-shot.

RN: Yeah, which is fun, because we did a DigDug strip in 2012 for DigDug‘s 30th Anniversary. A bunch of creators did comics, and this same creative team did one for DigDug about the kill screen, where he goes and hangs out with Pac-Man for a bit. I got special dispensation to use Pac-Man, it was pretty cool.

DigDug, ShiftyLook

CA: Ryan, you mentioned you’re a professional writer. You’ve won “prizes.”

RN: Yes, I’ve won prizes for putting words on a computer.

CA: When you’re working on Galaga, you’ve got Hastings, who’s a cartoonist who’s done Dr. McNinja and written at Marvel, Anthony’s a cartoonist with the very popular Nedroid. So how much collaboration comes in with the writing? As a guy who’s used to writing Dinosaur Comics by yourself for so long, do you just knock out a script and send it to these guys or is there some back-and-forth involved?

RN: With Galaga, Chris and I had a couple of phone conversations where we sort of figured out what the book was going to look like and how we could draw it. I think it was Chris’s idea to have the cubes be a major factor in how Galaga played out, which was great, because it says “written by Ryan North,” not “written by Chris Hastings and Ryan North.” I get the credit for that, but it was his idea.

CH: It was.

RN: But with DigDug, I didn’t really have any ideas. I was completely tapped. They said “Do you want DigDug,” and I said “Yes, but I don’t know what to do.” So I emailed Chris and said “do you have any ideas?” and he came back with this premise that was really cool. So for DigDug, we split the writing. Should I say which parts we wrote?

CH: No, I think it’s fun to see which parts people think we each wrote.

RN: We divvied up the writing. It’ll be a surprise who wrote what, but the good parts are probably… all good parts.

CA: Anthony, do you ever get in on that?

AC: No, I was not involved in the writing. I’m mostly in this interview just to make sure nobody’s talking bad about me.

CH: Anthony works with me on character design stuff. We worked together to make the Galaga bugs, and I forgot we had to design monsters for DigDug until it was time to draw the comic. That one was a little less back-and-forth.

CA: That makes sense, though, because there’s a lot of color to them. They really pop on those pages.

RN: Yeah, the colors are awesome in Galaga and DigDug, and I think it makes the comic… look… better than it is? Which sounds bad, because it makes it sound like the comic looks bad, but it looks amazing.

AC: What you’re trying to say is that it’s the most important part, right?

CH: You do handle the lasers.

RN: Yeah, and the lasers are the best part of the comic by far.

CH: I think Anthony actually does a little more work than most colorists do in a typical coloring process. Usually, a penciller and an inker team draw everything, but when I work with Anthony, I’ll just say “Anthony, can you put a moon in? And maybe make a laser happen here?” There’s stuff that it doesn’t make sense for me to draw in black and white that’ll look better if Anthony does it.

CA: Along those lines, Dr. McNinja is going three days a week, Galaga is once a week, Dinosaur Comics every day, Nedroid updates frequently, Adventure Time and Midas Flesh are monthly, Chris just came off of Longshot for Marvel, which I assume was done a while back –

CH: Actually, I had to do a lot of little things on it right up until a couple weeks before the last one got printed, just because of dialogue matching up with the art, and bits where I realized nobody actually explained what they were doing. It said so in the panel descriptions, but not in the dialogue, so there were a lot of little fixes to do.

CA: Do you end up having to do that a lot in your own work? There’s an alt text gag early on in Doc about writing an outline and leaving it up to your future self.

CH: Oh yeah. Yup. I don’t really have to rewrite my own stuff, because as I’m drawing it, I can see instantly if something’s working or not, whereas if I’m writing something for someone else, it can be a while, a month or more, before writing it out on paper and seeing what it actually looks like.

CA: All that stuff is really time-consuming. I’ve done interviews with Ryan before about his process and the time it takes to write Dinosaur Comics and Adventure Time, but when they come to you and they want you to do something else on top of all that, at what point does it seem like it’s too much? Is there always room to take on a new project, especially when it’s short like this?

RN: For me, since I’m just doing writing, which I think objectively is the easiest job in comics, it’s not a huge time sink. It takes time to write, but I’m pretty much done, and Chris and Anthony do all this hard work to make the comic good! There’s always a finite amount of hours in the day, but especially when you’re doing a one-season strip…

CH: Yeah, we wrote the whole script over the course of last weekend. That wasn’t bad.

CA: So it doesn’t tax your schedule at all?

RN: I had some plans to play some more Super Mario 3D Land that day, but I just shifted that to today.

CA: [Laughs] I like how easy you make it sound. “I was going to play some video games but instead I won these Eisners.”

RN: It worked out well! Man, those Eisners come up a lot. We should mention it.

CA: It’s good for the résumé. Put it on your business cards.

RN: I guess I’ll just have to move “New York Times Bestseller” out of the way.

CH/RN: OHHHHHHHH!

RN: This is why it’s hard to talk about winning awards. You can’t do it without sounding like a tool.

CA: Leave it to me, then.

RN: Be sure to mention that I’m two meters tall.

CH: Tall people have a better chance of dying younger.

RN: Is that true?!

CH: Uh oh! Ryan, you should look into that.

RN: Is it legitimately true?

CH: Yes!

RN: I made it to 33 and no one told me…

CA: I can’t believe how super vicious this got, and also that you actually just gave Ryan surprising information about his possible death.

RN: We’re talking about maybe 1% or 2%, right? It’s not 90% or anything?

CH: Oh, I never had to worry about it. I’m only 5’10″, so I haven’t really researched it.

RN: Oh… well, when we’re done with this, I’ll do some research.

CH: Hey, best of luck to you, buddy.

CA: Do you think there’s a chance that you’ll die before the completion of DigDug?

RN: Well, it’s written already, so I could die tomorrow and Chris and Anthony could handle whatever’s left.

CH: Absolutely. Oh, I’d be sad. I’d definitely be sad.

RN: I’d be a little sad too, but if I die from being a little too tall, my legacy is secure in DigDug.

CA: Assuming that you survive, which I hope you do, all three of you, are there plans to work together again after Galaga and DigDug?

RN: Well there aren’t plans not to, right?

CH: Yeah, no plans not to. DigDug is going to be running until March, so that’s the rest of our winter scheduled out. That’s enough planning in advance for me.

RN: If I could give a little “real talk” for a bit, I truly like working with these two guys, and I’d love to do it again. I feel like they’re both really talented, great writers and artists of our generation, and I say that with all sincerity.

CH: Thank you, Ryan. I feel the same way towards the two of you.

CA: Anthony, anything to say?

CH: Have we lost Anthony?

AC: No, I’m here.

CH: Sweet jokes, Anthony. Sweet jokes.

AC: No, I like our team. It’s a good team. I think we need a team name.

CH: Like a studio, right?

RN: Like “Chucklehugs Studio?”

AC: This was actually something that Chris said years and years ago in an interview that always stuck with me as just a nice phrase, if we could be “Team Nice Wizard.”

A nice wizard by Anthony ClarkA nice wizard by Anthony Clark

CH: I forgot about that! Yeah. There you go, done. Team Nice Wizard. I’ll register that domain.

CA: I know you guys all know each other through doing webcomics and being part of Topatoco, and obviously Chris and Anthony have been working together for almost five years on Dr. McNinja. Was that a natural extension of your friendship, working on a big thing together?

CH: The first thing we did together was that first DigDug comic. I was staying over at Ryan’s house for TCAF, and I think you just showed me the script for some reason? And I was just like “Can I draw this? I like it!”

RN: We need a better origin story that has more drama, because that’s exactly it.

CH: I had to find Jim Zubkavich to ask him for permission, too, so that happened. He said yeah, it wasn’t an issue. And I really like working with Anthony all the time, so I asked him to do it. What happened with Galaga after that?

RN: I think they said “do you want to do a Galaga comic?” and I said “Yeah, if I can do it with Chris and Anthony” and that was it.

CH: Oh. Great.

CA: I’m glad Team Nice Wizard has such a pleasant and efficient origin.

CH: I’m worried that when this is typed out, you’re not going to be able to hear the joy that’s in our voices. It’s just going to lie flat on the page and we’re going to look like jerks.

RN: Luckily, sentences such as these will alert the attentive reader to our true intentions.

CH: Ryan, that was exactly my idea.

RN: Chris, will it be a problem for you if I start saying things like “Anthony: I love Ryan!”

CA: So Galaga is getting pretty close to an ending, and with DigDug only being 18 pages, are there plans to collect them in print?

RN: I can mysteriously say that things are in the works.

CA: With DigDug, You start off with a guy falling down a hole, which is always a good way to start a story. In the way that you took Galaga and made it the story of two best friends and the President fighting an alien invasion, what do you add to DigDug?

DigDug, ShiftyLook

CH: I think we decided to approach it like a survival horror. The protagonist, Doug, is sort of like a goofy space miner, and then he’s put in this horrific situation that he can’t escape, and it begins to wear on his sanity and he has to kill these really terrible alien monsters. He can’t figure out how to get out of the mines.

CA: [Laughs] So does it get very graphic with the blowing up like balloons and exploding? Is there body horror involved?

CH: Yes. I remember we had a chat with editorial over alien blood, because we wanted to have bloody, gutty exploding monsters, and they said “oh, just make sure that it’s a different color than red, so that it doesn’t appear to be too horrifically violent.”

CA: I was kind of kidding, but now I’m getting excited about that.

CH: Cool. No, it’s a big part of it. They’re not just empty inside.

RN: I think the horror aspect was the brilliant part of the idea. Suddenly you get to see a story told through that lens, and it makes the idea of DigDug really interesting. There’s meat on those bones. If I’d had that idea, I wouldn’t have needed Chris, but I didn’t.

CH: That’s true. It was my idea. But also, one thing that was really cool about it was that I don’t think I’ve ever co-written anything before. Teaming up with Ryan, he solved problems that I knew were there and I wasn’t entirely sure what to do about them. He just put in cool stuff that I would’ve never thought of. The character Mary, for example, was completely missing from my draft until she popped up in Ryan’s draft.

CA: Anthony, what was the final decision on subterranean creature blood?

AC: I think we just replaced it with Nickelodeon Gak™. We didn’t get the license, so we can’t officially call it that, but it’s Nickelodeon Gak™.

RN: That’s the Pantone color name, I’m pretty sure.

CH: And that’s 100% Anthony. That’s how we’ve always done it with Dr. McNinja, anytime there’s blood, I just say “Anthony, please put blood here. Lots of blood.”

RN: Do you get back pages with blood where there was not supposed to be blood?

CH: No, never. Anytime it shows up, it’s appropriate.

CA: So, survival horror DigDug, twice a week on ShiftyLook.

CH: Tuesdays and Saturdays.

22 Jan 02:38

Hire This Woman: Writer Mairghread Scott

by Janelle Asselin

In the overwhelmingly male comic book industry, it has been a challenge for some editors and readers to see the ever growing number of talented women currently trying to make a name for themselves. With that in mind, ComicsAlliance offers Hire This Woman, a recurring feature designed for comics readers as well as editors and other professionals, where we shine the spotlight on a female comics pro on the ascendance. Some of these women will be at the very beginning of their careers, while others will be more experienced but not yet “household names.”

This week we’re talking to comics and animation writer Mairghread Scott, who is best known for her work on the Transformerss property both at Hasbro and at IDW Publishing, where she became the first woman to write an official Transformers comic.

ComicsAlliance: Tell us about your process.

Mairghread Scott:  I always break out my outlines on paper before I type the actual script in my computer, then I go back to paper, breaking the script back into an outline during my revision process to see if/where I may have strayed from the original plan. Digital writing is wonderfully easy to edit, but the physical act of writing with a pen gives me the time I need when I’m thinking through a story as a whole. Of course, I can also use only one of three pens to write with or nothing works, but that’s another story.

CA: What’s your background/training?

MS: I have a BFA (or a BA if my mother asks) in Dramatic Writing from NYU’s Tisch School of the Arts and got my start in LA working various production jobs in animation. Once I started writing in animation and my career began to take off, I was able to make the leap to writing comics as well.

CA: How would you describe your creative style?

MS: I tend to write very intense, motive-driven stories. I don’t like to say “character-driven” because I think fast-paced action is crucial in comics, but for me the real meat of any comic is in why the hero and the villain make the choices they do. Being either comes at tremendous personal cost, and exploring both the loss and gain from that choice is at the heart of what I write.

CA: What projects have you worked on in the past? What are you currently working on?

MS: In television I’ve written for Transformers Prime, Rescue Bots, Kaijudo and several other shows that haven’t aired yet because animation takes so long. In comics I’ve co-written Rage of the Dinobots and Transformers Prime Beast Hunters. I am currently writing Saber Rider and the Star Sheriffs for Lion Forge (yes, it is about an intergalactic law enforcement officer on a robotic horse), and the Transformers Windblade miniseries for IDW with the fantastic Sarah Stone. I’m also pitching my first original graphic novel with Sarah and… between you, me and the Internet… it’s awesome!

CA: Approximately how long does it take you to write a 20-page issue?

MS: My preferred time frame is 10 business days for a first draft, five for rewrites on a 20-24 page comic. My “under the gun” timeline is half that.

CA: What is your dream project?

MS: I love filling in the gaps and smoothing out the bumps in a character’s continuity. My dream project would be fleshing out and re-grounding some of those wonderful side characters that get killed/canceled/retconned a lot, but are still around. Clearly they resonate with the readers; they just need someone to hit the right note.

Or Wonder Woman. My other ideal project is anything Wonder Woman.

CA: Who are some comic creators that inspire you?

MS: Greg Rucka, Neil Gaiman, Emma Rios, and Kate Beaton. All people who pushed the boundaries of what comics are “supposed” to be while keeping the human element at the forefront of their work.

CA: What are some comics that have inspired you either growing up or as an adult?

MS: I started reading comics in high school. The ones that have meant the most to me are: Lore, One Soul, I Kill Giants, Batman: The Black Mirror, Wonder Woman: The Hiketeia, Pang: The Wandering Shaolin Monk and Egg Story. I know it seems a little out of step with the others, but it is fantastic.

CA: What’s your ideal professional environment?

MS: A deadline and a decent chair. Seriously, I know it sounds silly, but I hate working on a nebulous deadline. If you want it in a week, if you want it in 24 hours, I don’t mind either way, just give me the date and consider it done.

CA: What do you most want our readers and industry professionals to know about your work?

MS: That more than anything, I strive to make you feel something in my work, and not just for the title character. I want the world, the plot, and the people to seem real and for each character to be a distinct individual in their actions, reactions and tone. The world is a vast and varied place. Comics should be, too.

CA: How can editors and readers keep up with your work and find your contact information?

MS: I can be reached on Twitter at @MairghreadScott or Tumblr at MScottWrites and look forward to any and all questions.

If there is a woman you’d like to recommend or if you’d like to be included in a future installment of this feature, drop us a line at comicsalliance-at-gmail-dot-com with “Hire This Woman” in the subject line.

22 Jan 02:37

Remi Noel Takes Tiny Batman On A Series Of Slightly Depressing Adventures [Art]

by Chris Sims
Photo by Rémi NoëlRémi Noël

I think we can all agree that you can improve virtually anything by adding Batman to it, right? It’s just one of those unavoidable truths of the world, proven over and over again by how great things get on those rare occasions when the World’s Greatest Detective shows up. I mean, look, I like Alice In Wonderland just fine, but when you swap out Alice for Batman and it becomes the story of a haberdashery-themed supervillain with cybernetic mind control hats. That’s way better.

I’m getting a little off-track here, but what I’m trying to get at is that there’s some magic to be found in adding Batman to everyday situations, which is exactly what french artist Rémi Noël has done with a series of photographs. The compelling series of photos find Batman everywhere from a laundromat to a can of beans, and they’re pretty fantastic. Check a few of ‘em out below!

Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël Photo by Rémi NöelRémi Noël

I don’t think we’ll ever see anything in the world quite as sad as a costumed orphan who watched his parents get murdered in front of him reading a book about microwave cooking. For more of Tiny Batman and his adventures around the Southwestern United States, check out Nöel’s website!

Batman 1966 Is Finally Coming To Home Video

22 Jan 02:34

BART Officer Accidentally Shot Dead By Fellow Officer During Dublin, California ... - Huffington Post

firehose

the only way to stop a bad guy with a gun


BART Officer Accidentally Shot Dead By Fellow Officer During Dublin, California ...
Huffington Post
DUBLIN, Calif. (AP) — A sheriff's official says the Bay Area Rapid Transit police officer who was fatally shot Tuesday was accidentally killed by a fellow officer. BART officials say the officers were conducting a probation search at a home in the East Bay city of ...

and more »
22 Jan 02:32

New discovery about maple sap could revolutionize syrup industry

by Mark Frauenfelder
firehose

via multitasksuicide
oh no this will destabilize the entire maple syrup economy
the emergency maple syrup reserves are worthless
Roneh Paulbequois

A maple tree sapling with its crown cut off is "like a sugar-filled straw stuck in the ground." That's what researchers at the University of Vermont’s Proctor Maple Research Center discovered when they applied vacuum pressure to the stump of a sugar-maple sapling. They were able to draw out an astonishing amount of sap from the trunk this way.

Typically, a traditional sugarbush produces about 40 gallons of maple syrup per acre of forest by tapping, perhaps, 80 mature trees. With this new method, the UVM researchers estimate that producers could get more than 400 gallons of syrup per acre drawing from about 6,000 saplings.

Above Photo: "UVM professors Abby van den Berg and Tim Perkins have revealed an invention that can yield vastly more syrup per acre than what producers currently get from the forest. It starts by cutting the top off a maple sapling. (Photo: Sally McCay)"

Remaking Maple (Via TYWKIWDBI)

    






22 Jan 02:18

Dear Prospective Employer,

tehjennismightier:

I read you need a Thing. I can TOTALLY Thing.

I thinged for Place and Other Location, and I have additional experience in Activities, Doing, and Stuff.

Please look at my list of Thinging history and call me if you want to chat about how I can Thing and Stuff for you.

Sincerely,

Super-compentent Adult

22 Jan 02:16

Warren Buffett Will Give You $1 Billion If You Fill Out A Perfect 'March Madness' Bracket

firehose

what a great charitable use of $500 million (lump sum)

'Jay Farner, President and Chief Marketing Officer of Quicken Loans said in a statement. He added: "We've seen a lot of contests offering a million dollars for putting together a good bracket, which got us thinking, what is the perfect bracket worth? We decided a billion dollars seems right for such an impressive feat." '

Warren Buffett's Berkshire Hathaway and Dan Gilbert's Quicken Loans are partnering to award anyone who fills out a perfect 2014 Men's NCAA Tournament bracket with $1 billion.
22 Jan 01:57

Fussy Eater 38

firehose

hi
it's me

OMAHA, NE—According to sources, local fussy eater Bryan Wilcox, who is known for refusing to eat any type of food he hasn’t tried before or that falls outside of his narrow zone of comfort, is 38 years old.
    






22 Jan 01:55

China Cloning on an 'Industrial Scale'

China Cloning on an 'Industrial Scale':

From David Shukman’s piece at BBC News:

The first shed contains 90 animals in two long rows. They look perfectly normal, as one would expect, but each of them is carrying cloned embryos. Many are clones themselves.

This place produces an astonishing 500 cloned pigs a year: China is exploiting science on an industrial scale.

22 Jan 01:55

My once-upon-a-time collaborator, wonderful human being, and...

firehose

hey Overbey



My once-upon-a-time collaborator, wonderful human being, and frighteningly talented friend JH Williams III is having a show at the Cartoon Art Museum in San Francisco on Saturday, 13 March.

You should go to this if you are able. You really, really should.

22 Jan 01:53

Luck One left Portland for NYC because he didn't want "to make any more of a name in a city so racist the police are sent out to every rap show"

22 Jan 01:48

Photo

firehose

via Rosalillowbl00ind



22 Jan 01:38

Leonard Nimoy Wants to Be the Internet’s Honorary Grandpa, If We’ll Have Him

The other day on Twitter Leonard Nimoy was waxing proud grandpapa about his granddaughter Dani for running his official store. Then he offered to be your honorary grandfather. My honorary grandfather. Everybody's honorary grandfather. The internet responded, and he declared himself the "proudest Grandpa." Shh. Shh. Don't ruin the moment. Just accept Leonard Nimoy as your honorary Twitter grandpa.
22 Jan 01:35

Oculus Rift Gender Swap aims to unravel identity, intimacy, respect

by Jessica Conditt
firehose

hrm

Gender Swap is an experiment by interdisciplinary art collective Be Another Lab, as part of its open source art project, The Machine to be Another - and it uses the Oculus Rift to transport people into bodies of the opposite gender. Two ...
22 Jan 01:34

Librarians Rule

by Anonymous

Listen dude, leaving your books out of the shelf and all piled up in the readers room it's not cool at all. Fancy that, go to a caffe or somewhere where they will put up with your brattiness. I did not study 9 years to clean up your stuff. You place them behind, right there, where I tell you. In the historics spot. An then push 'em in, I don't want no lousy looking arrangements in my bookshelves. I don't get paid enough for this. Whaaatt?? that you won't return your library card when I tell you to? Then I walked over and called you a piece of shit and everyone agreed with me and even went out to send a letter to your employee calling you an irresponsible social worker and you never nobody ever gave you a job ever.

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22 Jan 01:30

Rob Ford Calls Drunken Video 'A Minor Setback' - TIME

firehose

Ford: 'it shouldn't matter because he was' unintelligibly mimicking Jamaican patois while apparently drunk at a fast food restaurant 'on his “personal” time'


Montreal Gazette

Rob Ford Calls Drunken Video 'A Minor Setback'
TIME
Toronto's mayor tried to downplay a new video Wednesday that shows him cursing out the city's police chief in a drunken rant at a fast food restaurant. Rob Ford told reporters that the video, which came out Tuesday, was “a minor setback.” But he maintained ...
Toronto showing symptoms of the poisonous Rob Ford effectVancouver Sun
Toronto Mayor Rob Ford addresses his behavior in new video, calls it a 'minor ...Fox News
Conflicting views on legality of Ford-Lisi friendshipCANOE
National Post
all 807 news articles »
22 Jan 01:25

▶ Oven Rack (part #W10256908 and others)-How To Replace - YouTube

by hodad
firehose

oh thank god for this