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08 Jul 13:38

CUDA Spotlight: GPU-Accelerated Earthquake Simulations

This week’s Spotlight is on Yifeng Cui, director of the High Performance GeoComputing Lab (HPGeoC) at the San Diego Supercomputer Center (and adjunct professor in the Department of Geological Sciences at San Diego State University).

HPGeoC was recently named a winner of the HPC Innovation Excellence Award by IDC for developing a highly scalable computer code that promises to dramatically cut research times and energy costs in simulating seismic hazards. The video below demonstrates some of the earthquake simulation done by HPGeoC.

Read Yifeng’s full Spotlight here. Here is an excerpt.

NVIDIA: How are GPUs helping you solve key challenges in your field?

Yifeng: Our team developed a scalable GPU code based on AWP-ODC, an Anelastic Wave Propagation code originally developed by Prof. Kim Olsen of SDSU. This code has two versions that give equivalent results. The first version can efficiently calculate extreme scale ground motions at many sites.

The second can efficiently calculate ground motions from many single-site ruptures as capacity computing. The optimization of the code results in around a 110x speed up over the CPU in key strain tensor calculations critical to the probabilistic seismic hazard analysis.

NVIDIA: What specific approaches do you use to apply GPU computing to your work?

Yifeng: This code is a memory-bounded stencil that is limited in compute performance by its low computational intensity and poor data locality. We re-designed the Fortran code to C to maximize throughput and memory locality. Good scalability was achieved through a two-layer 2D decomposition, and an algorithm-level communication reduction scheme, which eliminates stress data exchange otherwise needed per iteration.

CUDA asynchronous memory copy operations help effective overlap of CPU/PCI-e data transfer with GPU computation. A two-layer scalable IO technique was developed to efficiently handle many terabytes of dynamic source and media inputs, as well as 3D volume velocity outputs. We are also tuning co-scheduling to allow full utilization of both CPUs and GPUs in the hybrid heterogeneous systems. We are grateful for NVIDIA’s support during our implementation process.

NVIDIA: Tell us about your use of the Titan system at Oak Ridge National Lab.

Yifeng: We simulated realistic 0-10 hertz ground motions on a mesh comprising 443 billion elements in a calculation that includes both small-scale fault geometry and media complexity at a model size far beyond what has been done previously. This was done in collaboration with Profs. Olsen and Steve Day of SDSU; Prof. Thomas Jordan of USC, the Director of SCEC; and others at SCEC. The validation simulation on Titan demonstrated ideal scalability up to 8K Titan nodes, and sustained 2.3 petaflop/s on 16K Titan nodes.

Read the full interview. Read more CUDA Spotlights.

∥∀


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<a  data-cke-saved-href=Calisa Cole" class="avatar avatar-60 photo" height="60" src="http://www.parallelforall.com/wp-content/uploads/2013/06/Calisa-Cole-1-60x60.jpg" width="60" />

About Calisa Cole

Calisa joined NVIDIA in 2003 and focuses on marketing for CUDA, NVIDIA's parallel computing platform. Previously she ran Cole Communications, a PR agency for high-tech startups. She majored in Russian Studies at Wellesley and earned an MA in Communication from Stanford. Calisa is married and the mother of three boys. Her favorite non-work activities are fiction writing and playing fast games of online scrabble.
06 Jul 16:09

Pepsi promises to stop using alleged carcinogen following pressure from health advocates

by Amar Toor
Pepsi_large

Pepsi announced this week that it plans to remove a controversial chemical from soda sold in the US, more than a year after the state of California labeled it a carcinogen. The move was spurred by a report from the Oakland-based Center for Environmental Health (CEH), which found that PepsiCo's sodas still contain the chemical methylimidazole, or 4-MEI — a compound found in caramel coloring agents used in sodas, soy sauce, beer, and bread.

Studies from the National Toxicology Program found that mice exposed to 4-MEI for long periods had higher rates of lung cancer. In its report, published Wednesday, CEH acknowledged that Pepsi sodas sold within California contain lower amounts of 4-MEI, in compliance with state law, though beverages...

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06 Jul 14:01

Motorola Droid Maxx for Verizon pictured in leaked image

by Dan Seifert
Bod7rxmcqaal4v3_large

Motorola may be hard at work remaking its image and hyping up excitement for its upcoming made-in-the-USA Moto X smartphone, but that doesn't mean the company isn't working on anything else at the same time. According to an image posted to the @evleaks Twitter account, Motorola is continuing its close partnership with Verizon to produce Droid-branded smartphones, the latest of which appears to be the Droid Maxx. Unlike the Moto X, which will not be a Droid smartphone for Verizon but will be available across multiple carriers, the Droid Maxx carries on the line of Droid-branded Motorolas that dates back all the way to the original Motorola Droid of 2009.

Based on the image, the Droid Maxx is a mild evolution in design over last year's D...

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03 Jul 22:24

Artsly is a YouTube-like learning app catering to females, from Pakistan’s first Euro VC-backed startup

by Jon Russell
painting 520x245 Artsly is a YouTube like learning app catering to females, from Pakistans first Euro VC backed startup

Pakistan has the sixth largest population on the planet, with more than 180 million people, but the country startup scene is very much below profile. iKnowl, a company based in Karachi, is aiming to change that and today it announced the launch of its new service – Artsly — and revealed it has raised $175,000 from Europe-based investor Kima Ventures.

iKnowl claims to be the first startup from Pakistan to gain financial backing from an international VC, but its founders hope that others will follow soon.

Founded by brothers Huzaifa Muhammad (CEO) and Jehanzaib Muhammad (CTO), the company has developed a visual learning platform that primarily focuses on women, as Huzaifa explained to TNW:

We believe that discovering quality educational content, specifically in arts and crafts, is not possible due to fragmentation of available learning resources.

We realised that there are no female focused learning platforms available online, and we thought ‘what if a female teenager wants to learn a new hairstyle? Or what if she wants to learn dance or music?’ This analysis led us to a conclusion that there are no learning platforms focused on lessons for creative skills, especially for female audience. Having this problem in mind, we developed Artsly.

The app functions much like YouTube, with lessons based around categories like photography, dancing, painting, makeup, food decoration and music.

31 520x390 Artsly is a YouTube like learning app catering to females, from Pakistans first Euro VC backed startup
2 520x390 Artsly is a YouTube like learning app catering to females, from Pakistans first Euro VC backed startup
1 520x390 Artsly is a YouTube like learning app catering to females, from Pakistans first Euro VC backed startup

Artsly is initially available for the iPad only, but a Web-based version will launch this month, with iPhone support and an Android tablet app due in August.

Thanks to a beta phase, Huzaifa says Artsly already has more than 1,400 different instructors signed up to provide video content, and the company is looking to increase that number now that the app is launched (it actually quietly went live last week).

Content makers take a cut of the advertising revenue, in a YouTube style model, but there will soon be more options. The launch of the Web-based version will allow them to sell their lessons direct to users, via Artsly, for a fixed price too.

This isn’t the Muhammad brothers’ first startup venture, in fact iKnowl/Artsly is their third. Their investment from Kima comes from a long-term relationship with Jeremie Berrebi, partner at the European firm, who first showed an interest in their work back in 2011.

➤ Artsly

Headline image via Thinkstock

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03 Jul 22:23

Perfect wall-mounted tablet integration

by Mike Szczys

in-wall-touchscreen

There’s a building downtown built about ten years ago that has tablet-sized LCD screens next to the entrance of each large meeting room. They’re never on and we always wonder why they didn’t just use one of those things that holds a sheet of printer paper to label what’s happening in the meeting space? Now this is a similar idea but with much better execution. Instead of just displaying data the in-wall tablet mount makes your room interactive.

[Tim's] been working on it for a couple of years. He started out trying to house an iPod Touch behind a junction box cover plate. There are some pictures of that at the top of his build album. That didn’t quite take so keep scrolling to see the path to the finished product shown above. He cut a hole in the drywall and figured out how to mount a tablet dock that includes inductive charging. It holds the tablet in place with the small ledge and a few magnets, keeping its battery charged without a need for wires. Once tested he mudded, sanded, textured, and painted for a perfect finished product.


Filed under: home hacks, tablet pcs hacks
03 Jul 16:26

Smart UK hotel room will let you check in, control temperature, and order meals from your phone

by Matt Brian
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The UK's biggest hotel chain is set to open a new line of budget city hotels that provide app-based check-ins and improved connectivity for people who pride location and design over space. Whitbread will open its first Premier Inn 'hub' in Covent Garden, London in the fall of 2014, compacting a bed, bathroom, and work space into a room measuring just 123 square-feet.

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03 Jul 16:20

Seeing plant health in infrared

by Brian Benchoff

aerial

Since the 70s, NASA, NOAA, and the USGS have been operating a series of satellites designed to look at vegetation health around the world. These satellites, going under the name Landsat, use specialized camera filters that look at light reflecting off chlorophyll to gauge the health of forests, plains, oceans, and even farms. It’s all very interesting technology, and a few very cool people want to put one of these near infrared cameras in the hands of everyone.

The basic idea behind gauging the health of plants from orbit, or the Normalized Difference Vegetation Index, is actually pretty simple: absorb red and blue light (thus our verdant forests), and reflect nearly all infrared light. By removing the IR filter from a digital camera and adding a ‘superblue’ filter, the NDVI can be calculated with just a little bit of image processing.

The folks behind this have put up a Kickstarter with rewards including a modified webcam, a custom point and shoot camera, and a very low-cost source of one of these superblue filters. Just the thing to see how your garden grows or how efficiently you can kill a houseplant.


Filed under: digital cameras hacks
02 Jul 22:23

GitHub announces Releases, a workflow for shipping software to end users

by Harrison Weber
Screen Shot 2013 07 02 at 4.21.38 PM 520x245 GitHub announces Releases, a workflow for shipping software to end users

GitHub has just announced the launch of Releases, a new feature which helps developers distribute the latest versions of their software to end users.

Of course, users have long been able to download specific branches, but now GitHub authors can define releases explicitly.

This means that you’re now able to quickly download the latest software release of any given GitHub project. It also means that past releases are far easier to browse.

3267c428 e28f 11e2 84d5 ce612be77697 730x291 GitHub announces Releases, a workflow for shipping software to end users

Simply put, if you’re searching for a specific version of an app, JavaScript plugin, or anything else on GitHub, you should have an easier time finding it. You can learn more about releases via the link below.

GitHub Releases

Hat tip: Cullen MacDonald

Image credit: Thinkstock

02 Jul 17:32

High-tech car trend sparks developer boom in Detroit

by Matt Brian
Fordsync_large

As Detroit's automakers continue to produce new vehicles with advanced in-car technology, demand for software developers and IT specialists is helping to boost the local economy and bring talent back to the city. The New York Times reports that General Motors, Ford, and the Chrysler Group are spending big money to secure the services of developers capable of creating apps for the next generation of connected vehicles. It's not an easy task; Detroit is a city on the brink of bankruptcy and isn't able to offer much to young professionals, while defense contractors and medical businesses compete for a limited pool of talent as they ramp up their app development efforts. However, Detroit boasts a lower cost of living and salaries are high...

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02 Jul 17:32

Bullet time with a ceiling fan

by Brian Benchoff

freaking awesome

Bullet time has been around since at least the first Matrix movie (actually there was a Gap ad before that), and despite it being an oft-used cinematic technique, it still hasn’t gotten old. [Jeremiah] wanted to tap into the awesomeness of bullet time, and managed to come up with a great camera rig using only a GoPro and a ceiling fan.

The build really relies on only two components: a GoPro camera and a ceiling fan. In [Jeremiah]‘s videos, a ceiling fan is mounted between two trees on a sturdy piece of lumber. The GoPro is suspended from one of the fan blades with the help of a piece of wood, a hinge, and a short bit of cable. After [Jeremiah] wired up the fan to a dimmer switch he could control the speed of the fan and Bob’s your uncle.

This isn’t the first time a GoPro has been used for a bullet time rig. In fact, our buddy [Caleb] did a similar build by spinning the camera around on a lazy suzan. Gotta love the high frame rate available on the GoPro, huh?

Vidias after the break.


Filed under: digital cameras hacks
02 Jul 16:33

USB sniffing with the BeagleBoard-xM

by Mike Szczys

usb-sniffer-from-beaglebone-xm

[Matlo] wrote in to share his USB sniffing project using the BeagleBoard-xM. It builds on the Google Summer of Code project from 2010 that used the non-xM version of the hardware to build a pass through USB sniffer. [Matlo] couldn’t get it to work back then, but recently revisited the project. He’s cleaned up some scripts and generally made it a bit easier for others to pull off as well.

The ARM-based BeagleBoard seen above acts as man-in-the-middle. You connect your target USB device to the board and the board to a computer. The board emulates the target device, passing packets in either direction while also logging them. The captured data is in the correct format for display using WireShark, the de facto standard for making sense of captured communication packets.

This is great for figuring out how to use USB devices on non-standard systems, or vice versa.


Filed under: peripherals hacks
18 Mar 16:17

Meet the tiny, Florida-based phone maker that thinks it can beat Samsung

by David Pierce
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Sammy Ohev-Zion starts our chat with an economics lesson. It costs every company about the same amount to manufacture a phone, he says — the price of an Nvidia processor and a Sharp display is consistent whether HTC, Nokia, or Motorola is signing the check. But those costs are only a small piece of the price you wind up paying when you walk into a Verizon store and buy that phone — which either costs upward of $500 or requires a hefty two-year contract. You're also paying for Samsung's nine-figure marketing budget, HTC's HR department, or Sony's huge New York City skyscraper. What if you could buy the same high-end phone from a company without all that cruft and overhead? How much would it cost?

Ohev-Zion, CEO of Blu Products, a...

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18 Mar 13:20

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