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19 Sep 19:31

Fallout 4 gets a new DLC-sized fan expansion, featuring 30 new quests

by John Papadopoulos

Varangian Studio has released a new DLC-sized fan expansion for Fallout 4, called Galac-Tac Mercs and Music. This mod lets you continue the story of where Galac-Tac Retribution left off, and comes with new companions new armor, and new story. Going into more details, Galac-Tac Mercs and Music is the second part of the Galac-Tac … Continue reading Fallout 4 gets a new DLC-sized fan expansion, featuring 30 new quests →

The post Fallout 4 gets a new DLC-sized fan expansion, featuring 30 new quests appeared first on DSOGaming.

19 Sep 19:28

Microsoft Teams' GIFShell Attack: What Is It and How You Can Protect Yourself from It

by noreply@blogger.com (The Hacker News)
Organizations and security teams work to protect themselves from any vulnerability, and often don't realize that risk is also brought on by configurations in their SaaS apps that have not been hardened. The newly published GIFShell attack method, which occurs through Microsoft Teams, is a perfect example of how threat actors can exploit legitimate features and configurations that haven't been
19 Sep 19:26

China's Factories Accelerate Robotics Push as Workforce Shrinks

by msmash
China installed almost as many robots in its factories last year as the rest of the world, accelerating a rush to automate and consolidate its manufacturing dominance even as its working-age population shrinks. WSJ: Shipments of industrial robots to China in 2021 rose 45% compared with the previous year to more than 243,000, according to new data viewed by The Wall Street Journal from the International Federation of Robotics, a robotics industry trade group. China accounted for just under half of all installations of heavy-duty industrial robots last year, reinforcing the nation's status as the No. 1 market for robot manufacturers worldwide. The IFR data shows China installed nearly twice as many new robots as did factories throughout the Americas and Europe. Part of the explanation for China's rapid automation is that it is simply catching up with richer peers. The world's second-largest economy lags behind the U.S. and manufacturing powerhouses such as Japan, Germany and South Korea in the prevalence of robots on production lines. The rapid automation also reflects a growing recognition in China that its factories need to adapt as the country's supply of cheap labor dwindles and wages rise. The United Nations expects India to surpass China as the world's most-populous country as soon as next year. The population of those in China age 20 to 64 -- the bulk of the workforce -- might have already peaked, U.N. projections show, and is expected to fall steeply after 2030, as China's population ages and birthrates stay low.

Read more of this story at Slashdot.

19 Sep 00:46

GPS Jammers Are Being Used to Hijack Trucks and Down Drones

by EditorDavid
The world's freight-carrying trucks and ships use GPS-based satellite tracking and navigation systems, reports ZDNet. But "Criminals are turning to cheap GPS jamming devices to ransack the cargo on roads and at sea, a problem that's getting worse...." Jammers work by overpowering GPS signals by emitting a signal at the same frequency, just a bit more powerful than the original. The typical jammers used for cargo hijackings are able to jam frequencies from up to 5 miles away rendering GPS tracking and security apparatuses, such as those used by trucking syndicates, totally useless. In Mexico, jammers are used in some 85% of cargo truck thefts. Statistics are harder to come by in the United States, but there can be little doubt the devices are prevalent and widely used. Russia is currently availing itself of the technology to jam commercial planes in Ukraine. As we've covered, the proliferating commercial drone sector is also prey to attack.... During a light show in Hong Kong in 2018, a jamming device caused 46 drones to fall out of the sky, raising public awareness of the issue. While the problem is getting worse, the article also notes that companies are developing anti-jamming solutions for drone receivers, "providing protection and increasing the resiliency of GPS devices against jamming attacks. "By identifying and preventing instances of jamming, fleet operators are able to prevent cargo theft."

Read more of this story at Slashdot.

18 Sep 22:15

Puerto Rico loses power as Hurricane Fiona brings threat of 'catastrophic' flooding

by Igor Bonifacic

Almost exactly five years after Hurricane Maria left Puerto Rico in the dark, the US territory is once again facing a power crisis. On Sunday, LUMA Energy, the company that operates the island’s electrical grid, announced that all of Puerto Rico had suffered a blackout due to Hurricane Fiona, reports Reuters.

With the storm nearing the island’s southwest coast, the National Hurricane Center warned of “catastrophic” flooding as Fiona began producing winds with recorded speeds of 85 miles per hour. Even before making landfall at 3:20PM local time, the storm left a third of LUMA’s customers without power. On Twitter, Puerto Rico Governor Pedro Pierluisi said the government was working to restore power, but after the events of five years ago, there’s worry there won’t be an easy fix.

In 2017, Hurricane Maria caused the largest blackout in US history when the Category 5 storm battered Puerto Rico, leaving 3.4 million people without power. The island had only recently begun rebuilding its weakened infrastructure, with blackouts a daily occurrence in some areas. Officials have tried to stress that Hurricane Fiona won’t bring a repeat of 2017. “This is not Maria, this hurricane will not be Maria,” Abner Gomez, the head of public safety and crisis management at LUMA Energy, told CNN before Sunday’s power outage. At the moment, the company is estimating it may take several days to restore power, and asked customers for "patience" while it works to respond to the natural disaster.

18 Sep 20:20

Macaulay Culkin Actually Got Bitten By Joe Pesci During Home Alone And Has The Scar To Prove It

by Marisa Mirabal

In 1990, at only ten years old, Macaulay Culkin rose to fame as the spunky and self-sufficient Kevin McCallister in "Home Alone."  The Christmas comedy directed Chris Columbus was an instant hit and Culkin quickly became one of the most sought-after kids in the business. After working alongside such greats like Catherine O'Hara, Daniel Stern, and Joe Pesci, Culkin is a true acting veteran -- and he has the scar to prove it. 

In an interview on "Late Night With Conan O'Brien," Culkin reminisced about filming the "Home Alone" scene where Pesci and Stern -- playing the incompetent robber duo Harry and Marv, respectively -- hang him up on a door. Harry tells Kevin, "I'm going to bite each one of your fingers off one at a time," and in rehearsal Pesci actually did physically bite him. According to Culin, "He broke the skin and everything!" 

Now, Culkin has a scar on his finger to remember the famous 5'4" actor, who is loved for his violent and unhinged characters in such classic films as "Goodfellas," "Raging Bull," and "Casino." When O'Brian asked Culkin if he was angry that Pesci bit him, he replieed, "Yes, I did! I got really mad at him. I was like, 'I don't care how many Oscars you have! You're biting a nine-year-old, what the heck's wrong with you?'"

Staying In Character

Pesci may be tiny but the guy has a rage on screen unlike any other. However, in an interview with CBC's Midday, Pesci stated that he wanted to take the role of burglar Harry Lime because "Home Alone" had a "great script," but also because it was different from the kind of movies he usually starred in: "I wanted to play it for the kids because I never get to work for children, you know?" And according to behind-the-scenes stories, Pesci's approach to working with kids was anything but typical. 

For one, Pesci ignored Culkin on set because he wanted him to be scared of him. He continued this approach with "Home Alone 2: Lost in New York" -- according to one anecdote when Culkin asked why Pesci never smiled, he just told him to shut up. "He's pampered a lot by a lot of people, but not me. And I think he likes that," Pesci reportedly said. I appreciate this kind of method acting with kids (though biting them is taking it a bit too far). In a way, I bet Pesci helped prime Culkin for other work, even if he didn't realize it at the time.

The Culkin Craze

After the two "Home Alone" films, Macaulay Culkin went on to star in films like "My Girl" (that funeral scene!), "The Pagemaster," "The Good Son," and "Richie Rich." He took a break from acting in 1994 and returned in 2003. 

One thing that I appreciate about Culkin is that despite a rough start in life, he seems to have taken his experiences with a grain of salt. He grew up really fast and was self-aware enough to step away from acting to figure out who he was off-screen and do normal kid stuff like go to school. If you watch interviews with him over the years, you can tell he is wise beyond his years. As an adult, he can laugh at himself and he composes himself with an air of confidence that is missing from several other child stars. He understands that people love his movies but will still hold boundaries with his fans. (For example, don't ask him to hold his hands to his cheeks and scream.) 

The guy also seems really down to earth and open-minded. I mean, he started a band called Pizza Underground that performs Velvet Underground songs with lyrics about pizza. He dons nail polish on his fingertips and gets to choose the projects he works on these days. Honestly, I'm always happy to see Culkin pop up on screen and loved his work in "American Horror Story: Double Feature." He's been through a lot, and it's great to see child actors get their life back in a sense. I'm glad getting bit by Joe Pesci at nine years old didn't emotionally scar him from the movie business and he's still doing his thing, his own way.

Read this next: The 15 Best '90s Comedies Ranked

The post Macaulay Culkin Actually Got Bitten by Joe Pesci During Home Alone and Has the Scar to Prove It appeared first on /Film.

18 Sep 01:37

Old console games ported to DOS/DJGPP

Reply from Zyzzle, 18.09.2022, 02:33:

> Hi,
>
> on a rainy day in our vacation I ported two old St*rTrek console games to
> DJGPP/DOS.
> https://github.com/SuperIlu/OldTrek
> Back home I'll try Watcom/16 bit when I find the time...

Thanks very much. I'm always very happy to see new DOS compiles of old games! Your compiles work well for me, pure DOS, and are a blast from the past, from PDP days in the '70s when I used console time playing Star Trek.

If you get the 16-bit .EXEs compiled, let us know. Should be even smaller binaries, of course, than these DJGPP versions.
18 Sep 01:34

Ritu Arya Borrowed A Trick From Angelina Jolie To Prep For The Umbrella Academy

by Shae Sennett

Ritu Arya gives an incredible performance as the thrill-seeking assassin Lila Pitts in "The Umbrella Academy." Lila's mischievous attitude, cynical worldview, and choppy bangs closely resemble Angelina Jolie's character in "Girl, Interrupted," and as it turns out, Jolie's preparation for her role influenced Arya's own process on the set of "Umbrella Academy."

At first glance, "Girl, Interrupted" might seem like an odd source of inspiration for Arya. "The Umbrella Academy" is a playful sci-fi series about time-traveling superheroes, while "Girl, Interrupted" is set in the woman's ward of a mental institution. In a conversation with Brief Take, Arya describes her "Umbrella Academy" character as "unhinged, playful, [and] unpredictable." This description also matches Jolie's "Girl, Interrupted" character, Lisa. These very traits are what initially drew Arya to her role. "I completely fell in love with [Lila] right away," she revealed.

The actress knew that a character as special as Lila would require a unique approach. "I did a lot of prep," Arya admitted. "I have a different process — I think — depending on whatever is the project." For this series, Arya researched artwork that might help her to get in touch with her character. She found that Egon Schiele's paintings aided her in understanding of Lila's mindset. "I had put them all over my trailer. They're really weird, physically, and they're quite out there and I think that helped me get into character," the actress recalled.

Lila is comfortable making others uncomfortable. This makes her edgy and exciting to watch, but also makes her difficult to play. Most people have a difficult time making others uneasy without feeling uneasy themselves. In order to flex this muscle, Arya took a page from Jolie's book and did something "ballsy."

She Put Porn Around Her Trailer

To help her get into character for "The Umbrella Academy," Arya borrowed a technique from Angelina Jolie.

"I also heard this thing that Angelina Jolie did, when she was doing 'Girl, Interrupted'... that she put porn around her trailer. I did that. Not because I think of Lila being as much highly sexualized, but more that it felt like quite a ballsy thing to do and kind of bold. And having that around my trailer as well I think affected her."

This method helped Arya to be as fearless as her character, but it didn't help her make friends with the crew. "The costume dressers would come in and they didn't ever say anything about it. They just thought I was a massive perv," the actress laughed.

Jolie also alienated people on the set of "Girl, Interrupted" -- although she took it a touch further than Arya. The actress reportedly gave the cold shoulder to her co-star Winona Ryder on set. "I think she needed to be able to look at me just as the character Susanna, not as Winona, so in a very respectful way she just kind of kept her distance," Ryder explained to Total Film (via Sydney Morning Herald).

Arya, on the other hand, prefers to build friendships with her co-stars despite playing an antagonist. "For me, [friendship] only helps create trust and freedom on the floor when you are doing the work," she told Brief Take.

Arya and Jolie's methods may have been strange, but their efforts were well worth it. Their performances are delightfully deranged in comedic scenes, while more dramatic scenes display their emotional range. Like Lisa, Lila is extremely troubled, but both Jolie and Arya clearly have a deep sympathy for their characters which allows them to bring incredible emotional depth to their roles.

Read this next: The 15 Best Netflix Original Series Of 2021 Ranked

The post Ritu Arya Borrowed A Trick From Angelina Jolie To Prep For The Umbrella Academy appeared first on /Film.

17 Sep 22:54

How A Failed Experiment From Network Execs Taught The Twilight Zone Its Limits

by Debopriyaa Dutta

The enduring legacy of Rod Serling's "The Twilight Zone" can be traced back to how the series revolutionized broadcast television in the 1960s. Described as a "series of imaginative tales that are not bound by time or space or the established laws of nature," "The Twilight Zone" ran for five seasons over the span of five years. Season 1's episode premiere, "Where is Everybody?" appropriately set the tone for the anthology series with its surreal and Kafka-esque qualities. However, somewhere around the fourth season, the show's appeal began to wane. Why did this happen?

The mixed critical response to season 4 was mainly due to Serling's dwindling involvement, along with scriptwriter Charles Beaumont's limited contribution due to illness. In a 1959 interview with Mike Wallace, Serling said that he worked non-stop on the project seven days a week, which made him utterly exhausted in the process. While exhaustion contributed to Serling's measured withdrawal from the show, the real reason "The Twilight Zone" had reached its limits was a structural change demanded by network executives, which didn't sit well with the core team. What was once a half-hour show became an hour-long show.

An Experiment That Was Doomed To Fail

In a review of "The Comedian," an episode of Jordan Peele's "The Twilight Zone" reboot series, Paste Magazine explained why the reboot didn't work, comparing it to the original show's fourth season. Serling's "The Twilight Zone" was effective when it followed its swift, frenetic 30-minute episodic structure that ended with a shocking twist or reveal. But when network executives insisted that the episodes be stretched to the 60-minute mark for the fourth season, the pay-off felt cheap and unearned. Here's what happened:

"The experiment was a failure, largely owing to the fact that The Twilight Zone's high-concept premises tended to work best when they were built up quickly and fluidly to their payoffs, without time for the audience to anticipate the twist."

This is true, as some of the best episodes of "The Twilight Zone" are the ones that subvert expectations right at the end, with the build-up to the twists being quick and compelling. For instance, the episode "To Serve Man" takes good advantage of its half-hour runtime by setting up a benevolent first contact with an alien race, which leads to humanity benefitting from advanced technology. Time jumps are incorporated, and the alien agenda seems to be good-natured, as they leave behind a manifesto named "To Serve Man." The ultimate twist of the episode is delivered moments before the ending, where (spoilers ahead!) the manifesto turns out to be a cook book.

Another example of a good, swift "Twilight Zone" episode that capitalizes on its runtime to build atmospheric dread is season 1's "The Monsters Are Due on Maple Street." In the episode, there's anticipation of an alien attack, but humanity turns on itself the moment there's an anomaly in their daily routines, leading to mob mentality and self-destruction. A 60-minute version of the episode would have never worked.

An Ode To The Twilight Zone's Taut, Horrific Episodes

The subject matter of the best "The Twilight Zone" episodes was a mix of fantastical and grounded horror, reinforced by themes of isolation, human folly, and the concept of the other. Apart from this, the show's visual vocabulary consisted of some stunning camerawork, as evidenced in the claustrophobic shots in "Nightmare at 20,000 Feet" and the eerie miniature puppetry in "The Invaders." While every episode is markedly different from the other, all events take place in the titular "twilight zone," a limbo state between the scientific and the supernatural. Everything is possible in the Twilight Zone, where wishes are granted at great personal cost.

Serling wanted to provide commentary on social evils like capitalist greed and exploitation with the aid of layered allegory, and this model of storytelling worked. Well, it worked within the half-hour time slot, as a longer runtime meant repeated tropes and dull pacing, which did little to replicate the success of the first three seasons.

In order to explain the heightened paranoia of some of the best "The Twilight Zone" episodes, one has to look no further than the premiere episode, "Where is Everybody?" There are no supernatural elements here, as it is about a man waking up with amnesia in a ghost town, eventually driven insane by acute paranoia. The twist reveals that he is in a simulation that is supposed to test his skills as an astronaut capable of surviving prolonged isolation during a trip to the moon. The moral here is simple: mankind is incapable of functioning without companionship, and even the vastness of space is no consolation for a man craving human contact. 

"The Twilight Zone" still remains a trailblazing entry in network television, and is remembered for all the right reasons. But maybe skip the fourth season.

Read this next: Sci-Fi Movie Deaths No One Saw Coming

The post How A Failed Experiment From Network Execs Taught The Twilight Zone Its Limits appeared first on /Film.

17 Sep 22:54

Apple's Satellite-Based 'Emergency SOS' Prompts Speculation on Future Plans

by EditorDavid
First, a rumor from the blog Phone Arena. "Not to be outdone by Apple and Huawei, Samsung is planning to incorporate satellite connectivity options in its Galaxy phones as well, hints leakster Ricciolo." But it's not the first rumor we've heard about phone vendors and satellites. "Cringley Predicts Apple is About to Create a Satellite-Based IoT Business ," read the headline in June. Long-time tech pundit Robert X. Cringely predicted that Apple would first offer some limited satellite-based functionality, But he'd also called those services "proxies for Apple entering — and then dominating — the Internet of Things (IoT) business. "After all, iPhones will give them 1.6 billion points of presence for AirTag detection even on sailboats in the middle of the ocean — or on the South Pole.... Ubiquity (being able to track anything in near real time anywhere on the planet) signals the maturity of IoT, turning it quickly into a $1 TRILLION business — in this case Apple's $1 TRILLION business." And beyond that, "in the longer run Cupertino plans to dis-intermediate the mobile carriers — becoming themselves a satellite-based global phone and data company [and] they will also compete with satellite Internet providers like Starlink, OneWeb, and Amazon's Kuiper." So how did Cringely react last week when Apple announced "Emergency SOS" messaging for the iPhone 14 and 14 Plus — via communication satellites — when their users are out of range of a cell signals? He began by wondering if Apple was intentionally downplaying the satellite features: They limited their usage case to emergency SOS texts in the USA and Canada, sorta said it would be just for iPhone 14s, and be free for only the first two years. They showed a satellite app and very deliberately tried to make it look difficult to use. They gave no technical details and there was no talk of industry partners. Yet there were hints of what's to come. We (you and I, based on my previous column) already knew, for example, that ANY iPhone can be made to work with Globalstar. We also knew the deal was with Globalstar, which Apple never mentioned but Globalstar confirmed, more or less, later in the day in an SEC filing. But Apple DID mention Find My and Air Tags, notably saying they'd work through the satellites even without having to first beseech the sky with an app. So the app is less than it seems and Apple's satellite network will quickly find its use for the Internet of Things [Cringely predicts].... Apple very specifically said nothing about the global reach of Find My and Air Tags. There is no reason why those services can't have immediate global satellite support, given that the notification system is entirely within Apple's ecosystem and is not dependent on 911-type public safety agreements. Maybe it will take a couple years to cover the world with SOS, but not for Find My, which means not for IoT — a business headed fast toward $1 trillion and will therefore [hypothetically] have a near-immediate impact on Apple's bottom line. Speculating further, Cringely predicts that Globalstar — which has ended up with vast tracts of licensed spectrum — will eventually be purchased by a larger company. ("If not Apple, maybe Elon Musk.") And this leads Cringely to yet another prediction. "If Elon can't get Globalstar, he and his partners will push for the regulatory expansion into space of terrestrial 5G licenses, which will probably be successful." This will happen, frankly, whether SpaceX and T-Mobile are successful or not, because AST&Science and its investors AT&T, Verizon and Zodafone need 5G in space, too, to compete with Apple. So there WILL eventually be satellite competition for Apple and I think the International Telecommunication Union will eventually succumb to industry pressure. And by the end Cringely is also speculating about just how Apple will come up with innovative new satellite designs on a faster schedule...

Read more of this story at Slashdot.

17 Sep 22:53

Getting Harvey Keitel For Reservoir Dogs Wasn't Much Work For Quentin Tarantino

by Devin Meenan

Looking back from 2022, Quentin Tarantino's "Reservoir Dogs" is a star-studded feature. But when it premiered in 1992, the only big name in the cast was Harvey Keitel. The four main color-coded criminals, Steve Buscemi (Mr. Pink), Tim Roth (Mr. Orange), and Michael Maden (Mr. Blonde), had their fair share of film and television appearances, but were still in the minor leagues. "Reservoir Dogs" is what changed that for them, as Roth acknowledged at the 2017 Tribecca Film Festival.

Keitel, on the other hand, had appeared in Martin Scorsese classics like "Mean Streets" and "Taxi Driver," and just the previous year had played a major character in "Thelma and Louise" (incidentally, a film where Madsen had a supporting part). Keitel plays Mr. White, the most sympathetic of the criminals who forms a fatherly bond with Mr. Orange. Too bad for him that Orange is the rat of the group.

Getting Keitel in the movie was a goal of Tarantino's because (via E Online) "Harvey had been [his] favorite actor since [he] was 16 years old." It turned out that accomplishing his dream was easier than the young director could've expected.

Keitel Reads The Script

According to Tarantino, getting the "Reservoir Dogs" script to Harvey Keitel was a classic "I know a guy who knows a guy" situation. The movie's producer, Lawrence Bender, was almost as green as the director, but he had an acting teacher whose wife knew Keitel. He passed the script to the teacher, who passed it to his wife, who finally gave it to Keitel. Impressed by the writing, Keitel agreed to appear in the film.

Tarantino remembers (via The Guardian):

"The next thing we knew, Harvey was leaving a message saying, 'I read the script, I love it, I'd even love to produce it to get it going. Give me a call back.' It was an amazing experience and I think we danced around. That was the beginning of the beginning."

With Keitel's help fundraising, the movie was able to amass a budget of $1.5 million. Keitel also financed a casting session in New York City, where Tarantino recruited Buscemi, Madsen, and Roth. If Keitel had said no, "Reservoir Dogs" wouldn't be close to the picture it ended up being.

Tarantino And Keitel Re-Team

"Reservoir Dogs" wasn't the last time Keitel worked with Tarantino. For Tarantino's next film, the career-defining "Pulp Fiction," the filmmaker wrote a small but memorable part specifically for Keitel: the dapper cleaner Winston "The Wolf" Wolfe. In "Inglourious Basterds," Keitel makes a voice-only cameo as the titular squad's commanding officer. Keitel was also one of the leads in the vampire flick "From Dusk Till Dawn," which Tarantino wrote and starred in (but Robert Rodriguez directed).

Interviewed by Esquire, it sounds like Keitel would do it all again:

"Quentin came on the scene like a shooting star and he has done so much to inspire young people. I embrace him for that. And so again, yes, and yes, and yes."

While Tarantino's tenth (and supposedly final) film will no longer be a remake of "Reservoir Dogs," it'll still be a real disappointment if he can't find a place for the actor who helped bring his first film to life.

Read this next: The 23 Best Heist Movies Of All Time

The post Getting Harvey Keitel For Reservoir Dogs Wasn't Much Work For Quentin Tarantino appeared first on /Film.

17 Sep 21:37

Old console games ported to DOS/DJGPP

Post by SuperIlu, 17.09.2022, 21:56:

Hi,

on a rainy day in our vacation I ported two old St*rTrek console games to DJGPP/DOS.
https://github.com/SuperIlu/OldTrek
Back home I'll try Watcom/16 bit when I find the time...
17 Sep 20:39

The Difference Between Hobbit Feet And Harfoot Feet In The Lord Of The Rings: The Rings Of Power [Exclusive]

by Jenna Busch

If you've been watching the Prime Video series "The Lord of the Rings: The Rings of Power," you'll know that there are hobbit-like creatures called harfoots wandering the land. The harfoots are the precursors to the hobbits, as this series takes place in the Second Age of Middle-earth, thousands of years before "The Lord of the Rings" and "The Hobbit" trilogies (which are set in the Third Age).

Unlike the homebody hobbits who live in the Shire and mostly don't like to leave, the Harfoots are nomadic. They still have the curly hair, the diminutive stature, and the friendly nature of hobbits, but they're not quite the same. They also have the giant hairy feet that the hobbits sported in the movies, but the prosthetic feet are a little more advanced in "The Rings of Power." 

/Film's own Vanessa Armstrong recently spoke to Jamie Wilson, the head of prosthetics for "The Rings of Power." Wilson has had a long career in Middle-earth, working for Weta Workshop during the production of Peter Jackson's "The Lord of the Rings" trilogy and serving as the armor and weapons production manager for "The Hobbit" trilogy. He explained that while harfoot and hobbit feet are fundamentally the same, advances in hairy foot technology since over the last two decades mean that there's a new and improved recipe for "The Rings of Power."

Oversized Hairy Feet'

While the "Rings of Power" prosthetics team are still making "oversized hairy feet," the big difference is in the movement and tech that created them. After all, this is one of Wilson's areas of expertise: "I started making hobbit feet in 1999, and I'm still doing it." 

Wilson and the rest of the team at Weta made 1,800 pairs of hobbit feet for the four lead hobbit actors in the "Lord of the Rings" trilogy, and Martin Freeman estimated that he went through three or four pairs of feet per day while making the "Hobbit" movies. After two decades and thousands of pairs of feet, "the technology has gotten better." The latest iterations of the hairy feet that we see in "The Rings of Power" are more comfortable for the actors to work in, and look more realistic:

"We did that by thickening of the soles and different ways, and we made the toes moveable when they were wearing them to get more animation out of the feet and have it look less like a giant clown shoe that they're wearing. But the actual look is pretty much the same — they're big, hairy feet with mud on them."

Neither of them sounds particularly comfortable, but the idea of making them more realistic and less "like a giant clown shoe" does seem like it would make the lives of the harfoot actors wearing them much easier. 

"The Lord of the Rings: The Rings of Power" is currently streaming on Prime Video, with new episodes released every Friday.

Read this next: 13 Fantasy Shows Like The Lord Of The Rings: The Rings Of Power You Should Check Out

The post The Difference Between Hobbit Feet and Harfoot Feet in The Lord of the Rings: The Rings of Power [Exclusive] appeared first on /Film.

17 Sep 18:00

Phantom Fury is the Sequel to Ion Fury; will Release in 2023 on PC and Consoles

by Ule Lopez

Phantom Fury

Ion Fury was originally released a few years ago on Steam, and was designed by Voidpoint and published by 3D Realms. The game is a first-person shooter and currently sits at an average of 94% approval on Steam. it also boasts an art style similar to that of classic Doom and Duke Nukem. Today, 3D Realms is continuing the series with a brand new title. Touted as a follow-up to Ion Fury, Slipgate Ironworks will be developing Phantom Fury.

The game stars Shelly “Bombshell” Harrison. Shelly is the player character for a second time, and some time’s passed between Ion Fury and Phantom Fury. 3D Realms also has a brand-new trailer for Phantom Fury, which you can see below.

 

The “road movie” inspiration is on full display, as there are some additional vehicle-based setpieces aside from the game’s already chaotic and frenetic gunplay. The world also comes alive around you, as the game’s environments have tons to interact with, including piloting helicopters and fully-usable computers.

Shelly, after waking up, has been armed with a new bionic arm that ties into the Phantom Fury’s upgrade systems. You can gain new abilities to help you mow down the hordes of enemies, who boast their own abilities and skills, populating the levels, like an electric shield or melee attacks.

Twenty weapons are at the player's disposal as they explore Phantom Fury’s world, and fan favorites like the Bowling Bombs return. Every weapon has unlockable upgrades with modifications that change the way they behave, even down to the way they fire. Your weapons aren’t the only things that can be upgraded.

As for release date and platforms, Phantom Fury is set to launch next year on PlayStation 5, Xbox Series X|S, Nintendo Switch, and PC via Steam. We’ll continue to update as the developers reveal more information on Phantom Fury.

The post Phantom Fury is the Sequel to Ion Fury; will Release in 2023 on PC and Consoles by Ule Lopez appeared first on Wccftech.

17 Sep 17:42

Meet the Man Who Still Sells Floppy Disks

by EditorDavid
Eye on Design is the official blog of the US-based professional graphic design organization AIGA. They've just published a fascinating interview with Tom Persky, who calls himself "the last man standing in the floppy disk business." He is the time-honored founder of floppydisk.com, a US-based company dedicated to the selling and recycling of floppy disks. Other services include disk transfers, a recycling program, and selling used and/or broken floppy disks to artists around the world. All of this makes floppydisk.com a key player in the small yet profitable contemporary floppy scene.... Perkins: I was actually in the floppy disk duplication business. Not in a million years did I think I would ever sell blank floppy disks. Duplicating disks in the 1980s and early 1990s was as good as printing money. It was unbelievably profitable. I only started selling blank copies organically over time. You could still go down to any office supply store, or any computer store to buy them. Why would you try to find me, when you could just buy disks off the shelf? But then these larger companies stopped carrying them or went out of business and people came to us. So here I am, a small company with a floppy disk inventory, and I find myself to be a worldwide supplier of this product. My business, which used to be 90% CD and DVD duplication, is now 90% selling blank floppy disks. It's shocking to me.... Q: Where does this focus on floppy disks come from? Why not work with another medium...? Perkins: When people ask me: "Why are you into floppy disks today?" the answer is: "Because I forgot to get out of the business." Everybody else in the world looked at the future and came to the conclusion that this was a dying industry. Because I'd already bought all my equipment and inventory, I thought I'd just keep this revenue stream. I stuck with it and didn't try to expand. Over time, the total number of floppy users has gone down. However, the number of people who provided the product went down even faster. If you look at those two curves, you see that there is a growing market share for the last man standing in the business, and that man is me.... I made the decision to buy a large quantity, a couple of million disks, and we've basically been living off of that inventory ever since. From time to time, we get very lucky. About two years ago a guy called me up and said: "My grandfather has all this floppy junk in the garage and I want it out. Will you take it?" Of course I wanted to take it off his hands. So, we went back and forth and negotiated a fair price. Without going into specifics, he ended up with two things that he wanted: an empty garage and a sum of money. I ended up with around 50,000 floppy disks and that's a good deal. In the interview Perkins reveals he has around half a million floppy disks in stock — 3.5-inch, 5.25-inch, 8-inch, "and some rather rare diskettes. Another thing that happened organically was the start of our floppy disk recycling service. We give people the opportunity to send us floppy disks and we recycle them, rather than put them into a landfill. The sheer volume of floppy disks we get in has really surprised me, it's sometimes a 1,000 disks a day." But he also estimates its use is more widespread than we realize. "Probably half of the air fleet in the world today is more than 20 years old and still uses floppy disks in some of the avionics. That's a huge consumer. There's also medical equipment, which requires floppy disks to get the information in and out of medical devices.... " And in the end he seems to have a genuine affection for floppy disk technology. "There's this joke in which a three-year-old little girl comes to her father holding a floppy disk in her hand. She says: 'Daddy, Daddy, somebody 3D-printed the save icon.' The floppy disks will be an icon forever." The interview is excerpted from a new book called Floppy Disk Fever: The Curious Afterlives of a Flexible Medium. Hat tip for finding the story to the newly-redesigned front page of The Verge.

Read more of this story at Slashdot.

17 Sep 17:06

Why The Director Of Cyberpunk: Edgerunners Loves Michael Bay

by Adam Wescott

"Cyberpunk: Edgerunners" is an animated spin-off of "Cyberpunk 2077," a blockbuster sci-fi dystopian video game that itself was made in a pretty dystopian manner. It's also the newest show by Hiroyuki Imaishi, the director of "Gurren Lagann" and "Promare." 

Imaishi started as an animator and director at the legendary studio Gainax before co-founding Studio Trigger with fellow Gainax staff including Yoh Yoshinari. His work features bombastic action, rude humor, and enough lens flares to give J.J. Abrams a headache. Imaishi's work is popular among international fans, some of whom were inspired to become animators themselves. Others argue that Imaishi's descendants, such as Yoshimichi Kameda and Imaishi's protege Akira Amemiya, have long surpassed him as animator and director respectively. Even so, "Edgerunners" holds its own in what is set to be a very busy fall for the anime industry.

Imaishi crams his animated works with references to shows, movies and comics he likes. Many of these are Japanese properties like "Mazinger," "Gutsy Frog," and "Combat Mecha Xabungle." But Imaishi also clearly loves media from the United States, including plenty of work that anime fans rarely bother themselves with. His burliest characters resemble 90s' beefcake superheroes drawn by Rob Liefeld and Todd McFarlane. His episode of "FLCL," a visually groundbreaking OVA released in 2000, featured a scene animated in the style of "South Park." 

Of course, Imaishi is hardly the only anime director who loves American superhero comics; I was there at Otakon when premiere anime director Hiroshi Nagahama confessed that he would one day love to make a "Daredevil" movie. In order to find the root of Imaishi's personality as an artist we must go deeper. We have to talk about Michael Bay.

Believe In The Me Who Believes In You

"Everyone laughs when they hear this," Imaishi said in a 2019 interview with the Japan Times, "but I love ('Transformers' and 'Armageddon' director) Michael Bay." This is the kind of statement that might cause anime fans to claw their eyes out in horror. Michael Bay is, after all, the man who made Bumblebee pee on a field agent in "Transformers." He is the man who punctuated a car chase in "Bad Boys II" with an avalanche of rolling corpses. Bay is a famous action film auteur in the same way that Sauron is a famous demigod who once sought to conquer Middle-earth.

"Every Frame a Painting" breaks down Bay's style in their video "Michael Bay -- What is Bayhem?" One of Bay's favorite tricks is a low-angle shot captured via telephoto lens, framed against a background as the lead actor moves vertically into frame. Layers of depth, movement and parallax are leveraged to hit the viewer like a brick. 

At the heights of his success, nobody could rival Bay's eye for scale and speed. But this was also Bay's greatest weakness. In the words of "Every Frame a Painting," "every shot is designed for maximum visual impact, regardless of whether it fits." When every scene in a Michael Bay film is framed as important, the audience is left confused as to what they should be paying attention to. The best Bay films contain sequences that are exciting in isolation, but the whole package more often feels boring and interminable.

Don't Lose Your Way

Just like Michael Bay, Imaishi's directorial projects are concerned with feeling as big and as fast as possible. He loves setting his characters against huge and imposing environments to establish the stakes. When his characters argue, their faces consume the whole screen. When they fight, they punch each other through walls and throw each other hundreds of feet into the air. As Imaishi explained to the Japan Times: "I've always liked stuff that's screwy, exciting, just a little warped, a little excessive."

Other great action animators, like Yutaka Nakamura, are capable of elaborately staged swordplay where the viewer can sense the weight of every blow. Imaishi's characters by comparison do everything in bulk. Their limbs flail about like noodles as they bend and stretch crazily. Imaishi's animated series, shorts and movies are cartoons in the broadest sense. Detailed action choreography, the placement of each blow and the weight of the combatants are deemphasized in favor of speed and sheer quantity.

Over time, Imaishi has leaned on CG effects to amp up the scale and momentum. At the very beginning of "Kill la Kill," his first series at Studio Trigger, the "camera" zooms all the way out from the huge, fascist Honnouji Academy only to fly right back in as the heroine Ryuuko turns to show her face. Imaishi would continue to play with these effects while working on "Black Rock Shooter," a series based on a popular Hatsune Miku song. 

Imaishi masterminded the show's fight scenes together with SANZIGEN, a CG studio affiliated with Trigger's joint holding company Ultra Super Pictures. SANZIGEN's early work was crude and unconvincing, but has steadily improved over time. Their original series "Bubuki Buranki" in 2016 sought to emulate the exaggerated appeal of a Trigger anime in CG. By the time that "Promare," Trigger's first feature film, released in 2019, SANZIGEN had leveled up once again.

I'll Extinguish Your Flame With My Burning Soul

"Promare" is the closest Imaishi has ever come to making a straight-up Michael Bay movie. In the opening minutes, Galo the firefighter and Lio the pyrokinetic do battle across Promepolis. Lio drives the wheel of his motorcycle right into Galo's forehead, sending him flying. Hurtling through the air, Galo grabs onto the side of a skyscraper and opens a water valve, blasting himself along Promepolis's skyline. He rams straight into Lio, sending the two of them spinning right back where they came. 

During these sequences the characters seamlessly transition between 2D and 3D models as they fall down corridors and through exploding glass windows. These scenes are just barely legible, but hold together due to color coordination and simple character designs. In their speed and sense of depth they are the height of what Imaishi has been working towards over the past several years.

Michael Bay's style isn't just about scale or speed. It's about making blockbusters with only other blockbusters as a reference. One of Bay's most reliable references is, of course, Michael Bay movies. As "Every Frame a Painting" says, "Bay cannibalizes himself just as much" as he does films made by other directors. Bay rebuilds scenes from his earlier films as bigger, faster and more complex versions. The resulting mutations grow grotesquely into horrors otherwise only found these days in Zack Snyder movies

Frankly, Imaishi is just as prone to cannibalizing his own work as Bay. His comedy series "Space Patrol Luluco," meant to commemorate Trigger's anniversary, sends his heroine Luluco and her friends through the worlds of his previous anime. Even "Promare," which is set in an original world, shouts out "Gurren Lagann" and "Kill la Kill" in key scenes.

The Most Worthless Trashy Garbage In The Universe

It should also be said that Imaishi's work is, for the most part, as trashy as it gets. "Gurren Lagann" and "Promare" are relatively restrained, but still feature their share of skimpy outfits and bad taste jokes. "Kill la Kill" goes much further, looping in just about every exploitative anime and manga trope into a festival of excess. "Cyberpunk: Edgerunners" is closer to "Kill la Kill" than "Promare," fully leaning into all the aesthetic strengths and weaknesses of the source material. 

Imaishi's filthy sense of humor can be charming; I personally appreciate all the weird little pedestrians we see masturbating throughout "Edgerunners." At the same time, though, Imaishi doesn't do anything to challenge the assumptions of "Cyberpunk 2077," like the idea that body augmentation through machines inevitably leads to insanity. It's a conservative choice for a director whose work otherwise loudly and repetitively champions forces of creative chaos against repressive order.

But then, Imaishi loves trash so much that it's contagious. In "Space Patrol Luluco," the villain proclaims that a middle schooler's first crush is "the most worthless, trashy garbage in the universe." Yet to Luluco, the middle schooler in question, that first crush remains worth its weight in gold. This philosophy is at the center of nearly every Imaishi project. It may also be the key to his love of Michael Bay movies. Bay's films are superficial, nihilistic and unpleasant. But they are also bigger and louder than nearly anything else. For Imaishi, whose perfect movie might be two figures falling through hundreds of skyscrapers while the 3D camera revolves endlessly around them, you can see the appeal.

Read this next: 10 Anime Movies That Deserved To Win The Oscar For Best Animated Feature

The post Why the Director of Cyberpunk: Edgerunners Loves Michael Bay appeared first on /Film.

17 Sep 14:27

Sony: PSVR2 Is 'Truly Next-Generation,' So It Can't Play PSVR1 Games

by BeauHD
An anonymous reader quotes a report from Ars Technica: A Sony executive confirmed Friday that the PlayStation VR 2 will not be backward-compatible with games developed for the original PlayStation VR. Sid Shuman, senior director of content communications at Sony Interactive, asked Hideaki Nishino, senior vice president of platform experience at Sony, whether games for the original PSVR could be played on a PSVR2 kit on the Official PlayStation Podcast, episode 439 (his answer starts at 29:12). "PSVR games are not compatible with PSVR2 because PSVR2 is designed to deliver a truly next-generation VR experience," Nishino said. Nishino listed several "much more advanced features" in the VR2, including new controllers with haptic feedback, adaptive triggers, advanced eye tracking, and 3D audio. "That means developing games for PSVR2 requires a whole different approach than the original PSVR." While the answer was emphatic -- not compatible -- and closed off any hope fans might have harbored, Nishino's checklist of new VR2 features didn't clearly explain why the system would be incapable of running less-advanced VR1 games. Consider the Oculus Rift S, which touted an entirely different eye tracking system than its predecessor, the original Oculus Rift. The Rift S maintained compatibility with games built for any Rift system (along with some games for other headsets). It was a seamless transition for those who upgraded their Rift or bought into VR at a later stage. It's also a disappointing outcome for some great games that were available only on PlayStation VR. Those include the original Mario-caliber Astro Bot, brain-twisting puzzle-game Statik, the VR mode for Resident Evil 7 that never saw release on any other system, first-party VR exclusive Blood & Truth, and a VR mode for WipEout that could only benefit from a VR2 headset.

Read more of this story at Slashdot.

17 Sep 14:03

Article asks "why do hungry bears get desperate in Montana?" Subby is going out on a limb here, but maybe its because they are hungry? [Obvious]

17 Sep 11:23

DLSS Was Successfully Modded into Judgment, Replacing FSR

by Alessio Palumbo

DLSS

When modder PotatoOfDoom first released his Cyberpunk 2077 mod that replaces NVIDIA DLSS with AMD FSR 2.0, we reached out and asked if the reverse could be done for games that support AMD's technology rather than NVIDIA's. The response was positive - PotatoOfDoom believed it could be done. We were skeptical, assuming it couldn't be done without the training part of the machine learning process.

However, a few hours ago, PotatoOfDoom uploaded an NVIDIA DLSS mod for Judgment, the 2018 game made by Ryu Ga Gotoku Studio that was released this week on PC alongside its sequel, Lost Judgment. As we noted in our port report, both games support AMD FSR 1.0 and FSR 2.0, but no DLSS. With this mod, DLSS replaces FSR 2.0. To make it work, follow the creator's instructions outlined below.

How to use:
* Set the in-game FSR 2.0 preset to your preferred DLSS setting. (All DLSS presets correspond 1:1 to the FSR 2.0 presets)
* Play Judgment with DLSS

Installation:
* Extract the Archive so all DLL files (ffx_fsr2_api_x64.dll, FSR2DLSS_Loader.asi, nvngx_dlss.dll and winmm.dll) are in the same folder as the Judgment.exe file.

Uninstallation:
* Remove all added DLL files

Why?
* Because I can!
* DLSS might look better on your GPU.
* DLSS might use less power than FSR on your Laptop.

Known issues:
* Changing the resolution or the DLSS mode, unfortunately, breaks this mod. Therefore always change the resolution before you enable this mod. If you accidentally change the resolution afterwards, you will have to restart the game to continue playing.

We haven't been able to try it ourselves yet, but this could open up similar mods for other games that only support FSR. While most games support both technologies, there are a few exceptions, such as the Soulslike Thymesia, the co-op FPS Tiny Tina's Wonderlands, the horror game The Bridge Curse: Road to Salvation, and the VR title Shibainu: VR Katana Simulator.

Other upcoming titles have only announced FSR 2.0 support, such as Asterigos: Curse of the Stars, Forspoken, Grounded, Lies of P, Project Haven, Scorn, The Callisto Protocol, and Unknown 9: The Awakening. All of these games could use an FSR to DLSS mod.

PotatoOfDoom is also planning to integrate Intel XeSS once it is released, making things even more interesting for upscaling technologies.

The post DLSS Was Successfully Modded into Judgment, Replacing FSR by Alessio Palumbo appeared first on Wccftech.

17 Sep 00:29

One Of Star Trek: Strange New Worlds' Best Episodes Led To Its Crossover With Lower Decks

by Witney Seibold

While the above headline refers specifically to "Spock Amok" (airdate: June 2, 2022), the fifth episode of "Star Trek: Strange New Worlds," the phrase "one of the show's best episodes" could conceivably apply to any of the episodes to date. "Strange New Worlds" is a startlingly good show which started rather strong, a rarity for a franchise whose shows notoriously get off to rocky starts

In "Spock Amok" -- a play on the original series episode "Amok Time" -- the crew of the Enterprise finds themselves on shore leave, left to pursue their romantic interests. Commander Chin-Riley (Rebecca Romijn) and Lt. Noonien-Singh (Christina Chong), the "serious" characters, learn to have a little bit of fun by playing "Enterprise Bingo" (don't ask). Nurse Chapel (Jess Bush) spends time in a bar, contemplating her feelings for Spock (Ethan Peck). And Spock aims to have a romantic evening with his lover T'Pring (Gia Sandhu), leading to a strange mind-meld mishap that sees the two characters swapping bodies. Until they can figure out how to undo the mishap, they must take one another's jobs for a short while. Shenanigans, as they say, ensue. Captain Pike (Anson Mount) must also take the time to display his diplomatic skills, revealing how committed the character is to nonviolence and negotiation. 

"Spock Amok" is a wonderful blend of humor and some very "Star Trek" ideas about working well with others. 

It turns out, it was the strength of "Spock Amok," and a great deal of unspoken showrunner camaraderie, that led to the highly anticipated upcoming crossover episode between "Strange New Worlds" and "Star Trek: Lower Decks."

They Were Wearing Lower Decks T-Shirts

As "Strange New Worlds" aired, Mike McMahan -- the creator of the more directly comedic animated series "Star Trek: Lower Decks" and big fan of "Spock Amok" -- seemingly found himself in a potentially awkward position. "Lower Decks" is, for attentive Trekkies, a treasure trove of references and callbacks to other Treks, so McMahan might naturally be concerned that "Strange New Worlds," a show that takes place a century prior to "Lower Decks," would have the potential to alter what he was doing. He, however, feels he doesn't quite have the clout to simply call up his fellow showrunners Henry Alonso Meyers and Akiva Goldsman, or "Trek" honcho Alex Kurtzman. It turns out, he needn't have worried, as they were already keeping an eye on him. 

In a recent interview with Fangirlish, McMahan revealed, perhaps surprisingly, that it was the "Strange New Worlds" people who initially approached him about the possibility of a crossover. 

"'Strange New Worlds' came to us! I love the thought that I could call up Henry and Akiva at 'Strange New Worlds' or Kurtzman and be like, 'Hey! Here's what we're going to do with your show!' But no, they have always been huge fans of 'Lower Decks.' I know Henry wears the 'Lower Decks' t-shirts in the writers room of 'Strange New Worlds.'

The "Lower Decks" t-shirts are numerous, and one of them is a subtle jibe at "Star Trek: Discovery." The U.S.S. Discovery evidently issues its crew specific workout t-shirts that say only "DISCO," an abbreviation of the ship's name. It's quite a silly garment to see on a "Star Trek" show. Not to be outdone, McMahan depicted crew members of the U.S.S. Cerritos, the ship on "Lower Decks," sporting "RITOS" t-shirts.

The Crossover

The "Strange New Worlds"/"Lower Decks" crossover episode, to assuage confusion, will take place in live-action. Worry not. The logistics even briefly confused the actors

Not only were the "Strange New Worlds" writers fans of "Lower Decks," but they had already worked tangientially with McMahan. As it turns out, McMahan was brought in to punch up the comedy for "Spock Amok," which was written by Kurtzman and Goldsman, as well as a few other episodes that required an injection of humor. The cast and crew of "Spock Amok" took well to the episode's comedic tilt, and felt that it would be fun to do more. Lots more. As McMahan put it: 

"And you know the first thing that happened was that first season, Henry had me kind of punch up a couple of the scripts to add a bit more humor to the dialogue, in some of the funnier episodes uncredited and we had such a blast doing that together. I got to do a bunch of stuff on 'Spock Amok.' ... [B]ecause the cast is so charming and the Enterprise as a place is so comfortable, I just got to play in their playground for a minute. And that lead to them being like, "Well, what if we had Tawny and Jack on the Enterprise? They look like their characters, they're great screen actors, it was such an easy yes to say."

Tawny and Jack are Tawny Newsome and Jack Quaid, who play the lead characters Ensign Mariner and Ensign Boimler on "Lower Decks." And while Quaid doesn't have a frazzled purple hairdo like Ensign Boimler, he certainly looks just enough like the character that one can squint and see him in live-action. 

A Charm Offensive

McMahan also elucidates a little bit as to what is going to go into the upcoming crossover, and how pleased he was that such a project came together at all. Tactfully, though. McMahan wasn't about to let any spoilers or plot details slip; the public doesn't yet know how the two time frames will intersect. Although Jonathan Frakes (a longtime "Trek" veteran as actor and director) will direct, McMahan says that he and one of the "Lower Decks" screenwriters were heavily involved in the creative process:

"Kathryn Lyn co-wrote the episode. She was the writer on 'Lower Decks' who wrote, 'wej Duj,' which made me really happy, and then I got to do a ton of punch up. I got to direct some of the animated portions. I got to sit in the edit for a bit like, you know, I've been really heavily involved. Those guys are so collaborative. But it's really the thing they built. It's the world of the Enterprise in 'Strange New Worlds' in that era that my characters are going into that really makes it feel special. It's like a charm offensive. You're going to be grinning the entire time."

"wej Duj" -- a Klingon phrase meaning "three ships," and presented on screen in Klingon script -- was an ambitious episode from the second season of "Lower Decks" wherein the action cut between the U.S.S. Cerritos, a Klingon vessel, and a Vulcan vessel, each one with its own miniature story and set of characters. It seems being a lower-ranking officer on all three ships is kind of awful. 

A date has not yet been announced for the episode, but it will fall in with the second season of "Strange New Worlds," set for release in 2023. 

Read this next: The Main Star Trek Captains Ranked Worst To Best

The post One Of Star Trek: Strange New Worlds' Best Episodes Led To Its Crossover With Lower Decks appeared first on /Film.

17 Sep 00:28

A New Karate Kid Film Is On The Way

by Erin Brady

Get ready to relearn the power of balance, because a new installment of "The Karate Kid" is hitting theaters in 2024. Sony Pictures released a statement announcing the release dates of future titles, and the yet-untitled entry has been dated for June 7, 2024. The film will be distributed by Columbia Pictures with no director, screenwriter, or cast confirmed.

However, if we are to believe previous scoops and leaks, we could find ourselves with a reverse-engineered version of the original film's story. Murphy's Multiverse alleged earlier this August that the film will follow a young and accomplished martial artist that finds himself moving from Beijing to Brooklyn. As he adjusts to his surroundings, he ends up becoming a karate teacher to a hapless pizzeria owner.

However, we must stress that this is still unconfirmed and that the story could end up differing greatly from what eventually gets released. Still, with a release date confirmed, the plot could be confirmed sooner rather than later. As for right now, all it is described as is "the return of the original Karate Kid franchise."

The Elephant, Or Rather Cobra In The Room

This logline is a bit strange, as it seems to suggest that it is completely separate from Netflix's hit series "Cobra Kai." This would be perfectly fine if "Cobra Kai" isn't also a direct continuation of the original "Karate Kid" series, taking place several decades later with many film characters reprising their roles.

So, what gives? It's not exactly clear, as "Cobra Kai" is also produced under the Sony Television umbrella. Given how little is known about the film, it is possible that this "Karate Kid" movie could take place at the same time as "Cobra Kai." After all, if the Murphy's Multiverse report is real, then it will be taking place on the East Coast rather than the West. It could also be a completely separate movie that only feels like "The Karate Kid" in style and name. Here's to hoping this gets cleared up soon, because this is already starting to get confusing.

The untitled "Karate Kid" film is expected to arrive in theaters on June 7, 2024. "Cobra Kai" is streaming on Netflix.

Read this next: 14 Remakes That Are Better Than The Original

The post A New Karate Kid Film Is On the Way appeared first on /Film.

17 Sep 00:28

LastPass Says Hackers Had Internal Access For Four Days

by BeauHD
LastPass says the attacker behind the August security breach had internal access to the company's systems for four days until they were detected and evicted. BleepingComputer reports: In an update to the security incident notification published last month, Lastpass' CEO Karim Toubba also said that the company's investigation (carried out in partnership with cybersecurity firm Mandiant) found no evidence the threat actor accessed customer data or encrypted password vaults. "Although the threat actor was able to access the Development environment, our system design and controls prevented the threat actor from accessing any customer data or encrypted password vaults," Toubba said. While method through which the attacker was able to compromise a Lastpass developer's endpoint to access the Development environment, the investigation found that the threat actor was able to impersonate the developer after he "had successfully authenticated using multi-factor authentication." After analyzing source code and production builds, the company has also not found evidence that the attacker tried to inject malicious code. This is likely because only the Build Release team can push code from Development into Production, and even then, Toubba said the process involves code review, testing, and validation stages. Additionally, he added that the LastPass Development environment is "physically separated from, and has no direct connectivity to" Lastpass' Production environment. The company says it has since "deployed enhanced security controls including additional endpoint security controls and monitoring," as well as additional threat intelligence capabilities and enhanced detection and prevention technologies in both Development and Production environments.

Read more of this story at Slashdot.

17 Sep 00:27

OldTrek spaceship games for DOS

by Jim Hall

Thanks to SuperIlu for making these two games written in C compile with DJGPP and create binary releases for DOS. startrek aka SUPER STARTREK by Bob Leedom (C port by Chris Nystrom), and Trek by Eric P Allman. The original source can be found on the Wayback archive for 'startrek'. The updated versions are on OldTrek at GitHub.

17 Sep 00:27

This mod enables NVIDIA DLSS in Judgment & Lost Judgment

by John Papadopoulos

A few days ago, SEGA released Judgment and Lost Judgment on PC. As we’ve already reported, these two Yakuza games only support AMD’s FSR 2.0 AI upscaling tech. However, there is now a mod that allows you to replace FSR 2.0 with NVIDIA’s DLSS. This is the exact opposite of what we’ve seen with other … Continue reading This mod enables NVIDIA DLSS in Judgment & Lost Judgment →

The post This mod enables NVIDIA DLSS in Judgment & Lost Judgment appeared first on DSOGaming.

17 Sep 00:19

Steven Spielberg Recruited David Lynch To Terrify The Fabelmans Star Gabriel LaBelle

by Erin Brady

While "The Fabelmans" might not be in theaters for a couple more months, we here at /Film can attest that it is a movie you shouldn't miss when it does release. We've already known Steven Spielberg has recruited David Lynch for a special role as famed film director John Ford. Yes, he wears an eye patch, and yes, it is a small but pivotal scene that audiences likely won't forget.

"Fabelmans" star Gabriel LaBelle, who plays the main character Sammy, certainly won't forget about it any time soon. In an interview with The Associated Press out of the film's premiere at the Toronto International Film Festival, the 19-year-old actor revealed that he was unaware of Lynch's casting before arriving to shoot the crucial scene. Needless to say, his initial reaction was pretty reasonable.

"[He] scared the s*** out of me," said LaBelle in earnest. I mean, would you feel any differently if you suddenly saw David Lynch? I know I certainly wouldn't.

Of course, the story doesn't end there. Without giving away spoilers, we will say that this scene is loosely based on a real-life encounter that Spielberg had with the director in his youth. In fact, the majority of the events that take place in "The Fabelmans" mirror that of Spielberg's childhood. His stories are pretty fascinating, and if you ever get the chance to read up on them, we highly recommend doing so.

Picture This

With this real-life basis in mind, it's easy to understand why this surprise on set helped get LaBelle further into character. He said to The Associated Press that it gave him the right amount of emotion to evoke in such a pivotal scene.

"[Lynch is] a great guy. But leading up to it, Sammy's nervous, so I'm getting nervous," he explained. He recalled that he and Spielberg were on set together when an unfamiliar man entered the set. When he realized that the new man was none other than David Lynch, LaBelle really got into Sammy's headspace.

"My coverage wasn't going to be until later, so I'm waiting and waiting to do that scene," he recalled. "It really helped me get nervous to meet him."

It also helped that he had Spielberg with him as a guide of sorts. While the film obviously came first for both of them, LaBelle said that he found the iconic director's insights from his childhood helpful in his preparation. However, he kept some things close to his heart, wanting the actor to not just mimic his reactions or feelings.

"We had to ask. We had to go at it scene by scene," he explained. "It was really just about what's the purpose of each moment. How did you feel? What do you want out of me?"

"The Fabelmans" arrives in select theaters on November 11, 2022, before expanding on November 23.

Read this next: The Best Movies Of 2022 So Far

The post Steven Spielberg Recruited David Lynch To Terrify The Fabelmans Star Gabriel LaBelle appeared first on /Film.

16 Sep 22:54

Constantine Sequel With Keanu Reeves Is Officially Happening, Director Francis Lawrence To Return

by Danielle Ryan

Some demon-dealing magicians get all the luck. After nearly two decades, Keanu Reeves will return to the role of John Constantine in a sequel to the 2005 cult hit "Constantine." Deadline reports that Warner Bros. has greenlit a "Constantine 2" starring Reeves and re-teaming him with director Francis Lawrence. "Constantine" was Lawrence's directorial debut and he went on to direct "I am Legend" and the "Hunger Games" sequels, so he's sharpened his talents and could potentially be back with an even better tale of Constantine's troubles. (John is always in trouble. That's his whole thing.) 

While many fans might be asking "why now?," they should really be asking "why not?" Not only is Reeves still killing it as an action star in the "John Wick" franchise, but the character of Constantine has gained new interest due to the success of Netflix's "The Sandman" series, which turned the character into Joanna Constantine but maintained the same cursed history and bad attitude. "Constantine" may have been a shoddy adaptation of the "Hellblazer" comic series, but it was a great take on the character of John Constantine and is an incredibly fun comic book flick. 

Someone might have made a deal with the Devil to get a sequel made after all of these years, but it was worth it.

Variety also confirmed that Warner Bros. is indeed making a "Constantine" sequel, though their sources say that the HBO Max series has gotten the axe. Bad Robot was producing that as well as a "Madame X" series directed by Angela Robinson, which has also allegedly been cut. Either series could get picked up by another streamer if they can convince Warner Bros. to share the rights, but it doesn't take a fortune teller to see that the future of "Justice League Dark" on television isn't looking bright.

A Cancer Survivor Who Still Has Demons To Face

The as-yet-unnamed "Constantine 2" will see John a little older and (potentially) a little wiser, and there are dozens of stories from the comic book run that the filmmakers could draw from. While the magician and occultist managed to survive terminal lung cancer because Satan himself (Peter Stormare) intervened, he still has plenty of problems to deal with. Everyone who cares about John ends up dead, and the events of the first "Constantine" movie cemented that with the death of Chaz (Shia LeBeouf). 

Maybe John can accidentally settle down and the movie can be about the "Happy Families" story, in which Constantine has kids with a demon, or they can dig into writer Brian Azzarello's arc that sends John to prison. There are loads of opportunities for screenwriter Akiva Goldsman to explore, and hopefully, he can match the strange tone of the first film. (That screenplay was written by Kevin Brodbin and Frank Cappello.) 

The sequel will be produced by Goldsman with Weed Road Pictures, along with Bad Robot's J.J. Abrams and Hannah Minghella. There's no timeline on when the movie will come out yet because this news is still very fresh, but hopefully, it can be fast-tracked into all of our eyeballs sooner than later. After all, there are a million comic book movies out there, but only one franchise has a guy who had sexcapades with the spirit of an entire city. 

Please, Warner Bros., let us have a little "Constantine 2," as a treat.

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The post Constantine Sequel With Keanu Reeves is Officially Happening, Director Francis Lawrence to Return appeared first on /Film.

16 Sep 22:53

Why Craigslist Still Looks the Same After 25+ Years

by BeauHD
An anonymous reader quotes a report from PC Magazine: Craigslist emerged in 1995 to connect strangers through a free, web-based platform that has endured as rivals services like Zillow, Facebook Marketplace, and countless dating apps emerged with advanced features and slick interfaces. These platforms survive on advertising and subscription revenue. Craigslist, of course, has none of that. Over the years, the OG online marketplace has all but refused to modernize; its mobile app only came out in 2019 after nearly 25 years in business. Why does the website still look the same after so many decades? That was the main question I had when I sat down for a video call with craigslist founder Craig Newmark, who joined me from the New York City apartment he shares with his wife, Eileen Whelpley. Newmark stepped down as CEO of craigslist in 2000 after others told him he wasn't cut out for management, he says. Jim Buckmaster has been at the helm since, though Newmark remains a partial owner. He now works on philanthropy full time, supporting groups like the Coalition Against Online Violence, which helps combat harassment against female journalists. Still, the 69-year-old entrepreneur is a billionaire (or near-billionaire since he's given away millions). Our chat yielded much more than expected, from Costco hotdogs to Hello Kitty and his childhood Sunday School lessons. It's clear that the website is the purest and most enduring expression of Craig Newmark, a humble tech mogul who marches to the beat of his own drum. Here's what Newmark had to say when asked about the site's appearance: Why does the website still look the pretty much the same today as when you founded it? There's even a new CEO. What's going on? Because that serves people better. I've learned that people want stuff that is simple and fast and gets the job done. People don't need fancy stuff. Sometimes you just want to get through the day. Well, you can still have simplicity with a modern font or a new UI. The definition of simplicity on the web has changed over the years. Is it just that you're making enough money and there's a desire to keep it the way it is? I'll challenge the premise that the idea of simplicity has changed. The deal is that people still use the site in great numbers. And again, it helps people get something done. It's fast and easy for people, and that's a big deal. And maybe you also don't care too much about aesthetics (of the website, for example)? For me as an engineer, simple as beautiful. Functional is beautiful. How would you feel if craigslist dramatically changed in its appearance or its function? I'm okay if the spirit is maintained. I like a very simple site with its use and functionality obvious when you look at it. Now maybe there's a better way to do that, that no one has come up with yet. If it's really better, I can't object to that. If it's genuinely better, I will say something. But again, I can't legitimately try to exert serious influence. Jim's boss. In summary, what is your most concise answer to why craigslist still looks the same today? People tell me it gets the job done. They want it done. As I like to put it, a nerd's got to do what a nerd's got to do.

Read more of this story at Slashdot.

16 Sep 21:55

Sylvester Stallone Found The 'Key' To Rocky's Character In A Film From Decades Before

by Matt Rainis

Some people would be surprised to learn that Sylvester Stallone is not only the star of the "Rocky" films, but also the writer. He even scored an Oscar nomination for Best Original Screenplay in 1977, while "Rocky" itself received Best Picture. Stallone is actually a prolific scriptwriter, ever since selling his first feature-length script, "Hell's Kitchen," in 1975. He's written every single "Rocky" film, as well as the "Rambo" films. Stallone's screenwriting prowess shows that he's more multi-faceted than the dumb action star that many like to paint him as, and "Rocky" was his first, and perhaps biggest, success.

Stallone's script for "Rocky" was highly sought after, and because he was nearly broke at the time, Stallone fought to ensure that he would not only sell the script but star in the film, despite resistance from many studios. He managed to secure the leading role and the sale of the script, and the rest is history.

One of the most iconic aspects of the character of Rocky Balboa is his fixation on facing the world with "the eye of the tiger." This facet of the character was something Stallone had been saving for years, ever since his days as a movie theater usher. It was this idea, which came from the 1969 film "A Dream Of Kings," which became what Stallone would describe as "the key to the character."

Inspiration Strikes

Stallone has never been afraid to cite the places where his ideas originated. His initial idea for the "Rocky" series itself came after he watched Muhammad Ali fight Chuck Wepner in 1975. "Chuck Wepner was basically a guy who everybody considered a joke. He was known as the Bayonne Bleeder, and it was clear that his only notable contribution to the history of pugilism would be just how badly Ali would destroy him," said Stallone in a GQ interview from 2018. He recalled the fight, where Wepner was a "zillion-to-one" underdog, who everyone was counting out long before the fight started. Then something happened.

"Then, all of a sudden, something incredible happened. From nowhere, Wepner knocked down the immortal Ali." 

Stallone recalled the crowd immediately turning, supporting Wepner for the rest of the fight. Wepner didn't win, but Stallone took a lot of inspiration from his losing effort. "So I'm sitting there watching all this, and at some point I realize that the whole thing's a metaphor, and I realized that it wasn't really about boxing. Actually, "Rocky" was never really about boxing, it was about personal triumph."

Similarly, the concept of "the eye of the tiger" was a piece of inspiration Stallone took from "A Dream of Kings." "At the time I was a movie usher at the Baronet Theater across from Bloomingdale's in New York City," said Stallone in a Chicago Tribune piece in 1986. "And I kept hearing him say, 'Each day, my son, you must wake up and face life with the eye of the tiger.'"

The Eye Of The Tiger

Sure enough, the eye of the tiger became a key aspect of the character of Rocky Balboa. The saying wouldn't show up in the films until "Rocky III" in 1982. But at that point, it became one of the most famous movie quotes in history, showing up all over pop culture. The song Eye of the Tiger, written as the theme song of "Rocky III" by rock band Survivor, topped charts worldwide in 1982.

The "Rocky" franchise would continue to be wildly successful, with five installments in the main series as well as two spin-off "Creed" movies, which follow the son of Rocky's friend and rival Apollo Creed. There are even talks for Stallone to write a Rocky prequel series in the near future.

The "Rocky" films are about not giving up. They're about reaching deep inside yourself and giving every challenge your all, no matter how impossible they may seem. And Sylvester Stallone exemplified this in his efforts to get the movie made with him as the star. He started as a struggling actor with $100 to his name and became one of the world's biggest movie stars. He persevered. In other words, he faced the world with the eye of the tiger.

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The post Sylvester Stallone Found The 'Key' To Rocky's Character In A Film From Decades Before appeared first on /Film.

16 Sep 21:49

A Clockwork Orange Star Malcolm McDowell Got Shortchanged By Stanley Kubrick

by Matt Rainis

Malcolm McDowell's role in "A Clockwork Orange" is likely the one he'll always be known best for. He played the role of Alex in the 1971 film based on the novel of the same name, a charismatic juvenile delinquent in a dystopian future England. He leads a band of his buddies (or "droogs," as he calls them) around committing horrible crimes and acts of "ultraviolence," as they like to call it. The movie's commentary on things like juvenile delinquency, psychiatry, and government brainwashing have kept it relevant through the years, and McDowell played the role of the rebellious thug pristinely.

The film was directed by Stanley Kubrick, one of the most acclaimed directors of all time. It's considered one of Kubrick's greatest works, as well as McDowell's. Kubrick was very complimentary of McDowell's performance. "He was, without the slightest doubt, the best actor for the part," said Kubrick in an interview with Michael Ciment. "It might have been nicer if Malcolm had been seventeen, but another seventeen-year-old actor without Malcolm's extraordinary talent would not have been better."

One would think that receiving the role of your life from one of history's great directors at the age of 28 would be the sort of thing McDowell would be eternally grateful for. Unfortunately for McDowell, his relationship with Kubrick was extremely strained following the film's release, with issues both personal and financial arising between the two.

Harsh Treatment

Kubrick is considered one of the great directors of all time, but his methods were known to be morally questionable, at best. His treatment of Shelley Duvall on the set of "The Shining" was nothing short of abusive, and McDowell was not able to escape his work with Kubrick unharmed as well.

Kubrick expected authenticity from McDowell, which led to multiple cracked ribs during his filmed beatings, and went temporarily blind when Kubrick had a doctor anesthetize his eyes. Despite all this, Kubrick was happy with McDowell's work. McDowell even invented what would become known as "the Kubrick stare," a facial expression that would carry through to much of Kubrick's other work.

But even after suffering so much for Kubrick's art, McDowell revealed in an interview with The Guardian that he had trouble negotiating his payment with the director. "I'd asked for $100,000 and 2.5% of the box office, which is what I'd got paid on my previous film," said McDowell. "Stanley told me Warner had refused the 2.5%. But when I was invited to meet the studio heads, they said: 'You're going to be a very rich young man on the 2.5% we gave Stanley for you.'" McDowell knew he had been played. This behavior sadly doesn't seem very out of character for Kubrick, considering some of his other actions.

Personal Rejection

The shortchanging by Kubrick was extremely hurtful to McDowell, especially after he'd really put in so much of himself into the film. "It was a shocking hurt," McDowell said in a 2014 interview with Entertainment Weekly. "I'd been used to Lindsey Anderson, who was my best friend. And then with Stanley, I gave him absolutely everything I had — everything I had—and he barely called me after that."

For McDowell, it was more than just a financial slight. It was a horrible personal insult. "It was like a total rejection of you as a person," McDowell said. "Sure, he'd call when he wanted me to go to America to sell the bloody movie, but it really hurt. It was shocking. In fact, I couldn't talk to him. There were other things, which I really don't want to rehash, but you know, I had my issues with him. I thought that he had betrayed me in such a way."

McDowell would go on to have an extremely successful career in his own right. He'd make lots and lots of money. But the way Stanley Kubrick treated him clearly affects him to this day, and he's right to feel that way. To suffer the abuses he did on set, only to not even get the agreed-upon compensation, was horrible. Kubrick's films are nearly all considered classics, but between McDowell and Shelley Duvall, it hardly seems worth the human toll.

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The post A Clockwork Orange Star Malcolm McDowell Got Shortchanged By Stanley Kubrick appeared first on /Film.

16 Sep 21:16

Rise of the Triad returns, thanks to a boomer shooter super group

by Ian Boudreau
Rise of the Triad returns, thanks to a boomer shooter super group

A remaster of the cult classic FPS game Rise of the Triad is in the works, slated for release in early 2023, and in one sense, it's a reunion. The developers working on Rise of the Triad: Ludicrous Edition include some of the leading lights of the recent 'boomer shooter renaissance' who first worked together on the 2013 Unreal Engine remake of Rise of the Triad.