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19 May 21:23

Minecraft Realms now available worldwide

by Alexa Ray Corriea
Warren.Smith

This is cool. Occasionally I want to play some minecraft but don't want to maintain a server that I don't play that often. I might check it out some more.

Mojang's private server service for Minecraft, Minecraft Realms, is available for Mac and Windows PC worldwide today, Mojang announced in a post on the studio's blog.

For $13 a month, players can host private Minecraft servers for groups of up to 20 players. Minecraft Realms servers, which are run by Mojang, are available around the clock and allow owners to roll back the server's world to earlier points in time for restoration in case something goes wrong.

Realms doesn't require users to set up LAN networks or configure new IP addresses — buying and setting up a server, according to Mojang, is simple. Currently the private server service is only available for the Mac and PC versions of Minecraft, but according to the post, Mojang is...

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19 May 01:35

Report: Google to acquire Twitch.tv for more than $1 billion

by Ron Amadeo

With Apple buying Beats and AT&T buying DirecTV, this seems to be the month of the blockbuster acquisition deal. And it looks like Google wants in on the action too—according to a report from Variety, the company is going to buy video game streaming site Twitch.tv for over $1 billion.

Google's YouTube division is heading up the acquisition, and that makes sense. Twitch is best thought of as a live streaming, gaming-focused version of YouTube. The streamer loads up his or her favorite game, and the audience watches and participates via an integrated chat room. Twitch recently made headlines as the host of Twitch Plays Pokémon, a social experiment where over 100,000 people simultaneously played a single instance of Pokémon. And the site is so popular that direct streaming has even been integrated into the PS4 and Xbox One.

While YouTube is indisputably the largest pre-recorded video site on the Internet, Twitch is undoubtedly among the Web's largest live-streaming video sites. Still, the scale between the two entities really isn't comparable: Twitch has 45 million monthly users, YouTube has one billion. A deal like this is sure to draw the ire of regulators, and the report says YouTube is gearing up to jump through the necessary approval hoops to get the deal done.

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18 May 20:47

Such livery, very race: Dogecoin car to join NASCAR '14

by Earnest Cavalli
Warren.Smith

There is a point where we've gone to far and we've clearly passed it long ago.

In its quest to accurately recreate the thrills of NASCAR, developer Eutechnyx has revealed plans to distribute Josh Wise's car in an upcoming NASCAR '14 DLC release - a car that just so happens to bear the confusingly endearing face of...
18 May 05:50

Artist takes League of Legends from MOBA to 2D fighter

by Earnest Cavalli
League of Legends may not share much in common with your average 2D fighter, but the hyper-popular multiplayer online battle arena does feature a large, diverse cast of champions, which was enough impetus for Brazilian artist Iury Padilha to...
15 May 20:47

Great Red Spot not doing so great

by John Timmer

Today, NASA released images taken with the Hubble's Wide Field Camera showing that Jupiter's Great Red Spot has reached the smallest size yet recorded. At 16,500 km in diameter (10252.6 miles), the spot isn't likely to go away any time soon, but the shrinkage represents the continuation—and possibly acceleration—of a long-term trend.

Observations made from Earth in the 1800s suggest that the Red Spot was once over 40,000 km across. By the time the Voyagers visited and provided an accurate measure, the Spot was down to 23,000 km. Hubble has been taking images regularly, but NASA credits amateur astronomers for noticing that the rate of the storm's dissipation picked up in 2012, with the feature losing 900 km of diameter (559 miles) a year since then.

The storm is fed energy and material from Jupiter's fast-moving cloud belts, and the researchers who are studying the new image suggest that some of this supply is being choked off. NASA's Andy Simon pointed to the series of complex eddies, visible above, that may be controlling the flow of energy into the Great Red Spot. Further imaging is planned to study the behavior of these eddies in the hope that it will tell us what's behind the vanishing spot.

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15 May 18:43

WildStar compensating players with bonus loot

by Eliot Lefebvre

Filed under: Betas, Sci-Fi, Video, News Items, WildStar, Subscription, Buy-to-Play

Well, I'd still rather not have to be named Toiletpants, but I guess it's all right.
The saga of WildStar's name reservation system appears to have come to a close. According to a forum post today from community manager Tony Rey, the system should be working properly now with no further issues. And while Carbine Studios can't turn back time, the studio is at least trying to offer up an olive branch to players and fans affected by the system's instabilities.

Players who have pre-ordered will automatically be granted five Boom Boxes, little bonus packs of items being awarded for logging into beta that contain mounts, mount customizations, costumes, and so forth. (There's a short video past the break showing these off.) These boxes will also be awarded to any players who pre-order before 8 p.m. EDT on Friday. There's also a full technical breakdown of the issues encountered on the way for those curious about what went wrong from a technical standpoint. So you might not have gotten your first name choice reserved, but you do get an apology.

Continue reading WildStar compensating players with bonus loot

MassivelyWildStar compensating players with bonus loot originally appeared on Massively on Thu, 15 May 2014 13:30:00 EST. Please see our terms for use of feeds.

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15 May 18:41

“Hurricane Daenerys” to ravage NASA in disaster prep exercise next week

by Lee Hutchinson

If you’ve worked in IT, you’re almost certainly familiar with your company’s "disaster preparedness plan"—every organization of appreciable size has some kind of formalized set of documents detailing what to do in the event of an emergency. Organizations on the Gulf Coast typically include hurricane scenarios in their disaster preparedness plans, and in this respect, NASA is no different from any other large company. Next week, NASA’s Houston-based Johnson Space Center (JSC) will kick off its annual Hurricane Exercise and run through its site’s disaster plan, but the mock storm the staff will be battling won’t be called "Jerry" or "Bob" or something pedestrian—no, JSC will find itself directly in the path of a far more awesomely named tropical cyclone.

"This year's storm is named 'Hurricane Daenerys,'" said JSC Center Operations Directorate Manager Joel Walker in an e-mail to JSC managers announcing the exercise. "Our exercise will feature a new interactive model which will require quick thinking, priority setting, and mitigation strategies from Senior Staff."

For the three or four Ars readers who aren't Game of Thrones fans, "Daenerys" is the name of one of the saga's primary characters—the last surviving child of a murdered king, who plans to return to the land her family once ruled and seize the throne by any means necessary. Also, she has a giant army and three enormous fire-breathing dragons. Due to the circumstances of her birth, she is frequently referred to as "Daenerys Stormborn," and she is not, as they say, a person with whom anyone should mess.

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15 May 02:31

World of Warcraft movie to complete filming in three weeks

by Samit Sarkar

Filming on Warcraft, the movie based on Blizzard Entertainment's World of Warcraft series, is set to be completed May 23, three weeks from today, said director Duncan Jones on Twitter yesterday.

"We're done shooting Warcraft in 3 weeks as of tomorrow! Holy shnikey," said Jones.

Warcraft is in production at Legendary Pictures in partnership with Universal Pictures. Jones and Blizzard executives revealed during a BlizzCon 2013 panel that the movie focuses on the orc-versus-human war, and makes an effort to build empathy among viewers for orcs. The cast of Warcraft includes Ben Foster (Lone Survivor3:10 to Yuma) and Paula Patton (Mission: Impossible - Ghost Protocol, Precious).

Originally scheduled to be released Dec. 18, 2015, W...

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15 May 02:30

Factor of youth? Protein that reverses some effects of aging identified

by John Timmer

In a series of papers released yesterday, researchers showed that it's possible to reduce many of the problems with age, including declines in memory and loss of muscle strength, simply by supplying older mice with blood plasma from younger ones. The work even identified a specific protein, GDF11, that mediates many of the effects. The work suggests that some aspects of the aging brain aren't necessarily an internal feature of the neurons that comprise it, but a product of their interactions with their environment—an environment that could potentially be changed.

The work grew out of a rather unusual laboratory technique that creates what are termed "parabionts," genetically matched animals in which patches of skin are surgically fused. Eventually, their circulatory systems mesh, allowing factors from one animal to freely move through the body of the other.

Fresh blood

Assuming you're working with normal, healthy, age-matched mice, you won't see much of a difference. But researchers started experimenting with mice of different ages. In a paper published in 2011, researchers working with these parabionts showed that the blood of the older mice could impose some of the problems with age, including cognitive decline, when circulated through their younger peers. This effect was eventually ascribed in part to immune signaling molecules called chemokines.

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15 May 02:21

Amazon’s latest patent is sillier than the peanut butter sandwich patent

by Joe Silver
Patent #: US008676045 for "Studio Arrangement."

Thought the peanut butter sandwich patent was a joke? That one doesn't even register a chuckle compared to a patent recently granted to Amazon.com. The e-commerce giant now can claim a legal monopoly on the process of photographing people and things against a white backdrop.

The patent, issued by the US Patent and Trademark Office, is making some folks in the photography community do a double-take. Amazon’s patent, called Studio Arrangement, details a specific arrangement of elements in a photography studio that the company believes helps foster the production of the most aesthetically pleasing images.

The white-backdropped photo and video studio layout, which looks and sounds similar to basically every other photo studio in existence, includes: "A front light source aimed at a background, an image capture position located between the background and the front light source, an elevated platform positioned between the image capture position and the background, and at least one rear light source positioned between the elevated platform and the background."

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15 May 02:18

Preorders begin for Homeworld Remastered's Collector's Edition

by Owen S. Good

Pre-orders have begun on Amazon for the Homeworld Remastered Collector's Edition — the special edition that offers a 12-inch USB-powered light-up spaceship from the series.

Gearbox Software, which bought the Homeworld franchise during the 2013 liquidation of THQ, said at PAX East that it was spending "an irresponsible amount" to offer the premium. The model ship — the Hiigara Mothership that graces the cover of the 1999 original — was the choice of fans when Gearbox polled them on what goodies they'd like to see the included with a special edition.

The collector's edition is for Windows PC and Amazon has not provided a release date, only a placeholder for the end of the year. Gearbox said it hopes to publish Homeworld Remastered s...

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15 May 02:15

Nordic Games is committed to continuing Darksiders series, says former creative director

by Emily Gera

The Darksiders series isn't over, according to former Vigil Games creative director Joe Madureira in a statement posted on his official Facebook account.

Madureira took to Facebook to answer a number of questions about his current projects, including the current status of the former THQ property.

"[Darksiders] is not dead," he wrote. "The new owner, Nordic seems very committed to continuing the series.

"As far as my involvement, I can't say at this point. Hopefully we will all have exciting news about the franchise soon."

Following the bankruptcy sale of publisher THQ last year, Sweden-based company Nordic Games acquired the Darksiders IP, along with Red Faction, MX vs. ATV, Supreme Commander, Frontlines, Stuntman, Juiced, Full...

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12 May 20:53

Metal Gear Solid, BioShock Infinite and Skyrim, now with more Gilbert Gottfried

by Samit Sarkar
Warren.Smith

This is pretty great

Your favorite video games would be very different if they featured the voice of Gilbert Gottfried, and we now know just how different they would be, thanks to Game Informer.

Gottfried, 59, is a comedian and actor best known for his nails-on-a-chalkboard squawk of a voice, which you may be familiar with from memorable roles such as the parrot Iago in 1992's Aladdin and the duck in Aflac commercials. (He also did voice-over work for Iago in multiple Kingdom Hearts games.)

Game Informer brought Gottfried into the studio to record lines in games from the 8-bit era to the present, including the original Metal Gear SolidThe Elder Scrolls 5: Skyrim and BioShock Infinite. If there's a more exuberant "fus ro dah" cry on the internet, we...

11 May 03:39

Could Disney finally give us the remastered, unedited Star Wars we want?

by Lee Hutchinson
Warren.Smith

I would totally buy another blu-ray box set of the original trilogy to have the true original

"I don't have the re-releases with me." (credit: Aurich Lawson / Lucasfilm)

On Monday, November 6, major media-acquisition news landed: 21st Century Fox has reportedly held talks to sell all of its assets to Disney. CNBC's unnamed sources say those talks have since stalled, but the mere possibility got nerd tongues wagging. What would happen if those two media giants joined in unholy matrimony? In addition to questions about Disney and Fox's shared rights to Marvel Comics properties, one franchise stood out: Star Wars. Our own Lee Hutchinson talked at length about how Fox figures into the future of Star Wars' past, so we're resurfacing this 2014 article, which looks at the logistical and legal hurdles that existed on the eve of the original trilogy's first major Blu-ray launch. Until we hear any firmer news about Fox and Disney, of course, this is all a bit of a pipe dream. But who knows?

Disney is doing all kinds of things with the Star Wars universe now that it has purchased the franchise away from George Lucas. In addition to the three sequel films, there will be "at least three" spin-off movies, which will likely be origin stories for some of the supporting cast of Star Wars characters. The House of Mouse is pouring a tremendous amount of time and money into Star Wars, and Disney could be the new arbiter of the Holy Grail of Star Wars requests: a remastered release of the unedited, non-special-edition original trilogy.

Unadulterated, "pure" versions of the original Star Wars films are difficult to come by. Except for one sad, low-resolution release on DVD in 2006 (which we'll discuss in a moment), the films have only been available in their modified "Special Edition" forms since 1997, when George Lucas re-released the films to theaters with a series of changes. Some of those changes aren't bad at all—the fancy new attack on the Death Star in Episode IV is perfectly cromulent—but others are absolutely terrible. In Return of the Jedi, Jabba's palace gains an asinine CGI-filled song-and-dance interlude. Dialogue is butchered in Empire Strikes Back. And in the first movie, perhaps most famously, Han no longer shoots first.

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11 May 03:38

First prosthetic arm wired to muscles approved by the FDA

by Megan Geuss
DEKA

On Friday, the Food and Drug Administration (FDA) approved the sale and marketing of a prosthetic arm called the DEKA Arm System, which uses electronic signals from the wearer's muscles to induce up to 10 different movements in the prosthetic.

Electrodes attached to the arm above the prosthesis detect muscle contractions and send those signals to a processor, which translates the contractions into movements that the arm should execute. The prosthetic weighs the same as an adult arm, and its design is modular so that it can be fitted to accommodate many different needs. Specifically, the FDA notes that the prosthetic can be used for “limb loss occurring at the shoulder joint, mid-upper arm, or mid-lower arm. It cannot be configured for limb loss at the elbow or wrist joint.”

A Breakthrough in Upper-Limb Prosthetics.

The movements that the arm can execute use a “combination of mechanisms including switches, movement sensors, and force sensors that cause the prosthesis to move,” the FDA wrote. Bloomberg further reports that six grip patterns “allow wearers to drink a cup of water, hold a cordless drill, or pick up a credit card or a grape.” The FDA says that in clinical studies, “90 percent of study participants were able to perform activities with the DEKA Arm System that they were not able to perform with their current prosthesis, such as using keys and locks, preparing food, feeding oneself, using zippers, and brushing and combing hair.”

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09 May 17:27

Web host gives FCC a 28.8Kbps slow lane in net neutrality protest

by Jon Brodkin

Lots of people are angry about FCC Chairman Tom Wheeler's Internet "fast lane" proposal that would let Internet service providers charge Web services for priority access to consumers. But one Web hosting service called NeoCities isn't just writing letters to the FCC. Instead, the company found the FCC's internal IP address range and throttled all connections to 28.8Kbps speeds.

"Since the FCC seems to have no problem with this idea, I've (through correspondence) gotten access to the FCC's internal IP block, and throttled all connections from the FCC to 28.8kbps modem speeds on the Neocities.org front site, and I'm not removing it until the FCC pays us for the bandwidth they've been wasting instead of doing their jobs protecting us from the 'keep America's internet slow and expensive forever' lobby," NeoCities creator Kyle Drake wrote yesterday.

NeoCities offers free and paid Web hosting. As Drake noted, FCC access to NeoCities is being throttled on the home page only, and not on websites created by NeoCities users.

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08 May 18:09

Short: Mother's Day Cake

New Cyanide and Happiness Short.
08 May 18:00

Simulation shows that dark energy and matter can reproduce the Universe

by John Timmer
Gas clusters around a nexus of dark matter filaments within the new simulation.
Illustris

To the best of our ability to tell, the Universe is being shaped by things we can't directly detect: dark matter and dark energy. That makes it somewhat challenging to determine if our understanding of these influences is roughly correct. It's simply hard to be confident that we haven't missed some other dark entity that's lurking beyond our abilities of detection.

One of the ways we can have some confidence that we're not missing anything major is to run models of the Universe. If we've got the basic physics right, then you should be able to set these models loose at an early point in the Universe's history and end up with something that looks like the Universe we're living in.

In general, these models have been remarkably successful, producing a cosmic web of dark matter with clusters of galaxies at the points where the web's filaments intersect. But enough of the details have been wrong in these models that they raise a difficult question: is there something wrong with our understanding, or have we simply run up against the computational limits on what we can simulate?

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07 May 22:48

Shadowgate creators revive sadistic adventure classic

by Earnest Cavalli
Following a successful crowdfunding effort in 2012, the creators of MacVenture classic Shadowgate are once again inviting players to explore their decrepit, wildly dangerous castle, only this time the eerie adventure will feature modern graphics and...
07 May 22:43

Disney plans array of Star Wars spin-off movies in between sequel films

by Lee Hutchinson
Maybe coming soon: The Adventures of Buboicullaar, Jabba's frog-dog.

Curious about what Yoda was like as a boy (or whatever you call a young whatever-he-is)? Burning to know how Darth Maul came to be named after a giant hammer? Desperate to find out what Nien Nunb was like before he was Lando’s co-pilot? All these stories and more could be coming your way, according to Disney CEO Bob Iger. During Disney’s quarterly earnings call yesterday, the executive stated that at least three "spin-off" movies are in development for parallel release with the new Star Wars sequel trilogy.

News about companion movies accompanying the main sequel trilogy movies isn’t totally new—Disney has been saying for some time now that Episodes VII-IX won’t be their only dip into the Star Wars well. The spin-off movies could be released in the gaps between the sequel trilogy films. Disney CFO Jay Rasulo told Variety last September that "one Star Wars trilogy film or 'origin story film' would also appear on the release schedule each year," and LucasFilm President Kathleen Kennedy noted in January that the planned spin-off films won’t impinge on the mainline sequel saga plans.

Between Rasulo's and Kennedy’s quotes and Iger’s mention yesterday that there will be "at least three" of the spin-off films, it seems reasonably safe to guess that Disney will begin spinning its own Extended Universe-style set of backstories around recognizable but unexplored characters—at least, unexplored on the screen. The fact that everyone from Luke Skywalker all the way down to Jabba the Hutt’s guard frog has a detailed EU backstory is immaterial—the EU is dead and buried.

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30 Apr 18:59

Super Mario Bros movie star Bob Hoskins dead at 71

by Alexander Sliwinski
Actor Bob Hoskins, who played Mario in the 1993 Super Mario Bros. movie, has passed away at age 71. The British actor's long career also crossed paths in many folks' childhoods in his role as Eddie Valiant, the down-on-his-luck detective trying to...
25 Apr 05:20

Report: Google to end forced G+ integration, drastically cut division resources

by Ron Amadeo
Warren.Smith

I may actually start using Youtube again. I never wanted to tie it to my G+

When Vic Gundotra, the head of Google+, suddenly announced his departure from Google today, many were left wondering "why" and what it meant for the future of Google+. He didn't give a reason for leaving, but according to a report from TechCrunch, the likely reason is a major shakeup for Google's social network.

In short, Google seems to be backing away from the original Google+ strategy. The report states that Google+ will no longer be considered a product that competes with Facebook and Twitter, and that Google's mission to force Google+ into every product will end. With this downgrade in importance comes a downgrade in resources. TechCrunch claims that 1000-1200 employees—many of which formed the core of Google+—will be moved to other divisions. Google Hangouts will supposedly be moved to Android, and the Google+ photos team is "likely" to follow. "Basically, talent will be shifting away from the Google+ kingdom and towards Android as a platform," the report said. The strange part is that both of these teams create cross-platform products. So if the report is true, there will be a group inside the Android team making iOS and Web apps, which doesn't seem like the best fit.

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24 Apr 21:03

Throwback Thursday: This Ecco the Dolphin music is going to make me cry

by Nick Scibetta

Oh jeeze you guys. I’m getting choked up over here.

There has been a lot of great video game music over the years. From the early days of brilliant madmen creating tunes out of 8-bit chirps to the modern world of game scores that rival the soundtracks to films, game music has always been more than just background – when it’s done right.

I spend a lot of my time at work writing and editing, and I’ve always found video game music a perfect fit to accompany my work. It almost never has any lyrics, which is exactly what I need when I’m trying to focus on the words in front of me, and it’s stimulating without being distracting. I’ve put together various playlists of my favorite video game music over the years using Grooveshark, my personal favorite music streaming service.

Recently, I found some video game music put together by an artist named “Sideview” on Grooveshark. Most of the songs are unremarkable, but there are a few standouts. The Earthworm Jim mix is great, and the collected Toejam and Earl music is a happy reminder that that game featured some of the very best music in the history of gaming.

But it’s the Ecco the Dolphin track that almost made me cry in the middle of the office.

Maybe it’s just me. Maybe you have to have played Ecco when you were a child in order for the song to have the same impact.

I don’t know. I can’t say for sure. All I can say is that it gives me chills from the first few seconds of the music, every single time. To me the music inspires feelings of hope and fear at the same time. Tension and peace mix together into a single strange tightness in my chest…and then I need to go listen to some more Toejam and Earl music before I lose it.

Wikipedia lists the composers for Ecco the Dolphin as Spencer Nilsen, Christopher Sobiraski, and Andras Magyari. It also mentions that the game’s designer, Ed Annunziata, worked with the music team and played them Pink Floyd music “to illustrate the feeling he was aiming for.”

Great work, you guys.

Listen to the Ecco music yourself, and let me know in the comments if you understand what I’m feeling…or if you think I’m crazy. And please share your own video game music recommendations too!

You can get Ecco the Dolphin on Steam for $2.99.

The post Throwback Thursday: This Ecco the Dolphin music is going to make me cry appeared first on GameCrate.

22 Apr 23:38

Bandai Namco bringing RPG Sword Art Online to NA Vitas this summer

by Danny Cowan
Bandai Namco announced today that its PlayStation Vita action-RPG Sword Art Online: Hollow Fragment will hit North American shores as a digital exclusive this summer. Launching in Japan this week, Sword Art Online merges dungeon-crawling gameplay...
19 Apr 20:52

Worlds Collide this Sunday when Neil deGrasse Tyson Has a COSMOS Conversation

by Jeff
Neil deGrasse Tyson, host of both StarTalk Radio and the new COSMOS: A Spacetime Odyssey on FOX. Credit: FOX.

Neil deGrasse Tyson, host of both StarTalk Radio and COSMOS: A Spacetime Odyssey on FOX. Credit: FOX.

Have you been watching the new COSMOS series on FOX and wondered why the show seems to focus so much on the history of science?

Or maybe you want to know why the new Cosmos: A Spacetime Odyssey utilizes so much more animation than the original Cosmos: A Personal Voyage did?

You’re in luck, because this Sunday astrophysicist Neil deGrasse Tyson, who hosts both StarTalk Radio and Cosmos: A Spacetime Odyssey, sits down for a chat with astrophysicist Dr. Steven Soter… and they’re not talking about the universe, they’re talking about the Cosmos! Both of them, in fact, because Steven was the co-writer on both the original series on PBS and the new reboot on FOX. (He’s also a colleague of Neil’s at the American Museum of Natural History who was a guest scientist on a previous episode of StarTalk Radio, A Violent Earth.)

Steven shares stories about working with Carl and Anne Druyan on the first series, and let’s face it, who among us doesn’t like a good Carl Sagan story? For instance, if you watched the original series, you probably remember the now classic final episode on nuclear war and the threat it posed to the survival of the human race. But did you know that Carl Sagan originally envisioned a different episode? Even better, you’ll get to find out who actually came up with the phrase “billions and billions.”

But for me, the more interesting discussions revolve around the new COSMOS. Steven gives us a glimpse into the COSMOS writer’s room. We get an honest, candid discussion about the challenges that come with writing for commercial-heavy broadcast TV as opposed to commercial-free public television. He talks about why the history of science is so important to the show, and how scientists should be more humble about what we “know” today which future discoveries may prove wrong. It turns out that this is actually an important aspect of COSMOS, both old and new: Carl had to consider which science to feature in the show and which to leave out based on what would survive the upheaval of future discovery.

And of course, what conversation about the new COSMOS would be complete without discussing the controversial response by creationists and others to the show’s presentation of evolution?

So this Sunday, before you tune in to COSMOS at 9 PM ET, go behind the scenes with Neil, Steven and comic co-host Chuck Nice in “A COSMOS Conversation with Steven Soter.” Listen on our website and on iTunes, SoundCloud and Stitcher Sunday night, April 20th, at 7:00 PM ET.

That’s it for now. Keep Looking Up!

–Jeffrey Simons

16 Apr 18:34

Swedish politicians compete in StarCraft 2 tournament ahead of election

by Tracey Lien

A group of politicians in Sweden took part on a StarCraft 2 tournament this past weekend to "raise awareness about eSports in politics, and politics among gamers," The Daily Dot reports.

The tournament, called Politikerstarcraft, was created by Jonathan Rider Lundkvist in 2010. Lundkvist was a member of the Swedish Pirate Party, which formed in 2006 to focus on issues like net neutrality, censorship, copyright and patent reform.

Politikerstarcraft is held just for fun, but the 2010 winner Mathias Sundin coincidentally won the tournament for his party, which ended up winning the election that year.

This year's tournament was the second Politikerstarcraft held, and featured commentary from Swedish StarCraft 2 casting duo Living on the...

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16 Apr 00:28

Go Out of this World with Retronauts Pocket Episode 17

by Bob Mackey
Warren.Smith

Out of this world!

Retronauts 17 Pocket cover

Bob here — Growing up with games, Eric Chahi’s Out of this World (or Another World for our non-American listeners) existed as this idiosyncratic, enigmatic experience that came off as more than a little intimidating for how it didn’t play by “the rules.” And more than 20 years after its release, Chahi’s extremely influential work remains just as strange and captivating as it was in 1992 — so I guess you can’t blame the guy for his perpetual efforts to make Another World available to modern audiences. That said, this unassuming, 30-minute adventure about a red-haired dork with a ray gun had an immeasurable impact on the world of gaming, and in this episode, we go over the typical running time of Retronauts Pocket to gush about Another World and the many ways it influenced design and narrative since its release. Joining us for this one is Duckfeed.tv’s Gary Butterfield, who runs the amazing retro games podcast Watch Out for Fireballs, which you’ll probably love if you’re a fan of Retronauts. And if you’re not a fan of us, I can only question why you’ve read this far.

Libsyn (42:02 | MP3 | 38.5 MB) | SoundCloud

This episode’s description:

“Matsuba! Regardless of how you interpret this alien expression, Eric Chahi’s Out of this World (or Another World to our European friends) wowed its early-’90s audience with its enigmatic atmosphere and lack of respect for convention — which is probably why it remains so playable today. Join Bob Mackey, Ray Barnholt, Jeremy Parish, and Watch Out for Fireballs’ Gary Butterfield as the Retronauts travel to hostile, new worlds and befriend hulking (but pleasant) humanoids.”

Relevant Links:

The Making of Another World

The OTHER Another World

The OTHER Out of this World

The OTHER OTHER Out of this World (ALF’s)

Let’s Play Heart of the Alien

Let’s Play Heart of Darkness

You will remain safe from the dangers of otherworldly death-slugs if you review our show in the iTunes Music Store.

14 Apr 22:11

PAX East 2014: Pre-launch words with WildStar's Jeremy Gaffney

by Eliot Lefebvre

Filed under: Sci-Fi, Economy, Interviews, Launches, Endgame, WildStar, Subscription, Buy-to-Play

This is the sort of stuff that got me excited for the game in the first place.
WildStar is being released in about a month and a half. It feels as if it's been forever since the game first revealed its announcement trailer. Now we've finally got a release date in sight, and the last few features for the game are being revealed to the public. It's one of the last chances that we'll have to talk about the game before it releases.

On the last day of this year's PAX East, I had a chance to sit down with executive producer Jeremy Gaffney to chat a little bit more about the game before it launches. While the game has gone gold and the discs are being manufactured, the team is still refining and improving the game and plans to do so up until the day of launch. That meant talking about the endgame, the development process, and the changes that have been made already in the most recent stages of beta.

Continue reading PAX East 2014: Pre-launch words with WildStar's Jeremy Gaffney

MassivelyPAX East 2014: Pre-launch words with WildStar's Jeremy Gaffney originally appeared on Massively on Mon, 14 Apr 2014 14:30:00 EST. Please see our terms for use of feeds.

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    12 Apr 01:34

    Science and (and IMDB) show that “Darmok” is not a bad Star Trek: TNG episode

    by Lee Hutchinson

    I knew that last week's fun little piece on the Ars staff's least-favorite Star Trek: The Next Generation episodes was going to draw its share of negative comments because no matter how bad an episode is, there's always someone who loves it. But I didn't realize exactly how crazy things were going to get until Peter turned in his pick: "Darmok." Originally airing in 1991, the second episode of TNG's fifth season stars Star Trek II's Paul Winfield as the representative of a species that communicates only through metaphor. It's often cited as a fan favorite, but Peter jumped at the chance to take it down a peg or two.

    "It's a terrible episode, made all the more terrible by the fact that some people actually like it. They're objectively wrong," he opined in the article. He was considerably less diplomatic (and legitimately hilarious) in the staff IRC channel as we were kibitzing our way though the article's planning, pasting "DARMOK = SHITMOK" into chat over and over again.

    However, a fellow named Kevin Wu has already done all the legwork necessary to prove that "Darmok" is not terrible at all—at least, not according to IMDB's user-submitted ratings.

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    12 Apr 00:56

    Amazon reveals game, movie streaming hardware 'Amazon Fire TV' [Update]

    by Mike Suszek
    Amazon announced Amazon Fire TV today, a device that streams games and movies over the web. The Fire TV features 2 GB of RAM and a dedicated GPU, which Amazon said is the kind "usually found in smartphones." Additionally, Fire TV is based on Android...