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Yuval Noah Harari extract: ‘Humans have always lived in the age of post-truth. We’re a post-truth species’
Toyota GT86 és AE86 teszt - hegy, pálya, drift, tolás
DevBlog #10 - Year OneHiIt has been exactly 1 year (and 1 day)...
DevBlog #10 - Year One
Hi
It has been exactly 1 year (and 1 day) since we announced we were working on Risk of Rain 2.This update isn’t going to be about specific new systems or content, but about the overall cadence of development and what our goals are going forward.
Where are we in development?
A majority of the time spent in the last year was working on backend systems to better support the full game, and we feel that that is finally coming to completion. We are hoping to focus on content and polish throughout the next year, and prepping the game so it’s presentable to people, not just us internally.
New classes, levels, items, monsters, bosses, and of course original ones from Risk of Rain have been added. With the core systems in place we are able to start designing new content that adds new layers on top of the existing loop for RoR1. We want to make sure that there is a lot of fresh new content that adds to the fun, and we are holding ourselves to a higher standard of game design than in our previous games. We are trying our best to make sure there isn’t a lot of filler items or monsters.
Beta Plans
Since announcing RoR2 we haven’t stopped getting emails or tweets asking about alpha/beta testing and how that is going to work. Because RoR2 is quite a complicated game, we will need to do a lot of testing for networking, progression, balance, and overall game feel.
We are getting to a point in development where we are starting to plan out how we want to invite people to start testing RoR2 and help us build a community for the long term. This will most likely start off with a small/private closed alpha that people can sign up for via a website (that doesnt exist yet). We will also launch an official RoR2 discord once that time arrives, so people can talk about the game and give feedback directly.
Based on the feedback of the closed alpha we will then plan our next steps depending on what requires more testing and feedback. Things like matchmaking require a large volume of people to properly test. We also have a couple new design directions that we want to hear lots of feedback for.
Moving Forward
Now that we have a few games under our belts, we want to make sure Risk of Rain 2 is the best game we can possibly make and sustain. We want to include as many features as possible to build a growing community and continue to update the game into the future. Local co-op, online multiplayer with matchmaking, localization, discord servers and free updates are all things we think will help foster a community, but we would love to hear feedback on how we can keep the game active for the long haul. One of the most important things going forward is community engagement – and we will be opening up avenues for discussion later in development.
We’ve posted a RAW JUICY video from one of our playtests, bugs and all, as a milestone of where we are in development. While it’s obviously still a work in progress, it is representative of the direction we are taking the game. Please let us know how you feel - it’s really important that we begin to collect community feedback as early as possible.
Overall this has been a fantastic year of development for us, and I really feel like we’ve begun to make a game that everyone will have a great time playing. I’m sure that we will exceed everyone’s expectations by the time we are done :)
thx nerds
Saturday Morning Breakfast Cereal - Premium
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Also you can't just buy add-ons. You need to first buy 'sexcoins' which can then be used for in-sex purchases.
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Saturday Morning Breakfast Cereal - Neoliberal
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Oh please oh please don't let anyone take this as for or against any position.
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How To LoFi Hip-Hop
Get the beat here: https://imaginaryambition.bandcamp.com/track/low-fidelity
Back then the world was a better place.
Saturday Morning Breakfast Cereal - Fishillusionment
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Don't let him read any motivational books or we can't kill him.
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Crossovers
I can get some misunderstanding forcing some fights between heroes for some fanservice, but villains holding hands and working together is always hilarious. For people with huge egos and world domination agendas they sure know how to tolerate each other when needed.
Saturday Morning Breakfast Cereal - Monastic
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Anyone caught complaining about today's comic's accuracy will be compelled to wear a tonsure.
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eat, shit & die 259 (11 Comments)
Saturday Morning Breakfast Cereal - Nightmares
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Brain would like you to read comics for a while so Brain can take a break.
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Making a game in PICO-8: Getting stuff moving
This is the second part of my diary about making my first-ever game, using PICO-8. Yesterday, I grappled with ideas and fiddled around with code enough to realise that most of them are beyond me. But now I have a concept I think I can make: a game in which you push frogs into boxes. It’s called No Frog Left Behind.
And yet… I have no idea whatsoever how to start. Other than to hit escape, which brings up PICO-8’s suite of tools, and typing out its fundamental structure in an attempt to feel constructive and full of direction. … [visit site to read more]
Bird God Blessing - Kat Swenski
rapcheethese are so stupid but i can't help but chuckle every time
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Everyone Should Have a Rejection Response Like This Ready For Your Next Unsolicited Dick Pick
Bucky Barnes Roasts Captain America! – The Roast of Captain America
Possibly the most iconic love-hate relationship in superhero history is the one between Bucky Barnes and Steve Rogers, aka Captain America. This is the 'hate' part. Check out what The Winter Solider had to stay about his star-crossed best bud in a clip from The Roast of Captain America!
Thanks to http://fun.com for helping supplying these awesome outfits!! Need a Halloween costume?? Visit them!!
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The Roast of Captain America Starring...
Casper Van Dien as Captain America
Mark Ellis as Tony Stark
Nick Mundy as The Hulk
Hal Rudnick as Red Skull
Marc Andreyko as The Vision
Ify Nwadewei as Black Panther
Joseph Scrimshaw as Superman
Jenn Sterger as Black Widow
Joe Starr as Bucky Barnes
Directed by
Andy Signore & Dan Murrell
Executive Produced by Andy Signore
Supervising Producer Jejuan R. Guillory
Written by
Keith Carey, Spencer Gilbert & Joe Starr