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30 Jul 03:18

The Startup Crowd Is Becoming An Actual Cult

When the Valley vanguard talks about itself as special, separate, and generally better than anyone not involved in a tech company, it's usually rhetoric. At least it used to be. Tech people with money are creating a new fantasy land, a utopia in their own aggrandized image. Welcome to camp.
29 Jul 20:39

notjustanarmor: Justyna Neryng









notjustanarmor:

Justyna Neryng

29 Jul 18:17

How to make cheap iPhones and undercut Foxconn: 12-hour workdays, unpaid overtime and no holidays

by Leo Mirani
"So long, Pegatron."

A report out this morning alleges that working conditions at three Chinese factories operated by Pegatron, a Taiwanese manufacturer of Apple products, violate both Apple’s standards and China’s labor laws. China Labor Watch (CLW), a New-York based non-profit, sent undercover investigators to work at three factories in and around Shanghai. Between them, the three sites employ some 70,000 people. The investigators found (pdf) a panoply of illegal and unethical practices, including:

  • Work hours in excess of Apple’s 60-hours-per-week standard
  • Coercive conditions to discourage workers from refusing overtime or taking days off
  • Restricted or non-existent breaks to drink water or use the bathroom
  • Discriminatory hiring conditions such as age limits and height restrictions
  • Docking of pay for minor rule violations, such as not waiting in line to get food in the cafeteria

Pegatron CEO Jason Cheng promised to investigate the allegations and to “take immediate actions to correct any violations to Chinese labor laws and our own code of conduct.” Apple disputed the findings in a statement issued to the Wall Street Journal. The company said it had conducted more than 15 audits at Pegatron factories since 2007, the most recent of which found employees working 46-hour weeks. It did however acknowledge that some workers’ personal ID cards were being held by labor brokers “as they helped set up bank accounts for those employees” and put an end to the practice.

Reports of grim worker conditions at Chinese factories producing electronics are nothing new, but Apple has had a tough time getting its suppliers to clean up their acts. Apple’s chief supplier, Hon Hai (better known as Foxconn), doubled its minimum wage in 2010 and promised to do so again last year after a spate of worker suicides.

Meanwhile, Pegatron has increasingly come under the spotlight as Apple gives it more orders to reduce the iPhone maker’s company’s reliance on Hon Hai. Apart from mobile devices and Macs for Apple, Pegatron also makes products for several companies, including Dell, Microsoft and HP. However, CLW’s investigators were all assigned to Apple lines, including one on the “cheap” iPhone expected to debut this fall.

Though a much smaller company, Pegatron has been winning Apple contracts by offering aggressively low prices. That shows in its margins. In the last quarter of 2012, Hon Hai’s operating margin stood at 3.7%. In contrast, Pegatron’s margins were a razor-thin 0.3%, nudging up to 0.8% by the end of March.


29 Jul 18:01

Kids and dogs: If you’re having a baby, do not get a puppy. - Slate Magazine

by gguillotte
firehose

tl;dr: overwhelmed by kids, casual dog owner becomes terrible dog owner, then alternates between passive-aggressively blaming the dog for her bad dog ownership (which is resulting in liver problems) and forgetting about the dog altogether

29 Jul 17:37

Massachusetts Enacts 6.25% Sales Tax On "Prewritten" Software Consulting

by samzenpus
firehose

taxachusetts~

First time accepted submitter marshallr writes "Technical Information Release TIR 13-10 becomes effective in Massachusetts on July 31st, 2013. It requires software consultants to collect a 6.25% sales tax from their clients if they perform 'computer system design services and the modification, integration, enhancement, installation or configuration of standardized software.' TIR 13-10 was published to mass.gov on July 25th, 2013 to provide the public a few working days to review the release and make comments."

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29 Jul 17:24

Feds Say It's Classified Info To Say Who We're At War With | Techdirt

by djempirical

from the why,-we've-always-been-at-war-with-eurasia dept

Back in May, we noted the oddity of the charges in Bradley Manning's trial, in which he was accused of aiding three different "enemies," with the last one being classified. Specifically, he was accused of aiding Al-Qaida, Al-Qaida of the Arabian Peninsula (AQAP, which is different than AQ itself) and... mystery enemy. Back at the beginning of July, the government quietly dropped the charge against the classified enemy, so that's no longer in play in that case. That said, apparently this concept of classifying who we're at war with wasn't just limited to the Manning trial. ProPublica has the ridiculous and frightening tale of finding out that the answer to the simple question of who the US is at war with, is apparently classified as well.
At a hearing in May, Sen. Carl Levin, D-Mich., asked the Defense Department to provide him with a current list of Al Qaeda affiliates.

The Pentagon responded – but Levin’s office told ProPublica they aren’t allowed to share it. Kathleen Long, a spokeswoman for Levin, would say only that the department’s “answer included the information requested.”
The Pentagon also went on to tell ProPublica that revealing who we're actually at war with would do "serious damage to national security." The main reason? They think those groups would use the info as good publicity and allow them to recruit more. But that's ridiculous, since those groups are already being targeted by the US:
Jack Goldsmith, a professor at Harvard Law who served as a legal counsel during the Bush administration and has written [6] on this question [7] at length, told ProPublica that the Pentagon’s reasoning for keeping the affiliates secret seems weak. “If the organizations are ‘inflated’ enough to be targeted with military force, why cannot they be mentioned publicly?” Goldsmith said. He added that there is “a countervailing very important interest in the public knowing who the government is fighting against in its name."
It really goes beyond that when you think about it. This lack of transparency out of some silly fear that these groups would use it to build up their own reputation is just wacky. It leaves open such massive loopholes for abuse by the government.

Original Source

29 Jul 17:05

Pikmin 'didn't seem like Pikmin' on the 3DS

by Susan Arendt
firehose

hmm

Pikmin 'didn't seem like Pikmin' on the 3DS
The cross between Wii U and 3DS seems like a good business idea for just about any Nintendo game, but it also seems like a natural gameplay fit for the garden-based strategy of Pikmin 3, which has you tossing wee Pikmin hither, thither, and yon. As Shigeru MIyamoto laid it down for 4Gamer, using the stylus worked well enough as a control method, but the resulting game just plain didn't feel like Pikmin.

"The truth is we were doing prototype tests of Pikmin for the DS and 3DS but it turned into unit management with only the touch pen and no matter what it just didn't seem like Pikmin. We concluded that Pikmin is a game that revolves around action based on its controls and the strategy sits on top that. Although there are elements that are built on the strategy, there are other overall things that have to be well considered. This complete experience is an important elements of Pikmin."


All of which is more than a little vague, but it seems like while Pikmin 3 could've technically worked with the hardware and touch controls, the end result was too far from Miyamoto's vision for the game. Perhaps a portable Pikmin 3 would've required a bit more skill than Miyamoto really wanted for Pikmin 3, which he wants to be considered "a carefree, easy action game."

While other, luckier parts of the world already have Pikmin 3, it won't be released to North America until August 4.

JoystiqPikmin 'didn't seem like Pikmin' on the 3DS originally appeared on Joystiq on Mon, 29 Jul 2013 10:15:00 EST. Please see our terms for use of feeds.

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29 Jul 17:04

Crowdfund Bookie, July 21 - 27: Terminator 2, UnderTale, Last Dream

by Mike Suszek
firehose

Played that T2 table at Vicente's Pizza yesterday. The plunger is a gun grip with a fixed-force shot that also serves as a controller for a few bonus sequences on the LCD. Constant barrage of Schwarzenegger (real or impersonated) voice clips. Kind of surprisingly analogue feel to it, which is nice (and I'm afraid won't make any great transition to a digital port).

The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the week and produces pretty charts for you to look at.

Crowdfund Bookie, July 21  27 Terminator 2, UnderTale, Last Dream
This week in crowdfunding, the Kickstarter campaigns for Pinball Arcade: Terminator 2 Judgment Day, UnderTale, Last Dream, Cataclysm: Dark Days Ahead, Rugged Kingdom, Heroes of Mother 3 and Audio Venture came to a close.

Pinball Arcade: Terminator 2 Judgment Day, a project by FarSight Studios to fund the development of a Terminator 2 arcade table for consoles and mobile devices, earned the most money this week ($62,360). The project with the most backers of the group was traditional RPG UnderTale, which had 2,398 people funding the project. Heroes of Mother 3 had the highest average pledge per person ($40.05).

Take a gander at the results and our fancy charts after the break.

Continue reading Crowdfund Bookie, July 21 - 27: Terminator 2, UnderTale, Last Dream

JoystiqCrowdfund Bookie, July 21 - 27: Terminator 2, UnderTale, Last Dream originally appeared on Joystiq on Mon, 29 Jul 2013 11:15:00 EST. Please see our terms for use of feeds.

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29 Jul 17:00

Limbaugh and Hannity to be dropped by major radio network

by djempirical

The country’s second-biggest radio network is planning to dump conservative commentators Sean Hannity and Rush Limbaugh at the end of 2013 to offset a loss in revenues, Politico reported on Sunday.

Cumulus Media, which airs the duo’s shows in more than 40 markets, has allegedly been planning to replace them with some of its own talent, including former Arkansas Gov. Mike Huckabee (R) and Michael Savage, while also making overtures to radio talent agents for other prospective replacements.

While a company spokesperson told Politico that “Cumulus is not in a position to comment about negotiations with talent under contract, no matter what the rumor of the day might be,” negotiations between Cumulus and Premiere Networks, have reportedly reached an impasse.

Think Progress reported that the duo has lost 240 advertisers between them since 2012, with Limbaugh in particular being targeted for a boycott over his derogatory remarks against womens’ rights activist Sandra Fluke.

CEO Lew Dickey suggested in May 2013 that the campaign against Limbaugh was responsible for the company posting a loss of $2.4 million in talk radio revenue in the first quarter of the year. That same month, Limbaugh complained that despite its ratings success, Fox News was still losing out on advertising money because “the media buyers at advertising agencies are young women, fresh out of college, liberal feminists who hate conservatism.”

Premiere is a division of another radio network, Clear Channel Communications, with stations in many of the same cities as Cumulus. The Week editor Peter Weber wrote on Sunday that even if Clear Channel refused to pick up the two hosts’ contracts, their fanbases might follow them in a move to satellite radio, similar to the one made by former colleague Glenn Beck.

Original Source

29 Jul 17:00

The water tank, the Banksy prank, and the later life of the homeless 'elephant man' Tachowa Covington - Features - Art - The Independent

by djempirical
firehose

lovely, heartwarming, depressing read

Tim Walker tracks down the man forced out of his makeshift home by a few strokes of the brush – and discovers the extraordinary efforts by the street artist to make amends

Original Source

29 Jul 16:56

Private No Parking Sign in New York City Warns That Air Will Be Taken Out of Tires & License Plates Removed

by Scott Beale

Air Will Be Taken Out of Tires & License Plates Removed

I recently came across this no parking sign on a private property in New York City’s West Village that doesn’t mess around when it comes to “unauthorized parkers”.

photo by Scott Beale

29 Jul 16:56

This was bound to happen – here’s a power metal cover of “Get Lucky” | Metal Insider

by djempirical
firehose

no new music

It’s pretty much a foregone conclusion that the song of the summer this year is Daft Punk’s “Get Lucky.” The retro song by the French duo has crossed far beyond the EDM world, becoming a top 40 hit and appealing to fans of alt, disco and indie rock. And metal too, apparently. Peruvian guitarist Charlie Parra del Riego, who plays guitar for Kobra and the Lotus, teamed up with Norwegian singer Pellek to cover the song. It actually works pretty well as a power metal cover, but a good song is a good song, and it’s over before it starts to wear out its welcome.

Original Source

29 Jul 16:15

'The Wolverine' Suffers From A Distinct Lack Of Ninja Killing [Review]

by Chris Sims
firehose

'Jackman definitely has to spend a whole lot of time looking confused at bloodstains and dealing with the repressed memories of being in a Brett Ratner movie. ... when The Wolverine stops being a generic action movie and remembers that it’s about a dude with knives on his fist that spends most of his time trying to stab a floating Holocaust survivor, it really picks up. ... when Wolverine is literally having a sword fight with a guy who is exactly the samurai version of Jeff Bridges from Iron Man and realizes that he can only set his magic adamantium sword on fire if he holds it in two hands and believes in himself or whatever? It’s a friggin’ hoot.'

You know, I really expected Wolverine to kill more ninjas.

That’s not being unrealistic, is it? I mean, when you hear that there’s going to be a Wolverine movie based, however loosely, on the 1982 Wolverine miniseries by Chris Claremont and Frank Miller, you go into the theater expecting a few things to happen. I wasn’t really looking for a specific number or anything, but if you’d asked me going in, I would’ve told you that my most important expectation for this movie was that Wolverine was going to kill a number of ninjas that was greater than zero. when the ninjas actually do show up about 20 minutes before the end, I figured it was finally time to pay off, but nope. Never happened. In that respect, I’m sorry to tell you that The Wolverine did not meet my expectations. [Spoilers ahead]

In a lot of ways, I really wish that they’d just done a straight up adaptation of that miniseries, right down to setting it in a moody, neon-lit, crime-riddled Frank Miller version of the ’80s. I realize that’s a pretty weird thing to want to see out of a summer blockbuster, but it actually seems pretty logical when you think about the success of Marvel’s other period pieces like Captain America: The First Avenger, X-Men: First Class, and even X-Men Origins: Wolverine‘s nebulous setting of “the past.” If it had been, I think a lot of the movie’s rougher bits might’ve been smoothed out in the name of creating a genre pastiche, particularly the hour where it’s basically a generic action movie where the hero just happens to have a pair of goofy mutton chops. But instead, they went pretty loose with the “adaptation,” and the result is a movie that’s about as uneven as Hugh Jackman’s haircut.

The major problem of The Wolverine — and one of the biggest surprises for me going in — is that it’s a direct sequel to X-Men 3: The Last Stand. When First Class came out a few years ago, I was pretty sure that we were all just going to go ahead and forget X-Men 3 ever happened, but instead, this movie doubles down and picks up right where that one left off. There’s a part of me that really respects that James Mangold chose to do it that way, trying to build something good by salvaging a failure rather than just ignoring it in favor of starting over. That is, after all, what comics have to do all the time, and while modern action movies are pretty new to the kind of shared-universe continuity that Wolverine has his roots in, it’s nice to see them trying to use it, even if it doesn’t quite work. On the other hand, it’s impossible not to admit that in doing so, Mangold ground this movie to a halt with every attempt. As much as I liked seeing Famke Janssen return as Jean Grey, getting her as a weird little death wish hallucination that Wolverine could mope around about every every fifteen minutes tied an anchor to the whole thing.

Structurally speaking, that‘s The Wolverine‘s biggest problem: It’s so slow. For a movie that doesn’t have to waste any time explaining who its main character is because it’s the sixth movie in a franchise, and the fifth that’s pretty much entirely about this one dude, it takes forever to actually get to anything exciting. It essentially opens with Wolverine as a hobo — you know, long beard, lives in a cave, listens to terrestrial radio — forsaking violence because he had to kill Phoenix. There’s a glimmer of action pretty early with some hunters that, aside from Hugh Jackman’s kind-of-hilarious Alan Moore cosplay, could’ve come straight out of the comics, but after that, it feels like an hour of grinding exposition and plot setup before we start getting anywhere.

And even when the action does start, it’s still pretty painfully boring. Our first big set piece is a fight between Wolverine and some generic Yakuza bros on the roof of a bullet train, and while that sounds like it should be exciting, it really isn’t. It’s a complete snooze, partly because it looks so fake, and partly because even after all the plodding that it does to get there, there’s no real reason to actually care about any of it. It’s just a generic fight scene in a generic action movie where the American (well, Canadian) tough guy goes to Japan and has to deal with family intrigue and strange ideas about dishonoring one’s family and generic mobs of unnamed bad guys. I’ve seen the first hour of The Wolverine a hundred times on VHS, and it doesn’t really work a lot better if you staple a set of claws onto the hero.

It’s tempting to pin the blame for the achingly slow first act on the idea of Wolverine losing his healing factor, but while Jackman definitely has to spend a whole lot of time looking confused at bloodstains and dealing with the repressed memories of being in a Brett Ratner movie, that’s not really the problem. In fact, the idea behind it is actually something that I like, if only because it’s something we haven’t already seen in the other four movies.

And that leads to the movie’s greatest strength: The Wolverine, for all its faults, does try to show us things we haven’t seen before, and it succeeds. There are surprises and shocks and a pretty cool climax, it just takes about an hour and a half to actually get there.

When it does, though, when The Wolverine stops being a generic action movie and remembers that it’s about a dude with knives on his fist that spends most of his time trying to stab a floating Holocaust survivor, it really picks up. There are bits and pieces of fun scattered in the first act, but at the end, when Viper and Yukio are battling to the death and Wolverine is literally having a sword fight with a guy who is exactly the samurai version of Jeff Bridges from Iron Man and realizes that he can only set his magic adamantium sword on fire if he holds it in two hands and believes in himself or whatever? It’s a friggin’ hoot.

I mean, don’t get me wrong, it doesn’t make a lot of sense. I can definitely meet you halfway on this stuff, and if you tell me that Wolverine’s healing factor lives in his bone marrow and that it will immediately make you young and immortal upon exposure to it, and that this can be done by using drills that Japanese Obadiah Stane kept in the gauntlets of his robot armor for just such an occasion, I am more than willing to accept that. It’s that the bad guys seem to have three completely different plots going on that they never really cleared with each other, which leads to the gang that wants Wolverine (and his magic bone marrow) alive taking away his healing factor (which they want him to have so they can take it away later), thus making him vulnerable to the people that are trying to kill him.

In the end, it’s kind of a mess — albeit a mess that turns pretty fun at the end, complete with a “here we go again” post-credits sequence. It’s on par with X-Men Origins: Wolverine, only more boring. And really, that’s a shame. The character’s better than the movies, and the cast — particularly Jackman, who’s 14 years into this whole Wolverine business and plays him with the same effortless charm we’ve come to expect — deserves a whole lot better.

29 Jul 16:11

Hands On: Redshirt

by Adam Smith

By Adam Smith on July 29th, 2013 at 3:05 pm.

Redshirt is the upcoming sci-fi, social network satire, in which the only way to avoid a bitter end is to earn promotion, either through talent or tact. I’ve spent a few days attempting to survive in the world of friend requests, status ‘likes’ and careful time management. I’ve made friends, I’ve romanced lovers and I’ve met my maker. Several times.

After a few days, desperation consumed me. It begins with the promise of adventure, a dream harboured since childhood – epic occurrences of galactic scale require the attention of a Federation of cultures and you, YES YOU, are preparing to start a new job on board a super-advanced space station. Thrilling adventures surely await? Well, yes, sort of. Mostly you’ll be glued to your Spacebook account, attempting to win friends and promotions, so as to AVOID thrilling adventures. For a redshirt, the lowest of the low, fodder for flesh-eating beast, thrilling adventures are almost certain to end in the gut of a monster, or swirling between the stars, a handful of space-dust.

Socialise to survive. The game’s interface is the Spacebook interface – as with Uplink, the player and character have the same fundamental means of interacting with their world. At first, I was overwhelmed. Turns out I can deal with managing a nation’s destiny or the fate of multiple world, but I buckle as soon as I’m required to juggle my workload and social time while handling conflicting relationships. If I go to the bar with my good chum Merlin Esperon, Shrilenth Th’Dila, on whom I have romantic designs, may be miffed that I didn’t spend the evening in a Jane Austen simulation with her.

On that note, let us hope that future-people do not base their hologram interpretation of Mr Darcy on this unfortunate creation. Adventures in Austen would be more frightening than the astonishing success of Pride and Prejudice With Zombies.

I used the phrase ‘romantic designs’ in regards to Shrilenth. It’s always sounded a bit creepy to me. ‘Designs’ suggests some sort of plot, bringing forth images of a man in a basement, long-lens photographs tacked to the wall, connected by string to menus from optimal date venues, like a police investigation into a murder in reverse. It’s the right word to describe interactions in Redshirt though. It’s a game full of pleasant, light-hearted and amusing text, from ship names to status updates, but the core of the experience is a finely poised and unexpectedly intense resource management experience.

The resources are time and money. Credits are earned by working and are used to buy various items that enhance interests/skills/happiness. The also pay for food. That’s right – you’re stuck in space, tasked with cleaning up the remnants of crewmates whenever there’s a transporter accident, and the powers that be expect you to buy your own meals. On the lowest wage, that grisly starting job, there’s barely enough in the pay packet to purchase a healthy diet, let alone life’s luxuries. Money is tight and time, it transpires, is similarly rationed.

Activities are severely restricted due to a law that only allows a certain number of social network interactions per day. The law was passed to prevent procrastination. Good call, Confederate Starlords, but procrastination is a minnow compared to the thrashing great tuna that is anonymous unpleasantries – fry that sucker first. As a game mechanic, the restriction divides each day into discrete actions. Larger social activities consume several action points, while liking somebody’s status or sending a friend request will only cost one.

Time constraints create pressure. It’s hard to enjoy even the finest Geldar gateau when the chronometer is ticking like a Doomsday Clock. “I’ve got to get to my next appointment”, I found myself thinking more often than not. “I have designs on my own survival. A romantic attachment to my own continued existence.” The panic begins when a friend in a higher place snubs an invite to the burger bar – the social structure of the station is a complex web of friendships, flings and interest groups, but it’s possible to simplify the whole mess into a ladder. Suck up to the right people and promotions will follow, allowing even the most cack-handed of gut-moppers to rise through the ranks and avoid a potentially fatal reassignment.

Redshirt’s take on science fiction clichés is amusing, telling short stories in the form of status updates and messages, but the activity of playing the game is rather intense, even though it’s a turn-based life management sim. As if accidentally snubbing friends and causing heartbreak wasn’t enough, a short while into your misadventure, a disturbing message arrives. A calamity is coming. The station is doomed. People will die.

The pressure rises. Schmooze or lose (your life). A countdown clock appears on the display and cryptic messages occasionally interrupt day-to-day activities, threatening calamity and a grim end. Redshirt increasingly comes across as a cunning and cruel metaphor, about manipulation and the management of people as well as time. I found myself browsing my friend list, checking on mutual acquaintances and strangers, working out optimal groups for each activity that I enjoyed. It’s cold, like a Sim who talks to a life partner to top up a ‘social’ bar after work, but goes to bed as soon as the need is fulfilled. Social interaction as masturbation. An itch to scratch.

There’s an interesting dilemma beating beneath Redshirt’s shirt, at the heart of the matter. The tactical management aspect, which has short- and long-term effects on the survival of the player character, is complex and involving. This does mean that the inhabitants of the ship can start to feel like tools for us rather than distinct personalities, even though the different races and their quirks are well-presented.

Redshirt does feel like Kudos, Positech’s contemporary life management game, although the developer is new and only the publisher is shared. Its great advantage is that the science fiction theme and threat of impending doom add an urgency to proceedings. The setting justifies, at least to an extent, the intellectual, devious approach to relationship and time management. It’s a game to be approached tactically rather than as a player of roles, although that’s not to say I didn’t become attached to heroic Terrence Chin.

I spent the first half hour meandering around the interface but it makes sense to me now. I do wish there were browser-like back and forward buttons, making exploring friends of friends less of a dead-end, but otherwise interaction is impressively slick. And I fell in love with a gelatinous cube. In fact, I might head back to the ship now and try to smooth things over.

29 Jul 15:10

parisldn: frickyeah1990s: 7th Heaven marijuana scene with...

Courtney shared this story from Don't Mind Me...:
I had no idea how wonderful this would be. The answer: MOST WONDERFUL.



parisldn:

frickyeah1990s:

7th Heaven marijuana scene with Inception music

This is genius.

29 Jul 15:05

TNG Costume Sketches from 1988

by ajlobster
firehose

via Russian Sledges

Friend of the blog Aaron (@aatrek), who ALWAYS has my back on All Things TNG, discovered these awesome costume sketches in a 1988 issue of a TNG magazine and scanned them all for me. Basically: true American hero.

"Replacing those sweaters is a one-piece jump suit for Acting Ensign Wesley Crusher." See? Even at the time, THEY KNEW.

We haven’t covered this episode yet. What are we even doing?!?!

The Ten-Forward uniform here pretty much manifested this way, though I am SO GLAD they went with houndstooth rather than checkerboard for the undershirt. (See it in action here.) You can see how this admiral uniform turned out here.

These are the warring faction guys from Loud as a Whisper. I think the costumes realized are better than the sketches suggest - which is good, because the “brunette” version looks like a humanoid poop, and the “blonde” version looks like if C-3PO was unemployed. 

These are also from Loud as a Whisper and actually made it on-screen pretty much this way - though as the caption notes, the cap ended up on the “scholar/artist’s” head instead of Riva’s, I assume because the actor playing Riva had that glorious ginger mullet.

DAMMIT I’M DOING THIS EPISODE NEXT

"A revealing pullover and pant suit is devised for a teenager in ‘The Dauphin’” - that one changed a bit in reality, with more flowing fabric and less skintightness.

We haven’t done “Unnatural Selection” yet but I really like the magazine’s use of the phrase “casual scientist uniform” like that is actually a thing. “You know…just my casual scientist uniform. Doin’ some real chill titration, man, just hangin’ out with mah petri dishes ‘n’ shit.”

More from “Unnatural Selection” and “The Schizoid Man” - you can see how the “slightly Oriental approach” worked out here. The Darwinian outfits made of popcorn spandex (maybe?? Looks kind of smooth in this shot) are here.

This is just fucking great.

It looks like they didn’t stick with this nice purple scheme for “The Child,” since this little guy has too-short sleeves (REALLY? AGAIN!?!?) and a color scheme of Sad Beige. If you can’t wear hella bright colors as a child, WHEN CAN YOU? (Answer: anytime.)

Thanks again, Aaron, and thanks to trekcore for always having sweet screencaps.

29 Jul 15:04

Why the Fox News Scandal Is Good News for Reza Aslan

by Connor Simpson
firehose

via Russian Sledges

Religious scholar Reza Aslan recently appeared on the FoxNews.com show Spirited Debate and the host insisted that his being a Muslim somehow affects the quality of his new book about Jesus. The whole ordeal was embarrassing for Fox News, but things are only going to get better from here for the author. 

Aslan appeared on the online show on Friday to promote his new book, Zealot: The Life and Times of Jesus of Nazareth, about how the environment Jesus grew up in shaped him. But host Lauren Green didn't want to talk about the book so much as she wanted to talk about how Aslan is a Muslim. "You’re a Muslim, so why did you write a book about the founder of Christianity?" was Green's very first question. "Well, to be clear, I am a scholar of religions with four degrees, including one in the New Testament, and fluency in biblical Greek, who has been studying the origins of Christianity for two decades, who also just happens to be a Muslim," Aslan politely replied. Green doesn't give up, though, the interview goes downhill from there: 

At one point Green goes so far as to accuse Aslan of hiding his religion, as if he was trying to be sneaky, or as if it matters. "Ma’am, the second page of my book says I’m a Muslim," he tells her. "Every single interview I have ever done on TV or in print says I’m a Muslim."

The whole ten minute appearance is embarrassing for the news network, even if it was an online show, for a number of reasons. As Uproxx's Josh Kurp points out: "At no point does Fox News realize the irony of persecuting someone over their religion in a discussion about Jesus." That's probably the biggest one. 

But after the interview started to get passed around quietly on Saturday, and then exploded late last night after Buzzfeed called it "The Most Embarrassing Interview Fox News Has Ever Done," the outrage train was off and running. The reaction fell somewhere between praise for Aslan and disbelief at Fox News' horrible behavior. "This Fox interview with Reza Aslan is absolutely demented (& he handled it with remarkable calm)" said The New Yorker's Emily Nussbaum. Wired's Steve Silberman simply called the interview "embarrassing," as did many others. "Please, please watch this if you haven't yet. It's amazing," urged Digg editorial director David Weiner. "How fitting to watch that [Aslan] clip during a commercial break from Idiocracy," he added later. Buzzfeed's Raymond Sultan called it "the greatest thing" he's ever seen. "The level of stupidity and ignorance here is bewildering," said writer Chris Addison. "My patience would have vanished within a few minutes if I was being asked these questions," said Deadspin's Samer Kalaf. "Reza Aslan is superhuman." 

But there is one thing everyone can agree on: 

Fox News really doing a great job drawing attention to @rezaaslan's book.

— NickBaumann (@NickBaumann) July 28, 2013

The disgust and glee and outrage stemming from the interview should actually help Aslan. Controversy like this usually drives book sales through the roof. Remember what happened with J.K. Rowling's pseudonymous mystery novel? The same thing will likely happen with Aslan's book, too, because plenty of people have mentioned buying the book after seeing the interview. And Aslan's book was selling well without the help. While Rowling's book had sold less than 2,000 copies before the big reveal -- leading some to suspect it was a promotional work -- Aslan's Zealot debuted at the number two spot on The New York Times' Best Seller list behind Mark Leibovich's This Town this morning. 

    


29 Jul 14:47

Soylent Subterfuge [Link]

by Gabe
firehose

Soylent beat

"It won’t be so easy for him to know whether his bones are deteriorating, his kidneys waning, or his tissues slowly inflaming.

Here lies the pernicious truth: the Soylent scandal will forever require unremitting revisions, and these fools are going to hurt themselves and others in the process."

recommended alternative:
"Buy chicken, brown rice, and a variety of vegetables (including yams)
Cook the brown rice, chicken, and select vegetables in large quantities
Put them in the refrigerator. Use good tupperware.
Add various spices (which add their own unique nutritional benefits not found in Soylent) and you have a healthier, better tasting diet to boot."

read the comments

"We’re a site focused mainly on nutrition and supplementation. It’s not our duty — nor our expertise — to comment on their civics or any humanitarian issues.

I’m a business owner and I see another business taking a dump in my backyard. I don’t care if you’re trying to fertilize it – it still stinks.

Either bring me something good or stop making ridiculous claims like “we’ve nailed nutrition” and I’ll flip the script. In every aspect (marketing, technology, nutrition), we’re not upset about the goals. We’re upset about the execution.

...

The best we can do with our current nutritional knowledge is to make seriously controlled studies on statistically significant numbers of individuals and keep all things equal, then change variables and assess. That’s basically how we know that getting 1g+ of protein per pound of bodyweight will result in more lean muscle mass (which may or may not be your goal). But even then, the community won’t agree on what type of protein is best.

We are simultaneously far too stupid and too complex to think that one size fits all will work anytime soon.

But we are getting better, and if something is learned from this and nobody is seriously harmed, I’ll consider that a victory."

Let's set aside the choice to eat flavorless paste while living in one of the most advanced civilizations in history, with access to food from the global market. I still can't understand how anyone chooses to eat a "food" created by a nutrition enthusiast.

29 Jul 14:39

PlayStation 4 friends list supports up to 2000 pals

by Alexander Sliwinski
firehose

"Both consoles now shine a glaring light on how few friends we actually have and increase the desire to drown our sorrows in a pint of Chunky Monkey."

PS4 friends limit capped at 2000, PS4 party chat not behind Plus

It's getting down to the details now as we head closer to the next-gen console launches of PlayStation 4 and Xbox One, with Sony sliding in today that the PS4 will let users have a couple thousand friends on their buddy list.

"The PlayStation 4 has party chat and, I can also tell you, that your PlayStation 4 friends list will let you have up to 2,000 friends," said Hollie Bennett from Access PlayStation in a video released this morning.

Microsoft had previously stated the Xbox One will allow up to a thousand friends. Both consoles now shine a glaring light on how few friends we actually have and increase the desire to drown our sorrows in a pint of Chunky Monkey.

JoystiqPlayStation 4 friends list supports up to 2000 pals originally appeared on Joystiq on Mon, 29 Jul 2013 09:00:00 EST. Please see our terms for use of feeds.

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29 Jul 14:36

While discussing online interactions...

by MRTIM
firehose

sorry, everybody


29 Jul 14:35

The Verge: Google Nexus 7 Review

by John Gruber
firehose

via Overbey

David Pierce:

Can Google keep the new Nexus 7 from the same fate? At the moment, it’s very fast. Powered by a hefty 1.5GHz Snapdragon S4 Pro processor and 2GB of RAM, it flits around the OS with ease, and I rarely encountered stutters, jitters, or problems of any kind. (Except scrolling. Cool job Google.)

“Except scrolling”. Scored a 9.0/10, same as the (admittedly nine-months-old) iPad Mini. Last year’s Nexus 7 got an 8.8 from The Verge, yet most people, including The Verge, now agree it was a turd.

29 Jul 14:31

The Secret Deals That Make YouTube Buffer

firehose

all carriers suck forever

When ISPs and video providers fight over money, Internet users suffer.
29 Jul 14:17

internalsanctum submitted: I saw this posted on your page from...



internalsanctum submitted:

I saw this posted on your page from a while ago, and you’ve pretty much awakened a slight addiction in me to draw MEN in the exact same skimpy impractical fantasy/sci-fi armor as my own way of fighting sexism. I have two so far with a third one in the making. I might start my own blog about it and call it “Am I SEXY Now??”

Perfection. I got a good laugh from this. ♥

Let me know if you make this blog!

29 Jul 14:15

Shoot for the moon

29 Jul 14:15

Nokia left frustrated by Microsoft's slow Windows Phone progress

by Tom Warren
firehose

"As a company we don't want to rely on somebody else and sit and wait for them to get it right."
THEN WHY THE FUCK DID YOU FLUSH SYMBIAN

Microsoft might be rolling out fixes and updates to Windows Phone 8 over the course of the year, with a bigger , but Nokia appears to be frustrated by the company's slow progress. In an interview with International Business Times, Nokia VP of App development, Byran Biniak, says the Finnish smartphone maker is "trying to evolve the cultural thinking [at Microsoft] to say 'time is of the essence.'"

Nokia has been releasing devices consistently since Windows Phone 8 shipped in November, but the lack of apps and software updates has always been the weak point. "We are releasing new devices frequently and for every new device, if there is an app that somebody cares about that's not there that's a missed opportunity of a sale," says Biniak. Describing Microsoft's focus on its budget and end of year targets, Biniak says "waiting until the end of your fiscal year when you need to close your targets, doesn't do us any good when I have phones to sell today."

Biniak didn't call out Microsoft fully, but it's clear his frustrations are related to the slow progress of the software powering Nokia's Lumia devices. "It's not just about the hardware, it's about the tools that are on the hardware. You can't sell a phone without the apps, you just can't." Expanding on the lack of apps, Biniak acknowledges that smartphone users won't switch unless relevant apps are available. He calls on Microsoft and Nokia to do more to give people a reason to switch to Windows Phone. "To give you a reason to switch, I need to make sure the apps that you care about on your device are not only on our phones, but are better. I also need to provide you unique experiences that you can't get on your other devices."

"As a company we don't want to rely on somebody else and sit and wait for them to get it right."

Despite the frustrations, Biniak thinks the situation is improving. "People will be hard-pressed to say '[Windows Phone] doesn't have this app," by the end of 2013 claims Biniak. It's clear Nokia isn't waiting around for Microsoft to improve things. "As a company we don't want to rely on somebody else and sit and wait for them to get it right." Nokia has been pushing for improvements to Windows Phone, including an upcoming update that will support Bluetooth 4.0 on compatible devices. Meanwhile, Microsoft has been largely focused on additions to Windows Phone to support new chipsets and hardware, with the big changes due in early 2014 with Windows Phone "Blue."

29 Jul 14:14

Captured Buns part 1

firehose

silly rabbits, even the HD 4400 on Haswell is good enough for Skyrim on a TV








29 Jul 14:12

Twitter rape threats land UK man in handcuffs

by Jeff Blagdon
firehose

sadly unsurprising update to the Jane Austen tenner

A 21-year-old Manchester man has been arrested in conjunction with rape threats and other harrassment following the Bank of England’s decision to put novelist Jane Austen on the £10 note. Journalist and activist Caroline Criado-Perez led the successful initiative to get more women on British currency, only to face a stream of abuse and threats on Twitter — up to 50 in a single hour. A spokesman from Scotland Yard said that "the arrest is in connection with an allegation of malicious communications received by officers in Camden on Thursday, July 25," reports Sky News.

Following the wave of harrassment, many have called on Twitter to make similar incidents easier to report, with an online petition for the service to add a "report abuse" button garnering over 50,000 signatures since its creation. Criado-Perez is also calling on Twitter and law enforcement to treat the threats with the importance they deserve. "It’s just not acceptable, and more than that it’s actually a crime and Twitter needs to take it seriously and the police need to take it seriously," she said.

29 Jul 14:12

Collateral Is An Open-World Cyberpunk Taxi Sim

by Nathan Grayson
firehose

cyberpunk all the genres

By Nathan Grayson on July 29th, 2013 at 9:00 am.

Ok, but if you want to go back to the future, you're gonna have to pay extra fare.

Crazy Taxi was quite a thing, huh? Screaming down the streets, aimed like an unstoppable whaling harpoon at a Taco Bell that just had to be on the other side of town. Ahh, the memories. Collateral looks nothing like that. If anything, I’d say it probably has more in common with Bruce Willis at the beginning of The Fifth Element. Flying cybercars, crazy hover police chases, the constant, erupting feeling that you are Bruce Willis nothing can stop you  – the whole shebang. OK, maybe not that last one, but it’s what I plan to think while playing. It’s an open-world cyberpunk taxi sim with a faction system, customization, and a vibrantly disgusting art style. What’s not to like?

Oh right, the main character is named Zack Edgewater. Welp, they can’t all be winners. Still though, there’s a lot to get your mouth (or mechanically chattering lip enhancements) watering and your gums (or vita-gel-infused oral cavity socket protectors) flapping here. For instance:

“Navigate your way through the sprawling, cyberpunk dystopia of ‘New Bedlam’, a bustling neon city populated by hoodlums, riffraff and genetically modified mutants. This chaotic, futuristic urban landscape makes Collateral a visually loaded, eye-gasmic experience. New Bedlam is a large, open world environment consisting of several sectors, each with a distinct aesthetic and unique landmarks. Explore areas such as China Town, the Industrial Zone and the Redlight district.”

AND

“Collateral features a standing system, allowing you to form allegiances and rivalries with the factions and corporations of New Bedlam. Each faction has inherent advantages, such as access to special weapons unique to that faction, as well as cumulative rewards, like unlocking new city districts when enough favour has been gained. Complete missions to earn the respect of your favourite factions, and blow enemy factions out of the sky.”

So you explore, race, and battle your way through the neon bulb labyrinth of a city’s un-streets, and all the while you make choices both large and small that have lasting consequences – for instance, entire portions of the city being destroyed. Also interesting: your hover car isn’t stuck on a single plane. It’s a vertical world, so chases can go up, down, and all around. I could see that becoming joyously chaotic in a heartbeat.

Certainly, Collateral looks a little janky at the moment, but it’s far from finished. As of now, it’s halfway through a Kickstarter campaign – both in terms of time and funds pledged. With a goal of just $15,000, it’s definitely got a chance to go the distance. Toss a few pennies (or holographic, natural-language-enabled mini-portraits of your favorite leaders) into its tip jar, perhaps?

29 Jul 14:10

Saints Row 4 denied Australian classification in re-review

by Sinan Kubba
firehose

can't be sold in Australia because "drug use related to incentives and rewards is not permitted."

The Australian Classification Board reaffirmed the ban on Saints Row 4, a three-person panel unanimously refusing the game classification in its re-review of the original decision. Drugs were again the cause of consternation for the ACB, who said Volition's over-the-top sandbox game couldn't attain the recently introduced R18+ rating and as such be sold in the country because "drug use related to incentives and rewards is not permitted."

Saints Row 4 is expected to launch in Australia on August 23, the Steam page listing a "Low Violence" version; publisher Deep Silver told us in June it had plans to submit a reworked version of the game for the territory. The decision passed today, the ACB clarified, is on the "unedited" version of the game. We've reached out to Deep Silver for comment.

On January 1, Australia passed the much-lobbied-for law permitting games for audiences over the age of 15 to be bought in the country, these games carrying a R18+ rating. Many games have since earned the rating, including Ninja Gaiden 3 and Dead Island: Riptide, but in June Saints Row 4 became the first game to be refused classification since the law's introduction. It was soon followed by XBLA hit State of Decay, although unlike Saints Row 4 that game has since been rated R18+.

JoystiqSaints Row 4 denied Australian classification in re-review originally appeared on Joystiq on Mon, 29 Jul 2013 04:00:00 EST. Please see our terms for use of feeds.

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29 Jul 14:03

I Don't Want To Get Anyone Fired, Except Specifically My Muslim Coworker

by thingsthatareawful
firehose

"Absolutely mention your coworker’s religious failings to your boss, documented in detail to show how much of your work day you’ve had to dedicate to tracking this guy’s calorie intake. I am sure your boss will not hesitate to fire someone under these circumstances."

Courtney shared this story from here's that bad advice you were hoping for:
I just really want to hang out with this person and possibly get shitfaced together

Dear Prudence, 18 July 2013:

Dear Prudence, A few days ago I caught my Muslim co-worker sneaking some bites of an orange. Our company and our client are very accepting of the fact that it is Ramadan and have made accommodations to help him out. I don’t know how the client will react if they ever found out that he’s not sticking with the Ramadan fast. Since this client represents our largest billings, we can’t afford to lose them. Should I mention it to my company or ignore it? On top of this, some co-workers are resentful that he gets to take it easy for a month.— Don’t Want to Get Anyone Fired

Dear Don’t Want to Get Anyone Fired,

I don’t know what “accommodations" your company has made for this guy, but this is the United States of Amerifuckingca, and if the guy still has a damned job after having the gall to not go out to lunch with his cubicle buddies for a whole month because something something shabat shalom, I think we can call that more than generous, don’t you?

Nobody wants to get anyone fired, here, but let’s be honest: how is your company’s performance supposed to not suffer while you’re forced to police this man’s personal religious practices for him because he can’t observe his own fast thingymadooger like any normal grown-ass sole Muslim employee at a firm being closely observed by coworkers driven exclusively by a sense of altruism and honor?  

Here you and your buddies are, stuck drinking the same old office coffee and eating the same old T.G.I. Friday’s Pick 2 for $10 menu at lunch and hitting up the same old Patty McShea’s for six pints of boring old Guinness at happy hour, and your coworker is living it the fuck up sneaking oranges from his desk drawer all month like he’s some kind of tribal chief duder person or whatever they have in Japan or wherever it is this guy is originally from, I mean seriously.

Absolutely mention your coworker’s religious failings to your boss, documented in detail to show how much of your work day you’ve had to dedicate to tracking this guy’s calorie intake. I am sure your boss will not hesitate to fire someone under these circumstances.