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The Happy Ending To The Jesus Fresco Fiasco
It can be denied no longer! ⊟ Anything goes during the Year of...

It can be denied no longer! ⊟
Anything goes during the Year of Luigi. Credit to RadicalRuster for the pic.
BUY Mario & Luigi: Dream Team, upcoming games
fuckyeahillustrativeart: DON’T FEAR THE REAPER - Manuel Kilger,...
tibets: this is the worst transparency job i’ve ever done
This is why the ocean is full of dead zones

Every year, a massive "dead zone" develops in the Gulf of Mexico — a region where algae destroys almost all the oxygen in the ocean. No fish or other life forms can survive there. This year's dead zone is roughly 5,840 square miles (see above map). It's almost twice as big as last year's. What causes this watery death trap?
Google confirms critical Android crypto flaw used in $5,700 Bitcoin heist
Google developers have confirmed a cryptographic vulnerability in the Android operating system that researchers say could generate serious security glitches on hundreds of thousands of end-user apps, many of them used to make Bitcoin transactions.
This weakness in Android's Java Cryptography Architecture is the root cause of a Bitcoin transaction that reportedly was exploited to pilfer about $5,720 worth of bitcoins out of a digital wallet last week. The disclosure, included in a blog post published Wednesday by Google security engineer Alex Klyubin, was the first official confirmation of the Android vulnerability since Ars and others reported the incident last weekend. Klyubin warned that other apps might also be compromised unless developers change the way they access so-called PRNGs, short for pseudo random number generators.
"We have now determined that applications which use the Java Cryptography Architecture (JCA) for key generation, signing, or random number generation may not receive cryptographically strong values on Android devices due to improper initialization of the underlying PRNG," he wrote. "Applications that directly invoke the system-provided OpenSSL PRNG without explicit initialization on Android are also affected." Apps that establish encrypted connections using the HttpClient and java.net classes aren't vulnerable.
Read 5 remaining paragraphs | Comments
America’s most densely-packed startup scenes aren’t just in Northern California
If you’re up on trends in high tech startups, and you’re a budding entrepreneur, you should open your first office in Silicon Valley, right? Not so fast: A new report from the Kauffman Foundation, in collaboration with Engine, a policy coalition for startups, used data from the US Census to show that startup-heavy cities are actually all over the place.
More importantly, there are a number of US cities where start-ups are densely packed together, giving rise to an urban multiplier effect for innovation as budding entrepreneurs develop closer social ties that enable the free-flow of information, ideas and opportunities.

Indeed, if you compare the number of startups in 2010 (the most recent year for which data is available) to the population of all of America’s metro areas, Silicon Valley (here listed as “San Jose-Sunnyvale-Santa Clara, CA) isn’t the even the most start-up intensive area—Boulder, Colorado is more than twice as dense.

A number of metro areas are on par with Silicon Valley: Seattle; Fort Collins-Loveland, Colorado; the Washington DC metro area; Denver; San Francisco; and the complex of small towns opposite Boston on the Charles River, including Cambridge.
This analysis, which looks at the ratio of startups to population, privileges smaller metro areas where companies are physically closer together, but in as much as density itself fosters innovation, that’s the whole point. It’s not the only measure of importance—clearly, Silicon Valley’s massive venture capital flows dwarf those in Boulder—but it highlights the fact that Boulder and some overlooked cities beyond the stereotypical start-up scenes have some advantages of their own.
How to opt out of Google's new personalized search results | How To - CNET
40 Maps That Will Help You Make Sense of the World «TwistedSifter
firehoseguess I need to redraw my Risk board
38. The Longest Straight Line You Can Sail on Earth
(Pakistan to Kamchatka Peninsula, Russia – 20000 miles)

US Air Force nuclear missile unit fails safety test - BBC News
BBC News |
US Air Force nuclear missile unit fails safety test BBC News The US Air Force unit that oversees a remote Cold War-era nuclear missile installation has failed a safety test, the Air Force has said. The 341st Missile Wing at Malmstrom Air Force Base in Montana made "tactical-level errors" in an exercise, it said. and more » |
A Brief History Of Hamburgers
firehosedon't care, give me one
The CIA Finally Admits To Snooping On Noam Chomsky
theanimationarchive: Art Story Kickstarter by Aaron Blaise...










Art Story Kickstarter by Aaron Blaise & Chuck Williams
Sometimes a Kickstarter comes along and you want to go straight to the bank and withdraw everything you have and just throw all your money at the computer screen - this is one of those times.
Veteran Disney animators Aaron Blaise & Chuck Williams have joined forces to create something pretty magical - ART STORY!
It’s a story about an 11-year-old, meticulous boy, WALT, and his crazy, loopy GRANDPA — two complete opposites — who get stuck in a vast, imaginative WORLD OF PAINTINGS. Inside, they cross paths with a ruthless painted character determined to make it into our world. In order to get home and stop the villain, Walt and Grandpa have to set aside their differences, work together and navigate worlds where the rules can change around every corner.
It’s structured like a hilarious, character-driven, buddy picture (“Planes, Trains & Automobiles,” “I Love You, Man” etc.), but takes place INSIDE THE WORLD OF SOME OF THE GREAT MASTER PAINTINGS OF ALL TIME … where the characters change their appearance to match the style of each painting — and meet lots of wildly entertaining characters. It also explores and was inspired by that special relationship between a grandchild and their grandparent — not something you see often in films nowadays.
Joan Gratz gave us a great look into how the world of animation and fine art can blend in her Academy Award winning short, Mona Lisa Descending A Staircase. And I think Art Story is something that would take that to the next level.
Art Story looks and sounds like it could be a really great and thought provoking film. I highly recommend checking out and possibly donating to the films KICKSTARTER.
For more information check out a short interview that Aaron Blaise & Chuck Williams did over at Aint it Cool News.
Ultra Street Fighter 4 on PC ditches GFWL for Steam
Crisan tweeted the news earlier today, and so we followed up with Capcom. The company confirmed the news and added that Ultra Street Fighter 4 would be available on Steam and "other digital distribution partners" when it launches next year. Capcom also clarified it hasn't "made any announcements regarding our broader PC lineup."
Ultra Street Fighter 4, due for Xbox 360, PS3 and PC, was announced at this year's EVO fighting game tournament. As the latest re-issue of Street Fighter 4, this entry in Capcom's flagship fighting series adds five new characters in Elena, Rolento, Hugo, Poison and a fifth, unknown character who will make his/her fighting game debut.
Ultra Street Fighter 4 on PC ditches GFWL for Steam originally appeared on Joystiq on Wed, 14 Aug 2013 19:45:00 EST. Please see our terms for use of feeds.
Calif. teen Hannah Anderson: Captor got what he deserved - CBS News
firehosehours after her father publicly requested that the family be allowed to grieve and heal in private, Hannah Anderson started fielding hundreds of questions through ask.fm
La. hostage-taker was a high school football star - Houston Chronicle
Microsoft is remaking Blake's 7 for the Xbox
firehosefuck you, Xbone
pirated in hours anyway
Why Female Soldiers Were Finally Added to Call of Duty's Multiplayer
firehosetl;dr: "The engine couldn't handle" dramatically different player models in multiplayer; a few sentences later, they explain in detail how they made the female models as similar to the male models as possible for fairness reasons
in other words, bullshit
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What took so long to let players finally play as women?
"A lot of it was the engine," Rubin said, referring to the tech that runs the game. "Our previous engine would not handle that. The way memory worked in the previous engine, it never would have been able to do that." The "that" he's talking about is the ability to run a multiplayer level that is populated with players who have complex custom looks—looks that include the female look.
"When we got a chance to re-tool the engine completely, that gave us the opportunity to make the change that we could have character customization," he said. "That then gave us the opportunity to do female characters."
...
"Even on the female characters, we can't make them smaller," Rubin said. "They have to have gear on them that makes them the same size as male players. We need to be fair. It has to be fair from a gameplay standpoint." As a result, the female soldiers may appear to have slightly differently-shaped bodies, but the areas that count as their bodies as far as the game's bullets are concerned will be the same shape as men's. "They might look differently, but they'll fill the same area so that your hit-boxes aren't out of whack."

There is no great suffrage movement to credit for finally enabling players of the world's most popular first-person shooter to kill each other as female soldiers. For better or worse, that's not how these things tend to happen in video games. Certainly not this time.


































