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Dallas Gay Pride Organizers Institute Dress Code to Make the Event More "Family-Friendly"
In a controversy that threatened to overshadow the 30th anniversary of Dallas’ gay Pride parade, some LGBT activists expressed outrage this week after organizers reminded participants about the need for the event to be family-friendly and said nudity and lewd behavior will no longer be tolerated.
Daniel Cates, one opponent to the idea of a family-friendly Pride parade, wrote on his Facebook wall:
“The ‘queer’ is effectively being erased from our Pride celebration in favor of the most polished, heteronormative representation of our community as possible,” Cates wrote. “It should be noted that the rioters at the Stonewall Inn fought to break OUT of the damn closet! Our movement was built of sex positivity and our desire to BE WHO WE ARE! I urge you ALL to openly DEFY the Tavern Guild!”
Of course this story is fucked-up because it takes place in Texas—the order came from the Dallas Police Department, which makes it more of a censorship issue—but I bet that as as LGBT becomes more and more mainstream, these kinds of conversations are going to be happening with more frequency at Pride celebrations in the future.
Drought-stricken Kenya is sitting on 250-trillion liters of groundwater

With the world as thoroughly mapped and monitored as it is, it's easy to forget the Earth still harbors its fair share of secrets. Case in point: yesterday, the United Nations Educational, Scientific and Cultural Organization announced that Kenya's drought-striken Turkana County sits, rather ironically, atop a staggeringly huge reserve of subterranean water.
OUYA, What’s Going On Here Then?
By John Walker on September 11th, 2013 at 9:00 pm.

Something strange is afoot in the land of OUYA. The Kickstarted console, running on Android, is obviously not usually in RPS’s purview. But a recently launched incentive to get developers to create OUYA games is treading on our toes, and merits a look. OUYA’s Free The Games Fund offers to match money raised by Kickstarted games, if they can reach a minimum of $50,000, in exchange for six months OUYA exclusivity. It’s hard to known where to begin pointing out what’s dumb about that. And OUYA’s failure to recognise why is causing a number of indie names to loudly complain, some to even stop developing for the console. We’ve spoken to a few of them to find out why.
OUYA’s Free The Games fund is the ironically named project where they are offering to match Kickstarter successes over $50,000, until a pool of $1 million is used up, in return for six months of platform exclusivity. And it’s leading to problems. With accusations of Kickstarter fixing rampant, and the whole concept inherently flawed, indie developers who previously expressed their dismay at this promotion are now threatening to boycott the Android system entirely. Among them indie champion Sophie Houlden, who has stated that she’s withdrawing her games from the OUYA marketplace, despite loving the console, because she no longer feels comfortable supporting the console. “I can forgive some major screw-ups (they are expected even),” Houlden told us when we got in touch. “So long as you own your screw ups, come clean ASAP and look for better solutions. I didn’t see what I hoped to see in the response to these problems and I wasn’t comfortable having my game supporting such an evasive PR. I like things honest, up-front and open and I wasn’t getting it.”
So what’s so wrong with the Free The Games Fund? Let’s list it out.

$50,000.
Many indie games don’t cost $50,000 to make. Especially when that game is designed to run on an Android operating system. Bedroom coders, small one or two person teams, even the smaller studios, often aren’t aiming to make projects with budgets anywhere near that. The kinds of developers OUYA has been courting since its launch are working with much smaller figures. But even still, figures they may not have. Rob Fearon of Retro Remakes makes it clear. “[It's] an amazingly big ask for most people. Most projects won’t get there.”
Setting the minimum funding level at such an enormously high figure prohibits the vast majority of indie developers from even attempting to receive the cash. Having to pitch concepts that would cost so much money on Kickstarter, and being able to deliver on such large-scale ideas, simply wouldn’t be feasible. Let alone so massively restrict their chances of being successfully funded, and thus receive nothing. Fearon suggests the whole concept is badly thought through. “There’s the whole, ‘We’ve got a million dollars to give away to developers but rather than just hand it out, we’re going to mess a load of people around whilst we do some grandstanding,” aspect to it.” Instead he suggests it would have made far more sense just to distribute the cash to developers in smaller chunks. “Imagine what Sophie Houlden could do with a percentage of it or any number of other indie developers who are sitting there making games whilst barely scraping by. Just a few grand can make a difference to a lot of people, it’s the difference between some quality music, some more beautiful art or in a lot of cases, teabags.”

Exclusivity
Exclusivity is rarely beneficial to a developer, unless they’re receiving direct funding from a major publisher or manufacturer in order to make the game in the first place. And even then, many developers have been stung by deals in the past, especially those who embraced Microsoft’s empty promises for promotion on the 360. So where does the OUYA deal fall? Is exclusivity any use to developers? Thomas Was Alone developer Mike Bithell says not.
“Six months is ridiculous,” he tells us. The developer’s next project, Volume, will be exclusive to Sony’s PS4 for a month, but he explains this was not a requirement from Sony, and was mainly done so he doesn’t have to simultaneously release on four platforms. But he says the OUYA deal doesn’t compare. “Limiting yourself to such a tiny platform for such a ridiculous time is just not going to happen unless the game would be profitable enough to justify it not going wider.” Something he says would be incredibly unlikely. “No up-and-coming indie should limit their audience in this way, and no established indie would risk pissing off their fans by forcing them onto a platform. I don’t see who this works for, except OUYA.”
Swift*Stitch developer Sophie Houlden somewhat disagrees on the details. “Platform exclusivity is almost always beneficial for developers,” she argues, adding the proviso, “assuming they aren’t giving it over for free, that is.” Houlden explains that often taking an exclusivity deal can often be the only way to ensure the cash is available. “The rewards customers give you for being idealistic when it comes to platform choices just don’t measure up to the rewards you can get by giving one platform preferential treatment.” Houlden would be happy to develop an OUYA exclusive in the future, were the terms correct, and were their behaviour to change.
Fearon takes a very different position. Saying there was a time a few years back when he could see the advantages, he’s certain they’re no longer there. “It’s insane to ask for exclusivity in the main now,” he tells us. “It’s insane because people just want to play games on the platform of their choice and the technical hurdles to that are down now thanks to the uptake of Unity, GM and what have you. It’s asking developers to throw away free money.” So when it comes to an OUYA deal he’s even more severe. “Why would I sign up for six months exclusivity to a platform which doesn’t have enough people buying games on it across the board so that I’d be able to afford to eat with their spends?” he asks. “I mean, I don’t have much of the stuff but I definitely like money because it helps me eat and stuff. That’s an enormous ask of someone.”

Quantity
A conservative guess at the number of OUYAs out there puts it at around 100,000. We know that the project received just under 60,000 backers who pledged at the levels to receive a console, but OUYA aren’t willing to disclose how many they’ve sold since launching in June. Very low game sales, however, don’t suggest an enormous customer base at this point. Houlden notes there just aren’t enough customers out there for this model. “Even if every person who owns an OUYA contributed to the Kickstarter you’d have trouble reaching the minimum $50k,” she explains to us. “There are much better ways to help great developers get onto your console and it seems like nobody at OUYA thought to ask us what those might be before launching this fund.”
So let’s say you’ve got yourself 100,000 potential customers – well, we can’t. Because in July, of all the OUYA owners, only 27% paid for a game. So we’re closer to 27,000 potential customers. But then, the biggest selling game on OUYA in July was OUYA-exclusive Towerfall, and that had sold a total of 2,000 copies. That indicates that a big hit on the machine could look likely to see around 7% of owners buy your game. Your finished game.
Now let’s look at the figures with a game that’s not been made yet, because we’re on Kickstarter to raise our funds, with six months of exclusivity to the OUYA platform. At the most, we can expect around 2,000 people to buy it. So let’s be unrealistically generous, and suggest that half of these people might pledge. That’s 1,000 people, in our slightly deluded fantasy. And let’s say our game costs $15, because that’s quite a lot but we need the cash. Even at that price, we’ve now only received $15,000 on Kickstarter. We’re going to need some pretty impressive tier rewards to convince people to throw more in. In fact, we need people to pledge three times as much if we’re going to get close to the $50k to qualify for OUYA funding.
So you’ve got an audience so small, and so unlikely to pay for anything on their open platform, that being able to raise enough money from OUYA customers seems enormously unlikely, even if your game is somehow needing that much cash.

Temptation
Fancy $50,000 for free? There’s this great get rich quick scheme I can tell you about! Put $50k of your own money into your Kickstarter, and OUYA will give you another $50k! Withdraw the lot, and gosh, look at all the free money!
It may sound a cynical response, but it’s one that’s extremely easily exploited. The incentive is put in place for the less scrupulous to take advantage of. Hell, it could tempt the scrupulous too. Retro Remakes’ Rob Fearon seems pretty sure most could be tempted. “There’s bound to be outliers,” says the Death Ray Manta developer, “But in the main, you can’t seriously expect to include humans and then expect this sort of thing to not happen. Given the terms, it’d be almost insane not to just raise the money elsewhere and bung it in because OUYA are giving you free money, so why the hell not? Honestly, if I had access to $50k right now, I’d be seriously tempted. I could buy a lot of videogame with the match funding.”
We have absolutely no evidence that Gridiron Thunder’s Kickstarter project has done anything wrong. What we do have is a bunch of very odd looking information that doesn’t seem to make sense. A project that’s own Kickstarter page made it clear the game was almost complete already (it was due to release only a week after their fundraising ended), asking for $75,000, and very peculiarly managing to raise an epic $171,000 with only 183 pledgers. That’s an average pledge of an incredible £934! In fact, it was nowhere near that spread out, with perplexing pledging spikes throughout the campaign. On the fifth and sixth day the game received $10,000 from 6 and 3 backers respectively, then come day 12 $25k appeared from just 4 backers.
Another $25k arrived five days later, this time on a day with 29 backers. Then came another $25k on day 24 appeared despite only 9 pledgers, two more $10k entries on days 29 and 30, and then an extraordinary $45 on the final day, with just 12 people providing it. Coo. Those are some generous people, eh? Also rather oddly, on 20 of the campaign’s days put together, only $3,707 was raised. One industrious commenter also spotted how many accounts there were donating that had the same names, and how 61% of the pledges had requested no reward! Right now this project stands to receive another $171,009 from OUYA, plus a further $100,000 for being the highest funded game to have entered the promotion so far. We’ve contacted creators MogoTXT for their perspective.
And it’s not the only game to come under suspicion. Elementary, My Dear Holmes!, whose Kickstarter video won us over, has had its funding suspended by Kickstarter, although they won’t say why. However (as reported by Gama), in this case the developers contacted Kickstarter themselves to say they’d heard of concerning reports, and have stated that were suspicious donations have brought them over their funding goal, they’d fully accept that they shouldn’t receive the money.

So then
But this is a PC site, and this is a console issue, isn’t it? Well, only kind of. Because the developers OUYA have been courting (and they have an outreach team contacting them directly) are the ones who create us many of our favourite indie games. They’re after the PC developers who thrive on open platforms. And they’re attempting to convince them (albeit very poorly) to become entangled in six month contracts that prevent releasing their games on other platforms, currently including the PC. (Despite rumours that they may change this, at the time of writing the offer still requires OUYA-only exclusivity.)
And frankly, we care about indie developers, and we don’t like it when they’re not being treated well. And a deal like this doesn’t seem to be helping anyone who needs the help. Bithell thinks it’s not even helping OUYA. “Indie games aren’t system sellers (yet),” he explains. “I can’t think of many indie developers I’d buy a $100 console to play. So why would you put up a barrier like this for support? If I was OUYA, I’d be using half of that pot of money to fund small cool games for good will and to maybe find a hidden gem, and the rest courting the big indies into bringing across their back catalogues. As it is, we’re getting a shoddy football game no one wants, which will likely cost them a quarter of a million dollars.”
We contacted OUYA (as best we could – they’re not exactly forthcoming with contact details) earlier today, but have yet to hear anything back.
Colorado Recall Could Backfire On The NRA | TPMDC
Milo the Dog Tries on Different Outfits For the First Day of School
Milo the dog tries on a bunch of cute doggy outfits like sweaters, hoodies, and glasses in preparation for the first day of school.
video via Milo Meets World
via Cute Overload
Better Call Saul, Breaking Bad Spinoff Starring Bob Odenkirk Greenlighted
We previously reported that a spinoff of Breaking Bad was being considered and would star Bob Odenkirk as his lawyer character, Saul Goodman. Hollywood Reporter has confirmed today that the show is a go. It was also announced that the new series has the working title of Better Call Saul.
After several weeks of negotiations, the basic cable network has inked a licensing agreement with Sony for the series’ next iteration. “As conceived, the new series is based on the show’s popular Saul Goodman character with the working title Better Call Saul,” the studio and network confirmed in a joint statement, adding: “plans call for Saul to be a one-hour prequel that will focus on the evolution of the popular Saul Goodman character [played by Bob Odenkirk] before he ever became Walter White’s lawyer.”
image via Better Call Saul
Verizon bringing FiOS to Fire Island to make up for Hurricane Sandy damage
firehosethere is no fiber without municipal intimidation
all carriers suck forever
Among the devestation left by Hurricane Sandy last year, damage to landline telephone service has proved to be particularly difficult to repair, with necessary parts in short supply. On New York's Fire Island, Verizon has tried to avoid replacing damaged copper lines, instead pushing affected customers onto a wireless service called Voice Link. But following public outcry over quality of service, the company is backing down, replacing its damaged copper lines with fiber optic cable.
"We want [it] to be as good or better than what we have now."
When Verizon began telling Fire Island residents that it wouldn’t replace the damaged copper in the spring, the backlash was immediate. Criticisms heaped on Voice Link primarily revolve around spotty service (calls are routed through Verizon's wireless network) that makes it unreliable for 911 calls. It’s also incompatible with many existing services like home security systems, fax machines, and DSL internet. And because it needs a separate power supply, it’s unusable during blackouts. Speaking to CNN, Public Knowledge VP Harold Field said of Voice Link, "if we do switch to wireless as an alternative, then we want [it] to be as good or better than what we have now."
While pressure from residents and the FCC have ultimately convinced Verizon to bring fiber to Fire Island, it turns out that the company had been planning to ditch its expensive copper networks for some time, and just seized on the opportunity presented by Sandy to make the switch. The Village Voice reported that during a private financial conference, CEO Lowell McAdam told investors that Verizon was "going to kill the copper," taking it out of service. McAdam referred to the switch as a "pot of gold, in my view." Now, with fiber optic service, residents will have the choice of voice-only service or a bundle including high-speed internet, although FiOS TV will not be part of the package. Senator Charles Schumer (D-NY) said in a statement that "by installing fiber-optic cables on the island, Verizon will not only make the system as good as it was before, it will be making it better."
- Source Newsday
- Related Items verizon dsl fax landline hurricane sandy sandy fire island copper phone line
Single Journey Ticket Issuing Machine, Hong Kong I’m...

Single Journey Ticket Issuing Machine, Hong Kong
I’m loving how the Hong Kong MTR map (April 2012, 4 stars) has been integrated into the ticket-purchasing process. It’s as easy as selecting the station you’re travelling to on the screen, inserting money, and getting your ticket: Ticketing and route information all in one!
(Source: wunelle/Flickr)
A Detailed Account Of How Steve Jobs Got Fired From Apple
firehose'It stemmed, he said, from the introduction of the second-generation Mac, the Macintosh Office. The 1985 product launch, Sculley recalled, had been “ridiculed” as a “toy,” a victim of too much ambition for the relatively small amount of computing power then available (“it just couldn’t do very much”).
“Steve went into a deep depression,” Sculley said. As a result, “Steve came to me and he said, ‘I want to drop the price of the Macintosh and I want to move the advertising, shift a large portion of it away from the Apple 2 over to the Mac.”
“I said, ‘Steve, it’s not going to make any difference. The reason the Mac is not selling has nothing to do with the price or with the advertising. If you do that, we risk throwing the company into a loss.’ And he just totally disagreed with me.”
“And so I said, “Well, I’m gonna go to the board. And he said, ‘I don’t believe you’ll do it. And I said: Watch me.”
As outlined in Walter Isaacson’s biography, Jobs and Sculley presented their cases separately. Sculley told the crowd that Apple vice chairman Mike Markkula was assigned to study the issue and present a report. “Seven or eight days later, he came back to the board and said, ‘I agree with John, I don’t agree with Steve.’”
“Steve didn’t at that age know much about running companies. Apple had failed with Lisa, had failed with the Apple 3. The Apple 2 was near end of life, the company needed cash flow to fund development of the Macintosh.”
The board empowered Sculley to remove Jobs as head of the Mac division, and eventually, as the Apple founder continued to agitate, as chairman of the company. “What would have happened if we hadn’t have had that showdown?…I did not have the breadth of experience at that time to really appreciate just how different leadership is when you are shaping an industry, as Bill Gates did or Steve Jobs did, versus when you’re a competitor in an industry, in a public company, where you don’t make mistakes because if you lose, you’re out.”
“My sense is that there could have been a different outcome.”
“He was not a great executive back in those early days. The great Steve Jobs that we know today as maybe the world’s greatest CEO, certainly of our era, he learned a lot in those years in the wilderness.”
Sculley’s biggest regret? “I feel most badly, though, [because] after 10 years, I was at the company, I wanted to go back to New York where I was from. Why I didn’t go to Steve Jobs and say, ‘Steve, let’s figure out how you can come back and lead your company.’ I didn’t do that, it was a terrible mistake on my part. I can’t figure out why I didn’t have the wisdom to do that. But I didn’t. And as life has it, shortly after that, I was fired.” '
Indie dev arrested for allegedly swimming across US border
An indie developer was arrested last week in Detroit and is being charged with attempting to enter the U.S. illegally by swimming across the Detroit River from Canada, reports the Detroit Free Press.
Sam Smolders, a citizen of Belgium, was taken into custody by Border Patrol agents at around 2 a.m. Sept. 5. According to a criminal complaint filed Monday in federal court, Smolders was found standing "soaking wet" on a boardwalk in Detroit. When asked what happened, Smolders explained to the agents that he went into the Detroit River — which separates the U.S. from Canada — to retrieve his bag after three men harassed him and threw his bag into the river.
Smolders told the agents he had no proof of identification on his person, but after arresting him, they found a Belgian passport among his belongings. He is also charged with lying to a federal official.
Develop reports that Smolders is the indie developer behind games such as Victim of Xen. In an interview with Develop earlier this year, Smolders said he was born in Belgium but emigrated to the U.S. at age 5, and lived here for nearly 13 years. Shortly before his 18th birthday, he was informed that his immigration documents hadn't been filed properly, and would become an illegal immigrant upon turning 18.
Smolders said immigration officials told him he would have to leave and then re-enter the country, but "it actually didn't go down like they'd explained." He has since been denied entry into the U.S. on numerous occasions, most recently in 2008, according to the complaint.
Bloodhound Gang abuses Russian flag, now face charges - CSMonitor.com
The living are only a species of the dead.
firehosegpoy/ifapom
Associated Press headline erases partner rape
firehose"To contact the AP and let them know that rape is rape, you can call them at 212.621.1500, email info@ap.org, or tweet @AP."
and oh man let me tell you that the people who staff those accounts will be happy to forward them to voicemail or trash, because they already know and agree and pull their hair out five times a day at the shit AP's writers put out on the first three writethrus of any story about sex or sexual assault
“Study: 1 in 10 men in parts of Asia have raped”
That’s the original Associated Press headline for an article about a study that found that about 1 in 4 men in Bangladesh, China, Cambodia, Indonesia, Sri Lanka and Papua New Guinea committed rape, as Slate reports. The 1 in 10 number refers specifically to stranger rape. So that headline’s wrong. And it suggests the AP doesn’t consider rape by an intimate partner to be rape.
The original article does mention the actual stats, but frames them in a way that advances the notion that partner rape numbers are in addition to actual rape statistics:
About 1 in 10 men in some parts of Asia admitted raping a woman who was not their partner, according to the first large studies of rape and sexual violence. When their wife or girlfriend was included, that figure rose to about a quarter.
The AP has since changed the headline and flipped around the framing of that paragraph (without acknowledging the original error) – though they still think stranger rape should be singled out. But AP articles spread to other publications quickly, and the original headline and article are still out there, published without corrections. And there is no excuse for the AP ever putting out this article with its original framing.
Besides the blatantly inaccurate reporting, the AP is advancing a dangerous myth. There’s a widespread idea that rape is committed by a stranger hiding in a dark alley. This is used to protect people who rape intimate partners from prosecution, to make survivors of partner rape feel illegitimate, to erase the majority of rapes, which are actually committed by acquaintances.
While it’s important to look at the realities of rape everywhere in the world, the framing of this study on “Asia” (actually 6 countries in Asia), which was largely funded by European countries, could lead to problematic assumptions. So it’s worth highlighting that these numbers are basically the same as those from studies in the US.
To contact the AP and let them know that rape is rape, you can call them at 212.621.1500, email info@ap.org, or tweet @AP.
Whoops! City Apologizes for Putting $2 Property Fee on Camping Notices

Portland Copwatch, late last month, noticed something curious on one of the many anti-camping notices that have gone up around city hall in the aftermath of Mayor Charlie Hales' police crackdown on sidewalk violations and large homeless campsites.
Near the bottom of the notice, which is topped with the Bureau of Transportation's logo, there's a small warning: If your property is confiscated in a camp sweep, "a charge of $2 may be made for removal and storage of the personal property."
This isn't a small issue—even if the dollar amount in question might seem that way. Two bucks for someone on the street, with nothing, can be a huge sum. And if someone does have some money—maybe a donation, maybe something from a pension or disability check—it might be held with the confiscated property.
Moreover, Portland spent years in court haggling with homelessness advocates over this very same subject—how the city treats, stores, and returns confiscated property. A settlement with the Oregon Law Center and several homeless plaintiffs, finally approved in August 2012, lists several new protections for how property is handled. It does not include mention of a potential fee.
So what gives? It turns out, according to Hales' office, the whole thing is a mistake and should never have been included in the notice.
Hales' spokesman, Dana Haynes, sent me a message this week when I inquired:
"The flier was in error. The city will not charge people to collect their items. We believe—we’re still trying to track this down—that someone, possibly in PBOT, photocopied a flier from ODOT [the Oregon Department of Transportation] or elsewhere, did a copy-and-paste, and brought over the $2 fee.
That does not reflect a change in policy. It reflects an error in photocopying...We also apologize to anyone who saw the flier and was under impression we were changing policy. This was a mistake—period."
It's unclear how many fliers went up with the erroneous language—and for how long. But Haynes also told me the notices "are in the process of being fixed." And he checked with the city's facilities department: "No one has been charged because of that dumb sign."
Dan Handelman of Portland Copwatch, for one, was relieved to hear the mayor's office say that.
But, then, there's another question: Is it true that ODOT has the $2 language on its camping notices? And that, it seems, is true.
Don Hamilton, an ODOT spokesman, confirms "we have that wording." He read it out for me. It's exact. But Hamilton was quick to say the charge has never been used—the language does say, after all, the charge "may be made."
"We have the authority," he says. "But we have not been employing that fee. It's not been a part of the precess of returning belongings to the property owners."
I asked why, then, it was even included. He told me it was to deter scavengers who would take advantage of ODOT's property collection and recovery procedures. Currently, when a camp is cleared, workers bag everything of value and put those baggies into larger bags that are then tagged with the camp's location and a description of the property. Property is returned if someone can describe the item and the location where it was collected.
"That is in our system as a way to discourage people from coming and taking property that's not their own," says Hamilton, adding that ODOT generally keeps property for longer than the 30 days it promises to hold it.
But might even the threat of a $2 fee keep people who aren't scavengers from trying to get their property back?
"We've been able to successfully recover property that belongs to owners," he says. "We don't have any indication it's discouraged legitimate owners from recovering their property."
That's different from what Portland's experience has been, at least during the recent sweeps.
"Nobody has ever picked up anything from the sweeps," Haynes says. "So it’s not that we didn’t charge people to store their belongings (idiot error that was), but it never came up because so far, nobody has asked for any of their stuff back."
Boston airport apologizes for fire training exercise on 9/11 - CNN
New York Daily News |
Boston airport apologizes for fire training exercise on 9/11 CNN (CNN) -- Officials from the Massachusetts Port Authority issued an apology Wednesday after conducting a fire training exercise at Boston Logan International Airport on the 12th anniversary of the September 11 attacks. "The fire department will be training this ... Massachusetts transit officials apologize for fire drill at Logan International ...Fox News Massport apologizes for fire drill on 9/11Daily Item Airport's 9/11 fire drill sparks outrageTravelMole cw56.com -NBCNews.com (blog) -ITV News all 95 news articles » |
Steam Family Sharing lets users share games with unique saves
Steam Family Sharing will enter a limited beta next week; members can express interest in the beta by joining the Family Sharing group.
Shared libraries may only be accessed by one user at a time, though the owner of the library will be given priority to access it at all times. If someone else is playing a game in that library, the friend will be granted a few minutes to either buy the game or quit out.
Games that require a third-party key, account or subscription will not be eligible to share with Steam Family Sharing. Sharing includes access to the library owner's DLC, but friends will not be able to purchase DLC if they don't own the base game as well. Region restrictions on games remain in place.
Read through the Steam Family Sharing FAQs here, and start making some more friends stat.
Continue reading Steam Family Sharing lets users share games with unique saves
Steam Family Sharing lets users share games with unique saves originally appeared on Joystiq on Wed, 11 Sep 2013 13:56:00 EST. Please see our terms for use of feeds.
In India, Apple is actually willing to play the “cheap” card to sell iPhones
firehoseApple gets to say it's not cutting prices while the relative price of the phone drops by 15%

Apple made it clear yesterday that it isn’t interested in the low end of the smartphone market. But in India, where the company trails its rivals badly, Apple has in fact been willing to sacrifice margins to boost sales.
The key to understanding Apple’s pricing strategy in India is the rupee, which has declined sharply this year. Most multinational corporations have responded by raising prices on everything from TVs to laptops. Smartphones, too: Market leader Samsung hiked prices by 5% last month.
But not Apple. It is using the falling rupee as a lever to boost its paltry 4% market share. Redington, one of the two distributors for Apple in India, told Bloomberg that Apple is selling its smartphones and tablets this year at the same prices it did in 2012. That’s despite the rupee’s 15% decline against the US dollar since the beginning of 2013.
After years of neglecting India, Apple has adopted a strategy there that’s more like a hungry upstart than global giant. It was the first smartphone maker to introduce buyback schemes in India, a move since copied by competitors like Samsung, BlackBerry, and Sony. It also rolled out a staggered payment scheme earlier in the year. The response has been overwhelming, and Apple’s sales in India surged 400% in the April-to-June quarter, albeit from a low base.

If Apple demonstrates the same pragmatic approach with the iPhone 5C, it could challenge Samsung’s dominance in the high end of India’s smartphone market. At current exchange rates, the iPhone 5C could be priced around 35,000 rupees ($553), according to consultancy IDC, which would be 16% cheaper than Samsung’s premium offering, the Galaxy S4.

Even at that price, Apple will not be able to compete with local players like Micromax and Karbonn Mobiles, which sell good smartphones for as little as 19,000 rupees. But that shouldn’t bother Apple. With India predicted to replace the United States as the world’s second largest smartphone market by 2017, there will be plenty of room for Apple to grow at the higher end of the market.
Funny Dog Costume Looks Like Two Dogs Carrying a Wrapped Present
firehosesad dog
A dog walks around in a homemade costume that makes it look like two dogs carrying a wrapped present in this video by Matt Mitchell.
NFL Star Arian Foster: 6 Things I'll Try to Teach My Daughter
firehosere-share; I hadn't read the full piece.
The Biggest Office Interruptions Are...
10 Fastest-Growing Craft Breweries In the U.S. | Personal Finance News | Print Financial & Investing Articles | TheStreet
firehose10. Fort George Brewery
Location: Astoria, Ore.
2011 production: 3,300 barrels
2012 production: 6,200 barrels
Growth rate: 88%
9. 10 Barrel Brewing
Location: Bend, Ore.
2011 production: 2,700 barrels
2012 production: 6,000 barrels
Growth rate: 122%
8. Elysian Brewing
Location: Seattle
2011 production: 13,525 barrels
2012 production: 31,869 barrels
Growth rate: 136%
7. Mother's Brewing
Location: Springfield, Mo.
2011 production: 2,331 barrels
2012 production: 5,773 barrels
Growth rate: 148%
6. Boneyard Beer
Location: Bend, Ore.
2011 production: 2,968 barrels
2012 production: 8,650 barrels
Growth rate: 191%
5. DC Brau Brewing
Location: Washington, D.C.
2011 production: 1,698 barrels
2012 production: 5,002 barrels
Growth rate: 195%
4. Golden Road Brewing
Location: Los Angeles, Calif.
2011 production: 1,500 barrels
2012 production: 5,000 barrels
Growth rate: 233%
3. Austin Beerworks
Location: Austin, Texas
2011 production: 1,051 barrels
2012 production: 5,188 barrels
Growth rate: 394%
2. Karbach Brewing
Location: Houston
2011 production: 674 barrels
2012 production: 8,169 barrels
Growth rate: 1,112%
1. Blackstone Brewery
Location: Nashville, Tenn.
2011 production: 600 barrels
2012 production: 7,740 barrels
Growth rate: 1,190%
NSA hands raw intel to Israel, hopes it respects limits on usage
Since 2009, the National Security Agency (NSA) has been sharing raw signals intelligence (SIGINT), including information about specific US people, directly with Israel’s counterpart to the NSA, The Guardian reported on Wednesday. The British newspaper’s revelation comes once again from the documents provided by former NSA contractor Edward Snowden to American journalists Glenn Greenwald and Laura Poitras.
According to the five-page memorandum of understanding, the agreement appears to be a one-way street. Israel, at least as far as this document is concerned, is not obligated to reciprocate.
The raw SIGINT includes “unevaluated and unminimized transcripts, gists, facsimiles, telex, voice, and Digital Network Intelligence metadata and content.” In the context of SIGINT and spycraft, gist is generally assumed to mean something short of a word-for-word transcript.
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My Little Brony, A Parody Toy Commercial For Dolls Based on Adult Male Fans of ‘My Little Pony’
“My Little Brony, from the makers of the anatomically correct Yogi Bear!”
CollegeHumor has created “My Little Brony,” a parody toy commercial for dolls based on the the male fans (Bronies) of Hasbro’s My Little Pony franchise. It was written by Brian Murphy and Owen Parsons and directed by Mitch Magee.
For ages 8 and up. And up. And up…
Lawmakers Who Support Gun Control Are Recalled in Colorado
firehosethe only way to stop a bad dollar with a dollar
The votes were counted last night, and:
Two Colorado Democrats who provided crucial support for a package of state gun laws were voted out of office on Tuesday in special elections seen as a test of whether swing-state voters would accept gun restrictions after mass shootings at a Colorado movie theater and a Connecticut elementary school.
Cost to the National Rifle Association to make this happen: $362,000.























