Shared posts

04 Dec 17:35

title - Turkey Shoot (Williams - arcade - 1984)



title - Turkey Shoot (Williams - arcade - 1984)

04 Dec 04:42

Photo



04 Dec 04:41

Gaks


Gaks | Gerrel Saunders


Gaks | Gerrel Saunders


Gaks | Gerrel Saunders


Gaks | Gerrel Saunders


Gaks | Gerrel Saunders

Gaks

04 Dec 04:40

Photo



04 Dec 04:40

Photo



04 Dec 04:40

'Doctor Who' screening stuns at Monday box office, No. 2 after 'Catching Fire' | EW.com

'Doctor Who' screening stuns at Monday box office, No. 2 after 'Catching Fire' | EW.com:

doctorwho:

The Time Lord has conquered the box office.

A special nationwide 3D screening of the Doctor Who 50th anniversary TV special “Day of the Doctor” grossed a stunning $4.8 million at the U.S. box office.

What makes this particularly impressive: That’s from one night. The 75-minute “Day of the Doctor” screened in 660 theaters as a one-night-only special event Monday and averaged $7,155 per location, with 320,000 tickets sold. Granted, the tix were $15 a pop, so that certainly helped.

In fact, the BBC’s cult favorite show was the No. 2 movie in America on Monday, behind only The Hunger Games: Catching Fire. Its gross is nearly as much as The Wizard of Oz in 3D made during its entire run earlier this year ($5.5 million). And more than indie fav Much Ado About Nothing ($4.3 million) or The Fifth Estate ($3.3 million).

image

Sounds good to me. :)

04 Dec 04:39

wigglytuffitout: nonomella: here are some excerpts from my...

















wigglytuffitout:

nonomella:

here are some excerpts from my thanksgiving lesson. once class just couldn’t let the whole squanto thing go. it was not a particularly productive lesson.

i cant stop laughing oh no

04 Dec 04:39

cleowho: "…every six months." (grin)







cleowho:

"…every six months."

(grin)

04 Dec 04:31

TV Review: Axe Cop has established itself as the jewel of Fox’s late-night animation block

“Adolf Hitler! I had a feeling you were behind all this.” “Say hello to my parents—in Hell!” “We have bad guys to hypnotize!” “Aw, you’re kidding me. I’m a dinosaur now?” “We’re going out through the butthole!” These lines, any of which would have greatly enlivened, and set a more spirited tone for, just about any episode of Marvel’s Agents Of S.H.I.E.L.D, instead appeared on Axe Cop, the lead entry in Fox’s long-awaited effort to duplicate the success of Cartoon Network’s late-night stoner-comedy block, Adult Swim.

In a medium as imitative as television, it’s a wonder that it took a dozen years before a rival network devoted as much as an hour a week to trying to cash in on the basic idea behind Adult Swim, which to the lizard brain of the average network suit must boil down to something like, “Doodles to get baked to.” For that very ...

04 Dec 04:30

The Right Wing Has Its Own Upworthy And You Won't Believe How Well It's Doing

The low profile Independent Journal Review could be the conservative answer to the social sharing shift.
04 Dec 04:29

panda-yinyaoi: Just some inspirational words in embroidery to...







panda-yinyaoi:

Just some inspirational words in embroidery to hang in my room

02 Dec 23:02

jakegrifball: unrequitednerdlove: As you wish… (link) I need...















jakegrifball:

unrequitednerdlove:

As you wish…

(link)

I need the ROUS shirt. 

29 Nov 17:45

Interactive Map Showing the Broadcast Areas of Public Radio Stations in the U.S.

by EDW Lynch
firehose

ffsaucie

Publicradiomap

Publicradiomap is an interactive created by Andrew Filer map that delineates the broadcast areas of public radio stations in the U.S. The map includes well known NPR affiliates as well as college radio and other nonprofit stations.

Publicradiomap

images via Publicradiomap

via The Atlantic

27 Nov 22:13

Newswire: Ron Reyes has left—or been fired from—Black Flag

Singer Ron Reyes has left—or been fired from—the reunited Black Flag. Reyes announced his departure from the group via his Facebook page, saying he “felt a great sense of relief” as he jumped off the sinking ship. Reyes says he was fired on stage during a show the band played in Australia. Allegedly, professional skateboarder and Greg Ginn pal Mike Vallely came on the stage during the set, grabbed the mic, and brusquely told Reyes “you’re done, party’s over. Get off, it’s over.” Because that’s something pro skateboarders are allowed to do now.

In his post (which has since been removed), Reyes said the reunion wasn’t at all what he envisioned, saying,

So many things went wrong from the start. I was into things like having a good drummer, rehearsing and spending time on things like beginnings and endings of songs, being a little less distracted with ...

27 Nov 22:02

The Best Turkey Frying Disasters on the Internet

by Meredith Woerner

The Best Turkey Frying Disasters on the Internet

It's Thanksgiving — which means it's time to be thankful for morons who attempt to fry their own turkeys. Here it is: The very best of the biggest Turkey Frier Fails we found on the internet. Be safe!

Read more...


    






27 Nov 21:45

Report Card: Logan’s Run

by Christopher Noessel
firehose

"the interfaces just suck, bless their little interactive hearts"

LogansRun-Report-Card

For our purposes, Dome City is a service. Provided by the city’s ancestors to provide a “good life” for their cloned descendants in a sustainable way, i.e., a way that does not risk the problems of overpopulation. The “good life” in this case is a particular hedonistic vision full of fashion, time at the spa, and easy casual sex.

There’s an ethical, philosophical, and anthropological question on whether this is the “right” sort of life one would want to structure a service around. I suspect it’s a good conversation that will last at least a few beers. Fascinating as that question may be, looking into the interaction design requires us to accept those as a given and see how well the touchpoints help these personas address their goal in this framework.

Sci: F (0 of 4) How believable are the interfaces?

The Fade Out drug is the only, only interface that’s perfectly believable. And while I can make up some reasons the Clean Up Rig is cool, that’s clearly what I’m bringing to it, and the rest of the bunch, to an interface, has massive problems with fundamental believability and usability. Seriously, the movie is a study in bad design.

LogansRun080 LogansRun052

Fi: A (4 of 4)
How well do the interfaces inform the narrative of the story?

Here the interfaces are fine. The Lifeclock tells us of their forced life limit. The Circuit tells us of the easy sex. Fade Out tells of easy inebriation. New You of easy physical changes.

LogansRun134 LogansRun064 LogansRun149

The interfaces help tell the story of this bizarre dystopia, help paint the “vast, silly spectacle” that Roger Ebert criticized when he write his original review in 1976.

Other interfaces help move the plot along in effective, if sometimes ham-handed ways, like the SandPhone and Aesculator Mark III. So even when they’re background tech, they help. Full marks.

LogansRun037 LogansRun167

Interfaces: D (1 of 4)
How well do the interfaces equip the characters to achieve their goals?

Sure, if you ignore all the usability problems and handwaving the movie does, the characters are getting what they want on a surface level. But ultimately, the service design of Dome City fails for every reason it could fail.

  • The system was poorly implemented.
  • Its touchpoints are unusable.
  • Its touchpoints don’t let its users achieve the system goals.

But the main reason it fails is that it fails to take into account some fundamental aspects of human nature, such as

  • Biophilia
  • The (entirely questionable) tendency towards punctuated serial monogamy in pair bonds
  • A desire for self-determination
  • Basic self-preservation.

If you don’t understand the goals of your users, you really have no hope of designing for them. And if you’re designing an entire, all-consuming world for those same users, misjudging the human universals puts your entire project—and their world—at risk.

Final Grade C- (5 of 12), MATINEE

Related lessons from the book

  • The Übercomputer’s all caps and fixed-width evoke “that look” of early computer interfaces (page 33), as does its OCR sans-serif typeface (page 37) and blue color (page 42).
  • The SandPhone would have been much more useful as Augmented Reality (chapter 8, page 157)
  • The Aesculaptor could use a complete revamp from the Medical Chapter (chapter 9, page 258), most notably using waveforms (page 263) and making it feel humane (page 281).
  • The Evidence Tray reminds us of multifactor authentication (page 118).
  • Of course The Circuit appears in the Sex chapter (chapter 13, page 293) and as my redesign showed, needed to modernize its matchmaking (page 295) use more subtle cues (page 301). Certainly Jessica-5 could have used a safeword (page 303).

New lessons

  • The Lifeclock reminds us to keep meaningful colors distinguishable.
  • The Circuit shows why a serial presentation democritizes options.
  • The Circuit also shows us that matchmaking must account for compatability, availability, and interest.
  • The Aesculaptor tells why a system should never fail into a worse state.
  • Carrousel implies that we don’t hide the worst of a system, but instead cover it in a dazzle pattern.
  • The improvements I suggested for the SandPhone imply that solving problems higher up the goal chain are much harder but more disruptive.
  • The Evidence Tray gives us the opposite of the “small interfaces” lesson (page 296), too large an interface can overpromise for small interactions.

I grew up in Texas, and had the chance to visit the Fort Worth Water Gardens and Market Center where some of the scenes were shot. So I have a weirdly personal connection to this movie. Despite that, on review, the interfaces just suck, bless their little interactive hearts. Use them as fodder for apologetics and perhaps as a cautionary tale, but little, little else.


27 Nov 21:45

White House: Enroll in Obamacare, but not too fast - CNN

firehose

rofl


U.S. News & World Report

White House: Enroll in Obamacare, but not too fast
CNN
Washington (CNN) -- It's a welcome sign with a caveat. President Barack Obama and Health Secretary Kathleen Sebelius are urging people to try again on the problem-plagued Obamacare website, insisting it will work better by Saturday's self-imposed ...
HealthCare.gov: Better, but good enoughPolitico
Even if health website works, Obamacare could see trouble aheadReuters
White House urging allies not to drive traffic to HealthCare.govFox News
New York Times -CNBC.com -Christian Science Monitor
all 123 news articles »
27 Nov 21:44

Action Figures Achieve Impact With New Tamashii Nations Stage Display Stands

by Caleb Goellner
Tamashii Effect Impact Stage DisplayBandai

Bandai’s Tamashii Nations toys look stellar at conventions when Bluefin displays its wares, and that has as much to do with the toys themselves as it does their unique environments. Come April, even the most casual collectors will be able to come closer to achieving the same level of display detail on their own with new stand bases from the Tamashii Stage line.

Designed specifically with Bandai’s own 6″ tall S.H. Figuarts toys in mind (but compatible with any figure, really), new gray and beige “Impact” bases can be positioned to simulate the appearance of massive craters, plus scads of other rubble situations. Basically, if you want to make it look like your action figure is getting kicked through skyscrapers to ultimately crash in a sun-scorched wasteland, these sets can help make that happen.

Billed as “Ideal for enhancing battle scenes with extreme collateral damage caused by being kicked through walls, explosive impact, or massive power build up cratering effects,” the $17.99 sets can accomplish quite a bit on their own with some 7 craggy pieces and clear display stands. The battle zone sky is the limit, though, since the sets are all compatible, allowing fans to expand plastic devastation as far as they wish.

You can see if the stands make an impact on you below.

Tamashii Effect Impact Stage 1

Tamashii Effect Impact Stage 2

Tamashii Effect Impact Stage 5Tamashii Effect Impact Stage 3

Tamashii Effect Impact Stage 9

Tamashii Effect Impact Stage 10

Tamashii Effect Impact Stage 4

Tamashii Effect Impact Stage 6Tamashii Effect Impact Stage 7

With S.H. Figuarts Kamen Rider Agito Burning Form

Tamashii Effect Impact Stage Kamen Rider Agito Burning Form

[Via Tamashii Nations/Tamashii Nations USA]

27 Nov 21:43

Drone crew caught attempting to deliver smokes to prison inmates

by Sean Gallagher
The hexacopter drone and contraband discovered in the suspects' vehicle.
Calhoun County Sheriff's Department

The Customs and Border Protection agency flies drones, in part, to catch smugglers bringing contraband into the US, so it was just a matter of time before smugglers tried using drones themselves. Unfortunately for smugglers in Georgia, their drone got spotted and they landed in jail instead.

Four people were arrested in Calhoun, Georgia this week for using a six-rotor helicopter drone to deliver tobacco to a state prison. Operating from nearby woods, the group used binoculars to navigate the drone over the prison's fences.

The alleged perpetrators—Marc Lee Circle, Angel Omega Thomas, Aaron Clint Foster, and Donovan Aaron Johnson—were found by sheriff's deputies about an hour after a lieutenant at the Calhoun State Prison spotted the helicopter and ordered a search. WALB News reports that the four suspects were found with the helicopter and about two pounds of tobacco rolled into a package for delivery, along with cell phones that may have been used to contact prisoners to direct them to pick up the contraband.

Read on Ars Technica | Comments


    






27 Nov 21:43

Kentucky Fried Chicken Candle Made With Actual Chicken

by Kimber Streams
firehose

nope

Kentucky Candles

Kentucky for Kentucky has created a line of candles designed to recreate “Kentucky’s finest scents,” fried chicken, Ale8, and the Kentucky Derby. Kathy Werking created the fried chicken candle by frying actual chicken in wax and adding “an infusion of family secrets.” The Ale8 candle mimics the regional soft drink with grapefruit and lime oils, and the Kentucky Derby candle smells like a mint julep. The unique candles are available to purchase online at Kentucky for Kentucky.

Kentucky Fried Chicken Candle

Kentucky Candles

Kentucky Candles

images via Kentucky for Kentucky

via Neatorama

27 Nov 21:42

World of Warcraft designer 'Ghostcrawler' leaving Blizzard

by Samit Sarkar

Greg "Ghostcrawler" Street, the longtime lead systems designer on World of Warcraft, is leaving developer Blizzard Entertainment, he announced today on the game's forums.

The news was first reported by WoW Insider.

"An opportunity has come my way, and I have made the very tough decision to move on from Blizzard," said Street, who joined the studio in February 2008.

Street had been one of the most prominent public-facing figures on the World of Warcraft development team, fostering a direct line from players to Blizzard developers through regular interactions on the game's forums as well as on his personal Twitter account, which currently has more than 70,000 followers. As lead systems designer, he and his team were responsible for building and changing the fundamentals of the way World of Warcraft plays, including classes, game mechanics, items, trade skills and user interface.

"I wanted to thank all of you for being a part of this grand quest," Street continued. "I have said a hundred times that having passionate gamers, including the angry ones, is a far better place to be than having a community that doesn't care. You all care. Like us, you want the game to be the best that it can be. So I ask you to keep on providing your feedback. I promise (and I rarely promise!) that the developers care very much about what you have to say."

Prior to his tenure at Blizzard, Street worked for just under a decade at Ensemble Studios, serving as a designer on numerous Age of Empires titles and as lead designer on Age of Empires 3.

27 Nov 21:42

Facebook is testing a read-it-later feature to take on Pocket and Instapaper

by Andrew Webster

Both Instapaper and Pocket offer an easy way to save articles and other content so you can check it out later, but soon Facebook might be offering up a third option: the social network is currently testing a new feature that lets you save links posted to Facebook for later reading. The feature is showing up for some users in Facebook's mobile app — when you use it, articles show up in a "saved" menu listed alongside your Facebook apps.

Saved-apps-sidebar

Whether or not the read-it-later tool becomes a permanent part of Facebook remains to be seen, as the company is known for experimenting with features that are ultimately abandoned. "We're constantly testing new features, but we have nothing further to share at this time," the company told AllThingsD. As of now the feature doesn't appear to be as feature rich as existing services, both of which have made recent strides to add more functionality — a recent Pocket update helps users discover the content they'd be most interested in, while Instapaper's smart sorting tools help you filter your reading list.

27 Nov 21:40

The only reason to be sorry Silvio Berlusconi is leaving parliament

by Jason Karaian
What's good for the camera is good for the people.

After 19 years in parliament and nine years as prime minister, it looks like the end of the road for Silvio Berlusconi. Today Italy’s Senate voted to expel the 77-year-old billionaire due to his conviction of tax fraud last year. At a rally with supporters, the former prime minister, with typical bluster, called it “a day of mourning for democracy.”

The vote strips Berlusconi of his immunity to arrest, although most expect him to serve only a year of community service for the fraud conviction. But there are plenty of other legal cases pending against Berlusconi, who is now barred from holding office for six years.

Of course, Berlusconi has been counted out many times before. And having only relaunched and rebranded his political party last month, he is unlikely to fade away from the political scene completely. That, at least, is the hope among photojournalists, who have counted on the colorful, controversial at at times cartoonish figure for a steady stream of striking shots over the years. For others, too, the main reason to be sorry Silvio Berlusconi is leaving parliament is the photos. Here are a few:

Berlusconi attends a session at the Senate in Rome on Mar. 16. Reuters/Remo Casilli
Berlusconi listens to remarks by former US president George W. Bush in Dallas on Apr. 25. Reuters/Jason Reed
Berlusconi gestures as he appears as a guest on a television show on Jan. 9. REUTERS/Remo Casilli
Berlusconi next to Argentina’s president Cristina Fernandez de Kirchner during the G20 Summit on Nov. 3, 2011. Reuters/Yves Herman
Italy’s economy minister Giulio Tremonti arrives to attend a news conference with Berlusconi on Aug. 12, 2011. Reuters/Remo Casilli
Berlusconi is helped by police after he was attacked in Milan on Dec. 13, 2009. He was hit by a small model of a Milan cathedral hurled at him during a political rally. Reuters/Livio Anticoli/Italian Prime Minister's Press Office
Berlusconi greets US president Barack Obama and first lady Michelle Obama at the G20 Summit in Pittsburgh, Pennsylvania, on Sep. 24, 2009. Reuters/Jim Young
Berlusconi wears a railwayman’s hat as he speaks to journalists at the Termini rail station in Rome on Mar. 24, 2009. REUTERS/Alessandro Garofalo
Berlusconi with Turkish counterpart Tayyip Erdogan during a news conference on Nov. 12, 2008. Reuters
Berlusconi speaks with France’s president Nicolas Sarkozy and German chancellor Angela Merkel during a news conference at the Elysee Palace on Oct. 4, 2008. Reuters/Philippe Wojazer
Berlusconi jokes with US President George W. Bush during a meeting in Rome on Jun. 12, 2008. AP Photo/Andrew Medichini
Berlusconi plays the pirate with a knife before cutting a cake at the “No Tax Day” meeting organized by his political party on Dec. 11, 2004. AP Photo/Antonio Calanni
Russian president Vladimir Putin presents a book about his rural lodge in Zavidovo to Berlusconi on Feb. 3, 2003. AP Photo/Viktor Korotayev
Berlusconi addresses supporters during his electoral campaign on Mar. 19, 1996. AP Photo/Plinio Lepri
27 Nov 21:40

Superfight, A Multiplayer Card Game That Pits Characters Against Each Other in Ridiculous Fights

by Justin Page

Superfight, A Party Card Game That Pits Characters Against One Another in Random Fights

Imagine Apples to Apples meets Cards Against Humanity. Then, after they meet, they fight to the death.

Luckyshirt has created Superfight, a multiplayer card game that pits characters against each other in ridiculous fights. The wide range of card combinations are sure to stir up entertaining discussions among friends. To change things up a bit, you can also find user-created variations to the rules and updates to the official rules online from Superfight’s website. The core 500-card Superfight deck and expansion packs are available to purchase online. A percentage of all sales benefit the Futures Without Violence charity.

Here are the basic rules of Superfight:

The game consists of two decks. One deck contains characters and the other deck contains both powers and problems. Each player holds three characters at all times. The powers and weaknesses stay in a deck face-down on the table. At the beginning of each round, one player becomes The Ref. The Ref places one of his or her characters on the table as a villain, then draws and places two attribute cards next to that villain. Each player then selects one of their characters to fight the villain on the table, then also draws two attributes to place next to his or her character. After all characters and their powers and/or weaknesses are in play, The Ref chooses who would beat the villain, and who would not.

Superfight, A Party Card Game That Pits Characters Against One Another in Random Fights

Superfight, A Party Card Game That Pits Characters Against One Another in Random Fights

images and video via Superfight

submitted via Laughing Squid Tips

27 Nov 21:39

Holiday Gift Guide: 'Achewood' Merchandise

by Chris Sims

Achewood merchandise

When it comes to the holiday gift-giving season, comic book readers are notoriously difficult to shop for. I mean, most of us are down at the shop buying our favorite stuff every single week, so when the time comes for people who like us to get us something we want, well, a lot of times we already have it. That’s why we’re stepping in with a public service, bringing you comics-related items sure to make the season brighter, whether you’re browsing for a gift or just looking for something to drop hints about so that you don’t get stuck with a random assortment of back issues again.

Even if you’re as big a fan of Achewood as I am, you might not know that the merchandise section recently returned after being absent for almost two years — so finally, you can give someone that Sex Bicycle t-shirt they’ve always wanted. It’s great for grandma!

Achewood merchandiseITEM: Achewood merchandise.

CLASSIFICATION: T-shirts, posters, mugs

AVAILABILITY: $20 to $30 at Achewood.com

Achewood is one of my all-time favorite comics, web or otherwise — as I’ve written before, The Great Outdoor Fight is my pick for the single best comic of the 21st century so far — but for a long time, there was no real way to express that love by decorating my torso and/or walls. This year, though, just as Achewood returned to a seemingly regular Friday update schedule (fingers crossed), Chris Onstad has also brought back the shop, just in time for the holiday gift giving season. There are prints and posters based on the stories (including one print of a painting Onstad did of Philippe, in case you would like to explain to visitors why you have a painting of a small otter in dress shoes hanging in your living room), but the big draw, of course, is the t-shirts.

The nice thing about the shirts is also the nice thing about the dialogue from Achewood itself: It’s funny enough to work with or without context. People may wonder why there is a robot on the shirt proclaiming you King of the Makeouts, but Sex Bicycle and Ice Cream Headache work pretty well on their own, even if you’re not familiar with the strip.

Plus, if you know any graphic designers or font nerds, the prints section includes the perfect gift for them: A color reproduction of the (in)famous Comic Sans strip:

Achewood merchandise

Also worth noting: The coffee cups available are 15 ounces, not that baby school “11 ounce” nonsense that you get from other sites, and therefore a nice gift for your favorite Internet comics critic. Seriously, we all know “11 ounces” is the biggest lie in merchandising history, right after labeling Halloween costumes as non-flammable.

27 Nov 21:37

Barbie Dreamhouse Party Creeps The Crap Out Of Me

by John Walker
firehose

"an apparently malevolent AI that Barbie has built into her warehouse-like wardrobe"

"The bathroom’s minigame involved scrubbing horses"

"In the kitchen I had to throw cupcakes at a table"

By John Walker on November 27th, 2013 at 9:00 pm.

I think Barbie Dreamhouse Party might be the most sarcastic, darkly satirical game I’ve ever played. And I’m not even sure if I’m joking at this point. When a game with a name like that pops up on Steam, of course any red-blooded human games journalist is going to take a look, right? I was expecting a garish pink mess of dress-up minigames and saccharine terror, obviously, but Dreamhouse Party seems to take this into a whole other realm of creepy weirdness. This is a game in which a sentient closet-based AI locks four girls in a room (with giant metal barriers) because one of them smudged her make-up, and forces them to repeatedly apply lipstick and eyeliner to freakishly giant doll heads until he is satisfied. That’s not my arch interpretation of events. That’s what actually happens.

Things begin innocently enough. Barbie, controlled in the third person, is prancing around her lavish Dreamhouse entranceway. It’s a clumsy menu screen of sorts, in which options are accessed by going upstairs, and down the corridor on the left. But it also features Barbie’s on-again off-again love interest, Ken, another ladyfriend upstairs, and some dickhole playing a guitar. There’s already access to playing dress-up at this point, but things don’t start to get weird until you speak to someone. Then… then it just seems to get really damned sarcastic. Take a look:

With sugar on top.

Go through the doors downstairs and you’ll enter Barbie’s opulent mansion, built from the tears of the decades of children her organless torso has traumatised. At this point, three screeching idiot friends join her, representing all of humanity: Dangerously thin and brunette, dangerously thin and black, and dangerously thin and a bit rock but not enough to worry anyone. The four of them are pratting about in the living room, playing Barbie’s favourite videogame, when Not-Quite-Rock-Chick gets bored and decides to sabotage the evening. She approach’s Barbie’s massive bleeping, blooping 1960s space station computer that she has, and just starts hitting random buttons to make the stupid game they’re playing stop working. But uh-oh, in doing so she triggers an apparently malevolent AI that Barbie has built into her warehouse-like wardrobe.

I swear I’m not making this up.

The robot, called Closet, and unquestionably inspired by GLaDOS, then brings down massive metal shutters across all the doorways, trapping the doll-things and declaring they will now be forced to complete minigames. These involve trapping the girls in one particular room, and then having them hunt about for four of an object, and place them on pedestals in the “correct” order. At this point the game seems to think it’s intended to be four-player co-op, despite not offering any such thing, as the other three girls start madly hunting around the room too of their own volition. As Barbie you click on whatever’s nearby, and then get told only one of the others can find an MP3 here, through the medium of a circle with their face confusingly appearing. The AI eventually runs over and grabs it. It makes so little sense. That done, you’re then allowed access to challenges that really stretch the “mini” element of “minigame”. For three minutes I was forced to participate in a watered down dance-dance-revolution thing, which saw no variety throughout, beyond almost imperceptibly speeding up. After a minute of this bland nothingness I thought I was doing something wrong, missing the point of how to win, before I realised the clock was counting down, and there was still another two minutes to go. Upon winning, our robot overlord gave us permission to pick another room in the house, and it repeated.

The bathroom’s minigame involved scrubbing horses. Obviously. I didn’t do so well at this one, because I’d been playing with an Xbox controller, since it seemed to prefer that. The other three were merrily washing and blow-drying horses, but I could do nothing at all. I tried hitting the keyboard instead, and still nothing. Checked the options for controls, and there was nothing there. Turned out I was meant to be using the mouse – you know, the mouse that isn’t even implemented to be used with the game’s menus. I was so behind the others for cleaning horses!

The “Make-Up Room”, which is a thing, was where I’d make up for this. Get it? And was where things got properly sinister. I can only share it with you. (I was going to speed the footage up in this, before I realised I didn’t know how, so I recommend skipping after 20 seconds in to about 3 minutes):

I punched the air when I got that last face done before the time ran out.

In Chelsea’s bedroom I was forced to accessorize, matching belts and earrings to the dress Barbie’s wearing. Except it made me put clashing pinks and reds together, which was an affront. In the kitchen I had to throw cupcakes at a table. In the garage I had to drop cogs down a hole.

It’s worth noting that the game’s absolutely fucking terrible. The challenges are facile beyond belief, and it’s fundamentally about the madness of competing against three other AI players who seem about as capable as their plastic real-life equivalents. Even if the enormously sinister themes, and openly sarcastic commentary (the main voice sounds an awful lot like Cookie Masterson from the You Don’t Know Jack games), are all part of an attempt by a development studio to scream out from beneath the horror of the contract they’d acquired, they were still crap at making a game. The entire thing is over in barely a couple of hours, and on this they’ve decided to brave a price of £23!

I’ll give the final word to Creepy Guitar Douche.

27 Nov 21:31

Video Game Logic | eb4

eb4
27 Nov 21:31

Crossover | a7c.jpg

a7c.jpg
27 Nov 19:56

Origins of common UI symbols   (larger)

27 Nov 19:55

Double

by djempirical
firehose

aaaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA