Shared posts

19 Dec 22:41

riotsiren: Queen Of Shamakhan In Russian, the word for “red”...











riotsiren:

Queen Of Shamakhan

In Russian, the word for “red” (красный) is remarkably similar to the word for “beautiful” (красивый)

19 Dec 22:41

Historical Map: New Orleans Streetcar Trackage Map, 1945 A neat...



Historical Map: New Orleans Streetcar Trackage Map, 1945

A neat little map from the July, 1945 edition of the Electric Railroader’s Association’s Headlights magazine – both the association and the publication are still going strong today.

The map shows all the tracks in the Big Easy at the time, including those that were in usable condition but not currently utilised (indicated by a hash across the track). Routes are indicated by letters that were keyed to the text of the original article – “A” is the “Canal-Cemeteries” route, for example.

The editor of the web page where I found this map provides the following notes:

“There are some small problems with this map, but overall, the details are accurate. Unfortunately, [the artist] did not sketch the trackage of the Napoleon Yard, at the foot of Napoleon Ave. on the southeast corner of Tchoupitoulas St.  Also, at Canal St., Royal and Bourbon Streets (Bourbon is not labelled) should be shown in line with St. Charles and Carondelet Streets, respectively.  A four-track crossover should be shown in the block of Canal St. between Carondelet and St. Charles.”

(Source: New Orleans in 1945, ed. J. George Friedman, Jr.)

19 Dec 22:36

Things We Saw Today: Dragon Skeleton Dress

The above fashion triumph was worn by Taiwanese singer Mei, about whom I know nothing other than she went to a performance of the New Japan Philharmonic once and she has excellent taste in dresses. (Fashionably Geek)
19 Dec 02:02

New attack steals e-mail decryption keys by capturing computer sounds

by Dan Goodin
firehose

roflcry

In this photograph, (A) is a Lenovo ThinkPad T61 target, (B) is a Brüel&Kjær 4190 microphone capsule mounted on a Brüel&Kjær 2669 preamplifier held by a flexible arm, (C) is a Brüel&Kjær 5935 microphone power supply and amplifier, (D) is a National Instruments MyDAQ device with a 10 kHz RC low-pass filter cascaded with a 150 kHz RC high-pass filter on its A2D input, and (E) is a laptop computer performing the attack. Full key extraction is possible in this configuration, from a distance of 1 meter.

Computer scientists have devised an attack that reliably extracts secret cryptographic keys by capturing the high-pitched sounds coming from a computer while it displays an encrypted message.

The technique, outlined in a research paper published Wednesday, has already been shown to successfully recover a 4096-bit RSA key used to decrypt e-mails by GNU Privacy Guard, a popular open source implementation of the OpenPGP standard. Publication of the new attack was coordinated with the release of a GnuPG update rated as "important" that contains countermeasures for preventing the attack. But the scientists warned that a variety of other applications are also susceptible to the same acoustic cryptanalysis attack. In many cases, the sound leaking the keys can be captured by a standard smartphone positioned close to a targeted computer as it decrypts an e-mail known to the attackers.

"We devise and demonstrate a key extraction attack that can reveal 4096-bit RSA secret keys when used by GnuPG running on a laptop computer within an hour by analyzing the sound generated by the computer during decryption of chosen ciphertexts," the researchers wrote. "We demonstrate the attack on various targets and by various methods, including the internal microphone of a plain mobile phone placed next to the computer and using a sensitive microphone from a distance of four meters [a little more than 13 feet]."

Read 9 remaining paragraphs | Comments


    






19 Dec 01:46

Brandon Browner appeal denied, suspended indefinitely

by Louis Bien

Brandon Browner's former one-year suspension is now "indefinite," leaving him at the whims of the NFL as to when he returns.

Brandon Browner's appeal of a one-year suspension for violating the NFL's substance abuse policy has been denied, according to reports. The Seattle Seahawks cornerback was tabbed with the suspension in late November, and quickly began the appeal process. His actions may have backfired, however. According to NFL.com's Ian Rapaport, Browner's suspension was escalated to "indefinitely," a potentially greater sentence.

Browner, who will become an unrestricted free agent after the 2013 season, turned down an offer from the NFL to reduce his sentence by three months earlier in December. Browner claims that a urine sample that tested positive for a banned substance was mishandled upon collection.

According to ESPN's Adam Schefter, Browner's career may be in danger. Browner will very likely struggle to field any interest from teams on the free agent market with a lengthy suspension hanging over his head. He will need to be explicitly reinstated by the league. Terms for reinstatement are unknown.

Browner was once considered a pivotal piece of the Seahawks' secondary opposite fellow cornerback Richard Sherman. Seattle's defense has not missed a beat since Browner was suspended, however. Byron Maxwell has taken Browner's spot in the starting lineup, and the Seahawks have shut down the New Orleans Saints and the New York Giants in recent weeks.

Browner was suspended for the first four games of the 2012 season due to missed drug tests. The suspension may have played a part in the relatively modest one-year, $773,756 contract offer he received from the Seahawks this past offseason.

If Browner's agent Peter Schaeffer is any indication, he isn't taking his latest blow in stride.

As the great Revolutionary war Admiral J.P. Jones said when refusing to surrender to the British "I have not yet begun to fight" @bbrowner27

— Peter Schaffer (@peterjschaffer) December 19, 2013

Browner released a statement via Twitter on Wednesday evening:

I want to thank the Seahawks organization for the incredible opportunity they gave me when they took a chance on a player who was out of the NFL and playing in the CFL for 4 years. I also want to thank all of my teammates, coaches, trainers, staff and the 12’s for their support, respect, and friendship and for helping me grow into the player, father, and person I am today. I have been treated with nothing but first class by everyone associated with the Seattle Seahawks and for that I am forever grateful. Although I disagree with the circumstances surrounding my suspension, I accept responsibility for all of my actions and I apologize for any that causes any unflattering reflections of my family and the Seahawks. I believe in my innocence and will continue to fight with all legal resources available to me to. Go Hawks!!!

More from SB Nation NFL

NFL mock draft: Can Teddy Bridgewater save the Texans?

Stephen White: 5 ways to beat the Broncos

Expert picks for NFL Week 16 games

NFL Power Rankings: Seahawks, 49ers back on top

Remembering a 22-year-old football player who died from a helmet-to-helmet hit

19 Dec 01:38

Bilbo Baggins Is A Girl

firehose

"In the Finn Family Moomintroll books, the Snork Maiden and her brother the Snork traded genders."

Until children’s books catch up to our daughters, rewrite them.
19 Dec 01:36

odditiesoflife: Meet Krampus the Devil of Christmas Half-goat,...



















odditiesoflife:

Meet Krampus the Devil of Christmas

Half-goat, half-demon, all naughty - this is the centuries-old legend of Krampus. He is literally the Christmas Devil, the opposite of Santa. He is horrifying, vicious, and very, very naughty. 

The European practice of mummery during the winter solstice season can be traced back tens of thousands of years. Villagers across the continent dress up as animals, wild-men and mythic figures to parade and perform humorous plays. Among the most common figures in these folk rituals were Old Man Winter and the horned Goat-Man — archetypes now found in the forms of Saint Nick/Santa Claus, and the Devil (‘Old Nick’), also known as Krampus.

Wielding sharp long horns with a shaggy pelt and fangs, the anti-St. Nicholas comes lashing about with a bundle of birch sticks meant to swat naughty children. He then hauls the bad kids down to the underworld.

The historic origins to this “Christmas Devil”, Krampus, whose name is derived from the German word krampen, meaning claw, is said to be the son of Hel in Norse mythology. The legendary beast also shares characteristics with other scary, demonic creatures in Greek mythology, including satyrs and fauns.

The legend is part of a centuries-old Christmas tradition in Germany, where Christmas celebrations begin in early December. Krampus was created as an evil counterpart to kindly St. Nicholas, who rewarded children with sweets. Krampus, in contrast, would swat “wicked” children and take them away to his lair.

According to folklore, Krampus purportedly shows up in towns the night before December 6, known as Krampusnacht, or Krampus Night. December 6 also happens to be Nikolaustag, or St. Nicholas Day, when German children look outside their door to see if the shoe or boot they’d left out the night before contains either presents (a reward for good behavior) or a rod (bad behavior).

A more modern take on the tradition in Austria, Germany, Hungary, Slovenia, and the Czech Republic involves drunken men dressed as devils, who take over the streets for a Krampuslauf—a Krampus Run of sorts, when people are chased through the streets by the “devils.”

Krampus’ frightening presence was suppressed for many years—the Catholic Church forbade the raucous celebrations, and fascists in World War II Europe found Krampus despicable because it was considered a creation of the Social Democrats.

But Krampus is making a comeback - a big one. In the United States people are buying into the trend with Krampus parties, particularly in Los Angeles with Krampusfest 2013 debuting the city’s first large Krampus festival. For its part, Austria is attempting to commercialize the harsh persona of Krampus by selling chocolates, figurines, and collectible horns. If the Krampus tradition continues to grow, we’ll have even more to celebrate during the holiday season.

source 1, 2

I’m sure that no one who actually reads my tumblr needs Krampus 101, but the images were too good not to repost.

19 Dec 01:14

27 Pages of Original Denys Cowan Art Lost in Shipment to Museum

by Joseph Hughes
firehose

great

StaticDenys Cowan

Earlier this month, Milestone co-founders Denys Cowan and Michael Davis shipped 28 pages of Cowan’s original art to the Geppi Entertainment Museum, to be included in the “Milestones: African Americans In Comics, Pop Culture and Beyond” exhibit being set up at the Baltimore museum. But when the package arrived, it was discovered that 27 pages of art were missing, which Davis believes were stolen while in transit.

Writing about the situation, Davis described the pages as “not just art but history”:

Included were irreplaceable work from original Milestone concept drawings to Batman #400 pages other works from both before and after those career highlights.

My work (some of it) arrived at the Geppi on Saturday. Denys’ did not. On Monday UPS says it tried to deliver Denys’s package but the Geppi was closed because of a snowstorm.

On Tuesday Denys’ box arrived. In that box was some damn fine art. Problem was 27 pieces of Denys’ 28 pieces of art were NOT in the box.

Gone. Perhaps, forever.

Davis speculates that the art was stolen, and it’s easy to see why. When the box was sent, it included 28 pieces of art. It arrived with only one, and was apparently resealed “badly.” Davis has contacted UPS multiple times since the package arrived, but says that so far nothing has been done.

The “Milestones” exhibit will be open through April.

[Via Robot 6]

19 Dec 01:13

Being a Great Company

by Grant Rodiek

1-intro-ss

Post by: Grant Rodiek

This isn’t a terribly unique topic for a blog post, but it’s something that I think about constantly. We live in an age of great entrepreneurship. Yes, those of us in the board game space can quickly point to Kickstarter as big deal, primarily as a new way for companies to generate capital and market products. But, this is just the tip of the iceberg.

There are limitless technology solutions for new businesses. Need a way to accept credit cards for payment? Anywhere? Square can help you. Need to do some basic legal stuff? Check out Legal Zoom. Amazon allows you to sell products globally in your underwear from your living room. Honestly, think about how simple it is to have a web-presence now! These are just a few things that make 2013 a great time to start a business.

I don’t run a business, but man I want to. Though I’m not an entrepreneur myself, I am a customer, an employee of a product development firm, and an observer. I think about this topic constantly. Below are what I believe are the characteristics of a great company. What do you think? Share your thoughts and examples in the comments.

Note: I tried to write my characteristics generically, but most of my examples will pertain to the board game space as that is the focus of this blog. 

You regularly deliver great products and services. By great, I mean great. And not in the “my wife likes me” sense. If you make games, people love them. Period. You hold yourself to a quality bar that is unwavering. Yes, everyone has opinions, which will differ. But, by and large, you deliver the highest quality products.

For games, this means components, art, good rules, a unique, polished game with high replay value, and customer support when things go awry (confused with rules, broken pieces, just want to email you).

Many folks in the board game space point to the quality components in their games. This is good, but never forget that making a super thick box and linen finish cards isn’t really a competitive advantage, or at least one that is unique to you. Anyone can hire Panda Manufacturing. It’s just a matter of capital. Instead, think of the aspects of your product that are not easily replicated. Think of the special thing you can bring to the table as a company, your competitive edge. Often, these are the minds who make your games and the entirety of your vision.

An example, I’d like to use is Mice and Mystics from Plaid Hat Games (manufactured by Panda, I should note). To save my fingers the typing time, I’m going to share a screen of its components.

Components

My message to you is not that your game needs more stuff. But, let me highlight a few of these. The game has 10 unique miniature figures, each with a unique sculpt to bring the game to life. There are well over 100 cards, all with unique art that is gorgeous. You have a 58 page storybook filled with unique adventures and a delightful narrative. This took years to put together and quite a bit of capital. It also took the efforts of the designer, writer, rules editors, illustrator, sculptor, and a close back and forth relationship between the publisher and manufacturer to get everything right.

This is a great product.

Something a bit smaller on the scale would be King of Tokyo. There aren’t so many games that are that easy to teach, that gorgeous to hold and look at, that fun to play, with that many people, in that short of a time frame.

Great companies hold their products to those same standards, regardless of the scope of the work. Before you put your product up for sale, ask yourself if what you’re making is as good or better than the best thing your target customers can currently obtain. Your answer needs to be “yes.”

Your products or services are unique. They are not easily replaced or mimicked. This could be a result of your unique way of thinking, or even just surrounding yourself with very intelligent, creative employees. Perhaps you have created a truly innovative technology or process that is difficult to replicate. Whatever it is, you know how to create trends and sustain them. Competitors try to follow you, not the other way around.

I can’t help but list a few parallels in the board game space right now. There are some really obvious ones.

  • Dominion introduced in a very popular, outstanding mechanic. But, also a great deal of poor copycats. My hope is that we start seeing more games like Salmon Run and City of Remnants that use deckbuilding as an idea, not the beginning and end. One such prototype to eye is Xenon Profiteer by TC Petty III.
  • Love Letter opened our eyes to the micro game. Hell, we’re now at nano! I’d love to think we’ll start seeing new things beyond just deduction mechanics, but it’s difficult for folks to ignore the money.
  • Risk Legacy‘s concept of a game that grows and evolves with the players is just brilliant. Yes, you can argue the core of Risk held it back, but why aren’t other people taking this idea to explore?
  • The Humble Bundle brought forth the notion of pay-what-you-want with a bundle of interesting goodies you might not have otherwise heard of.

Another example I’d like to discuss in detail is Cards Against Humanity. For a second, let’s skip the debate about the quality of the game. I know that’s contentious (Full disclosure, the game has provided me with hours of entertainment). Instead, let’s look at how they keep their product offering and services fresh and innovative constantly.

In addition to the core set and relatively frequent expansions (they just released the fourth), and consistently employing nice, clean, easy to use websites, this year they:

They are consistently releasing new products and energizing their community with buzz-worthy ploys, gimmicks, jokes, and great promotions. Notice how much people are talking about their 12 gifts? It’s a very unique way of doing things that isn’t easily replicated.

When you define that edge that makes your company and its offerings special, also consider how long you’ll remain special and how difficult it’ll be for competitors to whittle away that advantage. It took, what, 8 minutes, for Groupon to find itself with a dozen competitors?

You take customer service seriously and understand that your relationship with your customer does not end when you collect their money for the sale. This one is so important and it’s too often relegated to “customer service is really hard” or “it’s so time consuming.” Guess what? You need to buck up and deal with it. Mistakes from your company are one of the best opportunities to stand out with your customers. It’s also the best way to lose a customer forever.

One of the age old maxims of business is that 80% of your revenue comes from 20% of your customers. If you look at successful publishers like Plaid Hat Games and Stronghold Games with their great pre-order systems, or GMT with their P500, or the vigorous launches of Kickstarter campaigns by Tasty Minstrel and Dice Hate Me Games, you’ll see I’m not crazy. You need to build and support this 20%.

That means you’re on BGG answering every question like Ignacy Trzewiczek of Portal Games. It means you ship out replacement parts, no questions asked, as quickly as possible. It means you release new content for free or a reasonable price, because you want people to stick with you. Fantasy Flight’s Living Card Games, the Summoner Wars Reinforcement Packs, or the new scenarios from Collins Epic Wargames are all good examples.

Even an email that says “We hear you, we’re back up, but you matter and we’ll get to you soon” is key.

There are two things many customers will never forget: outstanding service and poor service. Why sit in the middle or fail here when you can stand out? It’s worth the effort.

You have a good reputation that precedes you. It is something your customers say, not something that is a part of your press release. Your success builds based on word of mouth and recognition that your logo means great things.

You are aware of your faults, even if you don’t necessarily share them publicly (generally a bad PR move), and strive to correct them. You treat failure as a lesson and opportunity, not a moment to dig in.

After some frustrating and lengthy delays shipping Mice and Mystics pre-orders, Plaid Hat publicly revised how they communicate dates. They explained their reasoning and their desire to improve. As a personal anecdote, when the initial printing of Farmageddon arrived with bowed cards (due to a manufacturing error), my publisher said he would make it right. He commissioned me to craft a 15 card mini-expansion with all new art that’ll be given free of charge to our backers. I think that’s pretty cool.

Another good example is the reputation of Jamey Stegmaier of Stonemaier Games. He has devoted countless hours to writing about and sharing his experiences with Kickstarter. This is a generous gift and it is also a great marketing device. People think kindly of him, as they should. And if you pay attention, his answer regarding compensation is always the same thing: support our games.

You should notice your reputation is a combination of many of the above points.

  • How good your products are.
  • How well you resolve customer service issues.
  • How you evolve as a company.
  • How you stay 2 steps ahead of your competition.

You take care of those around you. By this, I mean employees and partners. Now, many board game publishers, from “indie” up to the big timers have 1 or 2 employees. This is an industry powered by the help of passionate volunteers, contractors, supply chain specialists (fulfillment, distribution, retail, manufacturing, etc.) and, if you’re lucky and successful, an employee or two.

Good companies take care of those around them. For us as board gamers, this means:

  • You respond to inquiries from your designers in a timely fashion. Yes, I know there are thousands of submissions. I’m talking about people with whom you’ve signed and formed a business relationship with.
  • You provide clear, timely feedback to your contractors. If someone needs to illustrate 100 cards, they have no questions (for long) as to what you want.
  • You pay people quickly. It is shocking how many contractors remain unpaid for too long. When they do the work, you pay them. Simple as that.
  • You pay people for their work. Far too many contributors write stories, test, edit rules, make videos, and more with little to no compensation. For one, there’s the saying that you get what you pay for. But more importantly, good work should be compensated. That is only fair.
  • You give recognition when it’s due.

All of us have been employees at one time or another. We’ve all had bad bosses and bad situations. Think about what you didn’t enjoy, where you were unhappy, and improve upon that. Having a motivated, passionate workforce will be your greatest asset.

So. Where did I get things wrongly? Where was I right? What does it mean to you to be a great company? Share your thoughts below.

19 Dec 01:10

Sriracha: Worse than bacon?

by drew
firehose

via multitasksuicide

31Mj16J4OAL

I’m glad that our planet’s Bacon Years are over, and now we can go back to normal stuff like Sriracha socks. Sure, it’s not very good for a hot sauce, but at least it’s pretty healthy, and

sriracha-bottle

Haha yeah, it looks like you’re drinking Sriracha, but it’s for water! I’m glad this isn’t going overboard like the bacon stuff, because

i-cock-sriracha

Wait, you cock hot sauce? What do you mean? Is this some kind of

sriracha-lip

No!!! Not this again! Just because people like one thing doesn’t mean you have to

sriracha-candy

 

NOOOOOOOOOOOO 

19 Dec 01:09

amandasautopsies: Time for Tweed

firehose

via multitasksuicide



amandasautopsies:

Time for Tweed

19 Dec 01:08

videogameads: GUEVARASNKFamicom 1988 Source: disk-kun.com

firehose

SNK, you so cray





videogameads:

GUEVARA
SNK
Famicom 
1988

Source: disk-kun.com

19 Dec 01:06

Phone Booths Converted into Outdoor Fish Aquariums

by EDW Lynch

Phone Booth Fish Aquariums

Since 2007 artist Benedetto Bufalino and lighting designer Benoit Deseille have been converting phone booths into aquariums in an ongoing collaborative project. The illuminated aquariums have been displayed as outdoor installations at a variety of art festivals around Europe. We previously posted about a similar project by a group of art students in Japan.

Phone Booth Fish Aquariums

Phone Booth Fish Aquariums

Phone Booth Fish Aquariums

photos via Benedetto Bufalino and Benoit Deseille

via Hi-Fructose

19 Dec 01:06

danaykroyd: im playing this dating sim and im pretty sure im...



danaykroyd:

im playing this dating sim and im pretty sure im about to fuck galaga

19 Dec 01:06

Photo

firehose

gpoy/ifapom



19 Dec 01:05

Photo



19 Dec 01:03

ronsalas: Rad Sonja Inexplicably great.



ronsalas:

Rad Sonja

Inexplicably great.

19 Dec 01:00

▶ FaenaMiamiBeach - YouTube

by gguillotte
Baz Luhrmann pitches $50 million Miami condos
19 Dec 00:51

Report: Target suffers Black Friday hack at 'nearly all' stores, millions of credit cards at risk

by Chris Welch
firehose

'Krebs says the breach "involves the theft of data stored on the magnetic stripe of cards used at the stores." '

Retailers are an appealing target for hackers during the holidays, and Target may be learning that lesson the hard way. According to Krebs on Security, the US retail giant is investigating a major breach that could potentially involve "millions" of customer credit and debit card records. The sophisticated hack reportedly took place over several weeks — starting on Black Friday and possibly extending all the way through December 15th — and is said to involve "nearly all" Target stores in the United States. Krebs says the breach "involves the theft of data stored on the magnetic stripe of cards used at the stores." Online orders are said to be unaffected.

Target has reportedly thus far offered no comment on the rumored breach. An anti-fraud analyst at a "top-ten US bank card issuer" made the situation sound dire, telling Krebs, "We can’t say for sure that all stores were impacted, but we do see customers all over the U.S. that were victimized.” We have reached out to the company for comment.

19 Dec 00:49

Oklahoma senator's annual 'Wastebook' cites video games

by Samit Sarkar
firehose

'a two-year grant worth $113,277 from the Institute of Museum and Library Services to the International Center for the History of Electronic Games at the Strong Museum of Play in Rochester, N.Y., because the museum used the grant to preserve the history of video games.

"But our $17 trillion national debt is not play money, so it is time to say 'game over' to playing the taxpayers to pay for the museum's doll and video game fun zones," reads the Wastebook's comment on the IMLS grant.'

This year's edition of the annual Wastebook from Sen. Tom Coburn, the Republican from Oklahoma, cites federal money for video games as a potential candidate for cutbacks on government funding.

The Wastebook is an annual compendium of what Sen. Coburn believes to be "low-priority and wasteful spending" by the federal government. Wastebook 2013 includes 100 examples of spending that, if excised, could have saved taxpayers nearly $30 billion, according to a press release from Coburn's office.

For one, Sen. Coburn objects to a $150,000 grant that the National Science Foundation gave to Greensboro, N.C.-based Triad Interactive Media for the development of a web-based zombie video game designed to teach math to middle-school students. Wastebook 2013 also cites a two-year grant worth $113,277 from the Institute of Museum and Library Services to the International Center for the History of Electronic Games at the Strong Museum of Play in Rochester, N.Y., because the museum used the grant to preserve the history of video games.

"But our $17 trillion national debt is not play money, so it is time to say 'game over' to playing the taxpayers to pay for the museum's doll and video game fun zones," reads the Wastebook's comment on the IMLS grant. You can read the full Wastebook 2013 here.

19 Dec 00:48

Council Unanimously Approves Police Union Contract, Federal Reform Deal

by Denis C. Theriault

Activist Joe Walsh—speaking this morning as the Portland City Council took up a proposed new four-year contract for the Portland Police Association and a related peace deal on federal reforms—distilled what was going to happen when city commissioners finally got around to voting.

"You bring in the public to testify at this point?" Walsh, a retired labor organizer for the International Longshoremen and Warehouse Union, nearly bellowed. "For you to overturn this contract, you'd have to kick in the teeth of your negotiators. You bring us in at the wrong time. The chances of you not voting for this is zilch. Nada."

And so it was a little while later. City commissioners, with some mention of minor reservations, unanimously approved a new PPA contract that police accountability advocates loudly and clearly accused of falling short. And they also approved an agreement, first teased at a press conference last month, that ends what loomed as a protracted PPA challenge to a reform deal negotiated last year between the city and US Department of Justice.

Together, the two votes mean US District Judge Michael Simon can move ahead to considering those reforms—holding a "fairness hearing" for community members on the deal next February. And Portland can continue making changes meant to answer a federal finding that our officers to regularly use excessive and unconstitutional force, especially against people who seem mentally ill.

"We do need to settle this contract to move forward," Commissioner Amanda Fritz said, "and therefore it's the right thing to do."

The terms are pretty much as we've been reporting all along.

• Holiday comp time cashouts will go away for officers, leading to a potential $1.5 million hit first reported by the Mercury, and helping pay, ongoing, for a raft of new premiums and bonuses. Not including cost-of-living increases already built into city forecasts, the contract is "revenue neutral."

• The police bureau can officially implement new use of force, Taser, and performance policies (first aired yesterday by the Mercury) that make as clear as ever that officers can face sanction not only for how they use force but also for the decisions that put them in that position.

Performance reviews for cops will be resurrected, but not for disciplinary purposes. Those reviews also won't include all complaints against officers, just those that have been "sustained."

• Cops who can prove they inadvertently showed positive for steroids or prohormones in random testing, because maybe steroids were an unlabeled ingredient in a legal supplement, can escape immediate dismissal. Those officers must pay to have a laboratory examine their supplement. And they can still face termination or some other discipline. It just won't be automatic. (To date, no officer has tested positive for drugs or steroids, human resources director Anna Kanwit said.)

• Maybe most important to city officials, an "advisory" discipline matrix can be finished and used by the police chief and police commissioner. The matrix will spell out a range of consequences for specific failures and/or acts of misconduct, and for a history of mistakes or bad behavior.

The PPA, as part of the global agreement it's reached with the city, won't challenge the city's ability to consult the matrix. It still can fight, however, any individual discipline decision—just as it's always been able to do. The bureau has struggled to defend dismissals and terminations in front of arbitrators in part because the PPA has been able to show inconsistent punishments for similar actions. (And also, in part, because the constitutional standard for force makes it hard to prove that an officer's actions weren't reasonable.)

Citing the presumed benefit of "consistent discipline, Commissioner Steve Novick offered, "I also hope we'll stop losing so many arbitrations."

PPA President Daryl Turner spoke about "collaboration" before the vote, noting the long legal path that got the two sides inching toward a deal. But advocates for police accountability still railed at the agreement and the things it didn't change. Another fight, in fact, is looming later this afternoon when the council takes up proposed reforms to the Independent Police Review Division.

Critics were especially stung the city didn't get the union to budge on the so-called "48-hour rule" generally giving cops a two-day window before they must submit to internal interviews after the use of force.

Testimony at the hearing made clear that the rule has some exceptions—when the chief believes waiting could jeopardize an investigation or if criminal conduct is involved.

But advocates weren't swayed. Shauna Curphey of the National Lawyers Guild referenced a letter (pdf) she sent to the city in October arguing that city officials didn't need the union's permission to do away with that rule, citing past state Employment Relations Board rulings.

"This means the city chose to keep that on the table," Curphey said, "instead of taking a public stand for accountability. You missed an opportunity by not negotiating it."

Kanwit, prompted by questions from commissioners, agreed that Curphey could partly be right. But Kanwit said interviews involving the use of force could be seen differently by state regulators. She also said it wasn't worth holding up the contract for a provision that would certainly be challenged by the PPA and take months to have settled by the ERB.

Advocates questioned why the city didn't do more to ensure that IPR investigators be able to compel interviews with officers. That's going to come up in the hearing later today, and the agreement with the PPA still allows it the right to challenge whatever council decides.

"We believe there have been some missed opportunities," said Dr. T. Allen Bethel, vice chairman of the Albina Ministerial Alliance Coalition for Justice and Police Reform.

Bethel, and others who spoke, also said he was troubled by the advisory nature of the discipline matrix. He said the chief could always veer from the matrix. (Although, something else coming up this afternoon, changes to city code proposed by the IPR would force the chief to explain in writing any time he deviates from whatever discipline range the matrix suggests.)

"If it's simply an advisory tool, rather than something that will give certainty to police officers and the public," said former state Representative Jo Ann Hardesty, a member of the AMA's steering committee, "that's a mistake."

Commissioner Nick Fish, hearing some of those concerns, tried to put city officials on record with a few assurances. He got Police Chief Mike Reese to promise that the police commissioner, when reviewing promotions, would be able to see cops' performance reviews. He made clear the city could choose to reopen the contract to take up changing the 48-hour rule. And he reminded everyone what Simon could do if he didn't like the deal that the city, feds, and PPA have just entered into.

Simon can't make changes after next year's fairness hearing. But he can reject the deal wholesale—indirectly pressuring the union and city and feds to alter pieces of the deal to his satisfaction. The threat of a bench trial next year with Simon in greater control, after mediation failed, proved a powerful incentive for all sides to dig down and overcome whatever roadblocks had been in place.

"We fear officers will conduct themselves in inappropriate ways, either with force or words," Mayor Charlie Hales said, "and not face the consequences. So we insure against our fears. But we also have to think about our hopes [that officers will act in exemplar fashion]. That's what we now have a better chance of having."

[ Subscribe to the comments on this story ]

19 Dec 00:48

Comics A.M. - Hayao Miyazaki Is Drawing A Samurai Manga

"Retired" anime legend returns to manga! A look a the new Billy Ireland Cartoon Library and Museum! Interviews with Groth, Bechdel and Bors!
19 Dec 00:46

The Heroic Parachuting Dogs of D-Day

by George Dvorsky
firehose

'"After my chute developed, I turned to face the line of flight; the dog was 30 yards away and slightly above. The chute had opened and was oscillating slightly. (Ranee) looked somewhat bewildered but showed no sign of fear. I called out and she immediately turned in my direction and wagged her tail vigorously. The dog touched down 80 feet before I landed. She was completely relaxed, making no attempt to anticipate or resist the landing, rolled over once, scrambled to her feet and stood looking round. I landed 40 feet from her and immediately ran to her, released her and gave her the feed."

Jump, land, eat: With each training jump, the dogs started enjoying their job more. In fact, the dogs sometimes allowed themselves to be thrown out of the planes or lept out without any coaxing.'

http://www.spiegel.de/international/zeitgeist/the-parachuting-dogs-of-the-british-army-in-world-war-ii-a-939002.html

The Heroic Parachuting Dogs of D-Day

On the eve of the Normandy invasion, three planes carrying the members of Britain's 13th Battalion took off for France. In addition to the 60 men aboard, each plane carried one dog. The story of how these paratrooping canines got there — and what happened next — is nothing short of remarkable.

Read more...


    






19 Dec 00:42

richgayboy: lanactrlaltdelrey:

firehose

'We talked to people in Bieber's camp and they said he was joking. As one source put it, "The kid's got ambition." '

http://www.tmz.com/2013/12/17/justin-bieber-retires-power-106/#ixzz2nsQuy4JC

19 Dec 00:39

Introducing the new Joystiq Code of Conduct and Community Manager

by Anthony John Agnello
firehose

'The Joystiq comments are an open, all-inclusive space. They are LGBTQ-friendly, and welcoming to all races and creeds. Hate is not welcome. Use of any hateful pejoratives, gendered slurs, racist or xenophobic speech will result in swift closure of your account. ... Trolling is as unwelcome as hate. Joystiq reserves the right to take action against any user that maliciously stirs up trouble, lures others users into violating policy or perpetrates any other number of behaviors we deem harmful to the community as a whole. If you post with the sole purpose of making others angry, we will notice and you're done. If you've been trolled, don't engage. Both parties will be tossed out. It takes two to tango, and a zero-tolerance policy is essential if we're going to weed the garden.'

"Ladies and gentlemen, it's time /For all the good that's in you to shine /For all the lights to lose their shade /For all the hate that's in you to fade." -"Ladies and Gentlemen," American Music Club My name is Anthony John Agnello. For the past ...
19 Dec 00:39

Transcripts & Audio between Police/TriMet before SERT/Police surround a TriMet bus

firehose

apparently related to a bank robbery

A TriMet bus carrying a suspect was stopped, surrounded, and moved on while in Service with public passengers on board this morning.

Transcript via me, audio via twitter feed @TrimetScanner.

Photo of surrounded bus curtiousy of @GravyPDX on twitter: Photo Link

@TrimetScanner Recording

POLICE: “You have a westbound 19, I think the bus number is 3040. We are looking for two people that are on the bus. We are following the bus right now at this point. Can you send a message to the driver; we just need to find out how many people are on the bus. The particular person we’re looking for is a male, black, fairly stalky with a white female, uh, kind of small, blond hair. Can you find out where they’re seated and then how many people are on the bus? We do not want to stop the bus at this point.”

@TrimetScanner Recording

POLICE: “Okay and uh, tell the driver do not stop the bus yet. I don’t want this to turn into something bigger for <words> on the bus”

@TrimetScanner Recording

DISP: “Are you still there”

DISP: “I’m sorry, nothing’s coming through”

OPER: “Affirmative, I’m still here”

DISP: “The police are asking how many people are on that bus”

OPER: “I would say, uh, about 15”

DISP: “Where are these people on the bus, middle, front, back?”

OPER: “I’d say the third word, the third thing you said”

DISP: “Back of the bus, okay <Silence> Just answer yes or no; they’re in the back on the door side? Yes or no?”

OPER: “Yes.”

DISP: “Can you see the police that are following the bus?”

OPER: “Negative, unless its unmarked I can’t see it, can’t tell. Nothing marked.”

DISP: “I want you to keep traveling; I don’t want you to do anything unusual. I’m going to stay with you here though. We’re going to get more information from the police.”

OPER: “10-4 I’m probably going to hang up until you call me back. I’m looking pretty obvious with a phone crooked out for minute and a half”

DISP: “Just a yes or no, are they watching you?”

OPER: “No”

DISP: “OK, UM, I want you to stay with me. Um. Alright. Um. Alright. The police are going to catch up with you, at some point they are going to pull you over. Our radios are going to timeout here anyway. If the situation changes or they get off somewhere I want you to send me a police emergency message so I can get back with you right away.”

OPER: “10-4”

DISP: “Thank you, ten fifty eight (10:58)”

@TrimetScanner Recording

DISP?: “Ok our party is there in the rear of the bus, on the door side, right rear of the bus as you’re following it, there about 15 people on the bus. The operator is aware you are following”

@TrimetScanner Recording

POLICE: “At this point we don’t know. Uh, suspect, is an armed robbery. We have detectives and SERT team following at this point. Still deciding what we want to do with the bus… and the passengers”

@TrimetScanner Recording

POLICE: “Copy that. Have the operator just continue.”

@TrimetScanner Recording

DISP: “Okay, and make sure both of those doors are open”

<Silence> DISP: “Are you still there?”

<Silence>

EDIT(S)- Order and Words

submitted by getchpdx
[link] [16 comments]
19 Dec 00:36

The Definitive Collection Of Secret Nazi Weapons

Underwater missiles that could have hit New York, jet-powered bombers that were nearly impossible to intercept, sub-orbital bombers, vertical launch rocket fighters, or infrared visors are just a few of many in this definitive collection of incredible Nazi weapons. Be happy that those bastards never got to mass produce them.
19 Dec 00:36

Obama Almost Made A Cameo On 'Anchorman 2'

We actually had a semi-connection to the White House. The connection said he might do it if he gets to say something with a point of view.
19 Dec 00:35

The Washington Post Has Been Hacked

Hackers broke into The Washington Post’s servers and gained access to employee user names and passwords, marking the second major intrusion over the past three years, company officials said Wednesday.
19 Dec 00:22

Hire This Woman: Writer Amy Chu

by Janelle Asselin

In the overwhelmingly male comic book industry, it has been a challenge for some editors and readers to see the ever growing number of talented women currently trying to make a name for themselves. With that in mind, ComicsAlliance offers Hire This Woman, a recurring feature designed for comics readers as well as editors and other professionals, where we shine the spotlight on a female comics pro on the ascendance. Some of these women will be at the very beginning of their careers, while others will be more experienced but not yet “household names.”

Today we’re speaking with writer and self-publisher Amy Chu. Chu has written a few short stories in collaboration with creators like Larry Hama, CP Wilson III, Steve McNiven, and Janet K. Lee, as well as self-published her own comics under the name Alpha Girl Comics.

Page from 'SCAMthology' by Amy Chu and CP Wilson IIIPage from ‘SCAMthology‘ by Amy Chu and CP Wilson III

ComicsAlliance: What’s your background/training?

Amy Chu: I got into comics in a roundabout way. I was an architecture major, but jobs were nonexistent when I graduated. I tried a number of different jobs, before heading to business school. Getting an MBA enabled me to make a decent, if not boring, living doing business strategy for startups. Of course, this all changed when a good friend of mine asked me to help set up a comics publishing business.

Knowing very little about making comics, I signed up for an online writing class with ex-Marvel/IDW editor Andy Schmidt. From that point on, you could call it an accident or fate, I just fell head over heels for comics. Within one year I took classes on lettering, coloring, editing and even Intro to Art. I just wanted to get up to speed fast so I could make the best comics I could. I enrolled in Scott Snyder’s summer writing class at Sarah Lawrence College, and hit every convention I could. I became a comics creator junkie.

CA: How would you describe your creative style?

AC: I’ve been told by a few writers that I do the emotional “gut punch” well. Not sure what this means, but I try to create an sense of empathy between the reader and the characters. I care much more characters than genre. I am absolutely fascinated by the Coen brothers- how they’ve managed to make great movies whether it’s an urban comedy or a Western drama. I tend to focus on story endings. I feel like every comics reader deserves a satisfying payoff in the form of a reveal and/or cliffhanger. I read a lot of O. Henry as a kid and I’m sure that’s had an influence on my writing. I’m very comfortable with the short story. Eight pages is easy. A lot of my stories are three-to-five pages, 20 pages is plenty of real estate for me.

CA: What projects have you worked on in the past? What are you currently working on?

AC: With Larry Hama I did a short story called “The Date,” about a Japanese-American teen and his grandmother, for the anthology Shattered by New Press last year. After that, Larry referred me for a screenplay, “Going to the Gate,” a drama that revolves around the death penalty in Singapore. I kept the print rights, so I’m working on adapting that now as a comic.

I published four comics under the name Alpha Girl Comics: a horror/mystery one-shot called The VIP Room with Silvio dB; and two collections of short stories, Girls Night Out #1 and #2. I also wrote a comic illustrated by Louie Chin about the history of New York City’s Chinatown. I’m working on getting the foreign language and digital versions out now, as well as Girls Night Out #3.

I just finished a short with the incredible C.P. Wilson III (Stuff of Legend, Wraith) that will be coming out next year. It’s a slightly silly take on the classic Red Riding Hood story featuring Joe Mulvey’s characters for Comix Tribe’s upcoming SCAMthology.

At this moment, I’m working on a short story for Steve McNiven, and this just happened– very exciting — a collaboration with the amazing Janet K. Lee. Her work with Jim McCann on The Return of the Dapper Men continues to blow me away!

Page from "Long Live The Emperor" by Amy Chu and CabbralPage from “Long Live The Emperor” by Amy Chu and Cabbral

CA: Approximately how long does it take you to write a 20-page issue?

AC: Anywhere from a week to two weeks, depending on what else I have going on and how closely I’m working with the artist. Lock me in a room with some Twinkies and energy drinks and I suppose I could crank out something decent, in say, 48 hours, if I had to.

CA: What is your dream project?

AC: Usually people say something like Batman or Spider-Man, I know. For me, I’d actually get a big kick out of taking a character that’s relatively obscure or declined in popularity, and breath some new life into them. A low level villain would be fun. I’m also very interested in adapting some adventure/mystery classics like Marvel did in the ’70s with books like Ivanhoe and The Count of Monte Cristo.

CA: Who are some comic creators that inspire you?

AC: I have been on a couple of Making Comics panels at conventions lately, and have been impressed with all the new creators, young and old, doing their own thing out there. And I’ve been inspired by the generosity of many writers and artists I’ve met in this business. Josh Fialkov, Gail Simone have given me helpful feedback on scripts. Jimmy Palmiotti and Brandon Peterson have been great with advice and encouragement. I could go on and on. That certainly doesn’t happen in most industries I know of.

CA: What are some comics that have inspired you either growing up or as an adult?

AC: I feel a bit like a freak since I got into comics late. So the classics that other fans grew up reading are completely new and fresh to me. For example, (I don’t know that I should admit this) but I just read Walt Simonson’s run on Thor. I recently found a stash of EC Comics at local book sale; really enjoying those. I am loving the Hellboy universe. I told the Mignolas I missed out on the early stuff, so they sent over the entire Hellboy collection so I could catch up! And I’m really moved by a lot of Jeff Lemire’s stuff. Essex County and Lost Dogs still haunts me.

Page from "Girls Night Out: Tales of New York" by Amy Chu and Craig YeungPage from “Girls Night Out: Tales of New York” by Amy Chu and Craig Yeung

CA: What’s your ideal professional environment?

AC: I don’t need to work in an office. Been there, done that. Collaborative, fun, respectful, friendly, passionate — I’ll take four out of the five. Bottom line, I just want to be part of a good team of people who are focused on getting a good book out on time.

CA: What do you most want our readers and industry professionals to know about your work?

AC: I think Scott Snyder said in class once as a writer you need to swing for the fence with every script. That’s what I aim for. It’s a competitive industry, and certainly the readers deserve nothing less than my best effort. I love connecting with readers. There is no bigger thrill for me to have someone come up to me at a convention and tell me how one of my stories moved them to tears. (Apparently, I make a lot of guys cry.) Or to watch a kid pick up one of my comics and read the whole thing standing there. That’s why I love writing comics.

CA: How can editors and readers keep up with your work and find your contact information?

AC: I’m pretty active on Twitter. You can also ‘Like’ my Facebook page for updates on my writing and convention activities. and my own website where you can see the list of stores which carry my comics or order direct from me.

Page from "Girls Night Out: Tales of New York" by Amy Chu and Sean ChenPage from “Girls Night Out: Tales of New York” by Amy Chu and Sean Chen