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05 Feb 02:41

Why Marijuana Edibles Are Harder to Regulate And Don't Get You as High - Yahoo

by gguillotte
Purveyors like Dixie Elixirs offer everything from chai mints to chocolate truffles and elixirs in flavors such as Old Fashioned Sarsaparilla to Sparkling Pomegranate, and retailers say they edibles are flying off shelves.
05 Feb 02:31

Super Retro to launch in March with Genesis, NES, SNES support

by Dave Tach

Retro-bit's Super Retro Trio, a three-in-one console designed to play Sega Genesis, Nintendo Entertainment System and Super Nintendo Entertainment System games, is slated to launch in "mid-to-late March 2014," according to a press release from distributer Innex.

The $69.99 system will include cartridge slots for each of the classic systems, six controller ports, two SNES-like "16-bit-style" controllers (pictured below), an AC adapter and an S-video/AV cable. The optional $44.99 Super Retro Adapter is available now and allows you to play Game Boy Advance cartridges on the Super Retro Trio, the original SNES and, according to Innex, "any other third-party 16-bit console."

The Super Retro Trio made its debut last year and was initially scheduled for a summer 2013 release. Innex revealed today that it discovered "some controller mapping concerns on the first few samples" of the console that delayed the release until this year.

"We stand behind our products," said Innex President Titi Ngoy. "There is no room for less than the highest level of satisfaction. Retro-bit is one of the elite brands that Innex distributes worldwide and this collaboration with the manufacturer will ensure a successful launch of this outstanding console."

Rb-sr3-2043_all-66x66in-72dpi

05 Feb 01:28

Patriot Act author: Absent reform, we’ll halt bulk metadata program renewal

by Cyrus Farivar
Rep. Jim Sensenbrenner (R-WI), center, has now become Congress' most outspoken opponent to the NSA's metadata program.

In a Congressional committee hearing, the author of the Patriot Act threatened to orchestrate a movement to not reauthorize the controversial post-9/11 law.

In a session of the House Judiciary Committee on Tuesday, Rep. James Sensenbrenner Jr (R-WI) said that given the government’s muted response to the Snowden leaks—particularly regarding the bulk metadata collection authorized under Section 215—the White House needs to make further changes.

Speaking to Deputy Attorney General James Cole, who appeared before the committee, Sensenbrenner gave a stern warning.

Read 7 remaining paragraphs | Comments


    






05 Feb 01:20

Obama: Make WiFi in schools like it is in coffee shops - NBCNews.com


AFP

Obama: Make WiFi in schools like it is in coffee shops
NBCNews.com
President Barack Obama talks about technology in America's schools while speaking at Buck Lodge Middle School in Adelphi, Md. By Michael O'Brien, NBC News. President Barack Obama wants the internet to be as available in schools as it is in most coffee ...
Obama secures money to connect schools to InternetUSA TODAY
High-speed Internet in all American public schools, Obama declaresUPI.com
Obama to students: If coffee shops have Wi-Fi, so should your schoolLos Angeles Times
Washington Post -Columbia Daily Tribune -CBS Local
all 154 news articles »
05 Feb 01:17

Slushy Glut Slog: Why The Self-Publishing Shit Volcano Is A Problem « terribleminds: chuck wendig

Slushy Glut Slog: Why The Self-Publishing Shit Volcano Is A Problem « terribleminds: chuck wendig:

Some might find this a longish read, but as is so often the case, Chuck is right on the money here.

05 Feb 00:58

Japan has Brought Your Dreams to Life

firehose

via Rosalind
according to Gawker, it's http://www.aburatsubo.co.jp/language/english/

'From July 13th through September 13th of 2013, groups of up to 10 park visitors will be admitted to a specially prepared part of the otter exhibit, and are then given instructions on how to do the mammalian meet & greet. Basically, people attract the otters to a small porthole in the exhibit's glass wall by dipping their finger in Wakasagi Smelt extract. The otter pokes its paw through the porthole to snatch what it expects to be a smelt but instead grabs the visitor's fishy finger. Yep, some serious hand-washing is in order once you've been glad-handed by an otter!' http://petslady.com/articles/shake_hands_otter_japans_keikyu_aburatsubo_marine_park_63480#sthash.Kuf3K02r.dpuf

Japan has Brought Your Dreams to Life

Submitted by: Unknown

Tagged: aquarium , cute , dreams , Japan , otters
05 Feb 00:56

Final Interview With Jimi Hendrix Animated by PBS

by Lori Dorn

The latest episode of the PBS animated interview series Blank on Blank features guitar legend Jimi Hendrix sitting down with rock writer Keith Altham in London on September 11, 1970, just one week before his tragic death. In the interview he talks about the changing landscape of music, fashion and politics, without letting it get too serious.

There are too many heavy songs out there these days, the music is getting too heavy, almost to the state of unbearable. I have this one little saying, if things get too heavy, just call me helium, the lightest known gas to man.

The poignant humility and almost prophetic brilliance brought out in this interview painfully reinforces the fact that Jimi Hendrix died way too young.

Keith Altham: you talk quite a bit about audio visual importance, too. the importance of a having a film with your music. now are you thinking in terms of the days when we can fit a cassette into the side of our television and play music and a film together or, i mean,

Jimi Hendrix: yeah,a lot of people are making more money than they ever had nowadays–so when they get their flat they can, they always find themselves with an extra room. so like this extra room could be a whole audio-visual environment. they could go in there, you know just lay back, and the whole thing blossoms out with this color and sound type of scene. you can go in here and jingle out your nerves or something, you know.

Jimi Hendrix and Keith Altham,  September 1970

video and image via Blank on Blank

submitted via Laughing Squid Tips

05 Feb 00:56

Microsoft Employees Fondly Remember Days When CEOs Were So Big They Took Up Entire Rooms

REDMOND, WA—Following Tuesday’s announcement that company vice president Satya Nadella had been named Microsoft’s new chief executive officer, many of the software giant’s older employees reportedly reminisced about an earlier era ...
    






05 Feb 00:56

[Pathfinder] Numeria inspirational art

by Neongelion
firehose

'It has been said that the adventure path will involve the Dominion of the Black, so anything Lovecraftian or based off Giger'

fuck lovecraft. every other part of this game is soaked in it. fuck it. gtfo

So recently it was announced that the next adventure path after Mummy's Mask is Iron Gods, an adventure path set to take place in Numeria. This part of Golarion has barely been touched on, for the reason being Paizo wasn't sure how people would react to sci-fi in their fantasy. Well now they're stepping up to the plate (partly inspired, I think, with how well received a certain location in the adventure path Reign of Winter was handled by Paizo), and I for one am extremely excited, being a huge sci-fi nut!

That being said, we have to wait until June before we get a sourcebook on Numeria, so in the meantime why not get some inspirational art? Things to look for:

-Images that invoke sci-fi blended with fantasy.
-It has been said that the adventure path will involve the Dominion of the Black, so anything Lovecraftian or based off Giger
-Robots, robots and more robots! Nothing too futuristic-y though, otherwise you'll scare away the Tolkienites :p

Lemme start. Almost all but the last are from Pazio artists.









05 Feb 00:15

Cable co. blames “misinformation” for failure of municipal Internet ban

by Jon Brodkin

The legislation in Kansas that would have made it nearly impossible for cities and towns in that state to offer broadband service to residents was originally scheduled for debate in the Senate today.

That hearing ended up being canceled after public outcry forced the bill's author, the Kansas Cable Telecommunications Association (KCTA), to rethink its tactics.But that doesn't mean the bill is going away forever. Cox, a member of the cable lobby group, blamed the early struggle on "misinformation" but said there will be "continued discussion."

"Cox Communications was prepared to participate in Kansas legislative hearings regarding Government Owned Networks," the company said in a statement sent to Ars. "With approximately 22 other states having some type of restriction on the use of taxpayer dollars for these kinds of facilities, we thought it a relevant topic worthy of our involvement given our significant investment in the communities we serve and our public-private partnerships. There was enough misinformation regarding the legislation that made it appropriate for the committee to defer action at this time. We look forward to a continued discussion with all parties on this issue."

Read 9 remaining paragraphs | Comments


    






05 Feb 00:13

Hire This Woman: Cartoonist Allison Thomas

by Janelle Asselin

In the overwhelmingly male comic book industry, it has been a challenge for some editors and readers to see the ever growing number of talented women currently trying to make a name for themselves. With that in mind, ComicsAlliance offers Hire This Woman, a recurring feature designed for comics readers as well as editors and other professionals, where we shine the spotlight on a female comics pro on the ascendance. Some of these women will be at the very beginning of their careers, while others will be more experienced but not yet “household names.”

This time our spotlight falls on Allison Thomas. She does everything on her projects from writing to art to lettering.  This manga- and webcomic-inspired cartoonist is currentlyhard at work on a webcomic called Whisper.

ComicsAlliance: What’s your preferred form of creative output?

Allison Thomas: I would say it’s a fair balance between writing and drawing. My brain is always on and pumping out dialogue and characters, so writing is something I can do pretty much at any given moment until I am too tired or the sun starts coming up, whoops. And drawing is something I can do for hours on end, and shut off my brain. Both of them suck me in completely.

CA: Do you work on paper or digitally? 

AT: Both. They have their time and their place for me, though I’m not sure how to distinguish when and why. I think working digitally is something I can do spontaneously and finish in one or two (very long) sitting, while working on paper requires setting up my desk and pulling out supplies. I use it for projects I intend to commit multiple drawing sessions to.

CA: What’s your background/training?

AT: Some of the best training I got was in high school. Once we got past Art 1, our teacher took us seriously and all of our projects were projects he’d done in art school. I was 15 and doing studies in oil, acrylic, watercolor, scratch board, inking, and colored pencil. I learned to stretch my own canvas, compose my own still life’s, and mat my own work. Despite knowing I was an illustrator and wanted to make comics, I was trained to do it all and I love it.

After high school, I didn’t go to art school, I went to a normal university. I almost majored in art more than once, but changed my mind again and again until I decided I was tired of school and wanted to graduate, thanks. I ended up with a bachelor’s in Liberal Studies and a bunch of college art classes under my belt, including design, animation, photography, ceramics, drawing, and creative writing.

I consider my degree really helpful to my work, though. I took a lot of classes in a lot of fields. My basic knowledge is broad which is such a benefit to writing a variety of stories and settings.

CA: How would you describe your creative style?

AT: A love of details, fantasy, and sci-fi. All of my comics have an element of fantasy or sci-fi in them. My writing and my art pay attention to details that I doubt anyone else cares about. I work in multimedia a lot–to get the right lines, the right effects. Some stories are best told in black and white ink, while another is better in watercolor.

CA: What projects have you worked on in the past?

AT: Two years ago I was working on a comic I had written, but as I was starting to draw the third chapter, I had an art crisis, wanted to change my style, and realized the story was too big and based on a few weak ideas. It’s been in the works since then and I only began to make headway recently.

CA:  What are you currently working on?

AT: I’m currently working on rewriting that, editing another, and drawing a third. I’m sitting on a finished script, a story that is bare bones, and a google doc of 20 bullet point story ideas waiting to be explored or crossed out. I am always working on something, in some stage. I doubt I will ever run out of ideas.

CA: Approximately how long does it take you to create a 20-page issue?

AT: Geez, that’s tough. The longest bit of the process is the writing, since I tend to work on one script for a few months then shift gear to another and back and forth. I usually have two or three scripts in works at a time. My current project took about a year to get the script right — I’m a perfectionist in my writing, but I’m trying to get better at writing faster. Thumbnails took about a day. I can draw a page to completion in a day and a half, currently. I’m trying to speed that up.

Ignoring time it takes to write, a 20-page issue would take me about a month and a half, give or take.

CA: What is your dream project?

AT: There is no one dream project. I want to write and make my own work. I am excited about all of it. I suppose a dream project would be to draw a comic for a writer I admire, or to write for an artist I admire. I’d love to do a variant cover for BOOM! Studios. The dream is to have work that makes me giddy.

CA: Who are some comic creators that inspire you?

AT: Kazu Kibuishi, Becky Cloonan, Jake Wyatt, Megan lawton, Emi Muto, Ashley Cope, John Allison, Kate Beaton, Tom Siddell, Yuko Ota, Karl Kerschl, Evan Dahm, Bryan Lee O’Malley. A handful are good friends, most are webcomics, all are at least artists.


CA: What are some comics that have inspired you either growing up or as an adult?

AT: As a child, I grew up reading newspaper comics. I had no exposure to comics if it wasn’t Calvin & Hobbes, Far Side, For Better or For Worse, Foxtrot, or Luann. I had no thought to make comics until middle school, when I read my first manga. I probably shouldn’t have been reading that particular manga at 12. I didn’t have any idea what kind of stories I wanted to tell until I read the online comic Reman Mythology in high school. That definitely changed me and inspired me for years. I also found a webcomic called The Way to Your Heart, and many years later became very good friends with the creator. Our work is very different, but she helped me find my footing with sharing comics online.
Ultimately I find almost all of my inspiring comics online: Unsounded, Gunnerkrigg Court, Bad Machinery, Johnny Wander, Necropolis, Rice Boy, and The Abominable Charles Christopher. Some non-digital comics would be the Flight anthologies, Scott Pilgrim, Amulet, and Bone.

CA: What’s your ideal professional environment?

AT: I love to be around other artists. A shared studio with some artists I admire would be the best. Our desks tucked in around the room, some bookshelves of art books and comics, a cabinet of supplies, a paint stained sink.. to be able to consult with each other, peek over shoulders and be motivated to do better. I thrive in that kind of a space, even if everyone else is gone. Just knowing it’s a special place to create.

CA: What do you most want our readers and industry professionals to know about your work?

AT: I don’t believe in half baked writing. The best art is nothing if the story is weak. A good story is crap if the ending is whack. I don’t start drawing a comic until I have the script done; too often major edits are needed. I do the research, collect reference, and I know my work is good because of it. I want to make comics, and I want them to be the best work I can do, not just “good enough.”

 

CA: How can editors and readers keep up with your work and find your contact information?

AT: I have a website with a sample of my art and contact info. I also have a twitter which is 99% insipid tweeting.

If there is a woman you’d like to recommend or if you’d like to be included in a future installment of this feature, drop us a line at comicsalliance-at-gmail-dot-com with “Hire This Woman” in the subject line.

05 Feb 00:10

Do You Know Someone Who Should Get the Lemony Snicket Prize for Noble Librarians Faced With Adversity?

There's crafting your public persona, and then there's Lemony Snicket, the pen name and alterego of the writer behind the Series of Unfortunate Events books. And then there's the yearly prize he just founded with the American Library Association, to give librarians who go above and beyond the call their due. And even the official description of the prize abounds with Snicketian prose.
05 Feb 00:09

Newswire: Linda Cardellini will play Kyle Chandler’s sister in that new Netflix series 

by Kevin McFarland

A few weeks ago, Kyle Chandler joined an as-yet-unnamed Netflix series from the creators of Damages about a family of adult siblings, playing the married, responsible middle brother. Now Freaks And Geeks Linda Cardellini will follow her recent dramatic stint on Mad Men by signing on as “Meg, the youngest of four siblings, a skilled attorney who’s warm, caring, and fun.” The show is still looking for the black sheep brother who returns to stir up drama with his siblings, but landing an Emmy winner (Chandler) and another nominee (Cardellini) is a good start. Also, it allows us to imagine the kind of speech Coach Taylor would’ve given Lindsay Weir if she was his daughter, then giggle.

05 Feb 00:08

Sony reportedly plans to sell off its VAIO PC division

by Nathan Ingraham

It looks like Sony might be narrowing its focus a bit — according to a Nikkei report, the company is contemplating selling its personal computer division to a Japanese investment fund, though it sounds like the Vaio brand would live on in a limited fashion.. Sony would reportedly keep a small stake in a new venture built from the sale and continue to operate in markets where the brand is well-known — but otherwise it would exit the market in most countries. However, the Vaio business would continue to operate in Sony's come country of Japan, with a specific focus on the business market.

While the sale to Japan Industrial Partners (estimated to be between $391 million and $489 million) isn't a done deal yet, it sounds like it could be official by the end of March — which would result in the company losing money on its fiscal year for the first time in two years. As for the staff of 1,000 currently dedicated to the Vaio business, most would either be absorbed by the buyer or transferred to other parts of Sony; it doesn't sound like a major round of layoffs would immediately accompany this sale.

This comes at a time when Sony is trying to recapture the swagger and reputation for innovation it had during the 1990s — the company was an even bigger presence at CES 2014 than usual, with a number of innovative and unusual products on display. While Sony has been making a lot of noise with the PlayStation 4 and a renewed focus on mobile phones, things have been quieter with the Vaio business. Nikkei reports that the company wants to continue putting more focus towards smartphones and that shedding the PC business, which is said to be a money-loser, would help facilitate that initiative.

05 Feb 00:06

Inside the Fakes Factory: My Chat With a Viral Image Creator

by Matt Novak on Paleofuture, shared by Charlie Jane Anders to io9

Inside the Fakes Factory: My Chat With a Viral Image Creator

It's an astounding sight: Buddha carved into a tall rock formation at the Ngyen Khag Taktsang Monastery in China. People talked breathlessly about how they visited the place, saw it with their own eyes. Except that they didn't. Because it's a fake. And this is the guy who faked it.

Read more...


    
05 Feb 00:04

Newswire: Jay Leno only had enough time to make 4,607 jokes about Bill Clinton

by Sean O'Neal

As Jay Leno’s tenure draws to a close at the Tonight Show, his years there will soon be left to the historians—those duty-bound to ensure humanity remembers it has seen this, that it has heard about this. And now researchers at the Center for Media and Public Affairs have gotten an early jump on immortality by compiling a list of the most frequent targets of Leno’s satirical barbs during his two decades as host, up through his January 24 show. Sadly, it seems that under those constraints, Jay Leno was only able to make 4,607 jokes about Bill Clinton—even after NBC wisely reinstated him, knowing his work was not done. Fortunately, Leno still has until Thursday, and Bill Clinton still got a blowjob that time. 

The list:

1. Bill Clinton — 4,607 jokes
2. George W. Bush — 3,239 jokes
3. Al Gore — 1,026 ...

05 Feb 00:04

"If I’d had children and had a girl, the first words I would have taught her would have been “fuck..."

“If I’d had children and had a girl, the first words I would have taught her would have been “fuck off” because we weren’t brought up ever to say that to anyone, were we? And it’s quite valuable to have the courage and the confidence to say, “No, fuck off, leave me alone, thank you very much.”

- Dame Helen Mirren (x)
05 Feb 00:02

why is it that people feel that a belief in women equals a...



why is it that people feel that a belief in women equals a hatred of men? i can’t look.

wonder woman v3 #025 (gail simone & bernard chang)

This seems like the most innocent, innocuous question to me, I can’t believe people actually got upset about it.

It is specifically asking, how does it hurt guys to think a positive thought about women? 

You have to go WAY out of your way to see that as an attack, it doesn’t even say it’s men doing it, it says it’s ‘people’ doing it. 

And this is in WONDER WOMAN, for cripes’ sake.

But no, some people still managed to be offended. Yikes. 

05 Feb 00:02

Pay what you want for five Sid Meier games

by Dave Tach

The Humble Sid Meier Bundle is live, corralling games from the veteran strategy designer at a price of your choosing for the next two weeks.

The bundle includes codes for the following games, which you can also see in the video above:

  • Sid Meier's Ace Patrol
  • Sid Meier's Ace Patrol: Pacific Skies
  • Sid Meier's Civilization 3 Complete
  • Sid Meier's Civilization 4: The Complete Edition
  • Sid Meier's Railroads!

Pay more than the average price ($4.84 as of this writing) and you'll also receive Sid Meier's Civilization 5 and its Gods and Kings expansion pack. Pay more than $15 and you'll receive the strategy game's Brave New World expansion.

For $1 or more, you can access the games on Steam for Windows. Civilization 4, Civilization 5 and its expansions are available for Mac. You can check out each game's system requirements on a page devoted to them.

As usual, you can split your payment as you see fit. The Humble Sid Meier Bundle allows you to choose between publisher 2K Games, the Action Against Hunger charity and the Humble Bundle organizers.

04 Feb 23:47

"The term Hispanic, coined by technomarketing experts and by the designers of political campaigns,..."

firehose

via Osiasjota

“The term Hispanic, coined by technomarketing experts and by the designers of political campaigns, homogenizes our cultural diversity (Chicanos, Cubans, and Puerto Ricans become indistinguishable), avoids our indigenous cultural heritage, and links us directly with Spain. Worse yet, it possesses connotations of upward mobility and political obedience.”

- Guillermo Gómez-Peña (via aypaulito)
04 Feb 23:20

Silence and Evil

by Corey Yung
firehose

via Diane

"Why is it that what is essentially a mass grave of children in the United States not the most salient story of the day?"

Some of you may have read the story of the 55 bodies found at a reform school for boys in Florida. Although the national media is finally paying some attention (law professor Tim Wu deserves some credit for this), I cannot help but wonder the reasons that it isn’t considered true headline news. It is hard to identify a clearer example of a recent story exhibiting  such genuine evil and injustice.

From 1900 to 2011, the State of Florida operated the Florida School for Boys (under a few different names) in order to house children with checkered and/or criminal pasts. Survivors of the school have come forward to allege systemic rape, torture, abuse, and murder by staff. As long ago as 1968, the state acknowledged that the school had engaged in illegal and immoral practices when then-Governor Claude Kirk stated, “Somebody should have blown the whistle a long time ago.” Yet, it wasn’t until the 2011 Department of Justice and 2010 Florida Department of Law Enforcement investigations were completed that the reform school finally closed its doors.

The University of South Florida has fought through bureaucratic obstacles and a reluctant state government to search the school grounds and recently excavated 55 bodies of children. Although some deaths are likely due to natural causes, the sheer number and unmarked nature of the graves are strong evidence of murder. At present, there are neither pending criminal charges nor any criminal investigation.

The Florida government has seemed far more interested in making people forget about the school than pursuing justice. In 2009, the state refused to use ground-penetrating radar to search for bodies. In 2010, the local state attorney declined to open an investigation because, in part, of statue of limitations concerns. Of course, murder has no such limit. And the state simply presumed that the incidents occurred long ago without interviewing witnesses or searching for bodies. The state attorney’s letter declining to pursue the case reads like a defense counsel closing argument as it seeks to discredit selected accusations by survivors.

Why is it that what is essentially a mass grave of children in the United States not the most salient story of the day? Is it because the children in question were “criminals?” Are we (or the media) all too ready to forget even the recent past? Is it simply easier to ignore truly harrowing events so that we can continue on blissfully unaware? I don’t know the answers, but I think it is important to explore why many choose to remain silent in the face of such atrocities. After all, it was likely silence by support staff, guards, educators, administrators, state inspectors, and others that allowed the Florida School for Boys to remain open for so long.

04 Feb 21:39

The real reason John Carmack left id Software

by Sean Hollister

When Doom programmer John Carmack left the company he founded to go work on the Oculus Rift, the assumption was that Carmack had traded a stale job for an opportunity to pursue his hobby — virtual reality — instead. His former studio, id Software, suggested as much in a statement at the time he left, saying that Carmack had "become interested in focusing on things other than game development at id."

Apparently, that's not quite true. The real reason that Carmack left id, he tells USA Today, was because he couldn't work on virtual reality games while he remained at the studio. Originally, Carmack had championed virtual reality while still at id, going so far as to promise that Doom 4 would support the technology. However, it now sounds like id Software parent company Zenimax Media had other ideas, and wouldn't agree to devote the resources to make Doom and Wolfenstein: The New Order into virtual reality games.


"When it became clear that I wasn't going to have the opportunity to do any work on VR ... I decided to not renew my contract."

"[T]hey couldn't come together on that which made me really sad. It was just unfortunate," Carmack told the publication. "When it became clear that I wasn't going to have the opportunity to do any work on VR while at id software, I decided to not renew my contract."

From a business perspective, it's not hard to see why Zenimax might have been unwilling to take the plunge. While winning accolades from many a technology journalist, the Oculus Rift is still an unproven, unreleased platform with a number of missing pieces. While virtual reality games are compelling, Oculus founder Palmer Luckey is the first to admit that they really need to be built for virtual reality from the ground up.

Either way, Carmack is now working at Oculus, where he allegedly has a number of projects under his belt. The company has told us that he's heading up efforts to build an Android version of the software, and CEO Brendan Iribe has hinted that he may now be building games — or at least tech demos — for the Oculus Rift as well.

04 Feb 21:37

Cardboard Children – Battlelore 2nd Edition

by Robert Florence
firehose

hmm

By Robert Florence on February 4th, 2014 at 9:00 pm.

Hello youse.

As we build up to my historic announcement of the best board game of 2013, I think it’s worth taking a break to talk about an exciting new edition of a great game. I’m really pumped about how good this game is. Are you sitting down? Do you like dice? Do you like games with lots of replayability?

Okay then.

BATTLELORE 2ND EDITION

Oh shit, son.

This game system, this Richard Borg game system, this Command and Colors game system, this game system.

This game system.

When I got back into board games in a big way, many years ago now, Memoir 44 was one of the first games I picked up. It operated under Mr Borg’s incredible Command and Colors game system, and it was fantastic. In the years that followed, I picked up Command and Colors itself, and many other games that used the same basic ruleset. Games like Battles of Westeros and Abaddon and Battlelore. I loved them all.

Here’s a basic explanation of how the game system works. You have a board representing a battle map, laid out with hexagons. That board is split into three sections. Left flank, right flank, centre. You have units on your side of the board, and you draw cards from a deck. Those cards allow you to command your troops. A card might say “ORDER TWO UNITS ON THE LEFT”. Or it might say “ORDER ONE UNIT FROM EACH SECTION”. Then you move your troops and roll some dice to attack. The game system is, at its core, about managing your hand of command cards to get the best out of your troops. Essentially, this system only lets you command some of your troops some of the time, so you better get thinking about what you’re going to do next.

(The different versions of the game introduced different elements. Abaddon is more chaotic, with you rolling command dice to activate your robots. Battles of Westeros ties commands to the influence area of generals in your army.)

Battlelore introduced something else – Lore cards. Lore cards were cards with magical effects, or power boosts, or – look, put simply, Lore cards were “cool shit” cards. It was a great game.

But then – THEN…. A whole mess happened. Days of Wonder sold Battlelore to Fantasy Flight and then Fantasy Flight said it was too expensive to produce so no more printings came to light and then they introduced Battles of Westeros as a Battlore game and I have no idea why they did that and everyone got really angry because everyone really wanted more Battlelore and it looked like Battlelore was dead and the original edition got really expensive on the second hand market and everyone was pretty much totally pissed off at this point it was really horrible and I don’t like it when people fight.

But the dark days are over. Battlelore 2nd Edition is out. And it’s pretty much a slam dunk. And I don’t even know anything about baseball!

Okay, so those old game mechanics? Left flank, right flank, centre? Present and correct. Two armies in beautiful plastic. One red, one blue. Archers, dudes on horses, big monsters. Lots of tiles representing hills and forests and rivers and villages. A deck of command cards and a deck of lore cards for each army. All. Present. And. Correct.

Here’s something cool – when you are about to play a game, each player selects a scenario card that covers their side of the board. When two players put those cards together, it shows the full map, and how to set it up, and what special conditions are in play. This means you never really know what kind of battle you’ll be fighting until that stuff is revealed. It adds a lot of variety. There’s a “fog of war” mechanic too. When you set up your units at the start of the game, you’ll also place decoy units on the board. Your true placements are hidden. All of this stuff gives a real sense of drama to the start of a battle, and helps stop stuff sliding into predictability.

Battlelore, like all the Command and Colors games, is easy to learn and play. I think it flows so smoothly because you can only think about a few things at any one time. Because you are limited in your commands from moment to moment, it feels like you are zooming into different areas of battle. “I will think about this now” and then “I will deal with this now”. It’s always tense, but never overwhelming. There’s dice-chucking, sure, and every game under this game system will throw up a few moments of being horribly unlucky with the dice. But your opponent will have those moments too, and it’s your job to try to lessen the impact of your freak events.

The units are brilliant. There are these crazy barbarian fellas who get stronger the more hurt they get. So, if you attack them, you better hope you wipe them out. Otherwise, you’ve just pissed them off. There are archers with poisonous arrows. There’s a big giant bird thing with a guy riding on it. There’s flavour dripping everywhere. The two armies in the box, and those modular scenario cards you lock together, ensure you can play this thing forever.

But wait. There’s something else.

This just recently popped up on the Fantasy Flight site -

So, what do we have here? A brilliant edition of a brilliant version of one of the most brilliant game systems ever devised. A massive amount of variety in the box, and now a scenario builder that just kicks the whole thing open.

I’m sure I don’t have to say anything else. This shit is tried and tested. The safest of safe bets. Buy it.

04 Feb 21:37

"I have changed my body to destroy you." - Dynamite Cop (Sega -...



"I have changed my body to destroy you." -

Dynamite Cop (Sega - Dreamcast - 1999)

04 Feb 21:17

Scoop: NCIS: New Orleans Pilot Adds Sons of Anarchy's CCH Pounder, JAG Alum - Yahoo TV

by gguillotte
firehose

'Agent LaSalle, a “muscular,” “devilish” and “charming” 30something former Sheriff’s deputy, raised in Louisiana'

yes, aren't we all

Pounder will play Dr. Wade, the Jefferson Parish Medical Examiner, who is described as being “as eccentric as she is smart,” “worldly, intuitive and incredibly connected to Louisiana.” Still to be cast for the pilot — which is being exec-produced by NCIS boss Gary Glasberg and star Mark Harmon, and will air as a springtime NCIS two-parter — is Agent LaSalle, a “muscular,” “devilish” and “charming” 30something former Sheriff’s deputy, raised in Louisiana.
04 Feb 21:06

Google Now Gives Absolutely Ridiculous Answer to How Many Countries There Are in the World

by Rollin Bishop

YouTube user SpiderDice asks intelligent personal assistant software Google Now how many countries there are in the world. The answer they receive is that there are either 189,191,192,193,194,195 independent countries in the world, or 196. This is all thanks to some amazingly incorrect parsing of commas.

via Reddit, 22 Words

04 Feb 21:01

Staying In Sochi Is A Hilarious Adventure

by OnlyMrGodKnowsWhy
firehose

'Shower curtains are a valuable piece of the future black market here. (One American photographer was simply told, "You will not get a shower curtain.")'

8d2cc425146099670fad12b892654e24
OnlyMrGodKnowsWhy

Don’t worry, the commenters are already all over the “no TP in the toilet” thing. The other stuff is gold, though.

The North American media has descended on Sochi, and...how do we put this gently? Sochi's not ready.

The athlete accommodations are fine, if a bit cozy and, um, social. But the media hotels, along with much of the hastily-built city infrastructure, are decidedly lacking. Three of the nine hotels in the mountain complex simply aren't done, and the ones that are open are dirty, unfinished, broken, or infested with something or other.

Related
The Olympic Hockey Teams' Bedrooms Are Very, Um, Cozy

Canadian journalist Stephen Whyno has arrived at the Olympic village in Sochi, and he got to take a peek at one of the bedrooms that members of the… Read…

The Sochi Double Toilets Are Real!

Via Ilya Yashin, the first evidence of the Olympic Village double toilets in action, proving that they were not just some fevered dream, but indeed a … Read…

Bruce Arthur is on the scene, and gives a good rundown:

Almost every room is missing something: lightbulbs, TVs, lamps, chairs, curtains, wifi, heat, hot water. Shower curtains are a valuable piece of the future black market here. (One American photographer was simply told, "You will not get a shower curtain.")

[...]

In the Ekaterininsky Kvartal hotel, the elevator is broken and the stairway is unlit, with stairs of varying and unpredictable heights.

Outside the Chistya Prudy, there is a bag of concrete in a palm tree, leaking grey down the trunk. Inside, some of the electrical outlets are just plates screwed into drywall.

Sports Illustrated's Brian Cazeneuve had to clamber through a window to get out of his hotel on Tuesday morning, since the doors were all unexpectedly locked. Chris Stevenson of the Ottawa Sun was without electricity for the first day.

But it's so much worse than that.

Gross? You don't know gross. Arthur again:

Oh, and one journalist in the Omega hotel complex had to refuse a colleague's request to stay a night in the second twin bed because … well, there's no easy way to say this, but when the first journalist arrived, someone had left an indeterminate amount of semen on the sheets of the second bed, and those sheets had been taken away for cleaning, and hadn't come back.

German photographer Joerg Reuter has been in Sochi for two weeks, and spent much of that time trying to find a hotel room fit for humans.

"The outdoor area and floors/staircase/elevator inside were still under construction and completely dirty," Reuter wrote, adding that the room he was shown "had no light in the main room, the water out of the tap was yellow/brown, the air conditioning, TV, kitchenware were all not working ... Beside this the room was totally dirty and everywhere covered with dust."

The next room was worse.

"In some rooms you actually saw that there are still the construction workers sleeping and living," he wrote.

Seeing the dog walk out of the third room he was shown was a step too far.

"When I came out of the elevator, there was the dog. I said, 'Right, that's it,'" Reuter told The Associated Press.

Related
Sochi Hires Private Company To Murder Stray Dogs Ahead Of Olympics

Remember when Olympic officials said they weren't going to murder stray animals in Sochi? Well, turns out they are definitely murdering stray… Read…


So, those dogs. Sochi's privately contracted dog murder squads are apparently falling behind on their work. Every journalist says the area is rife with strays, just generally puttering around and minding their own business. Some are even quite friendly! But don't get too attached to them, as the Detroit Free Press's Jo-Ann Barnas did.

Yeah, maybe skip the media breakfast for a couple days.

So the rooms are a mess. Exiting hotels can be hazardous. Even when you've made it outside, you're still not safe:

Related
How The Sochi Olympics Became A $51 Billion Quagmire

The Sochi Olympic games will be the most expensive ever held, by an egregious amount. $51 billion in total, and since Winter Olympics are smaller… Read…

At a reported $51 billion, these are by far the most expensive Olympics in history. But transforming a sleepy beach town with little infrastructure and inappropriate geography into the world's hub requires a massive undertaking, one that Russia hasn't quite completed.

Original Source

04 Feb 21:00

Syrinscape – now developing sounds for the Pathfinder RPG with Paizo Inc

by Polar_Bear
firehose

huh

Syrinscape - now developing sounds for the Pathfinder RPG with Paizo Inc

Syrinscape has teamed up with Paizo to make the official soundtracks to be used with Pathfinder. Source From the press release: With great excitement, Syrinscape is pleased to confirm today we are now working with Paizo, Inc. on developing the official sounds of Golarion to accompany your Pathfinder Roleplaying Game sessions. We are well underway [...]
04 Feb 20:50

Newly Tenured Professor Now Inspired To Work Harder Than Ever

EVANSTON, IL—Shortly after learning he had been granted tenure Tuesday, Northwestern University mathematics professor Hugh Botkin told reporters that the promotion has motivated him to work harder than ever before in his chosen field.
    






04 Feb 20:49

Gustave Doré