Shared posts

14 Mar 11:24

vgjunk: As requested, here’s the “Insert Corn” title screen...



vgjunk:

As requested, here’s the “Insert Corn” title screen from Magical Error wo Sagase.

(Technosoft/Jaleco - arcade - 1994)

14 Mar 11:00

Photo



14 Mar 11:00

Photo



14 Mar 10:59

soulanome: rootehful: I’ve seen some background noise pages...







soulanome:

rootehful:

I’ve seen some background noise pages around tumblr like rainymood, but I don’t think I’ve really seen this page recommended on tumblr.

myNoise.net

The plus of this page is without a doubt the huge list of sound machines that you can open in several tabs and mix as you like, ranging from natural sounds like rain and waves to industrial noises to relaxing tunes like in utero. It’s suitable as background noise for work as well as for relaxing and sleep.

Also recommended:

Someone find one with buzzing bee sounds and i will be happy forever okay

Interesting!

14 Mar 10:58

Photo



14 Mar 02:55

I Do Drugs Because Doing Drugs Is Fun

Are we really supposed to believe that people only do coke when they’re in mourning, or in abusive relationships, or on trial for child sex charges? Could it be that some people do a fat line of coke simply because they fancy a fat line of coke?
14 Mar 00:55

China’s ambassador to the US thinks “House of Cards” is a reality show

by Adam Pasick
Who would win the corruption Olympics? Netflix

The second season of House of Cards has plenty to offer its fans in China’s leadership—including, according to the country’s ambassador to Washington, some prime lessons about the graft and fraud that pervades the US political system.

“I have seen both seasons of House of Cards, which I think embodies some of the characteristics and corruption that is present in American politics,” ambassador Cui Tiankai told a panel at the Chinese People’s Political Consultative Conference in Beijing this week, according to the South China Morning Post.

The Netflix series certainly paints the US political system in an ugly light, depicting a Washington, DC filled with cynical back-room deals and the occasional murder. But what Cui notably failed to mention is that the show doesn’t do China any favors, either.

(Warning: spoilers ahead)

A major plot line in House of Cards, season two, concerns a princeling tycoon named Xander Feng who has interests in rare earths and US infrastructure projects (and, for some reason that is never really explained, kinky sex). Over the course of several episodes, Fang and other characters repeatedly observe that politics in China are deeply corrupt.

“Everyone in China who works on this level pays who they need to pay,” Feng tells Doug Stamper, vice-president Frank Underwood’s chief henchman.

House of Cards is available via online streaming sites in China, and it has escaped any “harmonization” by government censors, despite the fact that it depicts subjects—including Beijing’s diplomatic duplicity over its foreign exchange policies, and Underwood’s statement that “Mao is dead, and so is his China”—that would usually be forbidden. Tea Leaf Nation suggested that the reason the show is uncensored is that “occasional pot shots at China [are] allowed, so long as the U.S. political system looks every bit as rancid.”

So did Cui really watch House of Cards all the way through? Is he being willfully obtuse about what the show has to say about Chinese politics and corruption in the service of diplomatic one-upmanship? Or is he—and this would be a byzantine twist worthy of House of Cards itself—subtly expressing his own displeasure at Chinese corruption in the only way a Chinese diplomat can, by drawing attention to it while pretending he hasn’t seen it?

Or perhaps he has simply taken the pragmatic advice of Frank Underwood to heart:

14 Mar 00:08

Evernote for Sublime Text [Link]

by macdrifter
Evernote for Sublime Text [Link] What a great looking plugin for Sublime Text. Allows you to send text from Sublime Text to Evernote as a new note. It also allows you to popup a list of notes in Sublime Text and open one as a Markdown plain text version in Sublime. It also uses a YAML header in the note to display or set the Evernote attributes like folder and tags. You'll need an Evernote developer token for it to work though. The token will be stored in plain text in the plugin setting file so watch out with sharing that info.
14 Mar 00:08

Video of a 17-year-old Alex Lifeson, Rush guitarist, arguing with his parents about quitting high school | The Loop

by macdrifter
13 Mar 12:40

Phyllis Schlafly family in beer trademark dispute - Washington Post

firehose

'To many older Americans, the Schlafly name is most closely associated with Phyllis Schlafly, the conservative commentator known for her campaign to defeat the Equal Rights Amendment in the 1970s.

A younger generation knows Schlafly as the brand of an up-and-coming St. Louis brewery co-founded by Schlafly’s nephew.
...
Phyllis Schlafly, now 89, lives in a St. Louis suburb and continues to lead the Eagle Forum, the group she created to prevent ratification of the proposed constitutional amendment on women’s rights. These days, the forum fights issues such as same-sex marriage and federal education standards.

Her official biography touts Schlafly as a “leader of the pro-family movement” and “successful opponent of the radical feminist movement.” Her daily, syndicated radio commentaries are heard on more than 500 stations. She’s written 20 books and continues to produce a monthly newsletter and a syndicated newspaper column.

Schlafly, who is not involved in the beer company, did not respond to several telephone messages seeking comment. Andrew Schlafly said his mother, who like her beer-making nephew is a lawyer, was speaking at the Conservative Political Action Conference last week and was not available for an interview. She is a Schlafly by marriage, not birth: Her late husband was a brother of Tom Schlafly’s father.

Andrew Schlafly has filed his own papers opposing the trademark. So has brother Bruce, an orthopedic surgeon in St. Louis. Each petition asserts that the word Schlafly when standing alone “has no usage or meaning other than as a surname.”'


Washington Post

Phyllis Schlafly family in beer trademark dispute
Washington Post
ST. LOUIS — To many older Americans, the Schlafly name is most closely associated with Phyllis Schlafly, the conservative commentator known for her campaign to defeat the Equal Rights Amendment in the 1970s. A younger generation knows Schlafly as ...

and more »
13 Mar 12:19

To his friend...

by MRTIM

13 Mar 11:55

leepacecanisitonyourface: rnultiplayer: wanna know what a cow looks like washed and blow...

leepacecanisitonyourface:

rnultiplayer:

wanna know what a cow looks like washed and blow dried?

image

image

that is what a cow looks like washed and blow dried

As with all too good to be true internet photos, I was suspicious of the cause of the cow fluffiness, but nope: this isn’t breeding, but done with a daily grooming routine. Washed, blowdried, hairsprayed, the lot.

13 Mar 08:58

Analogue Interactive’s high-end aluminum Famicom/NES ⊟ Analogue...

by 20xx
firehose

_what_



Analogue Interactive’s high-end aluminum Famicom/NES ⊟

Analogue Interactive, the company behind the gorgeous wooden Neo Geo systems, is doing something I’ve never seen before: a luxury NES/Famicom. The Analogue Nt is being put forward as an NES for “audiophiles” and “videophiles,” the “highest quality way to experience the NES and Famicom.”

And no, I don’t know what that means! I do know that it has four controller ports and a case built out of a solid piece of aluminum, along with hardware custom engineered by Analogue.

We’ll find out more when the company releases details at the end of the month. Being neither an engineer nor an audio/video-phile, I can’t speak to the meaning of a higher-end output of NES games, but I do think this thing looks cool and will be worth following up on.

SUPPORT TINY CARTRIDGE Join Club Tiny!
13 Mar 08:56

Mars Rover Opportunity Faces New Threat: Budget Ax

by samzenpus
firehose

roflcry

astroengine writes "NASA's baseline budget for the year beginning Oct. 1 pulls the plug on the 10-year-old Mars rover Opportunity, newly released details of the agency's fiscal 2015 spending plan show. The plan, which requires Congressional approval, also anticipates ending the orbiting Mars Odyssey mission on Sept. 30, 2016. 'There are pressures all over the place,' NASA's planetary science division director Jim Green said during an advisory council committee teleconference call on Wednesday."

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13 Mar 08:56

Monaco Developer Announces “First Great Gamepad RTS”

by Jim Rossignol
firehose

hmm
I enjoyed Monaco but its gamepad controls were not one of the reasons why

By Jim Rossignol on March 12th, 2014 at 4:30 pm.

Monaco developer Pocketwatch have announced a new game, which they are currently calling “Armada”. This is, they stress, currently a working title, and the game is in the very earliest phases of development, having no real art to its name. But there is a strong concept, and they’re keen to talk about that.

I caught up with pocketwatch man, Andy Schatz, to talk about the new game, which he described as “an RTS you could play in a party setting.” Have a nose at that below.

Andy Schatz has been working the indie angle for many years, but he is now best known for his IGF-winning Monaco, which was supported by Indie Fund, and won the coveted award with what turned out to be quite an early version of the co-op heist game. With over 750,000 units now shipped Schatz says he has “no complaints” over the game that took him three years to complete.

You join us as we discuss the pitfalls of developing games, which are so often such complex problems that they could be worked on forever. “We were six months from finishing the game for about two years, I think,” says Schatz of his time on Monaco. “Because you’re always at about six months to go and then you think ‘I could add this one thing, and then…’ That’s another month of work.”

I suggest that games are often more abandoned than finished, thanks to that endless potential for adding and finessing. “I love the analogy of sandcastles for games,” says Schatz. “It seems so appropriate to say that sometimes the tide comes in and you just have to work on something new. But, regardless of that, the most important thing you can do is finish games. This isn’t about just making games, it’s about finishing them.”

Having supported Monaco for almost a year with ongoing updates (largely with the help of Schatz’ partner at Pocketwatch, Andy Nguyen) it seems that they are now finished, and it’s time for that next thing. “I spent much of last summer prototyping games, and the first one I did was similar to Monaco in a lot of ways. It’s a game design I have been holding onto for years and years, and the first time I built some iteration of this was back in college with my room mate. It was called Dino Drop and was a split-screen strategy game with autonomous units. The idea of a real-time strategy game with autonomous units has always been something I have wanted to make. We only ever got into the very basics of the prototype of that game, but it stayed, and that’s also the inspiration of the Venture games that I built: dropping characters into a world, and using your knowledge of their behaviour to develop a strategy.”

Schatz says this led to the new Pocketwatch project, which they are codenaming Armada, or more typographically, [ARMADA]. “I’m not even ready to get into the narrative or setting of the world yet, which is an odd way to approach it,” he says.

What interests Schatz enough to talk publicly at this stage, though, is the systems that are common to RTS games. He immediately cites classic Starcraft and C&C as influences, but also diagnoses problems with the RTS as it is currently understood. “These days I don’t want to sit at my desk to play RTS games with strangers. Even though I am a PC gamer, I want something more comfortable.”

“One of the shells I’d like to crack here is to be able to play this game at a deep level, but also make it approachable for people who aren’t familiar with or immediately comfortable with PC RTS games.”

Does that mean slowing down the pace from the frienzied heights of PC RTS clickathons? “No!” exclaims Schatz, “but micro and APM are such dominant forces in real-time strategy games that if you play against someone who has a higher APM they’re generally going to beat you. You can win through smarts, but nevertheless that’s one of the things that make RTS games less approachable.”

This is something Pocketwatch have obviously been breaking down, as is clear from Schatz’ examples of how other games work: “It’s interesting to put Warcraft 2 and the original C&C next to each other. In Warcraft it’s much more zoomed in, and characters will have abilities that require a click, but in C&C it’s further out, slower, and everything is controlled with a single click. RTS now means constant clicking, zooming about the map, and that endless micro. The earlier RTS games definitely felt slower, but they were less focused on that micro. We want to make that micro management fun. The problem is that as a physical task it’s not that interesting to learn. Oppose that with learning to play Geometry Wars, where there’s a thin connection between you and what’s happening on screen, and you can see the difference. In an RTS like Starcraft the translation of ideas in your brain to actually executing things on screen is much longer.”

What this means for Armada is a design that gets rid of unit orders, and makes things playable on a game pad. “A game pad is analogue,” Schatz observes, “and as a consequence it is centered around a single point in space. That means the gamepad is built for controlling characters, but less good for micro-managing units in an RTS. So what we’ve done is create a character, in a similar way to a MOBA, but the strategies and behaviours of the game world are definitely those you would be familiar with from an RTS: you are building factories that pump out units, and you are taking advantage of their particular intelligence in your strategy.”

The MOBA mention should not worry those who are uncomfortable in the world of lane games, it seems: “We’ve gone some of the way towards how a MOBA does things, but then we came back towards the RTS again.”

Schatz goes on to explain a little more about this autonomous unit concept: “Some sorts of fighting unit are going to go off and just find and fight the enemy,” he says, “Or another might follow the player, and another might defend the general area unless the player collects that unit for an attack. You might have units that are behaviourally defenders, and gather resources, but attack if enemies get close. Selection of how units will act happens at build time, therefore, rather than on a moment to moment basis. Customising the buildings you create will change the behaviour units associated with that factory, and so on. So all the RTS stuff is right there.”

The plan is for the playable version of Armada to start with a PvP matchmaking game, but Schatz envisions it supporting co-op, and that leading to a PvE situation. “I don’t want to promise game features we haven’t implemented, so to some extent we’ll just have to use our imagination. With Monaco we always felt like we were six months from done, but this time we’ll embrace that… but once we have a PvE campaign there’s not a huge leap to turn that into single player.”

The reason to announce now, Schatz explains, is because he wants to do this in public, and get people involved as quickly as possible.

“What we’re building, at its heart, is a multiplayer real-time strategy game, and that revolves around community. One of the things I found with Monaco was that just developing in the open from the beginning is fun. Every single time you have an idea you can test it in public.”

“We’ll have it on Early Access as soon we have a build that is playable,” says Schatz.

That might be a while off, of course, and there are no dates set. As you can see, the assets are fairly sparse, with Schatz quickly drawing us a logo on some lined paper. He says of the current build: “It is not pretty! I expect we’re going to leave it that way for a good long time.” But art, aesthetic and character design, he notes, represent their own problems and opportunities, and this was a lesson they learned from Monaco. “We definitely discovered there is a huge power in roleplay. Not even conscious roleplay, necessarily. People just liked certain characters, and would play as the character they saw themselves as. That was a huge entry point, and was an important thing that we did right.”

“Another point,” he says, “was that we sold a lot of copies and we did that with a game that is pretty weird-looking. We’re nowhere in Armada from an art perspective, and we probably will go with a more approachable art style this time, but I think the lesson from Monaco was that you don’t have to make a game that is for everyone, you just have make someone’s favourite game. And if it’s someone’s favourite game, it should appeal to a lot of people. We want to make someone’s favourite real-time strategy game, of all time. If we can do that, we’ll have succeeded.”

“And hey, we’re not Minecraft, but someone just messaged us with a Monaco-themed wedding cake. That’s pretty cool. That means we’ll approach Armada in the same way.”

You can keep up with the plans for Armada over on the Pocketwatch site.

13 Mar 08:56

So I’ve Been Playing Android Games On My PC

by Alec Meer
firehose

'Comixology’s app is far superior to its browser version, for instance, and there’s a wealth of pretty Twitter clients to experiment with', which is just fucking sad

By Alec Meer on March 12th, 2014 at 7:00 pm.

I’ve cracked it! I’ve discovered the formula for eternal and invincible perversion! I have, this day, established a way in which PC gaming website Rock, Paper, Shotgun can post about intriguing mobile games without the slightest concern that we’re stepping beyond our self-elected remit! Well, maybe a little, occasionally, hesitantly, sideways.

Three exclamation marks in that introduction. That’s how pleased I am that a program called Bluestacks has meant I’ve spent the morning playing Android games from the big-screen comfort of my computer.

Now, Bluestacks isn’t new. I am not breaking any news here. I’m sure a great many of you will be familiar with it already, but please remember that won’t be true of everyone. Indeed, I was already aware of it too, but the last time I used it (over a year ago) it didn’t seem quite up to scratch. It’s not exactly aping a hexacore ARM processor in its current form, but it’s speedy enough to handle games.

I’d given Bluestacks another spin because I really wanted to play space survival sim Out There (think FTL with no combat, a crushing sense of solitude and a desperate hunt for fuel) but was disappointed to find there was no PC version. Sure, I could play it on my phone, but I don’t really get on with playing games on tiny screens any more. Also I’m an entitled little twerp who demands that every game is immediately available on his preferred platform.

Bluestacks did the trick, and there’s no illegal skullduggery involved. It hooks into my Google account and I can install any apps I’ve bought previously, or buy/install new ones, just like on a ‘real’ Android device. While Bluestacks is billed as an ‘app player’, the reality is that it’s running a barebones versions of an older edition of Android through assorted witchcract, so you can make your PC look and behave like an Android tablet if you so wish.

It can also be set to synchronise apps with your Android phone if you have one, and install them that way through than through Google Play or other stores.

Setup is essentially as simple as downloading and installing the thing, but here are a few tips to make it work and look better – particularly as it’s prone to not running its own post-install setup gubbins which hook it into a Google account.

First up, you’ll want to click on the clock at the bottom of the screen, click the settings icon, then Accounts & Sync, then Add Account – from there you can add/create your Google account in order to grab stuff from the Play Store. It may be that Bluestacks pops up a prompt to do this anyway, but that’s how do it manually just in case.

Similarly, it may offer the option to Cloud Sync with your phone, but if it doesn’t go to settings again and ‘Cloud Connect’ to set that up.

You’ll probably also want to install a different Launcher, as the homescreen in Bluestacks is nasty and basically trying to sell you things. If you go to the search icon at the top left, try typing in ADW, Apex or Nova, then clicking ‘Search Play for…’ and installing one of those, which will give you something which looks a lot more like an Android tablet. I haven’t established which of these is speedier yet, so see how you go.

Finally, if you’ve got a 1080p or better monitor, you’ll notice that Bluestacks is running rather low res. There’s no official way to fix that, and the only official method has partial results. Does broadly improve matters, though. To do it you’ll need to engage in a spot of simple registry edit. Hit Start, Run, type regedit, press enter then navigate to:

HKEY_LOCAL_MACHINE
– SOFTWARE
– BLUESTACKS
– GUESTS
– ANDROID
– FRAMEBUFFER
– 0

Then double click on the entry marked ‘Height’, click on ‘Decimal’, then enter your vertical screen resolution (i.e. height) in Value data. Then do the same for ‘Width.’ If your screen res is 1920x1o80, it’s 1080 in height and 1920 in width, for example.

Like this, basically:

And done. Do expect some weirdness, as it doesn’t really want to be at that res, but most apps run OK and look rather nice – for instance, here’s Out There at 1440p (click to embiggen):

As well as games, I’m finding it useful for apps whose PC/web versions are a bit lousy. Comixology’s app is far superior to its browser version, for instance, and there’s a wealth of pretty Twitter clients to experiment with.

Oh, and F11 switches Bluestacks from Fullscreen to windowed mode if you’re having troubles accessing buttons/your desktop.

You’ll probably hit dozens of different problems that I didn’t. Hell, that’s part of the fun. I’m sure people below or on the wider internet can help out if you ask politely, though.

Also, once you’ve got this running, please play Out There. It’s smart, lovely and tense, and a great piece of survivalist sci-fi. A PC version is theoretically inbound, but this makes a good stopgap measure.

13 Mar 08:55

Ad Agencies Have No Idea How To Talk To Women

firehose

sorry: it's Vice

If you are a woman, chances are you’re not also a creative director at an advertising agency. Good for you! It is one of the most useless corporate jobs ever created.
13 Mar 08:50

hipsterinatardis: "das me"





hipsterinatardis:

"das me"

13 Mar 08:50

Photo













13 Mar 08:49

wilwheaton: jephjacques: I got on new brain medication today!...

firehose

Jeph Jacques beat



wilwheaton:

jephjacques:

I got on new brain medication today! Now I am a lexabro.

Team Lexabro 4 LYFE.

LEXABRO SALUTE!

13 Mar 08:15

Ladies (and gentlemen, too), don’t listen to Sheryl Sandberg and please think before you speak

by Commentary
firehose

'But speaking up is an important skill that is as much about what you say, and not just as the guidelines suggest giving “you the experience of thinking on your feet, debating with others, and wrestling with an idea.” I don’t want my child, my team members, my colleagues, male or female, just speaking up because it is good practice. Bossy men take up air space, but bossy women are no more appealing. What we want are strong girls, and boys, who know not just how, but when, to speak up for impact and effect.'

Speaking up is good—if you have something relevant to say.

More than 20 years ago, I moved to America to attend college. I had been a top student in my high school in Central America, had started the high school newspaper, and traveled extensively around the world.  I also spoke English fluently, but still, was surprised and intimidated by the level of input that my classmates contributed to discussions. Later, when I moved into the workplace, my surprise and intimidation gave way to irritation and impatience at the number of times people, men and women, felt they had to say something in meetings. As part of my Americanization process, I came to understand that this “participation,” normative in American classrooms and companies, encouraged people to say something even if they didn’t see something. This appears to be a key tip that Sheryl Sandberg and her collaborators offer to girls in the new Ban Bossy campaign, and I take issue with it as a manager and a mother.

If you’ve missed the hype around Sandberg’s new venture, here’s the quick update. Along with Girl Scouts, Lean In.org has created a campaign to ban the use of the word “bossy” to describe girls. A well-intentioned effort, it has something for everyone—girls, parents, teachers and managers. Its basic premise is that we can encourage girls to lead by not calling them bossy. With this, I agree. What I disagree with is the notion that girls, or boys for that matter, should speak up without “editing what you want to say in your head.” Granted, this is only of the many tips (including challenge yourself, ask for help, and practice) in the Ban Bossy Guide for Girls, but it’s  the number one tip for girls.

As the mother of an eight-year-old girl, and the leader of an organization whose employees happen to be all women, I support the idea that girls and women should speak their minds in class, at homes, and at work. The organization I now run trains first- and second-generation Americans to run for office, and 54% of our trainees are women. This is not by accident. We actively recruit women to prepare and run for office. Prior to starting the New American Leaders Project, I founded South Asian Youth Action, in which I launched a program specifically to address the particular challenges faced by immigrant girls from India, Pakistan, Bangladesh, among other South Asian countries, as they integrate into the US. I bring to each of these roles the belief that girls and women face unique and ongoing challenges to feeling confident and empowered. So I don’t offer this critique of Ban Bossy lightly.

But speaking up is an important skill that is as much about what you say, and not just as the guidelines suggest giving “you the experience of thinking on your feet, debating with others, and wrestling with an idea.” I don’t want my child, my team members, my colleagues, male or female, just speaking up because it is good practice. Bossy men take up air space, but bossy women are no more appealing. What we want are strong girls, and boys, who know not just how, but when, to speak up for impact and effect.

During this month—sadly, still just 31 days of the year—that we decide to focus on “women’s history,” campaigns like Ban Bossy become the media’s flavor of the day. But, frankly, I’m done with the period of women’s history where we are speaking up and leaning in because that’s what men do. Let’s start a new period of women’s present and future where we speak and work better and more effectively than men.

Follow Sayu on Twitter @sayubhojwani. We welcome your comments at ideas@qz.com.

13 Mar 07:57

8 still hospitalized after Austin crowd wreck - Your Houston News


Philly.com

8 still hospitalized after Austin crowd wreck
Your Houston News
People are treated after being struck by a vehicle on Red River Street in downtown Austin on Wednesday March 12, 2014. Police say two people were confirmed dead at the scene after a car drove through temporary barricades set up for the South By ...
SXSW driver charged with murder after police claim he sped up to hit crowd as ...Daily Mail
8 still in hosptial, 2 critical after SXSW crashKSAT San Antonio
SXSW victims recovering from both physical & mental woundsFOX 4 News
Christian Science Monitor -KFBK -Fox News
all 2,117 news articles »
13 Mar 07:35

Hey Portland nerds, there is going to be a new one of a kind event happening next month: Fallout Friday! And we need vendors.

firehose

welcome to Portland

Hey guys! My partners and I are hosting a one of a kind event next month called "Fallout Friday", where you are player in a post-apocalyptic world; armed to the teeth with Nerf guns, foam weapons, and armor to protect yourself from roving gangs of radiation infected subhumans and all of the other dangers created by the collapse of civilization.

There will be games, battles, dueling, merchants, costumes, contests, music and a full bar! And in case you don't have any gear of your own, we will have Nerf weapons and armor for rent.

Sound rad? Yeah, I know it does, and we need vendors to sell suitable items for the event.

Check out: Fallout Friday Event Page if you're interested and contact one of the Facebook page mods. If you don't have Facebook, just contact me and we'll see what we can work out.

Thanks guys! I hope to see all of you there.

submitted by falloutfriday
[link] [4 comments]
13 Mar 07:29

‘The Wolf of Wall Street’ Chest Thump Mix By Eclectic Method

by Lori Dorn
firehose

Eclectic Method beat

Eclectic Method remixes the chest thump scene from the film The Wolf of Wall Street, which is available to download online from Soundcloud.

Money, Sex, Drugs… The American Dream, sorry I mean a terrible travisty committed by Jordan Belfort and committed to film by Martin Scorsese. Not only did Matthew McConaughey win best Oscar but he also lay the beat down for Wolf.

submitted via Laughing Squid Tips

13 Mar 07:23

The Best Add-Ons For Google Drive

firehose

TRACK CHANGES

TRACK
FUCKING
CHANGES

THANKS Y'ALL

Yesterday, Google introduced add-ons for Google Docs and Sheets. While it's still in its infancy, here are a few of the best add-ons available at launch.
13 Mar 07:15

Gospel temperance railroad map (1908)

by the59king
firehose

' Now... not saying I want to live there, but I'm booking a ticket to "Prizefight City" on the shores of "Rumjug Lake". Maybe I'll just kick around there for a while... Take in some sights.'

Gospel temperance railroad map (1908)

VZAGadyzEMAPrsdr_TTGospel temperance railroad map Gospel temperance railroad map (1908) Date: 1908 Author: G E Bula Dwnld: Full Size (13.13mb) Source: Library of Congress Print Availability: See our Prints Page for more details pff This map isn't part of any series, but we have other religious maps that you might want to check out. In honor of the 78th anniversary of the repeal of Prohibition in the U.S., December 5th, 1933....

the BIG Map Blog - Interesting maps, historical maps, BIG maps.

13 Mar 07:12

Wink, A Blog That Reviews a Worthwhile Book Every Weekday

by Rollin Bishop
firehose

hrm

Wink Blog

Wink is a new blog from Kevin Kelly, co-founder of Wired, and Mark Frauenfelder and Carla Sinclair, founders of Boing Boing, that features a review of a worthwhile book every weekday with a focus on “remarkable books that belong on paper.”

Books are not dead! The newest thing in the digital age are solid paper books. Not all books deserve to be printed on paper, but some books do, and these are the books that Wink celebrates. Every weekday Wink reviews one remarkable book that demonstrates what paper books can do. This might be an attractive oversized book that wows your coffee table, a craft book that includes materials to get you started, or a how-to book sporting an unusually handy binding. It could be a pop-up book, an atlas with pull-out maps, a stunning picture book for children, an unusual tome printed on exquisite paper. Or it could be a hardback graphic novel whose illustrations pop better in ink than in pixels.

The site’s homepage consists of a 15-post grid with new posts appearing at the top left and pushing others day every weekday. The reviews are written by Kelly, Frauenfelder, Sinclair, and a select group of other reviewers. Wink is part of Cool Tools Lab, which also publishes Cool Tools, a similar blog to Wink but for tools.

13 Mar 07:03

Reddit Is Creeping On Your Facebook Photos

firehose

reddit is for redditors; #nevergo to Facebook

Women on Facebook: The next time you post a photo showing the slightest amount of skin, it could end up on Reddit, where nearly 17,000 faceless strangers will gawk at you. From there, they’re just a few clicks away from figuring out your name, your age, your school and your location.
13 Mar 07:02

OK, Glass: Make Google Eyes

firehose

tl;dr: Brin is literally in love with Glass, to the point where he left his wife and kids for its marketing manager, who came up with "OK Glass". Meanwhile, Brin's ex-wife 'Wojcicki is currently living on her own, trying to manage the children while engaged in a serious battle over saving 23andMe, which has come under fire from the U.S. Food and Drug Administration.'

'Wojcicki still wanted a normal life, or as normal as she could have: to be a dedicated mom and for the family to have dinner together. But “instead of just being a Google founder, Sergey was suddenly awesome, a cool person, a performer—a celebrity!” says the friend of the couple’s. “And he was like, ‘Wait a second—I’m doing all this cool stuff, and then I have to come home and change diapers?’ ”'

BUT WAIT, THERE'S MORE:

'Brin likes his newfound freedom, says the friend of the couple’s, but he also likes being close to his wife and children. “He thinks his life is great now.” Brin attended Marissa Mayer’s annual extravagant Halloween party with Wojcicki and the kids. This didn’t sit well with Rosenberg, says the family friend—“the two of them have horrible, screaming fights. It’s part of the passion, the chemical attraction.”'
...
'A couple of months ago, Rosenberg ran into a rough patch. As she wrote in an essay that she posted on her Tumblr blog, “I suffer from clinical depression. Whilst I’m not proud of it, I’m not ashamed of it either.” She called depression a “sneaky bugger,” adding, “You might seem happy on the outside. Smiling, talking to people at parties, saying things like Did you put lime in this hummus? It’s delicious, my face is having such a great time! But you, and others around you, may not realize how deeply the depression runs.”'

The story behind Google co-founder Sergey Brin’s liaison with Google Glass marketing manager Amanda Rosenberg — and his split from his wife, genetic-testing entrepreneur Anne Wojcicki — has a decidedly futuristic edge. But the drama leaves Silicon Valley debating emotional issues, from office romance to fear of mortality.
13 Mar 06:53

Journalism Startups Aren't A Revolution If They're All Filled With White Men

firehose

'Of the many others who have eloped from the portals of the industrial presses to big, shiny and new things (as in, not Yahoo or The Information), the sole female top editor or founder is Kara Swisher at Re/code. And she is running that technology site collaboratively with a man, Walt Mossberg. At First Look, behind-the-scenes Laura Poitras is one of two main female names on a virtual masthead that just added John Cook from Gawker (to run Greenwald’s magazine) to join Matt Taibbi of Rolling Stone (to lead his own). At Vox, the female hire making early headlines with Klein’s departure was Melissa Bell, a back-end publishing expert whose work for Klein’s Wonkblog was “unglamorous but considered vital”.

It is not just the four new (and still exciting) breakout projects of the year: Vice, Quartz, Buzzfeed, Politico, Grantland - these, too, are led by white men, and filled with more of them.

It is as if Arianna Huffington never happened. Or as if diversity of leadership and ownership did not really matter, as long as the data-driven, responsively designed new news becomes a radical and successful enough departure from the drab anecdote laden guff put out by those other men.

“I was about to feel outside the club,” Klein opinies in a new video on his site, of opening up a complex newspaper story back in the day, confused and uninformed. “This is a real problem. And it’s not a problem we could solve in print.”

Says the man who, at last rough count and including his four latest additions, had hired 10 men for regular bylined work to three women – plus himself.

“Clubhouse chemistry is important,” Silver said when he talked to Time.com last week about his own rigorous hires, which he posts gleefully on his dummy site. Last count: six women on the 19-person editorial staff. By the sophisticated math of this pundit – and Silver hates pundits – that is just over 30%. Minorities – as, after all, women are a majority – are even more poorly served, at FiveThirtyEight and elsewhere.

A clubhouse. Do we really still have to have one of those? And does the importance of clubhouse chemistry really override the need for a more thorough look at the statistical make-up of its membership?'

Nate Silver has a chart to hire for ‘clubhouse chemistry’. Ever heard of something called ‘workplace diversity’?