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28 Jul 01:34

New Details On “God of War” TV Series

by Garth Franklin

Some new details about Amazon’s upcoming TV series adaptation of the “God of War” games have been revealed by executive producer Ronald D. Moore (“Battlestar Galactica,” “Outlander,” “Star Trek: Deep Space Nine”), who appeared at Comic-Con today to discuss his career.

Moore reportedly confirms (via Culture Crave) that the show’s first season will run ten episodes and be set in the more recent Norse era of the games as opposed to the Ancient Greek setting of the earlier titles.

Thus, the story will focus on Kratos and his son Atreus, with the aim being to emulate the tone of the game. Scripts are still being written for the show, which won’t begin shooting until next year at the earliest.

Game director Cory Barlog is actively involved, and the series has already been renewed for a second season. Talking with IGN, Moore spoke about the show’s tone:

“The tone of the show is trying to emulate the tone of the game, which is there’s this epic journey, this heartfelt story of these two men setting out on this thing to honor the memory of his wife, Atreus’ mother. So, it has this emotional heart, but there’s also a sense of history about who Kratos is, a mystery about his past, what he represents, and the emotions he’s going through. So there’s a weight to it, but not so much weight that there’s not enjoyment along the way and there’s spectacle and there’s lots of things going on in this world.”

He also confirmed he’s tried, unsuccessfully several times, to play the game. It was watching the cut scenes edited together that drew him to the project; he “really responded to the characters,” and the story of father and son was “just emotional, and it was different, and I hadn’t seen anything like that before”.

Sony Pictures Television is producing the project for Amazon Prime.

The post New Details On “God of War” TV Series appeared first on Dark Horizons.

13 Nov 23:56

“Fresh Prince of Bel-Air” Reunion Airs Next Week

by Garth Franklin

HBO Max has set next week, specifically Thursday November 19th, as the premiere date for “The Fresh Prince of Bel-Air Reunion” unscripted special exclusively on that streaming service.

The special brings the Banks family back together thirty years after the sitcom’s debut. Actor Will Smith broke the news himself on his social media feeds and dropped the trailer for the special.

Smith is joined in the special by Tatyana Ali, Karyn Parsons, Joseph Marcell, Daphne Maxwell Reid and Alfonso Ribeiro along with recurring co-star DJ Jazzy Jeff. Janet Hubert, who played Aunt Viv, also sits down with Smith for the first time in 27 years for an emotional and candid conversation.

HBO Max is the exclusive subscription VOD home of the full original “Fresh Prince of Bel-Air” series library in the United States.

The post “Fresh Prince of Bel-Air” Reunion Airs Next Week appeared first on Dark Horizons.

01 Oct 07:24

The LEGO Version Of The Armoured Personnel Unit From The Matrix Movies

by Gergo Vas
Dayshot: The LEGO version of the Armoured Personnel Unit from the Matrix movies can’t really get cooler than this. Niki Dregant‘s replica is a 700-piece beast and, as you can see, even in different positions, it’s perfectly the same as the ones seen in Zion during Matrix Revolutions’ final battle. More »
   
 
 
12 Aug 04:16

New Li-On Material Survives 30 Times The Charges Of Current Batteries

by Jamie Condliffe
Aside from capacity, the worst thing about batteries is that they degrade with time, holding less power with every charge. But now scientists have developed a lithium ion material that can endure 30 times as many charge cycles as current cells. More »
   
 
 
12 Aug 04:16

Simply Layering Solar Cells Could Make Them As Cheap As Natural Gas

by Jamie Condliffe
It’s not uncommon to focus on excotic solutions to making solar power more efficient: new materials, complex tracking systems or unusual physical phenomena. But what about just stacking them on top of each other? More »
   
 
 
12 Aug 04:16

Monster Machines: On The Set Of The Most Immersive WWII Movie Ever Made

by Andrew Tarantola
For years, virtual reality technology has remained intractably saddled with Lawnmower Man-era content. Even with the advent of affordable, consumer-targeted VR systems like the Oculus Rift, the most common application has been immersive video games. That’s all about to change. More »
   
 
 
31 Jul 01:41

Ocenaudio Is A Free, Fast, Streamlined Audio Editor

by Alan Henry
Windows/Mac/Linux: If you’re looking for a great audio editor, our favourite is Audacity. If you’re looking for something a little faster and trimmer that’s a little more approachable, Ocenaudio is worth checking out. It’s free, flexible and cross platform. More »
   
 
 
11 Sep 05:21

Someone's making Big Wheels for adults. Everything is awesome now.

by Rob Bricken

Someone's making Big Wheels for adults. Everything is awesome now.

I don't know if it was God or Satan or some other cosmic entity, but someone finally heard my prayers because High roller USA is finally, finally bringing back the joy of Big Wheels to those who can appreciate it most — adults.

Read more...


    


29 Jul 06:44

How to Skip Annoying Mandatory Trailers and Ads on DVDs

by Geeks are Sexy

stop-stop-play

If stop -> stop -> play doesn’t work with certain discs, try stop -> stop -> stop -> play. Sure, this trick doesn’t always work, but when it does, it can save you a few minutes where you would usually just sit in front of the TV doing nothing.

[Via]

12 Jul 02:37

Crowd Control

by Greg Ross

http://commons.wikimedia.org/wiki/File:CalhounJ.JPG

In July 1968, ethologist John B. Calhoun built a “mouse utopia,” a metal enclosure 9 feet square with unlimited food, water, and nesting material. He introduced four pairs of mice, and within a year they had multiplied to 620. But after that the society began to fall apart — males became aggressive, females began neglecting their young, and the weaker mice were crowded to the center of the pen, where resources were scarce. After 600 days the females stopped reproducing and the males withdrew from them entirely, and by January 1973 the whole colony was dead. Even when the population had returned to its former levels, the mice’s behavior had remained permanently changed.

There were no predators in the mouse universe; the only adversity was confinement itself. Calhoun felt that his experiment held lessons as to the potential dangers of human overpopulation, and he urged his colleagues to study the effects of high population density on human behavior. “Our success in being human has so far derived from our honoring deviance more than tradition,” he said. “Now we must search diligently for those creative deviants from which, alone, will come the conceptualization of an evolutionary designing process. This can assure us an open-ended future toward whose realization we can participate.”

(Thanks, Pål.)