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25 Mar 06:09

Twitter snubs French court request for information on authors of hate speech (update)

by Jacob Kastrenakes
Yousef Alnafjan

The French president got personally involved? Wow. I wonder what would happen if he looked at YouTube comments

Twitter_icon1_1020_large

Twitter has failed to reveal the authors of anti-Semitic tweets after a French court mandated the company do so, reports the AFP. The January court ruling required that Twitter hand over user data to help identify hate speech authors who live under the jurisdiction of French laws. The suit was originally filed by France's Union of Jewish Students (UEJF), and the UEJF has now announced that it is taking further legal action against Twitter for claims that it has not complied with court orders.

The AFP reports that French President François Hollande called for Twitter to release the user's information one week ago. Twitter told the AFP that it had only been informed of the ruling a few days prior, and that it intended to appeal the decision. The company has previously worked with foreign governments to comply with local laws, and has removed some of the anti-Semitic tweets at issue. By not complying with the order, UEJF President Jonathan Hayoun tells the AFP that Twitter is "offering a highway for racists and anti-Semites."

Update: Twitter has provided us with a statement that describes the UEJF as "more interested in grandstanding" than following the international law governing this type of data request. The company has now filed an appeal of the French court's decision. We've reached out to the UEJF for comment. Twitter's full statement is below:

"We've been in continual discussions with UEJF. They are sadly more interested in grandstanding than taking the proper international legal path for this data. We have filed our appeal, and would have filed it sooner if not for UEJF's intentional delay in processing the court's decision."

25 Mar 06:07

Google's decision to scrap Reader influenced by the cost of privacy compliance

by Jeff Blagdon
2013-03-13_04-35-38-1020_large

Google is taking a lot of heat for its decision to scrap the popular Reader RSS feed aggregator, leading many to question why it would pull the plug on such a popular service. It turns out that the answer might have a lot to do with the hidden costs of safeguarding privacy. According to a report from All Things D, an unnamed source says that the closure is at least partly because of Google’s reluctance to build out the staff and infrastructure needed to deal with legal and privacy issues related to the product.


"Unless it's going to get to 100 million users it's not worth doing."

The source says that Google is trying to position the company so that it stops getting stuck in expensive privacy lawsuits, like the $7 million Wi-Fi data-slurping case in the US, by adding dedicated staff to deal with those issues to each of its teams. When the company announced it would be shuttering Reader, the service reportedly didn’t even have a project manager or full-time engineer assigned to it, and it’s said that Google didn’t want to spend the money to build the service out into a tentpole app. And while many longtime users of the service have questioned why Google doesn’t simply sell Reader off to a third party, its deep integration with other Google Apps means it’s apparently easier for the company to just shutter it. So how many users would have made it worthwhile for Google to keep Reader around? Former Reader product manager Nick Baum tells ATD, "my sense is, if it’s a consumer product at Google that’s not making money, unless it’s going to get to 100 million users it’s not worth doing."

25 Mar 03:39

An Early Build of Windows Blue has Leaked, Bringing IE 11 and Minor Interface Tweaks

by Shep McAllister


An early build of Microsoft's rumored Windows Blue OS has started popping up on file sharing sites, bringing with it some minor tweaks to the Windows experience.

You'll come away disappointed if you were hoping for a radical departure from Windows 8. In fact, it's probably better to think of this as a Windows 8 service pack than a new OS. You'll be able to choose from some new Live Tile arrangements and color schemes, as well as a Snap View for running two apps side by side. The most noteworthy addition is the built-in Internet Explorer 11 browser, but it's not yet clear what changes are present.

If you want to try installing it yourself, the leak is referred to as "Build 9364," and it's making the rounds on most file sharing sites. Otherwise, you can find a ton of screenshots on the French Polish Winforum site linked below.

Dyskusja o Windows Blue | Winforum.eu

24 Mar 22:39

Qual a maior diferença entre Messi e Neymar?

by Duquian

Você sabe qual é a grande diferença entre Messi e Neymar? Dê uma olhada no vídeo e dê sua opinião.

24 Mar 20:08

Photo



24 Mar 13:23

It has the spirit of the tale.



It has the spirit of the tale.

24 Mar 09:31

The new season of 'Game of Thrones' is a slow burn of dragon fire

by Bryan Bishop
E1shot2_large

HBO's hit series Game of Thrones likes to take its time. From the very beginning, the series has excelled at the slow burn: methodically pitting one character against another, layering betrayal atop betrayal, and finishing each of its two seasons in shocking fashion. Of course, there's also a healthy mix of blood, sex, and dragon fire along the way. If the premiere episode of the program's third season is any indication, it isn't straying too far from that successful combination — and according to the minds behind the show, some of the most satisfying payoffs yet are in store.

Last night HBO and AllThingsD hosted a screening of the episode, followed by a Q&A with author George R.R. Martin as well as executive producers D.B. Weiss and David Benioff. The new season covers roughly half of A Storm of Swords, the third novel in Martin's A Song of Ice and Fire saga. Season four would ostensibly cover the second half of the book — though Benioff cautioned that the show hasn't been picked up for next year just yet.




From the very beginning, the episode reeks of foreboding — the sound of clashing swords and dragon cries battle over a black screen, before we plunge into the episode itself. Watching the pieces slowly fall into place is part of the joy of Thrones, so I'll refrain from excessive plot details, but suffice to say that we meet the characters as we remember them — only worse off than ever before. It's visually summed up in the title sequence, as smoke pours from the previously-immaculate clockwork recreation of Winterfell: yes, you've been here before, but things aren't getting better anytime soon.

Daenerys and her dragons are on a mission

Covering nearly every major series plot thread in its running time, the episode is an expert course in setting the stage and putting pieces in motion. Haters of King Joffrey — read: everyone — will be happy to see a new dynamic arise between him and his Queen-to-be Margaery, but the episode is nowhere more exciting than when we catch up with Daenerys (Emilia Clarke). Having rescued her trio of dragons at the end of last season, she's now hunting for an army that can help her retake the Iron Throne. Her search leads to one of the most visceral and disturbing acts of violence we've seen yet in Thrones — and this is an episode where we run across our first beheaded corpse within the opening 90 seconds.

The push-pull of violence and character work has been a staple of pay-cable dramas since The Sopranos, but Game of Thrones continues to push the envelope. Some criticize it as gratuitous, but I've always found it to be an important part of the show's ability to keep viewers on edge: a constant warning that nothing is sacred in the world of Westeros, and no one is safe.

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Despite the violence, there's a noticeable uptick in the number of laughs. The show has always balanced its pitch-black machinations with a healthy dose of gallows humor, but here they're much more pronounced. From Tyrion (Peter Dinklage) sparring verbally with his right-hand man Bronn, to Sansa (Sophie Turner) bemoaning that "the truth is always terrible — or boring," the humor is a welcome addition. A show that trudges as deep into the dark as Thrones needs as many light moments as it can muster.

New touches of humor are welcome

All told, it's an enticing opening — and a reminder of the kind of massive undertaking that HBO is uniquely suited to produce. This season was shot in five different countries, with multiple production teams shooting simultaneously — and according to Martin it was the network that made it possible. "This show is what it is because it's on HBO," he said during the Q&A, explaining that they simply don't need to worry about censorship or ratings like they would with a traditional network — to say nothing of production costs. "We have a much larger budget than we'd had if we were on CBS or NBC or one of those networks."

HBO continues to set the bar

Being siloed off on premium cable certainly hasn't harmed the global popularity of Thrones, either. Before the screening, Martin told me that the show was HBO's top program globally — despite also having the dubious distinction of being the most-pirated show in 2012. It's a testament not only to the craft of the show itself, but HBO's ability to consistently produce ambitious programming with staggeringly-high production values. While Netflix is attempting something similar with House of Cards, HBO already has a long-standing business model in place that makes it possible — perhaps another reason for the company's reluctance to offer a la carte streaming subscriptions for HBO Go.

As for what lies ahead in the third season, Benioff teased some major dramatic moments at a panel in Los Angeles Tuesday night. When the writers were first considering doing the series, he said, he came across a moment in A Storm of Swords that compelled him to stop what he was doing and call Weiss. "I said if we somehow could get George to agree to do this and could get HBO to agree to do this and we got to a third season we could get to this scene... I just think an audience is going to love it."

The third season of Game of Thrones debuts March 31st on HBO. Dragons not included.

24 Mar 09:30

Hi, everyone. Please look forward to another year of Retronauts...

Yousef Alnafjan

Retronauts Kickstarter!



Hi, everyone. Please look forward to another year of Retronauts podcasts.

24 Mar 08:37

A Conversation with Manami Matsumae

by Mohammed Taher

Manami Matsumae is the composer of the original Mega Man video game, developed and published by Capcom. In this brief chat, I let her share stories about her past and the development of Mega Man, as well as talking about music and her new track for World 1-2 LP.

World 1-2 LP is an upcoming music album from Koopa Soundworks and directed by Mohammed Taher. For more information, read about it here.


Mohammed Taher: Hello, Matsumae-san. I’m happy to be having this conversation with you.

Manami Matsumae: As am I. Nice to meet you. This is the first time I’m interviewing with a person from Kuwait, so I’m pretty excited. Thank you for the opportunity.

Mohammed: My very first Famicom game was the original Mega Man. The series had a great impact on me and my brothers — and it still does. The game was really hard, though; I remember I used to cry a lot for dying at Guts Man stage over and over again. (laughs)

Manami: Yeah, indeed Guts Man’s stage is difficult. I also end up falling and dying right away. (laughs) Just between you and me, I have actually yet to complete Mega Man.

Mohammed: Interesting! We’ll get to that later. Let’s start with the expected question: How did you start making music?

Manami: When I was around 4 or 5 years old, I listened to a song my father played on his acoustic guitar once, which apparently led me to playing an organ (which had the perfect sense of pitch), surprising my father. So he brought me to a music class, where I began learning the piano. That’s how I began my foray into music.

After that, I did nothing but played the piano and eventually entered college. I didn’t engage in activities such as playing in a band during high school.

During my 4th year of college, I was thinking about what I wanted to do after graduating, and I thought about becoming a piano teacher since I was majoring in it. One day, I happened to see a job hunting bulletin at university, which said that Capcom was recruiting people who could create music.

At that time, I was into music for games such as Super Mario and Dragon Quest, and I knew that Capcom was a game company as well. Therefore, with a bit of curiosity as to how this would turn out, I ended up applying for it. I figured that even if I didn’t get the job, I still could become a piano teacher. Yet somehow, I managed to get hired.

Until then, all I did was study musical composition in my university classes. All I did was create a number of original songs during my tests. Those were also classic-style songs. Therefore, after joining Capcom, I would end up suffering from musical composition. (laughs)

Mohammed: After joining Capcom, what was your first project?

Manami: My first product after entering Capcom was one song (a classical type song) for Ide Yosuke’s Jissen Mahjong.

Mohammed: Oh, so Mega Man wasn’t your first game to compose at Capcom. Have you done a lot of work before working on Mega Man?

Manami: Yeah, a lot of people believe that my first work was Mega Man. However, before even making it to that point, I needed to do a lot of practice as a new employee at Capcom; that’s why I ended up making one song for Yosuke Ida’s Jissen Mahjong, and when my seniors at the company OK’d my work, I was asked to help out at the next team for the first time. So at that point, I ended up creating music for Mega Man.

Mohammed: As a person who has been classically — and professionally — trained, did you find the limitations of NES hard to deal with? You only have three sound channels, for example.

Manami: Regarding my composing music with 3 sound channels, it wasn’t actually all that stressful. That’s because in college, I played Bach’s The Well-Tempered Clavier to the point where people got sick of it. (laughs) The Well-Tempered Clavier is 3-4 sound channels, and a piece of work that can really impress its audience through the feel of its beautiful chords. I had been studying that, so I didn’t have any issues at all. However, I didn’t have any experience with rhythm-based songs (drums) at first, so I studied the drum by listening to a lot of the music that was popular at that time (Propaganda, Phil Collins, Mezzoforte…or something).

Mohammed: That’s fascinating.

Back then, no one could have predicted the success of Mega Man as a mascot, and this is the first game in the series — so you have no grounds to walk on. You built those entirely. How did you decide what feel and music you wanted to go for?

Manami: I’m happy you’re saying that. I myself had no idea Mega Man would go on for this long. When I saw a screenshot of Mega Man, I imagined him being cool and strong with a heroic presence, like the Astro Boy anime. Therefore, when I told the planner I wanted to create a lively melody song that was easy to remember, like that of an anime song, he told me, “That’s OK!” And so I created the song in that manner.

Mohammed: Was Rockman built, from the very beginning, to rely heavily on music? I mean, Rockman, and then Blues (In the US, his name is Proto Man), then Roll, and we also have characters like Bass (in Japan, his name is Forte) and his dog Treble. Rock, Roll, Blues, Bass, Treble. Was this established since the game’s inception, or was it decided later on?

Manami: I don’t believe it was decided from the beginning to be like that. When I was still at Capcom, I remember the composer of Mega Man 3 saying, “With Mega Man 3, this time we’re going to make a blues whistle!” There was also a change of planners beginning with 3, and many characters were made after, who each had their own music.

Mohammed: Yeah. When you think about it, Mega Man did something brave and different: It changed the composer in every new release. The original game had you, Matsumae-san, composing it. The 2nd game was composed by Takashi Tateishi, and the 3rd game was by Yasuaki Fujita, and so on. This brought up diversity in music.

Manami: Exactly. After I handled Mega Man, I ended up moving onto the arcade section (business-related), so after that, Tateishi-kun was put in charge. He did a wonderful job grasping the music the planners wanted, and the music I created, which led to him creating cool evolutions of those, which is why Mega Man 2 was such a major title that was a boost above the previous game. His music is very much worth of the praise it receives. He ended up moving onto a different company afterwards, so Fujita-kun ended up doing a wonderful job with Mega Man 3 as well.

Mohammed: Personally, I see your involvement with the original Mega Man as the most important part of the series. You made some of the most iconic sounds in all of video games: The sound effect when you die; when you get an extra life (one-up); the short jingle after you select a stage; the sound of a boss’s door when you enter it. Some of them might be simple, but they carried through the entire series. I see your legacy in the subsequent Mega Man games, even though you weren’t given another chance until 23 years later.

Manami: I’m pleased to hear you say that. Nowadays, usually music and sound effects are done by separate people, but at that time, I had to create both. The sound effect when you die or get an extra life, among others, are quite popular today. The boss and stage music are still loved.

Mohammed: Indeed. So now, after all these years, what’s your favorite music from the original game?

Manami: Hmm, probably Cutman and the Ending. Cutman was the first song the planner gave the OK on, while I liked the ending because all the stages were upbeat tempos. I’m quite fond of the slow tempo of the ending.

Mohammed: Right. So, you said you didn’t finish the game. What stage gave you the most trouble, and made you give up playing? Guts Man stage was bothering me when I was a child, but right now it’s definitely Ice Man stage. This guy is not as nice as he looks. (laughs)

Manami: Well, it’s Guts Man for me still. (laughs) I never got down the timing of jumping across the moving floors, so I always ended up falling. Guts Man and Iceman have those moving floors that appear and disappear, which I hate as they’re so difficult. (laughs)

All of this stands as long as we’re talking about the product that was eventually released. In actuality, I’ve beaten the game only once! While developing a game, you have to verify the music and sound effects while playing through it. But since I was always dying at the Guts Man stage, I cried to the programmer, telling him that I couldn’t make progress on my checks, so I had him make a ROM with the game’s hit detection removed. So, no matter how many times I fell, or how many times an enemy hit me, or how many times I fell into a sea of lava, I never died. (laughs) I used that neutered ROM to beat the game and finish my checks.

Mohammed: That’s a combination of cute and nasty! (laughs) When you were composing the game, were you aware of the levels? (Fire, Ice, etc.) And when you played it for testing, did you make adjustments to the music, or were you pleased for your work on each level?

Manami: I knew about the layout of the stages during the music composition stage. It’s important for there to be a balance of sound effects and music during testing, so there are times when we had to lower the volume down, but there weren’t any instances in which I actually had to change the composition of any of the music. The sound effects, which are one-note chords, play onto the music, which are three-note chords, so I had to do things such as shorten the sound effects, as well as adjust them so they don’t cut into the melody of the songs. But since it was my first time supervising such a project, there are places where the sound effects cause the melody to go away. (tear)

Mohammed: I read somewhere that you contributed to the music of Air Man from Mega Man 2. Is this true?

Manami: Huh? Where did you hear that?! (laughs) Indeed, I did write measures of Air Man’s melody, but only a small number of people are supposed to know that.

Mohammed: I learned this information from a fan site. Fans dig deeper than you might think. (laughs) Did you collaborate on more tracks within Capcom, or was it just Air Man?

Manami: All I did for Mega Man 2 was Air Man. The opening theme of Mega Man 2 was crafted as a continuation of the ending theme of the original Mega Man, so I provided the ending theme data over to Mega Man 2′s composer.

Mohammed: Okay, let’s shift gears to Mega Man 10. I think Capcom did an impressive job: They brought Mega Man’s past composers all together to compose for the game. How did this happen? Did they just call you and tell you “We want you on this new Rockman game”?

Manami: After leaving Capcom, for the most part, I didn’t work with them again. A year before composing for Mega Man 10, I did an arrangement for Mega Man 9 (We’re The Robots). The supervisor for Mega Man 9 then told me that the past composers would be brought together to compose songs for Mega Man 10, and that I was wanted for that as well. I was happy to be composing music for Mega Man after such a long time.

Mohammed: And it’s interesting how Capcom handled it: Past composers made the music for the robots, while Inti Creates’ sound team (III) handled Wily stages.

Manami: Yeah, I too think that the idea for the composers was planned out very well.

Mohammed: Were you shown the level (or character design) of Nitro Man before making the music for it, or did you just hear about the idea?

Manami: When composing Nitro Man, all I had seen was the character design for Nitro Man. I had no idea what the stage’s design was; all I had was the Nitro Man image and someone telling me to make an up-tempo song. I ended up making that song right away after seeing the character design. I think it took less than a day?

Mohammed: You did a great job — I truly love it. Apart from Mega Man 10, have you been doing any work for video games?

Manami: I haven’t done much work in video games recently. I have done a few small projects, but that’s pretty much it. If you’re doing freelance work, you have to manage and then find work on your own, but I haven’t even been doing that lately. It’s tough when you’re in between jobs/assignments. Also, recently many young composers have arrived on the scene, and they’re creating good music. I feel that the younger composers, as opposed to older ones such as myself, are a closer match to recent games. There are also many young people involved in the development of games. So, I think it’s better for younger people to be doing this. (laughs) With that said, if anyone requests that I do something for them, I wouldn’t mind — even if from outside of Japan. (laughs)

Mohammed: And luckily, that happened to be me, when I approached you for World 1-2 LP. You and I wanted to make a track that resembles Mega Man in its groovy nature. How about you tell me more about it?

Manami: When I heard about the album, you asked to make a song resembling the early days of Mega Man, as well as something akin to Mega Man 10. This was something that would, as a result, be different from the music of recent games. I interpreted this as you wanting a song that harkened back to the melodies of the olden days of gaming. So, I went with a melody that’s very easy to remember, a song that you can give lyrics to and sing, and a song that’s catchy enough to get into your mind.

As for the software, I’m using the Cubase sequencer. The sound source is HALion4, Kontakt4, Fantom-XR, and so forth.

Mohammed: And it turned out fabulous — very much like your signature Mega Man style. Haven’t you thought about doing a solo album? You know, something that’s totally “Manami” and not tied with anything else.

Manami: I’m happy you really liked it! As for a Manami-like solo album… (laughs) I’m happy you feel I’m worthy of such a thing.

Mohammed: Right now, I’m working with Keiji Yamagishi on his first solo album. Maybe after that, you and I could visit the idea of working together again — but on a larger scope.

Manami: You’ve asked me quite often to make an album! And I’m honestly very grateful for that. Yeah, someday, we should have a go at it, as long you’re happy with what I have to put forth or if I can put my heart and soul into it. Well, that’s not as fancy as it sounds. (laughs)

Mohammed: And that’s a conversation for another time. Thank you for your time, Matsumae-san. It’s been a pleasure talking with you and reminiscing about the past. I hope to play a new Mega Man game with your music in it again!

Manami: Thank you too, Mohammed! I’m also very happy to have been a part of this project. I look forward to when we can work together again.


You can reach me either at Twitter or e-mail. I’d appreciate it if you follow @KoopaSW; we’re trying to build something cool, from music lovers to music lovers.

Special thanks to Alex ‘cvxfreak’ Aniel for bridging the language gap between us; and also Andy Helms, who is responsible for Koopa Soundworks’ logo, as well as the header image above.

24 Mar 07:21

Sharing is sharing!

Yousef Alnafjan

Time to support this service by donating. Do it!
https://flattr.com/thing/1178354/The-Old-Reader

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Our user base recently grew 15x (and counting), and this changed everything. In a week we have gone from a personal project ran by three friends to a personal project ran by three friends with about 150,000 users.

Thank you everyone for your kind words, support, critique and active participation!

We are doing everything to bring things back to normal again, and we need your support.

We pay lots of attention to user requests, so we could not ignore the one where you had been asking for a way to donate us money.

We have been looking for a good way to accept donations, and we found Flattr. It is a simple way to manage your micro donations. You can either donate us fixed amount of money, or press the “flattr” button, and then your monthly budget would be distributed it among us and other projects you donated to during a month.

If you feel like donating a significant sum or you find flattr inconvenient, drop us a note (hello@theoldreader.com), we will figure something out.

If it’s a stretch, please don’t feel obligated to send us anything. We will use the money to expand our server infrastructure, which will help us to refresh feeds more often, process import queue more quickly, and even might even allow us to get more external resources to implement new features sooner.

Thank you everyone for your support. Every single contribution is an enormous help for us.

The Old Reader team.

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(photo by rossomakha)

24 Mar 06:05

Intel vs. Microsoft: was Windows RT a mistake?

by Aaron Souppouris
Yousef Alnafjan

" It's difficult to understand why Windows RT exists"
Exactly. Windows RT is the biggest mistake Microsoft made since Windows Me.
Atom processors are almost as power efficient as ARM, and they can run WinRT apps easily, and they actually run desktop apps well if you don't push it too much.

Cloverwin8_large

With the release of Windows 8, Microsoft has hedged its bets. In an effort to make its OS more suitable for tablets, it simultaneously released RT, the first version of Windows to support the ARM chips found in most smartphones and tablets. While Windows RT promises uncompromising battery life, it’s not capable of running “legacy” Windows apps — despite the confusing Desktop mode. That means every app you currently use on Windows XP, Vista, or 7 won’t run on a Windows RT tablet. The benefit of using ARM processors is that they’re generally less power-hungry than the “x86” chips found in regular Windows laptops, and so don’t need fans to keep them cool.

At the same time, Intel has been quietly working on improving its chips’ power efficiency for years, and what started with cheap processors for netbooks has evolved into Clover Trail, its next-generation line of Atoms. Unlike the regular Intel Core processors — such as the Core i5 found in Microsoft’s Surface Pro — Clover Trail processors are efficient enough to allow for fanless designs, and Intel says the chips can power regular Windows 8 tablets for ten hours before you’ll need a recharge. With Clover Trail, Intel is sending Microsoft the message that there's no need for Windows RT. It promises the best of both worlds: long battery life and full compatibility with the vast Windows ecosystem.

The competition

If Microsoft has hedged its bets, Samsung is in the middle of a spread bet like no other. It sells a number of different Android tablets, Chromebooks, Windows PCs, and, more recently, Windows 8 and Windows RT tablets. I’ve been using the Clover Trail-powered Samsung Ativ Smart PC 500T, putting Intel’s platform through its paces against another Samsung tablet, the ARM- and Windows RT-based Samsung Ativ Tab.

On paper, the two devices are virtually the same, save for their processors. The Ativ Tab is powered by a 1.5GHz dual-core ARM chip with Adreno 225 graphics, the Qualcomm Snapdragon S4 APQ8060 (a chip found in several Windows RT tablets including the Dell XPS 10), while the Smart PC has a 1.8GHz dual-core x86 Atom Z2760 chip with dated PowerVR SGX 545 graphics. Aside from that, the pair are fitted with near-identical parts, making them perfect for comparison. Both have industry-standard 1366 x 768 displays (albeit in slightly different sizes), 64GB of storage, and 2GB of RAM. Being Windows tablets, the Ativs come with a wide selection of ports, including microSD, micro HDMI, and full-sized USB.

Windows RT tablets aren’t the only competition here, though, especially for the Ativ Smart PC. There are touchscreen Windows 8 ultrabooks available at very reasonable prices, as well as Microsoft’s Surface Pro. These Core-powered tablets and laptops cost a little more than their Clover Trail cousins, and make no claims to last half a day on a single charge. What they do offer, however, is enough power to be the only machine you’ll need — provided you’re not a gamer. Atom processors have no such pedigree.

Ativ Tab vs. Smart PC

Processor
Ativ Tab: ARM 1.5GHz dual-core Snapdragon S4
Smart PC: Intel 1.8GHz dual-core x86 Atom

RAM
2GB

Display
Ativ Tab: 10.1-inch 1366 x 768
Smart PC: 11.6-inch 1366 x 768

Graphics
Ativ Tab: Adreno 225
Smart PC: PowerVR SGX 545

Internal Storage
Ativ Tab: 32GB + microSDHC slot (as tested)
Smart PC: 64GB + microSDHC slot

OS
Ativ Tab: Windows RT
Smart PC: Windows 8

+ microSDHC slot Samsungtabs1_1020
Samsung_300





Graphically-demanding games are a problem for the Atom processor

Performance

As soon as I turned on the Smart PC, I was blown away by how quick it was in comparison to Windows RT machines — Clover Trail performs far better than I had expected. Having used the Tegra-powered Surface RT and Samsung’s Ativ Tab fairly extensively, the Smart PC feels like a breath of fresh air. All of Microsoft’s "metro" apps load and run far faster than Windows RT tablets, and running these programs side-by-side never results in slow down.

The Smart PC's performance isn't blistering, but it's very good

The biggest surprise with the Smart PC is how well it handles legacy Windows apps. I consider myself a power user, and in the past Atoms have been incapable of running the apps I need on a daily basis, but Samsung’s tablet was able to keep pace with my workflow. I comfortably processed and edited photos in Photoshop while writing this report in Word, and also managed to browse the web with MetroTwit snapped to one side pulling in my Twitter feed. Playing back YouTube or Netflix in HD also posed no issue. Sure, things move a lot quicker on an ultrabook or MacBook Air, but this is a thin, fanless tablet. It’s worth mentioning that we’ve seen other Clover Trail tablets, such as the Lenovo ThinkPad 2, really struggle to get by with Chrome — I’m not sure why two tablets with virtually identical hardware produce such varied results, but it’s definitely worth checking out your Clover Trail tablet of choice in person before buying.

The Smart PC is just about up to the task when it comes to light gaming, as downloading and playing games like Jetpack Joyride, Cut The Rope, and Riptide was no problem. My experience with games has been pretty poor on both the Surface RT and Ativ Tab, with jerky animations and erratic frame rates aplenty, so it’s nice to finally have an iPad-like experience on a Windows 8 tablet. Move away from Microsoft’s curated store, however, and the situation gets pretty dire. I tried a pair of my personal favorites, Limbo and Braid, and both were rendered unplayable by extremely poor framerates. If you’re not familiar with either, they’re indie titles that don’t really pose a problem even for my two-year-old laptop with integrated Intel "HD 3000" graphics. I did have a little more success with FTL, but if you’re looking to do anything other than play made-for-metro games, you should look elsewhere: the PowerVR graphics included here just aren’t up to the task. It's a real bottleneck for the Smart PC, and for this generation at least all Atom tablets will suffer the same fate — they all use the same dated GPU.

While Atom performance isn't quite at the point where you could cast your ultrabook aside, the gains in battery life goes a long way to making up for it. The Smart PC didn’t quite match up to Intel’s ten-hour promise, but battery life is more than acceptable. I've been able to browse the web, play videos on YouTube, write this report, and listen to music for around nine hours before Windows snarkily suggests that I might want to find a power outlet. That figure dropped dramatically when I started pushing the tablet to its limits, but even while processing videos, photos, and playing the most taxing games that would run, I consistently got more than five hours from the Smart PC’s 30WHr battery. That’s more than I’ve ever managed to squeeze from either Microsoft’s Surface RT or Samsung’s Ativ Tab.

It’s clear from my testing that, while the Smart PC's performance isn’t strong enough to give full-powered Windows 8 machines like anything to worry about, Intel has struck a good balance between power and battery life here. Sure, if you want a "super tablet" that can actually replace your laptop, Microsoft’s Surface Pro looks to be your safest bet — if you can get past the form factor — but for users not willing to drop $899 on a tablet, Clover Trail is a more than capable platform to opt for. You’ll be able to run all of the Windows apps you’re used to, as well as "metro" apps, and achieve better battery life than even the cream of the Windows RT crop.

I don’t recommend Samsung’s Ativ Smart PC 500T — the hardware feels cheap and, unusually for a Samsung device, it’s not very well put together — but Microsoft's Windows CFO Tami Reller says almost every OEM has a Clover Trail tablet coming this year, so there should be plenty of others to choose from. Samsung’s tablet is priced at $599.99, just $100 more than the Surface RT, and I hope that future Clover Trail tablets will be priced similarly. For that extra $100 you’re getting access to hundreds of thousands of Windows apps, better performance, and increased battery life. Given that, it’s difficult to understand why Windows RT exists at all.

The one use-case for an ARM-based version of Windows was increased battery life. Sure, more powerful — and less power-hungry — ARM processors are coming, but Windows RT tablets are going to be at a disadvantage against Windows 8 machines for a long time thanks to the app situation. It doesn’t look like Adobe or Google are in much of a rush to port over their most important apps to RT. Apparently Microsoft’s partners share my opinion — Samsung recently canceled its plans for RT devices in the US and halted sales in Europe, and just days ago Nvidia’s CEO called the OS "disappointing." Microsoft itself has also struggled — it's only sold 1.1 million Surface RT tablets in five months, despite expanding its retail reach to Best Buy and Staples for the all-important holiday season.

Just as ARM and its manufacturing partners are constantly working on the next iteration of their processors, Intel too is making plans — it’s already announced Clover Trail's successor, Bay Trail. It’ll be based on 22nm technology, rather than Clover Trail's 32nm, which essentially shrinks down the chip, making it use less power. This nm drop will allow Intel to increase Atom’s processing power and graphics performance without negatively affecting battery life. Bay Trail will come to tablets as a quad-core chip, and Intel tells us it'll have double the performance of Clover Trail with no negative impact on battery life. Rumors suggest that the next generation of chips will scrap the Atom's PowerVR GPU in favor of the same graphics solution found in Intel's Core processors. A more powerful graphics chip, along with increased all-around performance, should make for a potent combination. The first Bay Trail tablets are expected by the end of the year, and they could leave Windows RT dead in the water — especially if an Atom-based Surface is among them.


Winrt300


It's difficult to understand why Windows RT exists
23 Mar 15:16

Transistor preview: A beautiful, tactical twist on action-RPG

by Jessica Conditt
Red is a fallen star, beautiful and talented yet broken and nearly defeated - until she finds the Transistor. In Supergiant Games' demo of Transistor, Red stumbles upon this giant, pulsating sword immediately, embedded in the gut of a corpse. The Transistor speaks with the voice of that dead man, urging her to take it and run. She does, with little hesitation; Red may have known this dead man once, as suggested by the stream of apologies and compassion overlaid on the gameplay.

Transistor is gorgeous, seemingly hand-painted in muted neons backlit by futuristic skylines, similar in style to Supergiant's first game, Bastion. It plays, at first, with similar mechanics, as Red uses her initial two attacks to take down two robotic members of The Process, the main enemies of Transistor. In Red's world, more than 100 people have gone missing in the past year, and the imprints of the dead litter the streets, lorded over by floating white robots with glaring red sensors.

Gallery: Transistor

Continue reading Transistor preview: A beautiful, tactical twist on action-RPG

JoystiqTransistor preview: A beautiful, tactical twist on action-RPG originally appeared on Joystiq on Fri, 22 Mar 2013 12:33:00 EST. Please see our terms for use of feeds.

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21 Mar 17:44

RSS isn't dead: the best Google Reader alternatives

by Ellis Hamburger
Dsc05878-hero_large

When I heard Google was planning to kill Google Reader as part of a “spring cleaning exercise,” I was appalled. Google had decided to disband the team of paperboys that delivered me the news every morning. While RSS (Really Simple Syndication) is years past its heyday, it had become a wonderful and efficient way to read news untarnished by the social networking age. It was my firehose of headlines, straight from the source.

And Google Reader is a lot more than an RSS client. It syncs news feeds between different apps, and makes sure you can always pick up right where you left off. It’s also simple and free, which means it drove most competitors out of the market long ago. Once Reader dies July 1st, we’ll be left with apps that don’t rely on its backend to sync your feeds — which isn't very many apps. Various denizens of the internet and companies like Digg have volunteered to create new backends of their own, but for now, picking an RSS client you can trust means you’ll need one that doesn’t rely on Google Reader.

“Hearing that Google Reader is shutting down is like hearing that your favorite old bookstore is closing,” writes The New Yorker’s Joshua Rothman. So what are all the “absurdly ambitious readers” to do?

Sticky TOC engaged! Do not remove this!

Feedly

Feedly

The best overall reader

Feedly_875


Feedly appears to be the heir apparent to Google Reader’s throne, a modern take on RSS that blends some of the niceties of Flipboard (like a “magazine view”) with useful Reader features like keyboard shortcuts and tags. But its biggest advantage may be that it’s the only RSS application that also has excellent and free companion mobile apps. In a world without the ubiquitous Google Reader API, building your own mobile apps is the only way to make sure you can pick up where you left off — in this way, Feedly is the only real Google Reader alternative.

Feedly lets you divide up your feeds into folders, and even pick a preferred view for each folder — "headlines," "mosaic," "timeline," and more — which helps separate your news feeds from your photography feeds. Feedly is also generally the best-looking reader I tested, but if you aren’t happy with its white / gray / green color scheme, you can change the app’s theme to a variety of other colors. Feedly provides sharing options outside the usual gambit of social networks, like the ability to send articles to Evernote, Instapaper, and Pocket, plus an internal “Saved” folder. Feedly’s well ahead of the game in the mobile department, boasting very respectable apps for iPhone, iPad, and Android — which sync read status with Feedly on the web.

Feedly is the complete package. It’s not the minimalistic, omnipresent glory that is Google Reader, but it’s close, and in some ways exceeds Reader’s capabilities. Feedly pulls in your Reader subscriptions remarkably fast, and if the company’s upcoming Normandy API (a Google Reader API clone) can come through, we might even be in for cool new ways to interact with RSS. While it’s worrisome that Feedly is free — since we’ve all been screwed by a free app before — a Pro version is apparently on the way.

Also check out: another great web-based and lightweight alternative is The Old Reader, except it has no mobile apps to sync with, and has an epic wait list to import your OPML feed into the service. There’s also BlogLovin, which turns your RSS feed into a Tumbler-esque photo stream.

Feedly In some ways Feedly exceeds Reader's capabilities Newsblur

Newsblur

The best service for power users

Newsblur_875

Newsblur is far from the best-looking RSS client, but it’s lightning fast at pulling in updates, which makes it the obvious choice for news hounds. The service refreshes your feeds every minute, which feels a lot faster than the delay we've come to expect from Google Reader. Newsblur is also one of the only services that lets you nest folders inside folders, giving you freedom to organize your feeds any way you’d like. (Quite the accomplishment for a "one man shop.")There are also some nice UX tricks in Newsblur, like how the ‘o’ key automatically opens articles in a background tab.

Newsblur revives some of Reader's adored social components

Newsblur features a few other bells and whistles, like the ability to view the original “web view” of whichever article you’re reading, “intelligence classifiers” that let you train the app to prioritize certain kinds of stories for you, and familiar Google Reader keyboard shortcuts like ‘j’ and ‘k.’ It even aims to revive some of Reader's original social elements, letting you follow friends and see what stories they've marked as interesting. It's a nice addition, but something that's clearly not entirely fleshed out quite yet.

Newsblur has iOS and Android apps that sync "Saved Stories," but while they’ve shown signs of improvement recently, they still suffer from performance issues (especially on Android). Newsblur is great for hardcore RSS users, but isn’t a sure bet for anyone else — in large part because it costs $2 / month to subscribe to more than 64 feeds. And for now, that's your only option. Newsblur has temporarily halted all free account sign-ups.

NewsblurNetNewsWire

NetNewsWire

Still The best app for Mac

Netnewswire_765

NetNewsWire is the grandfather of Mac RSS readers, having launched all the way back in 2002. It’s powered by your computer instead of an army of servers in the cloud, which means it’s a bit slower than a web client. It’s also not as slick as Reeder, another Mac fan favorite, but it also doesn’t require a Google Reader account to get up and running.

NetNewsWire is easy to use, but visually outdated. It was acquired by developer Black Pixel almost two years ago and is "still in development", yet it still doesn’t tie in to common services like Pocket, Facebook, and Evernote. NetNewsWire’s iPhone and iPad apps also seem to have disappeared from the App Store. On the plus side, the app's reliable at refreshing feeds, and includes a search bar to mine your feeds for keywords. It's the most well-rounded local RSS client for Mac.

Also check out: another couple of Mac-only RSS clients called Vienna and Leaf. Vienna is open-source, fast, and even ties into new sharing options like Buffer. Leaf, on the other hand, makes reading an RSS feed just like reading a stream of tweets.

The road ahead

The road ahead

Reeder_mac_765

For RSS app developers, there has been no real reason to create your own backend since Google did it all for you. But today, in the face of certain extinction, many apps like Reeder (Mac), Press (Android), and NextGen Reader (Windows 8) are being forced to come up with their own solutions, or to wait for someone else to create a public solution for them.

While it looks certain that some solutions are already in sight, the transition may not be easy. Fortunately, apps like Feedly have emerged as a viable option, both because it works well on multiple platforms, and because its creating a back end of its own. We’re hoping that some of our favorite apps will tie into whatever new services launch in the next few months to replace Google Reader as a service, and not just as a client.

And now that Google’s free option is gone, a market is bound to spring up to address the need for RSS clients, no matter how niche the market. That’s the good news. So far, Press is Android’s RSS front-runner, a design-centric news reader that’s fast and tastefully designed. The app lets you organize feeds by category, star items for later, and even long press an article to “Mark All Below As Read” — a handy trick. Press developer TwentyFive Squares recently announced that it will migrate to a new backend syncing solution before Google Reader shuts down.

Now that Google’s free option is gone, a market is bound to spring up to address the need for RSS clients

Mac, iPhone, and iPad favorite Reeder will also adopt a new backend of some kind. While Reeder’s update schedule is a bit erratic, its innovative swipe-to-read to read user interface has inspired a generation of apps, and still makes it one of the best in its category. Reeder also has support for more than a dozen ways to share stuff you’re reading, including old favorites like Pinboard. “Don’t worry, Reeder won’t die with Google Reader,” tweeted creator Silvio Rizzi.

Even if a third party can't come up with a decent RSS API, it's good to know that some options like Feedly and Newsblur are available to satiate the desires of those hungry for headlines instead of the casual "digital magazines" like Flipboard or Pulse. And now that Google doesn't have the market cornered, a lively new ecosystem of both apps and APIs should arise.

21 Mar 17:43

AC vs DC Human Pain Test

by René

Youtube Direktelectro, via Hackaday

Mehdi Sadaghdar is at it again.

21 Mar 03:32

Google Keep—Save what’s on your mind

by Google Docs
(Cross-posted from the Android Blog)

Every day we all see, hear or think of things we need to remember. Usually we grab a pad of sticky-notes, scribble a reminder and put it on the desk, the fridge or the relevant page of a magazine. Unfortunately, if you’re like me you probably often discover that the desk, fridge or magazine wasn’t such a clever place to leave the note after all...it’s rarely where you need it when you need it.

To solve this problem we’ve created Google Keep. With Keep you can quickly jot ideas down when you think of them and even include checklists and photos to keep track of what’s important to you. Your notes are safely stored in Google Drive and synced to all your devices so you can always have them at hand.

If it’s more convenient to speak than to type that’s fine—Keep transcribes voice memos for you automatically. There’s super-fast search to find what you’re looking for and when you’re finished with a note you can archive or delete it.


Changing priorities isn’t a problem: just open Keep on your Android phone or tablet (there’s a widget so you can have Keep front and center all the time) and drag your notes around to reflect what matters. You can choose the color for each note too.

Pro tip: for adding thoughts quickly without unlocking your device there's a lock screen widget (on devices running Android 4.2+).


Google Keep is available on Google Play for devices running Android 4.0, Ice Cream Sandwich and above. You can access, edit and create new notes on the web at http://drive.google.com/keep and in the coming weeks you'll be able to do the same directly from Google Drive.

Posted by Katherine Kuan, Software Engineer
20 Mar 23:02

Jose Mourinho claims conspiracy against him in FIFA Coach of the Year vote

by Brooks Peck
Yousef Alnafjan

Never change, Jose

Real Madrid manager Jose Mourinho was noticeably absent from the Ballon d'Or gala in January. Nominated for the World Coach of the Year award along with former Barca manager Pep Guardiola and Spain's Vicente Del Bosque (who ended up winning it), Mourinho now claims that he didn't attend the ceremony because he was informed of a sinister conspiracy against him.

From Reuters:

"Am I sorry for not having gone to the gala? No. It was the right decision," Mourinho told RTP television on Tuesday in excerpts from an interview.

"One, two or three people called me saying they had voted for me but the vote showed up as cast for somebody else. So, I decided not to go," he said.

The Portuguese coach and former Barcelona boss Pep Guardiola lost the 2012 FIFA coach award to Spain's Vicente del Bosque at January's gala.

FIFA said in a statement: "FIFA confirms that the list of votes published on FIFA.com is accurate."

Of course, Mourinho, who previously won the award in 2010, is no stranger to conspiracy theories. If anything, it sounds like one, two or three people were playing a prank on him/making excuses for why they didn't vote for him and he bought in because how else could a man with a picture of himself behind his desk ever lose anything?

You would also think that FIFA would be better at rigging votes on the sly. Then again, anytime Sepp Blatter brings Gerard Depardieu to an event as his date, there is surely some kind of treachery afoot...

20 Mar 23:01

Cristiano Ronaldo given a Ballon d’Or cake so he can eat his disappointment

by Brooks Peck

For the fourth straight year, Cristiano Ronaldo watched Lionel Messi collect the Ballon d'Or in January. So to remind him of this fact, a group of women from a bakery in Lisbon presented him with a Ballon d'Or made of cake at Portugal's training facility in Obidos.

They held up signs and wore special shirts that read "we make your dreams come cake." Which sounds vaguely dirty. Still, it was a lovely gesture to show Cristiano how much he is appreciated in his homeland. And sure, even with the addition of the cake to the real Ballon d'Or Ronaldo won in 2008, Messi still has twice as many. But are any of Messi's edible? No. So when there's an international food shortage we'll see whose collection is more impressive.

20 Mar 21:24

finofilipino: Los gatos de Juego de Tronos.

Yousef Alnafjan

*slowclap*



















finofilipino:

Los gatos de Juego de Tronos.

20 Mar 20:15

Watch the trailer for 'Transistor,' a lush sci-fi game from 'Bastion' creators Supergiant

by Adi Robertson
Transistor_19-mar-2013_01_large

Supergiant Games found early success with Bastion, an epic and melancholy action RPG released in 2011. Now, the studio has given us a first look at its next project: Transistor, which trades the fantasy-western setting of Bastion for a more overtly sci-fi design. While the gameplay and style looks like it follows in Bastion's footsteps, Transistor concerns a young woman who gains ownership of a mysterious weapon — the Transistor — and must piece together its history while fleeing enemies who want to take it back. The biggest takeaway from the trailer is its somber, sweeping music, which Supergiant says is sung by the protagonist as part of the game's soundtrack.

The release date is set for early 2014, and no platforms are listed, it's likely to be as broadly available as Bastion was. Supergiant is currently answering questions on Twitter, so once you've watched the trailer, you can head over there for more information. And before you ask, the team has shot down speculation that it will have a narrator like Bastion's, though they do say that voice is still "very important to it."

20 Mar 19:58

Edgar Davids had Barnet’s team bus pick up stranded supporters after loss

by Brooks Peck
Yousef Alnafjan

Legend.

On Saturday, League Two side Barnet suffered a 3-2 loss at Accrington Stanley in which player-manager Edgar Davids was sent off after a second booking. Following the match, the day got even worse for 36 Barnet fans when their bus broke down on the long trip from Lancashire to London. For an hour they waited on the side of the highway and even watched as their club's first-team bus rolled by. But they probably didn't expect what happened next.

Barnet's official website relays the story from there:

Noticing the familiar black and amber shirts and scarves on the side of the M6, the first-team bus hooted as it passed. But to the away fans’ delight, just ten minutes later the same bus returned to collect the stranded supporters on the orders of Head Coach Edgar Davids.

The coach driver explained that Davids had asked to drop all the players off at the next services before going back to collect the fans where they could wait in the warmth of the service station. A gloomy day for Bees fans was given a silver lining as the players gladly chatted to supporters and posed for photos until a replacement coach arrived to transport the fans home.

Dumping the team off at a service station so their cushy bus could go back and pick up the traveling supporters might sound like a good way to punish the players after a loss. But for Davids, who recently celebrated his 40th birthday, it was more of a way to show appreciation for the fans. From the Telegraph:

“I saw the coach on the side of the high way with some of the supporters standing outside in the cold,” Davids told The Telegraph. “It was the least I could do for my team, to send the coach back to pick them up so they don't stand in the cold.

“Shortly after the coach had arrived it started to rain, I was glad I did it. No man left behind!”

Champions League winner with Ajax, three-time Serie A winner with Juventus and now roadside savior to 36 Barnet supporters. There aren't many people who can say they've done all of those things.

20 Mar 16:09

Special Feature | 150 Mods at Once (And a $1,500 PC) Give Skyrim a Next-Gen Makeover

by Ryan Rigney
Special Feature | 150 Mods at Once (And a $1,500 PC) Give Skyrim a Next-Gen Makeover Why wait for PlayStation 4? You, too, can use these mods to turn Skyrim into a next-generation game. All you'll need is about $1,200.
20 Mar 03:58

This is David Beckham in a wonderland of his own underpants

by Brooks Peck

You know those times when you go to a store in Germany and you're completely surrounded by packages of underwear with pictures of you on them? I don't just mean the standard couple of racks, I mean completely surrounded. Like, at any moment there could be an avalanche of your own brand of underpants that buries you alive. No? Really? Well, David Beckham does.

The same day France Football announced that Beckham is the world's highest earning footballer (even though he's donating his wages from PSG to charity), the 37-year-old presented his line of bodywear for H&M in Berlin. And if that smirk is anything to go by, he doesn't plan on paying for the boxes he already hid under his coat.

It was just the latest example of the surreal existence that is David Beckham's daily life. And yes, it included an underwear autographing session...

"Here's a box of my underpants. I've signed it, 'To Horst, may you forever enjoy these garments free of wedgies and unspeakable accidents. Your pal, David Beckham.'"

So that's David Beckham. The richest footballer on the planet, married to a Spice Girl turned respected fashion designer and standing in a store full of women giddily applauding him with giant posters of his crotch as a background. As you can tell by his expression in the picture above, he has no idea what's real anymore. But he definitely likes it.

19 Mar 22:53

Google Drive now allows third-party apps to edit docs in realtime

by Aaron Souppouris
Yousef Alnafjan

Interesting

Google-drive-icon_large

Google has released a new Drive API that will enable developers to make use of Drive's realtime editing functions. By tapping into the API, developers will be able to make apps that can edit Google Drive text, spreadsheet, and presentation documents, with web users seeing the changes in realtime.

One of Drive's most popular features is the ability to collaborate on documents. Users can work on different parts of a document, with changes and comments appearing for other users almost instantly. Until now, apps with Google Drive integration had relied on clunky methods like downloading full documents and uploading them later. Today's API release should put an end to that — let's hope developers take notice and start integrating Google Drive into their apps soon.

19 Mar 20:07

Deus Ex: Human Revolution Director's Cut listed for Wii U by Amazon [update]

by Sinan Kubba
Yousef Alnafjan

I never asked for this.
..but I might bite if the extra content and features are worth it. It's one of my favorite games of the last few years.

Deus Ex Human Revolution Director's Cut listed for Wii U by Amazon An Amazon listing indicates a Director's Cut version of Deus Ex: Human Revolution is coming to the Wii U, with the release date for the United States denoted as May 7.

The listing notes the game features "additional content," including using the GamePad with a new augmentation called the "Neural Hub." While Square Enix is listed as the publisher, the listing doesn't mention which developer is behind the port, but it may well be Straight Right. The Australian developer ported Mass Effect 3 to the system, and has been reported as bringing a major Square Enix game the Wii U's way too.

Update 1: When approached, a Square Enix representative told Joystiq, "We don't comment on rumor or speculation."

Update 2: The Amazon page has now been taken down, but you can see a screencap of the listing below the break, along with the featured box art.

[Thanks, Steven]

Continue reading Deus Ex: Human Revolution Director's Cut listed for Wii U by Amazon [update]

JoystiqDeus Ex: Human Revolution Director's Cut listed for Wii U by Amazon [update] originally appeared on Joystiq on Tue, 19 Mar 2013 05:30:00 EST. Please see our terms for use of feeds.

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19 Mar 19:49

Mark of the Ninja 'Special Edition' DLC adds flashback level, new play style

by JC Fletcher

Klei Entertainment is adding to its delightful 2D stealth game Mark of the Ninja with a "Special Edition" DLC meant to evoke a "Criterion Collection" release of the original. The DLC, due this summer for a mysteriously invisible price, adds a flashback level starring the tattoo artist Dosan, a new equippable play style including a "nonlethal takedown ability," a new stealth-focused item, and a "more direct" new item.

As a "Criterion Collection" addition, Klei also recorded developer commentary, which can be accessed at "commentary nodes" throughout the game, in six different languages.

If you successfully infiltrate PAX East, you'll be able to get a sneaking peek at the Special Edition at Klei's booth. It will be released on both Steam and XBLA.

Continue reading Mark of the Ninja 'Special Edition' DLC adds flashback level, new play style

JoystiqMark of the Ninja 'Special Edition' DLC adds flashback level, new play style originally appeared on Joystiq on Tue, 19 Mar 2013 13:45:00 EST. Please see our terms for use of feeds.

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19 Mar 17:02

Apple releases iOS 6.1.3 to fix lockscreen passcode vulnerability

by Nathan Ingraham
Aad_large

Apple has just released iOS 6.1.3, which fixes the lockscreen vulnerability bug that has been an issue for the last month or so. This update appears to be rolling out in waves; some Verge staffers have seen it appear on the Verizon iPhone 4S and iPhone 5, but some other Verizon iPhone 5 owners and AT&T iPhone owners have not seen the update roll out. We've also heard from international iPhone 5 owners that the update is rolling out, so we expect it'll be available to everyone soon. This update comes just over a month since Apple acknowledged the problem — not the timeliest of updates, but it was a rather obscure bug to begin with that likely wasn't affecting too many users. The update also includes some updates to Maps in Japan — again not a surprise, since we know Apple's been working to get its app up to par with the competition.

Thanks, AppleFan91!

Iphone_6

19 Mar 13:42

LG suspects Samsung of infringing its eye-tracking patents with the Galaxy S 4

by Dana Wollman
Yousef Alnafjan

Yay, lawsuits! If they really did infringe on the actual eye tracking algorithms, LG can go crazy. But if it's about the concept of eye tracking.. it would be yet another frivolous lawsuit in my opinion.

Samsung's Galaxy S 4 isn't even available yet, but already it's being eyed for possible patent infringement. According to a report from Korea's Yonhap News, LG suspects the S 4 might violate eye-tracking patents used in the Optimus G Pro. At the crux of this squabble is Samsung's Smart Pause feature, which LG finds similar to its Smart Video technology. Chiefly, LG is focusing on a patent it applied for in 2009, though the company also plans to investigate whether Samsung infringed other eye-tracking patents dating back to 2005. So far, of course, Samsung has denied any wrongdoing, saying its eye-tracking tech is implemented differently and is based on proprietary technology. Given that the phone isn't even out yet, we'll leave it to LG to do its due diligence before accusing Samsung in court.

Filed under: Cellphones, Samsung, LG

Comments

Via: The Verge

Source: Yonhap News Agency

19 Mar 09:14

Photo



19 Mar 07:13

Google Maps brings you to Everest, Kilimanjaro with all your toes intact

by Brian Heater

Google Maps brings you to Everest, Kilimanjaro with all your toes intact

Living vicariously just got a bit more exciting. Google Maps had added some of the most famous (and highest) mountains in the world to Street View. The list includes Aconcagua, Kilimanjaro, Mount Elbrus and Everest Base Camp -- four members of the Seven Summits, letting you explore some of the of the highest points on Earth without the aide of a breathing apparatus. According to Google, the shots were captured with the help of a tripod and a fish-eye-sporting digital camera. All of the aforementioned mountains can be reached in the source link below -- or with the assistance of a good support team.

Filed under: Alt, Google

Comments

Source: Google

19 Mar 03:44

Brazilian match delayed as swarm of bees gather on the crossbar

by Ryan Bailey
Yousef Alnafjan

Kill them with fire!

Bees maybe very useful for pollination and the production of honey, but when it comes to football matches — and terrible M. Night Shyamalan movies — they're complete jerks. Thousands of the tiny idiots made everyone hit the deck at this game, while a swarm of angry black and yellow party poopers caused a similar kerfuffle here.

Saturday's match between Brazilian Campeonato Paulista sides Ponte Preta and Atletico Sorocaba was delayed when a swarm descended on one of the crossbars at the Moisés Lucarelli stadium.

When Ponte Preta club officials failed to adequately disperse the insects with the completely humane solution of burning them alive, they took the natural step of calling the fire department. After that, bee keepers were summoned to skilfully scoop the remaining critters into a black trash bag, before spraying the area with what appeared to be a fire extinguisher full of chemicals that bees really hate.

The bee-based nuisance caused a 15 minute delay, after which Ponte Preta won 2-1.

Source: Sport.es

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