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11 Jun 15:02

A quantum (computing) gun revealed by quantum smoke

by Chris Lee

I have to admit it: D-Wave is starting to produce some impressive results. For the uninitiated, D-Wave came to our attention by loudly and repeatedly claiming that it had built a quantum computer. Many of us were skeptical. Over time, though, D-Wave has answered its critics in the best way possible: by providing evidence. Now, researchers who actually got inside the black box are reporting some key results that come very close to removing any lingering doubts.

The quantum difference

When we perform computations in an ordinary computer, we have to manipulate each bit individually. Sure, the computer might make this faster through some sort of parallelization, but there's still a set of transistors flipping individual bits for each operation. A quantum computer is different. First, the information is stored in a quantum state (called a qubit), which means that it holds multiple values simultaneously (called superposition states). The value of a qubit is only determined when the result of a computation is read out. An eight-qubit quantum register can therefore hold values from 0-255 simultaneously, but the probability of obtaining a particular value is modified by the computational operations that are performed prior to reading the register out.

That is not the real power of quantum computation, however. The second bit of magic that a quantum system has is called coherence. When a quantum state is in a superposition state, the probability of obtaining a one or a zero changes with time naturally, like a pendulum swinging back and forth. At a particular time, the chance of measuring a one is unity, while some time later, the chance of measuring a zero is unity. In between, the probability of obtaining a one smoothly varies from unity to zero. When two qubits are coherent, this changing probability happens in concert for the two qubits.

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11 Jun 13:43

Cisco Opposes Net Neutrality

by Soulskill
Andrew

Net Neutrality and QoS are two totally separate things.

angry tapir writes: All bits running over the Internet are not equal and should not be treated that way by broadband providers, despite net neutrality advocates' calls for traffic neutral regulations, Cisco Systems has said. Some Web-based applications, including rapidly growing video services, home health monitoring and public safety apps, will demand priority access to the network, while others, like most Web browsing and email, may live with slight delays, said Jeff Campbell, Cisco's vice president for government and community relations. "Different bits do matter differently. We need to ensure that we have a system that allows this to occur."

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10 Jun 19:14

iOS 8 to stymie trackers and marketers with MAC address randomization

by Lee Hutchinson

Quartz is reporting a change to how iOS 8-equipped devices search out Wi-Fi networks with which to connect. The new mobile operating system, which is on track for a release in the fall, gives iOS 8 devices the ability to identify themselves not with their unique burned-in hardware MAC address but rather with a random, software-supplied address instead.

This is a big deal. As part of the seven-layer burrito OSI networking model that all networked devices these days conform to, every device that has a network interface has a unique MAC address—that stands for "Media Access Control." MAC addresses are used at layer 2 of the OSI model and help network switches (wired or wireless) determine which device is transmitting packets and which device should be receiving those packets; by design, MAC addresses are unique and no two networking interfaces should ever have the same one. Because wireless Ethernet adapters like the ones in smartphones broadcast their MAC addresses as part of their "hey, is there any Wi-Fi out here?" probe, MAC addresses provide one easily accessible unique identifier to track people as they walk through a public space. As Quartz notes, "Companies like Euclid or its peer Turnstyle Solutions use the data to track footfall in stores, how people move about in shops, how long they linger in certain sections, and how often they return."

However, Whisper Systems' Frederic Jacobs has tweeted what appears to be either a slide from a WWDC session or an image from some iOS 8 documentation that states the following:

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09 Jun 16:17

Hardcore Android fan lists 6 iOS 8 features he wants Google to steal

by Brad Reed
iOS 8 Vs. Android

All of us are fans of different mobile platforms but it's still healthy to take off our fanboy goggles and admit when a rival platform does certain things better than our OS of choice. Droid Life's Kellex is just such an Android fan and he thinks that iOS 8 has six terrific features that he'd really like to see Google incorporate into future versions of Android.

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09 Jun 03:28

Explaining iOS 8’s extensions: Opening the platform while keeping it secure

by Andrew Cunningham
Apple's Craig Federighi introduces extensions at Apple's WWDC keynote.
Apple

Of all the new features introduced in iOS 8 last week, app extensions are the ones that will have the biggest, most visible impact on the new operating system. The feature is most commonly described as a way for third-party applications to talk to each other, though that's an oversimplification—that's not the only thing app extensions can do, and technically third-party apps in iOS still can't talk directly to one another.

We've read the developer documentation and watched the WWDC sessions. Now it's time to break down how these features work, what they do, and how Apple is continuing to balance third-party access to the operating system with security.

What do app extensions do?

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08 Jun 02:11

Humans have spent more time watching Gangnam Style than writing all of Wikipedia

by Dylan Matthews

The Economist has a wonderful chart comparing the amount of man-hours it took to build various wonders of the world (the Empire State Building, the Great Pyramids, Wikipedia) to the amount of time (140 million hours, or over 16,000 years) humans have spent watching "Gangnam Style" on YouTube, which has now been viewed over 2 billion times:

20140607_gdc103_medium

Chart by The Economist

But I feel like the implicit comparison here is kind of confused. The obvious takeaway is, "Damn, isn't it a shame we wasted so much time watching 'Gangnam Style' that could have been spent building skyscrapers/Wikipedia/archaic stone structures?" But if you flip that sentiment around, it starts to look a lot sillier.

We don't have numbers for how much time was spent watching sports in the London Olympic park (or watching events in the park on television), or how much time tourists have spent at Stonehenge or looking at photos of it, and so forth, but if we did, the time totals in question would surely dwarf the amount of time it actually took Psy to write and record "Gangnam Style" and its music video. So we could just as well ask, "Why are you wasting your time gawking at a weird stone in England when you could be writing and recording songs and videos that bring joy to hundreds of million if not billions of people?"

If that sounds weird, it's because this entire comparison is weird and incoherent. We're comparing time spent enjoying something to time spent making other things. And the whole point of making stuff is that people will enjoy it later on — and, in most cases, spend more time enjoying it than was spent making it in the first place. Taken to an extreme, the "what a waste of time" takeaway here implies that human life is meant to be spent toiling and any time off for enjoyment is a lamentable waste, which in turn implies that we should spend our lives building things no one ever gets to enjoy. It's a bizarre, dystopian way to think about the world.

It is also possible that I am dramatically overthinking this and the chart is just sort of funny. Who's to say, really. In case you want to add to the 140 million hour total, here you are:

Hat-tip to Justin Wolfers for the chart.

07 Jun 04:04

"Apple is looking old and stale"

by Mike Wehner
Andrew

haha, too funny. You've really got to click through to see the reactiongifs.

In my post-Apple-WWDC-keynote haze, I did what I usually do after a big Apple event: I read anything and everything I could regarding the event. Analysis, rundowns, roundups, and galleries are all fair game, and to my surprise the general consensus...
06 Jun 21:03

America’s favorite foods in 4 charts

by Kelsey McKinney

The United States Department of Agriculture has posted a set of really fascinating charts detailing Americans' food consumption habits in 2012. Here are four of the most striking.

America's favorite cheeses

Imagegen

Mozzarella smashed the other cheeses with a whopping 11.5 pounds consumed per person in 2012.  This means that Americans ate more mozzarella this year than they did all other cheeses combined in 1970, when America ate 11.4 pounds of cheese per person.

America's favorite vegetables

Imagegen-1

Americans ate 52.3 pounds of potatoes per person in 2012. The USDA notes that potatoes and tomatoes are doing particularly well on the vegetable chart of french fries and pizza.

America's favorite fruits

Imagegen-2

Americans like to eat apples and bananas, but they love to drink oranges.  Even though Americans ate close to ten pounds of both bananas and oranges, they drank 24.8 pounds (2.8 gallons) of orange juice making oranges the number one fruit.

America's declining sweet tooth

Imagegen-3American sugar consumption is significantly down in the last decade. In 1999, Americans each consumed 160.9 pounds of caloric sweeteners, but in 2012 that number dropped to 138.9.

06 Jun 19:12

Google hastily removes June 6 doodle that didn’t honor D-Day

by Casey Johnston
Google's Honinbo Shukasku doodle has been stripped from the front page in favor of a link to the Google Cultural Institute's gallery of D-Day materials.

Google briefly posted a doodle on its homepage Friday honoring Honinbo Shusaku, a Japanese Go player who was born on this day in 1829. The search giant apparently forgot about a much more significant event that happened on June 6: D-Day, which took place in 1944, and the Internet was outraged.

Google doodles have grown in recent years from the occasional bit of celebratory flair to a full-fledged feature managed by a team of illustrators, animators, and artists, according to the BBC. The Google doodle has a strong record for honoring a diverse array of historically and culturally important events and people.

However, the doodle subject-picking process can be fraught with controversy due to willful or accidental oversight. Google was scrutinized by Christians in 2013 for honoring Cesar Chavez's birthday over Easter, and in 2012, the company was criticized by Fox News for its lack of a Flag Day doodle.

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06 Jun 13:56

Yes, poor Netflix performance is Verizon's fault

by Timothy B. Lee

My colleague Yuri Victor accidentally found himself at the center of a PR battle after he tweeted a screenshot of the Netflix app blaming Verizon for the poor quality of Yuri's Netflix streaming.

Oh snap, netflix. pic.twitter.com/wMfavoHOyj

— Yuri Victor ♥ (@yurivictor) June 4, 2014

The accusation provoked an angry response from Verizon, who insists that Netflix, not Verizon, is to blame for the poor performance of Netflix streaming on its network:

The source of the problem is almost certainly NOT congestion in Verizon’s network. Instead, the problem is most likely congestion on the connection that Netflix has chosen to use to reach Verizon’s network.

At first glance, this seems like a he-said, she-said situation. Verizon says it's Netflix's fault. Netflix says it's Verizon's fault. How is an ordinary user to tell who's telling the truth?

But while this is ultimately a business dispute, the two sides aren't equally guilty. Verizon is to blame for the poor quality of Netflix streaming. Verizon has made a business decision to use its own customers' poor experience as leverage to get more cash out of Netflix. If Verizon were more focused on making sure its customers had a good experience, they'd be having a better experience.

How Verizon wants to change the internet

I've written before about the traditional model for internet connection, known in telecom jargon as "bill and keep." Under this model, the ISPs at each end of the connection charge their own customers for connectivity and then do what it takes to reach the network on the other end. For example, Verizon would charge consumers for connectivity, while Netflix would pay for the costs of getting traffic to Verizon's network.

Sometimes, that will mean directly connecting two edge networks together. But more often, it involves paying third parties to provide "transit," the service of carrying traffic from one network to another. Netflix has paid companies such as Cogent and Level 3 to deliver its content to the networks of ISPs such as Comcast and Verizon.

Verizon is effectively using its own customers' poor experience as leverage

The key feature of this network structure is that an ISP at one end of a network connection never demands that a network at the other end pay it to deliver traffic. Until recently, it was unheard of for Comcast or Verizon to demand tolls from Google or Netflix to deliver content to their own customers.

This rule has a huge advantage: if edge networks are never able to charge other edge networks to deliver traffic, they never have an incentive to degrade the quality of service in order to get bigger payments. Each ISP gets all of its money from its own customers, and so each ISP is focused on keeping its own customers happy.

Which brings us to Verizon. Verizon's customers have paid Verizon for the service of delivering content to them. But rather than simply performing the service Verizon's customers have paid it to perform, Verizon sees an opportunity to get paid twice: in addition to charging its own customers for connectivity, Verizon hopes to also charge Netflix to deliver its content to those customers.

Verizon is effectively using its own customers' poor experience as leverage. Verizon has been threatening Netflix that if they don't pay up, Netflix customers (who are also Verizon customers) will get frustrated and cancel their Netflix service. Of course, that threat is a lot more powerful because most customers don't have many alternatives to Verizon service.

The problem with traffic ratios

Verizon and other big ISPs have come up with a creative rationale for charging content companies like Netflix money. Verizon says it won't deliver Netflix's traffic for free because its traffic with Netflix is "unbalanced" — that is, Netflix sends more traffic to Verizon than Verizon sends to Netflix.

But this argument doesn't make sense. Verizon customers aren't just paying Verizon to send traffic to Netflix, they're also paying Verizon to deliver Netflix (and other) traffic to them. And there's no reason to think that carrying traffic from Netflix to Verizon customers is more expensive than carrying traffic in the other direction.

Indeed, there's a simple reason that Verizon's network receives more traffic than it transmits: that's how Verizon set it up. All of Verizon's standard FiOS packages provide dramatically more bandwidth for downloading than uploading. The entry-level service, for example, is 15 Mbps downstream and 5 Mbps upstream. The fastest package is even more lopsided: 500 Mbps downstream and 100 Mbps upstream. If Verizon builds a network that's optimized for downloading, it can't complain that its customers use it to download stuff.

But as long as Verizon and other big ISPs are demanding payment to deliver content to their own customers, this kind of standoff is inevitable. The ISPs will always be demanding bigger tolls and the content companies will be looking for ways to save money. The result will be a network that's constantly plagued by congestion, as companies squabble over the size of the toll.

In contrast, a bill-and-keep regime gives everyone an incentive to focus on improving network performance. If Verizon only gets paid by its own customers, then it would have an incentive to make the network work as well as possible in order to keep its customers happy.

06 Jun 13:11

The Best and Worst Plastic Food Storage Bags

by Alan Henry

A good plastic storage bag is harder to come by than you might think. Just buying the cheapest usually gets you a leaky, easily pierced bag, but brand names aren't usually worth their price either. America's Test Kitchen but a bunch to the test, and came up with some solid winners.

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05 Jun 20:20

In iOS 8, all browser apps will be created equal

by Chris Smith
Andrew

w00t!

iOS 8 Safari and WebKit Performance

iOS 8 will bring one under-the-hood change that many app developers, but also iPhone and iPad users, will appreciate: consistent performance no matter what browser app is chosen. 9to5Mac reports that browser apps and apps that incorporate web browsing features will offer the same kind of speed that was previously available only to Safari, the built-in iOS browser, because Apple is ready to share its Nitro JavaScript engine with other apps.

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05 Jun 16:08

Video: This is how awesome the new handoff feature is in iOS 8 and OS X 10.10

by Zach Epstein
iOS 8 Features Handoff

According to data from market research firm Net Applications, only 7.39% of the personal computers on the planet are Macs. While Mac users clearly aren't a majority, they're about to have access to some of the most impressive features the world has ever seen when it comes to utilizing a desktop experience that spills over onto mobile devices, and vice versa.

Continue reading...

05 Jun 16:07

Behold, this is the greatest GitHub software repository of all time

by Dieter Bohn

GitHub is an important place, where open source software code is submitted, branched, tweaked, and shared. It is also a playground, where software developer Steve De Jonghe has created a project simply called "Banner." De Jonghe began work on June 16th, 2013, and then made regular commits to the repository until his masterpiece was completed on March 15th, 2014. It's the kind of code commit schedule you can get behind.

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05 Jun 16:05

They’re ba-ack: Browser-sniffing ghosts return to haunt Chrome, IE, Firefox

by Dan Goodin
Aurich Lawson / Metro-Goldwyn-Mayer

Chrome, Internet Explorer, and Firefox are vulnerable to easy-to-execute techniques that allow unscrupulous websites to construct detailed histories of sites visitors have previously viewed, an attack that revives a long-standing privacy threat many people thought was fixed.

Until a few years ago, history-sniffing attacks were accepted as an unavoidable consequence of Web surfing, no matter what browser someone used. By abusing a combination of features in JavaScript and cascading style sheets, websites could probe a visitor's browser to check if it had visited one or more sites. In 2010, researchers at the University of California at San Diego caught YouPorn.com and 45 other sites using the technique to determine if visitors viewed other pornographic sites. Two years later, a widely used advertising network settled federal charges that it illegally exploited the weakness to infer if visitors were pregnant.

Until about four years ago, there was little users could do other than delete browsing histories from their computers or use features such as incognito or in-private browsing available in Google Chrome and Microsoft Internet Explorer respectively. The privacy intrusion was believed to be gradually foreclosed thanks to changes made in each browser. To solve the problem, browser developers restricted the styles that could be applied to visited links and tightened the ways JavaScript could interact with them. That allowed visited links to show up in purple and unvisited links to appear in blue without that information being detectable to websites.

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05 Jun 13:53

Netflix tests warnings that blame internet providers for poor streaming quality

by Jacob Kastrenakes

Netflix wants you to know whose fault it is that your movie isn't loading — and, big surprise, it's pinning the issue on internet service providers. As spotted by Vox Media designer Yuri Victor last night, Netflix is testing a notification that would inform subscribers when their internet provider's network has become congested and started to hurt their video. "The Verizon network is crowded right now," Netflix's message to Victor, a FiOS subscriber, read, after playback was paused to adjust the stream. As Recode points out, Netflix's communication chief, Jonathan Friedland, replied on Twitter to say that it was testing the message as a way to "keep members informed."

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05 Jun 13:47

Apple picks Bing over Google to power Spotlight search on OS X Yosemite and iOS 8

by Yoni Heisler
While Google is the 800-pound gorilla when it comes to search, Apple is becoming increasingly flirtatious with Microsoft's Bing. While it wasn't necessarily clear during Monday's keynote, Microsoft has since confirmed that Bing will be the default...
05 Jun 12:43

Revealed: All the sneaky tricks King and Rovio use to get you addicted to their games

by Brad Reed
Why Is Candy Crush So Addictive

Do you find yourself playing mobile games like Angry Birds and Candy Crush Saga long after you know you should have stopped? If so, then there may be real scientific explanations for your addiction. The Guardian has an interview with psychologist Dr. Simon Moore and some developers at Lumo Developments in which they all discuss the secret tricks that game developers use to get you hooked on what are surprisingly uncomplicated, low-graphics games.

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05 Jun 02:54

John Oliver’s successful net neutrality appeal broke the FCC

by Chris Smith
John Oliver Net Neutrality Comments Appeal

Net Neutrality is one of the hottest tech- and Internet-related topics right now, as the FCC’s proposed regulations could have a negative impact on the way Internet companies work, and ultimately, on the pocket of regular Internet users. But because the matter seems complex, and awfully boring in some cases, not many people take a stance against the FCC’s proposals. That has been the argument of comedian John Oliver’s appeal to Internet trolls. And not only that — during his Sunday HBO show “Last week Tonight” he called upon trolls to tell the FCC how they feel about its proposal.

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04 Jun 13:38

Why Apple’s HomeKit announcement is much bigger than you think

by Chris Ciaccia
Apple HomeKit Details

As part of yesterday's WWDC 2014 keynote, Apple made an announcement about its move into the smart home space that didn't get a lot of attention, but could open up the iPhone maker for humongous new opportunities as the "Internet of Things" becomes a reality.

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04 Jun 13:36

Great artists steal: The iOS 8 features inspired by Android

by Ron Amadeo

Apple has taken the wraps off iOS 8, its newest mobile operating system, at its WWDC keynote. There were lots of new features added to iOS, but any observer familiar with Android saw quite a few things that seem... familiar. That's because many of Apple's announced upgrades were things the Android OS has boasted for years.

Typing suggestions

The iOS 8 Keyboard bar (left) looks just like Android.
Apple/Ron Amadeo
Apple added a little bar of suggestions to the top of the keyboard, which Android had (initially as an option) since the introduction of the on-screen keyboard in Android 1.5. While Android's keyboard just blindly does word pairs, iOS 8 seems to be able to intelligently offer suggestions in response to an "A" or "B" question. In the example, a friend asks about "dinner or a movie." Without typing anything, iOS offers "A movie," "Dinner," and "Not Sure." If this actually works reliably, it's a big step above the Android keyboard. Of course, we're just comparing this to the standard Google Keyboard available through Google Play. That's not the only typing solution on Android, which brings us to...

Third party keyboards

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04 Jun 03:51

Apple Introduces Lightning Cable MFi Specifications for Headphones

by Husain Sumra
Apple has introduced new specifications for manufacturers in the company's Made for iPhone (MFi) program that allow them to create headphones that connect to iOS devices via a Lightning cable rather than a regular 3.5mm headphone jack, according to 9to5Mac.

beatsbydre
The Lightning headphones will be capable of receiving lossless stereo 48 kHz digital audio output from Apple devices and sending mono 48 kHz digital audio input. The input means that the headphones will also support a microphone for audio input following Apple’s upcoming update. Manufacturers will be able to take advantage of Apple Headphone Remote controls like Volume Up/Down/etc, as well as other buttons for launching specific apps such as iTunes Radio or initiating playback controls on iOS. In addition, the headphones can be made to work specifically with a companion iOS app and launch a specific app when connected to an iOS device.
The specification includes two configurations for headphones. The first is called Standard Lightning Headphones, which uses minimum components when paired to a digital-to-analog converter. The second is called Advanced Lightning Headphones, which allows for more complex features like active noise cancellation.

The Lightning cable-equipped headphones would also allow iOS devices to power or charge headphones that require electricity, and would also allow for headphones to potentially power or charge up iOS devices.

Reports suggest Apple is planning to allow high definition music downloads and playback on iOS devices as well as new in-ear headphones that could take advantage of high-quality audio and take advantage of Lightning Cable MFi specifications. It is also possible Apple uses newly purchased Beats Electronics' popular headphone line to accelerate adoption for the new standard.






04 Jun 02:52

SwiftKey confirms iOS 8 version

by Kelly Guimont
Andrew

A huge reason for some people to stick with Android has just evaporated into thin air.

SwiftKey has confirmed they are going to release an official iOS version on iOS 8, as reported by ZDnet. In a blog post today, Ben Medlock and Jon Reynolds (SwiftKey's co-founders) stated that since iOS 8 will officially support third-party...
04 Jun 02:42

iOS 8 Offers Quick Access to Apps Based on Location

by Juli Clover
Apple outlined several of iOS 8's major features during yesterday's WWDC keynote, but with the operating system now in the hands of developers, details on several lesser known features have been leaking out.

One new feature sees the iPhone displaying apps on the lock screen based on location. For example, MacRumors readers have seen relevant app icons pop up while at or near brick and mortar locations like Starbucks and the Apple Store. While at a Starbucks, for example, the Starbucks app icon is displayed in the lower left corner of the iPhone's lock screen, which allows the Starbucks app to be easily accessed.

locationalerts
This feature isn't limited to Apple's own stores or to major retailers, either, as one Twitter user has also seen an app for a train station on the lock screen while at that particular location.

Displaying location-based apps on the lock screen is particularly useful at Starbucks and the Apple Store as both locations allow users to make purchases using their iOS devices. In fact, a common theme between the apps that have demonstrated this functionality is a specific on-site function like the ability to make a purchase or display a ticket.

It is not clear how this feature works, or which apps are compatible at this point, but the iOS 8 release notes mention the location based apps as a facet of Location Services. "When Location Services is turned on, the device's current location is used to recommend relevant apps on the lock screen." Based on the description of the feature, it appears to work through both the App Store and physical location and will eventually be able to be turned off by turning off location services for the App Store.

As we approach the public release of iOS 8, it's likely we'll hear more about this new location-based alert feature. iOS 8 is expected to be available to the public in the fall, following a developer-oriented beta testing period.

(Thanks, Kyle!)

Update 11:55 PM PT: It appears that Apple will also suggest apps that are not installed when visiting certain locations. For example, a Twitter user who did not have the Costco app installed had a Costco app icon pop up when at local Costco, which took him to the App Store where he could download the app. He was not able to access the rest of the App Store after tapping the icon; only the Costco app was available.






03 Jun 22:48

Open your beer with your iPhone? There's a case for that

by Mike Wehner
Andrew

For the inner redneck in all of us.

There are worse ways to crack open a cold brew. I probably wouldn't use one of these cases myself, but if that's your thing, it's good to know it's available. We've covered some of these brewski-crackers before: Opena Case and a Mophie iPod case...
03 Jun 14:00

Xcode 6 Allows Developers to Test Larger iPhone and iPad Screen Sizes

by Husain Sumra
With the release of Xcode 6 today after Worldwide Developer Conference, developers have found an option within Xcode to size apps for devices referred to as "Resizable iPhone" and "Resizable iPad", as pointed out by Mac4Ever [Google Translate]. The option is next to other Apple devices, including iPad Air, iPhone 5s, and iPad Retina.

resize
The options are likely to enable developers to start developing apps that fit on the rumored larger 4.7 and 5.5 inch screens of the iPhone 6 and, perhaps, the rumored 12-inch iPad Pro. Another photo of the Xcode simulator shows the difference between an app visually optimized for an older iPhone in what appears to be the resolution for one of the two iPhone 6 models.

It's not yet known what the exact resolutions are for the 4.7 and 5.5 inch iPhone 6 models or even the rumored 12-inch iPad Pro, but the "resizable" functionality would allow developers to explore building versions of their apps for larger screens that are currently available.






03 Jun 13:43

A 360-degree camera makes a roller coaster ride even more nauseating

by Andrew Webster

With a few GoPro cameras you can turn a roller coaster ride into a trippy new level straight out of Super Mario Galaxy. The cameras have previously been used to give us a view of everything from bird flights to bike rides, but videographer Ignacio Ferrando chose a roller coaster as his muse for the video "Little Planet." The 360-degree camera makes the ride more nauseating than usual, with tracks that bend and twist in strange ways. This isn't Ferrando's first GoPro experiment — he previously strapped the camera to a Segway for a tour of Spanish city Zaragoza, and used it to simulate a rescue mission in the mountains of Sierra de Guara. "Little Planet" might just be his craziest video yet, though it should be good preparation for racing...

Continue reading…

03 Jun 04:28

Apple Opens Up Manual Camera Controls & Cross-App Photo Editing in iOS 8

by Gannon Burgett

iOS8Camera_1

While many exciting things were anticipated to come from Apple’s WWDC Keynote today, there were a number of photography-related announcements that went above and beyond what we were hoping for. Apple has really opened the door for developers to go crazy when it comes to creating and improving camera apps.

Previously on iOS, accessing the camera of devices was extremely limited, only allowing the most basic of controls in the form of flash, HDR, ISO Boosting and a few other minor capabilities. Beyond that, it was fully automated, meaning the control you had over your images was greatly limited. With the addition of the Camera APIs to developers, those days are gone.

manualcontrols

Developers can now access manual controls for the camera. Yes, you read that right. Camera apps built on iOS 8 will now have the ability to have complete control over the camera’s capabilities, effectively giving you ISO, Aperture, and shutter-speed control, just to list off the basics.

It’s worth noting to anyone not extremely well-versed in development or iOS, these features are not baked into the standard Camera.app of iOS 8. Instead, these will be available to third party developers to add to their applications that they sell in the app store.

Screen Shot 2014-06-02 at 3.53.01 PM

The second of the two major photography-related developer additions to iOS 8 is that of PhotoKit. PhotoKit will now allow third party photo apps to be used directly within the iOS Photo app and Camera Roll itself.

This means that popular apps like VSCO Cam, Litely, and more will all be usable directly within your photo library, without ever having to open up the app itself. Additionally, the photo apps can now access your photo library directly from the application, rather than having to have a different photo library within each separate editing app.

This makes for a more seamless workflow when editing photos, meaning no more importing, exporting, saving, and having four different copies of a photo. Everything is synchronized across apps and devices, with the edits being completely non-destructive.

To put it into the most basic terms: this allows you to use the editing apps you’ve downloaded from the app store inside your Camera Roll, just as you would a set of VSCO Filters in Lightroom or Nik Software in Photoshop.

iOS8Camera_2

Not much more than an example of using VSCO was given, but it’s safe to assume that developers will dig deep and really pull as much functionality out of these new options as possible… we’re very excited to see what that turns into.

Of course, these are just two of the many exciting photo announcements from WWDC, so be sure to stay tuned over the next couple of hours as we catch you up with all of the awesome photo-related updates coming to iOS 8 when it drops this Fall.

02 Jun 13:43

The lost art of visual comedy

by Russell Brandom
Andrew

Great 8 min video with excellent examples.

It might be funny, but does it look funny? This video from film blogger Tony Zhou examines the difference, and how director Edgar Wright is keeping the art of visual comedy alive. Zhou unpacks how Wright draws laughs out of staging, sound cues and meticulously composed images like the one above, while most Hollywood comedies rely on dialogue alone. The result is a more vibrant kind of comedy, and one that's increasingly rare on multiplex screens.

Continue reading…

02 Jun 12:49

The Longest Lasting Nail Polish You Can Buy Is Also the Cheapest

by Mihir Patkar

Consumer Reports tested several nail polish brands and found that the $2 Sinful Colors nail polish looked good for a longer time than a $27 Chanel model.

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