Shared posts

01 Oct 20:55

Google reportedly canceled a Stadia-exclusive follow-up to 'Death Stranding'

by Kris Holt

One of the major problems that worked against Stadia from the jump was the fact that Google didn't secure blockbuster exclusives for the cloud gaming service, which it will shut down in January. Sure, people were able to play the likes of Red Dead Redemption 2,Cyberpunk 2077 and Destiny 2 on the platform, but those are all available elsewhere. As it turns out, Google may have spurned the chance to have an exclusive title from one of the biggest names in gaming.

According to 9to5 Google, at one point Hideo Kojima was working on a Stadia-only follow-up to Death Stranding, which debuted on PlayStation in 2019 and later arrived on PC. Death Stranding has some asynchronous multiplayer elements. Other players might be able to use ladders, roads and other items that you place in the world, for instance. However, the planned follow-up was said to be a fully single-player game, which might have been the reason why Google canceled the project.

According to the report, Google canned the game, which was described as an episodic horror title, after seeing the first mockups in 2020. Stadia vice-president and general manager Phil Harrison is said to have made the final decision to kill the project. For what it's worth, in a May 2020 interview, Kojima claimed one of his projects had recently been canceled. 

Google vice president and general manager Phil Harrison speaks during a Google keynote address announcing a new video gaming streaming service named Stadia that attempts to capitalize on the company's cloud technology and global network of data centers, at the Gaming Developers Conference in San Francisco, California, U.S., March 19, 2019. REUTERS/Stephen Lam
Stephen Lam / reuters

Google reportedly abandoned the project in the belief that there wasn't a market for single-player games anymore. Of note, CD Projekt Red just announced that Cyberpunk 2077 (which, again, was released on Stadia) has now sold 20 million copies, less than two years after its eventfuldebut. By mid-2021, Death Stranding itself had sold more than 5 million copies.

The lack of big exclusives is far from the only issue that led to Stadia's downfall. A questionable business model and a seemingly rushed rollout didn't help, and nor did Google's reputation for ruthlessly killing off its own products. Even though Stadia has excellent game streaming tech and some passionate fans, it never took off as Google hoped. The company will shut down the platform on January 18th and issue refunds for all hardware and software purchases (except for Pro subscriptions). Ubisoft is working on a way to give people who bought its games on Stadia access to PC versions.

The news of Stadia's demise blindsided developers, from giants like Destiny 2 studio Bungie to indie studios whose titles were supposed to hit the now-closed Stadia store in the coming weeks. As Axios notes, it isn't clear whether Google has a broad plan to reimburse studios for costs they expected to recoup after launching their games on Stadia. There are concerns about what Stadia's closure means for game preservation too. While Google didn't secure AAA exclusives, Stadia has some indie games that aren't available elsewhere.

Detail of hands holding a Google Stadia video game controller, taken on November 27, 2019. (Photo by Olly Curtis/Future Publishing via Getty Images)
Future Publishing via Getty Images

Meanwhile, some are calling on Google to unlock the Stadia Controller's Bluetooth functions. The argument is that, if people can more easily use the controller on other platforms, it's less likely that the gamepad will become e-waste. The controller connects directly to WiFi for Stadia games in order to minimize lag. You can also hook it up to devices with a USB-C cable.

As for Kojima, he has a Death Stranding sequel in the works, according to the game's star, Norman Reedus. It also emerged in June that Kojima has teamed up with Xbox Game Studios for his next title. That game will be powered by Microsoft's cloud technology.

01 Oct 16:54

Has She-Hulk Truly Given Abomination The Biggest Heel-Turn For An MCU Villain?

by Matthew Bilodeau

This article contains major spoilers for episode 7 of "She-Hulk: Attorney At Law"

If there's one thing "She-Hulk: Attorney At Law" has been able to do more than most projects in the Marvel Cinematic Universe, it's showing superpowered, supernatural, and otherwise mythical beings just existing within this world. While Matt Murdock (Charlie Cox) was one of the first notable lawyers in the MCU, his clients were largely grounded beings, such as Frank Castle (Jon Bernthal).

Although Jennifer Walters (Tatiana Maslany) hasn't been on hand with all of these specific cases, the superpowered law division of Goodman, Lieber, Kurtzberg, and Holliway have already dealt with a light elf, a disgraced sorcerer, a superhuman influencer, and an indestructible being simply known as Mr. Immortal (David Pasquesi). The biggest detriment against "She-Hulk" is that most of these cases feel like afterthoughts, while Jen tries to adjust her living situation alongside the big, green rage machine living inside her.

The client that Jen has spent a considerable amount of time with throughout this season, however, is that of Tim Roth's Emil Blonksy, otherwise known as the Abomination. In the MCU, we've even seen heroes such as Wanda Maximoff (Elizabeth Olsen) turn into villains, but on the villains to heroes front, it gets pretty complicated. However, Blonsky appears to come the closest to atoning for his actions, barring Bucky Barnes (Sebastian Stan), who actually started as a hero, then turned into a villain before becoming a good guy again.

Is Blonsky truly a reformed Abomination? Let's take a look at his history and see what we can gather.

The Incredible Rampage

When we first meet Blonsky in "The Incredible Hulk," he's a Royal Marine in the British Armed Forces that Thaddeus "Thunderbolt" Ross (William Hurt) recruits to track down Bruce Banner (Edward Norton). After seeing the extent of Banner's strength as the Hulk, Blonsky finds himself very interested in the brute force of his target.

Where Steve Rogers (Chris Evans) volunteered for the Super Soldier Program to do some good, Blonsky ultimately becomes one of Ross' guinea pigs for his eternal mission against Banner. He's able to hold his own in narrowing avoiding Hulk's rampage, that is, until he's kicked in the chest, breaking nearly every bone in his body.

A tired, vengeance-fueled Blonksy tracks Banner down to the laboratory of Samuel Sterns (Tim Blake Nelson), forcing the scientist to merge the Hulk's gamma-radiated blood with the Super Soldier serum coursing through his veins. Predictably, this goes horribly wrong, transforming the resilient soldier for hire into a grotesque being who goes by the name of the Abomination. It probably wasn't a great idea to call him that right off the bat, Ross.

After a one-on-one rampage rumble in the streets of Harlem, the Hulk is able to momentarily subdue the Abomination before Ross' team rolls in. While one of the first villains in Phase One of the MCU, it wouldn't be until Phase Four where we would even see or hear from Blonksy again.

Life Inside The Damage Control Supermax Prison

Initially spending out his prison tenure in a cryo-cell in Alaska, Blonksy is later transferred to the Damage Control Supermax Prison. Having been locked away for over 14 years, it reaches the point where he's up for parole. As her first client, Jen takes on Blonsky as a pro bono case, shocked to see him in his human form.

As it would appear, Blonksy has spent his incarceration trying to be a better person, and ultimately becomes more in tune with an internal spiritual nature. Given that this is the first time we see Blonsky in his human form since "The Incredible Hulk," much like Jen, you're initially apprehensive about whether he's actually changed as a person or if he is putting up a front until he escapes the facility.

Not only does Blonsky claim to have reconciled with the Abomination, channeling his anger to enlarge himself while under his own sense of control, he also found love through seven soulmates through the prison pen pal program. I am all for polyamorous representation, which is a point in Blonsky's favor. Although the white gowns and flowers can't help but give off the warning signs of a cult.

Even Smart Hulk, now played by Mark Ruffalo, ensures Jen that it's okay to represent Blonsky, considering he sent him a nice letter and one of his signature Haikus a few years back. All in all, Blonsky seems to be on the up and up, except for one tiny issue.

Temporary Escape With The Sorcerer Supreme

When it comes time for Blonsky's parole hearing, Jen makes a strong argument that, while in full control of his Abomination form, her client never even made an attempt to leave his cell. Blonsky could have broken out at any point, but decided to serve out his sentence. It's a sound and insightful argument from Jen. There's just the small matter of that one escape. You know the one.

In "Shang-Chi and the Legend of the Ten Rings," the Abomination is seen fighting in the arena of the Golden Daggers Club with Wong (Benedict Wong). This was essentially the first time we've caught a glimpse of the character since his 2008 debut, which led to all sorts of questions. Thankfully, "She-Hulk" has the answers.

Of course, the board brings up the incident, because China is a long way from California. Blonsky claims that he was forced out of his cell by Wong to fight as a means of helping him with his path to becoming the Sorcerer Supreme. At which point, Blonsky was immediately returned back to his Supermax cell.

You would think he's making this up as an excuse, but to everyone's surprise, Wong corroborates his story before the parole board. With everything in place, Blonsky is set free on the condition that he never again transforms into his Abomination form.

A Day At The Abomination's Wellness Retreat

It would have been enough to believe in his reform through his trial in "She-Hulk," but this week's episode shows Blonsky putting his words into action. When an electrical malfunction goes off on his Abomination inhibitor, Blonsky's parole officer begs Jen to come with him to check out the scene in the event the big guy is roaming about. As the two arrive, Blonsky assures them that it was merely a case of being too close to an electrical fence.

Seeing that Jen appears to be carrying some stress, Blonksy offers her a chance to relax at his wellness retreat known as Summer Twilights. Some of his other retreat folks include Man-Bull (Nathan Hurd), El Águila (Joseph Castillo-Midyett), Porcupine (Jordan Aaron Ford), Saracen (Terrence Clow), and lastly, Wrecker (Nick Gomez), one of the men who tried securing Jen's blood for her gamma blood.

In a surprising turn of events, Jen is able to confront some of her anxieties, namely the lack of communication from her new dating prospect Josh (Trevor Salter) over the weekend. We get to see Blonsky actually practice what he preaches by guiding the group to help alleviate Jen during her crisis. One group therapy session and a trip inside the sweat yurt later, Jen walks out feeling more rejuvenated than ever.

I wasn't expecting Blonsky to come back, so I think it's pretty cool to see Jen actually interacting with him outside of her legal duties. With all of our eyes on Blonsky, episode 7 assures us that Josh is the untrustworthy person in Jen's life that we should be focusing on.

Abomination Appears To Show All Signs Of Reform

Keeping in tune with the show, in gathering all of the evidence, it would appear to me that Blonsky, and therefore the Abomination, has successfully changed his ways to become a better person. No longer an MCU baddie, Blonsky appears to have had the most radical transformation from villain to a warm-hearted citizen.

I don't entirely count Bucky, given that he was under mind control while harming folks. Meanwhile, Blonsky, although influenced by the serum, wrecked Harlem as a result of his own functions. A big throughline in "She-Hulk" so far has been Jen attempting to figure out who in her life genuinely wants to interact with her as she is, rather than her "She-Hulk" form, after all.

If both Smart Hulk and Wong can vouch for his atonement, then it's safe to say that there's a great chance that Blonsky is being sincere. Although the vague explanation for his inhibitor malfunction, coupled with the Wrecker's appearance, leaves some room for Blonsky to launch a sneak attack. The mid-season trailer released a few weeks back even shows him in his Abomination form for a brief second, and with two episodes left to go, it'll be interesting to see if Blonsky stays on the right path or embraces his antagonist status once more.

In the event I'm proven wrong, I'll be sure to add a "we were rooting for you" addendum at the top of this article.

"She-Hulk: Attorney At Law" is currently streaming on Disney+.

Read this next: The Most Powerful MCU Villains Ranked

The post Has She-Hulk Truly Given Abomination the Biggest Heel-Turn for an MCU Villain? appeared first on /Film.

01 Oct 14:56

Huge Skyrim mod Summerset Isle just got way bigger with SE launch

by Ken Allsop
Huge Skyrim mod Summerset Isle just got way bigger with SE launch

Skyrim mod Summerset Isle, first released in 2015, is among the most ambitious mod projects for one of the best RPG games, offering a expansion of DLC size that takes players to the Elder Scrolls island that is home to the Altmer in a questline following on from the Bethesda game’s College of Winterhold questline. Now the mod has arrived in Skyrim: Special Edition - and its creator promises eight times the content of the original version.

RELATED LINKS: Skyrim mods, Play Skyrim, Games like Skyrim
01 Oct 14:54

Thanks US for nuking Japan, Putin is now hinting that he's ready to use nukes because you 'set precedent in Japan' (possible nsfw content on page) [Scary]

01 Oct 14:46

The FDA Finally Has a Definition for 'Healthy' Food

by Beth Skwarecki

What does “healthy” mean, exactly, when applied to food? It’s a tougher question than you might think. The FDA has been trying to answer it for years now, and they announced that they finally have a rough definition.

Read more...

01 Oct 13:01

Analyzing attacks using the Exchange vulnerabilities CVE-2022-41040 and CVE-2022-41082

by Katie McCafferty

October 1, 2022 update – Added information about Exploit:Script/ExchgProxyRequest.A, Microsoft Defender AV’s robust detection for exploit behavior related to this threat. We also removed a section on MFA as a mitigation, which was included in a prior version of this blog as standard guidance.

Microsoft is aware of limited targeted attacks using two reported zero-day vulnerabilities affecting Microsoft Exchange Server 2013, Exchange Server 2016, and Exchange Server 2019. The first one, identified as CVE-2022-41040, is a server-side request forgery (SSRF) vulnerability, while the second one, identified as CVE-2022-41082, allows remote code execution (RCE) when Exchange PowerShell is accessible to the attacker. Refer to the Microsoft Security Response Center blog for mitigation guidance regarding these vulnerabilities.  

CVE-2022-41040 can enable an authenticated attacker to remotely trigger CVE-2022-41082. However, authenticated access to the vulnerable Exchange Server is necessary to successfully exploit either vulnerability, and they can be used separately.

Microsoft Defender Antivirus and Microsoft Defender for Endpoint detect malware and activity associated with these attacks. Microsoft will continue to monitor threats that take advantage of these vulnerabilities and take necessary response actions to protect customers.

Analysis of observed activity

Attacks using Exchange vulnerabilities prior to public disclosure

MSTIC observed activity related to a single activity group in August 2022 that achieved initial access and compromised Exchange servers by chaining CVE-2022-41040 and CVE-2022-41082 in a small number of targeted attacks. These attacks installed the Chopper web shell to facilitate hands-on-keyboard access, which the attackers used to perform Active Directory reconnaissance and data exfiltration. Microsoft observed these attacks in fewer than 10 organizations globally. MSTIC assesses with medium confidence that the single activity group is likely to be a state-sponsored organization.

Microsoft researchers were investigating these attacks to determine if there was a new exploitation vector in Exchange involved when the Zero Day Initiative (ZDI) disclosed CVE-2022-41040 and CVE-2022-41082 to Microsoft Security Response Center (MSRC) in September 2022.

Diagram of the attacks using Exchange vulnerabilities CVE-2022-41040 and CVE-2022-41082
Figure 1: Diagram of attacks using Exchange vulnerabilities CVE-2022-41040 and CVE-2022-41082

Observed activity after public disclosure

On September 28, 2022, GTSC released a blog disclosing an exploit previously reported to Microsoft via the Zero Day Initiative and detailing its use in an attack in the wild. Their blog details one example of chained exploitation of CVE-2022-41040 and CVE-2022-41082 and discusses the exploitation details of CVE-2022-41040. It is expected that similar threats and overall exploitation of these vulnerabilities will increase, as security researchers and cybercriminals adopt the published research into their toolkits and proof of concept code becomes available.

While these vulnerabilities require authentication, the authentication needed for exploitation can be that of a standard user. Standard user credentials can be acquired via many different attacks, such as password spray or purchase via the cybercriminal economy. Prior Exchange vulnerabilities that require authentication have been adopted into the toolkits of attackers who deploy ransomware, and these vulnerabilities are likely to be included in similar attacks due to the highly privileged access Exchange systems confer onto an attacker.

Mitigation

Customers should refer to Microsoft Security Response Center’s post for the latest on mitigations for the Exchange product.

Microsoft Exchange Server customers using Microsoft 365 Defender are advised to follow this checklist:

  • Turn on cloud-delivered protection in Microsoft Defender Antivirus or the equivalent for your antivirus product to cover rapidly evolving attacker tools and techniques. Cloud-based machine learning protections block a huge majority of new and unknown variants.
  • Turn on tamper protection features to prevent attackers from stopping security services.
  • Run EDR in block mode so that Microsoft Defender for Endpoint can block malicious artifacts, even when your non-Microsoft antivirus doesn’t detect the threat or when Microsoft Defender Antivirus is running in passive mode. EDR in block mode works behind the scenes to remediate malicious artifacts that are detected post-breach.
  • Enable network protection to prevent applications or users from accessing malicious domains and other malicious content on the internet.
  • Enable investigation and remediation in full automated mode to allow Microsoft Defender for Endpoint to take immediate action on alerts to resolve breaches, significantly reducing alert volume.
  • Use device discovery to increase your visibility into your network by finding unmanaged devices on your network and onboarding them to Microsoft Defender for Endpoint.

Detection

Microsoft Defender Antivirus

Microsoft Exchange AMSI integration and Antivirus Exclusions

Exchange supports the integration with the Antimalware Scan Interface (AMSI) since the June 2021 Quarterly Updates for Exchange. It is highly recommended to ensure these updates are installed and AMSI is working using the guidance provided by the Exchange Team, as this integration provides the best ability for Defender Antivirus to detect and block exploitation of vulnerabilities on Exchange.  

Many organizations exclude Exchange directories from antivirus scans for performance reasons. It’s highly recommended to audit AV exclusions on Exchange systems and assess if they can be removed without impacting performance and still ensure the highest level of protection. Exclusions can be managed via Group Policy, PowerShell, or systems management tools like System Center Configuration Manager.

To audit AV exclusions on an Exchange Server running Defender Antivirus, launch the Get-MpPreference command from an elevated PowerShell prompt.

If exclusions cannot be removed for Exchange processes and folders, running Quick Scan in Defender Antivirus scans Exchange directories and files regardless of exclusions.

Microsoft Defender Antivirus detects the post-exploitation malware currently used in-the-wild exploitation of this vulnerability as the following:

Microsoft Defender Antivirus detections MITRE ATT&CK Tactics observed   
Exploit:Script/ExchgProxyRequest.A
Exploit:Script/ExchgProxyRequest.B
Exploit:Script/ExchgProxyRequest.C
(the most robust defense from Microsoft Defender AV against this threat; requires Exchange AMSI to be enabled)
Initial Access
Backdoor:ASP/Webshell.Y Persistence 
Backdoor:Win32/RewriteHttp.A Persistence
Backdoor:JS/SimChocexShell.A!dha Persistence
Behavior:Win32/IISExchgDropWebshell.A!dha Persistence 
Behavior:Win32/IISExchgDropWebshell.A     Persistence 
Trojan:Win32/IISExchgSpawnCMD.A Execution 
Trojan:Win32/WebShellTerminal.A   Execution 
Trojan:Win32/WebShellTerminal.B  Execution

Microsoft Defender for Endpoint

Microsoft Defender for Endpoint detects post-exploitation activity. The following alerts could be related to this threat:

Indicators of attack MITRE ATT&CK Tactics observed   
Possible web shell installation   Persistence
Possible IIS web shell   Persistence   
Suspicious Exchange Process Execution   Execution
Possible exploitation of Exchange Server vulnerabilities (Requires Exchange AMSI to be enabled) Initial Access  
Suspicious processes indicative of a web shell   Persistence
Possible IIS compromise   Initial Access

As of this writing, Defender for Endpoint customers with Microsoft Defender Antivirus enabled can also detect the web shell malware used in in-the-wild exploitation of this vulnerability with the following alerts:

Indicators of attack MITRE ATT&CK Tactics observed   
‘Chopper’ malware was detected on an IIS Web server   Persistence
‘Chopper’ high-severity malware was detected   Persistence

Microsoft Defender Threat Intelligence

Microsoft Defender Threat Intelligence (MDTI) maps the internet to expose threat actors and their infrastructure. As indicators of compromise (IOCs) associated with threat actors targeting the vulnerabilities described in this writeup are surfaced, Microsoft Defender Threat Intelligence Community members and customers can find summary and enrichment information for all IOCs within the Microsoft Defender Threat Intelligence portal.

Microsoft Defender Vulnerability Management

Microsoft Defender Vulnerability Management identifies devices in an associated tenant environment that might be affected by CVE-2022-41040 and CVE-2022-41082. These vulnerabilities have been added to the CISA known exploited vulnerabilities list and are considered in the overall organizational exposure score. Customers can use the following capabilities to identify vulnerable devices and assess exposure:

  • Use the dedicated dashboard for each of CVE-2022-41040 and CVE-2022-41082 to get a consolidated view of various findings across vulnerable devices and software.
  • Use the DeviceTvmSoftwareVulnerabilities table in advanced hunting to identify vulnerabilities in installed software on devices. Refer to the following query to run:
DeviceTvmSoftwareVulnerabilities
| where CveId in ("CVE-2022-41040", "CVE-2022-41082")
Figure 2: Screenshot of the CVE information page where users can also take a look at related exposed device, software information, open vulnerability page, report inaccuracy, or read other useful references.

NOTE: The assessments above do not currently account for the existence of a workaround mitigation on the device. Microsoft will continue to improve these capabilities based on the latest information from the threat landscape.

Advanced hunting

Microsoft Sentinel

Based on what we’re seeing in the wild, Microsoft Sentinel customers can use the following techniques for web shell-related attacks connected to these vulnerabilities. Our post on web shell threat hunting with Microsoft Sentinel also provides guidance on looking for web shells in general. 

The Exchange SSRF Autodiscover ProxyShell detection, which was created in response to ProxyShell, can be used for queries due to functional similarities with this threat. Also, the new Exchange Server Suspicious File Downloads and Exchange Worker Process Making Remote Call queries specifically look for suspicious downloads or activity in IIS logs. In addition to these, we have a few more that could be helpful in looking for post-exploitation activity:

Microsoft 365 Defender

To locate related activity, Microsoft 365 Defender customers can run the following advanced hunting queries:

Chopper web shell

Use this query to hunt for Chopper web shell activity:

DeviceProcessEvents
| where InitiatingProcessFileName =~ "w3wp.exe"
| where ProcessCommandLine has_any ("&ipconfig&echo", "&quser&echo", "&whoami&echo", "&c:&echo", "&cd&echo", "&dir&echo", "&echo [E]", "&echo [S]")

Suspicious files in Exchange directories

Use this query to hunt for suspicious files in Exchange directories:

DeviceFileEvents
| where Timestamp >= ago(7d)
| where InitiatingProcessFileName == "w3wp.exe"
| where FolderPath has "FrontEnd\\HttpProxy\\"
| where InitiatingProcessCommandLine contains "MSExchange"
| project FileName,FolderPath,SHA256, InitiatingProcessCommandLine, DeviceId, Timestamp

External attack surface management

Microsoft Defender External Attack Surface Management

Microsoft Defender External Attack Surface Management continuously discovers and maps your digital attack surface to provide an external view of your online infrastructure. Attack Surface Insights are generated by leveraging vulnerability and infrastructure data to showcase the key areas of concern for your organization.

A High Severity Observation has been published to surface assets within an attack surface which should be examined for application of the mitigation steps described above. This insight, titled CVE-2022-41082 & CVE-2022-41040 – Microsoft Exchange Server Authenticated SSRF and PowerShell RCE, can be found under the high severity observations section of the Attack Surface Summary dashboard.

The post Analyzing attacks using the Exchange vulnerabilities CVE-2022-41040 and CVE-2022-41082 appeared first on Microsoft Security Blog.

01 Oct 00:44

The Daily Stream: The Breakfast Club Is A Problematic, Yet Quintessential 1980s High School Story

by Jenna Busch

(Welcome to The Daily Stream, an ongoing series in which the /Film team shares what they've been watching, why it's worth checking out, and where you can stream it.)

The Movie: "The Breakfast Club"

Where You Can Stream It: Hulu with Starz add-on/Peacock with Premium

The Pitch: "The Breakfast Club" is a problematic film viewed through a modern lens. I'm going to get that out of the way at the top. Star Molly Ringwald wrote a beautiful piece for The New Yorker about revisiting the film in the wake of the #MeToo movement. It gives a new context to some of the things those of us who have loved the movie for years may not have thought of. Watching it nowadays for the first time is bound to make viewers question things. It's very white. It's very straight. There are jokes that would never be used these days, just as there are in many John Hughes films. 

With that said -- and it's essential to keep it all in mind -- for kids at the time of the release of "The Breakfast Club," John Hughes spoke to them directly. You didn't see films that tried to get into the heads of teenagers before him outside of "Fast Times at Ridgemont High" (as Ringwald points out in her article). The kids in the films spoke the same way real kids did back then. They were dealing with the same issues. They fell for the same things. It's a time capsule for a decade when things were changing for teens, who were finally being marketed to and gaining a voice. 

It's the story of five very different people stuck in weekend detention for various infractions who find out they're not as different as they thought they were. 

Why It's Essential Viewing

When the film begins, five kids are sitting in weekend detention. Vice Principal Vernon (Paul Gleason) makes them write an essay about who they think they are. Aside from the fact that any kid is going to have a field day with that sort of topic, they're left alone for most of the day. 

Brian (Anthony Michael Hall) is a "nerd," which at the time wasn't a cool thing to be. Remember, this was long before the days of Marvel. Andrew (Emilio Estevez) is a star wrestler and one of the "jocks." Folks, the '80s was full of labels. Allison (Ally Sheedy) is the "weird" kid who wears baggy clothes and dumps Pixy sticks on her sandwiches. Yeah, that was weird back then, I guess. Claire (Molly Ringwald) is the popular rich girl who cuts class to go shopping. Bender (Judd Nelson) is the "delinquent" whose crimes seem mild. Friends, he pulled a fire alarm and smokes. The horror! 

At first, these kids are very much stuck in their usual tracks. Claire rolls her eyes at everyone and eats sushi for lunch (a fancy-pants meal in the '80s). Andrew talks only to her because of her popularity. Brian tries and fails to sound cool. Allison makes weird noises in the corner. Bender growls and insults everyone. 

Of course, being isolated in detention gets them talking, and after a while, they reveal why they're really there. Things come out: suicidal thoughts after bullying, parental neglect, abuse, and drifting off into a solitary existence because no one understands your quirks. 

We Are Not Alone

There are sexist jokes. There is harassment. There is bullying. There is teasing. A lot of it is stuff that wouldn't (and shouldn't) fly now. It did back then. I know because though I'm younger than these kids (and the actors), I was in school not so long after that. It was really how people talked, and I attended a high school that was largely full of nice people. The harassment was considered normal, even though it was awful. (I am very, very glad that it's not anymore, though, of course, it still happens.) As Ringwald said in her piece, what we'd seen of teens before was all moralizing horror films where non-virgins are the first to die or after-school specials written by adults who had no idea what it was like to be a teenager in the 1980s. 

Hughes spoke the language of teens to teens, which we hadn't seen before. It does not excuse the behavior, but it does at least explain why it was there. It still makes me laugh that the big controversy about the film (and the thing that was cut out of airline and basic cable versions) is the scene where they all smoke pot. The harassment was okay, but oh no, we mustn't let the children know about the *whispers* marijuana

I guess what makes me watch this whenever I can is how a group of kids who would never speak to each other find common ground. Will they continue to be friendly after, despite the peer pressure? Maybe not, but for that one moment, they understood what it was like to walk in someone else's shoes; " ... a brain, an athlete, a basket case, a princess, and a criminal."

Read this next: The 20 Most Influential Comedy Stars In Movie History

The post The Daily Stream: The Breakfast Club is a Problematic, Yet Quintessential 1980s High School Story appeared first on /Film.

01 Oct 00:43

Dead For A Dollar Director Walter Hill Shares His Affinity For Westerns [Exclusive Interview]

by Jack Giroux

Walter Hill is back with "Dead for a Dollar." The influential writer and director behind "48 Hrs," "Streets of Fire," Southern Comfort," "The Driver," and "The Warriors" has returned with another western. For Hill, all of his movies, in one way or another, are westerns. He tends to follow cowboys whether in the streets of New York, New Orleans, San Francisco, or in this case, Mexico. 

Hill's latest follows a bounty hunter (Christoph Waltz) sticking to his guns, both morally and literally. It's an ensemble film also starring Benjamin Bratt, Rachel Brosnahan, Willem Dafoe, and Warren Burke. Hill doesn't delight in the times he's depicting, only in the genre. "Dead for a Dollar" is now in good company with Hill's previous big-screen westerns, "Geronimo: An American Legend," "The Long Riders," and "Wild Bill." Recently, the filmmaker talked to us about his love of westerns and his exceptional contributions to the genre.

'Jeff's Performance Was So Good'

I'll just start by saying, I did a quadruple feature of "Long Riders," "Geronimo," "Wild Bill," "Dead for a Dollar," and it made for a good day.

Well, I'm flattered and impressed by your stamina. That's a lot of film.

It wasn't a lot of work.

I'm happy to hear that.

You said in an interview "Wild Bill" is your favorite western you've made. Why is that?

Well, I don't know that I quite said it that way, but I thought it was a very difficult piece of storytelling. I guess what I'm a little defensive about is, I thought Jeff's performance was so good, and I thought that it was overlooked and that rather irritated me. But life is filled with disappointments, but I'm certainly not ashamed of the film in any way. But I think that I was very conscious with "The Long Riders," "Wild Bill," and "Geronimo," of doing a trilogy. Although "Wild Bill'' was shot right after "Geronimo," but it belongs in the middle, just historically, I thought if I get a chance to do more Westerns, I'm not going to be so bound by history.

Because when you do "The Long Riders," Jesse is going to get shot hanging a picture, and while Bill is going to have to go back to the No. 10 Saloon and get shot in the back of the head, and Geronimo is going to have to get on train and go to Florida, there's no flexibility for that kind of storytelling. You're bound by it, but it's difficult to make it compelling. In "The Long Riders," I was very conscious. I was overjoyed that I got a chance to make a Western first. 

At the same time I was nearly petrified when it dawned on me that this was about the 30th version of telling the Jesse James and the James Gang story. I tried to reconceptualize kind of how to do it, and I didn't want just the traditional narrative approach. I wanted to do it as a ballad, I took more of a musical approach to the presentation. I'm just kind of rambling along here, these are the kind of things that filmmakers think about.

So you felt more freedom and flexibility with "Dead for a Dollar"?

Yeah, in "Dead for a Dollar," it's almost contradictory, but I could valorize the traditions of the Western and touch the bases, but I could also bring in contemporary issues. That was my goal, was the contemporary issues being race and the kind of proto-feminist movement. But I had to be very careful with the modern issues, not to pitch the dialogue in the very modern context. I had to keep it within the bounds of what the dialogue would've been in the 1890s. I think that's your duty as a storyteller, is to stay within the boundaries you've chosen.

'Westerns Tend To Be Old Testament Stories'

When you're making a western, what's your relationship with nostalgia?

Well, I felt when I finished shooting, and then got it in shape editorially, I thought this is very reminiscent of the kind of filmmaking Budd Boetticher did in the late '50s, early '60s. He made low budget films on a tight schedule, which we certainly did, we shot it in 25 working days and we had a limited budget. But it had strong ethical concerns about what the codes of life are, and when do we cross the line? And not in the obvious sense of, no, we're not supposed to kill each other and all that kind of thing, but in much more nuanced attitudes than the characters exhibit, hopefully. That's really for you to say, Jack.

They're almost bound to their codes and can't deviate, like Willem Dafoe's character.

Well, I wanted a worthy adversary for antagonist to Max's protagonist, but I wanted him to be complicated in that he's just not a villain. He's got a sense of irony and sense of self. He's very clever, both with words and in many cases, behavior. And at the same time, there's a self-destructive path that he's on.

As a big fan of "Streets of Fire," it's fun seeing you and Willem Dafoe reunite after all these years.

Well, thank you. Yeah, Willem and I hit it off very well on that film. He and I remained friends over the years. We wanted to work together for years, time and circumstance didn't let it work out, but we finally got a chance again and he just gives such a good performance, I think. He doesn't hit a wrong note in it. I was very struck by the level of the acting, both Christoph and Rachel, and as we were just talking about Will, had very high notes, and the rest of the cast came through, I think, notably too.

You've said before, "Being a director is trying to recreate, within yourself, the emotions you had watching a film when you were very young." What emotions do you want to recreate when you make a western?

Very complicated emotions. I think the first Westerns that I saw, that my brother and I saw, we used to go to the films together, usually the very Wild Bill Elliott, Johnny Mack Brown, and that kind of thing. I know when I was, I don't know what, probably 11 years old, 12 years old, I was just not sideways by shame by how good it was. It was in another world beyond the kind of Westerns I usually had been exposed to, although I had seen "Stagecoach." They used to rerelease successful movies back when I was young. So I saw "Stagecoach" and several other [John] Ford Westerns when I was young.

I saw "The Searchers'' when it came out. My grandmother, bless her heart, I think I was about 13, and she took my brother and I and my cousins.. We were down in Long Beach, and we all got on the red car and went up to Los Angeles, and we had a lunch at the famous old cafeteria, I can't think of the name of it now, and then we went and saw "The Searchers" and went back, got on the red car, and went home.

I was exposed to both terrific Westerns and pedestrian Westerns from a very early age. The truth is, all this talking about whether I'm identified, I think, by my new movies as Western, but people identify me as neo-noir about as much as they do Westerns, which is kind of fair. But truth is, I liked almost every kind of movie when I was a kid. The only kind of movies I really didn't like were kid movies, but I very much liked musicals and comedies, of course. Who doesn't?

But the other thing I guess I wanted to say was, so often in terms of storytelling, the B Westerns would start, well some of them, with a mysterious stranger coming to town, obviously on a mission that we didn't know or understand ,but that had great personal import to him and then action would follow. The thing that struck me about all that was the more that you got to know the character and why he was there and what he was up to and all that, the less interesting he got. The character was at his most interesting when he was most mysterious, in purpose. Again, I love to use the phrase that applies to Westerns, the elegant simplicity of presentation that can mask all kinds of complicated, moral, ethical attitudes within the text.

Maybe you've heard me say this before, the people say, "Well, must be fun out there in the Westerns, the horses and the big hats and Wranglers and crew, and of course, the cast." It is fun, but in the storytelling, it's not so much even the history of the west. You're kind of walking around in the Old Testament. Westerns tend to be Old Testament stories. And that is to say there are moral tales that don't usually have modern psychological overtones. But the other truth is, anything you say about films, there's contradictory. Anthony Mann's movies are filled with psychological nuance. But as I say, there's always what everyone says about Hollywood, there's something else that's a contradiction that's true.

'I Saw 'Red River'' For The 500th Time And It Still Moves Me'

I like how you put it, the elegant simplicity of presentation. Budd could make a 70-minute, simple story that would have more meat to it than most two-hour movies.

Well, I think that is a very primary virtue and one that is, if I dare say so, not often practiced anymore.

Movies start too soon and end too late now.

[Laughs] That's very good.

[Laughs] I'm glad you enjoyed that. There have been a few great westerns in recent years, such as "The Proposition" and "The Assassination of Jesse James by the Coward Robert Ford." Are there any modern westerns you've enjoyed?

I didn't see those. I tend not to look at a lot of contemporary movies, to tell you the truth. I usually am much more interested in directors than what's ahead or what got a good review or something like that. But I see a lot of old films.

What are some old films you've recently enjoyed revisiting? 

Well, I think I saw "Red River'' for the 500th time and it still moves me. [John] Wayne's performance is so good, as are the others, but it's not a perfect film. And the ending can be thought of in very... Certainly controversial. It can be thought of as [Howard] Hawks betrayed his own movie. It's a very difficult question, really. It is profoundly mysterious about "Red River."

Hawks always said why he wasn't going to make a movie where John Wayne was going to die, but that just covered a lot of attitudes, I think. We all kind of just tried to shorthand some of these answers, the things that we spend weeks and months pondering. The André De Toth' films, he did a number of very good Westerns.

Like you said, you've seen "Red River" 500 times but it's not a perfect movie. Are there any movies you do consider perfect?

What's a perfect movie? I can't think of a perfect movie, now that you put me on the griddle here. But I think some have certainly a greater aesthetic symmetry than others. I think "Seven Samurai" is, in terms of the movie that has great ambition and at the same time really delivers the goods. I mean, it's a deep movie, it's an exciting movie. Quite often movies that are deep turn out to be boring. Samurai is both intrinsically interesting, terribly wise, and just deeply philosophical.

"Dead for a Dollar" is now playing in theaters.

Read this next: The 20 Best Westerns Of All Time

The post Dead for a Dollar Director Walter Hill Shares His Affinity for Westerns [Exclusive Interview] appeared first on /Film.

01 Oct 00:18

Intel XeSS Tested on NVIDIA & AMD GPUs, Arc Will Offer The Best Performance Scenario

by Jason R. Wilson

Intel officially released its XeSS upscaling technology earlier this week which can be enabled for Intel Arc & also, NVIDIA & AMD GPUs. Although Intel's high-end Arc graphics cards launch on the 12th of October, tech outlets Tomshardware, TechPowerUP, and PCGamer, have taken the XeSS game to the spin on existing cards.

Reviews are coming in for the Intel XeSS AI-Upscaler, utilizing AMD and NVIDIA graphics cards and seeing varying results

There are two integrated binaries in Intel XeSS, the first supports XMX acceleration on the Intel Arc GPUs, and the second uses DP4a instructions found on modern graphics cards. The second mode is slated to function with graphics cards such as Intel's 11th Gen graphics, AMD Vega 20, Navi 1X, NVIDIA Pascal, and more current cards. Reviewers have only managed to get their hands on the Arc A770 & Arc A750 graphics cards now and their reviews won't be published till next week so it looks like most outlets are focusing on the performance the tech offers on existing cards and competitor GPUs.

Image source: PC Gamer

PCGamer have provided a comparison between standard, DLSS, and XeSS rendering with NVIDIA's GeForce RTX 2080 Ti graphics card. The GPU offers 112 fps with XeSS set to the "Quality" setting. In comparison, this outcome is slower than NVIDIA's DLSS undertaking.

Tom's Hardware did a more in-depth look at the Intel XeSS performance, offering a thorough comparison between numerous AMD and NVIDIA graphics cards, as well as older GPUs. Intel XeSS works fairly flawlessly with every graphics card but does not offer a significant performance increase each time. Intel XeSS will run slower.

xess-amd
xess-nvidia
2 of 9

Some graphics cards that were tested displayed minor improved performance. This change in performance could result from DP4a instructions requiring to be supported natively by all graphics cards but simulated with 24-bit integers, demonstrating why AMD's RX Vega and Navi 10 series produce slower results with Intel's new upscaler. The issue is thought to be the "6GB VRAM bottleneck," which is odd for a game that came out four years ago.

The results shown above are of XeSS "Quality" mode compared with NVIDIA DLSS Quality and native 1440p rendering. The results are also the second-best image profile available for Intel's new technology. Intel has established that image quality and performance between XeSS DP4a and XeSS XMX will vary, as shown in the introductory video demonstrated earlier this week.

Image source: Jason R. Wilson, Wccftech. All rights reserved. Do not repost without permission.

Most of the time, Intel XeSS DP4a provided no added benefit to the performance of any of the games tested. With the XeSS technology still in the early stages, there is a lengthy path for the company to make, fixing issues and optimizing performance down the line. Intel could prioritize its Arc XMX algorithm, especially with the soon-to-be-released Arc A7 GPUs. Lucky for Intel, there is only a single API and SDK, meaning that development would progress roughly simultaneously.

The post Intel XeSS Tested on NVIDIA & AMD GPUs, Arc Will Offer The Best Performance Scenario by Jason R. Wilson appeared first on Wccftech.

30 Sep 23:46

Games Are Starting To Require a Phone Number To Play

by BeauHD
According to Polyon, players will be required to link a phone number to their Battle.net accounts if they want to play Overwatch 2. "The same two-factor step, called SMS Protect, will also be used on all Call of Duty: Modern Warfare 2 accounts when that game launches, and new Call of Duty: Modern Warfare accounts," the report adds. From the report: Blizzard Entertainment announced SMS Protect and other safety measures ahead of Overwatch 2's release. Blizzard said it implemented these controls because it wanted to "protect the integrity of gameplay and promote positive behavior in Overwatch 2." Overwatch 2 is free to play, unlike its predecessor. Without SMS Protect, Blizzard reasoned that there is no barrier to toxic players or trolls creating a new account if an existing one is sanctioned. SMS Protect, therefore, ties that account to something valuable -- in this case a player's mobile phone. SMS Protect is a security feature that has two purposes: to keep players accountable for what Blizzard calls "disruptive behavior," and to protect accounts if they're hacked. It requires all Overwatch 2 players to attach a unique phone number to their account. Blizzard said SMS Protect will target cheaters and harassers; if an account is banned, it'll be harder for them to return to Overwatch 2. You can't just enter any old phone number -- you actually have to have access to a phone receiving texts to that number to get into your account. Overwatch 2 lead software engineer Bill Warnecke told Forbes that, even if accounts are no longer tied to Overwatch's box price -- because the game is now free-to-play -- Blizzard still wants players to make an "investment" in upholding a safe game. "The key idea behind SMS Protect is to have an investment on behalf of the owner of that account and add some limitations or restrictions behind how you might have an account," Warnecke said. "There's no exclusions or kind of loopholes around the system." The report notes that Blizzard has refunded one player after they contacted customer support and said they didn't have a mobile phone, but it's unclear if this policy will apply more broadly.

Read more of this story at Slashdot.

30 Sep 12:05

It's Come To This

by Bill Harris
Eurogamer has an excellent review of FIFA 23: FIFA 23 review - a fitting end to a brilliant and grotesque era.

In the review, the phrase "engagement-farming" is used. Here's an excerpt:
All the worst parts of modern engagement-farming design are here. The red notification dots that keep you looking at your phone, the level-ups, the league-climbing system, the second- and third-screen web apps, the loot boxes, of course (the preview system is a nice try but does nothing, effectively giving you one free look a day, but positioning that right next to the blind pack you can infinitely buy - it's nothing more than a free taste, first roll on the house, masked as some kind of concession), and don't forget the actual games themselves, the kind of recurring head-to-head, just one more game multiplayer that would be almost toxically moreish as it is, goading you into another match with rage as much as enjoyment, without all the rest.

That's what AAA gaming has mostly become. It's not about providing enjoyment to the player; it's about manipulating them into spending as much money as possible. 

Isn't it incredible how much micro-transactions have lowered the quality of games? Particularly sports games, where the major franchises are essentially micro-transaction cesspools now. 

Think about how different games would be if micro-transactions were just banned. There'd be no reason to push game modes that involve spending more money, because there wouldn't be any. The quality of your game would actually determine how much money a company made, instead of endlessly milking the customer base by using casino-esque tactics to get them to continue purchasing. 

It's all gone quite insane, really. And what I can't figure out is how to stop it, because it just marches relentlessly forward.

Maybe the EU will propose banning micro-transactions someday, and we'll get to enjoy gaming companies testify (with a straight face) that such a law would hurt the consumer. 

Sure.
30 Sep 11:34

First-party gaming benchmarks for Intel Arc A750 & A770 GPUs

by John Papadopoulos

Intel has shared the first gaming benchmarks for both its Arc A750 and Arc A770 graphics cards. According to the blue team, the Arc A750 will be on par with the RTX 3060. On the other hand, the Arc A770 promises to offer significantly better performance than NVIDIA’s GPUs. Intel shared a lot of gaming … Continue reading First-party gaming benchmarks for Intel Arc A750 & A770 GPUs →

The post First-party gaming benchmarks for Intel Arc A750 & A770 GPUs appeared first on DSOGaming.

30 Sep 11:26

Jimmy Fallon 2022 09 29 Robert De Niro 480p x264-mSD

30 Sep 11:15

Neil Gaiman, Cory Doctorow And Other Authors Publish Open Letter Protesting Publishers' Lawsuit Against Internet Archive Library

by BeauHD
A group of authors, including Neil Gaiman, Naomi Klein, and Cory Doctorow, "are lending their names to an open letter protesting publishers' lawsuit against the Internet Archive Library, characterizing it as one of a number of efforts to curb libraries' lending of ebooks." From the report: A group of publishers sued the Internet Archive in 2020, claiming that its open library violates copyright by producing "mirror image copies of millions of unaltered in-copyright works for which it has no rights" and then distributes them "in their entirety for reading purposes to the public for free, including voluminous numbers of books that are commercially available." They also contend that the archive's scanning undercuts the market for e-books. The Internet Archive says that its lending of the scanned books is akin to a traditional library. In its response to the publishers' lawsuit, it warns of the ramifications of the litigation and claims that publishers "would like to force libraries and their patrons into a world in which books can only be accessed, never owned, and in which availability is subject to the rightsholders' whim." "Libraries are a fundamental collective good. We, the undersigned authors, are disheartened by the recent attacks against libraries being made in our name by trade associations such as the American Association of Publishers and the Publishers Association: undermining the traditional rights of libraries to own and preserve books, intimidating libraries with lawsuits, and smearing librarians," the letter states. The letter also calls for enshrining "the right of libraries to permanently own and preserve books, and to purchase these permanent copies on reasonable terms, regardless of format," and condemns the characterization of library advocates as "mouthpieces" for big tech. "We fear a future where libraries are reduced to a sort of Netflix or Spotify for books, from which publishers demand exorbitant licensing fees in perpetuity while unaccountable vendors force the spread of disinformation and hate for profit," the letter states. The American Association of Publishers' general counsel Terrence Hart issued a statement responding to the claim that the lawsuit is an attack on libraries. He said, "That authors and publishers support libraries is not in dispute and most certainly not at issue in the infringement case against the Internet Archive, which is not a library. "On the contrary, the Internet Archive operates an unlicensed digital copying and distribution business that copies millions of literary works without permission and gives them away for free. This activity is unprecedented and outside any reasonable interpretation of the copyright law that grants to authors the decision as to whether, when, through whom, and on what terms to distribute their works to the public." He added, "If the rights holder chooses to permit the copying of print books into e-books, that is a choice they are empowered to make as to their own works. The Internet Archive robs authors and publishers of that choice."

Read more of this story at Slashdot.

29 Sep 22:59

Intel Confirms Arc A770 & Arc A750 Launch For 12th October, A770 Limited Edition For $349 US, A770 8 GB For $329 US, A750 8 GB For $289 US

by Hassan Mujtaba

Intel has just confirmed that they will launch both Arc A770 & Arc A750 graphics cards on the 12th of October with prices starting at $329 & $289 US.

Intel Arc A770 & Arc A750 Launching on 12th October Simultaneously For $329 US & $289 US

The Intel Arc A7 and Arc A5 graphics cards will be the only desktop families to make use of the top ACM-G10 "Alchemist" GPU die. There are three graphics cards featured in the desktop family that utilize this design including the Arc A770, Arc A750, and the Arc A580. Intel has officially confirmed that the Arc A770 & Arc A750 will be available on the same day and their prices will start at $329 & $289 US, respectively.

Intel Arc A770 Graphics Card - 32 Xe Cores, 16 GB Memory, 2.1 GHz

The Intel Arc Alchemist lineup will include the flagship Arc A770 which will feature the full ACM-G10 GPU with 32 Xe-Cores and a 256-bit bus interface. The Intel Arc A770 will feature both 16 GB and 8 GB flavors across a 256-bit bus interface and a TDP of 225W. The clock speeds for the card will be rated at 2.1 GHz for the GPU (Graphics Clock) and 17.5 Gbps for the GDDR6 memory, offering up to 560 GB/s of bandwidth.

It is expected to be positioned in the same performance category as the RTX 3060 but will offer slightly better performance. We have seen several benchmarks of the Arc A770 here and here. The graphics card will be starting at $329 US pricing for the 8 GB variant while the Limited Edition with 16 GB memory will be priced at $349 US which is a very small premium for twice the memory cap. The graphics card is said to offer up to 42% better performance per dollar versus the NVIDIA RTX 3060 (overclocked variant).

intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_9
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_10
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_11
2 of 9

Intel Arc A750 Graphics Card - 28 Xe Cores, 8 GB Memory, 2.05 GHz

The second part is the Intel Arc A750 which will also be equipped with an ACM-G10 GPU but house 28  Xe Cores (3584 ALUs), 28 ray tracing units 8 GB GDDR6 memory running across a 256 -bit bus interface, and a TDP target of 225W, same as the Arc A770. The card will feature a 2050 MHz GPU & 16 Gbps memory clock rate for an effective 512 GB/s of bandwidth.

This GPU will aim for the GeForce RTX 3060 series mobility options. Intel has shown the card to be an average 5% faster than the RTX 3060 across 48 modern titles. You can read more about the perf figures here. Intel also states that the Arc A750 offers up to 53 percent higher performance per dollar compared to the same overclocked RTX 3060 or 11% higher than the Arc A770 which is very impressive. That bodes well for the card considering neither NVIDIA nor AMD has plans to launch mainstream and budget cards based on their next-generation GPU architectures for a couple of more months.

Intel states their reference design will be part of their IBC or "Intel Branded Card" offerings which utilize a reference PCB & cooler designed by Intel themselves & parts sourced from their partners and assembled in Malaysia. These Limited Edition products will be available on launch directly from retailers and E-tailers. The graphics cards will be launched in key market regions.

intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_12
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_13
2 of 9

The reference models such as the Arc A770 and Arc A750 Limited Edition will feature a beautiful cooler and some of the main highlights include:

  • Die-cast aluminum frame
  • Thermal solution with a vapor chamber and extended heat pipes
  • Screwless shroud design
  • High-performance axial fans with 15 blades
  • Chamfered edges
  • Full backplate with matte accents
  • 90 fully controllable diffused RGB LEDs
  • Stealth Black I/O bracket
  • 4 Display Outs

Both the Intel Arc A770 and Arc A750 graphics cards will come in Limited Edition flavors and also custom designs which will be available globally. The Arc A770 will be as high as the Alchemist line will go and if you were looking for more enthusiast variants, then you'd have to wait for the next-generation 'Battlemage' lineup. The graphics cards will be bundled with a range of games & apps that alone amount to around $500 US in value:

  • Call of Duty: Modern Warfare II (Full Download ARV: US$69.99)
  • Ghostbusters: Spirits Unleashed (Full Download ARV: US$39.99)
  • Gotham Knights (Full Download ARV: US$59.99)
  • The Settlers (Full Download ARV: US$59.99)
  • Vampire: The Masquerade - Bloodhunt (In-Game Content ARV: US$20.00)

Intel Arc A-Series Desktop Graphics Card Lineup 'Official':

Graphics Card Variant GPU Die Shading Units (Cores) XMX Units GPU Clock (Graphics) Memory Capacity Memory Speed Memory Bus Bandwidth TGP Price
Arc A770 Arc ACM-G10 4096 (32 Xe-Cores) 512 2.10 GHz 16 GB GDDR6 17.5 Gbps 256-bit 560 GB/s 225W $349
Arc A770 Arc ACM-G10 4096 (32 Xe-Cores) 512 2.10 GHz 8 GB GDDR6 16 Gbps 256-bit 512 GB/s 225W $329 US
Arc A750 Arc ACM-G10 3584 (28 Xe-Cores) 448 2.05 GHz 8 GB GDDR6 16 Gbps 256-bit 512 GB/s 225W $289 US
Arc A580 Arc ACM-G10 3072 (24 Xe-Cores) 384 1.70 GHz 8 GB GDDR6 16 Gbps 256-bit 512 GB/s 175W $249 US
Arc A380 Arc ACM-G11 1024 (8 Xe-Cores) 128 2.00 GHz 6 GB GDDR6 15.5 Gbps 96-bit 186 GB/s 75W $139 US
Arc A310 Arc ACM-G11 512 (4 Xe-Cores)) 64 TBD 4 GB GDDR6 16 Gbps 64-bit TBD 75W $59-$99 US

You can find our full coverage of Intel Arc in the links below:

intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_15
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_16
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_18
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_19
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_20
intel-arc-a770-arc-a750-12th-october-launch-confirmd-329-289-us-price-_21
2 of 9

It's definitely been a long journey for Arc but we are glad that the first Intel discrete graphics cards are finally happening and we are only a few weeks away from their launch. We can't wait to tell you how they perform and if the performance is worth the price.

Intel Arc A750 Intel Arc A770 8GB NVIDIA GeForce RTX 3060
API Game 1080p Ultra 1440p High 1080p Ultra 1440p High 1080p Ultra 1440p High
DX12 Arcadegeddon 133 104 139 111 100 75
Dying Light 2 Stay Human 80 68 86 73 66 56
F1 2021 140 173 149 182 117 141
Metro Exodus 78 76 83 80 59 59
Watch Dogs: Legion 69 79 74 83 61 66
Assassin's Creed Valhalla 68 62 70 64 71 64
Battlefield 2042 70 66 70 68 71 66
Battlefield V 118 108 120 110 139 114
Borderlands 3 84 75 88 80 74 68
Call of Duty: Vanguard 84 64 86 68 81 62
Call of Duty: Warzone 102 87 107 93 100 75
Chivalry 2 175 146 183 152 182 133
Control 102 83 109 89 87 73
Cyberpunk 2077 58 49 60 51 64 51
Death Stranding: Director’s Cut 123 98 129 104 122 93
Deathloop 106 78 111 80 112 81
Dirt 5 66 82 70 87 60 77
Dolmen 269 212 277 226 293 225
Elden Ring 114 93 119 100 106 84
F1 22 54 112 56 121 64 127
Far Cry 6 88 81 91 85 92 80
Fortnite 93 104 99 109 108 100
Forza Horizon 5 76 91 81 98 78 97
Gears 5 80 83 85 88 92 96
Ghostwire: Tokyo 98 72 103 77 97 65
Grid Legends 93 100 96 104 96 107
Hitman 3 165 123 174 129 160 112
Horizon Zero Dawn 86 74 90 79 98 80
Justice (Ni Shui Han) 107 77 110 81 99 70
Marvel's Spider-Man Remastered 106 90 110 97 101 80
Metro Exodus PC Enhanced Edition 50 41 53 42 35 30
Microsoft Flight Simulator 73 64 79 69 67 57
Monster Hunter Rise 143 99 152 105 152 101
PUBG: BATTLEGROUNDS 133 125 140 126 111 100
Redout 2 149 108 158 116 138 98
Resident Evil Village 162 128 171 135 130 109
Shadow of The Tomb Raider 79 89 85 94 87 89
Sniper Elite 5 143 126 148 131 122 107
The Division 2 95 90 101 96 93 89
The Riftbreaker 337 246 363 262 308 213
Tiny Tina’s Wonderlands 87 68 94 74 79 65
Vampire: The Masquaerade - Bloodhunt 149 122 164 126 154 111
Warframe 213 148 222 158 195 133
Vulkan DOOM Eternal 207 163 217 173 191 161
Rainbow Six Extraction 144 117 156 126 135 111
Rainbow Six Siege 287 188 298 201 280 182
Red Dead Redemption 2 67 81 74 86 53 67
Strange Brigade 209 180 228 186 170 142
Tom Clancy's Ghost Recon Breakpoint 103 108 104 114 111 113
Wolfenstein: Youngblood 209 149 224 158 187 133
DX11 Apex Legends 122 124 131 130 94 98
ARK: Survival Evolved 62 68 67 74 54 55
Destiny 2 132 111 138 119 151 125
Dota 2 163 208 165 211 214 220
Far Cry New Dawn 107 97 106 98 118 97
Final Fantasy XIV 133 100 136 105 170 108
Genshin Impact 151 109 158 121 171 120
God of War 58 60 63 65 72 73
League of Legends 209 208 204 204 292 291
Middle-earth: Shadow of War 100 94 107 100 107 98
NARAKA: BLADEPOINT 100 82 104 84 122 95
Overwatch 328 259 347 281 309 240
Rocket League 355 245 355 250 357 276
Rust 155 130 178 138 158 124
The Witcher 3 162 130 177 140 140 123
Total War: Warhammer III 47 55 50 58 67 55
World of Tanks 185 128 200 142 190 125

The post Intel Confirms Arc A770 & Arc A750 Launch For 12th October, A770 Limited Edition For $349 US, A770 8 GB For $329 US, A750 8 GB For $289 US by Hassan Mujtaba appeared first on Wccftech.

29 Sep 22:55

Star Trek: Deep Space Nine Star Nana Visitor Chats About Her Lower Decks Appearance [Exclusive Interview]

by Danielle Ryan

This interview contains spoilers for "Star Trek: Lower Decks" season 3, episode 6. 

"Star Trek: Lower Decks" has done an incredible job balancing irreverent humor with deep reverence for what's beloved about "Star Trek," and this week's journey to Deep Space Nine is no different. The U.S.S. Cerritos docks at the space station to deliver a whole mess of booze and help with a diplomatic mission, and maybe do a little sightseeing along the way. 

It's been seven or eight years since the events of the "Star Trek: Deep Space Nine" finale, and while some things onboard the former Cardassian vessel have changed, others remain exactly the same. Morn haunts his usual spot, Quark (Armin Shimerman) is up to no good, and Major Colonel Kira Nerys (Nana Visitor) is a no-nonsense leader who handles it all in stride. In the episode, "Hear All, Trust Nothing," Colonel Kira gets a chance to make a baseball reference on behalf of Captain Sisko, share war stories with another Bajoran resistance fighter, and help deal with a diplomatic disaster. All in a day's work, or a day's "Star Trek" episode!

I had the absolute pleasure of chatting with Visitor via phone (err ... communicator?) about her "Lower Decks" appearance, her feelings about Kira's legacy, and so much more. It turns out that not only was Visitor already a fan of "Lower Decks," but she would be game to do more, which should be music to any "Star Trek" fans' faux-pointed ears. 

This interview has been lightly edited for clarity. 

'I Already Knew That I Was A Fan Of What They Were Doing.'

How did you get involved with joining "Lower Decks" for an episode?

You know, I'd seen the show, so I already knew that I was a fan of what they were doing. And then, it's the same as when I got "Deep Space Nine." It was a call from my agent. It's so boring. It's not like some interesting meet, amazing thing. It's just like, "Hey, they have a job for you." And it's like, "Yeah, I'd love to."

Were you surprised to learn that not too much had changed on Deep Space Nine in the eight years since the end of that series and the events of "Lower Decks"?

I was actually thrilled. I was thrilled because some books have me, my character, becoming a Vedic or this or that, and I really loved that she was still in there doing her thing.

'I Do Have This Fantasy That Sisko Is An Orb.'

What do you think Kira has been up to in that time, besides doing her thing?

I'm sure she's got a lot to do with Bajor, but I would hope that she's still on the space station, very much the way Sisko was keeping things going. I do have this fantasy that Sisko is an orb, is able to talk to her, and give her advice. And that Cirroc [Lofton] in some way is still there as Jake. And yeah, I've got this whole little fantasy going of what it's like there. But just like I continue in my life, that's how I see her still doing her thing out there.

'Being Bajoran Has Allowed Me To Play The Most Human Character I've Ever Played.'

In the episode, we get to see Kira reunite with an old war buddy, Shaxs. How was it getting into all those gritty details of the Bajoran Resistance again? And were you surprised by anything in the script?

No, I loved it. I really loved it. It's such an interesting way to work on animation because it's a different tone, because you have to put everything that you would put in your body and in your face into your voice. It's so different but somehow just as creative. So I loved that. I loved that she had war buddies and that she shared this and this one-upmanship, which is such a human thing. I do say this, that being Bajoran has allowed me to play the most human character I've ever played.

In that same sort of vein, Kira's such a unique character because she's both a freedom fighter and a terrorist, depending on your point of view. Was it challenging bringing that complexity to the screen?No, because some of that, as you point out, is how people perceive her. For her, she had goals and intentions set for her people, and that makes for a very clear path. So it's not confusing, but the way she was perceived is in this binary way. Is she good or is she bad? Well, she was both.

'She Is So Ingrained In Me.'

Did you have any requests for your animated version or for things that you wanted to see in the episode?

No, I was really interested to see how she would be drawn, how 30 years might look on her if that's what it was. But of course, it's not, it's their own timeline and who knows what space does in terms of all those things anyway. So it was fun that she was really recognizable to me. I enjoyed that.

And what was it like being in character as her again? Even if it is voice only and you had to do it a little differently, what was it like just stepping into those boots again?

So easy. I mean, it's really, it's a character. I mean, first of all, those seven years were like dog years. One year equals seven years, so I was Kira for 49 years, and she is so ingrained in me. Really, she actually shifted who I was, which makes sense when you think of ... You dropped thoughts in your head, and it actually changes the way your brain synaptically forms. So I was shifted by this character in really good ways, in having to accept foibles and having to self-examine. She did a lot of good for me. So it's joyful for me to step into who she is.

'I Felt Compelled Not To Play It Safe.'

"Deep Space Nine" had some struggles with fans and critics during its run, but has developed a cult following with seriously intense fans. I'd say out of all the Treks, "Deep Space Nine" fans are the most hardcore. I was wondering, did you ever expect it to get more love as time went on?

No, no, no. And it was so hard at the time that it didn't. And I was so aware of my character, my character, in particular, maybe just because it was personal, not being accepted. It wasn't what culture wanted women to be, especially in the '90s. I was breaking all kinds of rules and expectations and that wasn't fun. And yet, somehow, I felt compelled not to play it safe. It was like, "No, I got the ball. I was thrown this ball and I'm going to run until someone stops me." And that really was my feeling. It was like, "Well, they may fire me, but I'm just going to keep running until they do."

'Star Trek Offers Hope, And It Offers A Way To Get There.'

With "Lower Decks" and "Strange New Worlds," it feels like we're back in that golden era of "Trek" when "Deep Space Nine" and "Next Generation" were both on the air. Why do you think "Star Trek" is really resonating with people again?

Oh boy. I mean, it's huge, right? It's a huge question, but my answer feels huge in saying that "Star Trek" offers hope, and it offers a way to get there. I'm reading Frank White's book, "The Overview Effect," and it's basically talking about how astronauts, once they see the world from the perspective of space, all the separations, all the issues, all the fighting just seem silly. We're all spacemen on this planet, all together spinning around. So I think "Star Trek," by being set in the future, gives people a very safe, non-threatening way to look at new ideas, to look at diversity, to look at what's next, to look at space travel and what engineers and space engineers and astronauts and scientists are seeming to tell us where we need to go. We need to go up and out, not only for the exploration and for the opportunities, but also to help the Earth.

I interviewed because I'm doing a book on the women of "Star Trek," and not just the women who were involved in making it, but the women who were affected by it. And I was recently at ESA, and the satellites that they have up in the air, some people can have this feeling that it's all about we're spending a lot of money on just space. But no, we're spending a lot of money in figuring out, which just happened yesterday, what do we do if there's some big rock coming at us? Can we divert it? What's going on with the weather? I mean, satellites are a huge way for us to understand ourselves and the Earth.So all of that, and making new little scientists and sparking interests, and this woman growing up in the Italian mountains who watches "Star Trek" and goes, "Oh, it's okay for a woman to be an engineer." And she grows up to be Samantha Cristoforetti. She's a fighter pilot, and goes up to the Space Station and tells people what brushing their teeth is like in space. That's why it's important.

'It's Very Hard To Find As Meaningful Work.'

Would you be interested in coming back for any more "Trek," either animated or live-action, down the road?

Oh, yes. Yes. I mean, it's very hard to find as meaningful work, I have to say, as something that is created, not only to entertain but also to offer possible views of what we look like in the future.

New episodes of "Star Trek: Lower Decks" premiere Thursdays on Paramount+, and the entirety of "Star Trek: Deep Space Nine" is available on Paramount+. 

Read this next: 13 Reasons Why Deep Space Nine Is The Best Star Trek Show

The post Star Trek: Deep Space Nine Star Nana Visitor Chats About Her Lower Decks Appearance [Exclusive Interview] appeared first on /Film.

29 Sep 22:50

DF: 120Hz VRR Uncharted: Legacy of Thieves Collection Patch 1.002 Highlights Unlocked PS5 GPU Power

by Aernout van de Velde

Legacy of Thieves Collection Patch 1.002

The recent Uncharted: Legacy of Thieves Collection Patch 1.002 shows the extra additional that the PS5 GPU has.

After several first-party and third-party titles already received VRR support on PS5,  Naughty Dog and Sony now silently rolled out the 1.002 update for the Legacy of Thieves Collection, adding VRR support for both Uncharted 4 and The Lost Legacy as well.

So how does the Legacy of Thieves Collection run with VRR on Sony’s current-gen console? Eurogamer’s Digital Foundry put the collection to the test with the new 1.002 patch installed, and the results are pretty impressive, offering a significant boost in performance for those with VRR-compatible displays while retaining visual fidelity. As mentioned by Digital Foundry in its analyses, following the release of this latest update, there are various display modes, but the modes with unlocked framerates show the additional power that the PS5 GPU has.

“The performance unlocked mode also offers high frame rates in excess of 100 FPS and comes paired with a 1440p resolution instead of 1080p. All things considered, it’s a pretty substantial upgrade over the Performance Plus mode”, Digital Foundry’s Oliver Mackenzie says.

You can check out Digital Foundry’s analysis below:

Uncharted: The Legacy of Thieves Collection includes remastered versions of both 2016’s Uncharted 4 and 2017’s Uncharted: The Lost Legacy. The collection was released earlier this year, and is also coming to PC next month.

Seek your fortune and leave your mark on the map in the UNCHARTED: Legacy of Thieves Collection. Uncover the thrilling cinematic storytelling and the largest blockbuster action set pieces in the UNCHARTED franchise, packed with all the wit, cunning, and over the top moments of the beloved thieves – Nathan Drake and Chloe Frazer.

In an experience delivered by award winning developer Naughty Dog, the UNCHARTED: Legacy of Thieves Collection includes the two critically-acclaimed, globe-trotting single player adventures from UNCHARTED 4: A Thief’s End and UNCHARTED: The Lost Legacy. Each story is filled with laughs, drama, high octane combat, and a sense of wonder – remastered to be even more immersive.

The post DF: 120Hz VRR Uncharted: Legacy of Thieves Collection Patch 1.002 Highlights Unlocked PS5 GPU Power by Aernout van de Velde appeared first on Wccftech.

29 Sep 22:48

Hellraiser Movies Ranked, From Pain To Pleasure

by Kayleigh Donaldson

Clive Barker's "Hellraiser" series is one of the most recognizable franchises in modern horror history. The gothic horror saga that combined BDSM, queer subtext, and philosophical agony has proven to be a favorite with fans for decades. 

In adapting his own novella, "The Hellbound Heart," Barker brought some much-needed freshness to horror in the 1980s at a time when the slasher villain ruled the roost. Centered on a mysterious puzzle box, the series revealed the demonic sado-masochistic forces of the Cenobites, a priest-like order of former humans who harvest souls for violent experiments. The head of these Cenobites, known as Pinhead, is one of the true icons of horror villainy. Freddy Krueger may offer great one-liners and Jason can slice you up good, but Pinhead is the one who gets into your head.

The "Hellraiser" franchise is a curious mish-mash of great ideas, ambition, studio meddling, and harried script rewrites. Like many a long-running horror series, it has its ups and downs, although "Hellraiser" has always had more low points than high. Mercifully, we're getting a new entry into the saga this month. Simply titled "Hellraiser", the new movie from Hulu seems to tick all the right boxes: it's R-rated, it's made by a genuine horror director with love for the story (David Bruckner), and Clive Barker is onboard as a producer. The trailer certainly got fans frothing at the mouth, with "Sense8" star Jamie Clayton now donning the pins to play our Hell Priest.

To celebrate the release of "Hellraiser", we're looking at the prior ten films in the franchise and ranking them from worst to best. Come, we have such sights to show you.

Hellraiser: Revelations

Fans knew this one was going to be bad when it was announced that Doug Bradley, who had played Pinhead since the first film, would not be returning for "Hellraiser: Revelations." It's almost impressive how shoddily made this film is, to the point where you almost wonder if it's secretly a parody of "Hellraiser" made by fans with no money. Even Barker took to Twitter to decry the film, saying that it is "NO F*****' CHILD OF MINE! I have NOTHING to do with the f*****' thing. If they claim it's from the mind of Clive Barker, it's a lie. It's not even from my butt-hole." Yikes.

Produced in a matter of weeks so that Dimension Films (formerly of Miramax and The Weinstein Company) could retain the series rights, "Hellraiser: Revelations" ended up playing in a single theater for a crew screening before going straight to DVD. And you can tell. The story, about two families whose sons went missing because of the puzzle box, is trite and poorly written. The acting is abysmal. The scares are non-existent. Poor Stephan Smith Collins, who has taken over as Pinhead, looks deeply uncomfortable in make-up that doesn't look finished. It's only 75 minutes long but feels never-ending. This is a film that exists for no reason beyond pure studio greed. Even hard-core "Hellraiser" fans should skip this one.

Hellraiser: Hellworld

You'll notice two recurring themes with the latter half of the "Hellraiser" franchise: one, the rush on behalf of Bob Weinstein's Dimension to push out a new movie solely to hold onto the property rights; and two, that the scripts started out as totally separate plots that someone was forced to shoehorn Pinhead and company into. "Hellraiser: Hellworld," released straight to DVD in 2005, started out life as an adaptation of a short story called "Dark Can't Breathe" by Joel Soisson. You get the sense that any horror franchise could have been clumsily shoved into this idea.

The set-up is at least intriguing: an MMORPG based on the "Hellraiser" series has engulfed the lives of six friends, one of whom became so obsessed that he apparently died by suicide to escape it. Two years later, they're invited to a private party for the game headed by the legendary Lance Henriksen, and soon, the Cenobites turn up to do what they do best.

Perhaps best known to some for featuring a young pre-Superman Henry Cavill, "Hellraiser: Hellworld" has some decent scares if you think of it as a generic slasher film. Of course, that's not what made "Hellraiser" so special, and as a "Hellraiser" movie, it's pretty bad. The meta aspect with the game could have built to something tricksy in the vein of the Cenobites' machinations, but it's all executed so sloppily. In fairness, it's hard to imagine how a hastily re-written script intended for entirely different purposes could have worked.

Hellraiser: Deader

Despite having maybe the worst title in the franchise, "Hellraiser: Deader" at least has some solid ideas propping up yet another speedily rewritten script for something that was initially Cenobite-free. Shot in Romania (a lot of these films were, for budgetary reasons), the story follows a dogged reporter as she journeys to Bucharest to investigate a Blair Witch-esque videotape that seems to show a cult committing ritualistic murder.

Bob Weinstein reportedly wanted the film to ape the tone and style of the ongoing Japanese horror trend from movies like "Pulse" and "Ringu", but it's hard to see any evidence of that in the finished product. Director Rick Bota was brought back behind the camera after making "Hellraiser: Hellseeker" but that film had better actors and some semblance of an actual "Hellraiser" story. Here, the problems bog down elements that would otherwise intrigue. Doug Bradley remains reliable and the idea of a cult eager to follow the Cenobites, who immediately laugh at their desperation, feels close to Barker's tone.

Hellraiser: Judgment

It's a real surprise that the 2017 addition to the franchise, which doesn't star Doug Bradley and bears the marks of yet another low-budget rush-job, ended up being surprisingly solid. It helps that the screenplay for this one, written by director Gary J. Tunnicliffe, was actually intended to be a "Hellraiser" film from the offset and not a forced rewrite of something unrelated.

Tunnicliffe himself, also on make-up duty, plays the Auditor, a clerk in Hell who is tasked with aiding the Cenobites in finding new ways to harvest souls in an era of advanced technology and decreased belief. This expansion of the mythos is truly fascinating and feels natural to Barker's world in a way few of the preceding films even attempted to be. This subplot gets bogged down with a more generic police procedural element that was done better in earlier films. Still, if the franchise had been able to continue down this route, fans wouldn't have been mad (the film was quietly dumped on VOD in 2018 after the sexual abuse allegations against Harvey Weinstein forced Dimension Films into a panic.) Horror nerds should look out for a supporting turn by "Nightmare on Elm Street" alumni Heather Langenkamp!

Hellraiser: Hellseeker

The sixth film in the series, "Hellraiser: Hellseeker," did the unthinkable and brought back Kirsty Cotton, the heroine of the first two movies. Granted, it's not the best use of one of horror's more underrated protagonists, but actress Ashley Laurence is putting in the work here and is always a welcome on-screen presence. "Hellseeker" sees Kirsty seemingly dead and missing following a car accident, and her husband Trevor (played by the ever-reliable Dean Winters) trying to find out the truth as he becomes a suspect in her murder.

You can't help but start grading these movies on a curve given the major downward trajectory since its origins, but there is at least something truly interesting about "Hellraiser: Hellseeker," both as a new installment of the series and as its own thing. Some sequences offer a more surreal visual experience than one would expect from this sort of budget -- including one unnerving moment where the detective sees a murder happening through the eyepiece of a video camera, including changing angles, but he's filming an empty chair. Kirsty doesn't get the conclusion she deserves (in the comics, she becomes the new Pinhead and frankly, we were robbed of the chance to see Ashley Laurence in charge of the Cenobites), but it's still a satisfying ending to a story that feels more cohesive than what would follow. Its biggest problem is that it feels like a less striking version of the movie before it. Speaking of...

Hellraiser: Inferno

"Hellraiser: Inferno" has a lot going against it. The initial idea of having Kirsty face a plot by a cult to unleash the Leviathan and the Cenobites into the real world was nixed due to budget concerns. The script was, again, not intended to initially be for a "Hellraiser" film. And it had a first-time director behind the camera. Fortunately, said filmmaker is Scott Derrickson -- best known today for "Sinister," "Doctor Strange," and "The Black Phone" -- and you can see the origins of a sturdy horror director on display here.

At the very least, he understands that Pinhead is best utilized as a bystander to humanity's ills rather than a quippy slasher villain. The meat of the story is a morality tale wrapped up in a police procedural. An emotionally damaged detective with a history of cruelty and drug abuse is brought in to investigate what appears to be a ritual murder. He solves a puzzle box and then slowly his life starts to unravel. He's plagued by hallucinations and haunted by his own tumultuous past. 

While all of the expected "Hellraiser" beats are here, what makes "Inferno" most effective is in how it utilizes Pinhead as a purveyor of psychological torture. Sure, chains and mutilation can get the job done, but what's more interesting than having your prisoner punish himself? Derrickson makes the most of a tiny budget and actor Craig Sheffer, who previously worked with Barker on his underrated fantasy horror "Nightbreed," gets some stand-out moments. If any of the maligned "Hellraiser" sequels deserve reconsideration, it's this one.

Hellraiser: Bloodline

It's a truth universally acknowledged that every long-running horror franchise must eventually end up in space. "Hellraiser" got there on its fourth try (take that, "Jason X"). Fans of the series often refer to this one as the last true "Hellraiser" film because it was the last one (until the upcoming Hulu reboot) to have Clive Barker shaping the script and its plot actually makes some cohesive sense with the preceding three movies.

It does have the dreaded Alan Smithee pseudonym attached in the director's credit, after Kevin Yagher wanted his name removed following Miramax's meddling with the production -- which included cutting 25 minutes from the story, introducing Pinhead earlier than intended, and adding a happy ending. But even all of that idiotic micromanaging can't entirely quash the pure ambition that initially powered "Hellraiser: Bloodline."

Set across three points in time, "Bloodline" includes the creation of the original puzzle box in the 18th century (with none other than Adam Scott acting as a pervy antagonist), a descendant of the toymaker in the 20th century living in a skyscraper that resembles the box dealing with Pinhead, and a space station in 2127 awaiting the arrival of the Cenobites. Don't think too much about how some of this lines up with the major plot points of the third film and enjoy the pulpy madness. The origin story of the box makes for the most intriguing aspect of the film and offers an expansion of the mythology you can't help but yearn for more of. While "Hellraiser: Bloodline" is unfortunately messy, it's mercifully never boring.

Hellraiser III: Hell On Earth

With the third film, you could start to see the wheels fall off the franchise. It became clear that the radical aspects that made "Hellraiser" so fresh only a few years before were about to be intensely diluted with each passing installment. None of the human characters from the first two films are present (except for one brief video) and the sexual element that's key to the Cenobites' allure is gone. Yet what we have is still an intriguing series of ideas that offers a succinct conclusion to Pinhead's story and, if you choose to view it as such, a satisfying ending to a cinematic trilogy.

Following the events of the second film, Pinhead finds himself trapped in a statue called the Pillar of Souls, which finds its way to the office of a womanizing douchebag who quickly becomes Cenobite fodder. This Pinhead is utterly bereft of the slivers of humanity or calm distance he embodied in earlier films. Now split into two entities -- including Captain Elliot Spencer, who later became a Cenobite -- the film offers an often fascinating study of two halves of a broken man. 

Would that the entire film was so inclined. Most of "Hell on Earth" gets kind of campy, with lots of fun new Cenobites including one comprised of CDs. There's a thematic reason this take on Pinhead goes full merciless slasher villain, but it feels like a harbinger of things to come in the franchise. Still, Doug Bradley totally steals the show in a dual role and those sillier parts are pretty fun, certainly more so than later installments.

Hellbound: Hellraiser 2

Released a mere year after the first film, "Hellbound: Hellraiser II" is a direct follow-up that keeps Kirsty as the hero as she's forced to take on an evil step-mother, a callous asylum doctor, and, of course, the gates of Hell itself. Stuck in a psychiatric hospital following the events of "Hellraiser," Kirsty is haunted by visions of her father being tortured in the underworld. Meanwhile, an ambitious psychiatrist hunts for the puzzle box and brings Julia Cotton, Kirsty's late stepmom, back from the dead to aid him in his hunt for pure pleasure. Needless to say, it does not go well.

"Hellbound" is a natural expansion of the first film but also a chance for Clive Barker (who didn't direct this time around, but did write the story) to flex his creative muscles. He might be best known as a horror writer but his greatest ambitions are revealed in his high-fantasy work (check out "Weaveworld" or "Imajica" for proof of that.) Here, we see the labyrinthine depths of Hell, which resembles a gothic version of an Escher painting. It's easily the most visually sumptuous of the franchise.

The origin story of Pinhead is laid out here in a shocking flashback that reveals the astonishing sacrifices required to be a Cenobite, but the true villain of the film is Julia. As played by the underrated Claire Higgins, Julia is the most dastardly and sexual take on the fairy-tale step-mother, with some '80s flair and a level of cunning that makes her seem far scarier than the ones with pins in their faces. Initially, the franchise was to center on her as the overarching villain. She tapped out after this film, which is a shame, but her arc remains one of the most satisfying parts of the entire "Hellraiser" world.

Hellraiser (1987)

Of course the original remains the best, and for good reason. Directed by Barker himself, "Hellraiser" is a tightly put-together horror that most potently captures the essence of the author's novella. The purest id of "Hellraiser" is here, that exploration of the malleable boundaries of pleasure and pain, and the depths some will sink to in order to achieve their most taboo desires.

A relatively faithful take on the novella, "Hellraiser" was infamously dismissed by Roger Ebert upon release with a half-star review that declared the film to be "as dreary a piece of goods as has masqueraded as horror in many a long, cold night." It's a strange description for a work that is certainly bleak in its moral outlook, but far more vibrant than such a description. It's often said that we're more scared of what we can't see than what we can see, but Barker makes sure the audience is just as petrified of what is shown in the harshest lighting available. The first true reveal of the Cenobites still ranks as one of the all-time great moments in '80s horror, and it's because you see every single detail of their astonishing make-up. The only scene that beats it is the extremely gooey reconstruction of the villain's body as it reverse-melts out of the floorboards!

While the Cenobites scare, the darkest and most effective part of "Hellraiser" is the humans, particularly its true antagonists, Frank and Julia. The former was torn apart by the Cenobites, while the latter kills unwitting souls to help him regain her lover's flesh. If you took out all of the inter-dimensional BDSM torture, you would still have an eerie and truly deviant tale of dark love gone horribly wrong. The Cenobites are mostly in the background here, truly acting as the clinical guards of obscenity that made them so upsetting in the first place. Even if we'd never gotten another "Hellraiser" film after this, it was clear from the get-go that we were seeing a genre masterpiece in the making.

Read this next: The Best Cosmic Horror Movies That Will Make You Hate The Unknown

The post Hellraiser Movies Ranked, From Pain To Pleasure appeared first on /Film.

29 Sep 20:20

The CIA Just Invested in Woolly Mammoth Resurrection Technology

by msmash
As a rapidly advancing climate emergency turns the planet ever hotter, the Dallas-based biotechnology company Colossal Biosciences has a vision: "To see the Woolly Mammoth thunder upon the tundra once again." Founders George Church and Ben Lamm have already racked up an impressive list of high-profile funders and investors, including Peter Thiel, Tony Robbins, Paris Hilton, Winklevoss Capital -- and, according to the public portfolio its venture capital arm released this month, the CIA. From a report: Colossal says it hopes to use advanced genetic sequencing to resurrect two extinct mammals -- not just the giant, ice age mammoth, but also a mid-sized marsupial known as the thylacine, or Tasmanian tiger, that died out less than a century ago. On its website, the company vows: "Combining the science of genetics with the business of discovery, we endeavor to jumpstart nature's ancestral heartbeat." In-Q-Tel, its new investor, is registered as a nonprofit venture capital firm funded by the CIA. On its surface, the group funds technology startups with the potential to safeguard national security. In addition to its long-standing pursuit of intelligence and weapons technologies, the CIA outfit has lately displayed an increased interest in biotechnology and particularly DNA sequencing.

Read more of this story at Slashdot.

29 Sep 20:19

CNN frontpage headline "Which type of coffee protects you from heart disease and early death?". CNN article "All kinds of coffee". This. Is CNN [Repeat]

29 Sep 20:11

Review: 'Don't Worry Darling'

by Glenn Dunks

By Glenn Dunks

To quote Lady Gaga: That’s gossip!

To ignore the gossip cycle that has become the press tour of Don’t Worry Darling can be difficult in the macro, but when the movie started it slipped away quite easily. For whatever may have been said about Olivia Wilde’s second directorial feature in the lead up to its release, that friction hasn’t quite come through on screen.

It’s not a good movie in the sense that it is coherent and fully grapples with the ideas it appears to be putting forward. It isn't and it doesn't. But it also is not a bad movie in that it is badly made or devoid of imagination or one where you can tell everybody on set hated everyone else. Which, after everything that’s happened, feels like more of a win in the moment than it oughta be...

29 Sep 18:06

wilwheaton:(via 3hipa89x9jj91.png (PNG Image, 552 × 543 pixels))...



wilwheaton:

(via 3hipa89x9jj91.png (PNG Image, 552 × 543 pixels))

Yup. I’d love to have met any of my aunts or uncles or cousins, the ones who stayed in Poland and Germany. There were so many of them. I’ve seen their names on holocaust memorials. My family became the ones who made it to England before WWI and the three sisters who survived the war in Poland and came to America. If they’d lived, the ones who died in the concentration camps would have had children too, and they would have been my European cousins. It’s the place the Family Tree was hacked and burned, leaving a branch in Britain and a twig in a America. And the emptiness, where the people aren’t.

29 Sep 18:05

The Guardian interviews one of the admins keeping Discworld MUD going

by Andy Baio
online for over 30 years, the community has created over 20,000 detailed rooms with 12 million lines of code #
29 Sep 18:02

Star Trek: Lower Decks Features A Cameo From One Of The Franchise's Greatest Background Players

by Witney Seibold

The activity center of the eponymous space station on "Star Trek: Deep Space Nine" was called the Promenade, a circular walkway where tourists and officers alike could socialize, buy things at any number of shops, attend school, and even worship at a small Bajoran chapel. The most happening spot on the Promenade was Quark's Bar, a somewhat unsavory tavern/gambling hall/holographic brothel run by the clever and ambitious Ferengi Quark (Armin Shimerman). Quark was frustrated by the constant visits from the station's Starfleet officers, as Starfleet seemed to operate in a post-capitalistic milieu and Quark was spiritually devoted to the acquisition of wealth. 

Thanks to various war efforts and political upheaval, business wasn't always good at Quark's, but he managed to keep his business running thanks to the tenacity of some of his regulars. Also his willingness to exploit workers, dock wages, and generally be a greedy boss.

No matter how bad things got, however, Quark's Bar would always be occupied by a silent character that looked a little bit like an unhappy walrus. And in the latest episode of "Star Trek: Lower Decks," which takes place at Deep Space Nine years after the events of the series, sees his return in animated cameo-form. This is Morn (Mark Allan Shepherd), who was, according to "The Star Trek Encyclopedia." named after Norm from "Cheers." While Morn was conceived as a background figure to occupy space behind a scene's action, he eventually captured the imaginations of the "Deep Space Nine" writers, and it wouldn't take long before Morn was granted a fascinating backstory. 

Morn!

According to dialogue in multiple "Deep Space Nine" episodes, the bad and sad-faced Morn once had hair, and has slowly gone bald over the course of his tenure at Quark's. He seemed to be in a constant state of inebriation, and  everyone had quickly accumulated a Morn story off-camera. On the special features of the DVD for the seventh season of DS9, Morn was said to have lines of dialogue, but they would invariably be cut. In one episode, audiences heard Morn laughing, but that's the only time anyone heard his voice. 

Morn appeared in the background of 93 episodes of "Deep Space Nine," one episode of "Star Trek: The Next Generation" (the one where the Enterprise docked at DS9), and the pilot episode of "Star Trek: Voyager." He became beloved merely by ubiquity, and speculation as to who he was ran rampant. As such, Morn became almost a supporting character on the show, even if he never -- with one notable exception -- became central to the plot. 

The one notable exception was the sixth season episode "Who Mourns for Morn?" (February 4, 1998) in which Morn dies. Quark is destitute without his most loyal customer, and offers Morn's stool to a new patron, a Bajoran man also played by -- in a cute casting twist -- Mark Allan Shepherd. 

Morn, it turns out, was incredibly wealthy, and bequeathed his fortune to Quark. The reason Morn was wealthy, however, was that he was once a key player in the infamous Lissepian Mother's Day Heist many years prior. Morn, it turns out, had hidden the entire take, and took to hiding out in Quark's Bar for years, hoping to avoid being tracked down by his heist associates.

Who Mourns For Morn?

It's certainly hilarious that the writers on "Deep Space Nine" finally conceived of a story starring Morn, only to remove him from the episode completely. Morn dies, and his heist associates immediately begin hounding Quark for their share of the take. Quark, quite taken aback that Morn had any money at all, had to fend off their threats and/or advances. It was only due to Quark's cunning and luck that he escaped unscathed. 

The episode ends with Morn's associates being apprehended and Morn himself -- rather surprisingly -- returning to Quark's Bar. Morn, it seems, faked his own death, knowing that the statute of limitations on the Mother's Day Heist was set to expire soon. If he waited long enough, and kept the money for himself, Morn could legally keep the entire take.

It should be noted that money in the world of "Deep Space Nine" takes the form of gold-pressed latinum, a scant amount of precious liquid metal sealed in hand-sized bricks or strips or slips of otherwise-worthless gold. Morn managed to extract the latium from its gold casing and stored a huge amount of it in his second stomach. The episode ends with Morn regurgitating a small amount of latinum into a glass to demonstrate his clever subterfuge. It's not without consequences, however. Having liquid metal in his stomach for many years caused Morn to lose his hair and age prematurely. The years of booze helped to alleviate the discomfort.

Morn, then, went straight back to drinking. We love you, Morn.

Morn, it seems, hasn't budged since the events of the final episode of "Deep Space Nine." Or, if one wishes to be imaginative, he did depart, went on a years-long adventure, and returned. 

Coming to Paramount+ in 2024: "Star Trek: Morn." 

Read this next: 13 Reasons Why Deep Space Nine Is The Best Star Trek Show

The post Star Trek: Lower Decks Features a Cameo From One of the Franchise's Greatest Background Players appeared first on /Film.

29 Sep 17:56

Grab the VR Steam Game Shlocks for Free

by Tonci

Shlocks, a WarioWare style multiplayer game on Steam has just gone from paid to a free game. It might also be removed from Steam in the future so play it while you can!

The post Grab the VR Steam Game Shlocks for Free appeared first on Indie Game Bundles.

29 Sep 17:55

Multi-Cloud Networks Require Cloud-Native Protection

by John Maddison

By integrating with native security services on major cloud platforms, a CNP solution can correlate security findings to pinpoint risks and recommend mitigations

read more

29 Sep 17:52

Smile – Movie Review (4/5)

by Karina "ScreamQueen" Adelgaard

The post Smile – Movie Review (4/5) appeared first on Heaven of Horror.

29 Sep 17:52

Sony PS3 Emulator “RPCS3” Now Fully Supports AMD Ryzen 7000 “Zen 4” AVX-512 CPU Instructions

by Hassan Mujtaba

The latest build of the Sony PS3 Emulator "RPCSE3" has now been updated to support the AVX-512 instructions on AMD's Ryzen 7000 "Zen 4" CPUs.

AMD Ryzen 7000 "Zen 4" CPUs With AVX-512 Instructions Now Boost Sony PS3 "RPCS3" Emulator

The announcement was made by RPCS3 that the latest build of the Sony PS3 emulator now detects and supports AVX-512 instructions featured on the AMD Ryzen 7000 "Zen 4" CPUs out of the box. It is definitely big news since the AVX-512 instructions can enable much faster performance in several console emulators including RPCS3 itself.

As we know, Intel's Alder Lake CPUs also added AVX-512 acceleration at launch and we have seen emulators such as RPCS3 (PlayStation 3 Emulator) showing a performance boost of up to 30% over standard AVX2 CPUs. But since then, Intel has more or less removed AVX-512 support entirely from its consumer lineup and is only available on the Xeon chips. This wasn't met with a positive response from the community but AMD, on the other hand, is definitely bringing AVX-512 support to consumers on its Ryzen 7000 & AM5 platform.

AMD itself has stated that it Zen 4 CPUs will offer a 30% improvement in FP32 inferencing and 2.5x uplift in INT8 inferencing performance with Advanced Vertex Extensions-512 (VNNI) support.

Sony PS3 Emulator "RPCS3" Now Fully Supports AMD Ryzen 7000 "Zen 4" AVX-512 CPU Instructions 2

For users who are invested in Emulation or want to try out console/handheld games on their PCs through emulators, it looks like AMD's Zen 4 CPUs with AVX-512 are going to be a good choice as they can offer a huge boost in performance. It remains to be seen how Intel responds to AMD's AVX-512 enablement on the consumer platform and whether they will bring it back in future CPU lineups or not.

The post Sony PS3 Emulator “RPCS3” Now Fully Supports AMD Ryzen 7000 “Zen 4” AVX-512 CPU Instructions by Hassan Mujtaba appeared first on Wccftech.

29 Sep 17:51

Your Hot Oatmeal Needs Frozen Berries

by Claire Lower

Weekday breakfasts have to meet three major criteria to be considered “good.” They must be easy and quick to prepare, filling enough to keep you going until lunch, and tasty enough that you don’t start your day off on a depressing note. Oatmeal breezes by the first two, but usually needs a little help to hit the…

Read more...

29 Sep 17:50

ARM Founder: UK Has 'No Chance In Hell' of Making Its Own Tech Champs

by BeauHD
An anonymous reader quotes a report from Bloomberg: The UK has "no chance in hell" of becoming technologically sovereign, Hermann Hauser, the co-founder of Amadeus Capital Partners and Acorn Computers, said at Bloomberg's Technology Summit in London. Hauser emphasized the need for Europe and the UK to have access to critical technologies so it is not dependent on countries like the US. He mentioned former US President Donald Trump, who he said used semiconductor design software as "a weapon to force other countries including Britain to do what he wants." "These dependencies are as severe now as military occupation was in the past," Hauser said. "And we just have to find our own independent access to critical technologies." One question countries have to ask themselves if whether they have all the critical technologies needed to run a country and its economy. "The answer for Britain" is "absolutely no, there is no chance in hell that Britain could ever become technologically sovereign," he said. Hauser added that Europe is clearly in a recession that could last a year or two. "It's difficult to know for how long with so many imponderables." "The UK in particular is in this very stormy period of having a financially undereducated chancellor, who goes by neoliberal ideology rather than rational decision making so that doesn't help," he added. "The UK has struggled to keep its tech firms owned by local investors," notes Bloomberg. "Arm, one of the most significant global tech companies, is currently being prepped to be floated in the US by its Japanese owner SoftBank." "French firm Schneider Electric SE has recently agreed to buy out minority shareholders in Aveva Group Plc, currently the UK's largest listed tech firm, in a deal that values the industrial software company at $10.8 billion."

Read more of this story at Slashdot.