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15 Oct 17:08

PAR The Cut: The making of the best version of Star Wars… which of course you can’t get legally

by bkuchera@penny-arcade.com (Ben Kuchera)
The making of the best version of Star Wars… which of course you can’t get legally
27 Sep 18:11

Oculus Rift sets up attack run on Star Wars' Death Star

by David Hinkle

Finally, somebody has recreated the iconic Death Star trench run from Star Wars' final act for the Oculus Rift. Stationary turrets emerge near the end of the demo, but sadly TIE fighter opposition is non-existent.

The developer Yavin fun (sorry!) in the video above is Boone Calhoun, though other details are scarce. Presumably Calhoun has not shared the demo beyond this one video demonstration, but we're unable to confirm this at the moment.

We've attempted to contact Calhoun, whose YouTube page suggests an active presence within the Rift community, and will be sure to relay what we hear back.

JoystiqOculus Rift sets up attack run on Star Wars' Death Star originally appeared on Joystiq on Fri, 27 Sep 2013 01:30:00 EST. Please see our terms for use of feeds.

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24 Sep 16:06

Hope You Like Playing F-Zero Until Your Eyeballs Puke

by Luke Plunkett

GameCube games can run on a PC. The Oculus Rift works for the PC. What comes next? White knuckles and sick bags.

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30 Aug 19:21

SimCity for Mac arrives with issues that prevent installation and gameplay

by Zachary Lutz

SimCity for Mac is finally here, and needless to say, many have waited years for this day. Unfortunately, the arrival isn't going terribly smoothly for some, with user complaints ranging from installation issues to the game running only in a windowed mode. Put simply, SimCity for Mac is unplayable for some, and it's an unfortunate situation that's eerily reminiscent of its launch on the PC. A Maxis spokesperson tells us that its live support team is actively working with players that've encountered trouble, and for what it's worth, installation of SimCity for Mac went off without a hitch on our end. In other words, don't lose hope; if you're looking to avoid potential frustration, however, you might want to give the developers a chance to iron out these launch day issues.

Filed under: Gaming

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Via: TUAW

Source: EA forums (1), (2)