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04 Apr 06:50

Wikileaks releases code that could unmask CIA hacking operations

by Sean Gallagher

Enlarge / A screenshot of foreign language samples used by a CIA tool to hide the nation of origin of CIA code implants, leaked on Friday by WikiLeaks.

Up until this week, WikiLeaks' "Vault 7" releases of files from a Central Intelligence Agency software development server have largely consisted of documentation for the various malware projects the CIA's Engineering Development Group created to aid the agency's mission. But on Friday afternoon, WikiLeaks began actually releasing portions of the CIA's development library. And while the release contains no malware, it's potentially the most damaging information released so far in that it could undermine ongoing CIA operations.

The release was of a repository of code for the CIA EDG's obfuscation tools called Marble. The tools were used to conceal the signature of the implants developed by CIA from malware scans, to make it more difficult to reverse-engineer them if they were detected, and to figure out where the malware came from. University of California at Berkeley computer security researcher Nicholas Weaver told the Washington Post's Ellen Nakashima, "This appears to be one of the most technically damaging leaks ever done by WikiLeaks, as it seems designed to directly disrupt ongoing CIA operations.”

There's nothing particularly magical about the CIA's tools, other than that they were developed and tested by a professional team and the code itself is extremely well-documented. Implant code for Windows systems was obfuscated with a tool called Marbler, a C++ application that obscures text strings and binary objects within implants in a number of ways. Those methods include "scrambling" binary content using a number of bit-shifting techniques, and inserting snippets of foreign languages(such as Chinese or Farsi) with a feature called "WARBL." The characters in the sets included with the code appear to be mostly gibberish placeholder text (even including "Lorem ipsum" in Western characters in some cases), so they were either meant to be substituted in small chunks for strings that would give away that the code was written in the US or were supposed to be replaced with custom text before building for a specific project.

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15 Nov 05:13

Watch Emma Watson become Belle in first Beauty and the Beast trailer

by Julia Alexander

It’s a tale as old as time

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07 Feb 09:16

Computer simulation fills in the blanks of Neanderthal extinction

by Cathleen O'Grady

For a long time, archaeologists have suggested that modern humans wiped out Neanderthals because we had greater technological and cultural development, which allowed us to find and exploit resources more readily than Neanderthals did. It’s a plausible explanation, but it leaves us with pressing questions about the details of how this might have happened.

For a start, we know that Neanderthals had some culture, so exactly how much more would modern humans have needed to have in order to be more competitive? And modern humans entered Neanderthal territory in smaller numbers than the established Neanderthal population—could technology make up for what they lacked in numbers?

These questions highlight a major challenge with this model: there are other plausible explanations for the disappearance of Neanderthals. For example, they could have been wiped out by climate change or an epidemic.

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13 Aug 04:45

Ronda Rousey Wants to Play Captain Marvel and 5 Other Things We Learned from Her AMA

by Samantha Sofka

If you haven’t heard of MMA Fighter Ronda Rousey by now, stop what you’re doing and look her up. Seriously: on top of being an excellent fighter, the talented badass is a fan of all things nerdy. When she’s not in the ring training for her next fight–that will probably last less than a minute–you can find Rousey obsessing over World of Warcraft, Mortal Kombat, Pokémon, Dragon Ball Zor even dreaming of playing Captain Marvel. She discussed all of this and more during her recent Reddit AMA, which we’ve pulled our favorite quotes from just for you. Ready? Read!

Miss Marvel Ronda Rousey

She Wants to Play Captain Marvel

When asked which superhero she’d play she responded:

I honestly have to say I really like that idea. She’s already shown her acting chops in Furious 7 and Expendables 3and is set to appear alongside Mark Wahlberg in 2016’s Mile 22. With the Captain Marvel film slated for release in 2018 and still lacking a female star, it wouldn’t be completely out of the realm of possibility for Rousey to slip into the role. Now, that doesn’t mean it’s likely, but it is fun to think about.

Screen Shot 2015-08-11 at 1.57.56 PM

Katana is her favorite Mortal Kombat Character

Anyone who knows Rousey is aware of her affinity for video games. Considering her profession, it only makes sense that she digs Mortal Kombat. When asked who her favorite Kombatant was, she replied:

Princess Kitana was always my favorite, so I definitely get where she’s coming from. But, I for one think she needs her own character. If NetherRealm Studios ever decides to add a professional fighter as one of their guest DLC characters, my vote goes to Rousey.

Game of Thrones Danerys

Daenarys Targaryen is her favorite character from Game of Thrones

Rousey is a big Game of Thrones fan. When asked who her favorite character from the books was and what her sigil would be, she responded:

If Daenarys “Mother of Dragons” Targaryen isn’t your favorite Game of Thrones character, you’re clearly doing it wrong. Rousey, however, is doing it right all the way down to the Pokémon/Dragon Ball Z themed sigil. Also, now I really want to see what Mew looks like with Vegeta’s hair. Somebody, please make this happen! World of Warcraft

She’s a big fan of World of Warcraft

When asked what race her mage was, she responded:

This isn’t the first time she’s talked about WoW. In fact, the screenshot above is actually from the UFC Embedded vlog. She kicks off one of the episodes talking about her love of the game. Check it out here.

Ronda Rousey Pokemon

She talks about Pokémon all the time

When asked by GameTalk which fighting-type Pokémon she’d battle in the octagon, she responded:

Boy, that girl knows her Pokémon. Though Machamp and Lucario are the first that come to mind for me, Rousey went with Throh, who made his first appearance in Generation V.

She was also asked whether she would rather fight 100 Mewtwo sized mews or 1 Mew sized Mewtwo. She replied:

Over 9,000

She also loves Dragon Ball Z

When given the choice between Goku and Vegeta and asked who she’d rather train with in the Hyperbolic Time Chamber, she replied:

Also, when asked who her favorite male fighter was, she revealed that it was Demetrious Johnson, and made yet another reference to DBZ.

HT: Reddit

What’s your favorite thing about Ronda Rousey? Let us know in the comments below.

11 Jul 05:52

Simon Pegg will play an alien in Star Wars: The Force Awakens

by Jacob Kastrenakes

Add another actor to Star Wars: The Force Awakens' cast list: Simon Pegg. During a behind-the-scenes video at Comic-Con this evening, Pegg was shown on set in a costume as some alien creature. "My life is now complete," Pegg said.

Pegg was rumored earlier this year to have a role in Episode VII, but he ended up largely denying the reports. While it's true that we won't see Pegg's face in the movie, it seems like there's a good chance that his comedy will still be recognizable through the body of a new creature. He's previously worked with J.J. Abrams on Star Trek and is supposed to be a big fan of Star Wars, so it's a fun re-teaming that should make fans happy as well. Unfortunately, we may not get a look at Pegg — or anything else from...

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28 May 02:29

DOCTOR WHO is Bringing Peter Capaldi to San Diego Comic-Con

by Kyle Anderson

The old (and painfully overused) adage says to go big or go home, and Peter Capaldi and the Doctor Who crew certainly won’t be going home — at least not until after their appearance at San Diego Comic-Con this year. After skipping last year due to the filming of Series 8, the first starring Capaldi as the Doctor, and going on their own world tour, the cast and crew of the SDCC staples will be returning, with a panel in the mythic Hall H on Thursday, July 9th.

Joining Capaldi, who has never been to Comic-Con before, will be stars Jenna Coleman (Clara Oswald) and Michelle Gomez (Missy), executive producer and lead writer Steven Moffat, and executive producer Brian Minchin. While generally very tight-lipped about, well, everything, one would imagine there’ll be some sort of rough trailer for Series 9 or some other exclusive clip. If it’s anything like 2013, The Moff will beseech fans not to pirate it, the way he did for the “Day of the Doctor” rough trailer. Only a few thousand people get to see this stuff. Lucky sods.

Of his first appearance at Comic-Con, Capaldi said:

“Tales of San Diego Comic-Con are told in awe on every set around the known fantasy/sci-fi production world. It’s become a fabled kingdom. One I am thrilled to find myself heading for. And to appear in the legendary Hall H, is a further twist to the cosplay and comic madness I may never recover from.”

Yeah, that seems like an understatement. Although, if he’s anything like his predecessor Matt Smith, Comic-Con will prove so alluring that you’ll go back even when you aren’t on the show anymore; some of us Nerdist folk saw the former Eleventh Doctor roaming the streets of San Diego last year. Can’t stay away.

The new series will premiere this fall with the two-part Moffat-written adventure “The Magician’s Assistant/The Witch’s Familiar” which will see Missy’s return to the show following her super awesome proper debut in the Series 8 two-part finale. Hattie MacDonald, who directed the Hugo-winning “Blink” in Series 3, has returned to direct those two episodes.

Are you going to be one of the brave souls camped out for Thursday’s Doctor Who Hall H explosion? Let us know your water-food-bathroom regime below!

04 Apr 23:59

Cosplayer Brings Joker's Trophy Wall To Life As A Creepy Photograph

by Lauren Davis

Brian Bolland's illustration "Joker Trophy Wall" is already a pretty gruesome piece of art, with the Joker enjoying a pipe and a drink in front of the heads of rictus-grinning superheroes. Now Joker cosplayer and photographer Anthony Misiano has brought it to life as a photograph.

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28 Mar 22:50

This Biohacker Used Eyedrops To Give Himself Temporary Night Vision

by George Dvorsky
Jcarag

Is Neuromancer finally here?!

A team of biohackers from California successfully induced a temporary sense of night vision by injecting a simple chemical cocktail directly onto the eye. Incredibly, it allowed them to see over 160 feet in the dark for a brief period of time.

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01 Mar 03:49

5 Optical Illusions That Show You Why Your Brain Messes With The Dress

by Kyle Hill

OK, by now you’ve seen “The Dress.” It has torn families apart and started raging online factions of amateur color theorists. But what is really going on? Rather than expound on visual perception and color theory, maybe it would be easiest to take a look at a number of mind-bending optical illusions that twist our perception the in the same way.

Here’s the first. The two dogs below are the same color:

DressIllusion_1

Don’t believe me? What if I remove the background?

DressIllusion_2

Obviously the gradient pups are the same color here, but it’s almost impossible to see above. The only difference is the background. What our brain is doing is compensating for the brightness, colors, etc., of the background and adding/subtracting information to literally create the “correct” color. The wavelengths of light hitting your eye might be objective, but color perception certainly is not.

Next is the “checker shadow illusion,” developed by Edward H. Adelson, Professor of Vision Science at MIT. This illusion highlights the importance of colors too, but more so how the brain adjusts colors when shadows are present. Squares A and B are the same color (seeing a pattern here?):

DressIllusion_5

The checker shadow illusion is particularly hard to swallow, but the GIF says it all.

So the problem with the dress likely has to do with lighting and backgrounds, but color as well. Let’s combine the first two illusions in another. Again, you guessed it — the “brown” square in the middle of the top face of the Rubik’s Cube is the same color as the “orange” square in the middle face facing you:

DressIllusion_3

Remove the shadows and the same-colored squares reveal themselves.

These illusions are easy to see through. Just change the lighting or cut out a piece of the images and the illusions collapses. Unfortunately, the dress seems to be impervious to that kind of reveal — blue and black switches to white and gold seemingly without anything else changing. But again, more straight-forward illusions that highlight the principles behind this viral singularity make it seem less mysterious.

For example, blocks A and B are the exact same color, and if you put your finger over the intersection of the two, you can instantly see that is the case:

DressIllusion_4

How the brain perceives backgrounds and lighting and object orientation is fundamental to shaping what we see. We don’t really even see the world for what it is — we see models of the world that have happened to work out for us as a species over millions of years of evolution. The dress really is a fascinating case of visual perception precisely because it is an image that teeters on the edge of the brain’s color and lighting models for so many people.

And for what it’s worth, when you do expose the dress like you would any of the illusions above, here too the mystery disappears:

DressIllusion_6

For more information, check out my video explanation of the dress phenomenon below:

18 Feb 02:55

AT&T announces it will match Google Fiber's price and speed in Kansas City

by Ben Popper

At midnight this past Sunday, AT&T announced it would be bringing its Gigapower internet service to Kansas City, offering to match exactly the price and speed offered by Google Fiber. For $70 per month, customers can get connectivity of 1 gigabit per second, and for $120 they get a basic TV package as well. The rollout highlights how increasing competition is benefitting consumers. After the arrival of Google Fiber, the dominant player in Kansas City, Time Warner, has tripled its speeds without raising prices.

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08 Feb 10:05

Canada's Highest Court Affirms The Right To Doctor-Assisted Suicide

by George Dvorsky

Canada's Highest Court Affirms The Right To Doctor-Assisted Suicide

In a historic decision, the Canadian Supreme Court has unanimously ruled that adults who are mentally competent and suffering intolerably and permanently have the right to seek a doctor's help in dying — and it doesn't matter if that suffering is physical or psychological.

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08 Feb 08:31

No More, The NFL's Domestic Violence Partner, Is A Sham

by Diana Moskovitz

No More, The NFL's Domestic Violence Partner, Is A Sham

The brands have spoken, and they want you to know that domestic violence and sexual assault are bad. In fact, the brands not only think they're bad, but have a theory as to why they persist: the issues of domestic violence and sexual assault don't have a strong enough brand. So, to help get America talking about these issues, the brands created a brand, and partnered with other brands to promote this brand. And this is how No More—a more or less imaginary brand made by brands to help domestic violence and sexual assault with their brand problem—came to be.

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08 Feb 08:22

Video: Tesla's Insane Mode Will Pin Your Phone To The Seat With G's

by Damon Lavrinc


My father-in-law's reaction to being pummeled with 691 horsepower of instant-on electric acceleration in the Tesla Model S P85D was fun, but this, this is educational.

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24 Oct 06:25

Wii U 'Super Smash Bros.' has eight-player fights on gigantic battlefields

by Rich McCormick

The Wii U version of frantic fighting game Super Smash Bros will support eight player matches, introduce a range of new modes, and allow players to build their own stages on which to battle. The new additions to the long-running series, which sees Nintendo mascots and lesser-known characters beating each other up with ridiculous special moves, were confirmed by the company in a 35-minute video designed to explain the differences between the Wii U version of the game and the recently released 3DS Super Smash Bros.

Up to eight players will be able to play together, but only if they're in the same room — the mode won't be available online — and only on a handful of specially designed stages. These stages, Nintendo says, are so big that...

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20 Oct 01:09

Inktober Gets Spooky with Art from Maritza Lugo

by Rachael Berkey

Online communities are great places to find artistic inspiration. There are online forums like NaNoWriMo for writers, and, unbeknownest to me until recently, there are whole hashtag campaigns for visual artists.

This October, artists who work with ink have been using the hashtag #inktober and sharing their creations on platforms like Instagram, Tumblr, Facebook and Twitter. All you have to do is draw with a pen. The site has a great display of all the pen options and what they look like. Digital tools like a Bamboo pad and stylus are not allowed. One of the featured artists is Maritza Lugo: you may recognize her pop style from sites like HelloGiggles and PopSugarLove where she has had popular Illustrated Tweets of the Day and Funny Valentines for the Single Lady series.

Lugo’s #inktober project has been an absolute delight to watch unfold as she’s taken inspiration from classic horror films, spooky Halloween movies, and pop culture. She posts images at multiple stages of completion so you can see her process and how a drawing comes together on the page. They’re gorgeous, and I’d probably buy a whole coffee table book full of them if that was an option– and if I had a coffee table. Here’s a collection of some of our favorites from what she’s come up with so far. Remember, there are still quite a few days left in October, so we’re bound to see more awesomeness.

10192014_Inktober_Twin Peaks 10192014_Inktober_The X Files 10192014_Inktober_The Shining 10192014_Inktober_The Nightmare Before Christmas 10192014_Inktober_The Craft 10192014_Inktober_The Addams Family 10192014_Inktober_Hocus Pocus 10192014_Inktober_Elvira 10192014_Inktober_Beetlejuice 10192014_Inktober_Buffy 10192014_Inktober_Coraline 10192014_Inktober_InterviewwiththeVampire 10192014_Inktober_Morticia Adams

Lugo lives in New York and is a freelance illustrator. You can follow her on Twitter and Tumblr to keep up with her projects. All of these images were used with her permission.

17 Oct 19:20

From The Wirecutter: The best budget laptop you can buy

by Ars Staff

This post was done in partnership with The Wirecutter, a list of the best technology to buy.
Read the original full article below at TheWirecutter.com.

After considering all the major laptops in its price range, I decided that if I had to buy a Windows laptop for $600 or less, I’d get the ~$580 version of the Lenovo IdeaPad Flex 2 14.

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04 Oct 05:43

Xperia Z3 is coming to T-Mobile, but that's just the beginning of Sony's US adventure

by Vlad Savov

Exactly a month ago, in the maelstrom of news coming out of IFA in Berlin, T-Mobile quietly disclosed what might have been expected by many: it'll offer Sony's next flagship smartphone, the Xperia Z3, in the US later this fall. T-Mobile has been the only major American carrier to embrace Sony's Xperia family in recent times, however that relationship is now intensifying and should be followed by others soon as well. Whereas earlier Sony flagship handsets would take many months to reach the US market after their European debut, the timeline for the Z3 on T-Mobile suggests it is pretty much imminent. Moreover, when queried about the Xperia Z3 Compact — the handset I judged to be that little bit better than the Z3 — T-Mobile slyly asks its...

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24 Sep 06:08

Cancelling Titan was the ultimate proof of Blizzard's strength, not a weakness

by Ben Kuchera

Blizzard has cancelled one of the largest, most ambitious games it ever tried to create. At least it might have been. No one knew that much about it. And now it's dead.

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31 Aug 03:07

The Road Ahead

by Anand Lal Shimpi

Both of my parents were teachers, and for as long as I can remember they both encouraged me to do something in life that would help others. I figured being a doctor would be the most obvious way to do that, but growing up around a pair of teachers must’ve rubbed off on me. My venue wouldn’t be the classroom but rather the Internet. On April 26, 1997, armed with very little actual knowledge, I began to share what I had with the world on a little Geocities site named Anand’s Hardware Tech Page. Most of what I knew was wrong or poorly understood, but I was 14 years old at the time. Little did I know that I had nearly two decades ahead of me to fill in the blanks. I liked the idea of sharing knowledge online and the thought of building a resource where everyone who was interested in tech could find something helpful.

That’s the short story of how I started AnandTech. There’s a lot more to it involving an upgrade to the AMD K6, a PC consulting business I ran for 2 years prior and an appreciation for writing that I didn’t know I had - but that’s the gist.

I’m 32 now. The only things that’ve been more of a constant in my life than AnandTech are my parents. I’ve spent over half of my life learning about, testing, analyzing and covering technology. And I have to say, I’ve enjoyed every minute of it.

But after 17.5 years of digging, testing, analyzing and writing about the most interesting stuff in tech, it’s time for a change. This will be the last thing I write on AnandTech as I am officially retiring from the tech publishing world. Ryan Smith (@RyanSmithAT) is taking over as Editor in Chief of AnandTech. Ryan has been working with us for nearly 10 years, he has a strong background in Computer Science and he’s been shadowing me quite closely for the past couple of years. I am fully confident in Ryan’s ability to carry the torch and pick up where I left off. We’ve grown the staff over the course of this year in anticipation of the move. With a bunch of new faces around AnandTech, all eager to uphold the high standards and unique approach to covering tech, I firmly believe the site can continue to thrive for years to come.

It’s important for me to stress two things: this isn’t a transition because of health or business issues. I am healthy and hope to be even more so now that I won’t be flying nearly 130,000 miles every year. The website and business are both extremely strong. We’ve expanded our staff this year to include a number of new faces contributing to both mobile and more traditional PC categories. Traffic is solid, we are looking forward to a bunch of very exciting launches especially in the final quarters of 2014. On the business side we continue an amazing run of being self sustaining, profitable and growing for every since year since 1997. We don’t talk about business affairs much on the site but we set a number of records in 2013 and expect that to continue. In other words, you don’t have to worry about the ability of the site to continue to operate.

Even though I’ve been doing this for nearly 18 years, we’ve evolved with the industry. AnandTech started as a site that primarily reviewed motherboards, then we added CPUs, video cards, cases, notebooks, Macs, smartphones, tablets and anything else that mattered. The site today is just as strong in coverage of new mobile devices as it is in our traditional PC component coverage and there’s a roadmap in place to continue to support both sides of the business. Our learnings in the PC component space helped us approach mobile the right way, and our learnings in the mobile space have helped us bring the PC enthusiast message to a broader audience than would’ve ever seen it before.

Over the past year I’ve transitioned many of my personal coverage areas to other ATers. Ian took over CPUs not too long ago and Josh has been flying solo with our mobile coverage for a bit now. Even the articles I helped co-author with Josh were 90% his. Kristian has more or less been running our entire SSD review program at AnandTech for a while now and he’s been doing a tremendous job. I remember editing one of his pieces and thinking wow, this kid knows more than me. In fact I’d go as far as to say that about all of our editors at this point. We’ve got a sea of specialists here and each one of them knows more than me about the area in which they cover. I’m beyond proud of them all and honored to have worked with them.

On a personal level I’ve made myself available to all AnandTech editors for advice and guidance, however I have fully removed myself from the editorial process. I can offer a suggestion on how to deal with a situation so long as describing the situation does not reveal any confidential information to me.

Thank You All

To everyone I worked with in the industry - thank you for the support and help over the years. You were my mentors. You showed kindness and support to a kid who just showed up one day. I learned from you and every last one of you influenced me at a very formative period in my life. The chance you all took on me, the opportunities, and education you provided all mean the world to me. You trusted me with your products, your engineers and your knowledge - thank you.

To Larry, Cara, Mike, Howard, Virginia, Hilary and the rest of the LMCD team that has supported (and continues to support) AnandTech for almost its entire life, I thank you for making all of this possible. I learned so much about the business side of this world from you all and it helped give me perspective and knowledge that I could have never gotten on my own. For those who don't know them, the LMCD crew is responsible for the advertising side of AnandTech. They've made sure that the lights remained on and were instrumental in fueling some of our biggest growth spurts. 

To the AnandTech editors and staff, both present and past, you guys are awesome. You are easily some of the hardest working, most talented and passionate enthusiasts I've ever encountered. Your knowledge always humbles me and the effort that you've put into the site puts my own to shame. You've always been asked to do the best job possible under sometimes insane time constraints and you've always delivered. I know each and every one of you will have a bright future ahead of you. This is your ship to steer now and I couldn't be happier with the crew.

To the millions of readers who have visited and supported me and the site over the past 17+ years, I owe you my deepest gratitude. You all enabled me to spend over half of my life learning more than I ever could have in any other position. The education I’ve received doing this job and the ability to serve you all with it is the most amazing gift anyone could ever ask for. You enabled me to get the education of a lifetime and I will never be able to repay you for that. Thank you.

I’ve always said that AnandTech is your site and I continue to believe that today. Your support, criticism and push to make us better is what allowed us to grow and succeed.

In the publishing world I always hear people talk about ignoring the comments to articles as a way of keeping sane. While I understood the premise, it’s not something I ever really followed or believed in. Some of the feedback can be harsh, but I do believe that it’s almost always because you expect more from us and want us to do better. That sort of free education and immediate response you all have provided me and the rest of the AnandTech team for years is invaluable. I’m beyond proud and honored by the AnandTech audience. I believe we have some of the most insightful readers I’ve ever encountered. It’s not just our interactions that I’m proud of, but literally every company that we work with recognizes the quality of the audience and the extreme influence you all exert on the market. You’re paid attention to, respected and sometimes even feared by some of biggest names in this industry. By being readers and commenters you help keep our industry in check.

I hope you will show Ryan and the rest of the AnandTech team the same respect and courtesy that you’ve shown me over the past 17.5 years. I hope that you’ll continue to push them as you did me, and that you’ll hold the same high standards you have for so long now.

In our About Us page I write about the Cable TV-ification of the web and the trend of media in general towards the lowest common denominator. By reading and supporting AnandTech you’re helping to buck the trend. I don’t believe the world needs to be full of AnandTech-like publications, but if you like what we do I do firmly believe it’s possible to create and sustain these types of sites today. The good news is the market seems to once again value high quality content. I think web publishing has a bright future ahead of it, as long as audiences like AnandTech’s continue to exist and support publishers they value.

As for me, I won’t stay idle forever. There are a bunch of challenges out there :) You can follow me on Twitter or if you want to email me I’ve created a new public gmail account - theshimpi@gmail.com.

Thanks for the memories and the support. I really do owe you all a tremendous debt of gratitude. I hope that my work and the work that continues at AnandTech will serve as a token of my appreciation.

Take care,
Anand

29 Aug 04:18

EXCLUSIVE: Here’s Your First Look at XKCD’s WHAT IF?

by Kyle Hill

Some of us can quote it. Having a ridiculous argument with an internet commenter? That’s 386. Others use it as a delightfully nerdy distraction, or even for hardcore data analysis. There is a whole community of people dedicated to just understanding the references, equations, and codes inside it.

The immensely popular webcomic xkcd is a unique case of social penetration where one incredibly talented former NASA roboticist has become a geeky institution based on stick figures. And on September 2nd, creator Randall Munroe is releasing a whole book comprised of his swift and skillful analyses of ridiculous hypothetical questions. It’s called What If? – based on the blog of the same name and Nerdist has the exclusive first look at the nerdiness hidden inside.

The cover, if you are wondering, is indeed a stick figure lowering a Tyrannosaurus rex into a sarlacc pit:

Jacket Final - WHAT_IF_hires copy

Remove the jacket, and you can see how that particular experiment worked out in Munroe’s mind:

Front Cover - WHAT IF copy

Not quite according to plan…

Back Cover - WHAT IF copy

But this is xkcd. There is geekiness crammed into every nook and cranny of this book.

Take another look at the jacket after you remove it from the book and you’ll find a hidden gem — one of Munroe’s amazing infographic feats: What the world after a portal to Mars opened at the bottom of the Marianas Trench would look like (click to right and enlarge!):

Map - WHAT IF copy 2Click to enlarge!

Being one of those people who can quote xkcd’s, I am thrilled to read Munroe’s book. The way he approaches and communicates solutions to odd problems is simply a joy to read. And the table of contents gets me even more excited. Here is just a small sample of the questions you can look forward to reading about in What If?:

If someone’s DNA suddenly vanished, how long would that person last?

If everyone on the planet stayed away from each other for a couple of weeks, wouldn’t the common cold be wiped out?

How long could a nuclear submarine last in orbit?

How many LEGO bricks would it take to build a bridge capable of carrying traffic from London to New York?

If two immortal people were placed on the opposite sides of an uninhabited Earthlike planet, how long would it take them to find each other?

What if everyone actually had only one soul mate, a random person somewhere in the world?

If every human somehow disappeared from the face of the Earth, how long would it take before the last artificial light went out?

How long would names have to be to give each star in the universe a unique one-word name?

What would happen if lightning struck a bullet in midair?

How much computing power could we achieve if the entire world stopped what they were doing and started doing calculations?

I can’t wait to find out.

Randall Munroe’s What If? is available on September 2nd.

21 Aug 05:06

5 Reasons to Play DUNGEONS & DRAGONS 5th Edition

by Dan Casey

You enter a dark, dreary article buried deep below the surface of Nerdist.com. With only a torch to light your way, you stumble blindly down the corridor, keeping your hand pressed flush to the wall for guidance. Tripping over a pebble in your path, you accidentally put your full weight on the rough-hewn granite of the walls and suddenly, you feel your handhold depressing into the wall. Before a poisoned quarrel can bury itself in your exposed flank, a friendly, pale-skinned author snatches it from the air.

“Greetings, traveler!” he says. “It seems you are out of your depth. This here is where we talk about Dungeons & Dragons 5th Edition, and why you should definitely, absolutely, positively be playing it.”

Your eyebrow instinctively raises, but you decide to listen to what this weird little hobgoblin has to say.

…Okay enough of that. That was fun though, wasn’t it? Remember how fun Dungeons & Dragons used to be? Remember when you and your group took one look at 4th Edition and you were like, “Sup, Pathfinder?” I do too, and with the release of today’s D&D 5th Edition Player’s Handbook (complete with a droolworthy Tyler Jacobson illustration of King Snurre, the titular king in 1978’s The Hall of the Fire Giant King) and Hoard of the Dragon Queen adventure, I’m happy to say it’s time to come home to D&D.

5. It’s accessible to newcomers

While 4th edition tried to simplify the arcane, often obtuse labyrinth of rules that was 3rd Edition and 3.5, it missed the mark and wound up dumbing down the core gaming experience in a way that alienated many longtime players. As a result, Wizards of the Coast saw something of an exodus as people moved away from D&D and sought similar games like Pathfinder to scratch that classic pen-and-paper itch. Yet what about those who had never played before? Why should they pick up 5th Edition? Well, for starters, it is largely designed with them in mind.

While many of you are likely scoffing and saying to yourself, “Pfft, D&D isn’t that hard,” let me remind you of what a wise man named The Dude once said: “You’re not wrong, you’re just an asshole.” Do YOU know how to grapple in 3.5? The answer is no, no you don’t. No one does. If you said, “Yes,” give yourself forty lashes with a wet noodle for lying to the class. For example, skill checks. Hello darkness, my old friend. A returning mechanic in 5th Edition, skill checks have thankfully been greatly streamlined to allow for greater ease of play. Gone are the ranks which you would invest in potential skills like Diplomacy or Perception. Instead, they are not intrinsically tied to one of the six core ability scores: Strength, Dexterity, Constitution, Wisdom, Intelligence, and Charisma. While ranks weren’t necessarily all that difficult to use, they also didn’t need to exist, a fact which 5th Edition acknowledged and rectified with a quickness.

Many of my friends and colleagues had expressed a long-time interest in Dungeons & Dragons, but felt deterred by its seemingly insurmountable learning curve. What 5th Edition manages to do so well is create a feeling of pick-up-and-playability from the word “go.” During our recent livestream of the 5th Edition Starter Box, several of the players had no prior roleplaying experience. Yet, once they got a handle on the simple math at the core of the system and a few basic concepts, they were fending off ambushes, parrying blows, and adventuring with the best of them. This sense of accessibility is, perhaps, what D&D does best.

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4. It finally feels like D&D again.

Yet that accessibility doesn’t mean they’ve dumbed down the game. Quite the contrary, actually. One of the biggest complaints I heard about 4th Edition is that it didn’t feel like D&D. What that meant exactly differed from person to person, but the most frequent definition was that it was “too video game-like.” Procedural rules, especially when it came to combat, were simplified and systemized, forcing players to use their class-allotted powers in order to deal the most damage on any given turn. It took the spontaneity out of combat, which is something that is ingrained into the very lifeblood of D&D itself. You know how when your characters in Final Fantasy reach a certain level, you can pretty much just hit “X” at light speed and you’ll kill your enemies in a few annoying rounds? 4th Edition was a lot like that; you pretty much knew exactly what power or ability to use each round in order to finish combat as expediently as possible.

5th Edition realized that this was a problem and has managed to streamline some of the more archaic or head-scratchingly dense rules while maintaining the integrity of previous iterations. Subjectively, this is one of the most easy-to-play, enjoyable Editions, to date, as it blends some of the best elements of past Editions to create a sum greater than its parts. This is no longer a game that merely rewards slavish devotion to intricate knowledge of rules tables or lends itself to min-maxing a la Skyrim; rather, this is a game that rewards creativity, the spirit in which the game was created in the first place and that, my friends, is a wonderful thing.

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3. Advantages and Disadvantages

No, this isn’t a section about the pros and cons of 5th Edition. Rather, it’s about one of the most fascinating new additions to the ever-evolving formula that makes Dungeons & Dragons the wonderful timesink that it is. Dubbed “Advantage and Disadvantage”, the new mechanic is simple in theory: when a player who has an Advantage attempts an action during combat or while exploring, they are allowed to roll two twenty-sided dice (d20s) rather than the traditional one. To determine success, the player is allowed to use the higher of the two rolls as the result. Likewise, when a player has a Disadvantage, they roll two d20s and are made to use the lower of the two results.

As I learned the hard way, this doesn’t always work in the player’s favor (helloooo, falling damage!), but it provides Dungeon Masters with a wonderfully intuitive built-in mechanic for interpreting non-standard actions a player might take. If a rogue skulks in the shadows of a bell tower and uses his vantage point to snipe at the orcs below, he gets an Advantage as long as he maintains his position. And if you’re like me and you try to backflip out of a second-story window while wearing plate armor, well, you’d better believe that’s a Disadvantage. But that spirit of creativity is precisely what makes the game so exciting, and this is a fantastic way to give DMs the tools they need to implement those off-the-wall ideas into the game seamlessly.

2. THAC0 is still, thankfully, dead.

Enough said. Sorry, AD&D fans and mathematicians, but some things will never change.

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1. The community

Back in the day, prospective players had to find an open dining room table, basement, or take refuge at their local comic book shop or gaming store if they wanted to find a quiet place in which to slay dragons, wield vorpal swords, and gallivant about the countryside. Magazines like Dungeon and Dragon opened up the hobby to a wider audience and provided a steady stream of new content and homebrew rules to keep campaigns fresh and make players feel like they were part of a shared world. Yet, as the license phased out of Paizo’s hands and those magazines went away, the Internet increasingly filled that void for lonely gamers looking to connect with other ready and willing players. Thankfully, this is something that did not go unnoticed by Wizards, who have done a tremendous job of creating a vibrant community on their website. Want to share your war stories? Play a forum-based campaign? Nerd out about the rich inner lives of mind flayers? It’s all right there at your fingertips.

In fact, Wizards is so focused on making D&D a community-oriented activity that they have made the basic rules of 5th Edition available for free in PDF form. While this isn’t quite the open D20 System license that lead to a proliferation and oversaturation of overly complex (and sometimes monumentally fun) game variants and campaign settings, it is a tremendously smart move and a way to help bring in a new audience of gamers that might be deterred by the $49.95 price tag for each of the three core books. Catering to your existing audience is important, but as Wizards well knows, the only way that the game is sustainable in the long run – especially in this era of video game dominance – is to bring in new blood. And the best way to do that is to make your product available to as large of an audience as possible.

The release of the mammoth Player’s Handbook is just the beginning. The Monster Manual, a bestiary of all the nasties in the D&D universe, arrives on September 30th, and the Dungeon Master’s Guide won’t hit shelves until November 18th.

Based on the success of our Starter Kit livestream, we’re going to be integrating Dungeons & Dragons into our Twitch livestreaming plans down the line, so hopefully, even if you can’t get a group together on your own, you can join us for those. While we’re eager to sink our teeth into the “Tyranny of Dragons” campaign arc, we’re also hoping to delve into some classic modules as well. It’s too early to tell if this is going to be the critical hit that Wizards needs for the D&D brand, but no one can deny their incredible initiative.

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Will you be making the switch to Dungeons & Dragons 5th Edition? Why or why not? Or do you just want to share one of your favorite war stories? Let us know in the comments below.

13 Aug 04:35

Man Summons Cow Army By Playing "Royals" On His Trombone

by Meredith Woerner

This guy is the Pied Piper of cows, except with a trombone. And instead of playing an old-time jig, he wails out Lorde's "Royals." Truly, this man is some sort of wizard hero.

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26 Jul 06:56

How We Know Your Brain is Just as Amazing as LUCY’s

by Kyle Hill

In the upcoming film Lucy, Scarlett Johansson is a drug mule filled with brain-expanding blue jelly. When the bags inside her accidentally break, the chemicals inside unlock her brain’s hidden potential. Her newfound abilities are so amazing that Morgan Freeman has to teach a class on them.

But you are just as incredible as Lucy. While you won’t be able to throw a Japanese gangster through a wall with your mind, the human brain is still capable of amazing things. We already use 100 percent of our brains, and here are 10 reasons* how we know we are all like Lucy:

1. Human brains use way too much energy to be mostly nonfunctional.

While the brain makes up less than five percent of our body weight, it uses a full 20 percent of our energy reserves—more than any other organ. While it’s not out of the question that one tenth of an organ could be that hungry for energy, we see direct changes to the brain whenever we are low on nutrients, implying all of the brain is whirring away all the time.

All that energy goes to good use. Although the most powerful supercomputer in the world—the K computer from tech company Fujitsu—can compute problems four times faster than one human brain, it uses enough electricity to power 10,000 homes doing so. One brain can handle 25 percent of the load of the world’s faster computer using only the energy required by a 100-Watt light bulb.

2. Medical scans have never found any completely nonfunctioning area in the brain.

For the last few decades we have used incredibly intricate physics to generate detailed pictures of the human brain. For example, we can put someone in an fMRI (functional Magnetic Resonance Imaging) scanner and look at where the blood is flowing to determine active areas of the brain. But over the course of probably hundreds of millions of these scans, we have never encountered an area of the brain that doesn’t eventually light up. We may not know why an area of the brain lights up, but all of them do.

There are still so many mysteries of the mind. Even knowing that we use 100 percent of our brains—not all at once, but all of it over time—we have no idea what much of the brain does. We don’t even know what consciousness is, and that’s the most fundamental aspect of human life! Enough problems are left unsolved that neuroscientists would love to ignore 90 percent of the brain and focus in on where the action is. They can’t; there’s too much science left to do.

3. Damaging any area of the brain damages the mind.

If we only used 10 percent of our brains, we would be incredibly resistant to brain damage. Think of it this way: Could someone poke a pencil into your head 10 times and you would be completely unaffected nine of those times? In reality, we know that even tiny alterations to the brain can lead to lasting and fundamental changes.

That’s not to say that we can’t work around brain damage. So-called “neuroplasticity” is the idea that the brain can re-wire itself to compensate after damage or to learn a new skill. Consider the case of Phineas Gage, the go-to example of all psychology textbooks. This ordinary man had a spike rocketed straight through his head. He survived, but his personality changed. He was not the man he used to be. The fact that he was able to function at all is testament to the brain’s ability to compensate. He would have wished he only used 10 percent of his brain; if that were true he probably would have been fine.

4. Evolution isn’t nice enough to let such brain potential go to waste.

Random mutations, selected over time by environmental pressures and procreation, eventually leads to better-adapted organisms. That’s evolution in a nutshell. But evolution only uses the tools available to it, and it isn’t kind. Trillions of organisms have fallen by the wayside of evolutionary history. 99.9 percent of all the species ever on Earth are currently extinct. So it’s extremely unlikely that random mutations would first produce a mostly useless brain and then nature would select for it. Where’s the advantage to having no advantage? In fact, if we did only use 10 percent of our brains, there would be a large survival advantage to humans with smaller, more efficient brains.

We are the evolutionary winners when it comes to brainpower. While a chimp is our closest genetic cousin, for example, it has ten times fewer neurons than a human, correlating with decreased intelligence. In terms of brain size versus body weight, humans are far and away the leader in the qualities we think leads to high intelligence.

5. Brain functions are spread out enough that not using 90% of them would kill you.

Despite what the colorful infographics will tell you, you aren’t a “left-brain” or a “right-brain” person—you are a whole brain person. While some brain functions, like speech, are partially localized to one side of the brain or the other, most of what the brain does is spread out across a large area. When everything is so spread out, only using 10 percent of the brain would be like only seeing 10 percent of a collage; it would cease to be what it is.

There are redundant systems in the brain, making it highly adaptable. When a patient has terrible epilepsy, for example, one last-ditch surgical solution is to cut the corpus callosum. The corpus callosum is a bundle of nerves that connects the two brain hemispheres, and cutting it can help stop seizures from spreading all over a patient’s brain. The brain can overcome this severing of communication. In fact, these “split-brain” patients tell us fascinating things about how our minds work. In one amazing test, researchers put an object in the right hand of a subject with a split-brain. Because of how the brain’s functions are spread out between hemispheres, the subject could verbally describe the object but could not physically see or hear it.

6. On any scale, we find that everything in the brain is doing something.

In some cases, researchers have been able to insert electrodes into the brains of surgical patients to record the activities of single neurons. No matter where the electrodes are placed, there are neurons firing (see where we are going with this?).

The human brain has around 86 billion neurons. That’s not quite as many as the stars in our galaxy (between 200 and 400 billion), but it’s still more than any other animal that we know of. If we only used 10 percent of those, we would be on the neuronal level of an adult zebra fish, and below a frog.

7. We check out your brain when you die, and most of it isn’t mush.

In the human body, “if you don’t use it, you lose it,” holds true a lot of the time. When astronauts aren’t able to exercise their muscles and bones properly, for example, their bones can start wasting away at the rate of 1 percent (or more) per month. Because the brain uses so much of the body’s resources, we can imagine that shutting off 90 percent of the brain would turn the same amount to jelly as well. At every autopsy, we should see brains that are mostly goop, but we never do.

It may be true for some parts of the body that if we don’t use them we lose them, but the brain at least has a way around that. When we first started studying the brain it was a truism that once brain cells die, they are never replaced. We only recently discovered that this isn’t true. Called neurogenesis, our brains recruit neural stem cells that become full-fledged brain cells and make all the same connections that normal brain cells do!

8. A lot of mothers would be mad if that big head held mostly unusable brain.

Having a huge brain complicates birth. Human babies’ giant heads are a tight-squeeze, so to speak, and the ordeal of birth can damage mother’s spines or worse. If we only used 10 percent of our brains, evolution would impose a huge selective pressure to shrink the size of the human skull to only accommodate useful material, if for no other reason than that it would help the species procreate successfully.

We have artificially imposed the problem of birthing a creature with a huge head on our dogs. Over 80 percent of bulldogs are born by caesarian section because we have artificially selected and bred for bulldogs with enormous heads. The little pups can no longer physically pass through the mother’s birth canal. Without artificial selection, the human brain must be pretty amazing to impose such a high risk on our mothers. (Modern medicine helps, but we’ve only had that for a century or so.)

9. The brain is buzzing even when you imagine it’s silent.

The best case that the 10 percent myth can make is that parts of our brain occasionally seem inactive. But thoughts can be deceiving. Even when we sleep, our brains keep computing, consolidating the events of the day into long-term memory and crafting bizarre dreamscapes.

In fact, because we use all of our brains over the course of a day, we can afford to shut off certain parts when necessary. Ever feel like you just can’t think straight when you are sleep-deprived? You’re right. Researchers have found that after long periods of staying awake, some neurons in the brain will go into “offline mode,” catching some needed rest while you continue to stay up. This division of labor is only possible because we have all of the brain at our disposal. Dolphins take it one step further. To get some sleep at sea, bottlenose dolphins can put a whole half of their brain into offline mode. Neurons in one half “rest” while neurons in the other half make sure there aren’t predators around and that the dolphin keeps breathing unimpeded. After a few hours, the hemispheres switch.

10. Brain tumors can change who you are.

Over the last few years, modern neuroscience has given us insights that would have astounded doctors even 50 years ago. Chief among them is the conclusion that, to put it glibly, the mind is what the brain does. Changing one part of the brain can fundamentally change who you are. No clearer is this fact than when mental illness or brain abnormalities change human behavior. When a seemingly good man goes on a killing rampage, only discovered to have a nickel-sized tumor in his brain pressing on areas critical for emotional regulation after his death, it’s shockingly clear how much changing the brain can change the person. Cases like this one raise questions about free will, legal agency, and criminal punishment, but they also answer definitively: we use all of our brain, and if you tweak even a small percentage of it there are tremendous consequences.

If only there was some pill like Bradley Cooper took in Limitless or a bag of sparkling blue drugs like in Lucy that could vault us into the realm of geniuses or even masters of matter. It’s a seductive thought. But the truth is that you used nearly 100 percent of your brain just reading this article, shifting in your seat, day dreaming, and maybe eating a snack while you did so. And that’s OK! We don’t need one more reason to be jealous of Scarlett Johansson because the human brain is already beyond description. It’s mysterious, essential, and the most complicated combination of matter in the universe (that we know of). In truth, even if Lucy could unlock some hidden brainpower, she still would have a hard time improving on what you have pulsing beneath your scalp right now.

IMAGE: Universal Pictures

Kyle Hill is the Chief Science Officer of the Nerdist enterprise. Follow the continued geekery on Twitter @Sci_Phile.

*Much of this post is based on the book chapter, “Whence cometh the myth that we only use ten percent of our brains?in In Mind-myths: Exploring Everyday Mysteries of the Mind and Brain, neuroscientist Barry Beyerstein.

15 Jul 03:39

Musical Comedy Duo Garfunkel and Oates Are Going on Tour

by Charles Webb

Look out, America, because the singing comic duo of Garfunkel and Oates is coming to a concert venue near you. With 14 dates spanning the U.S. between August and December, comediennes/actresses/musicians Kate Micucci and Riki Lindhome will be joining the Monster Energy Outbreak Comedy Tour.

If you’re not familiar with Micucci and Lindhome’s schtick, the pair played dimwitted best friends, roommates, and aspiring musicians trying to survive their occasionally surreal lives in the city, punctuated by goofy folk music numbers in a series of HBO shorts. Look at it as a weirder, dirtier Flight of the Conchords, without the folk influence.

The tour coincides with the debut of their new series, Garfunkel and Oates, on IFC which kicks off Aug. 7 at 10 p.m. ET/PT. And if you’re going to be in San Diego for Comic-Con, the pair will take the stage at the House of Blues on July 25.

The Hollywood Reporter dropped the full list of of tour dates below. You can preorder tickets starting Wednesday at 10 a.m. through Thursday at 10 p.m., or just scramble to get them with everyone else starting Friday at 10 a.m.

8/22 — Dallas, TX: House of Blues
8/23 — Houston, TX: House of Blues
8/30 — New York, NY: Irving Plaza
9/5 — Minneapolis, MN: The Varsity
9/6 — Chicago, IL: House of Blues
9/27 — San Francisco, CA: Cobbs
10/4 — Seattle, WA: The Neptune
10/16 — Los Angeles, CA: Avalon
10/18 — Madison, WI: The Barrymore
11/14 — Cincinnati, OH: Bogart’s
11/15 — Indianapolis, IN: The Egyptian
11/21 — Tampa, FL: The Straz Center
11/22 — New Orleans, LA: House of Blues
12/6 — Boston, MA: Wilbur Theater

[Source: The Hollywood Reporter]

21 Jun 03:49

Porsche Congratulates Audi In Most Porsche Way Possible

by Damon Lavrinc

I'm not sure what the opposite of a sore loser is, but Porsche nails it. It's just a shame they used the same voice-over guy as Spottswoode from Team America.

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06 May 06:18

10 Favorite Bits of HARRY POTTER Trivia To Get You Ready To Revisit the Movies

by Clarke Wolfe

Earlier today Harry Potter author J.K. Rowling tweeted:

It's the 16th anniversary of the Battle of Hogwarts. I'm having a moment's silence over my keyboard. I hated killing some of those people.

— J.K. Rowling (@jk_rowling) May 2, 2014


So, in honor of the Battle of Hogwards, and the fact that Nerdist News is giving away a copy of the Harry Potter Hogwarts Collection, the Nerdist editorial staff has compiled a list of our Ten Favorite Bits of Harry Potter trivia.

Brian Walton:

“Potter! What would I get if I added powdered root of asphodel to an infusion of wormwood?”

During the Victorian era, each flower type had a specific meaning when a flower was given. Asphodel is a member of the lily family and to give some an asphodel meant ‘My regrets will follow you to the grave.’ Wormwood meant ‘absence; bitter sorrow.’ Thus, Rowling was actually having Snape say to Harry, ‘I bitterly regret Lily’s death.’”

Kristen Rutheford:

“J.K. Rowling told Alan Rickman the ending of the series so he could make accurate acting choices based in the information.”

Snape Hits Ron

 

Rachel Heine:

“Ron Weasley’s patronus is a Jack Russell terrier and Hermione’s is an otter. Jack Russell terriers are known to chase otters.”

“Michael Jackson wanted to create a Harry Potter musical and Rowling turned him down. Oh man, wouldn’t a MJ-created Harry Potter musical just have been the weirdest??”
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Rowling admitted that Harry Potter and Hermoine would have been a better pairing as she and Ron would have hated each other in the long run.”
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“Moaning Myrtle wasn’t exactly a teenager. Shirley Henderson, the actress who played the bereft character, was 37 years old in her first appearance in the films (Harry Potter and the Chamber of Secrets). That made her the oldest actor to portray a Hogwarts student. I’d like some Moaning Myrtle genes, please!”
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“J.K. Rowling came up with the names of the four houses and wrote them down on a barf bag in an airplane.”
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“When Quidditch was first started, seekers originally chased a golden bird called the snidget. The Minister of Magic at the time was attending a game and offered 150 gallons to the player who caught it first. As the snidget population declined, a metal charmer named Bowman Wright invented the golden snitch to be used in its place, and thus traditions were born.”
Quidditch wide
“The fact that Dumbledore is gay isn’t actually in any of the books, J.K. Rowling revealed it in a Q&A when someone asked ‘Did Dumbledore, who believed in the prevailing power of love, ever fall in love himself?’ She then said that Albus Dumbledore is in fact gay, and had fallen in love with fellow wizard and friend, Gellert Grindelwald. This got a long ovation and after that, she said, ‘I would have told you earlier if I knew it would make you so happy.’”
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“‘Avada Kedavra,’ the curse used to kill Harry’s parents, comes from the phrase, ‘Abhadda kedhabhra,” which means ‘disappear like this word’ in Aramaic and is most likely the origin of the word ‘abracadabra.’”
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And there you have it! Our ten favorite bits of trivia about The Boy Who Lived. We know you have something to add so be sure to chime in and tell us your favorite Harry Potter secrets in the comments below and don’t forget to tell Nerdist News which Hogwarts house you belong in to win a copy of the Harry Potter Hogwarts Collection. Do it!
26 Feb 20:09

The Simple Metal Mechanism That Changed the Global Economy Forever

by Kelsey Campbell-Dollaghan on Gizmodo, shared by Travis Okulski to Jalopnik

The Simple Metal Mechanism That Changed the Global Economy Forever

Have you ever heard of a twistlock? Unless you're a stevedore, probably not. Yet this little mechanism is what makes it possible to stack shipping containers onto cargo ships larger than city blocks—enabling a global trade network that brought most of your belongings to your doorstep. And we have a relatively little-known Californian mechanical engineer to thank for it.

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16 Jan 07:09

Benjamin the Bunny is the Best Cosplayer

by Rebecca Pahle

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Don’t you want to see a bunny dressed up as iconic movie characters? Don’t you?! As if the pics themselves aren’t cute enough, Benjamin’s selling a cosplay calendar on Etsy, the profits of which are being donated to a bunny rescue shelter. Fine. I guess his human Lauren Gates helped a bit.

(via: Fashionably Geek)

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19 Dec 16:04

Kid Lies About Not Ever Getting Anything for Christmas, Mom Finds Out About the Post

christmas,kids,ungrateful,parenting,failbook

Submitted by: Unknown

17 Dec 04:23

First Image & Details Of Cate Blanchett’s How To Train Your Dragon 2 Character

by Jill Pantozzi

Dreamworks has released the first picture of Cate Blanchett’s character from the upcoming feature, How to Train Your Dragon 2. Find out what she’s all about, plus how her favorite dragon relates to Star Wars, after the jump! 

We were excited to hear of Blanchett’s casting this past summer so we’re glad USA Today previewed the image as well as giving us a few more details about her. Blanchett voices Valka in the sequel, a loner who prefers the company of dragons to humans. I don’t blame her:

An outsider who’s now the village hero, Hiccup is on the verge of adulthood, with his chieftain father, Stoick the Vast (Gerard Butler), grooming him for responsibility. But he’d rather embrace what’s left of his carefree childhood.

Hiccup’s sense of adventure drives him to explore the world past Berk, and he and Toothless travel to the Arctic and stumble upon Valka, a vigilante who is springing dragons from traps and hiding them in a refuge away from the villainous dragon hunter Drago Bludvist (Djimon Hounsou) and his No. 2, Eret (Kit Harington).

Director Dean DeBlois says Blanchett’s character was designed to be for dragons what Dian Fossey was for apes. She lives with them, develops non-verbal communication, and even starts acting a bit like a dragon herself. “Valka’s life is not only learning about all (the dragons’) secrets and ways and living among them, but also playing among them,” DeBlois told USA Today. “That’s part of what she can show Hiccup, things he’s never known about dragon behavior.”

And as for Valka’s main dragon, his name is Cloudjumper. USA Today writes, “While Toothless was created to look like a black panther, Cloudjumper has owl mannerisms and a second set of wings under his main ones that ‘can actually splay and become an X-wing,’ DeBlois says.”

How to Train Your Dragon 2 hits theaters June 13.

(via Collider)

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