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22 Apr 20:18

Google's Earth Day Doodle is all kinds of wrong

by Robert T. Gonzalez

If there's one thing I love more than octopuses, octopodes and octopi (all of which are perfectly acceptable pluralizations of the word octopus, thank you very much), it's pedantry. And good grief, does Phil Plait ever serve up a whopping helping of the stuff in reaction to today's Earth-Day themed Google Doodle.

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22 Apr 20:18

How Daft Punk’s Robot Helmets Have Evolved Since 2001

by Kimber Streams

Daft Punk Helmets

Hayes Johnson of Daft Punk fansite The Daft Club has created a detailed history of how Daft Punk’s helmets have evolved from 2001 to today. Using that information, Tumblr user therealdano has created a visual history of the electronic music duo’s iconic headgear. For more information, check out the helmets’ full history by Hayes Johnson.

graphic via therealdano

22 Apr 20:17

"Fujita signed his contract in Machu Picchu, which is in the Andes Mountains in Peru. He is with..."

Fujita signed his contract in Machu Picchu, which is in the Andes Mountains in Peru. He is with former Saints teammate Steve Gleason, who has Lou Gehrig’s Disease.

“What better place to reach the end of the road than here at 10,000 feet above sea level, in the Peruvian Andes overlooking Machu Picchu with my dear friend Steve Gleason?” Fujita said in a statement.

Fujita, 33, spent the last three seasons with the Cleveland Browns. He was on injured-reserve last year. He helped the Saints win Super Bowl XLIV three years ago, totaling four tackles in the game.



-

Former Saints LB Fujita retires - Yahoo! Sports

Fuji retires as a Saint

22 Apr 20:17

1:1 Toys, Action Figures Digitally Placed Into Real Photos & Given the Illusion of Being Full-Size

by Justin Page

Batman MADtv

In his creative “1:1 Toys” series, Canadian photographer Daniel Picard digitally placed a series of small pop culture action figures into real photographs and gave them all the illusion of being full-size. You can view more photos online.

Boba Fett

Predator and Batman

Iron Man

Star Wars Battle Droid

Terminator

Stormtrooper

GI Joe Cobra Red Ninja

via My Modern Metropolis

22 Apr 20:16

Homeworld intellectual property purchased by Gearbox Software

by Alexander Sliwinski
Homeworld IP purchased by Gearbox Gearbox Software, best known for the Borderlands series, has purchased the rights to the Homeworld intellectual property during the recent THQ back catalog auction round.

Gearbox Chief Creative Officer Brian Martel has "great love and respect for Relic's brilliant, fun and innovative game and personally spearheaded the acquisition," according to a studio statement.

The company's subspace communication continues: "Brian intends as first priority to direct Gearbox's interest to preserve and assemble the purest form of the original acclaimed and beloved games, Homeworld and Homeworld 2, with the intent of making them accessible on today's leading digital platforms."

The Homeworld series was originally developed by Relic Entertainment, which was purchased by Sega during a previous round of the THQ bankruptcy auctions.

It is unclear at this time if Sega bid on Homeworld. We do know that Galactic Civilization developer and Sins of a Solar Empire publisher Stardock was in the running. CEO Brad Wardell tweeted us, "I'm surprised. I was wondering who had outbid us. It'll be interesting to see what they do with it. As long as I get [Homeworld 3]!"

JoystiqHomeworld intellectual property purchased by Gearbox Software originally appeared on Joystiq on Mon, 22 Apr 2013 14:56:00 EST. Please see our terms for use of feeds.

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22 Apr 20:15

Vlambeer 'fully intends' to fight Luftrausers clone

by Alexander Sliwinski
firehose

Cloners: 'acttuly we genrated our assets, Codes and all newly' ... 'we really dont think it links your game at all.'

Vlambeer vaguely announces Luftrausers delay, potential Vita launch Indie developer Vlambeer is getting used to its games being cloned before final release, with the developer discovering today that its upcoming game Luftrausers has a clone called SkyFar on the iOS App Store. Freelance journalist Scott Nichols noticed the clone today, following its App Store release on March 24.

"We obviously endured a bit of a scare when news arrived of Luftrausers being cloned and released ahead of our own release schedule by another developer," Vlambeer lead Rami Ismail told us. "This time, however, it's not 'just' the idea of the game that has been cloned, but also the visual style. This gives us much more room to fight the whole thing, and we fully intend to."

Ismail continued, "The developer of the clone has gotten in touch with us after Twitter exploded and let us know that 'acttuly we genrated our assets, Codes and all newly' and that the gameplay as indicated on the screenshots 'is not there in game as in the screen shots. We just done those screnshots for public attraction'. They signed off with the note that 'we really dont think it links your game at all.'"

Vlambeer was famously at the heart of another cloning incident, when its 2010 browser-based game Ridiculous Fishing was cloned in 2011, while the developer was in the process of porting it for the platform. Another key issue with that clone, Ninja Fishing, was that it became a hit on the App Store. SkyFar hasn't seen such traction.

Continue reading Vlambeer 'fully intends' to fight Luftrausers clone

JoystiqVlambeer 'fully intends' to fight Luftrausers clone originally appeared on Joystiq on Mon, 22 Apr 2013 15:45:00 EST. Please see our terms for use of feeds.

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22 Apr 20:13

Riders discover woman driving car on I-205 Bridge bike path

by Jonathan Maus (Publisher/Editor)
Steven Basden calls police after talking with a woman who drove her
car up onto the bike path in the middle of the I-205 bridge.
(Photo: Paul Anderson)

On Sunday around 10:30 a.m., Half Fast Velo teammates Steven Basden and Paul Anderson were pedaling along on the Glenn Jackson Bridge/I-205 bike path when they made a suprising discovery: a woman in a car was headed right for them.

"She was panicked so I called 911."
— Steven Basden

For those of you not familiar with the area, the Glenn Jackson Bridge connects Oregon to Washington across the Columbia River and there's a biking and walking path that runs in the middle of the north and southbound freeway lanes.

Basden said at first the woman (who was driving a small Chevrolet sedan) started to pull over to let them pass, "But we made here stop." Here's more from Basden:

"... all of a sudden we see a car coming at us heading southbound around Government Island area. The woman, along with 2 kids in car... thought she could make it off on the South end until we explained construction had the lane restricted and told her about all she could do was reverse it all the way back up."

Basden said the woman was "panicked" so he opted to call 911. He waited until a Portland Police Bureau officer arrived before continuing on his ride.

According to the Portland Police Bureau, the woman mistakenly drove onto the path from the Washington Side of the river. PPB Sgt. Pete Simpson says there was no damage and she was not given a citation. "Apparently she got confused... and got on the bike path." To help get her off the path, several officers walked in front of her and she slowly made her way off on the Oregon side.

When asked why the woman wasn't given a citation, Sgt. Simpson said, "Officers exercised discretion with someone who clearly made a mistake."

I was curious how easy of a mistake this would be to make, and I'm not familiar with this area myself, so I spent some time on Google Maps. Thankfully, Google has taken their Streetview bike on this path. From what I can tell, she must have entered the path via SE 23rd Street (there's a fence up that would have prevented her from accessing the path directly from Highway 14). The path itself is about 10-12 feet wide, which is the same width of many vehicle lanes in Portland. At the SE 23rd entrance, Basden said the metal bollard that is normally in the middle of the path had been removed (it's also not there in the Streetview images).

Here are a few images to give you a sense of what the woman driving the sedan would have seen:

The entrance on SE 23rd looking from the path toward the street

And here's an image sent to me by ODOT Transit and Active Transportation Liaison Jessica Horning that shows the entry to the path:

The path is surrounded by trees

Here's the path alongside Hwy 14

Here's the path as it begins its climb up to the freeway level

And here's what it looks like where the woman eventually stopped and met with police

If the woman entered the path at SE 23rd as I expect, she would have traveled nearly two miles on the path before Steve Basden and Paul Anderson stopped her. Below is a map showing where she might entered and where she stopped...

Basden said he thinks the path could have better signage and adds that this isn't first time this has happened to him. We've heard about it in the past as well. Back in 2007, we reported on a man who claimed a full-sized Nissan truck drove up onto the path as he rode home from work at night. The man on the bike claimed he was hit by the truck; but the PPB never pressed charges after the driver plead innocence.

Readers who sent me the story and our followers on Twitter have reacted with shock and surprise that the woman drove away without consequence.

"I can't believe she wasn't cited," wrote reader Paul Deming. "Either she is lying or she is so cognitively impaired that she should have her license revoked. I wonder if I could get away with the same excuse if I got pulled over for biking on 205?"

Another reader, Bob McKibben, emailed us to say, "How can the police not cite the driver? How I ask you? That is nuts. She is a danger to all and should not be driving anything anywhere! Where she was is very hard to get too with a vehicle from either end. Unbelievable! The bicycle community needs to make a point here."

But Eric Lanners shared via Twitter that he likes the PPB's decision. "You don't always need consequences to learn... glad to see portland [sic] police don't just see there job as implementing consequences but teaching and learning."

Others have pointed out the irony of the situation after a letter to the editor was printed in The Oregonian yesterday from a man angry at people who ride bikes on arterial streets. "And where are the police to at least educate these rude, inconsiderate people, or ticket them?" wrote Gary Gorowski from southeast Portland, "I say get these radicals off the arterials by ticketing them. And reduce the frustration for the people in cars."

22 Apr 20:12

Noun — Store Profile

by Jason Loper
firehose

meanwhile, in Portland

Noun01_rect540 Noun01_square72Noun02_square72Noun03_square72Noun05_square72Noun04_square72

As an editor, I was drawn in by the name of this Portland shop — Noun: A Person's Place for Things. As a shopper, I'm drawn to Noun's mix of vintage finds and new and locally crafted goods.

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22 Apr 18:11

Will Sasso Impersonating Arnold Schwarzenegger on Vine While Driving

by Justin Page

Actor and comedian Will Sasso created a hilarious series of short videos on the Vine iOS app of himself driving around town and imitating Arnold Schwarzenegger. YouTube member firerednaxela has recently made a video compilation that compiles all 14 Vine clips by Will. We have previously written about Will Sasso’s crazy Vine adventures that show him vomiting up lemons and Earl of Lemongrab from Adventure Time.

Arnold Schwarzenegger Driving Pt. 1 vine.co/v/bvd973rZhab

— Will Sasso (@WillSasso) February 11, 2013

Arnold Schwarzenegger Driving Pt. 9 vine.co/v/bjKVxlF6h3g

— Will Sasso (@WillSasso) March 27, 2013

Arnold Schwarzenegger Driving Pt. 10 vine.co/v/bItIxl9BB6b

— Will Sasso (@WillSasso) April 2, 2013

Arnold Schwarzenegger Driving Pt. 14 vine.co/v/bUXOWdrQjBD

— Will Sasso (@WillSasso) April 20, 2013

via Viral Viral Videos

Thanks True Houser!

22 Apr 18:08

Remix of ‘Get Lucky’ by Daft Punk Makes Pharrell’s Vocals Sound Like Michael Jackson

by Justin Page

Maim Ixed on YouTube, who claims to be a dog, created an excellent remix of the latest single track “Get Lucky” by Daft Punk. They sped up the track to make vocals by Pharrell Williams sound a lot like Michael Jackson. The remix is available to download and stream online.

So I found out just by pitch shifting “Get Lucky,” the track sounds a lot like Michael Jackson. The “He-hee’s”, “Woo’s” , “shamonas” and other MJ sounds developed on their own when the track sped up.

via Mike Mitchell

22 Apr 17:19

The Power Of Silence: Why The SimCity Story Went Away

by John Walker

Rock Paper Shotgun Feature Sticking your fingers in your ears helps too.

By John Walker on April 22nd, 2013 at 1:00 pm.

Why has the SimCity story gone away? It’s a good question. And the answer for it reveals much about how both the games industry, and the games journalism industry, work.

In March, shortly after SimCity’s disastrous launch (servers couldn’t cope, the game barely ran, features had to be removed, and the always-on DRM was seriously crippling the game), EA and Maxis’ PR went into damage protection mode. And one refrain we saw over and over was a line from Maxis’ studio head, Lucy Bradshaw, that the ‘single-player’ game had to “offload a significant amount of the calculations to our servers.”

On 12th March, RPS revealed that this statement simply wasn’t true. Via a source from inside Maxis, we learned that the server was doing no such thing, and that the calculations were running on the player’s PC. Two days later these claims were confirmed by a modder who had the game running indefinitely offline. It was clear that the message coming from Maxis simply wasn’t true. (There’s no better round-up of the events than the one put together by Kotaku.)

(One thing that’s important to note here: That the claims weren’t true does not provide room to conclude that Bradshaw was “lying”. Not knowing the circumstances within Maxis at all, there’s no way to know that Bradshaw did not believe what she was saying to be entirely accurate. Miscommunication, deliberate misinformation, we just don’t know, and as such accusations don’t help this discussion.)

So what to do next? Thanks to RPS, and eventually the rest of the gaming press, the reality that the servers were not running offline calculations became widely understood. So how did EA or Maxis handle this situation? With silence.

And if simply telling the truth isn’t considered an available option, silence is by far the most effective response in this industry.

When RPS first broke the story, only a few other gaming sites picked up on it. It was a big story, unquestionably, so why was it left alone by so many? That breaks down into two parts. Firstly, and most importantly, our story was based on an anonymous source. We of course know who the source is, and verified it until we were very comfortable running the story. But that wasn’t possible for other sites – they had the choice of running the story based on a “rumour” from RPS, or not at all. And that’s understandable – repeating rumours is often the gaming press at its worst, and with no means to verify our story, repeating it could have been risky. It could easily have led to legal threats being thrown all over. Which brings us to the second part – they needed some sort of confirmation, or at the very least a response, from EA to offer ‘balance’.

Not reporting the story couldn’t be immediately interpreted as capitulation, being in the pocket of EA, cowardliness, etc. And indeed what most sites would have done was immediately fire off an email to EA and Maxis asking for them to provide comment. We, of course, had done the same. And here’s where the power of silence played its first part.

EA and Maxis simply ignored all those emails. Sites may have received a, “We’re waiting for a response,” from their regional PRs, but that was it. And so if you’re running GamePow.com, and you’ve decided you can’t run RPS’s story without giving EA a response, ta-da – no story. And EA knows that.

Of course, at the same time, we were trying to get a response out of EA too. On the 12th March we were told by EA’s UK PR,

“I will have a response from Maxis for you shortly.”

On the 13th we were told,

“Unfortunately I am still waiting on a response, I will let you know as soon as I hear more.”

And from then on we heard nothing back, emails about it simply ignored.

Then on the 16th March, Maxis’ Senior Director of Worldwide Communications, Erik Reynolds, tweeted me out of the blue.

“No response was my fault not UK PR folks or Maxis. Not a PR tactic, just had to unwind the complex issues and gather right info”

An odd statement, certainly. Taken at face value, it would suggest they were preparing to response. They never have. So in hindsight, it’s only possible to interpret as his having instructed people not to give us (or anyone else) a response on this subject, and then left it at that.

Reynolds (with the apposite handle “@buzzspinner”) has a disarming way on Twitter. After his tweet, a number of other people piled in with accusations, and his responses were pitched to imply that Maxis were victims in all this. They were trying their best, and it was all so heartbreaking for them. But within it, the same immediately obviously dubious lines were coming out, not least,

“This is a disappointing thing bc we dont want to but we also want to say the same thing we’ve been saying since GDC12″

Linking to an article I’d written, painstakingly pointing out how often their story had changed since GDC 2012, I suggested this is “not a thing you’ve been doing.” His responses had nothing to do with anything. After I pointed this out Erik replied suggesting he would try to sort out an interview, but, “yesterday I shut all of them down so the team can focus on the more important things”. I noted that it was sad that addressing these questions wasn’t considered important. He then added,

“We’ve said something officially every day since 3/5 to be transparent with our fans. Maybe not through your site, but no silence”

This was another clever statement. Maxis had done no such thing, but – so far as I have been able to tell – in fact had sent out responses to questions asked long before the RPS story had broken. So it was that sites were running their interviews with Maxis that not only couldn’t have addressed the key issues, but only further repeated the statements that our coverage had revealed to not be the case. What they’d done is continued to wallpaper the internet with the debunked claims, after the fact. Not only were sites not reporting the reality of the situation, but they were in fact continuing to report the nonsense.

The conversation with Reynolds concluded with his apologising for not having sent RPS a statement in response, as I had repeatedly said was all we’d asked for.

No statement has been sent since.

And that’s the second stage of the silence tactic. RPS ran the story as far as we could without any response from EA. We’d revealed the issue, confirmed the issue, and discussed the issue. But without EA or Maxis giving us some sort of statement, other than to just repeat ourselves, there was nothing new we could say. And EA and Maxis knows this.

Silence is a powerful weapon in the industry. The mad truth is, if you ignore it, it will go away, when it comes to gaming controversies. This article is a small, fairly futile attempt to not let it, and to make sure our readers know that EA and Maxis never spoke to us, never responded to any of our questions, and never sent so much as a statement.

And they got away with it! SimCity sold over a million copies in its first couple of weeks, despite barely working. Many major reviews ran before the game had been played properly, giving it huge initial scores, failing to recognise how disastrous its simulations were after the first 10 hours or so. The line about server-side calculations is still being stated as fact by a number of outlets, with some major journalists losing their minds on Twitter with anyone who dared to question it. EA and Maxis are still sticking to their utterly ridiculous claims that the game was built as an “MMO”, despite that being patently untrue in every possible interpretation. And incredibly, at GDC last month, they were arguing that their game demonstrated how outdated “DRM” was – as if the always-on weren’t the most destructive form of DRM imaginable!

The principle is if you keep saying the same thing over and over, people will start to accept it. And heck, that couldn’t be more true. The number of sites that unquestioningly repeated the nonsense from GDC was pathetic, reinforcing this latest angle that the game is an “MMO”, despite it featuring literally none of the identifying features of an MMO, from the “massively” part onward. The reason for this, of course, is because we all accept that an MMO has to be online – of course it does – so if they say “MMO” then they hope that association will be made to their game, despite how comprehensively it’s been shown to not need to be running online at all. Their response, perhaps even impressively, was to double-down on the online nonsense. It worked.

This tactic isn’t unusual. PRs very frequently will ignore emails they just don’t want to/have been told not to answer. Silence is by far the most effective means of spreading silence. With a press utterly under the spell of the belief that one must offer ‘balance’ to report anything, stories will simply go unreported if one side refuses to comment. (Let alone the implicit idiocy of telling a massive corporation what news you are going to write about it before you write it, so they can shut it down before it ever sees daylight. It effectively boils down to asking for permission to run a negative story about a company. Journalists need to pull their heads out of their arses and start having the integrity to run stories they know to be valid, and then asking the corporation for comment.)

And that, you see, is why the SimCity story went away.

22 Apr 17:18

Inmates' dream prison cell could be a blueprint for low-cost housing

by Aaron Souppouris

Inmates at a high-security prison in Spoleto, Italy have created the "Freedom Room," a living space that fits inside the confines of a 4m x 2.7m (116 square feet) prison cell. Within the extremely limited space, the Freedom Room integrates a pair of beds, a chest of drawers, a closet, a desk, shelving, a toilet, and a bathroom with shower, along with an enlarged opening to the outside world to bring in more light. It's a dream prison cell that is extremely unlikely to ever make its way into Italian prisons, but the inmates-turned-designers have higher hopes for their concept. They want it to become a blueprint of sorts for temporary or social housing, youth hostels, and other areas where money and space is tight Freedomroomsketch

The Freedom Room began through one of Spoleto correctional facility's work programs. Much of the furniture found in prisons across Italy are made in the carpentry shop inside Spoleto. The inmates working in the carpentry shop have over the years used the skills they gained there to create objects for use inside their cells, such as shelving made from cigarette cartons. A trio of designers from Cibic Workshop used the prisoners as design consultants on the project, incorporating their knowledge of living in confined spaces and manufacturing simple but functional furniture. The result is a room full of storage, flat surfaces that can be used for multiple purposes, and sliding counters. Although the designers don't expect the Freedom Room to be adopted for use inside prisons, they hope the concept will spark a conversation about improving the living conditions inside italian correctional facilities. A book (written in Italian) explains the thinking behind the concept, and has a number of photos of the room itself, taken when the Freedom Room went on display in Milan last week.

Freedomroom2

22 Apr 17:18

A Sorry Blight: Riptide’s Torso Returns

by Adam Smith
firehose

this shit again

By Adam Smith on April 22nd, 2013 at 4:30 pm.

A purely hypothetical scenario. I announce that I’m writing a new feature on RPS and, if you so desire, you can buy a physical edition of the post. Naturally, it will be printed on a bloodied replica of a woman’s trunk, limbs lopped away, but bikini and breasts thankfully intact. I say ‘naturally’ because the story is about a game with zombies in it and I say ‘thankfully’ because the chest is more important than the zombies. Discerning readers can pop the disfigurement on their mantle. If the notion disappoints or offends people I’ll apologise, but I won’t change my ways because I certainly don’t want all of these torsos sitting in my basement. People might get the wrong idea! So, please buy my bloodied figurines and their contents. NINETY POUNDS IS ALL I ASK!

This was the line that Deep Silver attached their zombie bait to in January: “For now, we want to reiterate to the community, fans and industry how deeply sorry we are, and that we are committed to making sure this will never happen again.”

I guess what they meant was something along the lines of: “It’ll never happen again but it will still happen three months from now because that’s not really again as such because it hasn’t actually happened yet.” There’s a lesson here. If you plan to do something that may offend and alienate people, why not let them know in advance? That way you can use their reaction to bring more attention to yourself before the act, apologise and then change absolutely nothing. This is how a toddler might behave while bawling about the state of porridge or pajamas, except the little tyke wouldn’t waste any time on an apparently empty apology. What I’m saying is that an infant throwing a tantrum is, in comparison, a model of efficiency.

As far as I can see (and I’m not inclined to look very far) the Zombie Bait edition is always packaged with the 360 version of the game, so perhaps it isn’t strictly relevant to my interests. But we did say we’d keep you posted and I’m always interested when people find new definitions for words like ‘sorry’, ‘committed’, ‘never’ and ‘again’.

Thanks to Bargain Master Lewie P for spotting this.

22 Apr 17:17

Floor sweeping robots

by Christopher Noessel

fifthelement-178

To illustrate his capitalist ideology, (a high-tech version of the parable of the broken window) Zorg activates his automatic cleaning robots. To do this, he deliberately crashes a glass to the floor, where a set of robots come scuttling out from beneath his desk and begin cleaning up.

fifthelement-179 fifthelement-180 fifthelement-181

Three of them serve to demarcate the space as a “”robots working”” zone, with tall masts from which red beacon lights warn anyone nearby. In the middle of these three, a sweeper robot gathers the large pieces of glass with broom and dustbin actuators.

fifthelement-183

Then, a vacuum robot spins above the location to remove the fine pieces of glass.

fifthelement-182

Finally, a hemispheric robot also comes to sterilize the area, or possibly to just spray a pleasing scent in the air. After they are done, they retreat automatically to the desk, and a new drinking glass rises from a hidden compartment to Zorg’s desktop, filling with water to the accompaniment of a small voice that announces ““water”” and, as a bowl of the stuff also raises, ““fruit.””

As Zorg pulls a cherry from the bowl, the same voice announces somewhat pointlessly, ““a cherry.”” (Perhaps useful if the eater is unfamiliar with basic types of fruit.)

TheFifthElement-life

Analysis

The robots are meant to do their job safely and efficiently, and then put themselves away as quickly as possible. The main “interface” task they have is to keep nearby humans informed and safe. (Did Asimov write a law for vacuum cleaners?) A minor secondary goal might be to distinguish the function of each by their shape. The robots inform observers explicitly with the stanchion robots’ beacon lights and bright red patterns. In addition, the whirring sounds of each robot’s motors and actuators help to reinforce the fact that they are working. If they were completely silent they would be more problematic for people not looking or unable to see. The beacon might be a bit of overkill and distracting to someone at a distance, but since the robots are small enough to be a trip hazard, and Cornelius is in fact less than a meter away at the time of sweeping, I can see why it might be needed in this particular case. That they are each readily distinguishable means it might be easier to intervene or select a particular one for maintenance. So, aside from the faulty logic they’re meant to embody, mostly really well designed.

The main improvement I can imagine is that the system might reduce the trip hazard by unifying these disparate functions in a single device, and then either keeping them stanchion-high or flattening its top out like a step. But then we’d just have invented Roomba five years early.

Extra credit

This isn’t the first floor cleaning robot seen on the silver screen. There was another movie over three decades before that included one, even though it wasn’t what most people would consider sci-fi. Can any of the Make It So readers identify that film in the comments? (I’ll post pics of the answer once someone guesses it.)


22 Apr 17:12

Love Will Tear Us Apart Map

22 Apr 17:09

You can’t get there from here

22 Apr 17:09

State Secrets, No-Fly List Showdown Looms

by samzenpus
schwit1 writes "The Obama Administration and a federal judge in San Francisco appear to be headed for a showdown over the controversial state secrets privilege in a case about the U.S. government's 'no-fly' list for air travel. U.S. District Judge William Alsup is also bucking the federal government's longstanding assertion that only the executive branch can authorize access to classified information. From the article: 'The disputes arose in a lawsuit Malaysian citizen and former Stanford student Rahinah Ibrahim filed seven years ago after she was denied travel and briefly detained at the San Francisco airport in 2005, apparently due to being on the no-fly list. In an order issued earlier this month and made public Friday, Alsup instructed lawyers for the government to "show cause" why at least nine documents it labeled as classified should not be turned over to Ibrahim's lawyers. Alsup said he'd examined the documents and concluded that portions of some of them and the entirety of others could be shown to Ibrahim's attorneys without implicating national security.'"

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22 Apr 17:08

This Ambitious Nonprofit Wants To Fact Check The Web

by Ben Schiller

In case you haven’t heard, the Internet has a lot of, shall we say, inaccuracies. Hypothes.is is trying to add a new layer to web browsing, in which experts can annotate online info and vouch for (or discredit) its veracity.

The web has spread a lot of knowledge, but also helped propagate a lot of untruth. From Sarah Palin’s "death panels," to bogus science linking vaccines to autism, the democratization of information, while a fine idea, hasn’t always furthered understanding. Sometimes, it’s simply given license to liars, bullshitters, and worse.

Of course, there are controls. Sites freeze out spammers and trolls, moderate discussion, and have voting systems that bring more useful remarks to the top. But comment sections are not ideal. There’s a lot of verbiage to wade through. It’s not contextual. And, you never really know if a commenter is an honest broker, or in the pay of some company or interest group (yes, people do write shit for money). More fundamentally, the conversation increasingly doesn’t belong to us, if it ever did. That comment on Facebook is just another opportunity for the ad sales team.

To give truth more chance, an ambitious start-up named Hypothes.is wants to add a new layer to the web--one that’s not owned by anybody, but is open-source, and part of the commons. Call it the "annotation layer," or "crowd-sourced peer-review." Essentially, it is annotation capability that brings the information-validation of Wikipedia to everything that’s not Wikipedia.

"It’s infrastructure for the analysis of information," says founder Dan Whaley. That could be just fixing a spelling error, or having 1,000 experts go line by line through the healthcare bill, or financial filings. Using reputation-modeling that privileges people who actually know about stuff, the system creates information trails, showing what research or news preceded the text in question, and what other work it led to afterwards. "This is collaborative research that blurs the line between pre- and post-publication," he says.

Whaley wants Hypothes.is to be available in several forms, including as a browser plug-in (download an early version here) and an API that’s open to third-party developers. Crucially, though, nobody will own it. Sites won’t need to enable the technology; it will be part of the open toolkit of the net itself.

It’s infrastructure for the analysis of information.

The idea of a conversation "around the web" has a long history, as Whaley admits. The creators of the first browser imagined annotation capability, but ditched the idea when they realized how much server capacity they would need to facilitate it. Since then, the likes of Third Voice and Fleck have wanted to do similar things. Whaley doesn’t see such projects as reason for pessimism, but rather as evidence of need. "The fact that it’s such a persistent pursuit of so many people for so long is testament to how important it is that we find a way to make it happen," he says.

And those ex-ventures can be instructive. Before starting Hypothes.is, he spoke with many people involved, learning about mistakes to avoid. Poor user interfaces, a lack of reputation management, that the companies were for-profit--all either invalidated, or made those ventures less attractive, he says.

Whaley isn’t against making money. In the late-'90s, he made a fortune from GetThere, an early travel reservation tool that went public, before being acquired by Sabre for $757 million. He just thinks that something standards-based, rather than owned by one entity, has a better chance of success. "For something like this, you need a little more Wikipedia and Mozilla, and a little less Facebook and Google."

    


22 Apr 16:57

I was wandering through the Retronaut archives when this lovely...

by puffy333


I was wandering through the Retronaut archives when this lovely lady caught my eye. 

Her name is Aida Overton Walker, a vaudeville actress who performed alongside her husband George Walker and was considered one of the best black female dancers of her time. I recommend you read the external links on her wikipedia page: the wikipedia article itself is rather short, but the external articles mentions a lot about her performances and her charity work, one of which include her producing 2 shows for black female acting groups. 

22 Apr 16:56

Google NYC Has Secret Conference Rooms Hidden Behind Bookshelves

Did you know Google's New York City office building had several hidden rooms, hidden behind secret bookcases that swivel open based on your pressing the right button? Well, not sure on the button part but it does seem some of the bookcases rotate to unlock a secret room at Google's massive New York City office.
22 Apr 16:56

The Emerging Cult Of Dzhokhar Tsarnaev

Barely two days after cops apprehended Suspect #2 in the Boston Marathon bombings, supporters of Dzhokhar Tsarnaev are rallying online.
22 Apr 16:56

Comedy Central cancels Futurama

by Meredith Woerner

Is this the last delivery for the Planet Express crew?

Read more...

    


22 Apr 16:02

The Problem With One-Night Stands In Locked-Down Boston

firehose

meanwhile, in assholes

Extricating yourself from a one-night stand can be hard enough when your city isn't under a form of martial law.
22 Apr 16:00

How The NRA Impeded The Boston Bomber Investigation

firehose

But for the NRA-backed policy of not putting identifiers known as taggants in gunpowder, law enforcement could have quickly identified the explosives used to make the bombs, tracking them from manufacture to retail sale. That could well have saved the life of Sean Collier, the 26-year-old MIT police officer who was gunned down Thursday night by the fleeing bomb suspects.

Had the suspects in the Boston bombings killed by slipping poison into bottled water or canned food at a factory, or lacing spinach in a field with a deadly chemical, it would have taken only minutes to a few hours to identify exactly where that food was manufactured and how it moved through the food chain. That would have quickly narrowed the search for suspects.

With many food products you can use a smartphone app to scan the product’s barcode and learn where, when and by what company the product was made. Cans and bottles also come with codes printed or stamped on them to help stop foodborne illness by tracking products to their source.

“With almost any food these days you can quickly track it from the source to the store where it was sold,” according to Bill Marler, a Seattle litigator who specializes in food safety cases and sponsors the website Food Safety News.

Had the Boston bombers used a plastic explosive, it would have included identifiers that would have allowed a quick trace. Those taggants exist because the NRA does not oppose them.

The intense hunt for the Boston Marathon bombers illustrates another way that the National Rifle Association helps mass murderers — by delaying how quickly they can be identified.
22 Apr 15:55

luckstergal: bellisadinosaur: This baby owl hit our window....



luckstergal:

bellisadinosaur:

This baby owl hit our window. Gave us this look the whole time - Imgur

YOUR FORCEFIELD DISPLEASES ME

AS DOES YOUR INTERIOR DECORATING

HELP I AM CRY

Oh sweet heaven, what an expression…

22 Apr 15:55

Runaways

22 Apr 15:54

Boston Bombing Suspects Lost Hostage While Buying Snacks

firehose

"Cambridge Police told The Times that the Mercedes driver escaped when the brothers went inside a Shell gas station on Memorial Drive in Cambridge to buy snacks."

elsewhere, reportedly the Feds were able to track the car and Watertown PD were able to chase it because the hostage left his cell phone in the car

It appears that the boston bombing suspects lost their hostage rather than just letting him go.
22 Apr 15:51

'Boston Bomber's' Former Friends Suspect Him In Unsolved Triple Murder

firehose

re: marijuana, which Dzhokhar reportedly quit smoking in 2012

Former associates of slain Boston Marathon bombing suspect Tamarlan Tsarnaev now believe he may have been involved in a 2011 triple murder that claimed the life of his closest American friend, Brendan Mess.
22 Apr 15:51

'No More Hurting People' by Dot Art (JPEG Image, 640 × 480 pixels)

by OnlyMrGodKnowsWhy

Jeffrey L. Seglin: “Dot [Dorchester] Art project honoring Martin Richard with sign hanging on Savin Hill bridge over 93 heading North into Boston. — with Nancy Seglin, Angela Kelly, Boston City Councilor Frank Baker, Dot Art, Liz Carney and Jesse Huang in Savin Hill.”

https://sphotos-a.xx.fbcdn.net/hphotos-ash4/376136_10151871471033332_1802383106_n.jpg

Original Source

22 Apr 15:50

Captain Planet Sweatshirt | #belovedshirts

by OnlyMrGodKnowsWhy

It’s so beautiful

Captain Planet Sweatshirt

Original Source