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20 Nov 15:55

Microsoft may release a disc-free Xbox One in 2019

by Jon Fingas
Emahlstadt

i've owned two xbox ones (day one version and an X), and have literally never put a disc in it even once.

Microsoft is no doubt pouring much of its energy into the next-gen Xbox, but it might give the current generation one last hurrah. Thurrott sources understand that it's planning new Xbox One configurations in 2019, including one without a disc drive. This would lower the cost for people who aren't attached to physical game copies or Blu-ray movies, potentially by as much as $100. And no, you wouldn't be hosed if you already have a disc-based game library. Reportedly, there would be a "disc-to-digital" exchange program where you could visit a store and turn in your tangible games in return for download codes.

Source: Thurrott

20 Nov 12:11

Bethesda, Why??? Fallout 76’s First Patch is Over 50 GB on Consoles

by Madeline Ricchiuto
Emahlstadt

it also erased all my currently-active quests (though they did show back up later on).

Fallout 76
credit//Bethesda Softworks

We all know Bethesda really likes massive game files. We’ve known that for years. However, usually that only accounts for the initial download. Bethesda doesn’t often do live multiplayer games, after all. However, Fallout 76 is indeed a live multiplayer game, which means that major patch updates are going to be a regular thing. The game has only been live for about a week, so this patch is the first one for the game. And it is a massive download for console players.

As Dualshockers reports:

On PS4, today’s update comes in at an astounding 47GB while on Xbox One it comes in just a bit higher at 48GB. Sizable patches like this are sometimes seen near the release of a game like this and Bethesda had already gotten out ahead of time by saying fans should expect this. At least on PC the patch only comes in at 15GB.

So just what’s included in this gigantic update? Well, not much, at least judging by simply looking at the patch notes. Bethesda had stated before this new update was released that it would focus mainly on stabilization and overall just improving the game. There are a few bugs that are also fixed in this patch, but nothing that seems to indicate the game would require this insane 50GB file size.

While the patch details are mostly performance and stability updates along with some bug fixes, it is possible the data pack comes with some background work for future updates packaged in there. It is a common strategy for live service games to push massive updates that lay the groundwork for future, smaller patches to save on download times down the road. However, there’s no way for us to tell just yet.

The full patch notes for Fallout 76 update are below:

GENERAL

  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.
  • Xbox: Fixed an issue that could lead to instability on certain menus.

BUG FIXES

ART AND GRAPHICS

  • Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
  • Camera: The game camera now pans more smoothly when the player enters furniture.
  • Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.

ENEMIES

  • General: Fixed an issue in which some enemies could chase the player farther than intended.
  • Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.

C.A.M.P., WORKSHOPS, AND CRAFTING

  • Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
  • Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
  • Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.

QUESTS

  • Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.

PVP

  • Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
  • Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players.
  • Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
  • Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.

USER INTERFACE

  • Languages: Korean fonts will now be displayed correctly in game menus.
  • Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
  • Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
  • Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.
  • Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.

The post Bethesda, Why??? Fallout 76’s First Patch is Over 50 GB on Consoles appeared first on Bleeding Cool News And Rumors.

20 Nov 06:05

47GB 'Fallout 76' patch nearly replaces the entire game on PS4

by Richard Lawler
Emahlstadt

also on xbox... it also deleted all my current open quests, which i'm not sure is a blessing or a curse, just yet.

Prior to release, beta testers of Bethesda's Fallout 76 ran into an issue that caused the entire game to spontaneously redownload itself on their PCs. Now a major patch has arrived on all platforms and for PS4 players at least, it's a similar experience. Patch notes indicate the update addresses many performance and stability issues, as well as tweaking the game's PVP mode. But on PlayStation, gamers faced a 47GB download, compared to the game's initial 53GB install size (after the patch is applied it takes up roughly the same amount of space).

On Xbox and PC it was a more modest 15GB, but players who have bandwidth caps that are already stretched to their limit by fall releases aren't all happy, with the game requiring nearly 100GB by itself in just a couple of weeks. The developers did mention this prior to releasing the update, and said "This update will be large compared to what we expect for patches going forward." Of course, Overwatch just reinstalled itself with a new patch for at least the second time, so maybe it's time for ISPs to ease up on bandwidth restrictions because the file sizes aren't going down.

Source: Bethesda

19 Nov 22:14

Animals

by noreply@blogger.com (John)












19 Nov 20:26

No Mercy! Celebrating the 10th Anniversary of ‘Left 4 Dead’

by Diego Arguello
Emahlstadt

right in the feels

To anyone who can hear this: Proceed to Mercy Hospital for evacuation. I repeat: Proceed to Mercy Hospital for evacuation.

I can’t recall how many times I’ve heard this over the past 10 years. Left 4 Dead first showed up in my life as merely a dream: my PC would barely showcase the main menu without taking me back to the desktop with a crash message. And, perhaps without realizing it, the game became the reason why I upgraded graphics card in order to play it. I’ve never looked back since, clocking over hundreds of hours on it.

We could discuss many of the aspects why it became such a huge game, how it set the foundations of the sequel or perhaps dive into its ridiculously large modding scene, but for its 10th anniversary, I want to talk about how it all began. And, in this case, that means remembering the first campaign of the game: No Mercy.

A chopper flies through a desolated city while a group of survivors prepares for the night of their lives. The biker Francis, the college student Zoey, the Vietnam veteran Bill, and the Junior Systems Analyst named Louis gather together, grabbing their weapon of choice and a medkit. Following the flying message, they start chasing the helicopter in the midst of a zombie outbreak shooting everything in sight, and quickly learning there is friendly fire enabled for default.

You know how the stereotype of a zombie had largely been to portray them as slow-moving beings, often being more on the dumb side than anything? Well, in Left 4 Dead, zombies could run. And folks, let me tell you: they run fast.

We are talking about 28 Days Later level of undead aggressiveness. Hordes await for you in every street, expecting for the slight miscalculation from your part to go forth. Shooting a car and making the alarm go off might attract hundreds of them in a matter of seconds, along with causing your teammates to shout at you over the microphone. And zombies can also climb over fences and pretty much anything that gets on their way. Once they spot you, you better be ready to either confront or run, as they will stop at nothing to get at you. Don’t expect any bites, though. They just hit you furiously until you’re gone for good.

No Mercy isn’t just the beginning of the story for these survivors, but also for the players themselves into this world, and more importantly, its pacing. Left 4 Dead is a quick, often unmerciful game, in which cooperation is key to success and a mandatory element in high difficulties. Learning the best way to quickly get to the checkpoint, marked in the game as safe houses where one can take some rest, resupply, heal their wounds and, well, finally go to the bathroom, appears as a natural instinct after the first few hours. Same goes with weapons, looking for the best “builds” alongside teammates, like carrying two shotguns to open a path ahead while the rest focus on taking down the special infected, such as a Boomer waiting to jump on the group or a Smoker, preparing to capture a wandering survivor.

And everything surrounded it carried a lot of style back then, which has been translated almost perfectly (more on that later) upon the sequel. The premise behind the game makes it look like an ongoing story divided in movies. The film grain might help, too, but it’s the iconic posters that helped to shape that general feeling. Additionally, the AI system behind the game, which takes care of infected or supplies spawns depending on the party status, goes by the name of The Director. This virtual entity is the scenographer who, depending on how things are going in a campaign, will make the team’s lives harder or a bit easier, depending on the difficulty of course.

But the biggest element that didn’t manage to endure is Left 4 Dead: 2 is, plain and simple, fear. The way level design introduced itself in every corner of the campaigns made for claustrophobic escapes. One could be scared to open a door inside a building as much as being alone on an illuminated street with plenty of room to spare. The uncertainty, and how aggressive the game could become in a matter of seconds just when you were enjoying a moment of respite made the game feel unique from similar experiences such as Killing Floor or No More Room In Hell.

There’s one time I would never forget in my passing through No Mercy. During an online match, we reached the hospital with more than a few scratches, but the way out was almost there. We could feel it. Thing is, we had to wait for the elevator to pick us up in order to get to the roof, where the chopper was set to arrive soon. And that meant hordes of undead were just waiting for us to press the button.

To those unfamiliar with No Mercy Hospital, that’s the place where the latter half of the campaign takes place. Just in the end of the second chapter, right after fighting your way through the sewers system, you meet the colossal building. There is a vast number of stairs and floors that you need to cross in order to reach to said elevator, which is your only ticket to get to the roof. It’s an obscure scenario, filled with pitch dark rooms and undead patients still wearing their robes. And waiting for the elevator takes forever, demanding a serious defense plan to hold your ground.

We pressed the button and they started coming. Shotgun shells bouncing on the floor, flashes of light after each shot and blinking lights illuminated the place. There were blood splatters everywhere, and the marching wave of enemies seemed like it would never cease. It proved to be too much for my team, and we were quickly beaten down, one by one. I was the last person standing.

Matchmaking had made Louis my selected character for this run, and I discovered something I hadn’t seen in the years since first playing the game. I took refuge in a room, barely standing anymore due to my low health. Zoey lifted me up when I fell minutes prior, but I could barely see. Pictures of a doctor bed and medical tools in black and white surrounded my sight. And in that moment, Louis started humming a song in a low tone. While I couldn’t see him, I could fear his sweat, his hands shaking. The sound of yet another horde could be heard again, getting closer and closer, until they found him.

As I play through No Mercy once more to remember these moments, I get surprised at how it managed to withstand the passage of time. Zombies still managed to scare me. Hearing the music that indicated a Tank was about to attack us woke up all my senses. And the hospital was still there, just as I remembered it, waiting for me and my group to get to the chopper, with the illusion that it was the one-way ticket out to safety from this nightmare.

Left 4 Dead is now 10 years old, and during that time, thousands of stories were created seamlessly. Anecdotes with friends, late night LAN parties, and hearing Francis’ voice lines complaining about pretty much anything will remain in our minds forever. But it’s valuable to remember how it managed to create a B-movie experience that was not only fun and challenging but also scary, even with company.

19 Nov 00:57

The Watchmen movie proves you can be faithful to a comic and still miss its whole damn point

by Tom Breihan
Emahlstadt

this guy gets it

In a lot of ways, Watchmen, the comic series that Alan Moore and Dave Gibbons started publishing in 1986, is a story about the folly of human ambition. It’s about superheroes, and yet there are no actual heroes in the book, super or otherwise. The characters dress up in masks and costumes to serve as forces of good,…

Read more...

18 Nov 21:54

thephotoregistry:Fiona Torre

18 Nov 21:53

Photo



18 Nov 18:56

Sports Illustrated projects Texas to play Georgia in the Sugar Bowl

by Wescott Eberts
Emahlstadt

hnnnng

Two more wins would give the Horns a chance to play on New Year’s Day.

Anyone interested in a trip to New Orleans to bring in the new year?

Bourbon Street. Texas Longhorns football.

Playing in the Allstate Sugar Bowl on January 1 is still a realistic possibility for head coach Tom Herman’s team, as Sports Illustrated projects that the Longhorns will head to Louisiana to face off against the Georgia Bulldogs.

Basically, SI is projecting Texas as the Big 12 champion right now, with Oklahoma earning an at-large bid for the Peach Bowl, West Virginia heading to the Camping World Bowl, and Iowa State drawing the Alamo Bowl bid.

SB Nation isn’t quite as generous with its projection, slotting Texas in the Alamo Bowl, which receives the first pick among the bowl partners for the Big 12. The reason? A loss in the Big 12 championship game to Oklahoma, which is fair given that the last time those two teams met on a neutral field, the postgame win expectancy for Texas was only nine percent.

If the Longhorns manage to take care of business in Lawrence to clinch a berth in the Big 12 championship game, the bowl berth will come down to whether Texas can claim the conference title. Doing so would lock in that trip to New Orleans since the Horns aren’t in contention for the College Football Playoff.

Losing to Kansas could result in Texas missing out on the championship game and potentially ending up in the Camping World Bowl.

Losing in the championship game would likely result in the Alamo Bowl bid projected by SB Nation.

So those are the scenarios that are in play now with one game left in the regular season and a likely trip to Jerry World looming that could come to pass even with a loss against the Jayhawks.

18 Nov 10:18

Texas Pastor Says Concert By 'Devil-Worshipping' Band GHOST 'Is Not Healthy For Our Community'

Emahlstadt

"Because we Christians believe the devil is real, so when you have a devil-worshipping band… And I'm sure the band believes the devil's real; I doubt that they're just doing this as a part of their shtick for music and music they produce and so on."

A number of community members gathered in Midland, Texas Friday night to "pray" over GHOST's upcoming concert in the city. They were there to "plead the blood of Christ" out of their concern that the Swedish metal band was bringing dark spiritual influences into the area. GHOST, known for its overt Satanic themes and face-concealing masks and costumes, is scheduled to perform at the Wagner Noël Performing Arts Center on Monday (November 19), and Midland pastor Larry Long, who took part in the gathering, told "The Morning Show With Craig Anderson" on the KWEL AM 1070 FM 107.1 radio station that he was was surprised to find out that the venue had agreed to book the outfit. "I was in a prayer group yesterday afternoon, so I didn't learn about it until yesterday morning; I saw a Facebook post from a friend of mine," Long said (hear audio below). "But it was during the time that we were spending in prayer, a group of us, that it [was] just really impressed upon me that we need to speak out against this. I don't know that we can stop the band from coming — I don't know how that works — but this is very concerning to me. And I'm not so much concerned about the band as I am about the fact that Wagner Noël didn't have better sense than to sign this band. What are those people thinking? Are they a part of our community? Do they care what the majority of our community might think about something like that. It's quite remarkable to me that they would even sign a band like that." The pastor admitted that he was bothered by some of the messages that are included in GHOST's lyrics. "Sure, I'm concerned about the content of the band," he said. "We have a freedom of religion in America, which means a freedom of irreligion and anti-Christian faith, if that's what people want to do. And so, from that sense, yes, the band bothers me. But I'm not in favor of outlawing the band per se; what I'm in favor is finding out from Wagner Noël what in the world they're thinking… I don't know what Wagner Noël can do once they sign that contract, but for Heaven's sakes, they need better sense than this. And I think the community should be alarmed about it. This is not healthy for our community. Because we Christians believe the devil is real, so when you have a devil-worshipping band… And I'm sure the band believes the devil's real; I doubt that they're just doing this as a part of their shtick for music and music they produce and so on. And if you were to read some of the lyrics of their songs, they're really quite disturbing." Long went on to relay a GHOST-related story that he had come across on the Internet that, in his view, demonstrated just how infernal the band's mission is. "Here's something interesting that I read when I was doing some research on the band," he said. "When they came to America and went to Nashville to cut their album, they couldn't find anybody that would sing with them on their album, because the content of their music is so demonic. So they had trouble finding people to sing. Here's the funny thing: they couldn't cut their album in Nashville, so they had to travel out to California to find people to be willing to sing the devil's music. [Laughs]" Asked by host Craig Anderson to address some of the specific lyrical themes that are covered on GHOST's albums that he has taken issue with, the pastor said: "There's [a] song about… What's it called? 'Satan's Hammer'? Something about a hammer. And it talks about the fact that the person singing the song is seeking a relationship with the devil. And if young people go to a concert like this and they think it's all just good fun — kind of like Halloween, so to speak — and so, 'This is all just good fun,' and 'Don't make such a big deal out of it,' I think if they're singing along to those lyrics, who knows what in the world they're opening their hearts and lives up to?" Long also talked about GHOST's image, which revolves around leader Tobias Forge — who played the role of Papa Emeritus, a satanic, anti-pope iconoclast with a zombie-like face, over the course of three albums before Cardinal Copia emerged as the leader prior to the band's most recent LP, "Prequelle" — backed by an anonymous cast of creatures who all wear black and their faces are completely obstructed by large masks with demonic-looking horns. "The main band leader goes by the name of Tobias; whether or not that's his real name, who knows?" Long said. "And then the rest of 'em go by 'ghoulish horde' or something like that. Of course, you see this kind of stuff and you say, 'Well, how much of this…? Do they understand?' I think that they understand all of it. I think that they are doing this intentionally, and I think they really do worship the devil, because I believe… as a Christian, as a biblical Christian, I believe the devil's real. So I imagine maybe some people listening right now would say, 'Oh, you guys are getting overblown with this,' and those kinds of things. Well, you would only think that if you didn't think the devil was real." Several community members told CBS7 they reached out to the Wagner Noël, but did not get their questions answered. The performing arts center released a statement to CBS7 saying: "Shock rock has been a part of the heavy metal landscape from the early days of Ozzy Osbourne, Alice Cooper and Marilyn Manson. Each performer bringing to the stage their own version of a cruel world. GHOST, with their album's No. 3 spot on the Billboard charts, is continuing in those metal bands' footsteps." The statement continues: "The venue is dedicated to offering a variety of performances that appeal to different audiences." Larry Long interviewed on "The Morning Show With Craig Anderson" on the KWEL AM 1070 FM 107.1 radio station (audio embedded from KWEL.com):
CBS7 video report on Friday's community prayer:
18 Nov 10:03

Fans of ‘Mandy’ Were Asked to Design Their Own Posters and Many of the Submissions Are Insanely Cool

by John Squires

Given its incredibly cool visual aesthetic and the fact that it’s loaded with memorable images, it probably comes as no surprise that Panos Cosmatos’ Mandy has been spawning tons of badass artwork. On that note, PosterSpy held a Creative Brief throughout the month of October that invited artists to create their own posters for the film, with Cosmatos himself hand-selecting the winners. Many of those submissions, well, they’re just plain awesome.

The creative brief stated, “Entrants are encouraged to evoke the film’s psychedelic, heavy-metal aesthetic in their work, using the distinctive key art, trailer and supplied film stills as inspiration.” And boy did they ever. “Was floored by all the incredible submissions,” Cosmatos tweeted last night, ahead of the winners being announced.

Check out some of our favorite submissions below!

18 Nov 09:56

[Gift Guide] For ‘Hereditary’ Fans, A24 is Now Selling an Official “Screaming Toni Collette” Enamel Pin

by John Squires

If you’re looking for a special gift for the Hereditary fan in your life (trust us, they probably already own the Blu-ray), look no further than the latest offering from the official A24 online shop: a metal/enamel “Screaming Toni Collette” pin, a wearable tribute to the very best horror movie performance of 2018… and to Toni Collette in general, our new Scream Queen.

The pin, now selling in A24’s shop, was designed by artist Jen Lewis, who perfectly describes Collette’s instantly iconic screaming face from Hereditary as “the Mona Lisa of screams.”

Measuring 1″ x 6/8″, the pin is selling for just $10. Grab one today!

18 Nov 09:53

Hulu Orders Pilot Episode of ‘Sweet Tooth’ Comic Series Adaptation, With Jim Mickle Directing

by John Squires
Emahlstadt

sweet tooth is great! never quite finished the series, but jeff lemire is an amazing comics writer.

Set in a post-apocalyptic world inhabited by human/animal hybrids, Jeff Lemire’s comic book series Sweet Tooth debuted on the scene back in 2009 via Vertigo Entertainment, and the story’s next stop is the small screen. Deadline reports tonight that Hulu has ordered a pilot episode of a potential series, to be written and directed by Jim Mickle (Stake Land).

Sweet Tooth is the coming-of-age fable of Gus, a boy/deer hybrid who leaves home to find the world ravaged by a cataclysmic event. He joins a ragtag family of hybrids and humans searching to find answers behind the event…ultimately discovering a vast conspiracy that forces him to question his very existence.

The project hails from Robert Downey Jr. and Susan Downey’s Team Downey, Hap and Leonard co-creator Jim Mickle and Warner Bros. TV.

18 Nov 08:33

More Hitman lunacy

by noreply@blogger.com (John)
Emahlstadt

i love this






Previously: Heat-seeking briefcase.
17 Nov 18:27

Ten funny tweets

by noreply@blogger.com (John)
Emahlstadt

EVERYONE I DON'T LIKE IS WITHOUT HONOR! lololololololol




























17 Nov 18:23

Sato Kunio's Animal Bathroom in Groups gashapon

by noreply@blogger.com (John)



Available at ebay.
17 Nov 17:49

Texas storms the Citadel 97-69

by Jeffrey Haley
Emahlstadt

that KW dunk tho...

Dylan Osetkowski led the way with 15 points and 11 rebounds.

With a second half explosion, the Texas Longhorns cruised to an easy 97-69 win over The Citadel. Lew Stallworth led all scorers with 21 points, while five Longhorns scored in double figures, paced by 15 points each by Dylan Osetkowski and Kerwin Roach. For Roach, one of these 15 was his 1,000th career point as a Texas Longhorn.

I split a bottle of wine with my wife during dinner, and then have been drinking Wild Turkey ever since, so I am going to keep this short. After some early struggles, the Texas Longhorns ground the high scoring Bulldogs of The Citadel into a fine low bulk density powder — effectively reducing coach Duggar Baucom’s squad to combustible dust.

It was everything you could expect from a November Friday night hoops contest between Texas and The Citadel. There were dozens of fans in the Erwin Center. Duggar Baucom was dressed in a sweet Adidas wind breaker. And Lowell Galindo and Lance Blanks were trying really hard while your faithful blogger was trying to forget adult responsibilities while watching basketball and getting hammered.

The Texas Longhorns struggled for the first eight minutes of the game. Shortly after the under 16 minute media time out Texas broke open what was up to that point a 16-16 game with back-to-back threes by Elijah Mitrou-Long and Matt Coleman, and a hammer dunk three-point play in transition by Kerwin Roach. Texas never really looked back.

About that Roach dunk. It was lovely; Texas moved the ball end to end with only a single dribble. But Mr. Galindo got a little carried away, suggesting that it belonged at the front of Roach’s highlight reel. Mr. Galindo clearly forgets this dunk, from Roach’s freshman year.

This is not to say that the first half was basketball elegance — it was not. In the first twenty minutes Texas only committed 1 turnover, grabbed 13 offensive rebounds, but only shot 2-20 from three point range. It was good enough for a 42-30 halftime lead, and conformed to the old caricature of Rick Barnes Texas Basketball. Perhaps the Longhorns should just embrace it; Rick Barnes Tennessee Basketball is in the top 10.

In the second half, Texas looked a little different. The switch flipped, and the game was over. Texas started out with two quick corner threes for Jase Febres, followed up with transition dunks by Roach and Dylan Osetkowski. Osetkowski’s was a reverse. They kept things rolling, with Febres and Courtney Ramey nailing open perimeter shots. The game was a wrap.

Game Notes

  1. For a team that wants to play fast, Texas doesn’t really play fast. The Longhorns just played an 80 possession game against The Citadel. That may not mean much to you, but it means a lot to a dork like me; let me explain. It probably won’t be the slowest game that the Bulldogs play this year, but it will be at the lower end of things. I know the number of possessions a team plays doesn’t tell you everything about tempo — Shaka Smart said as much in a recent press conference, and in fact I have been making this case for years — but still. Yes, the Texas defense is good enough that slows down the game, but the Texas offense is slowing things down as well — particularly against a zone defense. Which brings us to...
  2. Texas needs to retool its zone offense. The Citadel played a lot of zone (as any rudimentary scouting report surely revealed), and Texas looked sort of lost attacking it for the first 20-30 minutes of the game. I get what Smart has been trying to do against zones so far early this year, but it a pretty unconventional way to attack a style of defense that is generally undone by sticking with convention — and it hasn’t looked good at all. Midway through the second half I started to think that Shaka Smart agrees with me, as the Longhorns ditched the multiple ball screen vs. zone defense approach it has been playing early in the season and went with a typical zone overload attack. It may not be coincidental that this was the point where Texas put the game away. Through the first few games, I thought the Longhorns were just not recognizing the defense and mistakenly running their man-to-man offense against zone much of the time... but tonight made that bit of self-delusion impossible to stick with.
  3. Jase Febres was 4-5 from three point range. Just pointing this out.
  4. As we predicted on the Pretend We’re Football Podcast (following a great nautical tradition, Bitterwhiteguy was drunk at sea, so I was called in as a substitute and given a chance to mock the host’s jawline), Texas attempted more than 40 three point shots in the game. The Longhorns finished 12-42 from long range.
  5. I don’t think it is predictive in any way, but Texas finished the game with 21 offensive rebounds. One thing that may be predictive is that the Longhorns only turned the ball over seven times in a high possession game against a team that presses.

Jeff’s writing tunes provided by Panjabi MC.

17 Nov 17:48

Sources: Miles nearing deal to be Kansas coach

Emahlstadt

very interesting indeed

Les Miles, who is 141-55 in 15-plus seasons as a coach at LSU and Oklahoma State, is close to a deal to become head coach at Kansas, sources told ESPN.
16 Nov 02:07

Less is more: Miles, LSU agree to $1.5M buyout

Emahlstadt

les miles... coaching in kansas... in the big XII... wat?

Les Miles left $5M on the table with LSU, instead reaching a $1.5M buyout agreement. In addition, sources told ESPN that Miles has met with Kansas about their opening for 2019.
14 Nov 16:50

[Gift Guide] Your Favorite Horror and Sci-Fi Icons Come Together for One Epic Poster, Loaded With Easter Eggs!

by John Squires

A follow-up to their popular “Raid” poster, artists Josan Gonzalez and Laurie Greasley are back today with sequel art “Raid 2,” which this time around is HEAVY on the horror.

Like the previous poster, this one is an epic mashup of iconic characters and movie moments, with horror and sci-fi icons coming together for one big ass tribute to genre cinema.

Hero Complex Gallery is releasing the 24″ x 36″ print “Raid 2: Incident on Line 13” today, November 14 at 10am PST. They will be offering a timed screen print edition for those who prefer screen prints, along with a small edition of giclee versions that will be immediately available, including a keyline variant. It’ll be available from November 14 – November 28.

As a fun companion to the release, Hero Complex Gallery is giving away 5 screen prints to the 5 people who come closest to guessing the 109 references in the new poster.

Contest submissions can be made here. The print will be up for grabs on HCG’s website.

Click the art below to biggie-size it and see how many references you can spot!

14 Nov 00:03

nicokrijno:Sculpture Study with condoms and pigment, 2018



nicokrijno:

Sculpture Study with condoms and pigment, 2018

14 Nov 00:03

est-nord:https://news.uaf.edu/wp-content/uploads/2016/04/IMG_1991...

14 Nov 00:03

est-nord:https://troutsnotes.com/wp-content/uploads/2015/05/42_IM...

13 Nov 21:10

In addition to John Burt and Jamari Chisholm, four other Texas non-freshmen are on track to redshirt

by Wescott Eberts
Emahlstadt

not gonna lie, i totally forgot about denzel okafor. also, very surprised to see kyle porter and toniel carter staying on campus, though they may still transfer, i guess.

A needed year of development could pay off substantially for Denzel Okafor.

With two regular season games remaining, the Texas Longhorns program has demonstrated an early command of and plan for taking advantage of the new redshirt rules that allow players to participate in four games without losing eligibility.

On Monday, head coach Tom Herman noted that senior wide receiver John Burt and senior defensive lineman Jamari Chisholm will both return next season. However, those aren’t the only non-freshmen set to benefit from a season of development, as four other players are currently on track to redshirt this season — junior quarterback Shane Buechele, junior running back Kyle Porter, sophomore running back Toneil Carter, and junior offensive lineman Denzel Okafor.

Of those four players, the redshirt season for Okafor will be the most significant for the Longhorns in 2019.

The 6’5, 305-pounder expended a season of eligibility in 2016 in order to contribute in 10 games on special teams and in the 18-Wheeler package. Not exactly the ideal way to develop an offensive linemen.

Last season, Okafor was forced into the starting lineup as a result of the injury to Elijah Rodriguez in preseason camp and the injury to Connor Williams in the USC game. Okafor ended up starting four games and playing in 12 games overall, but he was also set back by an injury that he suffered against Baylor that caused him to miss the TCU game.

Without the developmental time ideally afforded to offensive linemen, Okafor struggled in pass protection at left tackle and at right tackle, in part because he doesn’t have ideal height for either position — he’s closer to 6’3 than he is to his listed 6’5. He also lacks the natural feet possessed by the rare players who can contribute early as effective pass protectors on the edge.

However, since redshirt freshman Sam Cosmi will likely slide over to the left tackle position next season and sophomore Derek Kerstetter has starting experience at right tackle, Texas probably won’t have to play Okafor at tackle in 2019. Instead, he’ll be able to slot in to his more natural position at guard and compete to replace left guard Patrick Vahe or right guard Elijah Rodriguez, both of whom are seniors.

A lack of injuries and a shortened rotation have allowed co-offensive coordinator/offensive line coach Herb Hand to redshirt Okafor, as Kerstetter has been the only substitute along the offensive line this season. And unlike last season, which featured a myriad of injuries to the starting offensive line — every starter missed time — the only injury this season was a foot sprain suffered by junior center Zach Shackelford, who missed three games and only played 15 snaps against Kansas State.

At quarterback, the rise of sophomore Sam Ehlinger has relegated Buechele to the backup role, with the coaches opting against using any of those four games to give Buechele snaps late against USC or TCU. When Ehlinger left the Baylor game with a Grade 1 AC sprain of his right shoulder, Buechele was prepared enough and competent enough to lead Texas to a victory.

The redshirt season contemplated by Porter when he opted not to travel with the team for the fifth game of the season against Kansas State will soon become a reality — the Katy product still hasn’t played since the TCU game, when he had one kick return and a tackle on special teams. With graduate transfer Tre Watson exhausting his final year of eligibility this season, Porter will have a chance to compete for a top-three spot in the rotation next season.

The same is true for Carter, who showed promising flashes as a freshman, including a touchdown catch against Iowa State and touchdown runs against Baylor and Kansas, but also struggled with ball security and maturity issues. When Carter was suspended for the Texas Bowl due to a violation of team rules, he lost ground to Daniel Young, also a sophomore this season, and was unable to recover with the additions of Watson and freshman Keaontay Ingram.

Even in a worst-case scenario, though, Texas will have three non-freshmen returning next season after redshirting, with Okafor positioned to play an important role as a likely starter at guard in 2019.

13 Nov 20:15

[Butcher Block] Mondo Shockumentary ‘Faces of Death’ Turns 40

by Meagan Navarro
Emahlstadt

wow, i hadn't realized that 40% of FoD was staged. i always knew some of it was, but almost half...?

Butcher Block is a weekly series celebrating horror’s most extreme films and the minds behind them. Dedicated to graphic gore and splatter, each week will explore the dark, the disturbed, and the depraved in horror, and the blood and guts involved. For the films that use special effects of gore as an art form, and the fans that revel in the carnage, this series is for you.

Growing up in the age of VHS and video stores it was a rite of passage for the hardcore to not only get ahold of Faces of Death, but be brave enough to watch it. By the mid-80s, the mondo shockumentary was the stuff of urban legend. A collection of deaths both human and animal hosted by Dr. Francis B. Gross, Faces of Death felt like something truly taboo. That it boasted to have been banned in more than 40 countries only further propelled this collection of violence and gruesome death into forbidden fruit territory. Initially released on November 10, 1978, it didn’t take long for Faces of Death to earn notoriety. Forty years later, this shockumentary doesn’t hold up to the reputation it once had, but its merits as an influential gamechanger is undeniable.

Faces of Death wasn’t the first mondo film, a name for exploitation documentary films that emphasized taboo subjects and often featured brutal animal deaths, and the first, Mondo Cane, served as inspiration. Writer/director John Alan Schwartz (he uses the pseudonym Conan LeCilaire) wanted to push the envelope further, though, and wanted to feature humans getting killed. He set about collecting as much actual footage of human death as he could find, most of which he purchased from news organizations. But what he cobbled together wasn’t enough to fill a feature length film. So, he decided to supplement the grotesque footage with staged death scenes.

The beheading, the electrocution, the alligator attack, and even the monkey brain scene that may or may not have inspired the dinner scene from Indiana Jones and the Temple of Doom all were shot in a month. The makeup effects were handled by special makeup effects artist Allan A. Apone, uncredited at the time. It’s these staged deaths that show their age the most; the effects don’t hold up as well and relegates the film as of its time. The monkey brain scene? Apone used cauliflower with food coloring and gelatin. Though the makeup effects may show its age, Apone has had an extensive, illustrious career with films like Suicide Squad and Captain America: Civil War under his belt since his early days working on the first two Faces of Death films.

After a hugely successful theatrical run in Japan, Faces of Death found its biggest success on VHS in America. The cover box may have stated it was banned in 46 countries, but the truth was that it was banned in only a handful. Not least of which was the UK, as it earned a spot on the prosecuted Video Nasties list. Shot and compiled on a budget of around $450,000, Faces of Death wound up earning $35 million in its home video frenzy. That profit meant that Faces of Death would continue on with seven additional sequels, though some were just “best of” reels of earlier films.

At least 40% of Faces of Death is staged, and the filmmaking techniques have become much more obvious in an internet-based age where death and violence is far more commonplace. We’re now much more desensitized to violence. But in the late ‘70s and early ‘80s, there was nothing like it. Faces of Death paved the way for shocking horror to come, and traumatized youth from the comfort of their own homes.

13 Nov 20:10

Director Mary Lambert is Working With Paramount on Restoration of the Original ‘Pet Sematary’

by John Squires
Emahlstadt

i rewatched the original pet semetary recently and it is... not good.

With Dennis Widmyer and Kevin Kolsch’s new adaptation of Pet Sematary headed our way next year, you may be wondering if we’ll be getting a brand new home video release of the original film to go along with it. It seems like we will be, we’re happy to report today, as director Mary Lambert tweeted over the weekend that Paramount is working on a restoration!

Lambert first tweeted, “Working with Paramount to create HDR version of original Pet Sematary. It looks amazing.”

She subsequently added, “I spent #FemaleFilmakerFriday working at @ParamountPics on the restoration of Pet Sematary. HDR Color Grading & Dolby Vision. Looks gorgeous!! Their team is amazing! I’d love to direct another project for Paramount one day.”

Presumably, we’ll be getting a 4K Ultra HD release next year. Stay tuned!

11 Nov 22:45

FX Celebrates Halloween With First Two Teasers for “What We Do in the Shadows” TV Series

by John Squires

In addition to spinoff series “Wellington Paranormal,” Taika Waititi and Jemaine Clement’s hilarious What We Do in the Shadows is also spawning another television series, titled “What We Do in the Shadows” and coming to FX next year. The 10-episode first season is scheduled to premiere in Spring 2019, and we’ve got two first look teaser clips for ya today!

Set in Staten Island, FX’s “What We Do in the Shadows” series follows three vampires who have been roommates for hundreds and hundreds of years.

Rotten Tomatoes recently detailed the series…

Much like the movie, the series follows three vampires who live together: Laszlo (Matt Berry), Nadja (Natasia Demetriou), and Nandor (Kayvan Novak) — the former two are husband and wife. Also living with them is a fourth vampire named Colin Robinson (Mark Proksch), who’s an “energy vampire.” Instead of blood, he sucks the energy out of his victims by boring them to death with mundane anecdotes and bad jokes. The office is his feeding ground, but his powers also work on his vampire roomies.”

The main action is put into motion when our central three vampires receive notice that an ancient leader vampire named the Baron is coming to pay them a visit from abroad, purportedly to see how conquering America is going.

11 Nov 22:44

‘Overlord’ IMAX Art Injects a Quote

by Brad Miska
Emahlstadt

this is a well-treaded story idea in horror, but based on the previews, i'm looking forward to this. regular version, though. fuck imax.

Paramount Pictures’ Overlord (read our review), which is most definitely not a Cloverfield film, played to rave reviews out of the Fantastic Fest World Premiere. Now, the studio has released this IMAX poster that injects a strong quote that says it’s for us horror fans.

In the Julius Avery-directed film…

“On the eve of D-Day, a group of American paratroopers are dropped behind enemy lines to carry out a mission crucial to the invasion’s success, but as they approach their target, they begin to realize there is more going on in this Nazi-occupied village than a simple military operation. They find themselves fighting against supernatural forces, part of a Nazi experiment.”

The film stars Jovan Adepo and Wyatt Russell (“Black Mirror”), with Jacob Anderson (“Game of Thrones”), Dominic Applewhite (The King’s Speech), Pilou Asbaek (“Game of Thrones”), Iain de Caestecker (“Marvel’s AGENTS OF S.H.I.E.L.D.”), John Magaro (The Big Short), Mathilde Ollivier (The Misfortunes of Francois Jane), and Bokeem Woodbine (“Fargo”).

Overlord begins its U.S. theatrical run on November 9, 2018.

11 Nov 22:40

Pringles offers Thanksgiving dinner chips in turkey, stuffing, pumpkin pie flavors

by Kate Bernot on The Takeout, shared by Laura M. Browning to The A.V. Club
Emahlstadt

ok, now i wanna try a stuffing flavored pringle.

Even woke high schoolers know the whole Pilgrims-sitting-down-charitably-with-Native-Americans-to-eat-turkey thing is probably a historical recasting, so why treat Thanksgiving food with such reverence? Instead, let’s turn those nostalgic foods into processed powder and blast-spray them onto potato chips! Yes friends,…

Read more...

11 Nov 22:39

CORROSION OF CONFORMITY, CROWBAR And MOTHERSHIP To Team Up For North American Tour

Emahlstadt

hnnnngggg

CORROSION OF CONFORMITY, CROWBAR and MOTHERSHIP will join forces for a North American tour in early 2019. WEEDEATER and THE OBSESSED will provide support on select dates. The details are as follows: With WEEDEATER: Jan. 19 - San Antonio, TX - Alamo City Music Hall Jan. 20 - Oklahoma City, OK - Diamond Ballroom Jan. 21 - Kansas City, MO - The Riot Room Jan. 22 - Denver, CO - Gothic Theatre Jan. 24 - Phoenix, AZ - Crescent Ballroom Jan. 25 - Las Vegas, NV - Fremont Country Club Jan. 26 - San Diego, CA - Brick By Brick Jan. 27 - Los Angeles, CA - Teragram Ballroom Jan. 29 - San Francisco, CA - Slim’s Jan. 31 - Portland, OR - Hawthorne Theatre Feb. 01 - Seattle, WA - Neumos Feb. 02 - Vancouver, BC - Rickshaw Theatre Feb. 04 - Edmonton, AB - Starlite Room Feb. 05 - Calgary, AB - Marquee Feb. 07 - Winnipeg, MB - Park Theatre Feb. 08 - Minneapolis, MN - Fine Line Feb. 09 - Chicago, IL - Bottom Lounge Feb. 10 - Flint, MI - Machine Shop Feb. 12 - Cleveland, OH - Beachland Ballroom Feb. 13 - New York, NY - The Gramercy Theatre With THE OBSESSED: Feb. 16 - Boston, MA - Brighton Music Hall Feb. 17 - Philadelphia, PA - Underground Arts Feb. 18 - Baltimore, MD - Ottobar Feb. 20 - Toronto, ON - Opera House Feb. 21 - Pittsburgh, PA - Mr. Smalls Theatre Feb. 22 - Raleigh, NC - Lincoln Theatre Feb. 23 - Atlanta, GA - The Masquerade Feb. 24 - Tampa, FL - Orpheum Feb. 26 - Pensacola, FL - Vinyl Music Hall Feb. 27 - Nashville, TN - The Cowan CORROSION OF CONFORMITY's latest album, "No Cross No Crown", came out in January via Nuclear Blast Entertainment. The LP is the group's first studio effort with guitarist/vocalist Pepper Keenan in more than a decade. "No Cross No Crown" was recorded in North Carolina with longtime producer John Custer. CORROSION OF CONFORMITY cut the disc in about forty days over the course of a year. CORROSION OF CONFORMITY guitarist Woody Weatherman told Guitar Interactive Magazine about "No Cross No Crown": "This record was approached a little differently than previous [albums]. We didn't spend a lot of… There was, like, no pre-production; we didn't have much of an idea of shit before we all showed up. It was, like, just… we showed up, [and] we'd do four- or five-day sessions." "As we were writing the songs, it started to take shape," Pepper added. "And once again, it was becoming something more than we… as a unit, it became bigger than the sum of its parts. And so once you get to that thing where it's in your head and you're consumed by it, if it ain't right, it's wrong. You've just gotta keep going at it." "There were several things that we threw in the trash," Woody continued. "We'd spend half a day on somebody's idea, and if it wasn't working after half a fucking day, throw it in the fucking trash and move to the next thing." Pepper went on to say that CORROSION OF CONFORMITY's music still sounds as valid today as it did when it was first recorded. "I think we can look back at C.O.C.'s career, you can look at [all the albums] and go… It sounds weird to say it, but they stand the test of time," he said. "And it's really important that it doesn't sound dated. I don't want it to sound like it's the new millennium or the '90s or whatever; it's gotta sound like… when you play it 20 years later, it still sounds correct." "It's been a conscious thought of ours for a long time," Woody added. "'Let's not make a record that sounds like it was made in 1991 or something. Although we're making a record in 1991, let's try not to do that. Let's make it sounds like it's…' Like Pep said, in 20 or 30 years, it still sounds relevant."