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14 Oct 02:40

Inside the Numbers: The Texas defense on pace for worst season in school history

by Gerald Goodridge
Emahlstadt

yikes. ou game was an embarrassment.

NCAA Football: Oklahoma at Texas Kevin Jairaj-USA TODAY Sports

Todd Orlando’s unit was carved up against Oklahoma, surrendering more than 500 yards for the second time this year.

The Red River Showdown was a tough outing for the Texas Longhorns.

The offense started out sluggish while being buoyed by the defense before ultimately generating 24 points in the second half. But by that point, a tired defensive unit unable to come up with a crucial stop late. It seemed as if the Longhorns were out-schemed on both sides of the ball, with Alex Grinch and Lincoln Riley getting the better of Todd Orlando and Tim Beck.

Defense: 511 Total Yards, 7.74 yards per play

After putting together one of the best seasons in school history in 2017, defensive coordinator Todd Orlando’s unit has struggled to get the job done in big games for the second-straight year. The 511-yard performance is the second 500-yard game this defense has allowed this season, granted both came against two quarterbacks likely to get invited to the Heisman Trophy ceremony at the end of the year.

If the season ended today, the Longhorns’ 453.3 yards per game allowed would be the highest average in school history, while the 6.4 yards per play would be the second-worst in school history. Through six games in 2019, the Longhorns have given up 2,770 yards, which if the trend holds would be the worst season total in school history, eclipsing last year’s 14-game total. These season totals will be inflated slightly over the rest of the bottom 10, as last year featured more games than any other season in the bottom 10.

Roschon Johnson: 8 car, 95 yards (11.9 ypc), TD

The Red River Showdown wasn’t all bad for Texas, as freshman running back Roschon Johnson looks like he may be the answer to the Longhorns’ need for consistency in the backfield. His performance against OU gives him 363 yards on the year, enough to make him the team’s leading rusher.

Johnson’s performance against the Sooners makes him the first Longhorn with more than one carry to finish with a more than 10 yards per carry since Toneil Carter carried three times for 34 yards against Kansas in 2017. His 57-yard rush in the third quarter was the longest rush since D’Onta Foreman’s big performance against Texas Tech in 2016. On the year, Johnson is averaging 5.8 yards per carry, good enough for No. 4 in the conference behind Hurts, Darius Anderson, and Chuba Hubbard.

2 turnovers, 0 points

In spite of the yardage allowed, the Texas defense did a great job of turning Hurts over early, which is part of the reason why Texas was still in the game late. The Longhorns are actually one of the top teams in the country in turnover margin, with their +1.4 turnover margin ranking as the best mark of any Texas team in the last decade.

Texas averages 3.75 points per turnover this year, scoring touchdowns following half of their turnovers in 2019, with just one of their scoring drives ending in a field goal.

That being said, Texas’ inability to do that in big games is likely the difference in both of its losses this year. Against both Oklahoma and the LSU Tigers, the Longhorns are scoreless off of turnovers, giving Texas two of its three losses of the Tom Herman era when ending with a positive turnover margin.

Texas needs to make the most of its home game against the Kansas Jayhawks, hopefully getting all three phases of the game squared away at home. Following Saturday’s matchup against the Jayhawks, Texas heads to Fort Worth, Ames, and Waco for three of its next four matchups.

13 Oct 01:22

QUEENS OF THE STONE AGE's Four INTERSCOPE Studio Albums Reissued On 180-Gram Vinyl

Emahlstadt

for amelia

Over nearly two decades, QUEENS OF THE STONE AGE have built a powerful and distinctive body of work that marks QOTSA as one of rock's most consistently audacious outfits. The band's reputation was built on its early hot streak of four smash releases: "Rated R", "Songs For The Deaf", "Lullabies To Paralyze" and "Era Vulgaris". Interscope Records/UMe adds an exciting new chapter to QOTSA's catalog with high-quality 180-gram vinyl editions of "Rated R" and "Songs For The Deaf" on November 22, and "Lullabies To Paralyze" and "Era Vulgaris" on December 20, 2019. In 2000, QUEENS OF THE STONE AGE achieved a creative and commercial breakthrough with their major-label debut "Rated R", featuring the breakout tracks "The Lost Art Of Keeping A Secret" and "Feel Good Hit Of The Summer". This new LP edition marks "Rated R"'s first U.S. vinyl pressing, and is the first vinyl edition worldwide to feature the album's original blue artwork. This LP augments the original album with the international bonus track "Ode To Clarissa", as well as a unique 12"x24" insert. 2002's "Songs For The Deaf" became QOTSA's first gold album in the U.S. and their first platinum seller in Britain and Canada, spawning the hits "No One Knows", "Go With The Flow" and "First It Giveth". The musical cast includes guest drummer Dave Grohl, who put his own band FOO FIGHTERS on temporary hold to record and tour with QUEENS OF THE STONE AGE. "Songs For The Deaf"'s new vinyl edition is a two-LP set with a gatefold jacket and a 12"x12" insert, with the album's original red background and black graphics/text art making its first-ever LP appearance. Vinyl Me, Please will be featuring an exclusive vinyl edition for "Songs For The Deaf" in November, stay tuned for more info. QUEENS OF THE STONE AGE's 2005 release "Lullabies To Paralyze" debuted at No. 5 on the Billboard album charts. Along with the hits "Little Sister" and "Burn The Witch", "Lullabies To Paralyze" features guest appearances by Jack Black, ZZ TOP's Billy Gibbons, Shirley Manson of GARBAGE and Jesse Hughes of the EAGLES OF DEATH METAL. The new vinyl release of "Lullabies To Paralyze" features a gatefold jacket with the album's original album art in the U.S. for the first time, and includes the original three vinyl bonus tracks: "Infinity", "Like A Drug" and "Precious And Grace". 2007's "Era Vulgaris" finds QOTSA touching on a variety of styles, incorporating electronic and acoustic textures alongside the band's trademark heavy rock crunch. The album includes such fan favorites as "Sick, Sick, Sick", "3's & 7's" and "Make It Wit Chu", with guest appearances by Julian Casablancas of THE STROKES and frequent QOTSA collaborator Mark Lanegan. The previous LP edition was on 3x 10” LPs, this LP edition marks the first-ever release of "Era Vulgaris" on 12" vinyl.
11 Oct 19:39

Ten funny tweets

by noreply@blogger.com (John)
Emahlstadt

shared because darmok & jalad

















































*More funny posts.
11 Oct 16:48

The untold story of Mike Leach's 'lost' OU play script that fooled Texas

Emahlstadt

"untold"... as though espn doesn't drag this ol' chestnut out every fucking year during this week.

In 1999, the Sooners' offensive coordinator left a play sheet on the field to be discovered by the Longhorns, causing "pandemonium" and nearly engineering an upset.
11 Oct 16:45

Report: Former Rutgers HC Chris Ash advising Texas ahead of Oklahoma game

by Wescott Eberts
Emahlstadt

on one hand, i appreciate the appetite to get every bit of info and self-scouting there is to be had. on the other hand this guy just got fired for being one of the shittiest coaches in D-I football, in a conference that plays neither team from this weekend's matchup. what's the real value here?

NCAA Football: Rutgers at Michigan Raj Mehta-USA TODAY Sports

Ash coached with Tom Herman for a year at Iowa State and a year at Ohio State.

For the second straight game against the Oklahoma Sooners, Texas Longhorns head coach Tom Herman is bringing in a terminated former colleague to help advise him. After Oklahoma head coach Lincoln Riley objected to Herman’s consultations with former Kansas head coach David Beaty before the Big 12 Championship game last December, Herman is now receiving the assistance of former Rutgers head coach Chris Ash as an unpaid advisor, according to a report from Anwar Richardson of Orangebloods on Thursday.

Ash was fired by the Scarlet Knights after a 1-3 start that included a 52-0 loss to the Wolverines that ended a tenure marked by only eight total wins over 40 games, with four of those victories coming during the 2017 season, his second in New Jersey.

However, although Ash’s head coaching career was nothing less than an abject disaster, he did win a national championship with Herman as the co-defensive coordinator and safeties coach for Ohio State in 2014, his first year in Columbus.

During that season, Ash worked under current Cincinnati head coach Luke Fickell and helped coordinate a defense that ranked No. 14 in the FEI rankings and was particularly good at limiting available yards and holding opposing offenses to drives with zero or negative yards.

The Buckeyes also ranked No. 13 nationally opposing third-down conversions at 33.95 percent and No. 3 in opposing red-zone touchdown percentage at 26.67. In addition, Ohio State was No. 13 in opposing passer rating and intercepted 25 passes that season.

Herman also spent a year with Ash at Iowa State, where the latter was the defensive backs coach and recruiting coordinator.

11 Oct 15:59

Improved Oklahoma defense faces biggest test in Texas

The PlayStation Player Impact Rating likes Texas' offensive stars. Can the Sooners slow down the Longhorns?
11 Oct 15:59

The rise of Devin Duvernay, the Texas WR with the best hands in college football

Devin Duvernay is tough, has track-star speed and never -- never -- drops the ball.
11 Oct 15:56

Oklahoma Breakdown Podcast (Ep. 35): BEAT TEXAS WEEK with Kyle Carpenter of Barking Carnival

by Jack Shields
Emahlstadt

so, i've been lapping up every shred of coverage for saturday's game against the land thieves, including this 90 minute sooners podcast with guest caller from barking carnival.

one of the sooner hosts actually picks texas to win. i think they underestimate our offense and overestimate our defensive front. It's exactly 24 hrs away and it's all i can think about.

Big 12 Championship - Texas v Oklahoma Photo by Ronald Martinez/Getty Images

We talk about Texas, Sam Ehlinger, trash talk, Tom Herman, food options at the State Fair of Texas and much more!

In the BEAT TEXAS edition of the Oklahoma Breakdown Podcast, Jack and Kamiar preview the Oklahoma Sooners’ matchup with the Texas Longhorns and welcome special guest Kyle Carpenter of Barking Carnival — one of SB Nation’s two Texas sites (yes, they have two).

The guys also discuss Tom Herman, trash talk from the other side, Sam Ehlinger, food options at the State Fair of Texas, injuries for Texas’ defense and OU’s offensive line, the nature of the rivalry and more!

Make sure to subscribe to the podcast on your platform of choice! We’re now on ITunes, Spotify, Google Podcasts, Google Play and Stitcher. If you enjoy the podcast, make sure to give us a five-star rating on ITunes, as it will help it reach more listeners.

Fair warning: As usual, this week’s podcast has some NSFW language.

11 Oct 03:45

Wilford Brimley isn't about to let some endocrinologist tell him how to say "diabetes"

by Reid McCarter

Wilford Brimley, bless his heart, decided long ago how diabetes was pronounced and nothing—not even a goddamned medical professional who specializes in the disease—was ever going to change his mind. His Liberty Medical advertisements are immortal works of stubborn word interpretation, showing an actor so confident in…

Read more...

10 Oct 13:26

Texas A&M searching for answers as Alabama comes to town

Emahlstadt

i love it when they look so stupid for spending 7.5 MM on this coach.

It would be unrealistic to expect this A&M team, with this schedule, to be a national championship contender this year. But are the Aggies showing enough progress in Year 2 under Jimbo Fisher?
08 Oct 16:00

Meet a Whole New Generation of Survivors in the First Trailer for Brand New “The Walking Dead” Series

by John Squires
Emahlstadt

no, thanks.

New characters. New zombies. New world.

AMC is expanding the world of “The Walking Dead” with a second spinoff series next year, which is said to feature two young female protagonists and focus on the first generation to come-of-age in the apocalypse as we know it. Alexa MansourNicolas CantuHal CumpstonAliyah Royale and Annet Mahendru will lead the cast.

“Some will become heroes. Some will become villains. In the end, all of them will be changed forever. Grown-up and cemented in their identities, good & bad.”

Out of NYCC tonight, you can check out the first trailer for the new series below, which introduces the young cast of characters and is loaded with some seriously gnarly zombies!

The 10-episode first season of the untitled series will premiere on AMC in Spring 2020.

Jordan Vogt-Roberts directed the pilot episode.

08 Oct 15:56

New ‘Death Stranding’ Trailer Takes on Action Thriller Feel

by Mike Wilson
Emahlstadt

this is one of the most ridiculous things i've ever seen.

Because we all need that daily dose of weird, Kojima Productions and Sony have released another Death Stranding trailer.

Admittedly, this trailer isn’t wholly weird, and plays out more like what you’d see for an action thriller. Plus, it looks really good. That is until you reach the point where there’s a giant hole in the ground. Then it gets weird again.

Death Stranding is due out for PlayStation 4 on November 8.

04 Oct 17:46

KISS To Play First-Ever Show For Great White Sharks

Emahlstadt

just gonna leave this headline right here

This November, KISS will play the first-ever show for great white sharks. (Turns out, they're big fans.) Human fans can reserve their spot for this one-time-only concert event starting October 14. Brought to you in partnership with Animals On Airbnbexperiences. What you'll do: Welcome to "Shark Rock City," where KISS will perform a live set off the southern coast of Australia to entice sharks, who love the low-frequency sounds of rock and roll. This once-in-a-lifetime ocean concert takes place on November 18 in Port Lincoln, where you'll board a boat at 6:30 a.m. and cruise along the coastline looking for birds, dolphins, and other wildlife. For the main event, you'll head out to the deep waters of the Indian Ocean — one of the biggest feeding grounds for great whites. As KISS rocks out above water, you'll also get to see what's down under it. Watch from a glass bottom boat as the music attracts the legendary band's biggest (underwater) fans. KISS has played plenty of wild shows in the past, but this one will top them all. "I was a little taken aback by it, but they explained that sharks are attracted to low frequencies and so they're attracted to rock 'n' roll," KISS singer and guitarist Paul Stanley told The Associated Press. "Since we're going to be in Australia, it gives a whole new meaning to doing a concert down under." KISS will be in full makeup and costumes for the performance, which will consist of at least four songs. "I'm not sure how much of us the sharks can take," Stanley quipped. "I'm hoping they know 'Rock And Roll All Nite'." Spots go on sale October 14 at 6 p.m. EDT. Watch a video trailer below, and get more information here.
04 Oct 05:31

Zack Snyder Gives More Details on His Netflix Zombie Movie ‘Army of the Dead’; Winter 2020 Release Likely

by John Squires
Emahlstadt

finally, zack snyder's here to answer the question: "what if a zombie movie took its self way too seriously and was two and a half hours long and was completely awash in a drab-ass sepia tone?"

can't wait.

Filming is underway in Atlantic City on Dawn of the Dead remake director Zack Snyder‘s new zombie movie Army of the Dead, set amid a zombie outbreak in Las Vegas. In the upcoming Netflix film, “a man assembles a group of mercenaries to take the ultimate gamble, venturing into the quarantined zone to pull off the greatest heist ever attempted.”

In a new chat with WMMR, Snyder revealed a bit more about the film’s plot.

The movie takes place in Las Vegas,” Snyder explained. “A zombie plague hits Vegas, and they’re able to contain the virus to the city – they build a wall out of shipping containers. And then the city falls. And six years later, one of the casino owners hires this group of zombie soldiers to go get his money that he left in a safe in the casino.”

It’s coming out on Netflix next winter,” he added.

The cast includes Dave Bautista, Ella Purnell, Ana De La Reguera, Theo Rossi, Huma Qureshi, Garret Dillahunt, Omari Hardwick, Chris D’Elia, Hiroyuki Sanada, Raúl Castillo, Nora Arnezeder, Matthias Schweighöfer, Samantha Win and Rich Cetrone.

04 Oct 05:23

No, West Virginia. We Are Not Your Rival

by Scipio Tex
Emahlstadt

this is great

COLLEGE BASKETBALL: MAR 13 Big 12 Conference Championship - West Virginia v Oklahoma Photo by Scott Winters/Icon Sportswire via Getty Images

Longhorns are left wondering again why everyone thinks they are our rival. We get a vote.

The game week hype by West Virginia media and fans to anoint Texas as their new rival is an interesting insight into a fanbase casting for identity in a conference where they are the geographical and cultural outlier and have seen their only authentic rivalry fade into memory: the Mountaineers last played the Backyard Brawl with Pitt in 2011. That was an underrated college football rivalry. Separated by only 75 miles of blacktop, the schools were from different planets, but shared the same “Oh, you think you’re better than me?” ethos that they could turn towards each other. This resulted in intense games and enthusiastic fan brawls.

According to the Mountaineers, the series ended when West Virginia won 7 of the last 10 (and the last three in a row) and Pitt realized there was little to gain in playing an opponent that could only offer them humiliating losses and no recruiting advantages. Fortunately for college football, the series will renew for four years in 2022.

For Texas fans, this hopeless casting for rivalry yields yet another weary sigh and eye roll. Another school deciding that Texas and their university have a relationship — irrespective of Texas’ feelings about it. A little like me deciding that Kate Beckinsale is my girlfriend. Kate gets a vote.

Get in line, West Virginia. Over the years, I’ve been informed by Baylor, Texas Tech, Oklahoma State, Houston (amusing because this is a third rate commuter school - oh, the one Holgo left you for, right?), Arkansas, and Kansas State fans that we are their heated rivals.

This is like being informed by a random guy at work that you’re his best man and can you please host his bachelor party next Saturday? I don’t even know you, bro.

Imagined rivalry is the weight of the lead target issued on the chest of every Texas jersey, but it’s really the burden of being Texas when the program has been down. When Texas went 101-16 between 2001-2009, schools weren’t so keen to join the rivalry mix. I didn’t hear much from the average Baylor fan about their delusions back in 2005.

But a down Texas? The line of hopeful rivals goes around the block. What’s better than beating a name brand opponent mired in stupid underachievement for instant credibility? It’s relevance on the cheap.

The necessary precondition of rivalry is reciprocity of feeling. Longhorns have none for WVU beyond “defeat random Big 12 opponent.” End of discussion. For the record, Texas has two rivals: Oklahoma and Texas A&M. In exactly that order.

Oklahoma is our primary sports rival because academics LOL. The way you know it is the bitter, unabashed animosity Longhorns have for Oklahoma, the way the Sooners run their criminal-addled program, their vile state, the terrible musical, their white collar criminal mascot, and the frequency with which we pray that the Sooner Schooner is struck by a meteor coated in napalm, scurvy and fire ants with Barry Switzer, Jim Ross and Toby Keith trapped inside. We do not assume an air of natural superiority and cultivated indifference about OU, attitudes we purposefully cultivate around Aggies to drive them into utter derangement for our amusement. Aggies can be counted on to dance pleasingly on our strings, except the smart ones, who selfishly deny us this pleasure.

Texas A&M is a distant second. Acknowledging them as a rival at all will anger some Longhorn fans (that’s not how we play the Screw-With-Aggies Game) and secretly please the red-assiest of maroon clad Hapsburg-chinned corps turds. SEE? THEY DO READ OUR LONG LETTERS AND NOTICE WHEN WE PEEL OUT IN FRONT OF THEIR HOUSE! This rivalry exists largely because of the fervor with which Aggies consider Texas their rival. This gives hope to other schools that they can - through pure hatred and willpower - force Texas to consider them.

It’s genius by Texas A&M (a descriptive rarely seen in concert), but it only works if your school is willing to behave so bizarrely for so long that it forces the object of hatred and misplaced lust into acknowledgement by simple virtue of relentless stalking. We can’t take out a protection order on an entire university. We’ve checked. So we grudgingly consent to their rivalry, primarily to humiliate them whenever they think they’re close to breaking from the tortuous existence that is to be an Aggie sports fan. Since we don’t play anymore and they didn’t beat us often when we did, they’re reduced to classic SEC cuckoldry, in which they limply beg other SEC schools to do to Texas what they can’t manage themselves. Horns down? The perfect symbolic gesture of a limp dick permanently pointed south. You sure you want in on that?

Admittedly, West Virginia’s creepy early 19th century registered sex offender in buckskin mascot and the fanbase’s energetic anti-Texas tweets (do run more spell check though) are a solid, halting first step in garnering our attention, but it will require decades of consistent turd-like behaviors to penetrate a thick Longhorn hide built to protect us from the nettles and burrs of rivalry pretenders.

You’re nowhere close, Mountaineers. Also, your state is quite pretty, has good hiking and whitewater rafting, and your fanbase is really friendly when not flinging their own feces at perceived manufactured slights: “Word from the hollers is that Bevo trampled a John Denver CD and defiled heself on a perfectly good mouth harp gewgaw! Let’s feud ‘em!”

Also awkward: you have never thanked us for your hefty Big 12 TV contract payouts, which your 1.8 million state population and lack of national interest plays no role in assisting. Thus, you are spongers and lack self-sufficiency. This is not the mountain way and a disgrace to your heritage. This shames you deeply and you understandably act out. To release this burden from you, I provide the comments section below for your fanbase to express your gratitude to Texas. The school. The state. The idea. In keeping with your noble tradition of crude mountain barter, we will also accept chores, canned preserves, gifts of kindling, or a poorly tanned coon hide as tribute.

No need for words from you.

There is no number of ottomans, divans, couches or love seats that you can set ablaze to rivet our gazes to your hazy horizon of hate. Texas is not your rival. Texas will never be your rival.

Rivals care. We don’t.

Before you respond,”You don’t care so much that you penned this here missive fella so joke is on you” please reflect that this essay’s dual purpose is to help you find better outlets for your feelings and to give you a forum for expressing your gratitude to Texas for offering you demographic viability and the morsels from our table. Our acts of charity never end.

You’re welcome, non-rival.

04 Oct 01:35

Ten funny tweets

by noreply@blogger.com (John)















































*More funny posts.
01 Oct 17:03

pop-up-x: Via Lewandowsky - Café de Flore (Kanon der...



pop-up-x:

Via Lewandowsky - Café de Flore (Kanon der Zerstreuung), 2012

250 x 60 x 60 cm

01 Oct 17:02

Harley Quinn and Friends Wreak Havoc in Wild Official Trailer for ‘Birds of Prey’!

by John Squires
Emahlstadt

jesus this looks awful. an hour and a half (probably two and a half hours, because that's what super hero movies do these days) of margot robbie poorly acting like a four-year-old with head trauma. that schtick got old before the trailer was over, and i didn't even see suicide squad.

Margot Robbie leads the cast of director Cathy Yan‘s Birds of Prey as Harley Quinn, reprising the role from Suicide Squad. And this time, there’s no clown weighing her down.

As expected, the trailer is extremely Harley-heavy, and Margot Robbie looks like she’s having an absolute blast cutting loose. Talk about the perfect marriage between actor and character, eh? Quinn is one of the roles Robbie was seemingly born to play, and it’s clear that Birds of Prey is very much *her* movie. Here’s hoping the other characters get a chance to shine too.

Check out the official trailer for Birds of Prey below, which promises wild and wacky action that should bring a whole lot of fun into the lackluster DC Universe early next year!

Mary Elizabeth Winstead and Jurnee Smollett-Bell will be starring alongside Margot Robbie‘s Harley Quinn. Winstead will play Huntress, with Smollett-Bell as Black Canary. Rosie Perez is playing Renee Montoya and Ella Jay Basco is playing Cassandra Cain. The film’s villain will be Black Mask, played by Ewan McGregor. And Chris Messina is Victor Zsasz.

Yan directed Birds of Prey from Christina Hodson’s screenplay.

Birds of Prey has been dated for February 7, 2020.

01 Oct 11:57

Snapchat is getting its own multiplayer version of Subway Surfers

by Mariella Moon
Emahlstadt

games, now? apparently i don't understand wtf snapchat actually is.

Snap is adding a multiplayer version of Subway Surfers to the Games platform it launched back in April. The company created Snap Games to give you a quick way to play with friends from within the chat window -- all you need to do is tap on the "rocket" icon on the chat bar to launch it. Snapchat's version of the popular mobile game is called Subway Surfers Airtime, and like the other titles in the franchise, it's an endless runner where you'll have to surf, slide, jump over and avoid obstacles on your board as the screen scrolls sideways.

Source: Snap Games (YouTube)

01 Oct 00:09

News Post: What’s Good For The Goose

by Tycho@penny-arcade.com (Tycho)
Emahlstadt

"Not every game that a lot of people like at the same time is good. That’s understood, right? There are games you catch, like an illness, because they are going around."

Tycho: I heard an interview with Untitled Goose Game creators House House on NPR.  Blink 182 co-signed the Goose at TwitchCon.  Does…  does that mean it’s over?  Has it reached the end of its life cycle and released it spores or something?  Is it even okay to talk about anymore.  The Goose, as geese are wont to do, has ranged far afield of the Monastery and has inserted its ample beak firmly into the greater culture.  But here, while we can still see its wings outstretch’d on the horizon, let us praise this malevolent, chaotic force. It’s simply…
30 Sep 16:38

25 Fun Facts About Food from Gastropod

by Jason Kottke

The Gastropod podcast turns five years old this month and to celebrate they’ve compiled a list of 25 of their favorite fun food facts from the show’s archives. Here’s the entire list with links to each of the shows (shared with permission):

1. The Mafia got its start in the 1860s, in the lemon groves of Sicily. At the time, growing lemons was the most lucrative form of agriculture in Europe, thanks to scurvy and the British Navy. (Museums and the Mafia: The Secret History of Citrus)

2. Using gold (or gold-plated) cutlery makes food taste sweeter. (Episode 1: The Golden Spoon)

3. Olive oil is fruit juice. (Green Gold: Our Love Affair with Olive Oil)

4. Saliva is filtered blood. (Guts and Glory)

5. The enamel on our teeth is the hardest tissue in our entire bodies — at 95 percent mineral, it’s basically a rock. (The Truth is in the Tooth: Braces, Cavities, and the Paleo Diet)

6. The invention of forks changed the shape of our jaws. (Episode 1: The Golden Spoon)

7. Medieval nuns used to get high on saffron, to help them get through their prayer marathons. (Meet Saffron: The World’s Most Expensive Spice)

8. In the absence of kitchen timers or affordable clocks, recipes in the earliest cookbooks gave timings in the form of prayers, like two Lord’s Prayers or four Hail Marys. (Cooking the Books with Yotam and Nigella)

9. True wasabi (most wasabi in the U.S. is just colored horseradish) has a flavor “window”: it has no taste for the first five minutes after being grated, then the flavor explodes — but it fades after another ten to fifteen minutes. You have only a few minutes to enjoy wasabi at its peak! (Espresso and Whisky: The Place of Time in Food)

10. The word “avocado” comes from the Nahuatl word for testicle. (Ripe for Global Domination: The Story of the Avocado)

11. The word “cocktail” comes from the practice of putting a piece of ginger up a horse’s butt to make it cock its tail up, and seem younger and friskier. (The Cocktail Hour)

12. Jell-O was originally sold as a patent medicine that was good for hair and nails. (Watch it Wiggle: The Jell-O Story)

13. The earliest recorded recipe for ice-cream was flavored with ambergris, which is a salt- and air-cured whale excretion (no one is quite sure whether it’s vomit or poo). (The Scoop on Ice Cream)

14. New York City’s first soda fountains used marble scraps left over from building St. Patrick’s cathedral to produce their carbonation. (Gettin’ Fizzy With It)

15. The superiority of New York City’s bagels has nothing to do with the city’s water. (The Bagelization of America)

16. Donald Rumsfeld was the man behind the launch of Nutrasweet. (Sweet and Low (Calorie): The Story of Artificial Sweeteners)

17. George W. Bush and a trade deal involving Harley Davidsons were the reason that the Indian Alphonso, the so-called “king of mangoes,” can now finally be imported to the U.S. (Mango Mania: How the American Mango Lost its Flavor — and How it Might Just Get it Back)

18. Jack Daniel learned how to make whiskey from an enslaved African, Nearest Green, who went on to become the company’s first master distiller. (The Secret History of the Slave Behind Jack Daniel’s Whiskey)

19. The first pasta machine was designed by Leonardo da Vinci. (Remembrance of Things Pasta: A Saucy Tale)

20. In England in the 1600s, a special breed of dogs were used to turn spits of roasted meat in front of the open fire. These turnspit dogs are now extinct; their closest relation is thought to be a corgi. (Hotbox: The Oven from Turnspit Dog to Microwave)

21. In America in the early 1900s, the pawpaw was voted the native fruit most likely to succeed, ahead of the blueberry. (Pick a Pawpaw: America’s Forgotten Fruit)

22. The story that carrots are good for eyesight was World War II military disinformation, spread by the British to prevent the Germans from realizing that the Royal Air Force were shooting down so many enemy planes because their cockpits were now equipped with radar and red lighting. (How the Carrot Became Orange, and Other Stories)

23. Mustard became spicy over the course of a 90-million-year evolutionary arms race against caterpillars. (Cutting the Mustard)

24. Plants can hear themselves being eaten. (Field Recordings)

25. A raw human male contains, on average, 143,770 calories. (Cannibalism: From Calories to Kuru)

Tags: food   lists   podcasts
30 Sep 15:58

What Is the Power of Art?

by Jason Kottke
Emahlstadt

now, that's my kind of nihilism.

In a letter announcing his resignation from the MacDowell Colony, novelist Michael Chabon considers what art is for.

Or, I wonder if it’s possible that I was wrong, that I’ve always been wrong, that art has no power at all over the world and its brutalities, over the minds that conceive them and the systems that institutionalize them. Those folks I cited earlier, the ones who offer their grim reassurances that the world has always sucked as much as it does now, in particular for women, the poor, the disenfranchised, the enslaved, the downtrodden, and the exploited, these folks might point out that art and misery have coexisted for the whole span of human existence on earth, and suggest that perhaps the time to abandon hope for the redemptive power of art is long overdue.

Maybe the world in its violent turning is too strong for art. Maybe art is a kind of winning streak, a hot hand at the table, articulating a vision of truth and possibility that, while real, simply cannot endure. Over time, the odds grind you down, and in the end the house always wins.

Tags: art   Michael Chabon
27 Sep 23:34

JOSHUA HOMME Taps PRIMUS, ZZ TOP Members For 'Desert Sessions' Volumes 11 And 12

Emahlstadt

woooo! more desert sessions! now if we could just get volumes 1 - 8 on spotify.

Ending a 16-year hiatus since its last installment, the most mythical, longest running rock n roll mixtape odyssey in existence, "Desert Sessions" will return this October with the most ambitious entries yet in its expansive and elusive catalog: Volumes 11 and 12 (a.k.a. respectively "Arrivederci Despair" and "Tightwads & Nitwits & Critics & Heels") will be released October 25 on Matador Records. A limited-edition first vinyl pressing will include a one-of-a-kind custom mix-and-match body swap booklet. Volumes 11 and 12 were recorded mostly in a six-day span in December 2018 at Rancho De La Luna studios in Joshua Tree, California with QUEENS OF THE STONE AGE founder and "Desert Sessions" ringleader/producer Joshua Homme enlisting a cast of players including: * Billy Gibbons (ZZ TOP) * Stella Mozgawa (WARPAINT) * Jake Shears (SCISSOR SISTERS) * Mike Kerr (ROYAL BLOOD) * Carla Azar (AUTOLUX, JACK WHITE) * Les Claypool (PRIMUS) * Matt Sweeney * Matt Berry ("What We Do in the Shadows", "Toast Of London") * Libby Grace * Töôrnst Hülpft The results are eight new songs that embody the legacy of freedom from expectations and inhibitions that stretches back to 1997, when Homme led a first retreat to the Joshua Tree desert. What began as a casual writing and recording session amongst friends — isolated from daily distractions and comforts — has since become a possibly infinite body of work. Now spanning 12 volumes over the course of two decades (and a total of two documented live performances), the "Desert Sessions" has featured some of music's most cherished icons — past players have included Polly Harvey, Mark Lanegan, Josh Freese, Dean Ween, among many others — deliberately removing themselves from their comfort zones and working together to create some of their most relaxed yet challenging work. For a glimpse into the various players' reactions to the completed work, check out a Liam Lynch-directed exclusive video interview with Homme below. The tracklist for "Desert Sessions" volumes 11 and 12 is: * Move Together (lead vocal: Billy F. Gibbons) * Noses in Roses Forever (lead vocal: Joshua Homme) * Far East For The Trees * If You Run (lead vocal: Libby Grace) * Crucifire (lead vocal: Mike Kerr) * Chic Tweetz (vocals: Töôrnst Hülpft, Matt Berry) * Something You Can't See (lead vocal: Jake Shears) * Easier Said Than Done (lead vocal: Joshua Homme) Photo credit: Andreas Neumann
27 Sep 23:32

The Weed Knife Necklace

by drew
27 Sep 17:20

Death Stranding “gets really fun” about halfway through

by Stephany Nunneley

Death Stranding won’t hold your hand like other games.

If you plan on picking up Death Stranding, know going in the game takes things a bit slow at the start.

Speaking in an interview with Game Reactor, Hideo Kojima said when you play the game, “you are driven in very slowly at the start.” There’s no explanation as to what you are doing, and the story will progress slowly, especially at the beginning.

“It’s not like Terminator or Star Wars. There is no explanation or anything,” he said.  “You will feel lost, but don’t worry – you will naturally fit in. The system is explained.”

Because you will gradually figure out the world and what you are able and unable to do, expect things to get fun around the halfway mark, according to Kojima.

“Some people say it’s almost like the movie Alien, where you are gradually finding out what the whole world is about, what you can do and not do,” he said.

“Maybe it gets really fun when you have completed 50 percent of the game. The player, like in shooters and other genres, go into the game with a known rule and you think you know what a game is about. I didn’t want to have that feeling.

“Everyone should start from ground zero. Not knowing how to pick up and play the game. What I have shown makes you puzzled, but it all really makes sense when you play the game.”

Kojima goes on to say everything is up to you in the game, from how you choose to “climb a mountain,” and how you select your path and where to go. And if you die, your soul will need to find your body in the void in order to come back.

Death Stranding is out November 8 on PS4.

The post Death Stranding “gets really fun” about halfway through appeared first on VG247.

27 Sep 17:17

Borderlands 3 review: superb loot shooting smothered by painful humour

by Kirk McKeand
Emahlstadt

"But if the dialogue is designed in such a way that it can safely be ignored... then why, for the love of fuck, does it never shut up? It’s relentless."

this. 1000 times, this. not only do characters never, ever shut the fuck up, but they all shout-talk in WACKY voices. it's so very, very grating, almost to the point that it ruins an otherwise really fun game. it's so bad that it comes off as one of those "how did no one making the game realize this was so obnoxious" kinda things. oof.

I have this really cool gun in Borderlands 3. Handily, the gun is also a metaphor for Borderlands 3.

This particular blaster fires four different bullets at once and melts armour better than xenomorph blood. It’s a Tediore weapon so I reload it by tossing it away as a new one materialises into my hands, the discarded gun acting like a grenade. Some Tediore firearms sprout legs and run around on killing sprees. Others turn into drones when reloaded. Mine? It’s like a miniature nuke.

The only problem is, you take damage from your own explosives in Borderlands 3. The reload button, which throws my really cool gun, is also the same button you use to open chests and containers. You can see where I’m going with this…

The gun is Borderlands 3: satisfying, well-crafted, and one of the best in its class. The explosions that keep hammering me when I try to open a chest are Borderlands 3’s crass, unfunny script.

Looking for good humour in Borderlands 3 is like panning for gold in a urinal. Here is a list of every kind of joke in Borderlands 3: we’ve changed the first letters of pop culture icons; this person has mental health issues; here is an adult acting like a baby; this frat bro is loud; moustache; poop.

One side mission tells me mother wants me to kill Borman Nates. Borman Nates. Like Norman Bates. Haha. Hehe. Huehue. I wish to die. Another asks me to murder Wick and Worty. “Everyone knows games are for simpletons and impudent children,” one NPC says to me during the story. It feels like this line is delivered directly from the writers to you, the idiot playing the game. It’s the Ready Player One of video games, if Ready Player One had recurring poop jokes.

I wouldn’t mind so much, but this is rated 18+. It is a game for adults who have not, in fact, been lobotomised. The thing is, it’s not really an 18. There’s sexual references and hyper violence – enemies often turn into a red mist – but Borderlands 3 censors most of its bigger swears. It also swaps out swears for fictional swears, so some characters say “slappin” instead of “fucking”. It feels like this is an acknowledgement that the game isn’t actually aimed at adults – it’s edgy entertainment for teens.

The thing that gets me the most about the writing, though, is that it’s designed to be ignored. This is a game you can play with three friends, all of you chatting shit over voice comms as you bound through the Borderlands. The in-game dialogue is just background noise to this mayhem. But if the dialogue is designed in such a way that it can safely be ignored – characters barely ever say anything vital to your objective – then why, for the love of fuck, does it never shut up? It’s relentless.

It’s so relentless, in fact, that there’s sometimes people speaking over each other, or dialogue cutting out mid-sentence because you moved between areas. Sometimes you’ll head off while someone is talking and they will send you back to where you just came from when they’re done. This was once back over a series of annoying car jumps I was forced to renavigate. It’s word and meme soup. It feels like more of the jokes would land if it paced itself a little. Plus, the constant noise undermines the fact that, despite it all, Borderlands 3 is brilliant. I know!

This is a loot shooter where every piece of equipment you wear and every stat point pumped into your character feels vital. The ability to respec whenever you want only highlights what a robust system Gearbox has created here. I played through as Moze, just one of the four available characters, and she feels like she has at least four playstyles alone. I started by focusing on ammo regeneration and big machine guns – I never wanted to stop firing, basically. Towards the midpoint, I respecced to a build that focused on explosives and splash damage buffs. Most of my critical hits convert my rounds to explosive damage now, and my mech has swapped out its gatling guns for grenade launchers and a mini nuke. Kills keep my mech topped up with fuel, it has a bubble shield, and it even carries on autonomously for a bit when I eject.

Borderlands 3, like most loot shooters, scales the challenge to your level. But somehow, it still manages to make you feel overpowered when you spec your character in a smart way, or when you grab a swish new gun. You can still die if you get caught out, but you feel like an all-powerful god by the endgame. If you want to pump the challenge up, there are three toggles after the credits to add modifiers to combat in exchange for better loot drop rates. It’s smart stuff.

Mission variety is another thing Borderlands 3 has over the competition. Most missions are your usual ‘go there, shoot thing’ template, but there’s the odd outlier that keeps things fresh, and vehicle missions add some much-needed variety, too. One of my personal highlights sees my character visiting this robotic quack doctor. He asks me to lay down on a couch, which obviously my character can’t do – there’s only a crouch button. Then I’m asked to paint a wall, which I can only do by stabbing some paint and stabbing a wall. Apparently I have issues with violent tendencies. A main story mission contains a nice homage to Telltale’s Tales from the Borderlands, which is unfortunately slightly undermined by the fact that Gearbox didn’t ask Troy Baker to reprise the role of Rhys. I guess casting Ice-T as a teddy bear hoovered up a good chunk of the talent budget.

One place where Gearbox hasn’t scrimped, however, is in the art department. The new lighting tech makes this comic book-style pop off the screen, and Borderlands 3 has vistas that rival even Destiny 2’s. One mission set on a planetoid housing an orbital cannon stands out in particular, but each of the planets you visit has its own vibe and they’re all breathtaking. Flying between planets from your starfaring mobile base, Sanctuary, is such a great addition. The transitions between these worlds lend a sense of epic scale that’s unrivalled in the genre. The only thing that lets this down is performance, which often struggles to stick to a smooth frame rate even on PS4 Pro’s performance mode. Outside of those stutters, however, bugs are relatively rare. In one instance an NPC got stuck in a loop, and in another I fell through the world. Neither were much of an inconvenience, thanks to the game’s infinite respawn system, but the lack of fall damage did make that trip through the void a long one.

Speaking of which, more games should adopt no fall damage. There’s something thrilling about dropping into a huge chasm, hitting the ground running and twisting straight into some murder ballet. This is a shooter where constant movement is more important than ducking behind cover. I adore how most projectiles can be dodged and anticipated – it makes smooth movement more vital than sharp aiming, with the best players becoming masters of shooting on the move, repositioning, spinning, turning, and firing mid-jump. Firing an explosive shotgun round at an enemy’s feet and finishing them off by skeet shooting them as they barrel through the air never gets old.

Enemy variety keeps encounters interesting as well, with a good mix of enemy types dictating the flow of a battle and forcing you to prioritise targets. Every weak enemy is a potential extra life, since you can recover from a downed state by quickly finishing an enemy off. This mechanic, called Second Wind, works well for the most part, but it unfortunately falls apart in boss encounters, particularly in solo, where you’re often at the whims of fodder spawn rates.

Elsewhere, those endless amounts of different guns keep things fresh. I’ve had pistols that fire projectiles that split off like a firework display upon impact. I’ve had LMGs that seemingly fire forever before overheating. I’ve had revolvers powered by dying stars. There are powerful guns that force you to judge distance to connect three curling explosives. There are even guns that blow you up when you open chests. Did I mention that?

The only downside to this abundance of weapon choice is constant inventory management. You’re very limited with what you can carry, even when you upgrade your capacity, which means you spend a lot of time in menus throwing guns onto the floor. If Borderlands 3’s inventory management was a meme, it would be the guy holding far too many limes. And because there’s so many guns, it’s rare that any of them feel as iconic as some of Destiny’s greatest.

Still, despite the fact Borderlands 3 seemingly wants me to hate it, I really, really like it. Like, a lot. I say this as someone who’s become a bit disenfranchised with the loot shooter. The moronic, sophomoric (sophomoronic?) dialogue masks over one of the most thoughtful, satisfying shooters you can play right now. You just have to learn to tune out the white noise, and to swap your weapon before you open a chest, you idiot.

Version tested: PS4 Pro. A review copy was provided by 2K.

The post Borderlands 3 review: superb loot shooting smothered by painful humour appeared first on VG247.

27 Sep 17:04

Hideo Kojima on Death Stranding being called a walking simulator

by Sherif Saed
Emahlstadt

it's like beyond self-parody at this point and now i just can't get enough of these insane death stranding headlines.

not that i ever would've, but now i can never play the game. i must forever remain this bat-shit crazy, stupid-ass fucking thing in my brain that barely deserves to exist.

Hideo Kojima says it’s hard to explain what Death Stranding is because it’s a new genre.

A major component of Death Stranding‘s gameplay, now that we know a lot more about how it works, is travelling across vast distances to deliver items and reconnect the world.

Although earlier footage showed some combat, it’s not as straightforward as in Hideo Kojima’s other projects. Because of this, the creator is aware that some would reductively call Death Stranding a walking simulator – a term that refers to narrative-based games where you unravel the story simply by moving around the world and absorbing everything it throws at you.

Death Stranding is not quite that, Kojima explained. “In this game, I think you will not understand if I just say this, but once you start playing the game, just walking in that world is really fun,” he told Game Informer.

“What I realized is, when I monitor playtests – even the staff’s – they don’t get it at first. But when they really start playing, just walking is really fun in the space.

“And now everyone will say, ‘Oh, it’s a walking simulator!'”

To Kojima, this is a similar situation to when he released the first Metal Gear game, back when the stealth genre wasn’t as established as it is today.

“It’s the same as when I first brought out a stealth game. If 100 people play it and 100 people say it’s fun, it means the genre or the game already exists,” he added.

“But this is a new genre – same as stealth the first time, there will be people who don’t get it. It will take time for the real evaluations to come in.”

The new system he’s referring to is the Strand system, which he hopes will spawn its own genre. It’s essentially a form of asynchronous multiplayer where players can have an effect on each other’s worlds without being there, such as leaving messages and equipment behind for others.

In the same interview, Kojima touched on how some of the game’s story elements and mechanics can be viewed as a metaphor for present-day politics.

Death Stranding is out November 8 on PS4.

The post Hideo Kojima on Death Stranding being called a walking simulator appeared first on VG247.

27 Sep 17:02

Universal Serving Special Treats for Halloween Horror Nights Hollywood Including a ‘Killer Klowns’ Donut!

by John Squires
Emahlstadt

more like GROSSbusters, amiright?

Halloween Horror Nights never tasted so good.

Announced via press release tonight, Universal Studios Hollywood invites guests to take a bite out of “Halloween Horror Nights” with its menacing menu of creepy cuisine and merchandise inspired by this year’s slate of terrifying new mazes. Here’s everything you need to know…

Fans of Netflix’s “Stranger Things” can enjoy a taste of the Starcourt Mall’s favorites, including Scoops Ahoy ice-cream, as featured in Season 3, to savor the Mind Flayer’s Milkshake, a black chocolate treat topped with strawberry sauce, chocolate whipped cream, crushed Oreos®, a black waffle cone and black licorice tentacles. Or, they can opt for Eleven’s Waffle Sundae, an inventive ice cream sundae featuring mini waffles, vanilla ice cream, strawberry sauce, jelly beans, chocolate chips and Reese’s® Pieces®.

Other “Stranger Things”-inspired treats include: the Demo-Dog, a quarter-pound hot dog topped with beef chili, cheddar cheese sauce, crushed Flamin’ Hot® Cheetos®, sour cream and scallions, served with a side of tater tots; Benny’s Burger, a juicy beef burger topped with cheddar cheese served on a brioche bun with ketchup, mustard and pickles and served with a side of tater tots; The Upside Down Burger, this signature “upside down” burger features cheddar cheese sauce and Flamin’ Hot Cheetos served on a brioche bun with lettuce, tomatoes with a side of tater tots; and the Demogorgon’s Totcho, this dangerously delicious snack piles up tater tots, doused in spicy queso, chili, Flamin’ Hot Cheetos, sour cream and scallions for delicious twist on classic nachos.

Ghostbusters-inspired eats include: Zuul’s Egg Sandwich, a warm fried egg, juicy turkey sausage and cheddar cheese sandwiched in a brioche bun with chipotle aioli and caramelized onions; Slimer’s Dog, a quarter-pound hot dog dripping in green slime and topped with roasted peppers; the Firehouse Hot Chicken Bites, crispy chicken bites with Nashville sauce, coleslaw and picked piled on crispy Texas toast; Loaded Mac n Cheese, pasta with cheddar cheese sauce, bacon, roasted peppers and scallions; and Cola Battered Corn Dog, a quarter-pound corn dog with cola batter, cherry ketchup and cherry Pop Rocks®. A special “Ghostbusters” Muon Trap popular bin, perfect for catching ghosts in the maze, is also available.

Signature Us favorites include iconic Red Candy Apples affixed with scissors and served at a carnival-inspired stand, reminiscent of the fateful Santa Cruz Boardwalk, as featured in the film. Additionally, a Killer Klowns from Outer Space-inspired Kotton Kandy Cocoon Doughnut, a yeast raised raspberry filled doughnut with pink vanilla frosting encased in pink cotton candy and garnished with a swirly straw, will be available for horror fans.

Voodoo Doughnut at Universal CityWalk also joins in on the Halloween festivities with the introduction of weekly specialty doughnuts, including Jack-O-Lantern, Tombstone and Frankenstein designs.

Guests looking to commemorate their “Halloween Horror Nights” experience can choose from a variety of collectibles themed to this year’s must visit event.

Retro chic items include ‘80s inspired VHS tapes filled with “Halloween Horror Nights” and “Ghostbusters”-themed socks, “Ghostbusters” Slimer replicas, “Killer Klowns from Outer Space” cotton candy props and “Creepshow” masks.”

This year, acclaimed graffiti artist Tristan Eaton and apparel brand The Hundreds have collaborated to create exclusive “Universal Monsters” themed merchandise including skateboards, sweatshirts, t-shirts and tote bags.

This year’s “Halloween Horror Nights” mazes and attractions include:

  • “Us,” an all-new maze based on the blockbuster film from Universal Pictures and visionary Academy Award®-winning filmmaker Jordan Peele
  • “Ghostbusters,” Sony Pictures’ classic 1984 film comes to life for the first time ever in this all-new maze
  • “Stranger Things,” based on seasons 2 and 3 of Netflix’s critically-acclaimed supernatural thriller
  • “Killer Klowns from Outer Space,” the popular 1980s horror sci-fi film lands at “Halloween Horror Nights” in this all-new chilling maze
  • “Creepshow,” inspired by the 1982 cult classic horror movie and Shudder’s all-original anthology series
  • “Frankenstein Meets The Wolf Man,” inspired by Universal’s original cinematic monsters and the movie studio that invented the horror film genre
  • “House of 1000 Corpses,” inspired by Lionsgate’s 2003 cult classic film and directed by multi-platinum recording artist and filmmaker Rob Zombie
  • “Holidayz in Hell,” an all-original maze featuring demented versions of everyone’s favorite seasonal celebrations
  • “Curse of Pandora’s Box,” an all-new original maze based on the twisted Greek mythology tale
  • “The Walking Dead,” Universal Studios Hollywood’s permanent attraction inspired by AMC’s popular television series
  • The Jabbawockeez award-winning hip hop dance crew returns by popular demand with an all-new, high-energy performance created exclusively for “Halloween Horror Nights”

This year’s event dates are: September 26-29, October 3-6, 10-13, 17-20, 24-27, 31, and November 1-3, 2019. Advanced purchase is recommended as event nights will sell out.

Tickets can be purchased at https://hollywood.halloweenhorrornights.com/.

27 Sep 17:00

05347: Deepti, ‘Broken Glass Vest (A/W ‘16)



05347:

Deepti, ‘Broken Glass Vest (A/W ‘16)

27 Sep 11:40

NECA Was Planning an “Epic” 40th Anniversary ‘Friday the 13th’ Set That Won’t See the Light of Day

by John Squires
Emahlstadt

ugh, this entire franchise is just gonna die on the vine, i guess. i mean, it was never *good* so the world at large isn't really losing much. but, i loved it, so this makes me sad.

NECA has released multiple different Friday the 13th/Jason Voorhees action figures over the years, but the sad reality is that the franchise’s messy legal issues are going to prevent them from making and releasing so many others they had been planning. That includes a figure of Uber Jason from Jason X and even a massive 40th anniversary box set.

The company provided some details on the dead-in-the-water set on Twitter last night, suggesting they were going all out to celebrate the franchise’s 40th in 2020…

The rights battle has suspended NECA’s Friday the 13th license for the foreseeable future, so don’t expect any new Friday the 13th collectibles from them any time soon.

Matter of fact, don’t expect any new collectibles from *anyone* any time soon. Sigh.