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06 Aug 10:18

Tech For Retail 2025 brings together the entire technology ecosystem for two days of business focused innovation

by Staff Writer

In just four years, Tech For Retail has established itself as the go to event for retail decision-makers, delivering concrete solutions to the sector’s technological and operational challenges.

This year more than ever, in an unstable market where agility and personalisation are no longer optional but essential, Tech for Retail is committed to guiding retail professionals - from luxury to brands, FMCG, large scale retail and e-commerce - in identifying the best solutions while offering a clear perspective on the future challenges of commerce.

With over 415 exhibitors, 13,000 professional visitors expected, and 200 conferences, the event, taking place in Paris on 24th-25th November, brings together the entire retail and tech ecosystem for two days of business focused innovation.

A stronger European dimension

This year, Tech for Retail is strengthening its European scope by welcoming several high. profile European members to its advisory board: Nacho Gonzalez Hernandez, CEO-Board Member, AECOC (Spain); Andrea Zocchi, Senior Advisor, Board Member, Director Emeritus, McKinsey & Co. (Italy): Jesper Hojer, CEO, Chairman, Board Member and Investor (Denmark). And keynote speakers from the UK, Italy and beyond, including  Rami Baitiéh, CEO, Morrisons, Simone Dominici, and CEO, Kiko Milano.

Exhibitor lineup

Major players such as Shopify, SAP , Accenture, VusionGroup, Criteo, Artefact, Altavia, and over 400 exhibitors will showcase their latest solutions. The Startup Village will spotlight more than 90 emergingcompanies presenting real-world use cases and demonstrating how technology is transforming retail.

2025 Awards

Once again this year, Tech for Retail will honour the most inspiring initiatives with four awards: the Innovation Award, the Start-Up Award, and two new ones supported by sponsors:

Customer Experience Award, which will reward the most daring and memorable initiative that reinvents customer relations and redefines industry standards. Sponsored by Élise Ducret (Deputy General Manager, Carita - L’Oréal).

Gen AI Award, which will highlight a solution integrating generative artificial intelligence through a practical transformation case study. Sponsored by Franck Le Moal (Group Information Technology Director - LVMH)

Conferences

The show will offer a dense programme, combining expertise and strategic vision. Among the topics covered: AI and agentics, the supply chain, customer service in luxury and beauty, the augmented store, sustainable commerce and regulation, and omnichannel retail.

Several leading speakers have already been confirmed, including: Maurice Lévy, Emeritus Chairman of the Publicis Group (opening keynote), Asmita Dubey (CDMO & Executive Committee member, L'Oréal Group), Catherine Spindler (President of Sephora Europe & Middle East) Simone Dominici (CEO, Kiko Milano), Rami Baitiéh (CEO, Morrisons), Philippe Palazzi (CEO, Casino Group & President Monoprix, Naturalia), Thomas Métivier (CEO, Cdiscount).

06 Aug 10:17

Google lance « Storybook » : créez des histoires illustrées avec Gemini à partir de simples idées

by Yohann Poiron

Google vient de franchir un nouveau cap dans l’usage familial de l’intelligence artificielle. Le 5 août 2025, la firme a dévoilé « Storybook », une fonctionnalité inédite intégrée à son chatbot Gemini, qui permet de transformer de simples descriptions ou photos en livres illustrés personnalisés de 10 pages. Cette nouveauté fait déjà parler d’elle pour sa capacité à réinventer […]

L’article Google lance « Storybook » : créez des histoires illustrées avec Gemini à partir de simples idées est apparu en premier sur BlogNT : le Blog des Nouvelles Technologies.

06 Aug 10:09

Actualité : Une décision “catastrophique” : Donald Trump ordonne à la NASA de détruire un satellite d’exception

by Aymeric Geoffre-Rouland
Deux observatoires spatiaux de la NASA, spécialisés dans la surveillance du CO₂, sont dans le viseur de l’administration Trump. Selon des scientifiques et employés de l’agence, l’ordre est clair : préparer un plan de fin de mission pour l’Orbiting Carbon Observatory-2 (OCO‑2) et son jumeau OCO‑3, fixé à la Station spatiale internationale. Des instrum...
05 Aug 20:17

Protection from AI crawlers eludes visual artists despite available tools, study shows

Visual artists want to protect their work from non-consensual use by generative AI tools such as ChatGPT. But most of them do not have the technical know-how or control over the tools needed to do so.
05 Aug 20:16

DeepMind reveals Genie 3 “world model” that creates real-time interactive simulations

by Ryan Whitwam

While no one has figured out how to make money from generative artificial intelligence, that hasn't stopped Google DeepMind from pushing the boundaries of what's possible with a big pile of inference. The capabilities (and costs) of these models have been on an impressive upward trajectory, a trend exemplified by the reveal of Genie 3. A mere seven months after showing off the Genie 2 "foundational world model," which was itself a significant improvement over its predecessor, Google now has Genie 3.

With Genie 3, all it takes is a prompt or image to create an interactive world. Since the environment is continuously generated, it can be changed on the fly. You can add or change objects, alter weather conditions, or insert new characters—DeepMind calls these "promptable events." The ability to create alterable 3D environments could make games more dynamic for players and offer developers new ways to prove out concepts and level designs. However, many in the gaming industry have expressed doubt that such tools would help.

Genie 3: building better worlds.

It's tempting to think of Genie 3 simply as a way to create games, but DeepMind sees this as a research tool, too. Games play a significant role in the development of artificial intelligence because they provide challenging, interactive environments with measurable progress. That's why DeepMind previously turned to games like Go and StarCraft to expand the bounds of AI.

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05 Aug 20:15

Adieu les casques encombrants ? Ce système holographique ultrafin de Meta et Stanford va bousculer les géants de la tech

by Edward Back, Journaliste hi-tech
L’un des principaux problèmes des casques de réalité virtuelle et mixte est leur épaisseur, une contrainte imposée par les lentilles utilisées. Une nouvelle optique holographique permettrait de créer des lunettes de seulement quelques millimètres d’épaisseur.  
05 Aug 20:13

The EU AI Act aims to create a level playing field for AI innovation: Here’s what it is

by Anna Heim
The European Union’s Artificial Intelligence Act, known as the EU AI Act, has been described as “the world's first comprehensive AI law” by the European Commission.
05 Aug 20:10

OpenAI releases free, downloadable models in competition catch-up

OpenAI on Tuesday released two new artificial intelligence (AI) models that can be downloaded for free and altered by users, to challenge similar offerings by US and Chinese competition.
04 Aug 22:12

Microsoft Debuts Immersive Events in Teams Public Preview

by John Davis

Microsoft has officially launched public preview access to immersive events in Microsoft Teams, bringing its Mesh-powered 3D collaboration experience directly into the workplace platform used by millions.

With no downloads, no special hardware, and no complex setup, the new feature allows organizers to host fully interactive, customizable events for up to 300 participants – right inside Teams. Attendees simply click the calendar invite, hit “Join,” and drop straight into a spatial, avatar-driven environment.

This isn’t XR as an add-on. This is XR embedded.

Mesh Becomes Enterprise-Ready

Microsoft Mesh has been in development for several years – originally pitched as a mixed reality collaboration platform that relied heavily on headsets and bespoke spaces. But now, Mesh’s immersive capabilities are being folded directly into Microsoft Teams, turning it into a scalable, intuitive, and secure solution for enterprise-grade virtual events.

The result? A seamless, familiar interface for setting up 3D meetings, town halls, and celebrations – all with built-in support for avatars, spatial audio, interactive elements, and real-time engagement tools.

“Now anyone can host customizable 3D events where people connect from anywhere, interact through avatars, and have natural conversations that feel like being in the same room.”

Why Enterprise Teams and XR Pros Should Take Note

This launch is more than a user experience upgrade – it’s a strategic integration that redefines how businesses approach digital engagement.

For enterprise buyers, immersive events solve a key challenge: creating meaningful, branded experiences in a hybrid-first world without burdening IT or requiring external software. Everything happens within Microsoft 365, including identity and security management.

For XR professionals, this marks a shift in how immersive technology is distributed and adopted. No longer a niche platform, Mesh is now a feature inside Teams – lowering the barrier to entry for immersive collaboration at scale.

Whether you’re hosting an all-hands update or launching a new product, the promise is the same: Presence without friction.

What You Can Do with Immersive Events in Teams

Organizers can now launch and personalize 3D events directly in Teams using no-code tools. Key features include:

  • No downloads, no VR headset required (though supported)
  • Pre-built 3D templates for both formal and informal events
  • Interactive customization: Add logos, videos, 3D models, text, and more
  • Avatar integration: Join as an avatar or floating profile pic
  • Spatial audio and movement: Walk around and engage naturally
  • Presenter tools: One-click spotlight, Q&A teleporting, audience reactions
  • Secure, M365-native experience: Built-in compliance and user management

Event setup is simple: schedule from your Teams calendar, edit your immersive space, and send out the invite. Attendees need just two clicks to join.

Microsoft has quietly taken one of XR’s biggest challenges – accessibility and adoption – and solved it with two clicks and a calendar invite.

So here’s the question: if immersive meetings are now this easy, how long until they become the norm rather than the novelty?

And if Microsoft is setting the standard with Mesh + Teams… will Google, Zoom, or Apple be far behind?

Why All This Matters

There’s no question immersive events represent a powerful shift in how businesses engage distributed teams and global audiences. Microsoft’s biggest strength here may be its low-friction deployment: no new apps, no niche headsets, no complex onboarding. For industries like finance, healthcare, education, and beyond, this lowers the bar to participation significantly.

But enthusiasm must be tempered by pragmatism. Enterprise buyers will want to see:

  • How scalable and stable is this in practice?
  • Does it support diverse hardware environments (low-end laptops, mobile, etc.)?
  • Can users really create compelling 3D spaces in minutes – or will it require training?

If Microsoft can deliver on these promises, it could mark a turning point not just for Mesh, but for enterprise XR more broadly.

In their recent announcement, Microsoft said:

“We’ve made it easy to get started. Now anyone can host customizable 3D events where people connect from anywhere.”

Time – and user feedback – will tell.

Want to try it? Explore Microsoft Immersive Events here.


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04 Aug 22:12

Maturité IA : le vrai progrès, c’est de reconnaître qu’on n’est pas prêt

by Bertrand DUPERRIN


Alors que nous sommes saturés d’annonces sur l’IA qui permettent une révolution instantanée et des gains de productivité massifs, rares sont sont les rapports qui assument une certaine sobriété et c’est justement le cas de l’édition 2025 de l’Enterprise AI Maturity Index de ServiceNow.

Bien que la plupart des études cherchent à mettre en avant la vitesse d’adoption, le nombre de cas d’usages ou des gains de productivité qui ne reposent que sur le déclaratif, celle-ci s’intéresse à un indicateur intéressant, à savoir la maturité. Et cette maturité, selon les données collectées auprès de près de 4 500 entreprises dans le monde, est non seulement faible, mais en net recul par rapport à l’an dernier. Un constat qui pourrait inquiéter mais qui a mon avis est au contraire un sain retour à la réalité.

Selon moi cette baisse ne doit en effet pas être vue comme un échec mais est au contraire le symptôme d’un réveil plutôt salutaire. Les entreprises découvrent en effet, parfois brutalement, qu’il ne suffit pas d’adopter l’IA pour se transformer, et qu’entre l’expérimentation enthousiaste et la transformation durable, il y a un gouffre organisationnel, managérial et culturel.

C’est ce gouffre que le rapport met en lumière sans tenter de l’édulcorer et c’est précisément ce qui en fait une lecture utile pour ceux qui veulent aller au delà de la promesse pour réfléchir aux véritables conditions de mise en œuvre de l’intelligence artificielle à l’échelle de l’entreprise.

Une dernière précision avant de rentrer dans le vif du sujet. Je dis souvent qu’il suffit de lire le nom de l’auteur ou du sponsor d’une étude pour deviner ce qu’elle raconte et celle-ci ne fait pas exception à la règle. ServiceNow étant de longue date le leader incontesté de la Robotic Process Automation il n’est donc pas surprenant de lire que l’avenir est dans l’IA agentique mais pour moi il s’agit d’une évidence et au moins l’expertise et le recul de ServiceNow sur le sujet change des charlatans qui essaient d’enrober tout et n’importe quoi avec de l’IA et croire qu’ils vont changer le monde à coup de marketing tapageur. Je crois d’ailleurs qu’un sommet a été atteint lors du dernier Vivatech avec beaucoup de visiteurs qui se sont avoués déçus de voir le nombre de projets semblant opportunistes, portés par des fondateurs peu spécialisés ou à la rentabilité économique pas encore prouvée. J’ajouterai également qu’à une époque où il devient évident que beaucoup d’éditeurs essaient de présenter leurs chiffres de manière avantageuse de manière à éviter de trop montrer que « ça ne se vend pas si bien que ça » et que les revenus sont très loin d’être à la hauteur des couts, ServiceNow semble être l’acteur le plus honnête et transparent sur le sujet, trouvant même grâce, ce qui est rare, auprès du très critique Ed Zitron (The Hater’s Guide To The AI Bubble).

En bref :

  • Le rapport 2025 de ServiceNow met en avant une baisse du score moyen de maturité IA (de 44 à 35 sur 100), interprétée comme une prise de conscience des défis réels plutôt qu’un échec de l’IA.
  • Les entreprises réalisent qu’adopter l’IA ne suffit pas : il faut transformer en profondeur les structures, la gouvernance, les compétences et les processus pour en tirer un bénéfice durable.
  • L’IA agentique, capable d’orchestration et d’exécution autonome, est identifiée comme la prochaine étape, mais seules quelques entreprises ont entamé des projets concrets et sont prêtes à l’encadrer efficacement.
  • Une minorité d’entreprises (« pacesetters ») se distinguent par leur vision intégrée et leur capacité de mise en œuvre, mais leur exemple ne garantit pas une transformation généralisée du tissu économique.
  • On peut suggérer que le rapport appelle à ralentir pour structurer, en soulignant que la valeur de l’IA dépend avant tout de la manière dont elle est pensée, encadrée et intégrée dans les organisations.

Une baisse brutale, mais salutaire

Le chiffre peut surprendre voire inquiéter mais le fait est que le score moyen de maturité IA passe de 44 à 35 sur 100, soit une baisse relative de plus de 20 %. Cela pourrait être interprétée comme un signal d’alarme mais je préfère y voir un signe de maturité dans le sens d’une prise de conscience des vrais enjeux. Une prise de conscience tardive, certes, mais qu’on peut espérer bénéfique et ce recul, qui pourrait paraître préoccupant au premier abord, est peut-être la chose la plus saine qui se soit produite depuis l’émergence de la vague IA générative.

On cesse donc enfin de confondre adoption et compréhension, pilote et déploiement et, surtout, potentiel de transformation et transformation effective. On revient à un niveau de lucidité qui oblige à se poser les bonnes questions sans se laisser griser par l’euphorie initiale qui avait masqué les vrais enjeux.

Contrairement à d’autres rapports, souvent trop enthousiastes et rédigés pour rassurer ou séduire clients et investisseurs, celui-ci assume presque une forme de désenchantement, non parce que l’IA ne fonctionne pas, mais parce que les organisations, dans leur grande majorité, ont sous-estimé la complexité de son intégration. La maturité ne se mesure ni au nombre de cas d’usage ni au nombre de prompts générés mais à la capacité d’aligner stratégie, gouvernance, compétences et modèles opératoires, dans une approche systémique et durable. Et c’est précisément là que beaucoup d’entreprises accusent un retard qu’elles n’avaient bizarrement pas anticipé.

Une course à l’innovation qui dépasse les structures

L’étude ne remet nullement en question la qualité des avancées technologiques récentes, bien au contraire, puisqu’elle souligne l’émergence rapide de ce qu’on appelle IA agentique, une forme d’intelligence artificielle incarnée par des agents autonomes, capables d’agir de manière proactive pour atteindre des objectifs définis. On quitte ici le registre de la génération de texte ou d’images pour entrer dans celui de l’orchestration, de l’automatisation et de l’exécution.

Mais si l’offre technologique évolue vite, la capacité des entreprises à en tirer profit ne suit pas. Seuls 33 % des répondants ont entamé des projets concrets autour de l’IA agentique et, parmi les 40 % qui déclarent vouloir s’y lancer dans les 12 prochains mois, une majorité reconnaît ne pas disposer des garde-fous nécessaires qu’il s’agisse de gouvernance, de sécurité ou simplement de critères d’évaluation clairs.

On retrouve ici un schéma classique que l’expérience devrait toutefois permettre d’anticiper, à savoir celui d’une innovation qui avance plus vite que la capacité d’absorption des structures qui l’adoptent. Ce n’est pas tant la volonté qui manque, que la vision, la capacité à prioriser, à encadrer, à traduire une intention technologique en transformation organisationnelle. Ce phénomène n’est pas nouveau, puisqu’il accompagne depuis des décennies chaque vague de transformation numérique, mais il prend ici une ampleur rarement vue, en raison de la complexité propre à l’IA, de son caractère non-déterministe (L’entreprise est déterministe, l’IA générative ne l’est pas et c’est un vrai problème), et du flou méthodologique qui entoure encore trop souvent la manière de mesurer sa valeur.

Ca n’est pas l’IA qu’il faut améliorer, c’est l’organisation

Le message principal de l’étude est que l’IA, dans ses différentes formes, fonctionne mais que ce qui ne fonctionne pas, ou pas encore, ce sont les entreprises qui cherchent à la déployer sans revoir leurs manières de penser, de structurer et de piloter leur fonctionnement. C’est d’ailleurs en phase avec une récente étude du BCG sur le sujet (IA générative : votre organisation vaut plus que vos outils).

L’étude ServiceNow le montre très clairement : moins de 30 % des entreprises interrogées ont une vision claire des compétences nécessaires pour exploiter l’IA à l’échelle. La plupart n’ont pas défini de modèle d’impact, ne disposent pas d’indicateurs opérationnels partagés, et n’ont engagé ni effort de formation ni politique d’appropriation digne de ce nom. Et, quand la formation existe, elle se limite souvent à des usages outils, sans réelle acculturation aux enjeux sous-jacents.

On reste donc, dans bien des cas, dans une logique expérimentale, opportuniste, parfois désordonnée, qui génère à la fois du scepticisme et de la fatigue et, cette fatigue, si elle s’installe, risque de nuire à la crédibilité même des initiatives IA dans les mois à venir.

Comme le rappelle Frédéric Cavazza dans plusieurs de ses billets (Nous n’avons pas besoin de meilleures IA, mais d’une meilleure compréhension de l’IA et Nous n’avons pas besoin de meilleurs modèles, mais de meilleurs produits), le sujet central n’est pas la performance intrinsèque des modèles, mais leur intégration dans un environnement de travail compréhensible, pilotable, évaluable. Ce qu’il faut, ce n’est pas une meilleure IA, mais de meilleurs produits, de meilleurs processus et, avant tout, comprendre à quoi nous avons vraiment affaire.

Les Pacesetters : des éclaireurs, pas une norme

Parmi les 4 500 entreprises interrogées, seules 18 % affichent un niveau de maturité supérieur et des résultats tangibles. Ce sont les « pacesetters » que le rapport définit comme des entreprises, qui combinent vision stratégique, gouvernance forte, approche orientée plateforme, politique de montée en compétence et capacité de mise en œuvre à l’échelle, qui tirent effectivement leur épingle du jeu.

Mais faut-il pour autant les ériger en modèle ? J’en doute. L’histoire de la technologie en entreprise montre que cette avant-garde a toujours existé, et qu’elle n’a jamais garanti à elle seule une transformation généralisée.

Le vrai sujet, c’est celui de la diffusion : à quelle vitesse le reste des entreprise va-t-il s’approprier les mêmes leviers et à quelle profondeur ? Si dans cinq ou dix ans, seuls ces 18 % ont su transformer l’essai, alors il faudra admettre que l’IA, loin d’avoir été une révolution partagée, aura surtout servi à creuser un écart de performance entre ceux qui savaient déjà transformer et les autres.

L’agentic AI : prochain levier ou prochain mirage ?

Ce qui rend ce rapport plus crédible que bien d’autres, c’est que ServiceNow n’est pas un acteur opportuniste de l’IA générative, mais un spécialiste de l’automatisation, dont l’ADN repose sur les workflows, les processus, et la rationalisation des flux d’information. Quand ils parlent d’IA agentique, ils ne le font pas pour impressionner mais pour maintenir une trajectoire cohérente.

ServiceNow ne remet pas en cause l’IA générative, mais à travers la place qu’elle accorde à l’IA agentique présentée comme la prochaine étape pour industrialiser les usages et piloter des systèmes complexes on comprend que l’IA générative, bien qu’utile pour initier des dynamiques, ne saurait suffire à elle seule pour supporter une transformation durable. C’est aussi, plus clairement encore, la conviction que je partage : l’IA générative, si spectaculaire soit-elle, restera une étape transitoire, dont les limites appellent d’ores et déjà autre chose. Elle devra s’articuler à des formes d’IA plus structurées et structurantes, orientée objectifs, capable de prendre des décisions, de coordonner des actions, et d’optimiser des systèmes. C’est cette IA-là qui est susceptible d’apporter un vrai différentiel opérationnel comme le montre l’initiative récente de Moderna (Fusion des RH et de l’IT : Moderna redessine son organisation pour et avec l’IA).

Mais cela suppose des prérequis comme une architecture de données fiable, une gouvernance solide, une supervision humaine compétente, et surtout une capacité à repenser le travail au-delà de la logique outil.

Le risque serait d’attendre de l’IA agentique qu’elle répare les errements de l’IA générative, alors même qu’elle s’inscrit dans une complexité supérieure.

Conclusion : ralentir pour mieux transformer

La baisse du score moyen de maturité IA n’est pas un échec mais une étape. Elle marque la fin d’une phase d’illusion et le début d’un cycle plus lucide, plus structurant, et sans doute plus efficace à terme. Les entreprises ne manquent pas de technologie mais manquent de structure et de méthode.

Ce que nous dit ce rapport, ce n’est pas de faire plus vite, ni même de faire plus, mais de faire mieux et pour cela, il faut accepter de ralentir, de clarifier, de poser les fondations. L’IA n’est pas la solution en soi., elle n’est qu’un moyen, dont la valeur dépend intégralement de la manière dont on s’en saisit.

Crédit visuel : Image générée par intelligence artificielle via ChatGPT (OpenAI)

L’article Maturité IA : le vrai progrès, c’est de reconnaître qu’on n’est pas prêt est apparu en premier sur Bloc-Notes de Bertrand Duperrin.

04 Aug 22:11

Meta Got 3 Full-Body Codec Avatars Running In Real-Time On Quest 3

by David Heaney

Meta distilled its full-body Codec Avatars tech to render 3 at once on Quest 3 standalone, with some notable tradeoffs.

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For around a decade now, Meta has been researching and developing the technology it calls Codec Avatars, photorealistic digital representations of humans driven in real-time by the face and eye tracking of VR headsets. The highest-quality prototype achieves the remarkable feat of crossing the uncanny valley, in our experience.

The goal of Codec Avatars is to deliver social presence, the subconscious feeling that you're truly with another person, despite them not physically being there. No flatscreen technology can do this. Video calls don't even come close.

To eventually ship Codec Avatars, Meta has been working on increasing the system's realism and adaptability, reducing the real-time rendering requirements, and making it possible to generate them with a smartphone scan.

For example, last week we reported on Meta's latest progress on highly realistic head-only Codec Avatars that can be generated from a selfie video of you rotating your head, plus around an hour of processing on a server GPU. This has become possible thanks to Gaussian splatting, which in recent years has done for realistic volumetric rendering what large language models (LLMs) did for chatbots.

Meta’s Photorealistic ‘Codec Avatars’ Now Have Changeable Hairstyles
Meta’s prototype photorealistic ‘Codec Avatars’ now support changeable hairstyles, separately modeling the head and hair.
UploadVRDavid Heaney

But that system was still designed to run on a powerful PC graphics card. Now, Meta researchers have figured out how to get their full-body Codec Avatars running in real-time on Quest 3.

In a paper called "SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars", the researchers describe how they distilled their full-body photorealistic avatars to run on a mobile chipset, leveraging both the NPU and GPU.

You may have heard the term distillation in the context of LLMs, or AI in general. It refers to using the output of a large, computationally expensive model to train a much smaller model. The idea is that the small model can replicate the larger model efficiently, with minimal quality loss.

The researchers say SqueezeMe can render 3 full-body avatars at 72 FPS on a Quest 3, with almost no quality loss compared to the versions rendered on a PC.

However, there are a couple of key tradeoffs to note.

These avatars are generated using the traditional massive custom capture array of more than 100 cameras and hundreds of lights, not the new 'universal model' smartphone-scan approach of Meta's other recent Codec Avatars research.

They also have flat lighting, and do not support dynamic relighting. This support is a flagship feature of Meta's latest PC-based Codec Avatars, and would be crucial for making them fit into VR environments and mixed reality.

Still, this research is a promising step towards Meta eventually shipping Codec Avatars as an actual feature of its Horizon OS headsets.

Public pressure for Meta to ship what it has been researching for a decade has built up significantly this year as Apple is shipping its new Personas in visionOS 26, effectively delivering on Meta's promise.

However, neither Quest 3 nor Quest 3S have eye tracking or face tracking, and there's no indication that Meta plans to imminently launch another headset with these capabilities. Quest Pro had both, but was discontinued at the start of this year.

Meta Connect 2025 Takes Place September 17 & 18
Meta Connect 2025 will take place on September 17 and 18, promising to “peel back the curtain on tomorrow’s tech”. Here’s what we expect might be announced.
UploadVRDavid Heaney

One possibility is that Meta launches a rudimentary flatscreen version of Codec Avatars with AI simulated face tracking first, to let you join WhatsApp and Messenger video calls with a more realistic form than your Meta Avatar.

Meta Connect 2025 will take place from September 17, and the company might share more about its progress on Codec Avatars then.

04 Aug 11:56

LangExtract : Un nouvel outil Google pour extraire des données structurées via les LLMs

by Camille Roux

Google dévoile LangExtract, une bibliothèque Python open source qui permet d’extraire des informations structurées à partir de textes bruts en utilisant les modèles de langage (LLMs). Cet outil se distingue par sa capacité de ‘source grounding’ précise et ses fonctionnalités de visualisation interactive, offrant aux développeur·se·s une solution robuste pour l’analyse et le traitement de données textuelles.


Commentaires
L'article LangExtract : Un nouvel outil Google pour extraire des données structurées via les LLMs a été posté dans la catégorie Python de Human Coders News
04 Aug 11:55

La Paréïa, où quand votre cerveau voit de l’IA partout.

by Geoffrey Dorne

Depuis quelques années je ressens cela et il fallait que je vous en parle ! Encore aujourd’hui, en scrollant sur les réseaux sociaux, j’ai eu cette sensation désormais familière qui me saisit devant chaque image : est-ce que cette photo est authentique ou générée par une IA ? Cette forme d’hésitation intellectuelle, ce doute qui s’immisce dans mon cerveau avant même la réflexion… j’ai pensé que cela méritait un nom, une manière d’en parler.

Paréïa

Après des recherches étymologiques, de la réflexion fort fort avec mon cerveau, je propose « Pareïa », un mot qui mélange le concept de paréidolie et l’intelligence artificielle, l’IA.

Pour vous expliquer cela, la paréidolie, c’est ce phénomène psychologique fascinant qui nous pousse à reconnaître des formes familières dans des stimuli ambigus. L’exemple le plus parlant ce sont ces visages que nous voyons dans les nuages ou encore ces silhouettes humaines dans les taches d’encre. Ou ma préférée : cette tendance irrésistible à anthropomorphiser les prises électriques. Notre cerveau, dans sa quête perpétuelle de sens, projette du familier sur l’inconnu. C’est un mécanisme de survie ancestral qui nous aide à identifier rapidement des dangers ou des opportunités dans notre environnement… même encore aujourd’hui à l’heure de l’IA.

Bref, en cherchant à vérifier de ma proposition du mot Paréïa, j’ai aussi découvert qu’il existe déjà dans la mythologie grecque une Pareia qui est la nymphe de Paros, concubine du roi Minos, dont le nom signifie « serpent brun-rougeâtre ». Elle donna naissance à quatre fils qui furent plus tard tués par Héraclès. Bref, mon cerveau y voit là quelque chose de prophétique dans cette résonance : une nymphe antique qui enfante des êtres voués à la destruction, quoi de mieux pour ce concept de Paréïa qui interroge notre rapport trouble à l’authenticité face à des outils (les IA), qui pour certains, semblent voués à notre destruction.

Bref, ce terme, je vous le propose puisque cette expérience révèle quelque chose de fondamental sur notre époque : nous développons une sorte de sixième sens techno-visuel, même si nos repères pour faire face à la réalité vacillent. Et en tant que designer, je constate combien cette incertitude redéfinit notre rapport à l’image et aux formes graphique en général.

Et vous, avez-vous déjà récemment fait l’expérience de la Pareïa ?

04 Aug 11:53

SEC Is Now All In On Crypto. What’s Next?

by Lilly Riddle

Crypto funds are about to become a whole lot more regulated — or deregulated, depending on who you ask.

After initial delays, the SEC has approved in-kind redemptions for spot Bitcoin and Ethereum ETFs. The decision is the first pro-crypto policy decision by Paul Atkins, the SEC chair confirmed earlier this year who is expected to help realize crypto evangelists’ digital currency dreams. The move also is the first major indication that the crypto industry — whose super PACs donated tens of millions to President Donald Trump’s 2024 campaign — is getting what it expected.

The decision marked “the biggest day for crypto in the history of the space,” said financial consultant Tyrone Ross Jr. “This administration, whether it’s custody, whether it’s on-chain, whether it’s ETFs … they’re making sure that crypto thrives in America.”

Will That Be Cash or Crypto?

In-kind redemptions let investors create and redeem shares of spot crypto ETFs without having to use cash — meaning authorized participants, the people with the power to change the number of ETF shares on the market, can now add or remove assets from a fund using Bitcoin or Ethereum. In a statement on the approval, Atkins said the decision is only the first step toward building “a rational regulatory framework for crypto.” But how much of these changes can be attributed to the Trump administration? “One hundred percent,” said Ross. “They are hell-bent on America becoming the main hub for crypto in the world.”

Other measures approved by the agency were:

  • Advancing a “merit-neutral” approach to crypto-based products, including applications for spot crypto ETFs.
  • Allowing FLEX options on shares of certain Bitcoin ETFs that let investors customize things like expiration date and strike price.

The SEC’s likely next move is specifying which coins are and aren’t securities, Ross said. “That’s the big one that everyone is still waiting for,” he said. The Commodity Futures Trading Commission is also likely to eventually update its guidance on what it will oversee, he added.

Keeping Options Open. In-kind redemption approvals took place alongside another policy change to increase positions limits for options trading on BlackRock’s spot Bitcoin exchange-traded fund, IBIT — the biggest crypto ETF on the market — from 25,000 to 250,000 contracts. BlackRock has been among the most prominent issuers pushing for deregulation, having filed for in-kind redemptions back in January. “It’s huge for the individual investor. It’s huge for BlackRock,” Ross said. “It’s huge for the entire space.”

The post SEC Is Now All In On Crypto. What’s Next? appeared first on The Daily Upside.

03 Aug 07:53

We Must Admit That This Video of Two Small Robots Punching Each Other With Boxing Gloves Is Pretty Awesome

by Noor Al-Sibai
Two pint-sized robots were seen boxing at an AI conference in Shanghai, and we've gotta say, they're pretty cool.

These days, robots with varying degrees of impressiveness can manage all kinds of tasks. But two diminutive humanoids seen boxing with outsize gloves at the recent World AI Conference in Shanghai may take the cake.

In a video posted to X, AI security researcher Helen Toner — who was, it should be noted, a driving force behind the ultimately failed coup against CEO Sam Altman back in November 2023 — showed off the boxing ring prowess of two short-statured robots from the Chinese company Unitree.

Known as the "Iron Fist King," this new robot model has indeed made waves since Unitree unveiled it in a splashy boxing tournament in May.

As Toner alludes in her post, these boxing bots aren't quite autonomous just yet. The robots are, for now, remote-controlled by human operators who choreograph their ducks and punches.

Even so, the AI researcher was impressed with the robots' balance and stabilization mechanisms, which she noted in her tweet "must be automatic."

Along with that first match and the Shanghai demo, Unitree showed off the Iron Fist Kings to students at Hangzhou Qian Xuesen School in Hangzhou, China during yet another match between bots in May. Naturally, the kids ate it up.

"It's incredible," remarked one of the tykes when interviewed by the Hong Kong newspaper Bastille Post. "Now I really want to know how these robots can fight with each other."

It appears that same school, which is located in the town where Unitree is headquartered, has become something of a test market for the company's wares. Back in February, its better-known G1 humanoid robot was filmed dancing with — and perhaps overshadowing — two people there.

At the AI conference in Shanghai, Toner didn't get a glimpse of G1, but she did see other companies' robots engaged in everything from playing tic-tac-toe to cheerleading with real pom-poms.

Still, she said that the boxing little robots were the "most impressive" of the bunch — and having seen footage them in three very different arenas, we have to agree.

More on robots: Scientists Create Prototype of Robot Designed to Cannibalize Parts of Other Robots and Build Them Into Itself

The post We Must Admit That This Video of Two Small Robots Punching Each Other With Boxing Gloves Is Pretty Awesome appeared first on Futurism.

02 Aug 08:21

Proton vient défier Google avec un outil de sécurité crucial pour l’internaute

by Julien Lausson

Proton Authenticator

Proton annonce le lancement de Proton Authenticator, un logiciel pour smartphone et pour ordinateur pour gérer ses codes pour la double authentification. L'outil vient challenger les ténors du genre, comme Google Authenticator.

31 Jul 13:20

Microsoft nears OpenAI agreement for ongoing tech access

Microsoft Corp. is in advanced talks to land a deal that could give it ongoing access to critical OpenAI technology, an agreement that would remove a major obstacle to the startup's efforts to become a for-profit enterprise.
31 Jul 13:19

Peacock feathers can emit laser beams

by Jennifer Ouellette

Peacock feathers are greatly admired for their bright iridescent colors, but it turns out they can also emit laser light when dyed multiple times, according to a paper published in the journal Scientific Reports. Per the authors, it's the first example of a biolaser cavity within the animal kingdom.

As previously reported, the bright iridescent colors in things like peacock feathers and butterfly wings don't come from any pigment molecules but from how they are structured. The scales of chitin (a polysaccharide common to insects) in butterfly wings, for example, are arranged like roof tiles. Essentially, they form a diffraction grating, except photonic crystals only produce certain colors, or wavelengths, of light, while a diffraction grating will produce the entire spectrum, much like a prism.

In the case of peacock feathers, it's the regular, periodic nanostructures of the barbules—fiber-like components composed of ordered melanin rods coated in keratin—that produce the iridescent colors. Different colors correspond to different spacing of the barbules.

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30 Jul 21:02

Geode Crochet Pattern

by staff

Unlock earthy magic with the Geode Crochet Pattern, a whimsical DIY project that mimics the natural beauty of crystal geodes. Layered stitches and vibrant yarns create a dazzling effect, perfect for decor, gifts, or just showing off your inner rock star.

Check it out

$6.50

30 Jul 21:02

Google confirms it will sign the EU AI Code of Practice

by Ryan Whitwam

Big Tech is increasingly addicted to AI, but many companies are allergic to regulation, bucking suggestions that they adhere to copyright law and provide data on training. In a rare move, Google has confirmed it will sign the European Union's AI Code of Practice, a framework it initially opposed for being too harsh. However, Google isn't totally on board with Europe's efforts to rein in the AI explosion. The company's head of global affairs, Kent Walker, noted that the code could stifle innovation if it's not applied carefully, and that's something Google hopes to prevent.

While Google was initially opposed to the Code of Practice, Walker says the input it has provided to the European Commission has been well-received, and the result is a legal framework it believes can provide Europe with access to "secure, first-rate AI tools." The company claims that the expansion of such tools on the continent could boost the economy by 8 percent (about 1.8 trillion euros) annually by 2034.

These supposed economic gains are being dangled like bait to entice business interests in the EU to align with Google on the Code of Practice. While the company is signing the agreement, it appears interested in influencing the way it is implemented. Walker says Google remains concerned that tightening copyright guidelines and forced disclosure of possible trade secrets could slow innovation. Having a seat at the table could make it easier to bend the needle of regulation than if it followed some of its competitors in eschewing voluntary compliance.

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30 Jul 12:09

$5,900 Unitree R1 is an ultra-lightweight, customizable humanoid robot

by Jean-Luc Aufranc (CNXSoft)
low-cost humanoid robot
low-cost humanoid robot

The Unitree R1 is a cost-effective, ultra-lightweight, and customizable humanoid robot that stands 1.21m tall and weighs approximately 25kg in its default configuration.

The company says pricing starts at $5,900, which is considerably cheaper than the company’s G1 humanoid robot or Elephant Robotics’ Mercuxy X1 wheeled humanoid robot, both of which go for about $16,000 and up. Some cost-cutting measures had to be taken for the lower price, including a slightly shorter design and missing features like working hands… Let’s check out the specifications for more details.

low-cost humanoid robot

Unitree R1 specifications:

  • Computing
    • 8-core CPU
    • Optional “high-power computing module” for EDU version only: NVIDIA Jetson Orin with 40 to 100 TOPS of AI processing power
  • Audio
    • 4-Mic Array
    • Build-in Speaker
  • Camera – Humanoid binocular cameras
  • Wireless – WiFi & Bluetooth 5.2
  • Degree of Freedom (Total Joints) – 26
  • Single Leg Degrees of Freedom – 6
  • Single Arm Degrees of Freedom – 5
  • Waist Degrees of Freedom – 2
  • Head Degrees of Freedom – None (2 for EDU version)
  • Dexterous Hand – None (optional for EDU version)
  • Joint output bearing – Crossed roller bearings, Double Hook Ball bearings
  • Joint motor – Low-inertia, high-speed internal rotor PMSM (permanent magnet synchronous motor) for better response time and heat dissipation
  • Maximum Torque of Arm Joint – About 2kg
  • Joint Movement Space
    • Waist Joint: Y±150° R±30°
    • Knee Joint: -10° +146°
    • Hip Joint: Y:±157° P:±168° -146° R: -60° +100°
  • Electrical Routing – Hollow + Internal Routing
  • Joint Encoder – Dual + Single encoder
  • Cooling System – Local air cooling
  • Power Supply – Lithium battery good for about one hour on a charge
  • Dimensions
    • 1210 x 357 x 190mm while standing
    • Calf + Thigh Length – 675mm
    • Forearm + Upper Arm Length: 435 mm
  • Weight – About 25kg with battery

Unitree R1 humanoid robot specifications

The Unitree R1 is clearly not designed to be your next robotic maid since it lacks “dexterity hands” and has limited torque, and the company advertises it as an “intelligent companion” that you can interact with using the built-in microphone array, speaker, and cameras. It can also walk, run, walk on its hands, perform a front handspring, fight (or at least move like a kung fu fighter), lie down after it’s tired, and more.

It might be especially useful for the education and research market, as it’s much more affordable than other humanoid robots of this size. The EDU version (no price given) adds an NVIDIA Jetson Orion module or board, two degrees of freedom for the head, and optional dexterous hands. The warranty is also extended to 12 months from 8 months.

I had a look at the Unitree G1 last year for an article, but I skipped it because I found the documentation to be lacking at the time. There’s no documentation for the R1 just yet, but the G1 documentation has various manuals, tutorials, and QR codes to the Unitree Explore Android (APK) and iOS apps to control the robot, which I assume can also be used with the low-cost R1 robot.

Unitree Explore App
Unitree Explore app

Some of the resources for the company’s robots are open-source, including some SDKs, ROS, manipulation datasets, and more, but it’s unclear which ones are relevant to the R1 from a quick read.

While the company says the Unitree R1 “intelligent companion” starts at $5,900, it’s not yet listed on the shop with other humanoid robots from the company. If you are interested in the EDU version, you’d need to contact the company to purchase a sample. Additional information for both the Standard and EDU models can be found on the product page.

The post $5,900 Unitree R1 is an ultra-lightweight, customizable humanoid robot appeared first on CNX Software - Embedded Systems News.

30 Jul 08:54

Elon Musk Is Getting Destroyed by Yet Another Chinese Company

by Joe Wilkins
After beating Elon Musk's Tesla with automakers like BYD and Li Auto, Chinese tech firms are now setting their sights on robotics.

After delivering all but the finishing blow to Elon Musk's electric vehicle empire with cutting-edge companies like BYD and Li Auto, Chinese industrialists are now setting their sights on the South African billionaire's robotics ambitions.

Earlier this week, the Hangzhou-based tech company Unitree Robotics launched what Bloomberg calls one of the world's "first humanoid robots for under $6,000," the Unitree R1, at the relatively low price of just $5,900. While that's still a major chunk of change, it's substantially lower than the price for similar humanoid robots, like the Booster H1, which retails for over $75,000, or the AGIBOT A2, which goes for a cool $180,000.

And however expensive those units might be, at least they're actually on the market.

Musk's Optimus, the humanoid robot that Tesla's planning to sell for something around five times the R1's price, can't say the same. Since its initial announcement in 2021, Optimus has been plagued by the type of internal disasters and embarrassing PR failures that seem to have become the billionaire's calling card.

Despite Musk's claims that Optimus would be ready for production by 2023, the rollout is extremely rocky, with production shortfalls resulting in major bottlenecks on the assembly line.

For example, The Information reported last week that Tesla is lagging way behind in the production of the robot's dexterous hands, leading to a buildup of half-finished robots missing their digits.

While the R1 base unit doesn't come with dexterous hands, Unitree's $6,000 bot is said to have 26 separate joints, an 8-core CPU, 6 degrees of leg freedom, as well as voice and image recognition capabilities. The design decision speaks for itself: unlike Optimus, the R1 is currently enjoying its time in the world, showing off flashy tricks like cartwheels, walking on its hands, and roundhouse kicks.

The bots are also just fun. The R1's older cousin, the G1, which sells for around $16,000, has gone viral in stunts where it's paraded around public spaces rizzing up passersby, or sporting bright rainbow flag attire.

It all comes at a moment when China is surging ahead of the rest of the world in robotics production. Though consumer robots around the world are still in a primitive state, China's rollout of industrial robotics has skyrocketed in recent years. Between 2022 and 2023, China deployed over 276,000 factory robo-units — over half of all manufacturing robots installed throughout the globe.

Chinese companies aren't shy about those efforts either. A number of PR campaigns bragging up the People's Republic's advanced robotics have attained viral status abroad, including a "Real Steel" style robot boxing match, and an "Uncle Bot" which chronicles its adventures online.

To be fair, Tesla's Optimus has also gone viral — though not for stepping into the ring or roaming the countryside, but for serving popcorn while standing behind a counter.

During a recent earnings call with investors, meanwhile, Musk introduced his signature wild card to the already rocky Optimus production, hinting that when the humanoid robots finally ship, they'll do so with a completely new design.

Whether Tesla plans to cut back its ambitious dexterous hands design to get to market? That remains to be seen.

More on robots: Scientists Create Prototype of Robot Designed to Cannibalize Parts of Other Robots and Build Them Into Itself

The post Elon Musk Is Getting Destroyed by Yet Another Chinese Company appeared first on Futurism.

28 Jul 21:18

A secretive space plane is set to launch and test quantum navigation technology

by Eric Berger

The X-37B, the US Space Force's secretive space plane, will soon take flight again.

On Monday, the Space Force announced that it will fly the small, Space Shuttle-shaped vehicle on the program's eighth mission next month. The launch of the vehicle, on a Falcon 9 rocket, is scheduled to occur no earlier than August 21 from Kennedy Space Center in Florida.

There are two active X-37Bs in the Space Force fleet, both built by Boeing. The first made its debut flight in April 2010. Since then, the two uncrewed spacecraft have made a succession of longer flights. The first made its longest and latest flight from 2020 to 2022 over a span of 908 days. The second flew more recently, landing at Vandenberg Space Force Base on March 7 after 434 days in orbit.

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28 Jul 21:15

Be More Axolotl: How Humans May One Day Regrow Limbs and Organs

by Maya Posch

Although often glossed over, the human liver is a pretty amazing organ. Not just because it’s pretty much the sole thing that prevents our food from killing us, but also because it’s the only organ in our body that is capable of significant regeneration. This is a major boon in medicine, as you can remove most of a person’s liver and it’ll happily regrow back to its original volume. Obviously this is very convenient in the case of disease or when performing a liver transplant.

Despite tissue regeneration being very common among animals, most mammalian species have only limited regenerative ability. This means that while some species can easily regrow entire limbs and organs including eyes as well as parts of their brain, us humans and our primate cousins are lucky if we can even count on our liver to do that thing, while limbs and eyes are lost forever.

This raises many questions, including whether the deactivation of regenerative capabilities is just an evolutionary glitch, and how easily we might be able to turn it back on.

Regenerating Vs Repair

Even in the absence of a regenerative ability, animals can heal injuries, which generally means the growth of fibrous tissue called scar tissue. This can be observed very clearly on our skin, where certain old injuries tend to remain clearly visible as the scar tissue replaces skin tissue. While made of the same collagen protein as skin tissue, the fiber organization is different and serves no real purpose beyond sealing up a lesion. Scar tissue can form elsewhere in the body too, where it can impede function, as in the heart and lungs.

Both regeneration and repair are a form of healing in an organism, but only the former restores the original functionality, whereas the latter is the biological equivalent of slapping on a duct tape patch and calling it good. This ‘repair’ outcome is effectively an incomplete regeneration process, where instead of the affected site creating the conditions for normal growth – leading to a good-as-new result – you only get the basic scaffolding while certain biochemical pathways are never or insufficiently activated.

Phases of wound healing. (Credit: Mikael Häggström, Wikimedia)
Phases of wound healing. (Credit: Mikael Häggström, Wikimedia)

Although it’s often said that the human liver is the sole organ capable of regeneration in our species, it could be argued that our blood vessels are a much better example of regeneration. Within minutes after receiving a cut or bad scrape, any damaged blood vessels are plugged and macrophages along with other specialized cells begin to move into the area as the inflammatory phase begins.

At the end of this phase, angiogenesis commences, which involves existing blood vessels growing new blood vessels into the affected area. In a developing embryo, this is the stage that follows the earliest development of the initial blood vessels through vasculogenesis. In this regard, blood vessels can be said to regenerate themselves in the case of injury. They can also expand into tissues where e.g. hypoxia conditions are present, which triggers the hypoxia-inducible factor (HIF) signaling path.

In the case of wound healing this signal path is stimulated due to the hypoxia condition that exists at the injury site. Although the HIF-related HIF-1α subunit is constantly expressed, oxygen-dependent prolyl hydroxylases (PHDs) normally degrade it and thus downregulating the further responses down this chain.

Another aspect here is the re-epithelization, whereby surrounding skin cells move towards the wound, multiplying until the signals that induce this growth are downregulated below a critical threshold. Based on research the same HIF pathway is implicated here. For example, in a 2015 study in Science Translational Medicine Yong Zhang et al. reported that forced upregulation of HIF-1α was able to induce full regeneration of a hole punched in the ears of mice who normally just show scarring.

This indicates that boosting the HIF signaling pathway might be a viable way to prevent scarring and induce full regeneration of certain types of wounds to the skin.

Blastema Limbo

Two Ambystoma mexicanum axolotl at the Vancouver Aquarium. (Credit: ZeWrestler, Wikimedia)
Two Ambystoma mexicanum axolotl at the Vancouver Aquarium. (Credit: ZeWrestler, Wikimedia)

The HIF signaling pathway is an example of a basic regeneration pathway involving a single organ (i.e. the skin). Things get more complicated when there’s the removal of something to the extent of a limb. Among mammals regenerating ability is limited, with some species like rabbits still possessing the ability to regenerate holes in their ears while other species, including humans, are not creating the requisite blastema of undifferentiated cells after an amputation.

The axolotl is one of the most studied species when it comes to tissue regeneration. Similar to other salamanders they possess a remarkable ability to regenerate many parts of their body, with the axolotl capable of regenerating their limbs, gills, eyes and parts of their brain. Although annelids (segmented worms) and echinoderms like starfish are capable of even more extreme forms of regeneration, axolotls are significantly more akin to us mammals than either of those.

Incidentally, similar research in fruit flies (Drosophila melanogaster) has led us to the highly conserved Hippo signaling pathway. This particular signaling path is essential in determining how big an organ is supposed to be, such as when a human liver is chopped up in vivo and has to regrow back to its original size.

New Limb Cap

When an axolotl suffers severe injury like the loss of a limb or a gill, the surface where the amputation occurred gets covered up by epidermal cells, forming the wound epithelium (WE). This is the point where for human and other mammals the process pretty much ends with a stump covered up by skin. In the case of the axolotl, however, this WE keeps gathering epidermal cells, forming the apical epithelial cap (AEC).

Inside this AEC the tissues then undergo dedifferentiation into a blastema – led by signals from macrophages –  effectively resetting the tissues here to a much earlier, embryonic state of development. Under the influence of Hox genes which regulate the body’s layout, the AEC subsequently grows as it would have done previously with the very young axolotl until the entire limb, gill, eye, etc. has been regrown.

 Hox protein classification across model organisms by CLANS analysis, (Credit: Hueber et al., 2010)
Hox protein classification across model organisms by CLANS analysis, (Credit: Hueber et al., 2010)

The trick is thus to take these identified signaling pathways, establish in how far they have been preserved in other animals – like us primates – and whether we can easily re-enable them in some way, whether permanently or temporarily. After all, it worked once when we were still embryos, ergo by resetting the cellular clock on part of our bodies it would simply run through the same biochemical steps again.

Still A Lumpy Road Ahead

Of course, this involves developmental biology, biochemistry and genetic research, meaning that clear answers are rarely found and require immense amounts of research and study to unravel how all of these signaling pathways work, while maybe finding a few more ones along the way. The upshot of course is that the field of regenerative medicine can have massive implications for human health, ranging from the ability to treat many (genetic) disorders related to faulty signaling pathways to the ability regrow limbs, eyes and more.

It’s likely that regenerating skin and directly related tissues in human patients will be one of the first widescale applications of these findings, with recently Weifeng Lin et al. publishing a study in Science involving regrowing a damaged outer ear (pinna) of mice and rats through the addition of retinoic acid (RA), a key element in embryonic development. Specifically they identified that in non-regenerative species of rats and mice the Aldh1a2 gene was not expressed as much as it was in species who do regenerate, which reduces the amount of available RA from the retinaldehyde precursor.

Although there’s a lot that can be said about the pros and cons of turning back on genes that haven’t been active since we were either an embryo or a still-growing-child, understanding these biochemical pathways offers us the prospect of bypassing them in order to restore that which once was thought to be lost forever. Even if we won’t be regrowing limbs yet next year, we might be giving people back their pinna, digits, faces and erase old scars before we know it.

 

Closeup of Axolotl in Hand” by [Yaiol AI]

Purple Tropical Axolotl” by[ Raphael Brasileiro]

28 Jul 21:13

Autonomous vehicle revival is fueling demand for training and simulation solutions — here are the companies gaining momentum

by Stephanie Dalwin

Autonomous vehicles are booming again, led by robotaxi pioneers like Waymo.

Their commercial breakthroughs are sparking an industry-wide race, with Tesla and Uber scrambling to catch up — Uber recently partnered with Lucid and Nuro to launch its own robotaxi fleet.

This revival is creating massive demand for simulation and training solutions — essential components of AV development that generative AI has made faster and more cost-effective

AV simulation and training market leader Applied Intuition exemplifies this opportunity, having just raised $600M at a $15B valuation and counting 18 of the top 20 automotive OEMs as clients — a strong signal of surging demand.

The appeal is obvious: external simulation offers a cost-effective alternative to in-house development for major OEMs like GM and Hyundai, which have struggled with safety issues and commercialization delays in their self-driving units.

As AVs accelerate their shift from experimentation to deployment, simulation providers are expanding beyond passenger vehicles into high-value sectors like defense and industrials.

Using CB Insights’ Mosaic score, which measures a company’s health, we identified the most promising autonomous driving training and simulation providers, revealing critical signals for the industry’s expansion into new AV use cases (see graphic below). 

If you are an autonomous vehicle simulation and training startup and want to be featured in our research, please reach out to analystbriefing@cbinsights.com to submit your data. 

CBI iconSee the full list of autonomous vehicle simulation & testing companies

  • Industrials and defense are the new battlegrounds. Top Mosaic score movers target AV applications beyond the already competitive passenger vehicles market. Both Cognata and  Applied Intuition offer defense-specific autonomous vehicle solutions, with the latter recently strengthening its position in this space by acquiring EpiSci, a company specializing in national security autonomy. Others like Kognic and Parallel Domain focus on industrial applications, including robotics and drones. 
  • OEM relationships create strategic moats. The top 5 market leaders all have relationships with OEMs and hardware manufacturers. Since 2022, 74% of OEM relationships have gone to the top 5 players in the space. The bottom 5 players account for just 12% of these partnerships, and most have decreased Mosaic scores over the past year. 
  • NVIDIA emerges as a key enabler. Oxa and Foretellix are using NVIDIA’s large world models to strengthen AI training. The tech giant has partnerships with 3 of the top 5 market players, positioning NVIDIA is a likely winner of growth in this space. 

As the autonomous vehicle arms race continues, momentum will favor the companies diversifying beyond passenger vehicles. Established passenger vehicle players already leverage proprietary AI simulation tools, pushing new entrants to other applications such as defense and aerospace — with growing demand for autonomous guidance simulation in robotics and drones. Monitor strategic partnership activity to identify the likely winners in each AV application.  

For information on reprint rights or other inquiries, please contact reprints@cbinsights.com.

The post Autonomous vehicle revival is fueling demand for training and simulation solutions — here are the companies gaining momentum appeared first on CB Insights Research.

27 Jul 19:20

Un béton qui se nourrit de CO₂ : la promesse folle d’une IA jamais vue

by Edward Back, Journaliste hi-tech
Le béton est partout. C’est la matière la plus utilisée au monde, mais aussi l’une de celles qui produit le plus de gaz carbonique (CO2). Pour lutter contre le changement climatique, de nombreux chercheurs essaient différentes formulations afin de créer un béton « zéro carbone ». Des chercheurs...
27 Jul 08:07

Quels sont les profils des geeks qui attirent vraiment les services de renseignement en France ?

by Gabriel Thierry

Ou comment les espions cherchent leurs futurs Mister Q.

27 Jul 08:07

Scientists Find Secret Code in Human DNA

by Frank Landymore
New research suggests that DNA sequences historically considered to be "junk" have had an overlooked role in gene expression this whole time.

One person's junk is another's treasure.

An international team of scientists have found that strings of "junk" DNA in the human genome that were previously written off as having no useful function are actually pretty important after all.

The work, published as a study in the journal Science Advances, focuses on transposable elements, a class of DNA sequences that can "jump," via a biological copy-and-paste mechanism, to different locations in a genome. These "jumping genes" take up nearly 50 percent of human DNA; in other organisms, the proportion is even higher.

What the researchers from Japan, China, Canada, and the US found is that a particular family of these TEs, called MER11, can strongly influence gene expression and act like "genetic switches" — without actually changing the underlying DNA.

"Our genome was sequenced long ago, but the function of many of its parts remain unknown," study coauthor Fumitaka Inoue from Kyoto University said in a statement about the work. 

MER11 sequences are what's known as long terminal repeat (LTR) retrotransposons. Spookily, these are believed to have originated from an endogenous retrovirus (ERV) that infected a simian ancestor tens of millions of years ago, hijacking the DNA of the cells it invaded to produce copies of its genetic makeup that have never gone away, but have largely remained inert. Per the researchers, at least eight percent of the human genome comes from these retroviruses.

That, plus all the other TEs littering our genome, makes for a lot of puzzling clutter for human scientists to sift through. The authors argue that the current methods for classifying and annotating TEs are inaccurate, leading to DNA sequences being overlooked as genetic junk. This inspired them to test their own classification system. 

"The proper classification and annotation of LTR instances is critical to understanding their evolution, co-option and potential impact on the host," the authors wrote in the study.

The researchers' system classified MER11 sequences based on their evolutionary relationships and how well they were preserved in primate genomes, according to the researchers' statement. Then, they divided MER11 into four separate subfamilies, MER11_G1 through G4, based on their age.

This allowed the team to compare the MER11 subfamilies to what are known as epigenetic marks: chemicals that can affect how important proteins function, and as a consequence affect gene activity. Crucially, epigenetic marks don't have to physically alter a cell's DNA to modify a cell's behavior, such as silencing a gene that should be expressed. Accurately tying the MER11 subfamilies to the markers is a key step to revealing the extent of their impact on gene expression.

With that as a springboard, the team tested some 7,000 MER11 sequences from humans and primates, measured how much each one affected gene activity, and found that the youngest MER11 subfamily, G4, had a strong ability to influence gene expression — namely, by bearing its own DNA "motifs" that attract proteins called transcription factors that regulate what genes are switched on and off.

"Young MER11_G4 binds to a distinct set of transcription factors, indicating that this group gained different regulatory functions through sequence changes and contributes to speciation," lead author Xun Chen from the Chinese Academy of Sciences said in the statement.

The implications are fascinating. Though these strands of DNA may have started as "junk," they have gradually insinuated their way to playing a role in gene regulation today — suggesting a vast portion of unknown evolutionary history that we're only scratching the surface of.

"Transposable elements are thought to play important roles in genome evolution, and their significance is expected to become clearer as research continues to advance," Inoue said.

More on genetics: Elon Musk Using Eugenics Startup to Inspect DNA of Potential Babies for Intelligence

The post Scientists Find Secret Code in Human DNA appeared first on Futurism.

26 Jul 08:17

The Trolley Problem

The famous moral dilemma: switch the tracks or not?

(Here's a combined version of the Trolley Problem and 3 Variants)

Imagine you’re the driver of a runaway trolley whose brakes have failed. Ahead on the track, five people are working and will be killed if you do nothing. But you notice a side-track—if you switch the trolley to it, you’ll avoid the five, but one person on that track would be killed instead.

Should you pull the lever and switch the tracks—killing one to save five?

This is the start of the famous moral dilemma of The Trolley Problem. The fictitious scenario, and others like it, are so effective because they force us to confront our internal moral compass: what seems like the right thing to do, and why?

Trolley Problem Variants

As we formulate a position on a scenario, it's possible to devise variant scenarios that test our moral reasoning more sharply.

For example, in the original problem, many people might suggest that it's OK for the driver to choose to save five people's lives at the expense of the one person on the other track on the basis that killing five people is worse than killing one.

Where would you stand on these other variants?

The Bystander at the Switch

Sketch of the Bystander at the Switch Variant

You’re no longer the driver. This time, you’re simply passing by when you see a runaway trolley heading toward five people. The trolley is driverless, and you’re standing next to a switch that could divert the train to another track—where one person would be killed instead.

Is it morally acceptable to intervene? Does it feel different when you’re not the driver but an onlooker?

The Heavy Man Problem

Sketch of the Heavy Man Variant

Or suppose that you were on a bridge above the track when you saw the train on its way to crash through the five people working on the track.

There’s no switch—but next to you stands a very heavy man. If you push him off the bridge, his body would stop the trolley and save the five.

Most people react more strongly against this version, even though the outcome is similar: one life traded for five.

(This variant was originally the 'Fat Man' problem, but it's not important that the person is fat, just that they're heavy enough to stop the trolley).

The Mafia Problem

Sketch of the Mafia Variant

Suppose once again you were the bystander at the switch passing the track in this deadly scene. This time, however, you see that the five people on the track are not workmen but hardened criminals. What's more, they've tied an innocent person to the other track.

If you switch the trolley, the innocent person dies. If you do nothing, the five criminals die.

Does who the people are affect your decision?

How to Decide?

It may be clear to you what the right path to choose is. And yet, your position may differ from someone else faced with the same scenario.

The philosopher Philippa Foot introduced the Trolley Problem in a 1967 paper discussing abortion (PDF), along with several options for reasoning about it. Judith Jarvis Thomson invents some of the further scenarios (such as the mafia case) and alternative arguments in a 1985 paper, The Trolley Problem (pdf).

Some possible positions and distinctions you might keep in mind include:

Passive vs Active Harm

Is it morally different to let five people die (by doing nothing) than to actively cause one person’s death (by switching tracks or pushing someone)? Are you killing or are you failing to save?

Is there a difference in what we do and what we allow?

Negative Duties vs Positive Duties

Some argue there’s a moral difference between duties not to harm (negative duties) and duties to help (positive duties).

Avoiding Injury vs Bringing Aid

Is there a difference when you are making choices that save different numbers of people rather than making choices where people will die as a direct result of your choices?

For example, suppose you face a choice of rescuing a large group of people while leaving another small group to die.

Or what if a villain asked you to sacrifice an innocent person, or they will kill five others.

Rights vs Utility

Does your action violate someone’s rights? Even if the outcome is better overall, is it acceptable to use a person as a means to an end?

Is it a matter of degrees? For example, violating an individual's rights by pushing them off a bridge versus stealing from them as a route to save someone.

Doctrine of Double Effect

Philippa Foot discusses the Doctrine of Double Effect—that our actions may have intended consequences and other outcomes that are foreseeable but not intended—the distinction between "direct" and "oblique intention".

In the case of the runaway trolley, it's "one thing to steer towards someone foreseeing that you will kill him and another to aim at his death as part of your plan."

Or, for example, in surgery to save a mother during childbirth, the death of a child may be foreseen but not intended.

Dilemmas

While fictitious moral dilemmas are intriguing thought experiments, real dilemmas surround us.

  • A general orders his troops on a dangerous mission.
  • Adjusting the speed limit on a dangerous road. People die from driving too fast, but walking isn't an option—what's the appropriate risk of death we're comfortable with?
  • Who should receive aid?
  • Who should be rescued first?
  • Should a pilot steer a plane that's about to crash into a less populated area?

I remember, in the film Beneath Hill 60 (spoiler), a commander must decide whether to detonate underground munitions to execute the battle plan, knowing that one of his team members is trapped.

I find moral dilemmas to be at once fascinating, puzzling, troubling, and uncomfortable.

Related Ideas to the Trolley Problem

Learn More About the Trolley Problem

Prints of the Trolley Problem

25 Jul 14:52

Brilliant Labs to Launch Next-gen Smart Glasses on July 31st

by Scott Hayden

Brilliant Labs announced it’s getting ready to launch its next generation of smart glasses at the end of the month, making it the company’s third device since it was founded in 2019.

In 2023, Brilliant Labs released Monocle, a developer kit which included a single heads-up display that was meant to be clipped onto existing eyewear.

A year later, the company released Frame, which evolved Monocle’s monoscopic display and housed it in a glasses-like form factor, including a single camera sensor—making for an impressively slim and light package weighing in at less than 40g.

Image courtesy Brilliant Labs

Frame was “designed to be your AI driven personal assistant,” the company says, emphasizing its access to AI models like Perplexity, ChatGPT, and Whisper, so you gets answers to questions about what you’re currently looking at, experience live translation from either speech or text, and search the Internet in real-time.

Now, Brilliant Labs says its next device is coming on July 31st. Information is thin on the ground, however company co-founder and CEO Bobak Tavangar is taking part in a launch day Q&A via the augmented reality subreddit.

Image courtesy Brilliant Labs

There, we also got a side glimpse of the device in question, which appears to have ditched the round, old school spectacle vibe for a more modern frame shape. Whatever the case, we’re sure to learn more come July 31st. We’ll be keeping an eye on the augmented reality subreddit and the company’s website then.

Meanwhile, the smart glasses segment is heating up. Meta and EssilorLuxottica announced its next-gen Oakley Meta HSTN smart glasses last month; shortly afterwards Chinese tech giant Xiaomi announced its was releasing its own AI Glasses. On the horizon is Google’s Android XR-based smart glasses, built in collaboration with Warby Parker and Gentle Monster.

Although Brilliant Labs is currently one of the few actually offering a pair of smart glasses with a built-in display, it won’t be that way for long. Google says it’s going to offer a model of its Android XR smart glasses with some sort of display. Leaks also maintain Meta’s next pair of smart glasses may also include a display and a wrist-worn controller for input.

The post Brilliant Labs to Launch Next-gen Smart Glasses on July 31st appeared first on Road to VR.