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23 Nov 03:13

Tim And Eric Had A Hilarious Method For Convincing Bob Odenkirk To Work With Them

by Joe Roberts

Believe it or not, before Bob Odenkirk became mega-famous as Saul Goodman on "Better Call Saul" or an older, gruffer version of John Wick in "Nobody," he had quite a career in comedy. In fact, the actor, who is gearing up for his new series "Straight Man," won a couple of Emmys for his writing on "Saturday Night Live" and "The Ben Stiller Show." He even influenced arguably a whole generation of comedians with his and David Cross' sketch show "Mr. Show with Bob and David." Two such people were Pennsylvania natives Tim Heidecker and Eric Wareheim who, as it happens, reached out to the man himself when they were looking to break into the business.

Now better known as Tim and Eric, the pair have become idols of alt-comedy, creating a whole comedic style that would pervade much of popular culture in the wake of their seminal "Tim and Eric Awesome Show, Great Job!" But before any of that could happen, they had to get Odenkirk's attention. Luckily, they had a crafty, and hilarious, way of doing so.

Billing Bob Odenkirk

Since meeting in College, Tim Heidecker and Eric Wareheim had been making sketches together for some time, even compiling them on self-made DVDs. It was one of those DVDs that the pair decided to mail to Bob Odenkirk, who at the time was all the way in Los Angeles. As Odenkirk told Pedestrian, he received the DVD in the mail and whereas he would usually "throw it in the garbage," he actually opened it. But it wasn't just the DVD that caught his attention. As the actor recalled: "there's a video, a DVD, and along with it they had an itemized bill for the DVD and mailing [it] and everything."

The invoice sealed the deal for Odenkirk, who flew the boys out to Los Angeles, beginning their journey towards becoming comedy legends and starting their own production company: Abso Lutely Productions. The story of the invoice has gained a kind of legendary status in Tim and Eric lore, and Odenkirk himself included the whole episode in his biography "Comedy Comedy Comedy Drama: A Memoir."

These days you can still find Odenkirk dipping his toes back into the comedy pool with appearances on Tim Robinson's exceptionally funny "I Think You Should Leave" — a show that has also seen Heidecker show up a couple of times. Odenkirk has also appeared in innumerable Tim and Eric sketches, shows, and even their 2012 movie "Tim and Eric's Billion Dollar Movie." Who'd have thought that if it weren't for the boys billing their hero for the privilege of receiving their DVD, none of that would ever have come to fruition? Great Job!

Read this next: 20 Underrated Comedy Movies You Need To Watch

The post Tim and Eric Had A Hilarious Method For Convincing Bob Odenkirk to Work With Them appeared first on /Film.

23 Nov 03:13

Why Viggo Mortensen Fought Fiercely To Get A Can Of Coca-Cola Into The Road

by Matt Rainis

Adapting a movie from a novel can be a monumentally difficult task. While in the print medium, an author has almost complete freedom to write what they want, films are far more collaborative efforts, filtering the vision of one person into the work of many. 

This challenge is only amplified when you're handling the works of Cormac McCarthy, one of the greatest living authors. McCarthy's work is dark and uniquely written, making adaptations complicated, if not impossible. "Blood Meridian," one of McCarthy's most notable works, has been in production purgatory for years and is considered by some to be unfilmable. Even with the McCarthy stories that have been successfully adapted, for every massive success, like the Coen brothers' "No Country for Old Men," there's been an abysmal failure, like Billy Bob Thornton's "All the Pretty Horses."

John Hillcoat's adaptation of "The Road" is generally one of the better-received of these films. While, like any adaptation, the film makes changes and takes liberties with its source material, it manages to very adequately capture the book's mood and tone. The film has a silent tension to it, with scarce dialogue and a dark setting that reflects the book it's based on.

In one specific case, the film was able to stay loyal to the book due to the persistence of its star, Viggo Mortensen. According to a 2009 Today interview, Mortensen asked special permission from the Coca-Cola Company to include a can of their soda in the film in an attempt to stay loyal to a pivotal scene in the novel that also featured a can of Coke.

An Iconic Brand

At the risk of offending the vocal portion of our reader base who are staunch Pepsi loyalists, Coca-Cola is one of the most iconic brands on the planet. A Fortune 500 company with a massive market share of over 46 percent, and massive advertising campaigns that feature the likes of Martin Scorsese, there's hardly anybody in the world who wouldn't recognize the company's logo.

Because of the corporation's success and longevity, Coca-Cola has long been a symbol of American excellence and happiness. Its sentimental advertising campaigns have spent years making sure Americans associated the brand with warmth and familiarity. Its bottle is a pop culture icon in its own right, a staple in American media that has accompanied legends from Elvis Presley to Marilyn Monroe. Coca-Cola's ubiquity has also long been reflected in popular culture. Coca-Cola signs have appeared in both 1978's "Superman" and "Blade Runner," while "E.T. the Extra-Terrestrial'' features many different cameos by the drink.

But according to the Today interview, when "The Road" called for a can of Coca-Cola to be featured, the production hit a roadblock. Even a company that's been all over our films and television has rules, and the Coca-Cola Company did not want their drinks featured in R-rated movies. This created a problem for the film, as the scene where the protagonists come across a can of Coke is one of the most affecting in the novel, a symbol for the rediscovery of the simple comforts of a world long gone. Without it, the scene would lose some of its prescience. Viggo Mortensen wouldn't stand for that.

The Last Vestige Of American Empire

"The Road" centers on a father and son, who travel the road after an apocalyptic event that leaves most of the world's plant and animal life dead. The two wander around, seeking refuge from the cannibalistic gangs that roam around. When the two find a can of Coke, it leads to a scene of wistful reflection, a reminder of the world before it ended.

According to the Today interview, Viggo Mortensen, fresh off "The Lord of the Rings" and ready to shift courses in his acting career, was shocked they were not going to use actual Coca-Cola in the scene.

"We were approaching the day we were going to shoot that scene, which I was looking forward to, and they said, 'we're not going to be able to use Coke. We'll have to use ... Brand X soda or something.' I said that's not the same thing. Coke is so iconic around the world. It's a symbol of America, of a certain way of life."

So, Mortensen took it upon himself to contact an executive of the Coca-Cola Company, explaining the brand's necessity to the scene and the potential free advertising the film could provide the company. Ultimately, they got approval, and the Coke can appeared in the film.

And thank goodness Mortensen did fight for it because it truly does make the scene. That can of Coke isn't just another resource the father and son scavenge. It's one of the last vestiges of their previous lives, a product representative of the bounty and excess of the United States that has now fallen. The Coke can is the symbol of a country that no longer exists, a piece of the ruins of a fallen empire.

Read this next: The 20 Best Dystopian Movies Of All Time

The post Why Viggo Mortensen Fought Fiercely to Get a Can of Coca-Cola into The Road appeared first on /Film.

23 Nov 03:12

The perfect $16 USB-C tester for your repair kit (and how to use it)

This tester is everything you need to test USB-C ports, chargers, and power banks, and at a price that's not going to break the bank.
23 Nov 03:11

Guillermo Del Toro Is Flabbergasted By The Reactions To Alejandro González Iñárritu's Bardo

by Mike Shutt

From the time "Bardo: False Chronicle of a Handful of Truths" premiered at this year's Venice International Film Festival, it was met with a ton of resistance. /Film's own Marshall Shaffer called the film "an incoherent grab-bag of visual metaphors delivered with all the subtlety of a sledgehammer" in his 3-out-of-10 review. While the critical community has been generally averse to the latest film by two-time Best Director winner Alejandro G. Iñárritu, the film has found many supporters within the filmmaking community. Directors like Lulu Wang and Barry Jenkins have expressed their great admiration for Iñárritu's surreal auto-fiction epic. The latest supporter of the film is one of the director's old pals and a fellow Best Director winner, Guillermo del Toro.

The co-director of "Guillermo del Toro's Pinocchio," another film produced by Netflix this year, recently moderated a Q&A for "Bardo" with Iñárritu at the Academy Museum and said of the picture [via IndieWire], "The movie is undeniably one of the most powerful things I've seen in terms of cinema, pure cinema." That's a hell of a statement to make, and it doesn't sound like it comes from a place of wanting to butter up his friend.

I wouldn't go nearly as far as del Toro in how I feel about "Bardo," but I did find myself quite engrossed in the images Iñárritu put on the screen. I agree with Marshall about their subtlety, but for me, that is not necessarily a bug in a film that is operating so boldly and brashly as "Bardo." Film is, after all, primarily a visual medium, and in terms of composition, lighting, color, and camera movement, I understand why del Toro would speak so highly of the picture.

Plot Isn't Everything

While I understand some being turned off by the perceived self-indulgence of "Bardo," I don't understand those who resist the film because they can't grasp what is going on. Abstraction, symbolism, and surrealism are not new concepts in filmmaking, and on the spectrum of hard-to-decipher stories, "Bardo" is fairly straightforward. It just tells the story of a documentary filmmaker and journalist (Daniel Giménez Cacho) struggling with personal and professional imposter syndrome through an ethereal and dreamlike lens. 

It seems that Guillermo del Toro has similar feelings about this, saying at the Q&A:

"To anyone that is confused about the plot and what it is about, my condolences. The fact is the movie's called 'Bardo,' which means limbo, and it starts with a guy that tries to fly but the path weighs him down, and ends with him finally flying, and they don't f***ing get it? I'm amazed."

Both in story and theme, "Bardo" is fairly simple. Now, for some people, the film's simplicity is part of the problem, thinking that Alejandro G. Iñárritu's massive canvas and implementations of abstraction aren't justified by what the film is about. On some level, I agree with that. However, my appreciation for "Bardo" goes beyond what the film is about. Plot is only part of what makes cinema the special art form that it is. Sometimes, the pleasure comes purely from aesthetics and the work that went into crafting it.

The Craft Is The Substance

So much of film discourse these days surrounds the "what" of a picture. What is this film about, and what is it saying, politically and personally? But the thing about film — or any medium of artistic expression — is that the craft of it is just as important. I cannot tell you how sick I am of seeing countless films every year unwilling to take any chances in creating vibrant images that will linger in the mind. I don't even mean the intricate Steadicam long takes or warping of environments that "Bardo" implements. I just mean an image that is well-lit and uniquely composed, where the frame itself stands as something interesting beyond delivering a story beat. 

At the Q&A, Guillermo del Toro likened this to painting and how the picture itself barely scratches the surface of its beauty:

"Seeing a Van Gogh and asking for an opinion, and the opinion is, 'Well, it's about some flowers in a pot.' The flowers are OK, the pot is nice, but nobody talks about the brushstrokes, the colors, the thickness of the paint, the color palette. It's astounding to me."

When I hear someone say, "Yeah, it looked good, but ...," I want to stop them right there because film is a visual medium. How it looks couldn't be more important. The same goes for how it sounds. It's okay if you don't like the movie as a whole, but completely brushing aside the things that are inventive and beautiful because they aren't what the film is "about" takes away so much of the joy of what cinema can be. Alejandro G. Iñárritu tapped into that part of my brain to great effect with "Bardo," and I hope more people join me in appreciating the painting for the brush strokes.

Read this next: The Best Movies Of 2022 So Far

The post Guillermo del Toro Is Flabbergasted By The Reactions To Alejandro González Iñárritu's Bardo appeared first on /Film.

22 Nov 18:29

Don’t Just Roast Your Turkey, Roulade It

by Allie Chanthorn Reinmann

Wrestling a whole turkey body into a roasting pan (or rather, onto a wire rack), isn’t for everyone. Even I, a seasoned professional, have to steel myself for the gory moments of cutting through bone when I spatchcock a bird, and I would be totally OK with never having to smash in a breast bone again. If you have…

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22 Nov 18:29

Wednesday: Season 1 – Netflix Review

by Karina "ScreamQueen" Adelgaard
22 Nov 18:28

Everything You Ever Need To Know About Life...

by noreply@blogger.com (Jason Adams)
... you can learn from:

Pusher (1996)

Tonny: I once ejaculated a girl in the face,
and she wanted me to piss it off.
Frank: Wait a minute, wait a minute.
You ejaculated a girl in the face,
and she wanted you to piss it off?
Tonny: Yeah.
Frank: [laughing] Pervert! That's fucking sick!
Tonny: It is not?
Frank: It's fucking sick, man. Who was she?
Tonny: Your mother.

Oh, do we love a good "your mama" joke. And
Nicolas Winding Refn's Pusher trilogy is full of them. 
A happy birthday to Mads Mikkelsen today! I love
that Hannibal Lecter's birthday's so close to Thanksgiving.


22 Nov 18:27

Vulnerable SDK components lead to supply chain risks in IoT and OT environments

As vulnerabilities in network components, architecture files, and developer tools have become an increasingly popular attack vector to leverage access into secure networks and devices, Microsoft identified such a vulnerable component and found evidence of a supply chain risk that might affect millions of organizations and devices.

The post Vulnerable SDK components lead to supply chain risks in IoT and OT environments appeared first on Microsoft Security Blog.

22 Nov 12:49

SDL 2.26 Released, SDL3 Development Now Underway

SDL 2.26 has been officially released as the latest version of this widely-used library by cross-platform games and other software wishing to abstract various hardware/software differences between systems. With the release of SDL 2.26 out, SDL 3.0 is now officially under development...
22 Nov 12:43

Jason David Frank Had A Heart-Warming Interaction With Reservoir Dogs Star Michael Madsen

by Joshua Meyer

The untimely death this week of Jason David Frank at the age of 49 has led to an outpouring of stories about the late actor and mixed martial artist, best known for his role in over a hundred episodes of the original "Mighty Morphin Power Rangers" TV series from 1993 to 1996. Frank played Tommy Oliver, who started out as the villainous Green Ranger before becoming the heroic team leader, the White Ranger. It was a role that carried over into "Mighty Morphin Power Rangers: The Movie," which thrust Frank into the spotlight even more and gave him the chance to meet other famous actors like Jean-Claude Van Damme and Michael Madsen.

In a 2019 interview with TheHipHop Lab, Frank recounted his memory of the premiere of "Mighty Morphin Power Rangers: The Movie." Van Damme was not in the film, but he attended the premiere, and Frank said he had been excited to meet him, only to be pushed back by his security and told that he had five minutes. "It ruined my movie premiere," Frank said. He was so disappointed that he left the premiere, whereupon he encountered a young Power Rangers fan and a dad who "looked like a gangster." He recalled:

"So I went outside, this little kid — in dirty pajamas, I'll never forget it — came out of the bushes in like these dirty White Ranger pajamas. [...] And this kid's like, 'Hey, man, can I have your autograph?' And I said, 'Sure, man.' And then, you know, this dad came up [...] and he said, 'Thanks, man, I appreciate it. Thanks for taking care of my kid.' So, 'Oh, no, no problem, sir.' I took care of his kid, and they said, 'You know who that was? That was Michael Madsen.'" 

Frank And Madsen Reunited

Above, you can see Frank's HipHop Lab appearance; the question leading up to the Van Damme and Madsen story begins around the 19:20 mark. Madsen's 1995 film, "Species," would hit theaters a week after "Mighty Morphin Power Rangers: The Movie," and he was already well-known at the time for his signature role as Mr. Blonde in "Reservoir Dogs" along with his performances in films like "The Getaway" and "Wyatt Earp."

Frank said that he didn't know who Madsen was at the time, but later came to regard  "Donnie Brasco" as one of his favorite movies. Years later, Frank and Madsen reconnected at the Wizard World fan convention, and Madsen still remembered Frank's kindness to his son. Frank's final film, "Legend of the White Dragon," would give him the chance finally to act opposite Madsen, with the added twist that Madsen was now playing his character's dad.

Read this next: 20 Movies About Time Travel Ranked Worst To Best

The post Jason David Frank Had a Heart-Warming Interaction With Reservoir Dogs Star Michael Madsen appeared first on /Film.

22 Nov 05:43

Everything You Ever Need To Know About Life...

by noreply@blogger.com (Jason Adams)

... you can learn from:


Marcilla
: You must die! Everybody must die!

The icon Ingrid Pitt was born 85 years ago today.

22 Nov 05:42

Don’t Roll Out Your Pie Crusts and Do This Instead

by Allie Chanthorn Reinmann

Rolling out a flaky pie crust is a pain in the ass. It’s temperature sensitive, needs beauty rest in the fridge, and even under the best conditions, it might crack under pressure. Well, good news: You never need roll out another pie crust. You can stop the precarious transfer of dough from counter to pie plate.…

Read more...

22 Nov 05:39

Do This to Seamlessly Connect Guests to Your Wifi

by Jake Peterson

Anytime you have someone new over your house, one of the first questions they’ll ask is, “What’s the wifi?” Sure, you could tell them, but do you even know? To be honest, I don’t. If you’re like me, you have some convoluted wifi name and password combo on the bottom of your router you need to consult every time it’s…

Read more...

22 Nov 03:47

Interactive Fiction Competition 2022 winners announced

by Andy Baio
70% of the top 20 are choice-based instead of parser-based, continuing the trend of the last few years #
22 Nov 03:40

You Can't Afford to Miss This Gripping Horror Anthology Series - CNET

by Erin Carson
22 Nov 01:49

The Walking Dead Brought Back Two Old Friends For The Series Finale

by Hannah Shaw-Williams

This post contains spoilers for the "Walking Dead" series finale.

After 11 seasons of blood, guts, and long walks, "The Walking Dead" has come to a close with its series finale, which is appropriately titled "Rest in Peace." But while the original flagship series may have been laid to rest, the "Walking Dead" TV franchise is another matter. 

The first spin-off, "Fear the Walking Dead," is still going. Another spin-off, the anthology series "Tales of the Walking Dead," aired earlier this year (no word yet if we'll be getting a second season). And there are three more spin-off shows still to come: "The Walking Dead: Dead City," which focuses on Negan and Maggie and is set in New York; "Daryl Dixon," which will follow (you guessed it!) Daryl Dixon as he wakes up somewhere on the European mainland and has to figure out how he got there and how to get home; and an untitled six-episode spin-off series about Rick and Michonne (originally planned as a movie trilogy after Andrew Lincoln's departure).

So, while "Rest in Peace" was wrapping up the main storyline of "The Walking Dead," it also had to move the pieces into place for these three spin-offs. Daryl and Carol said a moving goodbye to one another, and Maggie and Negan both hit the road -- but most intriguingly, we got a glimpse of what Rick and Michonne have been up to.

'No Escape For The Living'

"Rest In Peace" initially made it appear that Rick and Michonne were together: both are seen sitting by firelight, writing, their voices alternating. During this moment we got the "Walking Dead" version of the "In Memoriam" segment of the Oscars, with sepia-toned clips of the many, many characters who have died over the course of the show. Rick says that he still thinks about them every day, "their faces, what I learned from them, how they made me who I am -- so much more than all this made me who I am." While Rick focuses on the dead, Michonne primarily addresses their two surviving children, Judith and R.J., and her longing to see them again. 

But just as it appears that Rick and Michonne are gazing romantically at each other over the fire, the ending reveals that they're still separated, and aren't even writing at the same point in time. Rick is hiding out from the Civic Republic Military (or CRM, for short), and we see him hide his journal, boots, and phone in a bag. It's the same bag that was later found by Michonne in "The Walking Dead" season 10, episode 13 -- cluing her in to the fact that Rick is still alive, and inspiring her to go on a quest to find him. 

Rick rolls up his letter and tucks it into a bottle, walking out onto a beach fall of helplessly gnashing walkers stuck in the sand, and flinging the bottle into the water. That's when a CRM helicopter arrives and orders him to surrender, referring to him as "Consignee Grimes" and cryptically telling him, "Come on, Rick, it's like she told you: There's no escape for the living."

'We're The Ones Who Live'

Michonne seems to be doing a lot better than Rick (though she does have the advantage of being a few years further down the timeline). Not only does she still have shoes, she has stylish boots to go with a badass new post-apocalyptic outfit, a horse, and her trusty samurai sword. Let's hope her new protective gear is up to the task, because Michonne is last seen riding directly towards a vast horde of walkers, sword raised. Meanwhile, Rick's scene ends with him kneeling in surrender in front of the ruins of Philadelphia, after a montage of flashback clips that repeat the mantra: "We're the ones who live."

It's a clear bid to get fans onboard for Rick and Michonne's next big adventure, and it wouldn't be at all surprising if these scenes were eventually released separately as a teaser for Rick and Michonne's series. The show's ratings had already nosedived by the time Andrew Lincoln left in season 9, but took another deep blow with Rick's departure. There are probably plenty of lapsed fans out there who lost interest in "The Walking Dead" due to its revolving door of new characters, but could be won back by the promise of a more focused story that sees Michonne and Rick reunited -- first with each other, and then with their children. If "An American Tail" taught us anything, it's that "family members get separated and have to find each other again" is a pretty compelling hook.

What we're left with is a trifecta of upcoming shows, each focused on the show's most popular surviving characters, and each giving them a mostly fresh start so that fans who drifted away can get back onboard. It's a bold strategy, AMC. Let's see if it pays off.

Read this next: The 15 Best Horror TV Shows Of All Time

The post The Walking Dead Brought Back Two Old Friends For The Series Finale appeared first on /Film.

22 Nov 01:45

Val Kilmer Not Returning For The New Willow Series Was Never An Option

by Cameron Roy Hall

Disney+ is reviving "Willow," another '80s nostalgia flick, from its peaceful resting place in the Walmart five dollar DVD bin (do not mourn, all stories find their way to the blessed tub in the electronics section). Its new life will take the form of an episodic adventure in the same fashion that both Marvel and "Star Wars" found a second, serialized wind. 

But let's rewind for a minute because there are adults in their 30s younger than the movie in question. "Willow" is a dark fantasy that follows the titular Willow (Warwick Davis), an aspiring sorcerer, as he sets out to find a lost child a home. Along the way, he becomes embroiled in a mighty war and what can only be described as a Tolkien-esque reinterpretation of the story of Moses -- the origin bits with the child murder, not the plagues.

Fortunately for our protagonist, he's not alone! Amongst many others, Willow is joined on his arduous trek by Madmartigan (Val Kilmer), a copyright safe Han Solo. Yeah, George Lucas, who created both "Star Wars" and "Willow," didn't really branch out with that particular character but, hey, if it ain't broke, repeat it a thousand times until the world drowns in charmingly lawless men. Regardless of originality, Madmartigan is as much "Willow" as Willow is "Willow" and we're going to run with the assumption that everyone understood that. 

Let's fast forward to the present, where Davis is now a man in his 50s and Kilmer is not only a man in his 60s, but also a man forever changed by a long battle with throat cancer. With that in mind, how does the "Willow" series expect to recapture the old magic? Would Kilmer's return be practical, or even possible? 

Willow Was Crafted To Protect And Utilize Kilmer

In November 2022, in the days leading up to the release of "Willow" (the series shares its name with the original film), Vanity Fair released an explorative piece that chronicles the journey Jonathan Kasdan underwent to bring his favorite childhood film back for another epic story. Kasdan reveals that Kilmer's condition was immediately taken into consideration once the project gathered enough steam to take form. Specifically, he said, "I approached Val the moment there was any momentum around this. I told him instantly that I wanted him to be a part of the story. He really wanted to be, and he was determined to be. And like a lot of things that happened, COVID made him flying to Wales in that moment very hard."

But, even then, writing Madmartigan out of the script was out of the question. Kasdan continued, saying, "it seemed too sad to all of us, and frankly not right for the story we were telling, that Madmartigan was dead. And as a result, he is not in this world. He comes back by the end of the season in as meaningful a way as we felt we could, while leaving the door open to continue to build it out." 

The story of "Willow" the series was molded to protect both Kilmer's health and interests, as well as the interests of the narrative Kasdan desired to write. It's a compromise, certainly (that lead to the creation of a role for Christian Slater), but maintaining important connections will never be without complications, and there was simply no return for "Willow" without Madmartigan. 

Read this next: Every Main Character In Lord Of The Rings: The Rings Of Power, Ranked Worst To Best

The post Val Kilmer Not Returning for the New Willow Series was Never an Option appeared first on /Film.

22 Nov 01:41

How Winnie The Pooh: Blood And Honey Turned Pooh And Piglet Into Killers

by Sandy Schaefer

When author A. A. Milne and illustrator E. H. Shepard created their 1926 children's book "Winnie-the-Pooh," one assumes it never crossed their minds that the titular character and his neighbors in the Hundred Acre Wood would be re-imagined as sadistic killers nearly 100 years later.

Inspired by the real-life teddy bear and other toy animals owned by A.A. Milne's son Christopher Robin Milne, the "Winnie the Pooh" franchise was synonymous with wholesome family entertainment up until 2022. Spanning books, stage plays, radio shows, films, and TV series both animated and live-action, "Winnie the Pooh" centers on the daily activities of the titular honey-loving bear. A naive yet gentle creature, Pooh spends most of his time learning valuable life lessons while getting in and out of trouble with his friends. Their ranks include the plucky Piglet, anxious Rabbit, downbeat Eeyore, boisterous Tigger, and their sole human companion: An ever-patient, soft-spoken boy by the name of Christopher Robin.

Outside of A.A. Milne's original books, most people likely associate "Winnie the Pooh" first and foremost with the many TV shows, shorts, and feature films Disney has made since it gained the rights to the property in 1961. Most of these projects have taken on the form of pleasantly-colored animated works full of cheerful songs and whimsical merriment, save for one-off moments of spooky strangeness like the "Heffalumps and Woozles" musical number from the 1977 movie "The Many Adventures of Winnie the Pooh." Compared to the upcoming slasher film "Winnie the Pooh: Blood and Honey," however, that infamously surreal tune is as harmless and soothing as Pooh napping against a tree on a sleepy summer afternoon.

Christopher Robin Goes To College

"Winnie the Pooh: Blood and Honey" was announced in early 2022, shortly after A. A. Milne and E. H. Shepard's original novel entered the public domain at the start of the year. While the Mouse House still retains the exclusive rights to its specific version of Winnie the Pooh and his friends, "Blood and Honey" writer/director Rhys Frake-Waterfield and production company Jagged Edge Productions are free to revamp the characters as they deem fit. And how have they chosen to do so?

"Blood and Honey" sees a grown-up Christopher Robin (played by Nikolai Leon) heading off to college in a plot that, at first, seems like it was lifted right out of "Toy Story 3." But where that film saw its characters undergo a touching, poignant emotional journey, Waterfield's horror movie has Pooh and Piglet "going on a rampage." The filmmaker explained the logic behind this story in a May 2022 interview with Variety, stating:

"Christopher Robin is pulled away from them, and he's not [given] them food, it's made Pooh and Piglet's life quite difficult. Because they've had to fend for themselves so much, they've essentially become feral. So they've gone back to their animal roots. They're no longer tame: they're like a vicious bear and pig who want to go around and try and find prey."

Waterfield shot "Blood and Honey" in 10 days near Ashdown Forest, itself the real-life inspiration for the Hundred Acre Wood. Tonally, of course, the movie couldn't be further removed from A.A. Milne's original vision, with trailers and images showing a decidedly un-cuddly iteration of Pooh and Piglet attacking people in hot tubs and slaying them with cars. There's even a shot of Eeyore's tombstone, implying that the gloomy donkey was devoured by his pals at some point.

A Balance Of Horror And Comedy

If "Winnie the Pooh: Blood and Honey" sounds as dour as Rabbit on a blustery day, Rhys Frake-Waterfield assured Variety that the movie has a sense of humor about itself. "When you try and do a film like this, and it's a really wacky concept, it's very easy to go down a route where nothing is scary and it's just really ridiculous and really, like, stupid," he noted. "And we wanted to go between the two."

There are, in fact, some legally-imposed limits to the film's depravity. Characters like Tigger are still under copyright and could not be included in "Blood and Honey" -- in case anyone was afraid the movie would feature your favorite springy feline bouncing someone to death à la the notorious pogo stick kill in "Leprechaun." Pooh will also be swapping out his famous red top for a lumberjack shirt to better set him apart from the Disney version, much like Piglet will be dressed all in black. "No one is going to mistake this [for Disney]," Waterfield added. "When you see the cover for this and you see the trailers and the stills and all that, there's no way anyone is going to think this is a child's version of it."

"Winnie the Pooh: Blood and Honey" is scheduled to open in theaters on February 15, 2023. Will anyone actually have a strong opinion about the film once the initial shock of seeing their childhood faves behaving like Michael Myers and Jason Vorhees wears off? Even the Silly Old Bear himself could probably tell you the answer to that one.

Read this next: Horror Movies That Make Us Root For The Villain

The post How Winnie the Pooh: Blood and Honey Turned Pooh and Piglet Into Killers appeared first on /Film.

22 Nov 01:11

Evil West Review – Ungodly Hand

by Kai Powell

Evil West

Flying Wild Hog is a developer that I have a very hard time siloing into one genre that they're known for. From Shadow Warrior to Trek to Yomi, there's a diverse range of action titles that each bring something new to the table. With Evil West's take on the Weird West, this hours-long journey across the American Frontier is wrought with vampire hunting and a stylish combat system that fits right at home with Shinji Mikami and his work with Capcom Production Studio 4.

The time and setting of Evil West are both ripe for a deep dive into mythology and the supernatural. Based around the end of the 19th century when America was still recovering from wars and skirmishes (both in the literal sense and that of the ongoing fight between humans and vampires) and technology was progressing beyond the steam engine at a rapid rate. Much of the iconic imagery of Evil West is centered around the aesthetics of your typical Western town and saloon, often with a worn down and broken exterior hiding something supernatural beneath the surface. Even the main base of operations for Jesse Rentier and his team after his home burns down is hidden within the basement of a saloon, locked away behind a giant barrel-turned-vault door. Take the Weird West of the Deadlands role-playing system, replace Ghost Rock with electricity, and you'll have a similar invention to the worldbuilding of Evil West.

As the majority of what embodies Evil West's cadre of occultic foes exists of vampires, werewolves, and grotesque abominations of all shapes and sizes, it only makes sense to give a regular human an edge when it comes to survival. That's where the Rentier Institute comes in, taking the form of a more successful Mad Scientist of Doomtown fame. From the electrically-charged gauntlet emblazoned with the family business across the knuckle duster to a wide variety of guns and tools, everything that Jesse Rentier picks up in his quest to hunt vampires builds right into his survival kit and becomes integral to the combat.

Evil West's combat is the single greatest part of the frontier journey and might even be the sole reason that I would recommend this title. With a forced over-the-shoulder viewpoint, Flying Wild Hog is clearly trying to draw inspiration from Shinji Mikami's fight against the Four Devas. Starting the adventure off with only a pistol and his own right hand, Jesse Rentier's arsenal of demon-slaying tools quickly expands far beyond your typical Western-themed shotgun and long rifle to electrically charged crucifixes, grappling hooks, flamethrowers and more. Each and every tool that Jesse picks up is strapped to his back like some oversized travel souvenir and, more importantly, becomes an integral part of his fighting style.

Perhaps the easiest way to pitch Evil West to someone that's already game-savvy is 'Doom Eternal with more punching'. There's a delicate dance of death that the player has to approach Evil West with that requires so many tools in the arsenal to work together in tandem. Early on, the flow to Evil West hints at being simplified down to 'use guns for long range and your fists when up close' but even a chapter in, the combat switches up the formula to become a dynamic masterpiece. Despite a limited skill tree that takes far too long to unlock new nodes and abilities, the tools that Jesse wields all feed back into one another and can allow the player to attack relentlessly without stopping.

Evil West's melee system is centered around using the four shoulder buttons to punch and guard, and while it takes some getting used to the control system that Flying Wild Hog has come up with, it does make sense as the player gains access to more tools. From blocking and a contextual hook to pull/dash into enemies on L1 to a light/heavy punch depending on how long the player holds R1 to a different selection of guns, whether the player taps R2 to fan the hammer and unload an entire revolver load of bullets into an enemy for a midair juggle to the combination of L2 and R2 to aim and then fire his rifle, there's a lot of abilities to constantly swap and string together in combos that your fingers might cramp up even a couple of chapters into Evil West.

Much of Jesse's arsenal is built off of cooldowns. Each brings a tool that can change how Jesse approaches a certain enemy. Pesky oversized flying bugs might be a pain to try and snipe with your rifle as they zip around the arena, but a single yank of Jesse's electrified grappling hook will reel them in and finish them off with an automatic punch. For those giant enemy attacks that glow orange and indicate that they're unblockable, that's nothing a solid kick forward can't solve to knock the enemy off balance (and the shotgun with its additional perks to deal double damage against attacking enemies can be even more effective). Across Evil West, there's nothing that I would say is a useless addition to the arsenal, as even making a choice between rifle and crossbow for your medium-ranged attack brings a dynamic choice to the flow of combat. Perhaps the only thing missing from Evil West is a scoring system to show how stylish your fighting style becomes.

The supernaturally-affected Western frontier towns all feed into that setting of modern-day mythology and unspoken horrors that corrupt and overtake the landscape if not held at bay. There's a wide variety of locales to explore, sometimes even if they just feel like Jesse's being sent off to some random corner of America to track down a specific person or crucial document before returning back to the base of operations and venturing off to a completely unrelated town or sawmill. Many of these locales are built around a single, often blinding color pallet. The first time players guide Jesse Rentier by the hand is through a canyon stained with the dusk sunset with a permanent shade of orange that muddies the views, Similarly, expect overrun swamps and jungle areas to be excessively green to the point where it can be hard to make out the landscape at times.

Much of the path through each level in Evil West is a linear bit of exploration with some light puzzle-solving or platform pushing to reach the next objective. Any time there's the possibility of a branching path, take it. These almost always lead towards gold to invest in gear upgrades, cosmetic enhancements, unique skill unlocks, and very occasionally an overcharge health pickup that gives Jesse a shield lasting his entire health bar, which typically means there's a boss fight coming up soon. Glowing chains and posts often indicate a one-way forward to reach the next destination, but players can go back and replay previous levels just by jumping into the Lore menu, so nothing left behind is truly lost or missable.

If it weren't for Flying Wild Hog's fantastic combat in Evil West, I could have chalked this up to being a mediocre tale of vampire hunting at the mercy of the US Government through various flavors of the American Frontier. However, that sentiment is gracefully saved with a solid right hook and a shotgun in the left hand. Even if vampires, werewolves, and Teslapunk weaponry aren't your thing, give this ungodly hand a fair shake and see what's so special about the Rentiers after all.

Reviewed on PS5 (code provided by the publisher).

The post Evil West Review – Ungodly Hand by Kai Powell appeared first on Wccftech.

22 Nov 01:01

iCloud For Windows Users Report of Corrupted Videos, Photos From Strangers

by BeauHD
There are ongoing issues apparently affecting the iCloud for Windows app, particularly in regards to photo and video storage. According to a number of online complaints from users, iCloud for Windows is corrupting certain videos. There are also reports of a more worrying problem: photos from strangers popping up in people's iCloud Photo library. 9to5Mac reports: MacRumors rounded up some of these complaints via complaints posted to their forums. According to an affected user, videos taken with the iPhone 13 Pro and iPhone 14 Pro models aren't being properly synced with iCloud for Windows. When certain videos are recorded and the synced with iCloud for Windows, they then turn "black with scan lines, rendering the videos unwatchable." While that problem is bad enough, some other users say they are seeing photos and even videos they do not recognize in their photo libraries. The speculation here is that these photos or videos could be from other people's iCloud libraries, though nothing has been confirmed yet. [...] These problems appear to be affecting the dedicated iCloud for Windows app itself, not the recently-launched iCloud Photos integration in Windows 11. The culprit seems to be the handoff of certain file types between the iPhone and iCloud rendering on Windows. The problem certainly appears to be a server-side issue on Apple's side, rather than something on Microsoft's side.

Read more of this story at Slashdot.

22 Nov 01:00

Amazon Alexa Is a 'Colossal Failure,' On Pace To Lose $10 Billion This Year

by BeauHD
An anonymous reader quotes a report from Ars Technica: Amazon is going through the biggest layoffs in the company's history right now, with a plan to eliminate some 10,000 jobs. One of the areas hit hardest is the Amazon Alexa voice assistant unit, which is apparently falling out of favor at the e-commerce giant. That's according to a report from Business Insider, which details "the swift downfall of the voice assistant and Amazon's larger hardware division." Alexa has been around for 10 years and has been a trailblazing voice assistant that was copied quite a bit by Google and Apple. Alexa never managed to create an ongoing revenue stream, though, so Alexa doesn't really make any money. The Alexa division is part of the "Worldwide Digital" group along with Amazon Prime video, and Business Insider says that division lost $3 billion in just the first quarter of 2022, with "the vast majority" of the losses blamed on Alexa. That is apparently double the losses of any other division, and the report says the hardware team is on pace to lose $10 billion this year. It sounds like Amazon is tired of burning through all that cash. The BI report spoke with "a dozen current and former employees on the company's hardware team," who described "a division in crisis." Just about every plan to monetize Alexa has failed, with one former employee calling Alexa "a colossal failure of imagination," and "a wasted opportunity." This month's layoffs are the end result of years of trying to turn things around. Alexa was given a huge runway at the company, back when it was reportedly the "pet project" of former CEO Jeff Bezos. An all-hands crisis meeting took place in 2019 to try to turn the monetization problem around, but that was fruitless. By late 2019, Alexa saw a hiring freeze, and Bezos started to lose interest in the project around 2020. Of course, Amazon now has an entirely new CEO, Andy Jassy, who apparently isn't as interested in protecting Alexa. The report says that while Alexa's Echo line is among the "best-selling items on Amazon, most of the devices sold at cost." One internal document described the business model by saying, "We want to make money when people use our devices, not when they buy our devices." That plan never really materialized, though. It's not like Alexa plays ad breaks after you use it, so the hope was that people would buy things on Amazon via their voice. Not many people want to trust an AI with spending their money or buying an item without seeing a picture or reading reviews. The report says that by year four of the Alexa experiment, "Alexa was getting a billion interactions a week, but most of those conversations were trivial commands to play music or ask about the weather." Those questions aren't monetizable. Amazon also tried to partner with companies for Alexa skills, so a voice command could buy a Domino's pizza or call an Uber, and Amazon could get a kickback. The report says: "By 2020, the team stopped posting sales targets because of the lack of use." The team also tried to paint Alexa as a halo product with users who are more likely to spend at Amazon, even if they aren't shopping by voice, but studies of that theory found that the "financial contribution" of those users "often fell short of expectations." In a public note to employees, Jassy said the company still has "conviction in pursuing" Alexa, but that's after making huge cuts to the Alexa team. One employee told Business Insider that currently, "There's no clear directive for devices" in the future, and that since the hardware isn't profitable, there's no clear incentive to keep iterating on popular products. That lack of direction led to the internally controversial $1,000 Astro robot, which is basically an Amazon Alexa on wheels. Business Insider's tracking now puts Alexa in third place in the US voice-assistant wars, with the Google Assistant at 81.5 million users, Apple's Siri at 77.6 million, and Alexa at 71.6 million.

Read more of this story at Slashdot.

22 Nov 01:00

What It Was Like To Film The Mist's Legendarily Dark Ending [Exclusive]

by Michael Boyle

It's been 15 years since the movie premiered, and people are still talking about that ending to "The Mist." It's an ending that almost seems happy on the surface: The storm turns out to not be nearly as all-encompassing as it originally appeared, and the military is now swooping in to save the day. David Drayton (Thomas Jane) will not be eaten by Lovecraftian monsters after all, and the world will presumably go back to normal pretty soon. The only problem is that he just shot his child and the other survivors in his car. For the rest of his life, David will have to deal with the fact that his eight-year-old son would've been perfectly fine if he'd just waited a few more minutes. 

It's a gut punch of an ending — one that shocks you to the core the first time around and makes rewatches nearly unbearable. As you watch that final scene again, you can't help but hope in vain that maybe this time David will wait a little bit longer before giving up hope altogether, but he never does. It's a frustrating ending, but an undeniably powerful one. /Film's own Eric Vespe got to talk to the cast and crew of "The Mist" about how they went about filming such a devastating, climactic scene. Every quote in this article comes from Vespe's wonderful, in-depth reporting on the movie's production.

The Car Scene

For Thomas Jane, his performance in those final few minutes was easily the most important of the film. He had to make it believable that he as David had sunk to the point where he was willing to kill the others to protect them from a worse fate, and then he had to capture the unimaginable level of regret his character feels when the mist clears up. It was an incredibly dark place Jane had to get to, and it took a lot out of him off-camera. "That was a day where I told the first AD that if he needed to find me, I'd be out in the woods," Jane said. "I spent the entire day by myself sitting on a log, waiting in-between takes."

The ending scene was split into two main set-ups: Inside the car and outside of it. The interior scene, where David had to make the choice to kill everyone, was actually the easier one for Jane. "We had three other actors and the pressure wasn't all on me and I had other people to feed off of," he explained. One of the toughest parts was filming the moment where the son, Billy (Nathan Gamble), woke up as his father was about to shoot him. In the movie, all we see is the son's reaction as he starts to realize what's about to happen. The deaths themselves happen off-screen.

"We shot a couple of takes with Billy waking up and the gun wasn't there, just as a practice and a warm-up," explained cinematographer Rohn Schmidt. "I think this was [director Frank Darabont's] idea, and then we gave the gun to Thomas. So that reaction that you get with the gun right there aiming at him, you could never have acted that. That really is surprise on his part there."

Pointing A Prop Gun At An Eight-Year-Old

It's always an extra challenge to direct a child actor in an adult horror film, and the decision to surprise young Nathan Gamble with the gun pointed at him did not seem to be made lightly. Ron Schmidt explained that Gamble's parents were "on board with that idea," and knew about it ahead of time. But for Gamble, according to Schmidt, his reaction on set was "the most absolutely true and pure reaction ... I feel like his eyes dilate uncontrollably."

For Gamble, the scene was unique in how bare-bones it was. "Obviously everyone in the car, [director Frank Darabont], the camera guy, maybe one or two other people there when we were rehearsing it," he said. "I remember when we were rehearsing this particular thing, when Frank asked me to wake up, 'Slowly wake up and look at your dad and look scared, look shocked.' Tom would be holding the gun at me on the other side of the camera." It's a different approach than some of the other King adaptations have taken with their child actors; whereas Danny Lloyd didn't even know he was filming a horror movie while on-set for "The Shining," Gamble seemed to be fully aware of how dark the story of "The Mist" was getting.

Gamble recalls how shaken Thomas Jane was when the scene ended: "When they yelled 'cut,' Tom laughed afterwards because he couldn't believe how ridiculous his life was at the moment, 'I'm holding a fake gun on a child right now,'" Gamble said. "I can see his brain working. It was just like, 'Wow, in all my years, I would've never guessed that this scene I would ever shoot.'"

As Little Takes As Possible

It's the moments immediately after the shooting, when David is screaming and crying in his car, that were truly difficult for the cast and crew. Even Gamble, who was no longer on set for this part, could still hear him screaming through the walls. "I had the school room where I did school on the other side," he said, "and I could hear the screaming from him and it was pretty sad."

For producer Denise Huth, the scene was torturous. "There's something about the visual of seeing him with the gun in his mouth and he just keeps pulling the trigger and praying for a bullet that's not there. It's crushing. It's the lowest moment. And he really committed to it." They didn't take many takes of the scene due to how draining it was to film them. Sometimes, when the scene requires so much of the actor and the actor's fully embracing it, once or twice is enough. 

For the final gut punch, the reveal of the mist parting and the military coming in, the crew moved to an exterior location. The beginning of the scene needed to be shot early in the morning, and because of all the mist, they had to hope the wind would be cooperative. As was the case for the rest of the movie, dealing with the mist was a total hassle, but they made it through. 

Driving A Tank Through The Fog

As Schmidt put it, "After the first take, the tank driver said, 'Well, I can't see where I'm driving.'" The lack of visibility wasn't great from a safety perspective, especially since he was driving 25 miles an hour in a tank directly at the cast and crew. "What we ended up doing was lining him up where it was safe and then him driving straight back and not touching the steering at all ... he just had to travel forward on faith."

With the tank, the fog, the cameras, and all the soldiers and other minor cast members in the scene, it was a lot of pressure for everyone involved. It wasn't just that Thomas Jane had to do everything perfectly; everyone else needed to be perfect as well. Director Frank Darabont also made the choice to include a crane shot, which is one of the most difficult shots to pull off. "There's so many moving parts," Jane said. "You have to be on, but so everybody else has to be on, which means that you have to be on more than once." 

In the end, the shot that made it into the final cut wasn't even Jane's best performance. According to Schmidt, they went with the take where they "got lucky with the wind," the one where everything else in the shot turned out great as well.

Stephen King-Approved

It's easy to underappreciate just how much work went into this final scene, because it's the sheer weight of the plot twist that seems to stick out to me the most. Even if Jane wasn't giving the performance of his career in that final scene, the sheer enormity of what's being revealed to us is so devastating that it might've even worked with a bad actor. The way the movie makes it so easy for us to imagine how we'd feel in the same situation is what makes the ending so haunting.

Even when only the script was available, the twist was good enough for King to love and support it. Back before the movie was released in theaters, King told fans that the movie has "the most shocking ending ever and there should be a law passed stating that anybody who reveals the last five minutes of this film should be hung from their neck until dead."

But it's that extra effort made by the cast and crew — the standout performances, the inspired direction — that raises "The Mist" from a strong film to a modern classic. "[Jane's] performance was so strong," producer Denise Huth said. "He was that man who had been completely destroyed by the events of the last couple of days. Nothing was going to put him back together." For the crew, just as much as the viewers, "The Mist" has an ending that will stick with you forever.

Read this next: The Saddest Character Deaths In Horror History

The post What It Was Like to Film The Mist's Legendarily Dark Ending [Exclusive] appeared first on /Film.

22 Nov 00:59

Thomas Jane's The Mist Character Making Every Single Wrong Choice Was Entirely By Design [Exclusive]

by Matt Rainis

Stephen King is one of the most prolific and efficient writers of our time, seemingly putting out new books at a pace faster than they print new editions of the New York Times. And when an author of King's stature puts out quality books at a speed that would make George R.R. Martin blush, movie adaptations are bound to come. Movies like "The Shining," "Misery," and "The Shawshank Redemption" all originated from novels by King, though their adaptations have gained ample acclaim in their own rights.

Among the most beloved of the films based on King's writing is "The Mist," a 2007 horror film directed by Frank Darabont, of "The Shawshank Redemption" and "The Walking Dead" fame. The film focuses on a group of ordinary people who become trapped in a grocery store when a mysterious mist envelops the whole town. The people then spend the movie grappling with their extraordinary circumstances and the horrible beasts that reside within the mist.

The movie's ensemble cast excels, creating an environment reminiscent of a more devastating "Lord of the Flies." The film's main character, portrayed by Thomas Jane, spends the movie protecting his 8-year-old son and attempting to navigate the increasingly tribalistic dynamic of the people trapped in the store. Jane's character is a classic everyman, an artist, and a father thrust into extremely strange circumstances, forced to act as a hero in a time of supernatural danger. What sets "The Mist" apart, however, is how often it seems to punch Jane's character right in the face, metaphorically speaking. Whereas other, similar, movies would have the hero doing the right thing and achieving success, Jane's character was more of a hapless Charlie Brown figure, with all of his decisions immediately coming back to bite him — a decision Darabont made intentionally.

Eroding Morality

/Film now celebrates the 15th anniversary of "The Mist" with an oral history of the film by Eric Vespe, where we were able to hear from Frank Darabont himself about the fruitless nature of the film's protagonist's efforts. According to him, it was a choice he made to be provocative and run against the nature of a normal movie:

"When I was writing the script, I thought, this guy is making every right decision for every right reason, and every decision he makes turns into a disastrous choice and I thought, this is really interesting. This is really provocative because it runs counter to what we expect from a movie. In most movies. You see your hero, even if he's encountering obstacles or barriers or things kind of go bad, but ultimately they keep making the right decisions and it winds up with the right choices. This is the opposite. And I thought this is a radical departure from how most movies work and how most movie heroes work. In a sense, it is a mirror to reality because sometimes with our best intentions and our best actions, we get screwed anyway because the world is such a messed up place."

Darabont's filmography has seen him deal with issues of the effectiveness of morality before. While something like "The Shawshank Redemption" held a more optimistic view of human nature, "The Walking Dead" was an entire series predicated on the idea that, in extraordinary apocalyptic circumstances, traditional morality will be the first thing to go out the window. "The Mist," which he directed years before he took the helm of the AMC series' launch, acts as a pressurized version of the post-civilized setting of "The Walking Dead," with the enclosed setting of the grocery store only further exacerbating the deterioration of the people within.

Facing Extremism

Even Frank Darabont admitted, in the oral history, that the change in tone between "The Shawshank Redemption" and "The Mist" was partially due to his personal dissent into cynicism. "What you had actually was an older filmmaker who was just a little more pissed off than the younger filmmaker who was so full of optimism and hope that he made 'Shawshank Redemption,'" said the director. "Now I'm just kind of a pissed-off older guy, and that's what I wanted to express."

"The Mist" came out in 2007, near the end of the George W. Bush administration. The Iraq War was at its deadliest point, and the president's approval ratings were dropping rapidly. As political polarization within the American public became more and more prominent, Darabont wrote "The Mist" partially as a criticism of what he saw as the increasing prominence of radical voices in society.

"Most of us are in this reasonable mass middle of things, but at the edges on both sides, you have this incredibly radicalized, extremist element that is driving the conversation, and it's no longer even a conversation. Now it's a shouting match. Now it's a duel to the death. The extremists are driving the bus and the rest of us have no choice but to ride along and scream in horror as things get more and more crazy and extreme and that was my everyman in that movie. That was David Drayton. That was the character Tom Jane played."

While Darabont's take is a bit too "both sides are equally bad" for my taste, it's no question that, in extreme circumstances, those who offer extreme solutions tend to end up in charge. These are the issues that Jane's character faces during the movie, a man trying to maintain reasonableness in an unreasonable scenario.

A Harsh Conclusion

Thomas Jane's character, David Drayton, spent the movie finding himself as the lone voice of reason among increasing amounts of mob mentality, violence, and panic. Whether it was him dealing with the increasingly violent religious sect that emerged among the survivors, who began sacrificing people to appease the monsters or the people who straight up refused to believe that anything had gone wrong, eventually walking willingly into the mist and meeting their doom. Drayton tries his best to act reasonably among such escalating foolishness, but at every turn, his decisions go wrong and cost people their lives.

This pattern of futility comes to a head during the movie's shocking and impactful ending sequence. The ending, which differs from the ending of Stephen King's original novel, features Drayton and a few others finally having escaped from the grocery store, finding shelter in a car. With only four bullets left in his gun, the group accepts their impending fates, and they decide to die by suicide rather than be victims of the horrors around them. As the fifth man with four bullets, Drayton kills the four other survivors, including his young son, and then awaits his fate. Not long after he makes this agonizing choice, the army arrives on the scene, and it appears the day has been saved, but not before he made an unnecessary sacrifice.

The divisive ending has been praised by King himself. It's the ultimate example of Drayton making what appears to be a noble choice, putting others out of his misery and sacrificing himself, only to have the rug swept from under him, realizing they were mere minutes away from rescue. It's a final gut punch that cements the theme of the fruitlessness of rationality in crisis.

Futile Heroism

15 years later, Frank Darabont is still very proud of the choice he made with the movie's ending. To him, this final horrible twist of the knife was necessary to emphasize his message against what he saw as rising extremism in society, which he spoke about in the oral history:

"The movie worked as a warning shot, as a flare sent up from a concerned storyteller. And I love movies that do that. I love movies that can shake us up a little bit. So that dynamic of [David Drayton] making all the right decisions, but it's going to go in the sh***er was a very conscious thought in my head."

Whether or not you completely agree with Darabont's condemnation of political polarization, the fate of David Drayton can still resonate with anybody who's envisioned themselves being forced to make big decisions in a crisis. Most of us would like to believe that, like Drayton, we would keep our heads about us and make morally correct choices in these apocalyptic scenarios. We want to think that we could muster up the courage required to do what Drayton does. What Darabont argues is not that people aren't capable of maintaining their morals in these scenarios, but that even when someone does so, there's still a massive likelihood that everything goes wrong regardless of your choices. Even those that can act like individual heroes are still victims of the tidal whims of the masses and the cruel randomness of tragedy.

Read this next: The 31 Scariest Movie Scenes Ever

The post Thomas Jane's The Mist Character Making Every Single Wrong Choice Was Entirely by Design [Exclusive] appeared first on /Film.

21 Nov 17:22

Review: GLASS ONION - A KNIVES OUT MYSTERY, Daniel Craig's Super-Sleuth Takes on the One Percent (Again)

Over the last several weeks, the cult of personality centered on onetime tech “genius” (and billionaire) Elon Musk suffered a major setback, a self-inflicted wound that threatened to take down one of the largest, most popular social media platforms. Beware, apparently, not the Ides of March, but of tech billionaires promising to “disrupt” new industries and remake the world in their own, narcissistic, egotistical image. Nobody really knows what will happen tomorrow, next week, or next month, but at a minimum, it should serve as an object lesson and confirm the need to reorient ourselves away from the idea that tech billionaires, stable geniuses or not, won’t save us. We have to save ourselves. Unfortunately, that might be an object lesson many will continue to...

[Read the whole post on screenanarchy.com...]

21 Nov 16:01

You Should Add Tofu to Your Meatballs

by Allie Chanthorn Reinmann

Dense meatballs got you down? Despite your attempts at rolling well-mixed yet tender meatballs, do you end up with rubber super balls every time? All that’s about to change, and it starts with the mix. To help encourage a crumbly blend, use tofu.

Read more...

21 Nov 15:57

Anker Powerhouse 555 with solar modules hands-on review: Emergency power station?

Makes watts durable | The Powerhouse 555 from Anker has 1000 watts and represents the middle class from the manufacturer's range. Our hands-on shows whether the Powerstation is the golden mean or whether it lacks something.
21 Nov 15:53

The best gifts for gamers in 2022

by Igor Bonifacic

Let’s face it, buying a gift for someone who loves gaming is tough. Almost every day brings with it a handful of new releases, and everyone has different tastes. Plus, if they’re a fan of a particular style or genre of game, there’s a good chance they’re already bought the new hotness. To save you that trouble, here are some gifts that are a bit different but should be appreciated all the same. You may also find something that will pique your interest.

Blood, Sweat, and Pixels

Blood, Sweat, and Pixels
Engadget

Blood, Sweat, and Pixels is a must-read for anyone with even a passing interest in video games. Across 268 captivating pages, Bloomberg journalist Jason Schreier shares how some of the most influential games of the past decade were made. Featuring interviews with the people who were there – including The Last of Us director Neil Druckmann and Eric Barone, the creator of Stardew Valley – the stories that populate Blood, Sweat, and Pixels shed a light on just how fraught the process of creating a game can be during even the best of times. It’s riveting reading for anyone who wants a more informed perspective on the craft.

Buy Blood, Sweat and Pixels at Amazon - $14

Logitech G305

Logitech G305
Will Lipman Photography for Engadget

Don’t let the Logitech G305’s affordable $40 price fool you, it’s a gaming mouse almost any gamer would happily add to their collection. At 99 grams, it’s one of the lighter mice in Logitech’s stable, and you can program all six buttons to your liking. It also includes the company’s fast and responsive Hero optical sensor and Lightspeed wireless technology for “wired-like” performance. A single AA battery provides the G305 with up to 250 hours of life, and you can get as much as nine months of use with some tweaking. Best of all, the G305 is available in a few different colors, including a handful of cheerful pastels. There’s even a K/DA version for fans of Riot’s virtual K-pop group. That versatility makes a perfect gift for a PC gamer.

Buy Logitech G305 at Amazon - $50

Backbone One

Backbone One
Will Lipman Photography for Engadget

If you’re buying a gift for someone who primarily plays games on their phone, consider treating them to the best mobile gamepad on the market. At $100, the Backbone One is pricey, but it easily surpasses competitors like the Razer Kishi in build quality. It also comes with a surprisingly robust companion app that makes capturing screenshots and clips from your play sessions a breeze. Each new Backbone One controller also comes with complimentary access to services like Xbox Game Pass, giving owners a few different ways to add to their game library.

Buy Backbone One at Amazon - $100

Hades soundtrack

Hades soundtrack
Engadget

As Supergiant’s staff composer, Darren Korb has written some of the most memorable video game soundtracks in recent memory, but his work on Hades may be his best yet. From start to finish, the Hades Original Soundtrack is filled with tunes like ”Out of Tartarus” and “The Unseen Ones” that will make you stand up and shred an air guitar. It’s the perfect gift for fans of Hades (and there are many of those), but you can also give it to someone who hasn’t experienced the game yet. It might just convince them to play one of the best indies of the last few years.

Buy Hades soundtrack at Bandcamp - $10

Epos PC38X

Epos PC38X
Will Lipman Photography for Engadget

With the popularity of multiplayer games, you may want to consider gifting your friend or family member a gaming headset. For an affordable option that features a clean sound signature that’s tuned for first-person shooters, it’s hard to go wrong with the Drop and Epos PC38X.

You may not be familiar with Epos, but you’ve definitely heard of Sennheiser. The historic audio brand founded Sennheiser Communications as a joint venture in 2003. In 2020, the subsidiary rebranded to Epos and went on to take over Sennheiser’s gaming portfolio. That history should tell you what to expect from the PC38X. It’s a headset that has more in common with classic headphones like the HD600 than its gaming peers. An open-back design helps the PC38X produce an immersive sound stage that can give you an edge in games like Valorant and Modern Warfare II. The built-in microphone is one of the best ones you’ll find on a gaming headset at this price, producing warm and natural tones when you speak into it. It’s a wired headset too, meaning you don’t have to worry about battery life and compatibility. Best of all, Drop frequently discounts the PC38X below its usual $169 price.

Buy Epos PC38X at Drop - $169

Hollow Knight

Hollow Knight
Hollow Knight

Okay, I lied. We do have one straightforward recommendation: Hollow Knight. Team Cherry’s debut title is one of the best games made in the past five years. It combines the exploration of a 2D Metroid-like title with a challenging combat system that is reminiscent of FromSoftware’s Dark Souls series. Add to that a beautiful soundtrack, art style and story, and it’s easy to see why so many people are eagerly waiting for Hollow Knight’s upcoming sequel, Silksong. While we’re here, go the extra mile and gift your friend or loved one a physical copy of the game. It comes with a beautiful map of Hollow Knight’s world.

Buy Hollow Knight at Amazon - $35

Steam Gift card

Steam Gift card
Engadget

It’s not creative, but if you want a safe option, it’s hard to go wrong with a gift card. We’re highlighting Steam here, but all the major gaming platforms offer their own take on the format, including Microsoft, Sony and Nintendo, and do so in amounts that should fit any budget. Some of those same companies offer digital versions of their gift cards, making it easy to ensure your friend or family member can enjoy them, even if you can’t see them in person.

Another option if you’re buying for someone with an Xbox or PC is a one- or three-month Game Pass gift card. Microsoft’s subscription service is widely considered one of the best deals in gaming and is a great way to discover new titles to check out.

Shop Steam gift cards

Laudate Luna

Laudate Luna
Laudate

This gift will only appeal to fans of FromSoftware’s Dark Souls series, but let me tell you, if the person you’re buying for falls in that group, they will love you for it. Laudate Luna is a beautiful 12- by 36-inch print of Lordran, the setting where the first game takes place. Anyone who has fond memories of Dark Souls will be able to retrace their journey to Anor Lando and find all the places where they died repeatedly trying to conquer the game’s punishing combat.

Buy Laudate Luna print at Fangamer - $36

SanDisk microSD card

SanDisk microSD card
SanDisk

If buying a gift for someone who enjoys gaming on their Nintendo Switch, there’s a good chance they’ll appreciate it if you get them more storage. The beauty of microSD cards is that they’re affordable. A company like SanDisk offers 512GB models for less than $100. That’s enough to install about 20 to 30 games. SanDisk sells Switch-specific models, but any UHS-1 compatible microSD card that offers transfer speeds of at least 60 MB/s will do.

Buy SanDisk microSD card (128GB) at Amazon - $35

Xbox Elite Controller Series 2

Xbox Elite Controller
Microsoft

After more than two decades of iteration, it’s hard to find a fault with Microsoft’s Xbox controllers. The latest Series X/S version refines a design that was already excellent with the Xbox One, but what it lacks is customization. That’s something you can get with Microsoft’s Elite Wireless controller. The Series 2 model comes with six different thumbsticks, four separate paddles and a set of two d-pads. With all those components included, even the most discerning players should be able to tune the controller to their liking.

Buy Elite Controller 2 starter bundle at Amazon - $180

21 Nov 15:48

Half-Life 2, Portal, Portal 2, Left 4 Dead 2 all get upgraded with DXVK 2.0 Vulkan

by Liam Dawe
With the recent release of DXVK 2.0, the Direct3D 9 / 10 / 11 to Vulkan translation layer, it pulled in DXVK-Native for Native Linux builds and so Valve has upgraded Half-Life 2, Portal, Portal 2, Left 4 Dead 2.
21 Nov 15:31

The Mist At 15: An Oral History Of Frank Darabont's Gut-Wrenching Stephen King Adaptation

by Eric Vespe

There are few movies as divisive amongst genre fans as "The Mist," which celebrates its 15th anniversary today, November 21, 2022. The film was the third of three Stephen King adaptations from acclaimed writer/director Frank Darabont and a massive departure from the classical, more serious stories like "The Shawshank Redemption" and "The Green Mile."

"The Mist" is a story about humanity under pressure and the choices you make when all the chips are down. It also happens to have a lot of creepy-crawly monsters waiting to jump out of an ethereal mist and eat people alive.

The movie follows David Drayton, an average family man who is both tough and empathetic. He's modeled after movie poster artist Drew Struzan and it's through his eyes that we see what happens when monsters are unleashed upon the folks taking shelter in a small convenience store in rural Maine. David and a small group of clear-headed good guys must try to survive both the monsters outside and the horrific cult developing inside.

To this day, "The Mist" remains a fascinating horror film with a gut-punch ending that will either make you a fan for life or cause you to curse Darabont's name to the high heavens.

I was lucky enough to have spent a week on this set back in 2007 and saw first-hand the creativity, innovation, and care that went into this production. So as the movie celebrates its 15th anniversary, I wanted the cast and crew that brought "The Mist" to life to talk about the entire process, from concept to screenplay to filming, editing, the premiere, and its lingering legacy, in their own words. 

Here is the complete story of how "The Mist" was made, told by those who were there. 

How Frank Darabont Came To The Mist

Frank Darabont (writer/director): "The Mist" called out to me for a number of reasons. One of which is I just thought it was such a potent comment on not just our society, but all societies. We've got this very, very complex technological society and we're becoming more and more dependent on that, by the way. And the more and more we do, the more and more there is this backlash of mistrusting science.

The more we progress into the future, the more there's going to be a part of society that wants to go back to a very primitive, very superstitious [time]. And "The Mist" really spoke to that. It really spoke to the thin veil between how we feel when the lights are on and everything's working fine, and when suddenly we're back in the Dark Ages.

What's scary to me is all it takes is one massive solar flare that comes directly at us instead of off into some other direction of space, and totally knocks out our technology and puts us back into the Dark Ages. If that happens, we're not going to be having a conversation like this on [the internet]. We're going to be out there shooting deer for our dinner and trying to grow turnips in the backyard.

It's such a thin barrier between cooperation and savagery and I just thought it was such a brilliant callback to things like Rod Serling's great "Twilight Zone" episode, "The Monsters are Due on Maple Street," or "Lord of the Flies."

The whole theme of the movie is in this scene where Tom says, "Yeah, when the machines are running and everything's fine, okay." Although even that's getting a little sketchy these days. But turn off the lights, and no lights, no machines, no rules, you'll see how savage people get, and that really struck as true to me. I love when an unpretentious genre movie will actually present a significant theme like that. It's under the donuts and candy, there's actually a very nutritious meal and I love when that happens.

When I was reading it, somehow I just pictured one of those low-budget movies that we grew up all watching. In my case, pre-video, late at night usually on some creature feature. It just reminded me of that sort of '50s, early '60s, low-budget, usually black and white, grainy kind of horror movie. It just felt like one of those things. And that appealed to me greatly as well. So it's a fascinating balance to me between very high-brow and very low-brow elements. And nobody does that better than Stephen King.

So, Darabont reached out to the prolific author about getting the rights to bring "The Mist" to the big screen. Having already impressed King with his adaptations of "The Shawshank Redemption" and "The Green Mile," King agreed.

Darabont: We did the typical dollar deal, and if it gets made, [King] gets more dollars of course.

Darabont is no stranger to King's "Dollar Baby" program, in which he'll allow aspiring filmmakers and good friends to option his short stories for a single dollar. The writer/director's first project was an adaptation of "The Woman in the Room," which ended up putting Darabont on the map in Hollywood and kicked off the whole "Dollar Baby" idea.

Darabont: It was, I think, the first time that Steve had ever done that. It was one of the very first, if not the first. His "Dollar Baby" policy is that it's not to be released commercially. I wanted to make a short film, and try to release it commercially, so the dollar thing turned into an actual option. And it was actually a lot of money for me at the time, but I didn't want to insult the man, so we offered him $5,000 for that. If I'd offered him $2, I'm sure he would've said yes anyway, but I didn't know him that well at the time.

Then years later, years later when I actually had a pretty thriving career, I get something in the mail from him, and I open it. It's that check, that $5,000 check. He never cashed it. I never realized he didn't cash it. And he had it framed and he signed it, "Just in case you ever need bail money." I just thought, I mean, that's just such a great example of the man's generosity and his heart. I can't say enough about him.

I don't believe that the writing [of the script] was a huge job. I think it was more of a pleasure than hauling a sack of bricks on my back, which some writing is. It never particularly came easy to me. My trick, my secret superpower is I could sit in my chair from dawn till dusk. I could write 12, 15 hours a day. I can't do that anymore. Even my knees won't take it, let alone my brain, and I have a life now! [laughs]

Back then, the secret to writing is sit your ass in the chair and do it every day and don't leave unless you have to pee or eat. If you have to eat, do it at home. Don't go out to lunch with friends. Eat and then sit back in the chair again. There's a tremendous amount of work ethic and discipline involved, for me anyway.

I always say to people who've asked in the past, if it doesn't come out perfect the first time, don't feel bad because it doesn't for me either. In fact, my first draft always sucks. My first draft of any page of any script, I look at it and it's a mess. As I go along, breaking new ground, I always start every day with revising the previous set of pages. That gets me warmed up. It makes those pages nicer. So as I start to read them, they don't suck so much. They actually start to look pretty good. Just don't feel like you're failing if it's not the end result right off the bat.

I always had to hack at it for draft after draft. By the time I handed in a first draft of anything, I was ready to shoot the movie because I'd probably revised that page, any given page, 20, 30 times. Sometimes in big ways, sometimes in small ways. For me it was always the discipline. To capture the theme or capture characters or some nuance in the story, that just comes, honestly, as a result of sitting there.

My advice to writers, people who want to be writers and who really want to do good work, is don't think that you get to wait until this inspiration shows up, because it's not going to.

Stephen King has described his muse as a guy with a buzz cut, wearing overalls, smoking a cigar and saying, "Get to work, a**hole. You got stuff to do today. Get to it." And I have to agree with him. If I waited for the airy fairy muse to drop magic fairy dust on me until I'm like, "Oh boy, I'm going to write something great today," I never would've written anything.

The inspiration does not come first. It actually comes during. When you're hacking through the underbrush of the story you're trying to write, that's when it shows up. That's when it happens; sometimes in little drips and drabs and sometimes in a big way, but that's when it happens. You don't get inspiration without it. The inspiration follows perspiration.

Writing The Script

Darabont wrote his adaptation of "The Mist" on spec, meaning he didn't have a studio involved when he got the rights. His plan was to write it his way and then shop it around to prospective buyers at the studio level, which was a trajectory that had worked for him in the past.

Darabont: In that sense, it was like "Shawshank," which was purely a spec thing. And thank God I found Castle Rock [Entertainment] at that time in their history. [They had] an absolutely wonderful open door there to filmmakers who had a vision. "The Green Mile" was also for them because there was this tremendous comfort zone with them by then.

By the time "The Mist" came around, they weren't really in a position to greenlight movies anymore. I gather they've recently been funded again as a production company. I sent Rob Reiner a congratulations because I think nobody deserves it more. They were just such a friend to the filmmaker. But no, "The Mist" was definitely on spec. I had the script. We shopped it around.

The difference between a studio budget and an independent budget can be huge. I think I had some kind of overall deal at Paramount at the time, so we had their accounting department budget this thing. They came back with a $60 million budget. ​​I'm like, "Okay, that's not going to work."

I do remember we had one producer who was a very famous producer, and I don't want to embarrass him, so I'm not going to say who it was, but he had a big production fund and he had me into his office and he had a checkbook in front of him. He said, "I'll give you $40 million to make this movie, but you've got to change the ending."

And I said, "What would you like the ending to be? I've been thinking about this movie for 20 years, and there's only one ending I've ever had for the thing. So suggest a happier ending that works. I'll consider it because that's a pretty generous budget."

And he said, "Well, that's for you to figure out." I said, "I'm sorry, sir, but again, I'll think about it overnight, but I'm telling you, I've been thinking about this for a long time and I want that gut punch, that kick in the balls that you got at the end of 'Night of the Living Dead' where the hero is accidentally shot." They think he's a zombie, so they kill him. I'm still reeling from that ending from when I was a teenager.

I sent [the script] to Steve King. I said, "Listen, here's the script. It takes a bit of a left turn at the end." It's inspired, actually, by a line from his book, "But it's not the ending at all that you wrote, Steve. And if you don't want me to make this movie, I won't make this movie. You tell me." I put it in his hands.

And he wrote back and he said, "I read it. I love your ending. I'm sorry I didn't think of it, because I would've written that instead." Right. Okay, great. I take that as a great compliment and an endorsement.

It's a very Rod Serling ending. It's that O. Henry, "screw you, you wanted a happy ending, but you're not getting one but you're surprised, right?" kind of ending.

Again, there's a lot of s*** going on in our country that I was not happy about at the time. Steve King and I share very similar opinions about society, culture, politics, et cetera, so he loved the ending because he got it.

I knew going in that half the audience would hate it. I knew that. But I thought it's art. Not every painting is a happy one. It's an artform of self-expression at its best and you have to run the risk of maybe some people won't like what you did. And that's okay by me.

So anyway, I walked away from the $40 million budget, and the only person who stepped up and had the cojones to greenlight it was Bob [Weinstein]. I got a call from Bob and he said, "I love your script, totally fine with the ending, but you gotta make it for this price," which was a bit less than half of what the other guy was offering.

So I had that night of the soul where I'm going, "Instead of paying myself my directing fee, I'll take scale. Instead of having some luxury of time to shoot, I'll have to shoot on half the schedule." I've never, ever done a movie like that before.

I went to Steve again, because I wanted him to be part of the decision-making process here. I never wanted to make a movie that was going to embarrass him or let him down. I said, "Steve, so here's the situation. The movie that Paramount thought would cost $60 million and this other guy was willing to pay $40 million, I have to make for $18 million. What do you think?" $18 million is not a big budget. Not anymore. Even 15 years ago, it was pretty small. I'm sure that somebody who just made a movie for $800,000 is cursing me out right now and laughing at me, but for the movie we were making, that was pretty tight.

And Steve, bless his heart, he's the eternal optimist. I just love this guy. He responded by saying, "Okay, so take the pay cut. Work for scale. Why not? It's the movie that you want to make. And by the way, there is a great tradition in our genre of working with lower budgets and restrained resources. Go make your low-budget movie." And I thought, "Okay, by God, I will."

I remember when Bob first said, "You can make your movie," and I said, "This is very nice of you, Bob, but we got to have an understanding right off the bat. I'm not some kid out of film school. You guys, no offense, but you have a reputation for taking over cuts and recutting people's work. And I'm not that guy, so if we say yes and we shake hands, then you've got to understand. Of course, you'll be invited into the editing room to watch the cuts, and I will listen to everything you have to say. I may address one note or a hundred notes, or no notes. You've got to understand it's going to be my movie. And if you're okay with that, then let's do it. Otherwise, let's shake hands and part friends and maybe someday work on something else."

And he said, "No, let's do it and you got a deal." That's a promise he made to me. And you know what? I got to say, he lived up to that.

Darabont Wrote David Drayton With Thomas Jane In Mind

With the movie now set up at Dimension Films with a budget somewhere between $17 million and $18 million, the next challenge was locking the ensemble cast.

Denis Huth (producer): I feel like the casting on this came together pretty quickly, as I recall. Deb Aquila was the casting director on this, who Frank had worked with before and absolutely loves. And she knows him really, really well. So there are always those roles in a Frank [Darabont] movie, we call them the Darabont Traveling Players, who pop up in all of his projects, so we knew Jeff DeMunn, we knew Bill Sadler. There were definitely going to be people who he had kind of earmarked for certain roles in his mind. Laurie Holden was certainly one of them. Even down to Susie Watkins who was his script supervisor for many, many years, but she played, I think the character's name was Hattie. So there's a lot of little roles like that.

For [the role of] David, he really did have Thomas Jane in mind from the very beginning. I'm sure we talked about other people, but Thomas Jane was sort of his goal. He really felt he was perfect for the role, and I think he was.

Darabont: He came to mind while I was writing, simply because I'd always loved his work. He's got a very grounded quality on screen, even when playing that marvelously amped-up extreme character in "Boogie Nights." A lesser actor would have gone over the top in a not believable way, but Tom kept it feeling real.

Tom's got a great working-class everyman quality that I felt fit perfectly with Steve King's world, and with that character. And, boy, did Tom deliver. I loved his performance. The man is a tireless pro, a pleasure on the set, and he really nailed it.

Thomas Jane (David Drayton): Somehow, probably through some dinner, I met Darabont and we sort of bonded on our mutual love for classic comic book art, so we stayed in touch. I don't remember that we were actually actively working on looking for something to work on, but one day a manila envelope was dropped off at my front door. It was a script for "The Mist" with a little note: "Check this out, let me know what you think."

Of course, being a Stephen King fan, I read it right away. And the script was brilliant, in my mind it was definitely up there with the best of Stephen King adaptations. So I guess that's how the project came to me. it was one of those rare occasions where something shows up on your front door that's actually, really special.

It was a very simple conversation. Sometimes these things are, I got to tell you it's rare, but it does happen. Frank is a consummate writer. He is excellent at his job, and of course, he's a wonderful director, very sensitive, very in tune with his version of the human condition. So it's one of those things where I got nothing to say, except for, "Yeah, let's, let's do it."

Darabont: When I was writing the script, I thought, this guy is making every right decision for every right reason, and every decision he makes turns into a disastrous choice and I thought, this is really interesting. This is really provocative because it runs counter to what we expect from a movie.

In most movies. You see your hero, even if he's encountering obstacles or barriers or things kind of go bad, but ultimately they keep making the right decisions and it winds up with the right choices. This is the opposite. And I thought this is a radical departure from how most movies work and how most movie heroes work. In a sense, it is a mirror to reality because sometimes with our best intentions and our best actions, we get screwed anyway because the world is such a messed up place.

If you look at the year I made that movie, look at the world that we were in, the political situation here in the U.S., the cultural situation, the divide that has now become a chasm, was very much in evidence. I was hoping that that wouldn't widen, but it has. So what you had actually was an older filmmaker who was just a little more pissed off than the younger filmmaker who was so full of optimism and hope that he made "Shawshank Redemption." Now I'm just kind of a pissed-off older guy, and that's what I wanted to express.

I think most of us are in the middle of things. Most of us are in this reasonable mass middle of things, but at the edges on both sides, you have this incredibly radicalized, extremist element that is driving the conversation, and it's no longer even a conversation. Now it's a shouting match. Now it's a duel to the death. The extremists are driving the bus and the rest of us have no choice but to ride along and scream in horror as things get more and more crazy and extreme and that was my everyman in that movie. That was David Drayton. That was the character Tom Jane played.

He's the average guy with his heart in the right place making the best decisions he can with the information he has, who gets flattened. And that happens sometimes. Sometimes cultures get to a point where we're rounding up people and shoveling them into ovens. Insanity does prevail sometimes, which is a very, very scary thought. Will it get to that point here? Who knows? I wouldn't have thought we'd get to this point in my lifetime. So is it going to get more extreme from here? Could it? It could, I suppose. I hope not, but the movie worked as a warning shot, as a flare sent up from a concerned storyteller. And I love movies that do that. I love movies that can shake us up a little bit. So that dynamic of [David Drayton] making all the right decisions, but it's going to go in the sh***er was a very conscious thought in my head. As I was examining Steve's story and actually writing my version of it as a screenplay, as I was adapting that, that dynamic became very much at the forefront of my thinking.

Jane: He's making the best choice that he can given the situation and they all turn out to be bad ones, wrong ones.

That was unique. I was like, "Wow, you got the hero of the story and every single decision he makes turns out to be the wrong one in hindsight." I loved that, I loved that.

That's the beauty of it. It's all the choices that he makes the audience would've made, too. In other words, we buy all of his decisions as being the best option, the "right" thing to do. He does all the "right" things to do, which will turn out to be wrong. And I think that's a wonderful statement. And I think it's a large reason why the movie, even if it's just on a subconscious level, that's why the movie's successful.

The Trickiest Role Was In The Most Capable Hands

Huth: I think there were a lot of names discussed for Mrs. Carmody because that is probably the trickiest role in the whole movie. She very easily could have been way over the top. It could have just been a caricature and it was very important to Frank, and to all of us, that character be as grounded as possible.

She obviously gets very extreme very quickly. And even when you first meet her, you feel like, "Oh, maybe this woman isn't quite all there." But to her, it was very real. To her, this is what she truly believed. It's not just that she's a lunatic, it's that this is her faith and this is what she truly believes. This is not somebody who's trying to be the bad guy for the sake of being the bad guy.

And when Marcia Gay Harden came up, I think it was such a great idea. It was probably [casting director] Deb [Aquila]'s idea because most great ideas when it comes to casting come from Deb. She brought that humanity to it. She brought that vulnerability to it. She's just not this evil witch of a woman. She's scared. You see her in that scene where she's praying in the bathroom and she's crying and she's scared. And that really is the cornerstone, I think, of the whole story, which is what do people do when they're terrified, and how do they react? And everybody's going to react differently. She clung to her faith, and that became the thing that was going to carry her through.

I think she's so fascinating to me, and the whole fact that so many people, including the Bill Sadler character who completely switches sides from starting out, like, "You're a nut, shut up," to being one of her true believers.

And with the mist, it's so unknowable, but she's giving them something to cling to. She's giving them a reason. She's giving them someone to blame. And that I think makes people feel like they're more in control of an uncontrollable situation.

She committed to it 100%, which is huge. I don't know that Marcia Gay Harden was necessarily an actress at that time going, "Oh, you know what? I want to do a monster movie." But she really understood it. She understood the story Frank was trying to tell and really saw who Mrs. Carmody was and embraced that.

Darabont: There was no great search for Mrs. Carmody, or for Brent Norton. It was as simple as their agents calling and asking if I'd be interested in working with Marcia Gay Harden and Andre Braugher. My response? Are you kidding me? Yes, please, and thank you.

What a pleasure it was to work with her, and let me say the same about my entire cast. Andre Braugher! Toby Jones! Sam Witwer! They were all new to me as colleagues. Every time I think of those people and the great experience I had with them, I get a warm glow. And of course, that also goes for the cast members I'd worked with before: Jeff DeMunn, Laurie Holden, Bill Sadler, on and on. I'd hang a medal on each and every one of them.

Assembling The Key Players

Darabont: Laurie [Holden] is another marvelous talent, a pro who brings so much texture and heart to whatever role she plays. I adore fearless actors, and she's one of them. I loved working with her on "The Majestic," so I wrote the part in "The Mist" for her. Ditto her role in "The Walking Dead." Those roles were hers, I never auditioned anybody else. That same goes for any time I ever cast Jeff DeMunn, or Bill Sadler, or others I worked with multiple times. When you know you have the right actor for a given role, you count your blessings and go with it.

By the way, Laurie's role in "The Walking Dead" was intended by me to have a substantial character arc that never transpired. She would go from being a mentally jangled, super self-absorbed, badly traumatized and angry girl to the opposite end of the spectrum: their most reliable soldier, an ace sniper, and a grown-ass woman who becomes all about self-sacrifice and protecting the group. And her relationship with Dale would blossom into a very deep May-December situation, a real marriage based in deep abiding feelings and respect. I aim for characters and situations based in messy and complicated feelings, as happens in life. And no, she was never intended to be a love interest for Rick, as I read somewhere.

She was never meant to be thrown away as zombie food. Nor was Dale, for that matter. Nor was Glen.

Nathan Gamble (Billy Drayton): We had to record [my audition] on a tape, an actual tape, and we had to send it off and it would take three days to get there. It took a long time before we knew anything. I never actually had an in-person audition with Frank or any producers or whatever.

The tape that I did must have been good enough where they didn't need to because I was in Seattle and I did most of my auditions that way. I remember even as a kid, most of the stuff where you would audition through tape, they watched it and they'd go, "Okay, let's fly him down to L.A. so they can meet in person and see his look in person and yada, yada, yada." But no, this was a pretty straightforward process. It was bada bing, bada boom, there you go, you got it. Now you're in a Stephen King movie.

Andre Braugher was approached to play David Drayton's neighbor, the uptight and petty lawyer Brent Norton who ends up joining David Drayton and his son on their fateful trip to the grocery store. He didn't remember the process of being cast, but did remember the impact the script had on him.

Andre Braugher (Brent Norton): It's a good script. It's a very humane script, as horrible as it is. These are all people who react in a very understandable way to shocking events that really upend the way that they think about the world.

It also reveals what people turn into in extreme situations, like Marcia Gay Harden's character, or what Thomas Jane is ultimately forced to do at the end of the film. You know what I mean? These are ordinary people under extreme stress. I found that to be a fascinating part of the film and the character that I played.

Stephen King has done a wonderful job writing this story, and Darabont has done a wonderful adaptation that shows, essentially, ordinary people trapped in the grocery store by the mist, and how fascinating that is.

Darabont: Alexa [Davalos] is a fiercely talented actor who projects such intelligence in her work. By the way, I've known Alexa since she was a toddler. Literally. I attended Hollywood High with her mom, Elyssa; we were in the drama department together.

I first cast Alexa in the pilot episode of "Raines" that I directed for its creator, the wonderful Graham Yost. She played opposite Jeff Goldblum, another actor I loved working with. I adore that guy. He's freakin' brilliant and a total blast on the set.

Later on I wrote the role in "The Mist" for Alexa. After that I wrote the female lead in "Mob City" for her opposite my man Jon Bernthal, and man did she shine. Her work in that actually awed me; talk about nailing the perfect period noir vibe. She was like Gene Tierney or Jean Simmons reincarnated.

Sam Witwer Was On His Way To Another Audition

Sam Witwer (Private Jessup): The way that I walked into "The Mist" was, well, steeped in ignorance because not only had I not read the short story, but I wasn't even supposed to audition. It was all completely an accident.

I was walking down the street in Hollywood and this woman is on the crosswalk, carrying bags of stuff and she dropped everything she was carrying.

No one was going out to help her. I remember some guy walking next to me actually snickered, which really made me angry, so I ran out into the street, said, "Hey, can I help you?" And she goes, "Oh, please," because there were cars coming and stuff like that. So, I helped her pick her stuff up and I said, "Okay, where are we going?" And she goes, "Right over there." "Okay, cool."

And we got into the elevator with her stuff and I guess I had my headshot with me because I believe I was going to her office anyway for an audition that I remember utterly not being excited about. She saw my headshot and she goes, "Are you an actor?" I'm like, "Yeah."

So then, we go up in the elevator, and we go to this casting office. I'm like, "Oh, I guess this person works at the casting office that I was heading to anyway. Well, isn't this convenient?" So, this woman says, "Hey, everyone. This is Sam. He's an actor. Oh, Sam is so nice. He helped me pick up the stuff in the middle of the street. Let's buy him lunch."

And I was like, "Whoa, my lucky day. This is great." I'm a young actor, right? Free food is awesome. That's the best. And then, she goes, "Actually, instead of lunch..." And then, I'm like, "Oh, I guess I lost the lunch before it even happened." She goes, "Would you like to read for something?" And I said, "Sure."

And so, she handed me these scenes. One was the romantic scene between Jessup and Alexa Davalos's character and one was an argument scene which would eventually be the scene with me arguing with Tom Jane. And then, one was this freaking out crying scene where I'm accused of all this awful stuff. I had no idea what it was. And I had about 15 minutes to sit down and look at all this material, including the freaking out crying scene.

And I looked it over and I was like, "Okay, I think I got the gist of it." And then, I went in front of the camera and performed it. And I remember Deb getting very excited and her saying, "Oh, my God, Sam. You might really have saved me on this and Frank is going to love this." And I'm like, "Great. What is this? Is this a TV show?" She goes, "No, it's a movie." I'm like, "Okay. Well, thanks, Deb. Thank you. Bye."

So, I went down to my car. Got into my car, called my manager and I said, "Listen, I just met someone named Deb in the middle of the street. I auditioned for something. Apparently, it's a movie. And apparently, someone named Frank is going to love this. Do you have any idea what the hell just happened?"

And my manager goes, "Okay, I'm looking this up. Well, that casting director, that's Deb Aquila. She's a big casting director." I'm like, "Oh, well, that's good." "So, that movie, that would be 'The Mist' probably." And I'm like, "'The Mist' like Stephen King's 'The Mist?'" He's like, "Yeah, and the Frank ... looks like that's Frank Darabont." I'm like, "Wait a second, 'The Shawshank Redemption,' 'The Green Mile' Frank Darabont? 'Dream Warriors' Frank Darabont? Come on, 'The Blob' Frank Darabont? 'Young Indy?'"

So, I started having a freak out at that point. I was so glad that I didn't know that when I actually did the audition. And then I got a call the next Monday saying, "Frank Darabont would like you to be in 'The Mist.'" So, that was it.

But the story is even a little bit cooler than that. I think it was a week or two before I auditioned for them, this guy named David Scow handed Frank Darabont DVDs for a television show called "Battlestar Galactica", which Frank was like, "I'm not watching 'Battlestar Galactica.' Come on. The rehash of 'Star Wars?'" And David Scow goes, "That's not what this is, man. You got to check this out."

So, Frank did check it out, lost his mind for it. The story Frank tells, he knew nothing about bumping into Deb on the street, none of that. None of that story got to Frank.

The story Frank told me back was, "Oh, well, here's my version. I was on the treadmill. I popped in the casting tape, got on the treadmill. And it started playing, and your audition came up. And I said, 'Oh, my God, it's Crashdown from 'Battlestar Galactica.' Cool. Oh, wow. He's really good. Oh, he's really right for this.'"

And then he said, "I got right off the treadmill, hit stop on the tape, called up Deb, and said, 'Hire that guy.'" And so, I'm like, "That happened that fast?" He's like, "Yeah, it's happened that fast. I literally got on and off the treadmill."

So, that is the story of how I got "The Mist," the multifaceted, multi-viewpoint story.

Melissa McBride Stunned Everyone On Set

Melissa McBride (Woman with Children At Home): I was working behind the camera in casting at the time, and I'd gotten a call about the Darabont project from the casting director that I worked with quite a bit. I had been in casting for a while already then. There was some concern that I wouldn't be able to do it because the role that they wanted me to audition for was in the store for the entire run of the production and had one word of dialogue, but I had a full-time job.

I remember at the audition seeing the sides for that other part, and I read them and I was like, "Well, what's going on here?" I thought, "Well, she goes out of the store, maybe she gets killed." So that's a quick part and that's a really juicy little monologue.

Darabont: She was one of the helpers there in the casting office. They threw her on just to have one extra choice for one role that had one line of dialogue. It was something along the lines of, "Oh my God, you killed her," or, "you murdered her." I think it was one of Mrs. Carmody's ladies. And she literally did this one line of dialogue on the tape. And I remember we were still prepping, but I was there on-site. We were in Shreveport by then and I saw her say this one line and I went, "There's something really special about this actor." So I immediately called the casting office and I said, "Could you please have her read for the bigger role for the lady with the kids at home?"

McBride: I got a callback and was asked to read for that part, coincidentally enough. I did and that was the role that I ended up getting.

Darabont: It was just a home run audition. I was so surprised that she hadn't been put forward as a leading contender, a leading possibility. I was so thrilled to find her because I knew that we needed an actress who could really deliver that scene. And boy, did she.

So when "The Walking Dead" came around, I just said, "Okay, I'm casting Melissa McBride." And I didn't even talk to her about it. "I'm casting Melissa McBride." Carol is her role. And everybody said, "Yeah, okay."

And the next thing she knew, she's what, in a decade-plus of this hit show? I'm just so proud of her. She's such a naturally gifted powerhouse of an actor and I'm just so pleased for her.

She said to me she'd pretty much given up even trying to be an actor at that point. They just put her on as an afterthought just to have one extra choice. And it can turn like that.

There's No Place Like Shreveport, Louisiana

While the production team was casting their ensemble, they also had to suss out a location to build their supermarket that could feasibly double as rural Maine. The location they settled on didn't exactly wow the cast and crew.

Huth: I would think we probably looked at a few different cities, a few different states. Story-wise, it takes place on the East Coast, but my guess is it was pretty much driven by where can we go where we can own a stage for that long, and that has a good film crew base.

That was a time when Louisiana was a big Mecca for filming. Moreso New Orleans than Shreveport, but Shreveport had stuff going on and the stage was available, so I think that was the majority of what went into it.

There was crew. That's a key part of it. You can't just go anywhere on location if you have to bring an entire crew with you. If they already live there, that goes a long way. It's part of why Georgia is so big right now. There's a huge, huge, huge film base there. And that's why so many movies can be filming there at once.

Rohn Schmidt (cinematographer): I'm glad we were shooting six-day weeks because it just got us out of there a week faster.

And not just me, but many other filmmakers have spent a film there and it's sort of like doing your time. It's like, "Oh, you've worked on the frontline if you've shot in Shreveport." So anyway, there were nice enough folk and I certainly don't want to call it a s***hole, even though I've never had any desire to go back.

I don't know if Frank remembers this, they wanted to shoot the film in Toronto. They were almost ready to start construction on the set up there. The show is set in Maine, so it probably would've been a slightly closer match than Shreveport, Louisiana, but the union in Toronto would not let both [camera] operators come.

Frank was not going to give in on that. I guess they didn't believe their bluff would be called. I don't know the politics of all of that, but Frank said, "Okay, we'll just go down to Louisiana and use their tax breaks."

It became a running joke because Shreveport's fine, but it's not a very big city, certainly not on the world-class scale that a city like Toronto is. Each Sunday night when we went out to dinner, we'd go, "Okay, well we could be going to a fancy restaurant in Toronto, but we're going to head on down to the Applebee's and get some dinner tonight."

Jane: There was nothing around. It was pretty lonely out there. It wasn't even really a town, it wasn't a decent place to eat. At one point about halfway through the shoot ... I don't know if you were there for this, but I'm a big fan of crawfish and I found this place in Nacogdoches, Texas, right over the border, and I bought a couple hundred pounds of crawfish and had them shipped in for the crew one day for lunch. They showed up and we put them in a big canoe, God knows why.

Anyway, we had this whole canoe and it was full to the brim of crawfish and I treated the crew and myself to really excellent, succulent crawfish one day. I'll never forget that, that was a really fine crawfish. If you're ever in Nacogdoches, look up the crawfish there.

Huth: I do remember he brought crawfish. Shreveport is not New Orleans, for sure. I also remember we were very close to a dog food factory and so it smelled like dog food 24 hours a day. Nothing against Shreveport, I'm sure there's lovely things in Shreveport, but just where we were, it was not a place you just want to go for kicks, I guess.

'Jazz Improvisation' And Working The The Crew From The Shield

Darabont and his producers had their location (with the all-important tax breaks and good crews) and their big cast, but one problem was evident: they were still attempting to shoot a script originally budgeted at $60 million for around $18 million. This forced Darabont to scrutinize his usual slow and steady production technique.

Darabont: I couldn't be the Kubrick wannabe, like the painterly director on "The Green Mile" or on "Shawshank." I had to really shoot from the hip for once.

Thank God for Shawn Ryan and "The Shield." He found out I was a big fan of the show, which starred Michael Chiklis and an amazing ensemble cast. It's one of the best TV series ever.

He found out I was a big fan of the show because my friend and casting director, Deb Aquila, had cast "The Shield," so she mentioned I was a big fan. He said, "Does he want to direct an episode?" I said, "Oh yeah, why not? I'd love it."

Most hour television shows don't actually have an hour. It's 42 minutes, for crying out loud. Commercials take up a third of the running time for commercial television shows. You [typically] have eight days to shoot [an episode]. "The Shield" had seven.

Schmidt: "The Shield" was originally intended to go to Canada and to do it on the budget that they had set aside for a Canadian production. We had to cut one day from the production, so rather than the normal eight days for an hour episodic, we had to do it in seven. That was part of the deal going in. Everything had to be 12% faster to achieve that.

One of the ways we came about that was with zoom lenses, not spending time on lens changes. Robert Rodriguez's "El Mariachi" had come out and he had a rather ingenious idea where he would start out a scene wide and then would zoom in about a third or halfway through, knowing he was not going to go back, editorially, to that wide shot. So we were doing the same thing. We would roll for a little while, and then when someone wasn't speaking, we would zoom in to the next lens size.

I think I lost half of my hair in my head when I saw the first edit of the pilot, because they had used those zooms. They were never intended to be used on camera by me. I don't mind admitting this. We were just trying to be efficient and I'm like, "Stop. You got to cut all those out. They're terrible. They're rough and they go in and then they adjust again a second time and the focus is there and the person's not even speaking."

And Scott Brazil and Clark Johnson both went, "No, that's what's great about it." And what they discovered is because they were on someone not speaking they were emphasizing what someone was hearing. It was about the actor's reaction there. And it made it much more powerful to hear the words and then emphasize that actor's reaction by zooming in on it and it became really iconic to the show.

Darabont: I went, and I directed this thing, which was the easiest directing I've ever done, because that crew and that cast were so dialed in. It was such a smoothly running machine that it was ... I wouldn't say it was quite like directing traffic, but it wasn't much harder than that because those folks were such pros.

I hired the two camera operators and the cinematographer. They had a hiatus coming up and I said, "You want to come do a movie with me in Shreveport?" And they said, "Sure." And Rohn Schmidt, who was the DP, I mean, this guy could light a scene in 10 minutes. It's unbelievable.

This is a movie where the lighting didn't need to be pretty. If you were harkening back to the tradition of "Night of the Living Dead" and movies like that, the lighting wasn't pretty. It was very documentary-like and Rohn was brilliant at that.

What was truly amazing were the two camera operators, Billy Gierhart and Richie Cantu. These guys had years of experience on "The Shield." And all their coverage on "The Shield" was improvised. They'd get in there, Billy with his steadicam and Richie sitting on a skateboard with a camera on his shoulder and just, from take to take, they'd do whatever interested them. Wherever the lens took them, that's how they shot. So every take was different.

Schmidt: [Frank] calls it jazz improvisation and I think that's a very perceptive way that Frank has described it. You have the baseline, you have the melody that you're referring to, that everyone knows the story there, but then they just go and react to what the actors are doing, react to what the other camera's doing. The two operators would often have their [other] eye open, looking to see what the other person was doing just to make sure they weren't shooting the same thing.

Witwer: The camera crew were characters in the movie. They were participating in those scenes, so there was never a moment where you could slack off and feel relaxed because you weren't going to be on camera, because maybe it was going to be your close up. You had no idea.

Jeffrey DeMunn (Dan Miller): That was really neat. Initially I went, "Huh?" And then I realized how superb it is because you don't have to play to anything. You just do the scene. Those two guys were like a pair of ballet dancers. Oh my God, they were the most elegant dancers together moving those cameras around and you just talked. You just said what you had to say to the other person and they would make the shot up. It was really delightful. I don't understand why I haven't encountered that more often.

Braugher: That whole thing started with "Homicide," so I was very familiar with it. The role itself had challenges. You know what I mean? Being cooped up in that supermarket was tough in and of itself, but in terms of the shooting style, I felt very comfortable with it, because I'd spent six years on "Homicide" doing that in particular. It was like going home.

Jane: Me, I was a fan of "Shawshank" and "The Green Mile," and I was disappointed that Frank had decided that he was going a different way with "The Mist" and shoot it in this much more kinetic style of filmmaking. I'm a big fan of that classicism that he used with "Shawshank" and "The Green Mile."

So I was disappointed. I was like, "God, I wanted to be in one of those kind of movies," and I told him as much. He said he'd done a couple of episodes of "The Shield" and he really enjoyed the speed and the quality of the filmmaking that the style of "The Shield" had.

The B-Camera operator had a stool. He had a handheld camera and he had one of those office stools that you can kind of roll around using your feet, with very smooth wheels. And he sat on that f***ing thing and scooted himself all over that grocery store, getting different shots.

And I thought, "Oh, great. This is going to look like an episode of television," but it didn't of course. I thought that kinetic energy worked very well for that contained story. I thought it was a good choice.

We worked financially constricted because Bob Weinstein wouldn't give us more cash because he was terrified of that ending, but the decision to use the crew from "The Shield" still served a version of the story that works for the story. He was able to make it work, and yeah, I was disappointed, but in the end I thought the artistic choice was sound.

The Original Opening Didn't Make The Cut

Another victim of the tight budget was the original scripted opening, which took us inside the Arrowhead Project and gave us a concrete explanation on where the mist came from.

Darabont: It was basically a scene where they're trying to open a portal into another dimension and suddenly the chamber, that I pictured as an old diving bell with portholes and stuff, suddenly the glass blows out and this mist comes pouring out and this chaos and screaming and then boom, we cut to the opening title and then the rest of the story goes on as you see it in the movie.

Schmidt: I loved the location. I was looking forward to shooting that because he found this cool [place]. I think they used to defuse and grind up Nike missiles or something like that, this absolutely absurd '50s actual place out on that military base. I still have some of the stills from there and I just jaw drop every time it comes up. So it would've been a really great sequence, but yeah, I think it over-explained it.

Braugher: I remember Frank was talking about, "We're behind schedule. I got to film this thing with the army." I suggested to him, I said, "You don't have to film that thing. It would be best not to film it." He was intrigued. He said, "Why?" I said, "Well, if you know that the army did it, then that means that everyone in the storefront who's speculating about its cause, we already know that they're wrong. So we're ahead of them, as the audience." So I said, "You can actually gain a day, and I think make a better movie, by not filming that rather than filming."

Darabont: I remember when Andre got to Shreveport, we got together just because I'd never met the man. I was so thrilled he was coming to do this movie because God, I admire him and his work. So we sat down together over coffee or lunch or something and I love to pick my actor's brains. What do you think? And he says, "Well I love the script, but do you think you need that opening?" And I went, "Ding!"

It was at this point that I gently reminded Darabont that when I was visiting the set he also asked my opinion on whether or not they should cut the opening scene. My response to the question was that King's story didn't need the explanation and ultimately it'd be scarier not to know where it came from.

Darabont: By all means, take credit because now that you mention it, I vividly remember that. I hadn't thought about that in years, but yes, I do remember that. And when you said that if you don't know where it came from, isn't it a little creepier? I thought, "Oh, that's right. That's pretty good." As you said, Stephen King's story didn't need it, so where did the mist come from? Who knows? And we actually get a pretty good explanation from Sam Witwer, another actor who I loved working with, or did back when I was working. You get that explanation from that character.

Witwer: I didn't feel like we needed it, but I was afraid to bring it up because A, I was this young actor, didn't have any right to be making suggestions like that, and B, I was also keenly aware that it might be self-serving. Because I looked at that and I said, "Well, if you had this opening thing in the movie, do you really need Jessup?"

One of his functions is to give a piece of an explanation as to what's happened here and to do it at a really interesting point in the movie. If you get that full-throated explanation of where the mist comes from in the very beginning of the film, doesn't that make Jessup a little bit redundant? I'm trying to not get cut from the movie. You know what I mean?

Braugher: [Without the opening] we have to ask ourselves, is this the Lord at work? Is this retribution for crimes and sins? Is this that experimentation that they were doing over there like the soldiers were suggesting? We never know.

Darabont: I loved that opening and I loved the sort of low-tech, high-tech production design that I had in mind. In this last season of "Stranger Things," when we're in the underground facility and there's these crazy machines that all look like they're pounded together out of cast iron and rivets and stuff, it's exactly the kind of production design I had in mind for the opening of "The Mist."

I just really wanted to shoot that sequence and wanted to do that low-tech '80s sci-fi vibe that The Duffers have now perfected, clearly, but the truth is, I didn't have the money to do it. I didn't have the three days to shoot. I had $18 million to shoot and about, gosh, what was it? 34 days to shoot. "Shawshank" was a 71-day shoot. "Green Mile" was 105-day shoot. This was a 30-something-day shoot.

To shoot that, I mean, and really actually do it right, would've taken certainly at least two days to shoot. It just wasn't in the budget. We didn't have the resources. We didn't have the money to build that set. We didn't have the money to hire those actors. When you're dealing with that tight number of resources, you have to pick your battles.

Starting On The Loading Dock

The first scene to be filmed was the loading dock sequence in which our heroes explore the back room behind the store, a scene that would culminate with poor Norm the Bag Boy (Chris Owen) getting dragged out into the mist by tentacles. It was something of a rocky start.

Schmidt: Our first day of shooting was in there and I had made a big promise to myself to go for it on this film, to not be afraid, to just hang it all out, be on the edge and not be safe at any point.

[Thomas Jane]'s walking around lighting the scene with just the glow from the cell phone, which was very new at that point that you could do that. We worked with the props department to rig out a slightly brighter LED on the cell phone to make that all work and it looked beautiful. It was right on the edge in terms of exposure or not, but it was very cool looking.

This is [shot on] film, so the negative went off to Los Angeles to be processed and transferred. I talked to the color timer later the next day, midday, "Oh, it's absolutely beautiful, spectacular. I can't believe how cool looking this is." I'm like, "Okay, great."

And that night we were going to watch the first day's dailies and they had set up a little video projector in one of the conference rooms at the hotel we were staying at and everybody's there and they've got beers and little pieces of pizza and they're all ready to watch the first day's dailies.

It turns on and all you can see is just the white square of the cell phone. Absolute black except for this tiny little white square of a flip phone and it never gets brighter.

And we're becoming aware that slowly everyone in the room has snuck out one by one. So it's just me and Frank and Randi [Richmond], the producer. We turned on the lights and looked at each other.

I said, "Well, Frank, I guess you need to replace me because that's not acceptable." And I said, "There's another cinematographer I know that's very competent." He was finishing up in New Orleans. I think they're finishing that week. I said, "I'll call [him] and he can come finish up for me, or if you want me to hang out and try to do my best for the next day or two until we can get someone in from out of town, that's fine. Whatever you want to do."

And they said, "Okay, well, we'll just reshoot and we'll figure it out," and we went to bed. I had a long talk with my daughter in the parking lot, "Well, I think I'm going to be home a lot sooner than I thought I would be."

And about 11:00 P.M. that night, I'm very much in bed because we're shooting again at 7:00 am the next morning. And then there's knocking on my hotel room door, "Rohn, Rohn, get up," and it's Billy, the camera operator, who's a techno-geek. He sleeps about four hours a day anyway and says, "Come down, come down."

Apparently, the digital projector that we were viewing these dailies on was not set up. No one had ever calibrated the projector. We sat and watched and it was beautiful. It was all there. It was spectacular.

We did reshoot that day's dailies there, although I think the original footage is what's in the film because I was so gun-shy that it was way overlit when we went back in there. I was going to make sure we could see what we needed to see there.

The Practical Problems With Practical Effects

That scene also presented an interesting challenge for the practical effects crew. 

Huth: Greg Nicotero was one of the first people Frank called when we found out we were actually making the movie. Greg and his team at KNB EFX designed so much of the creature work and actually built models of a lot of it; of the tentacles, of the bugs, certainly the spiders. There were a lot of the creatures that they had, practical things built to scale for us, which we could use in some shots.

I remember the tentacles being one of the hardest things just because of the way they move, and the interaction with the actors and the physical world, with the loading dock door and all of that. I remember we had some practical, but most of that I think ended up being visual effects. [That's] just the nature of how the effects work.

We didn't have the time that practical effects always take. Everybody prefers seeing something real as opposed to something digital and there are some moments in the show with real spiders that Greg made and the real bugs. It is also hugely helpful for the actors to see, just to really understand what they're looking at and what's going to be animated in front of them when right now they're kind of staring at a blank space for the spiders. I remember the special effects guys had a mop and they were just backing away from camera with it and it would be replaced by the bug. In a perfect world, you do everything as practically as you possibly can. But we don't live in a perfect world, we live in a filmmaker world and you gotta make it work.

So I think the visual effects turned out pretty amazing, all things considered. And they work well together. And I think that's the best kind of effect is when you can match a practical effect to a visual effect and make it pretty seamless.

Gamble: My mom and my dad, trying to preserve the innocence of a child as much as they could, they only allowed me to read the stuff that I was in. There's some pretty graphic stuff in that movie and pretty gory stuff. This one time I was on set, oh my gosh, I was a fish out of water. I was walking towards lunch because they just called lunch and I forgot what his name is in the movie, his character, but he is set on fire and his whole body is just maimed with crazy third-degree burns. He had all this incredible makeup on that I, at the time as a stupid 8- or 9-year-old didn't know it was makeup. So I see this burn victim walking at me and my heart just dropped into my britches, man. I could not fathom what I was looking at. My mom had to calm me down. It was probably comical looking back on it now, but pretty traumatizing as a kid.

I think it needs to be recorded how much of a standup guy [Greg Nicotero] was to [me] on that set. He thought I was a cool dude as a 9-year-old. I remember him showing me these various things, bringing us to the various prop tables and he just made it seem like it was all fun and games and you did not take it very seriously, because that was a very serious heavy set.

But yeah, Greg, especially, he was a rock star. He was cool.

The special effects crew knew they wanted to keep as much of the mist itself as practical as possible, so they devised a way to exert control over the actual mist itself.

Schmidt: Special effects person, Darrell [Pritchett], had worked that out, tested it out with just positive air pressure and chilling the mist. He just walked around the set with the little remote control and he could literally just bring the mist in or push it back out just from standing there right on the set. It was really pretty remarkable.

Huth: I remember that stage was freezing. It was freezing, freezing, freezing cold. And it had to do with the temperature of the room and the temperature of the mist, and that's how they could manipulate it like that. I believe that was all practical in the final movie. I don't think they augmented that at all. That's one of those things that you can do practically and make it look amazing.

[...] I think that it was augmented a little bit when we were outside. When we were filming in the grocery store, basically half of the stage was the store and the other half was the parking lot. And the parking lot side of it, anytime we rolled was completely filled up with mist if we were shooting out those windows. And that was just part of the set.

Controlling the movement of the mist was one challenge, but actually shooting usable footage within it was another.

Schmidt: What was discovered is that it really had a lot to do with how it was not only lit in photography but also how the final finish, the final color correction, coloring of the show was there. It's almost like night vision, you can see into the mist if you drive too much contrast into there. That was the style there to have lots of contrast in photography, but really what the secret was was to reduce the contrast and that gave it that milkiness that was always there and obscured. It's so dramatic to see people walk off and disappear into that mist. It's pretty creepy.

We were very careful about it. We'd be very still and [ensure] that there weren't puffs or clouds for the most part. If you think about it, it's just there. It didn't feel like it was moving around. Normally, I would prefer that you feel the atmosphere dancing, but that was really neat just to see it just hanging there. "Okay, this is just a weight hanging over us all the time." If there's clouds, a breeze, it would almost imply that it was going to clear at some point, but nope, not going to happen.

There were times they had it pumped in there so thick that you couldn't see your feet and it was weird. It's vertigo at that point.

Melissa McBride's Monologue

One moment that nearly every person I spoke to brought up was the moment where Melissa McBride wowed everyone on set with her monologue, where she begs for someone to help her get to her children who are alone at home. This happened early on in the filming schedule and took everybody by surprise.

Huth: I remember when she came on set and did the scene, everyone was just so blown away. It's such a tiny little moment, but Melissa's a unicorn, she can do anything. And she still is, after having worked with her for 12 years on "The Walking Dead," she's just so incredibly talented and so tapped into emotion. And it plays so real. She's one of the most natural actors I've ever seen. It's just incredible what she can do. And nobody knew who she was. She had certainly worked before that, but it was all tiny little roles similar to this one.

Jane: Yeah, I remember her murdering it. The hardest job for an actor is to be a smaller character who basically flies in during the middle of some shoot and you've got a day, maybe two days, maybe half a day, and then you fly out. So you're jumping onto a moving train and then you're jumping off of a moving train. That is the hardest job for actors. It's very difficult to find competent character actors who come in for parts like that. When you do find them, it's that much more impressive, to watch somebody jump into something, come in, knock it out of the park and then leave. It's f***ing great.

Schmidt: We were all in tears, and I'm not just saying that like, "Ooh, it was a moment." We literally were choking back tears because it was such a perfectly impassioned speech. I'm not sure she even has children, not that I'm aware of. Maybe she does now. At least at that time, I don't know if she did. And yet, you just felt that absolute care. And again, it's just one of those monologues that was written that could have been quite sappy, but it was just so genuine. And that look she gives them before she heads out that she gives everyone there is like, "I can't believe you people." It just touches on the humanity of all of that.

Witwer: I think she did it maybe three times or something like that. But to deliver it and have it be perfect each time and have the camera crew also doing their jobs each time, it was just an incredibly unpredictable ballet that you watched in front of you. And it was very intimidating to watch because it was so well pulled off.

Darabont: What a courageous actor because you have to do this wrenching emotional thing and there's literally over 100 people watching you. There's 80 extras, there's all this crew. She just totally dialed in, totally nailed it. And people were blown away by what she did. And yes, burst into spontaneous applause, that does actually happen.

And I remember about halfway through the coverage, Jeff DeMunn kind of sidled up to me and said, "Who is she? Where did she come from? Did you fly her in from L.A. or New York?" I said, "No, she's local." And he said, "She's astonishing." He was absolutely blown away by what she was doing.

Gamble: We all clapped afterwards. At the time no one really knew who she was. She wasn't this huge action star in "The Walking Dead." So she knocked our socks off.

I remember Frank being at the monitor. He couldn't believe what he was getting because it's an important scene. She's probably one of the best actresses that I've ever had to work around. I didn't really have any close interactions with her. I mean, we talked and she was very friendly and nice, but it was definitely one of those scenes where it was like, "Dang, this lady is a legit one-take wonder." We don't need to ever do that again, ever. Everything you needed was in that one take and the whole crew and cast clapped for her afterwards.

Time is money and the director usually comes up and says, "Hey, great job. We're going to move on," but everyone stopped for a good five, 10 minutes and just showered her in praise.

McBride: I have stage fright. I get the irony of that. I guess the intimacy of film makes it somehow different, but I learned early that I had stage fright from school and public speaking, all of that stuff. Obviously, it felt good to know that people liked the performance. It was also strange because I've been on several shoots and have never experienced anything like that. It was unusual. I thought it was unusual and it was a little out-of-body feeling for something like that to happen.

'They'll Come Tonight'

One of the most challenging sequences to film in the entire production was the nighttime attack where all hell breaks loose. Poisonous bugs break in and are chased by big pterodactyl-like creatures that then turn on the humans hiding in the store. There are practical fire effects, digital effects, gunfire, and child endangerment, and all at night. Scene 35, as it was dubbed in the script, was so notorious that Constantine Nasr built a whole DVD featurette around it.

When there's chaos on screen, that usually means every element behind the scenes was perfectly engineered and planned to the smallest detail to get all the right pieces. But the tight shooting schedule and kinetic style forced Darabont and his crew to shoot from the hip.

Darabont: We were shooting very specific things because there were special effects that were coming into it and I needed the scene to cut together. Instead of looking at the storyboards, I was just making it up as I went along. I was going, "Okay, now we're going to shoot this. And then we're going to shoot that. And then here's how it'll cut together."

That was a week of this madness. It was a runaway horse, but we held on and we got the scene in the can. And I was very, very proud of that, and really pleased with that. Man, I had fun. As much as it was incredibly exhausting and stressful, because you're shooting a movie in half the schedule you've ever shot a movie on.

Gamble: There's that one dinosaur-ass-looking thing that is stomping its way towards me and then Tom's character pulls me aside at the last second and then it gets blasted away by Ollie.

Well, when Tom picked me up, he tripped on the edge of an aisle and me and him fell. I fell head first in his arms, right on the ground. I banged off of the sections of the aisle, and then I banged my head on the ground. I remember I didn't cry or anything, but I had a bruise on my head. I remember that.

I had worked with the same producers of that movie actually on another TV show and I had a similar thing happen, too. I remember they were like, "What is with you? Why do you do this kind of stuff?" I go, "I swear, I'm not doing it intentionally. I promise."

My mom, God bless her heart, she's not a helicopter mom, I remember she was in the trailer away for the majority of it. She doesn't want to ever feel like she's getting in the way and she's never wanted to ever tell me how to do what I need to do. She's like, "You do your thing. I'll be here watching 'Gilligan's Island' in the trailer." My whole childhood was her watching "Gilligan's Island" in the trailer while she was painting, but she is constantly worried about my physical safety, so heads would've rolled if it would've been a worse thing. If there would've been blood, heads would've rolled, for sure. It would've been a genuine horror film on that set.

Despite that little accident, young Nathan Gamble and Thomas Jane had a bond on set, something that is crucial for the audience to buy, or else the brutal ending loses its impact.

Jane: They talk about chemistry between actors, either have it or you don't, and sometimes you gotta fake it. I don't think it can be truly faked, but me and Nathan just kind of hit it off. He was a good kid, we enjoyed each other's company. He wasn't an annoying kid. He was very open and very curious, very unpretentious, not a child actor guy at all. His dad was really laid back and cool. And we had a good relationship. It just came naturally.

Gamble: It's so funny because I think a lot of people see [Thomas Jane] as this serious guy. He takes his job very seriously and rightfully so. He's a respectful person, he's a professional. I tossed the ball with him between takes, I remember that. I remember him talking about eating crawfish with me a lot. And I remember him just laughing with me.

Like I said, as a nine-year-old, I don't know how much of what I retained is necessarily 100% and conclusive, but I just remember that those big takeaways is that he wasn't really like a father figure. He was more just like a fun, big brother in a sense. He wasn't like, "All right, now I'm going to tell you a life lesson on how to act." It was more of just like, "Hey, look at that, isn't that funny?" Or just goofing off and tossing a baseball. We tossed the baseball a lot.

I haven't really spoken to him much since, and I just remember that he was like the big brother on set to me.

One of the most important moments in the movie is a quiet scene between David Drayton and his son, where the boy makes his father promise not to let the monsters get him.

Jane: That's the key moment in the script and in the story. We duly paid attention to that scene and took the time to get exactly what Frank wanted out of it. [Billy]'s speaking for himself, but he's also speaking for all the characters, from the crazy lady who starts her cult to everybody in the movie is basically saying "don't let the monsters get me."

I mean, if you wanted to break it down, that's part of what the story's about. What are the decisions we make based on fear versus the decisions we make based on love? Those are kind of the two main drivers of the human condition.

A Quick Trip To The Pharmacy

Another stand-out scene is when David Drayton leads a small group on a journey to the neighboring King's Pharmacy. They encounter some truly nightmarish spiders in this space, which presented cinematographer Rohn Schmidt with some unique lighting challenges.

Schmidt: One of the hardest sequences that kept me up really from when I read the first script was the journey to the pharmacy, which is scripted as a day scene. It had lots of creatures jumping out at you. In a night scene, it'd be easy to create a little shadow that they'd pop out of, and here I was in this white cloud trying to hide creatures that could jump out and scare you. So that kept me up a lot.

I did a lot of testing. I think probably every day off I would go ask the effects people to smoke up the set and I'd take a still camera down and experiment with different combinations of fill light and flashlight and levels of smoke and finally got the recipe down for that, on how thick to make the smoke, which wasn't the thickest smoke and how much contrast to put into the final color correcting.

That was lit entirely with flashlights. By that time I had gained the trust of the cast where, in the midst of acting, they would be able to put the flashlight down, "I need you to put it here on this spot and aim it at that box there," but they were all in. They loved it. They were very accommodating to the plan there and it worked out really great. It's scary.

The pharmacy scene also hides a very geeky easter egg.

Witwer: "The Force Unleashed" was going to come out a year later or something like that. I think I'd shot "The Force Unleashed," and then went directly to "The Mist." I wasn't feeling particularly macho, so when someone gives me the knife, I hold the knife in the reverse grip because I wanted to subconsciously remind the audience that I can indeed beat up Darth Vader. Don't mess with me. It's my reverse lightsaber grip. I think that was my way of making myself feel better that I was a space tough guy.

The Murder Of Private Jessup

The scariest scene in the movie, however, doesn't have any creatures in it. Throughout the story, the fanatical Mrs. Carmody gains more and more power as a cult leader of sorts. She and her followers believe they can stave off the monsters outside by performing human sacrifices, and their first target is Sam Witwer's Private Jessup.

Huth: I really think it's the scariest scene in the whole movie. This isn't the monsters, this is the people and people are always scarier than the worst monster you can imagine. When Mrs. Carmody has directed them at this person and said, "This is who we blame. This is the person whose fault it is." All of the rage and all of the terror, because it all comes from fear, is released onto this one poor guy who really had nothing to do with anything. Yes, he was in the military, probably didn't even know what was going on with these experiments, had nothing to do with it, but she's given them someone to blame.

And he goes from being sort of this tall, cute, handsome soldier guy to being a helpless individual who is at the mercy of people who have lost their minds, people who are so afraid that they will do anything, will do things they never would've imagined they could have done.

They stab this man repeatedly and then throw him out to the creatures. And in their minds, it's the right thing to do. In their minds, it's completely justifiable and that is the most terrifying thing in the entire movie.

Witwer: What's funny is when you're a young actor you have instincts, but you can't actually describe to people why you're doing it. And as a young actor, I remember I had this instinct of doing all these weird things with my hands when I had been stabbed and when I was carried out of the grocery store.

And only now do I realize, if you watch newborn babies, their hands contort in ways that, if you've had hands for a while, you don't use your hands like that. But babies use their hands in strange ways. And I was doing that. I was, on some subconscious level, acting like [Jessup]'s being born into the real world essentially. We're going out of the womb of a fun Hollywood movie into the real world of people who can be awful. And he's being birthed into the world of the mist. So, my hands, if you watch when I'm being carried out, I'm doing baby hands. I'm doing baby fingers.

I felt like having any kind of aggressive reaction [...] was wrong. Do you know what I mean?

I think that when faced with certain horrors, I think we all regress. That was definitely my instinct. The character's body language throughout the movie is not very aggressive and the least so when he starts getting murdered by the mob.

Schmidt: It's kind of a passion of the cross there. I think he even has his arms out or they're holding his arms out. And that was very much on purpose.

What a great place to do that in. It's like going through an ancient narrow cobblestone street as they wind the way through the aisles of the supermarket there. It was hard to get high enough (to capture that shot). It seems like it's a big tall roof, but I think the first couple takes we kept trying to get wider and wider because it was so powerful and dramatic.

Even though we had our widest lens on we ended up knocking some of the lights off of the ceiling with the crane, raining them down onto the extras down below. We had to stop and get out a bunch of big ladders to take down those lights just so that we didn't injure somebody.

Everybody brought it to that scene. Frank whipped them up into a frenzy and it was a little terrifying. You just looked at each other and went, "Okay, this is a little creepy and scary," just a little too real sometimes.

We had a fantastic set of recurring extras. It was the same people. It wasn't just random people showing up each day, so we had gotten to know them. We'd been in there for weeks on end, all day every day in the supermarket, and then to see them just become so sinister as a group was creepy. You hope you're capturing that. You hope that your camera is in the right place because you've now created a situation, a scenario where you can get and really communicate that terror there.

A Key Contribution To The Script

Jessup's murder was not only a big scene for Witwer to perform, but it also marks a moment where he had a big impact on the actual script.

Witwer: I want to point out before I say this that I was coming up with a lot of harebrained ideas that really had no value whatsoever.

Frank was so patient with me as he would hear me pitch something and be like, "Yeah. Okay. Well, we're not going to do that." But he was such a cool guy. I mean, I really shouldn't have been pitching out all those stupid ideas, but he, at the very least, acted like he wanted to hear what I had to say or at the very most, genuinely wanted to hear what I had to say.

Anyway, so one day, like a clueless, young, stupid actor, I walk out and he's having a break. He's taking five minutes to himself outside because this guy is literally under siege. Directors are under siege every moment of every day. So, there he was taking five minutes to himself and I walked up to him. "Hey, Frank. Can I ask you a question?" And he snapped out of whatever private indulgence of having a moment of rest he was having and said, "Yeah, sure thing. What's on your mind?," which is an incredibly kind thing that he just took it with a smile, right?

And so, I said to him, "Listen, tomorrow or the next day, we're going to shoot my death. Norm, the bag boy got killed in a wonderfully grotesque way and we've had flying birds and people burning, and all kinds of just spiders and all kinds of crazy stuff. We've had our fun horror film. I think what we need when I get killed is a murder. A very personal, unpleasant murder."

And he is like, "Okay. Where are you going with this?" And I said, "Well, in the script, it says that I get stabbed and all that stuff happens. "Expiation!" I get thrown out into the mist and then I go back to the window. I'm bleeding and I start screaming, "Let me in. Let me in." And then, when I hear something, I turn around and I see that creature."

The script says I get yanked into the creature and blood and gore and body parts get sprayed across the whole window of the front of the grocery store.

I'm like, "That's really cool, but I think we've had that in this movie. I think we've done the fun horror movie thing. I think we need to make this a personal murder. So, what if instead of all that, I'm bleeding, I turn, I see the monster and then, I turn very, very deliberately to Sadler, place my hand, which has been– I've been trying to hold my guts together. I place my hand on the window and I just say "please." And then, I get pulled out into the mist by the monster and the handprint is all this left of me, the bloody handprint. What if we do that instead?"

And Frank just sat there and went, "Yeah, you know what, we're going to do that." And I'm like, "Wait, what?" And he's like, "Yeah. No, that's what we'll do. Absolutely. That's much more uncomfortable. And then, for the rest of the movie, that handprint is there as the reminder that a murder took place." And then, he starts spinning off on the idea of what it means. He's like, "Yeah, because it's so much scarier. The monsters are now firmly inside the hearts and minds of the people inside the grocery store. So, yeah, we're going to do that. And also, that's going to be a lot cheaper." And I was like, "Yeah, yeah. Cool."

Mrs. Carmody Dialed Up To 11

This scene also marks Marcia Gay Harden going full throttle with Mrs. Carmody. I wanted to know what the actors in this scene felt watching Harden turn the extremism up to 11.

Jane: All actors have sort of two eyes. One eye is always looking inward and the other eye is always looking outward and you're using whatever you can get from the outside world to fuel what's going on on the inside. So there's that feedback loop. The better Marcia did, the more I was able to connect with the scene, and that's true with any actor that you're working with. The better they can do it, the better it is for you.

In that respect, she was real easy to work with because she was firing on all cylinders most of the time. When the cameras are pointing at Marcia, our job is to support her in every way that we could so that she could get the best out of herself. When the camera's pointed at your fellow actor, you want to deliver anything that they need to get the best out of what they're doing. And it's really fun to watch somebody really good at their job.

Even though Mrs. Carmody is desperately trying to sacrifice little Nathan Gamble to the tentacle gods outside, the young actor has nothing but pleasant memories of Harden as an actor.

Gamble: I remember feeling like a genius in front of Marcia Gay Harden, only because her and [Toby Jones] used to play Scrabble off set between takes. They had a little section in the grocery store, but it was down an aisle. They set up a table and they would play Scrabble.

Being a kid, I would wander around in the set. This is my playground, in a sense. I saw that they were playing Scrabble and I walked over to the table and she's like, "I have no idea. I feel like I'm stuck." And as a nine-year-old, I saw that she had the ability to put down "gorilla," which is a pretty long word for Scrabble. And she looked me right in the eyes and said, "You are such a little genius."

Setting Up The Final Act

Jessup's death sets the final act in motion, which sees our surviving protagonists escape the store, hurtling towards the now infamous ending. We all know what happens at the end of the movie, but at the time it was a closely guarded secret, so much so that the ending was not included in the scripts of almost all the cast and crew.

Witwer: I was not trusted. I did not have clearance. I remember I didn't even try to find out what the ending was. They were like, "Do you know what the ending is?" I'm like, "I don't." "Do you want to know?" I'm like, "Actually, I don't."

Darabont: I didn't bother writing a fake ending, I just didn't include the last scene in the script that was circulated. With so many people on a set — extras, day players, crew, caterers, visitors, etc. — I knew that some jerk would jump online and give the ending away. Hell, the actual pages would have appeared before we'd even started shooting.

It's understandable why Darabont took such precautions. He had sacrificed half of the potential budget and had to utilize a whole new filming style in order to preserve his gut-punch ending. There was a big moment on the road to that ending that almost didn't make the cut, though, and it ended up being one of the most striking images of the entire movie.

Jane: One of the things I remember that Frank had initially cut from the original script was when they hear the rumbling and the Jeep starts shaking and they look up and they see this enormous brontosaurus creature. It had the little birds flying around it to give you this sense of scale.

That was the moment where it was like, "Oh f***, this world is never coming back. This is a world of monsters and we are some of, if not the only humans left. This isn't our world anymore."

Frank had initially cut that and said, "The budget ... it's just one more of those creatures. We got lots of creatures."

And I remember saying, "Frank, if we're going to pull this ending off, you've got to have that gigantic brontosaurus stomping through frame, because that really shows us that this is no longer the same planet that we were used to." We needed that moment. Thankfully, it didn't take much convincing. He's like, "Yeah, we need that."

But that's sort of part of the actor's job. "Okay, if I'm going to pull this off, what do I need?" I needed to protect that moment. That was one of the things that I felt we really needed. Plus it's just a f***ing awesome image. You thought those creatures in the supermarket were bad. Welcome to the real world.

And Jane needed all the help he could get to pull off that ending. The movie is structured to deliver that moment, and it would live or die based on Jane's performance.

Jane: That was one day that I spent by myself. That was a day where I told the first AD that if he needed to find me, I'd be out in the woods and I spent the entire day by myself sitting on a log, waiting in-between takes.

A Cruel Twist Of Fate

The big scene was split between two setups on different days toward the end of the shoot. One was on stage where they filmed the interior of the Jeep as David Drayton makes his horrific decision and the other was on location when he steps outside to give himself over to the mist, only to find something far worse.

The interior shoot included Frances Sternhagen, Laurie Holden, Jeffrey DeMunn, Nathan Gamble, and Thomas Jane, which was actually easier for Jane as an actor.

Jane: Because we had three other actors and the pressure wasn't all on me and I had other people to feed off of.

DeMunn: Yeah, that was a dark one. We all were just focused and I was glad to be with the people I was with.

Gamble: I remember when we were rehearsing it, it was such a skeleton crew. Compared to the giant, vast crew that we usually had, it was such a bare-bones crew for this. Obviously everyone in the car, Frank, the camera guy, maybe one or two other people there when we were rehearsing it.

I remember when we were rehearsing this particular thing, when Frank asked me to wake up, "Slowly wake up and look at your dad and look scared, look shocked." Tom would be holding the gun at me on the other side of the camera.

Schmidt: We shot a couple of takes with Billy waking up and the gun wasn't there, just as a practice and a warm-up. I think this was Frank's idea and then we gave the gun to Thomas. So that reaction that you get with the gun right there aiming at him, you could never have acted that. That really is surprise on his part there.

I'm not sure he knew that was going to be there. I'm sure his parents did and I know they were on board with that idea, but it's the most absolutely true and pure reaction to that, the surprise that he sees when the gun goes there. I feel like his eyes dilate uncontrollably.

Gamble: When they yelled "cut," Tom laughed afterwards because he couldn't believe how ridiculous his life was at the moment, "I'm holding a fake gun on a child right now." I remember him just thinking, "This is my life. I signed up for this." I can see his brain working. It was just like, "Wow, in all my years, I would've never guessed that this scene I would ever shoot."

They had me off-set for the screaming and crying, but I could hear it through the walls because I had the school room where I did school on the other side, and I could hear the screaming from him and it was pretty sad.

I mean, it was really sad to just focus on two plus two is four when there's a man just screaming for his life on the other side of the wall.

Huth: [Jane]'s phenomenal in those moments. I remember it being very difficult to watch just even as we filmed it. And I don't think we did very many takes because it was just so torturous, but there's something about the visual of seeing him with the gun in his mouth and he just keeps pulling the trigger and praying for a bullet that's not there. It's crushing. It's the lowest moment. And he really committed to it. I remember him going off by himself and doing whatever it was he had to do internally to get to a place to be that open and that raw.

But it was awful. I hated watching it. Anything that feels that real is very, very, very uncomfortable and very painful. And it was.

You think, "Okay, now he's going to get out of the car and the creatures are going to get him." That's where you think this is going. Particularly because his performance was so strong. He absolutely broke down. He was that man who had been completely destroyed by the events of the last couple of days that there was no salvation. Nothing was going to put him back together.

It actually would've been a better ending for David if the creatures had killed him. But again, the twist of fate, you never know what's coming next.

Working With The Elements

For this "twist of fate" moment, the crew moved to an exterior location where they could shoot the reveal of the army trucks and tanks pushing back the mist.

Schmidt: Sometimes, you just have to have faith that it's going to work. To get that much smoke, Darrell Pritchett had an army of these giant foggers out there. It's down in the south, so the wind's changing regularly.

When we got to the tank, that was exterior. We needed to shoot it in the early morning before the sun came out so that we could match [what we shot on stage]. And it just all worked.

It was a little scary. After the first take, the tank driver said, "Well, I can't see where I'm driving." He's driving 25 miles an hour in a tank at us and the camera crew and the actor and everything else. So I think what we ended up doing was lining him up where it was safe and then him driving straight back and not touching the steering at all was how that was achieved. He just had to travel forward on faith. It was blinding fog. It really was.

Jane: You've literally got tanks running through frame, you've got fog, all that stuff is in effect. So it was not just a big day for me, it was a big day for everybody. Everybody had to be on their game. Not only that, you have all these moving parts that are not minor moving parts, we're talking about a giant train of army trucks and extras and cast and the mist rolling through. You got Darabont who threw in this f****** crane shot, right? And that is one of the most difficult shots, when you start really close on somebod...

21 Nov 01:04

Thoughts on Teaching Digital Forensics

by Unknown

When I first started writing books, my "recipe" for how to present the information followed the same structure I saw in other books at the time. While I was writing books to provide content along the lines of what I wanted to see, essentially filling in the gaps I saw in books on DFIR for Windows systems, I was following the same formula other books had used to that point. At the time, it made sense to do this, in order to spur adoption.

Later, when I sat down to write Investigating Windows Systems, I made a concerted effort to take a different approach. What I did this time was present a walk-through of various investigations using images available for download on the Internet (over time, some of them were no longer available). I started with the goals (where all investigations must start), and shared the process, including analysis decisions and pivot points, throughout the entire process.

Okay, what does this have to do with teaching? Well, a friend recently reached out and asked me to review a course that had been put together, and what I immediately noticed was that the course structure followed the same formula we've seen in the industry for years...a one-dimensional presentation of single artifacts, one after another, without tying them all together. In fact, it seems that many materials simply leave it to the analyst to figure out how to extrapolate a process out of the "building blocks" they're provided. IMHO, this is why we see a great many analysts manually constructing timelines in Excel, after an investigation is "complete", rather than building one from the very beginning to facilitate and expedite analysis, validation, etc.

Something else I've seen is that some courses and presentations address data sources and artifacts one-dimensionally. We see this not only in courses, but also in other presented material, because this is how many analysts learn, from the beginning. Ultimately, this approach leads to misinterpretation of data sources (ShimCache, anyone??) and misuse of artifact categories. Joe Slowik (Twitter, LinkedIn) hit the nail squarely on the head when he referred to IoCs as "composite objects" (the PDF should be required reading). 

How something is taught also helps address misconceptions; for example, I've been saying for sometime now that we're doing ourselves and the community a disservice when we refer to Windows Event Log records solely by their event ID; I'm not the only one to say this, Joachim Metz has said it, as well. The point is that event IDs, even within a single Windows Event Log, are NOT unique. However, it's this reductionist approach that also leads to misinterpretation of data sources; we don't feel that we can remember all of the nuances of different data sources, and rather than looking to additional data sources on which to build artifact constellations and verification, we reduce the data source to the point where it's easiest to understand.

So, we need a new approach to teaching this topic. Okay, great...so what would this approach look like? First, it would start off with core concepts of validation (through artifact constellations), and case notes. These would be consistent throughout, and the grade for the final project would be heavily based on the existence of case notes.

This approach is similar to the Dynamics mechanical engineering course I took during my undergraduate studies. I was in the EE program, and we all had to "cross-pollinate" with both mechanical and civil engineering. The professor for the Dynamics course would give points for following the correct process, even if one variable was left out. What I learned from this was that trying to memorize discrete facts didn't work as well as following a process; it was more correct to follow the process, even if one angular momentum variable was left out of the equation. 

The progression of this "new" course would include addressing, for example, artifact categories; you might start with "process execution" because it's a popular one. You might build on something that persists via a Run key value...the reason for this will become apparent shortly. Start with Prefetch files, and be sure to include outlier topics like those discussed by Dr Ali Hadi. Be sure to populate and maintain case notes, and create a timeline from the file system and Prefetch file metadata (embedded time stamps)...do this from the very beginning.

Next, go to Windows Event Logs. If the system has Sysmon installed, or if Process Tracking is enabled (along with the Registry mod that enables full command lines) in the Security Event Log, add those records to the timeline. As the executable is being launched from a Run key (remember, we chose such an entry for a reason, from above), be sure to add pertinent records from the Microsoft-Windows-Shell-Core%4Operational.evtx Event Log. Also look for WER or "Application Popup" (or other errors) that may be available from the Application Event Log. Also look for indications of malware detections in logs associated with AV and other monitoring tools (i.e., SentinelOne, Windows Defender, Sophos, WebRoot, etc.). Add these to the timeline.

Moving on to the Registry, we clearly have some significant opportunities here, as well. For example, looking at the ShimCache and AmCache.hve entries for the EXE If available), we have an opportunity clearly demonstrate the true nature and value of these artifacts, correcting the misinterpretations we so often see when artifacts are treated in isolation. We also need to bring in additional resources and Registry keys, such as the StartupApproved subkeys, etc.

We can then include additional artifacts like the user's ActivitiesCache.db, SRUM.db, etc., artifacts, but the overall concept here is to change the way we're teaching, and ultimately doing DF work. Start with a foundation that requires case notes and artifact constellations, along with an understanding of how this approach leads and applies to validation. Change the approach by emphasizing first principles from the very beginning, and keeping them part of the education process throughout, so that it becomes part of the DFIR culture.