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19 Oct 17:54

macOS brings in deep optimizations for M1 Pro and M1 Max, as it should

by Mahmoud Itani

Apple announced two new M1 chips — the M1 Pro and M1 Max — during its “Unleashed” Mac event yesterday. We were aware Apple would introduce at least one upgraded chip. However, we didn’t expect its power to reach this extent. I had assumed “Unleashed” would be an exaggeration, but after watching the event, we can safely say it’s, in fact, an understatement.

macOS and M1 chips integration

Apple M1 Pro chip features highlighted in an image M1 Max Features

The upgraded Apple M1 chips, combined with macOS, bring endless possibilities to the Mac. In a Newsroom post, Apple states that the M1 chips deliver better security protections, in addition to other perks. For example, Apple’s Mac apps are optimized for and run natively on them. Apps from third-party developers can also be optimized to do the same.

Thanks to the M1 chips, Macs are becoming more energy-efficient and powerful computers. Users can now take advantage of longer battery lives when doing intensive tasks on the go. With the power of the Rosetta 2 technology, Mac users can also run apps smoothly, even if they haven’t been optimized to work natively on M1 machines. Not to mention being able to download and use iOS/iPadOS apps without needing an emulator. The Mac is truly becoming has truly become unrivaled.

Final Cut Pro and Logic Pro updates

Apple final cut pro cinematic mode edit Apple logic pro spatial audio dolby atmos support

Apple has also updated Final Cut Pro and Logic Pro to support new iPhone 13 and M1 Pro/Max features. In another Newsroom post, Apple explains how users can now play up to seven streams of video in 8K ProRes or color grade 8K HDR qualities, thanks to the new Liquid Retina XDR display on the MacBook Pro. Final Cut Pro 10.6 has a new Object Tracker that uses machine learning to detect faces and objects in video footage. That’s in addition to new editing features for Cinematic footage shot on iPhone 13 models, such as adjusting depths, in addition to ProRes video.

Logic Pro 10.7 brings better Spatial audio support so artists can record their songs as Dolby Atmos files. “In addition, 13 plug-ins within Logic Pro — including Space Designer, Limiter, Loudness Meter, and Tremolo — have also been updated to take advantage of this new creative capability.” These updates are available for free to existing users, and you can download them now from the App Store.

What do you think of the new M1 Pro/Max chips and the updated Apple Pro tools? Let us know in the comments section below.

The post macOS brings in deep optimizations for M1 Pro and M1 Max, as it should appeared first on xda-developers.

19 Oct 17:52

2021 MacBook Pro Models Have an HDMI 2.0 Port, Not HDMI 2.1; Here Is What That Means for You

by Omar Sohail

After several years, Apple has brought back the HDMI port on the 2021 MacBook Pro models. Unfortunately, what the company failed to inform customers is that the port supports the older HDMI 2.0 standard, not the HDMI 2.1 one.

If You Wanted to Connect a High Resolution, High Refresh Rate Monitor to the HDMI 2.0 Port, You Will Be out of Luck

If you visit the specifications page of the 2021 MacBook Pro models, Apple is using an older-generation HDMI 2.0 port instead of an HDMI 2.1 port. In case you had the intention of hooking up your brand new, shiny MacBook Pro to a high resolution, high refresh monitor and experience that extreme level of fluidity on a bigger display, you will be disappointed here. This is because the HDMI 2.0 standard is limited to 4K and up to 60Hz.

You can still connect 2K monitors to the HDMI 2.0 port on any 2021 MacBook Pro model and get those high framerates, but if you already have a 4K display lying around that can refresh at 120Hz or higher, you will have to downgrade. In case you were wondering, the HDMI 2.1 standard supports 4K displays up to 120Hz, so if were are lucky, Apple will introduce this port next year when it likely refreshes its redesigned MacBook Pro family.

What is strange about this revelation is that these MacBook Pro models tout a massive design change, and with that change comes a slew of hardware upgrades. If Apple was focusing on making its ‘Pro’ portable Macs the best notebook lineup on earth, why did the company leave out HDMI 2.1 from the mix? Many readers might feel that having an HDMI 2.0 port is a non-issue, but the Apple TV 4K released earlier this year has an HDMI 2.1 port, and it touts that same design we have seen for years.

Fortunately, the Thunderbolt 4 ports on the 2021 MacBook Pro models can be used to attach multiple monitors, with the maximum resolution being 6K at 60Hz, so if you want more pixels, utilize the other ports.

The post 2021 MacBook Pro Models Have an HDMI 2.0 Port, Not HDMI 2.1; Here Is What That Means for You by Omar Sohail appeared first on Wccftech.

19 Oct 17:52

Apple’s M1 Max Teraflops Performance Is Higher Than the PS5, 4x faster than M1, According to Fresh Comparison

by Omar Sohail

Apple’s M1 Max Teraflops Performance Is Higher Than the PS5, According to Fresh Comparison

During Apple’s 2021 MacBook Pro unveiling, the company provided some info about the M1 Pro and its fastest custom silicon at the moment, the M1 Max. When digging around for some stats, we stumbled across its teraflops performance, with the SoC being faster than the PS5.

Apple’s M1 Max Still Slower Than PS5 in Memory Bandwidth

The YouTuber Vadim Yuryev shared some helpful performance stats of the M1 Max, claiming that it can deliver 10.40 Teraflops of performance. In comparison, the PS5 can achieve 10.28 Teraflops, making it just a hairline slower than Apple’s most powerful custom chip. When comparing it to the M1, the M1 Max is four times faster, as the SoC announced last year could only reach 2.6 Teraflops.

However, just because the M1 Max is faster than the PS5 in Teraflops performance, does not mean it will achieve victory in other categories. For example, the chipset can reach a maximum memory bandwidth of 400GB/s, while the PS5 can obtain up to 448GB/s. Then again, this custom silicon does not require a massive enclosure to perform to its fullest, and the fact that you are getting current-generation console performance from inside of a MacBook Pro is thoroughly impressive.

Do keep in mind that the stats Yuryev shared of the M1 Max’s 400GB/s memory bandwidth is for its highest configuration, which includes a 32-core GPU and 64GB of unified RAM. This means that you might not see the same level of performance if the M1 Max is configured with less memory or fewer GPU cores, but if we come across that comparison, we will be sure to let our readers know.

In a previous benchmark comparison, the M1 Max was shown to be twice as fast as the M1 in multi-core performance, and if this is the level of performance that Apple’s notebook chips can reach, we cannot wait to see what the technology giant has planned for the future Mac Pro. What did you think of these stats? Let us know down in the comments.

The post Apple’s M1 Max Teraflops Performance Is Higher Than the PS5, 4x faster than M1, According to Fresh Comparison by Omar Sohail appeared first on Wccftech.

19 Oct 17:51

How to enable Dynamic Refresh Rate on Windows 10 or Windows 11

by Dave W. Shanahan
Ever wondered if you can change the Dynamic Refresh Rate of your monitor on Windows 11 or Windows 10? Turns out there is an easy way to change it. In this guide, we will run you through all the steps you need!
19 Oct 17:51

With Dune, Frank Herbert Designed the Maxi Pad of the Future

by Angela Watercutter
Don’t tell him, but the legendary sci-fi writer came up with a pretty creative way to pull moisture away from you.
19 Oct 17:50

17 Shows and Movies About Terrible Rich People to Watch Between Episodes of 'Succession'

by Ross Johnson

I’m surprised the concept of “appointment television” even exists in the era of perpetual streaming, but every once in a while, a show enters the zeitgeist and doesn’t leave until all the episodes have aired. I guess we just like to be part of the conversation. And if there’s a candidate for the label right now, it’s…

Read more...

19 Oct 17:49

That time we had a network outage due to unexpected hunter activity

by Raymond Chen

The current Office team were very much amused by my story of the The Magical Excel 97 Far East Language Build Screwdriver™, although the details couldn’t be verified by anyone still on the team, and the timeline and other details weren’t quite accurate.¹ Nevertheless, the old-timers did admit, “Stuff like that happened all the time.”

In appreciation, they shared their own funny story from 2015:

The team were informed of emergency network maintenance between Redmond and the Quincy data center. The maintenance would require the shutdown of most of the direct circuits between the two sites, and the remaining circuits weren’t enough to cover typical daily usage. However, the network operations team were able to acquire extra circuits to make up the difference. Unfortunately, those extra circuits took a longer route between the two sites, adding latency. The network operations team requested that data migration or other large operations be postponed if possible until after the repairs are complete. The repairs were expected to take four hours, but the proximity to the power lines required coordination with the local power authority and extra safety precautions, so the local power authority requested a 10-hour maintenance window.

So far, this is typical network outage email.

The interesting part came when they explained the cause of the outage.

“The fiber was damaged by a hunter shooting at a pheasant near the power lines.”

¹ Okay, so it was Building 36, not Building 37. Not that that really affects the story.

The post That time we had a network outage due to unexpected hunter activity appeared first on The Old New Thing.

19 Oct 17:49

Microsoft, Intel and Goldman Sachs Lead New Supply Chain Security Initiative

by Eduard Kovacs

Microsoft, Intel and Goldman Sachs will lead a new work group focusing on supply chain security at the Trusted Computing Group (TCG).

read more

19 Oct 17:48

Everything You Ever Need To Know About Life...

by noreply@blogger.com (Jason Adams)

... you can learn from:

The Incredible Shrinking Man (1957)

Scott Carey: I was continuing to shrink, to become... what? The infinitesimal? What was I? Still a human being? Or was I the man of the future? If there were other bursts of radiation, other clouds drifting across seas and continents, would other beings follow me into this vast new world? So close - the infinitesimal and the infinite. But suddenly, I knew they were really the two ends of the same concept. The unbelievably small and the unbelievably vast eventually meet - like the closing of a gigantic circle. I looked up, as if somehow I would grasp the heavens. The universe, worlds beyond number, God's silver tapestry spread across the night. And in that moment, I knew the answer to the riddle of the infinite. I had thought in terms of man's own limited dimension. I had presumed upon nature. That existence begins and ends is man's conception, not nature's. And I felt my body dwindling, melting, becoming nothing. My fears melted away. And in their place came acceptance. All this vast majesty of creation, it had to mean something. And then I meant something, too. Yes, smaller than the smallest, I meant something, too. To God, there is no zero. I still exist!

Two movies are out on Criterion blu-ray today and this 1957 science-fiction classic, which sees a man exposed to a cloud of radiation that makes him shrivel up like nuts in the ocean, is one of them. I haven't had the chance to watch my copy of the disc yet what with all my festival busy-ness but I hope to in time for Halloween. It seems horror-adjacent enough right? The concept is scary, the book was written by Richard Matheson (he is legend), and there's the infamous tarantula fight. Sounds horror enough for me! Also star Grant Williams looks pretty cute in images from the film...

... and that is reason enough. Anyway the other film out on Criterion today is Lynee Ramsey's debut feature, a Glasgow-set coming-of-age pic called Ratcatcher, which I also haven't yet seen. Any fans? My reactions to Ramsey's other movies have been complicated, but I think having complicated reactions to complicated films like Movern Callar, We Need To Talk About Kevin, and You Were Never Really Here, is really the only right way to react to them. 



19 Oct 17:47

Doom (2016)

by Jonathan Kaharl

In 2010, Platinum games released Vanquish, an action packed third person shooter that captured a great deal of attention for ignoring everything Gears of War codified and went hard on speed, chaos, and maneuvering over hiding behind cover. It was surprisingly short, though, ending with a downer cliffhanger. It had a deep mechanical core to it in the vein of character action games that didn’t quite gel with gamers more familiar with traditional first/third person shooters, leaving it as an overlooked cult classic.

Doom 2016 is like that, except it became one of the most popular, non-multiplayer focused shooters ever made.

Doom 2016 isn’t just one of the best Doom games, if not the best overall, it might very well be one of the best first person shooters that has ever been made. Doom 2016 had the entire deck stacked against it, and somehow it managed to floor just about everyone with one of the most polished and visceral experiences any FPS could possibly give. Not only that, its bucking of popular design trends started an entire movement in gaming, setting off the powder keg that would allow the likes of New Blood and their contemporaries to come forth and start a retro revival wave that gave us the likes of DUSK, AMID EVIL, Project Warlock, and Viscerafest. In terms of complexity, it’s no Vanquish (that would be Doom Eternal), but it nailed the sense of fight for your life frenzy of the original classics long been missing from the scene. This game was so confident in its delivery that it opened with a quote from the Doom comic, a comic made specifically to make fun of Doom, and everyone went along with it! Turns out rip and tear is a pretty sick line, actually, but maybe less so the notably absent “I’ve gotta handful of vertebrae and a headful of mad!”

Dynamite!

There is also a common read of the game that it rejects narrative and that’s wrong. The game has unskippable cutscenes and an in-game codex as long as a short novel detailing a mess of lore and background detail. It is easy to see where the confusion comes from, though. The game starts unlike most FPS games by having you in the middle of it, waking up on a stone slab, butt naked, as the room is exploding and zombies are coming for you. Inner rage takes over, break your cuffs with the power of hate, smash a zombie’s head on the stone, grab a Quake II style blaster, headshot, get explained a few mechanics in a streamlined action set-piece, and every time the manipulative head of the facility tries to talk with you and downplay his role in the utter carnage you see before you, you destroy the device he’s sending his cowardly voice from, ending with you seeing through his crap by looking at a corpse during his monologue, shoving your elbow in an intercom, and a sick title drop where At Doom’s Gate blares and gets capped off with a shotgun pump.

The start of Doom 2016 is not a rejection of narrative, but a defining of your player character: THE DoomSLAYER. You are now a badass who trained with an ancient society of hell warriors who rips and tears demons apart with his bare hands, described in the game as a vengeful hate golem with boiling blood out to shred every single demon for what they took from him. The slayer has seen it all before and understands exactly who not to trust. You have to listen to that facility head, Dr. Samuel Hayden, only after it becomes clear he’s holding back important information from you and has tech you need to solve the larger problem. It creates a fun dynamic, a guy you just love to piss off while you know he’s a few steps ahead of you. There’s also VEGA, the facility AI who helps you out, and Olivia Pierce, a traitorous scientist who set off a hell wave and is now trying to open a portal to the demon’s realm. The funny, subversive nature of the game is not saying story doesn’t matter, but giving you a character who cuts through the bullshit and gets to the point (with Gun). The arcs and backstory are still given out at a good pace, making it clear what everyone wanted in this tragedy you treat with the tenderness of a bull in a china shop armed with a railgun.

Demons from the old classics return in mass for this one, starting you off with zombies (the unwilling), imps, and new versions of possessed soldiers with energy blasters, shields, and a razer variant that has a cutting laser. The spectre, an invisible pinky, makes no appearances, while the chaingunner, archvile, arachnatrons, and pain elemental are kept in Doom II, though we do get the revenant back with a jet pack. Imps have the wall crawling tricks of their Doom 3 counterparts, hell knights are now bruisers that charge and melee you, the pinky is now late game and has an armored front, cacodemons fly, lost souls are basically weaker flying kamikazes from Serious Sam, the baron is now a more mobile Doom 3 hell knight with their classic look. The mancubus can now jump around and has a cyber variant with toxic shots, and the arch-vile has been replaced with the summoner, which summons monsters while teleporting around and throwing some energy waves.

They will all be puddle of guts after dealing with the slayer for more than a few seconds. You start with a blaster with charge shot you will never use ever again, get a shotgun in quick order, a weaker plasma gun, an assault rifle, rocket launcher, super shotgun, rail gun called the gauss canon, a chaingun with wind-up, a chainsaw, and the good old BFG. You’ll also get some extra tools in the form of frag grenades, a decoy hologram, and siphon grenades that suck the life from demons to heal you, all taken from the multiplayer.

You can also get weapon mods for the majority of your weapons (exception to the super shotgun, chainsaw, BFG, and blaster), two for each and able to switch between them with a button press. You can upgrade all guns (except chainsaw and BFG) with weapon upgrade points earned from exploring and fighting, including those mods, with a final challenge to finish with a given gun or mod to master it and get a final perk. Not all of the mods were thought out well, mind you. The charge shot with the shotgun becomes pointless with a mastered shotgun, the plasma gun’s stun bomb pales in comparison to the late game weapon set, gauss cannon’s precision bolt is nothing compared to the broken siege mode’s death laser, and the rocket launcher is just surprisingly weak in all forms it takes.

You can do rune trials to get and equip runes that give you a variety of perks, including greater ammo pick ups, armor from glory kills, or a speed burst after you do a glory kill, and you can master them just like the weapon mods. You also get some game breaking runes in there, including one that gives you infinite ammo with high armor, mastering it causing the effect at 75 armor, which makes things much, much easier to a comical degree.

The armor upgrade system is similarly a bit unbalanced, handled with special tokens you get from the suits of fallen elite guards on the base. The dexterity and environmental resistance upgrades are musts, as is area scanning if you aren’t using a walkthrough for secrets, but equipment and power-up upgrades feel very tacked on. The equipment you get, those grenades and the hologram, are useful but easily ignored due to how absolutely ridiculous the core arsenal is, while the latter is very situational. There are only a handful of points in the campaign with power-ups, including Quake‘s quad damage and a new berserk mode to replace the old berserk packs, making it not terribly useful.

The berserk mode now doesn’t give you a damage buff, but instead gives you a short amount of time where you can glory kill anything you touch. Glory kills are the core of the game’s combat, letting you make an enemy stagger and light up with enough damage that lets you then do a melee kill that gives back health. The chainsaw is an extension, doing an instant one hit melee kill as long as you have enough gas, larger enemies requiring more gas, and it makes demons explode into ammo to restock your supply, which is very useful. Otherwise, it is what it has always been: Run, jump, shoot, find secrets, and most importantly, rip and tear.

Doom 2016, despite its verbose upgrade systems, is a simple game at the core, the early game combat being based entirely around moving and shooting to survive. Everything after that as you get upgrades gives you room to style a bit, breaking out all sorts of ridiculous weapons to gib flesh hungry demons. Learn their movement, rhythms, what works best when, and make it all second nature. You have fourteen levels of carnage to go through, and they don’t disappoint.

Well, for the most part. Doom 2016 has a pacing issue where you get most everything around the time you defeat the new cyberdemon, which leaves the core combat to move the game with less reason to chase collectibles. The game makes you arguably too powerful, and while it can be fun, levels tend to be on the long side. A mixture of armor perks, mastered weapons, and mastered runes really make things a bit too breezy as there are no more new monsters to introduce after the pinky halfway through. The bosses also don’t impress too much for vet players, with fairly simple patterns. Not bad by any means but not exactly a change up from what came before. The multiplayer also didn’t really capture much attention, even with gimmicks like being able to turn into a demon. The pretty cool snapmap editor also never managed to surpass the classic modding scene in terms of popularity, despite letting people make maps for multiple modes of play.

These make up the Achilles heel of the game, though it gets mitigated by the grotesquely beautiful art style, like a mixture of grungy comic art with high res sci-fi, and the absolutely banger of a soundtrack. The game’s composer, Mick Gordon, was mostly known for Need for Speed and a variety of Nicktoon games, up until he did some work on the Wolfenstein reboot. That probably got his foot in the door for Doom, where he was instructed not to make metal or use guitars (though he snuck them in later) but instead do something different. They did mention they loved synths, though, so Gordon used subs (a very low electronic sound) to create a subtle backtrack.

Then, using an audio trick from David Bowie’s Heroes, he made a system that could dynamically produce musical bits based on input, mixing things up and down to create unique music with a harsh quality. It worked perfectly with modern stem systems games use today to make music naturally shift, resulting in a cool effect where your rhythm in play decided the music’s. There’s a lot of experimentation in these as well, including harsh noise, and in the case of Hellwalker, the sound of an actual chainsaw. Absolutely metal, what a lad. The soundtrack is also surprisingly varied and even works in tunes from older games, including Doom 3‘s rocking theme in Harbinger.

There’s plenty of nice little touches as well, including slow down when you have the weapon wheel out (which ties to an exploit with the BFG, popular with speedrunners), and the cute little doomguy figure secrets that unlock model viewers. Outside the odd pacing problems, Doom 2016 is lean, mean, and has the spirit of the old classics mixed with flourishes of the new era. It was a shot in the arm, giving an entire new generation something they never thought they wanted before. Doom wasn’t just back, it may have become bigger then it had ever been before, and that was pretty damn big. The game sold well at first, and then word of mouth caused it to explode in popularity, and even if you haven’t played it, chances are you know a ton about it just from people talking about it. Doom 2016 wasn’t just a hit, it was a phenomenon, and it inspired hundreds of smaller developers to throw their hat in the ring and give tribute to the 90s FPS, or some to other eras, or use that as a base for something new (see ULTRAKILL, Nightmare Reaper).

That success secured a for sure sequel, and in that process, Hugo Martin seemed to get more creative control over the final product judging by just how much more the sequel would be. Whether that was a good or bad thing is up to interpretation.

The game saw ports to all consoles at the time. These are far better than ports in previous generations, with the PlayStation 4 and Xbox One versions aiming at 60 FPS (though there are some drops). The Switch version maxes out at 30 FPS and uses dynamic resolution to keep up in harrier moments, but is still a fantastic conversion given the much weaker hardware.

There is also a VR game called Doom VFR. Not a lot of people like it due to poor controls and weird bugs that made it difficult to play. You play as a guy put in a robot body and gets turned off by Hayden at the end, has no importance to the franchise narrative, might actually clash with a later Eternal canon addition, easily ignored.

Doom VFR (PS4 promo screen)


Doom (2016) was first posted on October 19, 2021 at 9:48 am.
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19 Oct 17:47

Night Teeth – Netflix Review (3/5)

by Karina "ScreamQueen" Adelgaard
19 Oct 17:46

Apple claims its new M1 Max SoC beats Nvidia’s RTX 3080 gaming laptop GPUs

by Samuel Willetts
Apple claims its new M1 Max SoC beats Nvidia’s RTX 3080 gaming laptop GPUs

The GPUs found in the best gaming laptops, both discrete and integrated, have substantially improved over the past several years, and offer respectable gaming and productivity performance compared to their desktop equivalents. However, Apple has changed the game when it comes to productivity performance with the latest iterations of its M1 SoCs, particularly the M1 Max, which the company claims can trade blows with and even outperform Nvidia RTX 3080 graphics cards.

The M1 Max consists of ten CPU and 32 GPU cores, with 64GB of unified LPDDR5 RAM, all contained within a single SoC. It’s important to note that the M1 Max is an ARM based chip, whereas all the best gaming CPUs from both Intel and AMD are based on an x86 instruction set, which makes performance comparisons partially indicative of ARM’s potential advantages over processors designed with x86. This is all the more exciting when you consider Nvidia is looking to make its own ARM chips to rival Apple, AMD, and Intel.

At its most recent Apple Event, the California tech giant showcased benchmarks that show its new M1 Max is capable of delivering the same “relative performance” as integrated and discrete graphics solutions, in “select industry-standard benchmarks”, while exponentially increasing performance per watt.

RELATED LINKS: RTX 2070 Super review, RTX 2060 Super review, Best graphics card
19 Oct 17:46

Man with zero hours flying experience accidentally takes off, and barely lands

by Clive Thompson
Screenshot of video showing a plane in the air over a field and trees

A guy bought a new plane but, as yet, had zero hours of flying experience. For some reason he was allowed to taxi his plane from one part of the airport to the other — and while doing so, he accidentally took off.Read the rest

19 Oct 17:46

The entire 34,000-year DUNE timeline explained in one 10-minute video

by Thom Dunn

I would not recommend for this for the uninitiated. It might be overwhelming and off-putting, if you're not already at least somewhat familiar with the Dune universe. It's a lot. But this is a good summary!

19 Oct 17:45

Jen Psaki responds to Doocy's question about executive privilege by reminding him that, um, Trump incited an insurrection

by David Pescovitz

In yesterday's episode, Peter Doocy asks Jen Psaki about executive privilege, inviting Jen to give him a brief history lesson about January 6. From the transcript:

Q  So then what's changed since last year when he said, "I will not do what this President" — former President Trump — "does and use the Justice Department as my vehicle to insist that something happened"?

Read the rest
19 Oct 17:45

Gang of violent otters is attacking people in Alaska

by Clive Thompson
Two otters in a river

A bunch of river otters has recently been attacking people in Anchorage, Alaska. There were three attacks in September alone, on a child, a woman, and several dogs.

Apparently these attacks have been going on for a few years now, which leads authorities to suspect it's a specific gang of otters. — Read the rest

19 Oct 17:45

This bizarre shooting range has bullets flying across a major highway. On purpose.

by David Pescovitz

The Brünnlisau shooting range in Simmental, Switzerland is a popular spot for rifle enthusiasts taking aim at targets 300m away, across a busy road.

"We been shooting here now for 20 years and we never have experienced an incident," says Brünnlisau Rifle Club president Edwin Karlen. — Read the rest

19 Oct 17:44

Crysis Remastered Trilogy: new and old versions compared

by James Archer

The Crysis Remastered Trilogy is out, complete with all the angry nanosuit men, angry alien squids, and solitary angry Cockney bloke of the originals – now with 8K support.

Read more

19 Oct 17:44

Squirrel Engine Bug Could Let Attackers Hack Games and Cloud Services

by noreply@blogger.com (Ravie Lakshmanan)
Researchers have disclosed an out-of-bounds read vulnerability in the Squirrel programming language that can be abused by attackers to break out of the sandbox restrictions and execute arbitrary code within a SquirrelVM, thus giving a malicious actor complete access to the underlying machine.  Tracked as CVE-2021-41556, the issue occurs when a game library referred to as Squirrel Engine is used
19 Oct 17:44

Crysis 2 Remastered PC Performance Analysis

by John Papadopoulos

Crytek has just released Crysis Trilogy, featuring the remasters of Crysis 2 and Crysis 3 (alongside the one for the first game). So, it’s time now to benchmark Crysis 2 Remastered and see how it performs on the PC platform. For this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 … Continue reading Crysis 2 Remastered PC Performance Analysis →

The post Crysis 2 Remastered PC Performance Analysis appeared first on DSOGaming.

19 Oct 17:43

Dune Character Guide: Who's Who In Denis Villeneuve's Sci-Fi Epic

by Vanessa Armstrong

Denis Villenueve's "Dune" is premiering in a few short days. Those already familiar with the eponymous book by Frank Herbert are eagerly awaiting to see Villeneuve's on-screen adaptation.

Those who know nothing about Frank Herbert's "Dune," however, might be a bit overwhelmed by all the characters in the story. This article is for those people (or for "Dune" readers who want a refresher). Read on to get the run down on who the major characters are in "Dune," and how they're connected to each other.

We'll start with the members of House Atreides.

Duke Leto Atreides (Oscar Issac)

Just like in "Game of Thrones," "Dune" is full of major Houses that rule over different territories or planets. Duke Leto Atreides is the head of one such House. At the beginning of the film, he rules the planet of Caladan and lives there with his love, the Lady Jessica, and their son, Paul.

What House rules what planet is determined by the Imperium. At the beginning of the book and movie, the Imperium tells Duke Leto that his House is leaving Caladan to take over ruling Arrakis (AKA Dune), a sand planet full of a valuable material called "spice." Before House Atreides moved in, the brutal House Harkonnen controlled Arrakis. 

Lady Jessica (Rebecca Ferguson)

As mentioned above, the Lady Jessica is the one and only love of Duke Leto. The two love each other dearly, and have a son, Paul, though they never married. Lady Jessica is also a member of the Bene Gesserit, a powerful female-only organization that subtly but deftly exerts control across the Imperium, in part through genetic manipulation by making sure certain people breed to create and control the eventual Kwisatz Haderach, a male who has the ability to see into the future.

Bene Gesserit members also go through rigorous training, which gives them almost supernatural-like abilities to control others with the inflection of their voice, among other things.

Paul Atreides (Timothée Chalamet)

That brings us to Paul, the son of Duke Leto and Lady Jessica. Lady Jessica, a Bene Gesserit, was part of the aforementioned breeding program. She went against her orders, however, and conceived a male child with Leto instead of a female child. This threw off the Bene Gesserit's plans, but also raised the possibility that Paul might be the Kwisatz Haderach (AKA, the Chosen One).

As the son of Lady Jessica, Paul also received some Bene Gesserit training as he grew up, something that Jessica was not supposed to teach a male offspring. As the heir to House Atreides, Paul was also trained to fight and eventually lead the House for whenever his dad, Duke Leto, passes away.

Duncan Idaho (Jason Momoa)

Duncan Idaho is a swordmaster who serves House Atreides. He is also one of Paul's teachers. In "Dune," he goes to Arrakis early to get to know the Fremen, the local people there, before House Atreides arrives in force. In Villeneuve's "Dune," Duncan also loses his beard as the movie goes on, which gives you a taste of what a beardless Jason Momoa looks like.

Gurney Halleck (Josh Brolin)

Gurney Halleck is the Warmaster for House Atreides. He is very close to Duke Leto and trains Paul in the art of warfare, among other things. Gurney is also known for singing a good tune while playing his baliset. While Villenueve shot Gurney (AKA Josh Brolin) playing the baliset, the scene sadly never made it into the movie.

Thufir Hawat (Stephen McKinley Henderson)

Another right-hand man to Duke Leto besides Gurney and Duncan is Thufir Hawat. Thufir is a mentat, an individual who is basically a human computer capable of doing immense calculations in his head. He has served House Atreides for three generations and is in charge of security. He's also the Master of Assassins for the House and teaches Paul about political and military strategy. It is Thufir who is responsible for overseeing the family's security when they move to Arrakis.

Dr. Wellington Yueh (Chen Chang)

Dr. Yueh also serves House Atreides and is the personal physician of Duke Leto, Lady Jessica, and Paul. He is a Suk doctor, which means his training makes him incapable of inflicting harm. He is married to a Bene Gesserit named Wanna, and is one of the many who travel to Arrakis when House Atreides takes over governing the planet.

Reverend Mother Mohiam (Charlotte Rampling)

Speaking of the Bene Gesserit, we also meet the Reverend Mother Mohiam in Villeneuve's "Dune." Mother Mohiam is a leader within the secret-but-powerful female-led organization, and taught Lady Jessica before she went to House Atreides. If you've seen the first trailer for "Dune," she is the older woman holding Paul's hand in the pain box. She shows up at other moments in "Dune" as well, including in conversation with Baron Vladmir Harkonnen — the leader of House Harkonnen and the enemy of House Atreides.

Baron Vladimir Harkonnen (Stellan Skarsgård)

Have you seen that blob in the trailers that looks like a cross between Slimer from "Ghostbusters" and an unmasked Darth Vader? That's Baron Harkonnen, the leader of the wicked House Harkonnen. The Harkonnens were on Arrakis before the Empire kicked them out and installed House Atreides there. They are none too happy about that, because their rule on Arrakis meant they had a monopoly on the valuable resource, spice, a material that makes interstellar travel possible and a material that makes people's eyes turn blue if they're around it for too long.

Piter De Vries (David Dastmalchian)

Baron Harkonnen's right-hand-man is Piter de Vries. He is a twisted mentat, and has abilities similar to Thufir Hawat. He provides the Baron strategic insights on the ramifications of his political plotting, and also helps the Baron carry out some covert operations.

Beast Rabban Harkonnen (Dave Bautista)

Beast is the older nephew to the Baron and was the one in charge of the day-to-day exploitation of Arrakis. Beast, as his name implies, is a brutal enforcer of Harkonnen rule and is not known to be the smartest Harkonnen out there.

Dr. Liet Kynes (Sharon Duncan-Brewster)

Liet Kynes is the planetary ecologist of Arrakis and thus under the employ of the Empire. She's been on the planet so long, however, that she has the blue-hued eyes that the Fremen also have because of long-term exposure to the spice. She is one of the people who gets Duke Leto and the rest of his entourage up to speed on Arrakis. She also has strong ties to the Fremen.

Stilgar (Javier Bardem)

Speaking of Fremen, Stilgar is one of their leaders that Duncan Idaho established a relationship with in his early reconnaissance on Arakkis. In the movie, we first meet him when he meets Duke Leto. Like most Fremen, Stilgar views all the Houses as invaders on their land. Fremen are a desert people who worship the large sandworms as gods. They are also fierce fighters and have a rich culture and civilization that the Harkonnens knew nothing about and that Duke Leto wants to learn about in order to make them allies.

Chani (Zendaya)

Chani is another Fremen. Paul has dreams and visions of her before he even travels to Arrakis but we know little about her beyond that.

Jamis (Babs Olusanmokun)

Jamis is another Fremen that plays a pivotal role in Paul's life. To say more would be too spoilery, so go watch "Dune," when you can, and get more details!

Read this next: The 14 Greatest Science Fiction Movies Of The 21st Century

The post Dune Character Guide: Who's Who in Denis Villeneuve's Sci-Fi Epic appeared first on /Film.

19 Oct 17:42

That Original Halloween Character In Halloween Kills Uses Practical Make-Up, Not CGI

by Chris Evangelista

There are a lot of nods to "Halloween" films past in "Halloween Kills." And one of the biggest involves recreating moments that are meant to take place in the minutes immediately following the end of John Carpenter's original horror classic. The result: a major character from that first film returns, despite the fact that the actor who plays him has been dead for several years. The immediate assumption from many seeing this character on screen again has been that he was recreated via CGI trickery. But as it turns out, the resurrection was the result of good old practical make-up effects, and the results speak for themselves. I am being extremely vague to avoid any possible spoilers, so if you've remained unspoiled until now and want to stay that way, it's time to turn back! Also, if you're trying to avoid spoilers, please don't scroll down, or you're going to be screwed. 

Welcome Back, Dr. Loomis

In "Halloween Kills," director David Gordon Green briefly takes us back to the immediate aftermath of the first "Halloween" in 1978. This enables Green to (mostly) recreate John Carpenter's shooting style. It also means that Dr. Loomis, sworn enemy of Michael Myers, gets to briefly appear. Donald Pleasence famously portrayed Loomis in "Halloween," and many of the sequels that followed. But Pleasence also died in 1995. So how do you bring Loomis back? 

Practical make-up effects, that's how! This news may shock some folks because I saw multiple people on social media stating they thought the Loomis in "Halloween Kills" was some sort of digital creation; perhaps Donald Pleasence's face digitally added over a stand-in. But that's not the case. As it turns out, that's Tom Jones, Jr., the "Halloween Kills" art director, decked out as Loomis, complete with make-up effects courtesy of Christopher Nelson. We know this for a fact because Nelson posted some behind-the-scenes pics on Instagram. Here's an example: 

As for Loomis' voice, that was provided by Colin Mahan, who also voiced (the unseen) Loomis in the 2018 "Halloween."

Practical Beats CGI

I'll admit that when Loomis popped up in "Halloween Kills," I wasn't 100% sure if I was looking at a CGI creation or not. It certainly crossed my mind, but I also thought the footage looked too good to be CGI-enhanced. And as it turns out, it was. I think CGI and digital trickery to recreate actors can be used to great effect, with a good recent example being "The Irishman." But I also think that when movies employ such a technique to bring back dead actors, it's kind of ghoulish. So I'm glad "Halloween Kills" didn't take this route, and instead created a far more convincing Loomis with make-up effects. It works because it's a brief appearance – if the recreated Loomis had been present through the entire movie, that might be a bit more noticeable and distracting. But there's a lesson to be learned here: you just can't beat good practical effects. 

"Halloween Kills" is now playing in theaters and streaming on Peacock. 

Read this next: 20 Movies About Serial Killers That Will Absolutely Creep You Out

The post That Original Halloween Character in Halloween Kills Uses Practical Make-Up, Not CGI appeared first on /Film.

19 Oct 17:42

The Best Horror Franchise Of All Time: A New Bracket From /Film

by Jacob Hall

It's nearly Halloween, so you know what that means: it's time to argue about the best horror movies all over again! 

The experts at /Film have put their twisted brains together and concocted the perfect seasonal treat: a showdown of the greatest franchises the horror genre has ever known. All the heavy-hitters, the dark horses, and the beloved longshots are here to contend for the top prize in the Tournament of Terrors, a bracket pitting the best horror movie series of all time against one another. 

And you, the loyal /Film reader, will decide who wins each face-off. Here's how you can play along.

The Schedule – And How You Can Participate

Starting tomorrow, /Film will run two articles per weekday where iconic horror franchises will be pitted head-to-head. In each article, one writer will champion each franchise, putting forward an impassioned argument as for why you should vote their way. And then you'll be able to weigh in, casting your vote for which series you want to see move on. As the bracket advances and the body count rises, the choices will become tougher, the arguments wilder. And it'll all climax right before Halloween! 

The complete schedule has been included below, just in case you want to plan ahead to be there for your favorite horror franchise. And yes, we encourage you to share your picks on social media -- tell the world who you're voting for, and encourage them to join in! 

Wednesday, October 20

Halloween vs Phantasm 

Scream vs Child's Play

Thursday, October 21

Alien vs Final Destination 

Evil Dead vs The Universal Monsters

Friday, October 22

A Nightmare on Elm Street vs Saw 

The Texas Chainsaw Massacre vs Hellraiser

Monday, October 25

Friday the 13th vs Paranormal Activity

Romero's Dead Series vs The Conjuring Universe

Tuesday, October 26

Quarter-Finalists, rounds 1 and 2

Wednesday, October 27

Quarter-Finalists, rounds 3 and 4

Thursday, October 28

Semi-Finalists, rounds 1 and 2

Friday, October 29

The Final Two

Read this next: The Best Movies Of 2021 So Far

The post The Best Horror Franchise of All Time: A New Bracket From /Film appeared first on /Film.

19 Oct 17:42

Give Us Your Biometric Data To Get Your Lunch In 5 Seconds, UK Schools Tell Children

by BeauHD
An anonymous reader quotes a report from The Register: In North Ayrshire Council, a Scottish authority encompassing the Isle of Arran, nine schools are set to begin processing meal payments for school lunches using facial scanning technology. The authority and the company implementing the technology, CRB Cunninghams, claim the system will help reduce queues and is less likely to spread COVID-19 than card payments and fingerprint scanners, according to the Financial Times. Speaking to the publication, David Swanston, the MD of supplier CRB Cunninghams, said the cameras verify the child's identity against "encrypted faceprint templates," and will be held on servers on-site at the 65 schools that have so far signed up. He added: "In a secondary school you have around about a 25-minute period to serve potentially 1,000 pupils. So we need fast throughput at the point of sale." He told the paper that with the system, the average transaction time was cut to five seconds per pupil. The system has already been piloted in 2020 at Kingsmeadow Community School in Gateshead, England. North Ayrshire council said 97 per cent of parents had given their consent for the new system, although some said they were unsure whether their children had been given enough information to make their decision. Seemingly unaware of the controversy surrounding facial recognition, education solutions provider CRB Cunninghams announced its introduction of the technology in schools in June as the "next step in cashless catering."

Read more of this story at Slashdot.

19 Oct 17:41

Star's Strange Path Around Black Hole Proves Einstein Right -- Again

by msmash
Albert Einstein's theory of general relativity has aced another test. From a report: Following nearly 3 decades of monitoring, researchers have detected a subtle shift in the orbit of the closest known star to the supermassive black hole at the center of the Milky Way -- and the movement matches Einstein's theory precisely. The star, known as S2, follows an elliptical 16-year orbit. It made a close approach -- within 20 billion kilometers -- to our black hole, Sagittarius A*, last year. If Isaac Newton's classic description of gravity holds true, S2 should then continue along exactly the same path through space as on its previous orbit. But it didn't. Instead, it followed a slightly diverging path, the axis of its ellipse shifting slightly, a team using the European Southern Observatory's Very Large Telescope reports today in Astronomy & Astrophysics. The phenomenon, known as Schwarzschild precession, would, in time, cause S2 to trace out a spirographlike flower pattern in space -- as general relativity predicts.

Read more of this story at Slashdot.

19 Oct 17:40

Donald Trump issues exquisitely nasty attack on Colin Powell the day after his death

by Rob Beschizza

Donald Trump put out a statement attacking former general and Secretary of State Colin Powell. It's a perfect and concise summation of everything people love and hate about Trump: falsely ingratiating, spiteful, barely literate, and so nasty it collapses reality, parody, politics and all media into a single eigenstate of pure garbage. — Read the rest

19 Oct 17:39

Researchers Catch the AllBlock Adblocker Injecting Ads: Here's What Happened

by Damir Mujezinovic

Everyone has come across obnoxious and invasive internet advertisements at some point, but thankfully ad blocking software is pretty good at filtering them out. Not only do these blockers remove distracting ads and make web pages easier to read, but they also keep advertisers from tracking users, reduce bandwidth and battery usage, and even protect you from malware.

19 Oct 17:38

Pixel 6 starts at $599 and comes with Android 12 and Google Tensor chipset

by Kishan Vyas

During its Pixel Fall event today, Google officially took the wraps off of the new Pixel 6. The new Pixel brings substantial improvements across the board, featuring a brand-new design, Google’s in-house SoC, new camera hardware, and more. Here’s everything you need to know about Google’s newly announced smartphone.

Pixel 6: Specifications

Specification Pixel 6
Dimensions and Weight
  • 207g
Display
  • 6.4-inch AMOLED
  • FHD+ (1080 x 2340)
  • Centered hole-punch
  • 90Hz display refresh rate
  • HDR10+ support
  • High brightness mode
  • Full 24-bit depth for 16 million colors
  • Gorilla Glass Victus
SoC
  • Google Tensor octa-core chipset
    • Titan M2 security chip
RAM and Storage
  • 8GB LPDDR5 RAM
  • 128GB/256GB UFS 3.1 flash storage
Battery & Charging
  • 4,600mAh battery
  • 30W fast charger (inside the box)
  • 21W fast wireless charging
Rear Camera
  • Primary: 50MP f/1.8 Samsung GN1 primary camera
  • Secondary: 12MP f/2.2 ultra-wide camera, 114-degree FOV
Front Camera
  • 8MP f/2.0
Ports
  • USB Type-C port
Connectivity
  • 5G NR (mmWave)
  • NFC
  • Ultra-wideband (UWB)
  • Bluetooth 5.2
  • Type-C port
  • WiFi 802.11.b/g/n/ac (2.4GHz + 5GHz)
Other features
  • Optical under-display fingerprint reader
  • Stereo speakers
  • IP68 dust and water resistance
Software
  • Android 12
  • Three years of OS updates
  • Five years of security updates

The Pixel 6 stands out from the current crop of Android smartphones with its striking two-tone design. It has an aluminum matte finish and squared-off corners. The huge camera module that covers the entire width of the back lends the Pixel 6 its unique identity and character.

The front of the Pixel 6 is occupied by a 6.4-inch FHD+ AMOLED display that refreshes at 90Hz. Under the hood, the Pixel 6 is powered by Google’s in-house Tensor chip,  The chipset is paired with 8GB of RAM and either 128GB or 256GB of flash storage.

The camera hardware has finally received a significant upgrade as well, as the Pixel 6 finally ditches the age-old 12.2MP Sony IMX363 sensor and opts for a brand-new 50MP Samsung GN1 sensor. The primary camera is joined by a 12MP Sony IMX386 ultra-wide sensor. As always, Google has baked plenty of camera tricks into the new Pixel to enhance your photography experience. Some of the newly introduced camera features include manual white balance adjustment, Magic Eraser, and Face Unblur.

The Pixel 6 packs a 4,600mAh battery, a step up from Pixel 5’s 4,080mAh cell. It supports up to 30W fast wired charging and 21W fast wireless charging.

The Pixel 6 is the first smartphone to ship with Android 12, with Google promising up to three years of OS updates and five years of security updates. Other highlights of the phone include an under-display fingerprint reader, IP68 dust and water resistance, stereo speakers, ultra-wideband (UWB) support, NFC, and Bluetooth 5.2.

Pricing & Availability

    Google Pixel 6
    Compared to the regular model, the Pixel 6 Pro has a bigger, better display, a more capable camera setup, and a larger battery

The Pixel 6 starts at $599 for the base 8GB/128GB model. It’s available for pre-order starting today and will start shipping on October 28. The phone will be available from all major US carriers and retailers such as Best Buy, Walmart, Amazon, Costco, Google Store, and others. Color options include Sorta Seafoam, Kinda Coral, and Stormy Black. Also, be sure to check out the best deals on the Pixel 6 to save a few extra bucks and take advantage of offers.

The post Pixel 6 starts at $599 and comes with Android 12 and Google Tensor chipset appeared first on xda-developers.

19 Oct 17:36

Y: The Last Man Might Get Resurrected On HBO Max

by Danielle Ryan

Alas, poor Yorick, we barely knew you. The story of the last Y chromosome-carrying person on Earth and his amazing pet monkey was canceled before the end of its first season on FX on Hulu. The series, based on the bestselling Brian K. Vaughan comic book series, went through some behind-the-scenes turmoil before it ever aired, perhaps dooming it to its appropriately apocalyptic fate. 

But all hope may not be lost. The Hollywood Reporter dug into the reasons why the streaming series didn't survive, and suggested that it could possibly find a new home on HBO Max. 

Why Say Goodbye To Y?

So what happened? Why did FX on Hulu cancel the series after airing only seven of its planned 10 episodes? 

THR reports that executives at FX had to make a decision on the future of the series by October 15, 2021, which is when the options on the cast for the series expired. 

Even though FX landed rights to the IP in 2015 and picked up the drama to pilot in 2018, there were some serious production hiccups that delayed the series getting made. Initially, Barry Keoghan and Diane Lane were cast in leading roles, with Michael Green and Aida Croal set to be showrunners. They departed the project shortly after, citing creative differences. The current showrunner, Eliza Clark, signed on in June 2019. In February 2020, Keoghan departed the project and the series had to find a new "last man." They found him in Ben Schnetzer, but then there was a global pandemic. COVID-19 ground production to a halt and the series was moved from a debut on FX to their streaming arm at Hulu.

Filming eventually began in October 2020, years after Lane and co-stars Amber Tamblyn and Marine Ireland had signed on. FX had to extend options on these original stars, as well as pay to extend the options on the new stars who had signed on but were delayed by the pandemic. In order to continue onto a season 2, FX would have to shell out $3 million to further extend all of the cast options. The pre-production stumbles and pandemic seriously hindered the series financially, causing FX to nix it before the first season was even done. 

The Last Word On The Last Man?

So what's next? FX Productions owns the series outright, but according to THR's sources, they are supportive of producers' plans to shop the show around to other networks. HBO Max would be the likely home for a potential second season, given that its parent company, WarnerMedia, also owns DC Comics, who published the "Y: The Last Man" comic series under their Vertigo imprint. 

If "Y" makes the move to HBO Max, then FX and HBO would have to figure out the exact details, including whether or not WarnerMedia would buy the library rights to the first season. 

For her part, Clark remains optimistic: 

"I have never in my life been more committed to a story, and there is so much more left to tell. "Y: The Last Man" is about gender, about how oppressive systems inform identity. We had a gender diverse team of brilliant artists, led by women at almost every corner of our production. Producers, writers, directors, cinematographers, production design, costume design, stunt coordination, and more. It is the most collaborative, creatively fulfilling, and beautiful thing I have ever been a part of. We don't want it to end."

Read this next: The 20 Best Dystopian Movies Of All Time

The post Y: The Last Man Might Get Resurrected on HBO Max appeared first on /Film.

19 Oct 17:35

99.9% of Scientists Agree Climate Emergency Caused by Humans

by msmash
knaapie writes: It may still be fuel for hot debate on social media, but 99.9% of scientist actually agree on the fact that humans are altering the climate. The Guardian reports that the degree of scientific certainty about the impact of greenhouse gases is now similar to the level of agreement on evolution and plate tectonics, the authors say, based on a survey by Cornell University of nearly 90,000 climate-related studies. This means there is practically no doubt among experts that burning fossil fuels, such as oil, gas, coal, peat and trees, is heating the planet and causing more extreme weather. "It is really case closed. There is nobody of significance in the scientific community who doubts human-cased climate change," said the lead author, Mark Lynas, a visiting fellow at Cornell University. In contrast, the paper cites a 2016 study by the Pew Research Center that found only 27% of US adults believed that "almost all" scientists agreed the climate emergency was caused by human activity. And according to the Center for American Progress, 30 US senators and 109 representatives "refuse to acknowledge the scientific evidence of human-caused climate change." Several big media organisations and social networks also promote climate-sceptical views that have little or no basis in science. Lynas said the study should encourage them to review their policies. "This puts the likes of Facebook and Twitter in a quandary. It is pretty similar to vaccine misinformation; they both lack a basis in science and they both have a destructive impact on society. Social networks that allow climate misinformation to spread need to look at their algorithms and policies or to be forced to do so by regulators."

Read more of this story at Slashdot.