Shared posts

25 Jun 15:06

VIDEO: Latest Trailer for "Lupin the Third" Live-Action Film Introduces New Main Theme

by Mikikazu Komatsu

The official site for the highly anticipated upcoming live-action film adaptation of Monkey Punch's nationally popular manga series Lupin the Third today posted a new 90-second trailer featuring the newly-written main theme for the film by Tomoyasu Hotei, "TRICK ATTACK -Theme of Lupin The Third-."

 

52-year-old Hotei is known as the ex-guitarist of BOOWY, one of the most successful Japanese rock band in the 1980s. In 2000, he worked on the soundtrack for Junji Sakamoto-directed film Shin Jingi Naki Tatakai (New Battles Without Honor and Humanity). The main theme for the film was later reused by American director Quentin Tarantino for his 2003 film Kill Bill. Stephen Lipson, who previously worked for the soundrtrack for The Dark Knight Rises and The Amazing Spider-Man 2, serves as the mixing engineer with Hotei for the Lupin theme.

 

The 2014 film is directed by Ryuhei Kitamura (Versus, Azumi, Godzilla: Final Wars) and 31-year-old Shun

Oguri plays the title character Lupin the Third, the grandson of Arsène Lupin. It is scheduled to be released

in Japan on August 30.

 

 

"Lupin the Third" trailer

 

 

Tomoyasu Hotei and Shun Oguri

 

 

Promotional poster

 

Source: "Lupin the Third" official site

 

© 2014 Movie "Lupin the Third" Production Committee


25 Jun 15:03

TV Anime Adaptation of Parody Manga "Gundam-san" Set for July 6

by Mikikazu Komatsu

The official site for the upcoming TV anime adaptation of Hideki Ohwada's parody four-panel manga based on the popular Mobile Suit Gundam franchise, Mobile Suit Gundam-san, is launched today on June 25 with the announcements for its premiere schedule and main voice cast. The manga has been serialized in Kadokawa Shoten's Gundam Ace since its first issue published in June 2001 and now 11 tankobon volumes are available in Japan. The TV anime, simply titled Gundam-san, will premiere on BS 11 on July 6, then on Tokyo MX on the following day.

 

34-year-old Mankyu (Puchimas! Petit Idolmaster) directs the anime for Sunrise, the original production company of the Gundam anime series. Sao Tamado, who previously worked with Mankyu for Puchimas!, again designs the parody anime characters.

 

 

The voice cast:

Char-san: Katsuyuki Konishi

Lalah-san: Megumi Han (a daughter of Lalah Sune's original voice actress Keiko Han)

Amuro-san: Tsubasa Yonaga

Sayla-san: Kaori Nazuka

Bright-san: Ryutaro Okiayu

Kai-san: Yoshimitsu Shimoyama

Haroo: Takshi Matsuyama

Kycilia-tan: Ryo Hirohashi

Frau-tan: Rikako Yamaguchi

Garma-san: Kazuyuki Okitsu

Proverb commentary: Keiko Han

Narrator: Toru Furuya (the original voice actor for Amuro Ray)

 

Key visual

 

 

The covers of the 1st and 11th manga tankobon

 

 

Source: "Gundam-san" anime official site

 

© Sotsu/Sunrise

 

23 Jun 19:52

The Speakeasy #054: Garden State Julep, AnimeNEXT 2014

by reversethieves
Darylsurat

Team Synchronicity checking in

Drink #054: Garden State Julep
AnimeNEXT 2014

This time on The Speakeasy we have illustrious guests to help us talk about the AnimeNEXT weekend. Vinnie from All Geeks Considered and panel coordinator of AnimeNEXT joins us along with Gerald and Daryl from Anime World Order who were guest panelists at the convention.

(Listen)

And now your helpful bartenders at The Speakeasy present your drink:

Garden State Julep

  • 2 ounces Applejack, bonded
  • 3/4 ounce lemon syrup
  • 3 ounces dry rosé wine
  • 2 sprigs mint
  • pinch of salt

In a Collins glass, gently muddle mint with lemon syrup to release oils. Add Applejack and rosé, stir to combine. Fill glass half-way with crushed ice, add salt and stir again. Top with more crushed ice to mound over top. Garnish with mint sprigs, red berries and a lemon wheel.

Other AnimeNEXT 2014 Coverage:

AnimeNEXT 2014: Tweets
AnimeNEXT 2014: General Impressions

AnimeNEXT 2014: Studio Trigger
AnimeNEXT 2014: Artist Alley
AnimeNEXT 2014: Concerts
AnimeNEXT 2014: Panels


Filed under: AnimeNEXT, Conventions, Events, Podcasts/Videocasts, The Speakeasy Tagged: AnimeNEXT
21 Jun 05:25

AnimeNEXT 2014: Panels

by reversethieves

hisui_icon_4040 Victory! No members of the Shrike Team even had to die to achieve it.

How did I win? Very simple. AnimeNEXT rejected any and all in-character Q&A panels this year. I’m not going to pretend that I was the sole reason those panels have fallen out of favor at AnimeNEXT. I was merely a single voice in a chorus of people who felt those panels were lazy and useless. I was just glad to be able to contribute to helping sing the swan song for that type of panel at AnimeNEXT. Good riddance to bad rubbish.

Other than that this year also did a lot to bump up the panel quality with featured panelists. Last year just had Mike Toole but this year had Charles Dunbar, Daryl Surat, and Gerald Rathkolb who are all experienced convention veterans who have a reputation for doing quality panels. Part of Charles Dunbar’s income even comes from professionally doing panels throughout the year so he clearly has a following and a reputation for excellence. Daryl Surat and Gerald Rathkolb have an equal amount of fame doing the Anime World Order podcast. It is a move that has distinctly raised the bar when it comes to panels at a convention that already distinguished itself with a higher caliber of panels.

narutaki_icon_4040 Ah panels, the true backbone of anime conventions! AnimeNEXT sticks in my  mind as having many talent panelists every time I’ve gone. Now they are stepping up their game, like so many other cons, by inviting guest panelists who are known for their quality fan work.

hisui_icon_4040 Might as well start with the featured panelists.

The boys of the AWO crew were how I spent most of my Sunday that was not at the concert. They ran Short Anime & Great Anime Openings. Both panels are pretty much what it says on the tin.

The Short Anime panel highlights either short OVAs, promotional anime, experimental shorts as well as movies made up of vignettes that the audience might have never seen but require less investment. It is one thing to try to convince someone that 85 hours of Legend of the Galactic Heroes is worth watching but it is far easier to get someone to watch something for 10 minutes. Carl Li will be happy to know that there was some gdgd Fairies on the list. It is a simple sell of a panel and a great panel if you love to be the person who drags other people over to the computer to show them something cool (and/or gdgd Fairies).

Great Anime Openings is another simple but crowd pleasing panel. In many ways it is the mix tape of panel. Anyone can do it but everyone does it differently (and not everyone does it well.) It also says a lot about the person running it if you care to listen. Does the presenter look for rocking tunes that blow your mind or distinct visuals that wow the audience? Do they arrange the shows to make an academic statement or to group things into more of distinct but unconnected themes? Are there lots of giant robot shows or none at all? Do certain directors get highlighted or noticeably ignored?

The highlight of this iteration was probably the Revolutionary Girl Utena x Lupin the Third mash-up. That was rather well done. Other than that it was a good mixture of older and newer openings. It is easy to either focus on what pops out recently or just drown in nostalgia.

One more thing. During the Great Anime Openings panels there was one show that got more applause than any other. It was not Cowboy Bebop, The Vision of Escaflowne, or Sailor Moon. Those all got a good amount of positive reaction no doubt. No, the show that really got people’s blood boiling with joy was No Game No Life. Damn you people! In fact unless there was a very complex and subtle practical joke going on people genuinely love No Game No Life. EVERY panel we ran had someone suggest No Game No Life. What? How can this be a thing? Sword Art Online at least had promise before it fell apart like a poorly put together Jenga tower. Log Horizon might not have been my cup of tea but at least I saw the appeal in the title. No Game No Life is pure garbage. It should be burnt with holy fire and forgotten forever. Just like Bodacious Space Pirates.

narutaki_icon_4040 Kill La Kill: Spot the References, Beginner’s Edition is very timely of course so I was glad to see Daryl running it. The panel ended up being two-fold: 1. amusing looks at background references and jokes, and 2. educating people on the influences on kill la kill’s story and style.

I was really glad to see him using the time to show the newer or younger fans a lot of history, it was sneaky-like! When he polled the audience throughout on whether they had heard of this (ex. Project A-ko) or that (ex. Sukeban Deka) the raised hands were few.

But one of my favorite things to see was all the little things in the background of episode 4 “Dawn of a Miserable Morning” in which the kids are fighting their way to school. Did you know the entire cast of Pulp Fiction is just in the background for a bunch of frames? Or how about that there is a Terminator thumbs-up in the bubbling pit they cross at one point?

Simple to complex puns were also on the walk through Kill la Kill. This focused on Mako’s insane speeches which no doubt went over most of our heads. Daryl even used a post from Ogiue Maniax’s blog to help us all along.

Worst Anime Business Decisions apparently grew out of Gerald originally thinking about how much Bandai screwed up releasing one of their biggest franchises, Gundam, in the states. So naturally there was a lot of Bandai on the list, but they weren’t the only ones being taken to task.

The panel tried to focus on more recent flub-ups or just general disdain for TV executives. Apparently no TV station wanted to air Mitchiko to Hatchin because WOMEN. Also VIZ shopped around Tiger & Bunny for months to no takers.

Gerald also briefly discussed Aniplex’s business model as being short-sighted. I always enjoy a good shoutfest in regards to them.

hisui_icon_4040 If AWO was running more populist panels then Charles Dunbar was taking the more academic route. I saw his Spirits, Wheels and Borrowed Gods & Kill la Kill and the Transformation of Japan panels. These are both the meaty type of panels he is well-known for.

Spirits, Wheels and Borrowed Gods is basically a Japanese Religion for Dummies panel. The focus was mainly on Shintoism and Buddhism with some Taoism, Confucianism, Christianity, and a few other religions thrown in for good measure. Charles ran over on time so Shintoism and Buddhism were the only things he really got to but they were the lion’s share of the panel anyway. I also liked to nick name the Spirits, Wheels and Borrowed Gods panel as Persona: the Primer. If you ever wondered about the non-western summons in any Shin Megami Tensei game then this panel did not explain them all but it damn well tried to.

Kill la Kill and the Transformation of Japan has pretty much become one of Charles’ more famous panels recently. This time he was backed up by Kit so the panel ran for an hour and a half as her now had an another equally knowledgeable academic to bounce off of . While there are many interpretations of what the subtext is going on in the deeper layers of Kill la Kill (or if it even has that many deeper layers) the Kill la Kill as an examination of State Shinto is definitely not the most common. It is a fairly deep reading and in that regard I’m not sure I full agree with it but it is a nice jumping off point to discuss the State Shinto in Japan as well as Shinto in general. Plus the general theory is well-reasoned no mater what your opinion of its validity. It did really bookend well with Spirits, Wheels and Borrowed Gods panel. Lots of the gods and concepts that are touched upon in that panel are fleshed out while talking about how they might be represented in Kill la Kill.

I am always a little impressed that Charles Dunbar can hold the attention of an audience about what easily can be considered dry material. Izanami-no-Mikoto, Hachiman, and details of religious assimilation repurposing could easily be boring in the hands of most speakers. But Charles manages to breath a good deal of vitality into those concepts that makes him a highly sought after speaker.

narutaki_icon_4040 Princess Tutu: A Queered Fairy Tale was a priority panel for me, which incidentally I almost missed because of a schedule change. As the panel started, we were told that the main panelist Bill Ellis actually couldn’t make it because of personal reasons so others stepped in for him.

The basis of the panel is actually a paper written about Princess Tutu by Dr. Bill Ellis. So a portion of the panel was a reading from the paper accompanied by slides. There was a lot of great discussion about the inversion of storytelling because the characters become aware of being in roles. I don’t want to say too much if you haven’t seen Princess Tutu however.

There was also a brief discussion at the end about two other series Berserk and MAR which take on fairytale ideas with varying success.

The ideas in the panel were sound and great topics for discussion, it is just too bad Dr. Ellis couldn’t be there. The people who stepped in were thoughtful in their discussion too but I hope he will have the chance to run it again.

hisui_icon_4040 I certainly ran my Terrible Manga Dojo: Being a Better Otaku through Hayate 2 panel. Technically it went off well. It was all new pages of Hayate The Combat Butler in which I explain the references. This time I went in loaded for bear with more clips than I could use so I never ran out of content no matter how quickly I talked when I actually ran the panel as opposed when I was practicing the panel. In that respect the panel went well. I finished with about a dozen slides left over but still covering a good deal of material in an hour. The audience seemed fairly entertained and I even got to work in some banter. The only problem was there was only eight people in the audience.

I’m guessing the name of the panel was the killer. I think the premise is cool. Maybe I should have taken out the two in the title or the fact that it was a Hayate panel. Probably both.

Or maybe I just think the idea is better than it is. I’m not sure.

narutaki_icon_4040 We tried out a new panel this year, Don’t Read That @#$% Scan: New Legit Digital Manga You Should Be Reading which drew a good crowd for the smaller panel rooms on the second floor of the Double Tree. In it we recommended various titles that were available digitally for cheap or free. We tried to throw in as many simulpubs as we could, too.

After running it once, I think we need to spend a little more time discussing simulpub and the sites you can get digital manga on before moving on the title recommendations.

New Anime for Older Fans we ran first at Otakon 2012 and ever since I’ve been dying to do it again with an updated list. Happily AnimeNEXT gave us that chance. Again we had a good crowd this time in a bigger room over at the Bridgewater.

The titles that got the biggest reactions were definitely JoJo’s Bizarre Adventure and The Daily Lives of High School Boys.

We’ll be running New Anime for Older Fans again, with a modified list for Otakon this year as well.

Neither of our panels packed the house but the crowds seemed engaged.

hisui_icon_4040 It might seem strange to talk about Disabilities in Manga and Anime and then Visit Japan even on a Budget. As it turns out both panels were by the same two young ladies and were right after each other on Friday morning. They are not even like A and F but more like A and 7. If nothing else they show the ability of the panelists to talk about a diverse number of topics.

I only came in during the second half of the Disabilities in Manga and Anime panel. I have to assume the physical disabilities were in the first half of the panel because the second half was all mental disabilities. I totally admit that part of me just wanted to go to the panel to see if they talked about A Silent Voice but if they did it would have been in the first part. Taijin kyofusho, Paris Syndrome, and autism were all interesting topics of discussion. If nothing else With the Light is a generally overlooked josei series worth talking about more. I’m just not sure how much moe and yandere were worth talking about. I suppose trying to view them less as kitschy fetishes and more as legitimate psychological disorders had some merit but on another level it did feel almost like it was devaluing the rest of the panel. Also the panel almost devolved into a lengthily lolicon discussion but thankfully the panelists avoided the Internet forums rabbit hole the conversation looked like it was going to go down.

Visit Japan even on a Budget was interesting. Clearly traveling aboard is not cheap and a pilgrimage to Japan has probably flashed through the thoughts all but the least adventurous American otaku. So a panel on how to do it cheaply is always a popular panel idea. It is a fairly common staple panel that everyone does a bit differently (just like the anime openings concept.) The thing was one of the panelist had been to Japan on a study abroad program as well as a vacation therefore she had lots of useful little tips to keep your cost down as well as more general Japanese travel advice. The other woman in contrast had a good amount of travel experience but had never been to Japan. So when it came to general travel advice she was great. The only problem was she constantly also brought up European travel advice. It felt like someone was giving a panel about Nintendo and the Sony fan on the panel kept bringing up PlayStation games in awkward places. It was not bad advice it was just inappropriate given the topic. Other people might already know this but I found one bit of advice invaluable: If you check travel sites always clear your cookies. If travel sites see that you are repeatedly going to their site or other travel sites they raise their prices or don’t show you their best deals because they know you are determined to go to whatever location you’re looking at.

narutaki_icon_4040 Anime in American Animation and Comics was my first panel of the convention on early Friday morning. The panelists had real enthusiasm for the subject, but they didn’t quite feel like they knew enough to run the panel.

They tried to start with the Sailor Moon Boom-era but they had no first hand knowledge of it so it came off shaky on details. Once they got to the 2000s they definitely had more confidence.

There were technical difficulties in the middle which took up 10 or more minutes when the panelists wanted to connect to the internet. A lesson to all panelists, have your clips stored locally.

There was a long discussion about localization and they showed a much too long clip show of the truly bizarre Ghost Stories dub. I mentioned the recent Doraemon changes Disney has been making as well.

More central to the panel’s name was their discussion of things like Avatar the Last Airbender, Teen Titans, and Kappa Mikey. I was surprised not to see things like Powerpuff Girls or anything more obscure like Sym-Bionic Titan perhaps? They brought up anime’s influence on French animation too, but missed a big title like Wakfu.

I had to leave before the comics portion so I don’t know how that went.

Again I could tell the panelists really enjoyed these things, but I think the panel needed more research.

hisui_icon_4040 So I went to the A Decade of Anime Fandom: A Retrospective panel. It sounded like that damn As The Otaku Grows panel. I knew it was a different panel because they still had the As The Otaku Grows panel on the schedule (and that panel can continue to get bent). So was this panel any different? In the end I have come to a simple realization. All these nostalgia panels in general have one main point in common: “The height of my fandom was the best period ever! I was when all was right with the world despite any minor hiccups. The best shows came from that period bar none. Sadly everything today is inferior and fetishistic.”  But this has been happening for a while now. 80s fandom used to talk about the 90s that way. The 90s fandom started to talk about 2000s fandom in the same fashion and this panel shows that 2000s fandom is starting to already do the same. I’m thinking that Twitter was actually insightful for once. Anyone who does this panel is probably a burnout wanting to commiserate with their like-minded jaded fellows. The amusing thing is I have been in fandom long enough to personally see the shows that were once the “poison killing fandom” become the heroic shows of the last gasp of anime. In every age, in every place, the deeds of men remain the same.

This panel was run by a formal Vertical intern so it was slightly better than the normal fare but it followed the same general beats. It started with the panelist reliving their glory days and focusing on the hip shows of their era. Then it slowly shows how their tastes grew and then their general dissent into a world-weary apathy. They usually make a concession that it is not ALL bad but it seems more like a statement made under duress than legitimate feeling. So the next leg of the As The Otaku Grow has appeared. “Wonderful.”

It is funny. Everyone who knew me assumed I was the one who submitted The Women of Mobile Suit Gundam panel. I was going to do that but decided not to at the last second. So I really wanted to see this panel to see what someone else did with the idea. I was surprised to see that the panel was about ONLY about the women of the original Gundam series. Just 0079 and nothing else. It was more of a discussion panel than a lecture panel. The panelist would bring up a character give his thoughts about her and then see what the audience thought.

A few points of oddity. The first is we never really got to Mirai Yashima. Apparently he wanted to do a panel just about her. That is some dedication to Mirai. But there was one point that filled me with stunned shock. The panelist said that Lalah Sune was the prototype for Flay Allster (or as Kate likes to call her Racist Ho Bag). I’m not the biggest Lalah Sune fan. I think it is common knowledge who my favorite character in Gundam 0079 is. That said I had to speak out against that character assassination. Lalah Sune is such a unique woman in the series and she is about as far from the monster of Flay Allster as you can get.

But he did not speak extremely poorly of Sayla Mass. (He did not speak well enough of her but that is a forgivable offense.) Therefore there was no bloodshed.

The Colorful World of Kenji Nakamura was an unexpected panel. While he is an interesting and distinctive director he does not really have the type of cache of someone like Masaaki Yuasa or Kenji Kamiyama. (Not that they have a huge amount of cache outside of a handful of hardcore animation otaku but it at least exists in some noticeable amount.) That said I will agree with what Kate said about this panel. It seemed like a Tsuritama that got expanded into a Kenji Nakamura panel because the panelist could not fill an hour with just a single show appreciation panel. That is not to say it was a bad panel. It is just a panel that has a distinct potential to grow. Kenji Nakamura is an interesting guy. He definitely tries to soar through the air. When he is a little more conservative you get things that are visually amazing and immensely entertaining like Tsuritama. When he tries to have a bigger message and social commentary you can get something with huge potential that fails to live up to its full promise like C – Control. But I think Gatchaman Crowds shows that he is not 100% on sticking the landing when it comes to bigger concepts but he can now pull a show off like that very successfully. Just not perfectly.

So I think he is a director who has shown a great amount of growth and is worth keeping your eye on. So I hope to see a newer version of this panel that takes the work here and makes it even better. It would be the most fitting tribute to Kenji Nakamura.

Since that was not really much industry news I felt I should bring up the one significant licensing announcement. At the Vertical 2014 panel it was announced that they picked up Dream Fossil: The Complete Short Stories of Satoshi Kon. Apparently the book is out print in Japan and has become a bit of a collector’s item so it is even more significant that they were able to pick up this title.

narutaki_icon_4040 As always I feel like I didn’t get to every panel I wanted to try out. But with so many great guests and concerts I just had to choose. The majority of panels I did attended were enjoyable and a good way to spend an hour. Bravo AnimeNEXT!

hisui_icon_4040 As I looked over these panel writeups I think I was a little more nit picky than usual. That said everything but the American Animation was good to great panels. It is just that AnimeNEXT has set the bar high enough that I don’t have to worry about picking the gold nuggets out of the dross. I can instead focus on where I feel the already golden panels can shine even brighter. I can’t think of any higher praise for the content of a convention or its panelists.

Other AnimeNEXT 2014 Coverage:

AnimeNEXT 2014: Tweets
AnimeNEXT 2014: General Impressions

AnimeNEXT 2014: Studio Trigger
AnimeNEXT 2014: Artist Alley
AnimeNEXT 2014: Concerts
The Speakeasy #054: Garden State Julep, AnimeNEXT 2014


Filed under: AnimeNEXT, Conventions, Events Tagged: AnimeNEXT
20 Jun 19:00

Ajin: Demi-Human: violence comix

by david brothers

I like fight comics, violence-as-genre comics. I like comics where one of the most significant thrills come from the fights. There’s something about a well-done fight scene that turns a solid book into a good one. My true love as far as comics action scenes go is largely choreography. Does A flow into B into C into something incredibly painful-looking but well-drawn? If you give me a fight scene where I can follow every block and punch and shot to its logical conclusion, I’m in heaven. It extends to non-fight scenes, too. Takehiko Inoue’s Slam Dunk is great at depicting basketball in such a way that it feels like real basketball. There’s an implication of motion in well-done action scenes that I really enjoy.

Isolated instances of punches and kicks don’t really move the needle. It’s sort of the default mode of the comics I grew up on, where the action is generally secondary to the plot, so you can’t blow eighteen pages on a fight between two warriors. Loving action is probably part of why I’m drawn to manga. The storytelling standards are different, and if you want to do a six hundred page fight scene, you can. (Takehiko Inoue did in Vagabond.) But at the same time, a little spectacle goes a long way. If the isolated instances are striking or exciting in their own way, that’s about as good as the highly choreographed stuff. Mostly, I just want to be impressed.

I’ve been reading Tsuina Miura and Gamon Sakurai’s Ajin: Demi-Human as it comes out, a manga by currently being serialized on Crunchyroll and seeing print later this year from all-star manga publisher Vertical, Inc.

Here’s a summary of the series:

Seventeen years ago, an utterly immortal human was discovered on an African battlefield. Since then, more of these new and unknown life forms began to appear among mankind. These undying beings start to be known as “demi-humans.” One day, just before summer break, a Japanese boy leaving his high school is involved in a traffic accident that kills him on the spot. Then, he comes back to life. A huge bounty is placed on his capture. Now the boy’s attempt to evade all of mankind begins.

It’s just interesting enough to keep my attention, and sort of pleasingly grim, too. It’s like a turned down action comic, a little slow but plenty mean. Demi-humans can instantly come back fully healed from any wound if they die. This makes them great for human experimentation, but it also has led toward a pretty good “assault on base” scene. Here’s a couple pages from a recent chapter that really got me good:

sakurai - demi-human 01

sakurai - demi-human 02

The men are shooting tranquilizer dots at the man with the rifle in order to capture him. He’s a demi-human, which means he’s functionally immortal, and his gun has real bullets.

I like Sakurai’s style. It’s pleasingly realistic in terms of approach, and even the monsters (not pictured) have a nice weight to them. The characters aren’t very stylized, and there aren’t a lot of wild camera angles unless you count close-ups. It’s cool, it makes Demi-Human interesting to look at.

The little dodge in page one, panel three—that’s a cool thing to put into a comic book gun fight, and the casing being ejected right behind it is something that I really keyed on when I read this the first time. You know how something can seem significant? You notice it and it feels bigger than it seems? This felt like that, and I thought about it until I realized that he must have dodged so fast that he returned fire before the dart probably even got to him. You can almost see the motion, and I like how the panel leads your eye up (the whiffing dart), down (the gunfire), left (the casing), and right (the dodge) basically simultaneously.

Page two, panel 1: his nonchalant face, the detail on his gun and vest, the belt, the motion, and the act itself…what a great idea for a panel. I mean, it’s horrible or whatever, it’s nasty, but it’s something I haven’t seen before and surprising—not shocking—enough to raise an eyebrow and half a smile. The anonymous close-up after is great, like a visual gasp, and then panel three is another new thing. This is Hawkeye in Ultimates 2 cool, Frank Miller discovering ninjas cool. All those speedlines on just one side, too, weighing the panel down.

The next bit implies suicide, and in so doing ups the ante considerably:


sakurai - demi-human 03

sakurai - demi-human 04

Sakurai’s use of reaction shots are well-placed, I realizing. The timing on them in general is great. The way the “huh” comes after the shot but before we see the ooze is crucial for setting the pace for how quickly all this is happening. The man is launched into the air (somehow) and we see them noticing something we can’t see before the ooze reveal. We know something’s about to go down, just not what. Here’s what:

sakurai - demi-human 05

If I saw this in a movie, I would freak out on the spot.

It’s just two panels, but the sense of motion and implied movement are so good. He’s falling more down than back, so his legs kick up in panel two. The lines on the floor tell you how far backward he fell. I’d already been impressed enough to want to write about this before this page, but this was like manna from heaven.

I like watching martial arts-oriented action movies, especially non-American ones, more than just about anything else because the choreography really impresses me. I get to see people do incredibly difficult things at a high level and higher speeds, and watching them set up a punch for a kick for a toss through a window is totally my bag. Great choreo has kept me watching movies that you’d be better off fast-forwarding through, and great choreo combined with a great story is my bread and butter. It’s something I cannot do, but am consistently impressed by and jealous of. It’s not the violence so much as the configuration of the violence, the beauty of bodies in motion. A bunch of my favorite films are borderline bloodless, even.

It’s different in comics, because motion is this whole other animal. It’s implied, because sequential art is composed of single images instead of twenty-four frames a second. I like being able to track action from panel to panel, the perfect moments in time chosen to heighten the impact. I don’t think Sakurai excels at that kind of thing, his approach to continuity isn’t that great, but I do think he has an amazing talent for drawing cool things well. And this scene was a very cool thing. This is the most inventive and immediately impressive by far, but bits like this are littered throughout Ajin: Demi-Human.

It’s a good action comic. The story’s taken some surprising turns after a pretty basic opener, and the action is getting better the more I read. It feels like Black Lagoon without the sleaze, but with a heavy faux-Tarantino accent and magical sci-fi elements. I like that even though it feels so familiar, I can still be surprised by what’s going to happen. It’s like a skillful rendition of an old standard in tone—not super impressive, but still enough to make you feel good. As long as they keep coming with the action, I’m hooked.Similar Posts:

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

20 Jun 18:56

Mike Jittlov is the Good Kind of Wizard.

by gooberzilla

wizard

Break out your LD players or your 16mm projectors,

because The Wizard of Speed and Time is the Greatest Movie EVER.

Click on the VHS cover or the title above to download our review of the film,

featuring celebrity translator Neil Nadelman.

Review in a Nutshell: A film that is both a love-letter to the magic of making movies and also a scathing condemnation of the way that Hollywood does business, The Wizard of Speed and Time is a highly improbable film that peels back the curtain on special effects techniques that are rapidly becoming a lost art.


20 Jun 13:28

"Char's Counterattack" Tops Gundam Series Popularity Poll

by Mikikazu Komatsu
Darylsurat

WHY IS SEED DESTINY SO HIGHLY RATED (AND G/0080/08TH MS SO LOW), CURSE YOU JAPAN

Japanese news site Akiba Souken has announced the result of its recent web popularity poll for Sunrise's long-running Gundam anime series. It was conducted for two weeks from June 4 to 18 and the total number of the votes was 3,025. The 24 successive anime series from 1979 to 2014 are listed by the fans. Check the result below. How popular your favorite Gundam series is?

 

  

1. Mobile Suit Gundam Char's Counterattack

    (feature film/1988) - 353 votes

 

 

2. Mobile Suit Gundam

 (TV series/1979-1980) 314 votes

 

 

3. Mobile Suit Gundam Unicorn Episode 1 "Day of Unicorn"

   (OVA/February 20, 2010) - 276 votes

 

 

4. Mobile Suit Z Gundam

 (TV series/1985-1986) - 271 votes

 

 

5. Mobile Suit Gundam Seed

 (TV series/2002-2003) - 175 votes

 

 

6. Mobile Suit Gundam 0083: Stardust Memory Vol.1

 (OVA/May 23, 1991) - 160 votes

 

 

7. Mobile Suit Gundam 00 1st season

  (TV series/2007-2008) - 142 votes

 

 

8. Mobile Suit Gundam Seed Destiny

 (TV series/2004-2005) - 139 votes

 

 

8. Mobile Suit Gundam Wing

 (TV series/1995-1996) - 139 votes

 

 

10. Mobile Suit Gundam F91

 (feature film/1991) - 130 votes

 

 

11. Mobile Suit Gundam: The 08th MS Team vol.1 (OVA/January 25, 1996) - 117

12. Gundam Build Fighters (TV series/2013-2014) - 114

13. Mobile Suit Gundam ZZ (TV series/1986-1987) - 113

14. Mobile Suit Gundam 0080: War in the Pocket vol. 1 (OVA/March 25, 1989) - 93

15. ∀ Gundam (TV series/1999-2000) - 92

16. Mobile Suit Gundam Wing: Endless Waltz (OVA/1997) - 91

17. Mobile Suit V Gundam (TV series/1993-1994) - 88

18. Mobile Fighter G Gundam (TV series/1994-1995) - 85

19. After War Gundam X (TV series/1996) - 61

20. Mobile Suit Gundam AGE (TV series/2011-2012) - 26

21. Mobile Suit Gundam SEED C.E. 73: Stargazer (ONA/2006) - 18

22. SD Gundam Force (TV series/2003-2004) - 17

23. Model Suit Gunpla Builders Beginning G (IVA/2010) - 6

24. SD Gundam Sangokuden Brave Battle Warriors (film, TV series/2010) - 5

 

Source: Akiba Souken

 

images © Sotsu, Sunrise

 

18 Jun 20:41

The Novel Author is Happy with "All You Need Is Kill" Live-Action Film

by Mikikazu Komatsu

In a late interview with MSN Sankei, Hiroshi Sakurazaka, the original novel author of military sci-fi light novel All You Need Is Kill, shows his approval of the live-action film adaptation which was recently released internationally under the title of Edge of Tomorrow starring Tom Cruise and Emily Blunt.

 

The 44-year-old novelist says, "The film was very well done. Because I had rather imagined the world of the original novel with anime styled-images, when I saw the future army was moving in the live-action footage, I thought it was amazing." He actually visited the set of the film in London the year before last, having an opportunity to wear the 35-kg combat suit and to act as the director's instructions. "The director (The Bourne Identity's Doug Liman) kept saying 'One more,' so I did it for about 10 takes. I thought I could die (laugh). Mr. Cruise is such a superhuman because he was running around with this."

 

The novel was initially released from Shueisha's light novel imprint Super Dash Bunko, then have been

published in 20 countries including the US by VIZ Media under their Haikasoru imprint. "Since I had an

opportunity of this film adaptation, I want to write a story which can be read by the people in overseas. I

have felt a certain reaction." He has already started working on the idea for the sequel.

 

All You Need Is Kill hits Japanese theaters on July 4 with the novel's original title.

 

 

The Japanese trailer with Tom Cruise's message

 

 

The Japanese poster

 

Source: MSN Sankei

 

18 Jun 20:35

Funimation Licenses Bayonetta: Bloody Fate Film

Darylsurat

One of the top 3 videogame anime adaptations of all time...not because it's so great but because the others are all so bad!

Anime Expo to host director, English dub preview
18 Jun 19:58

Yet Another Responsible Gun Owner Shoots His Own Penis

by Susie Madrak
Yet Another Responsible Gun Owner Shoots His Own Penis

I keep hearing about these responsible gun owners who are so very careful with their dangerous weapons, so I can only conclude that this guy did it on purpose!

A man in Macon, Georgia accidentally shot himself in the penis while attempting to holster his gun last week.

According to WMAZ Channel 13, the man was parked at a gas station and was attempting to put away the .45 caliber pistol when it discharged, striking him in the groin.The man immediately drove to a friend’s house.

According to police, the victim dropped his pants to find that he had shot himself in the penis and that the bullet had exited his body through the buttocks. As he disrobed, the spent round fell to the floor.


18 Jun 19:51

To her friend...

by MRTIM

17 Jun 20:20

"One-Punch Man" Manga Artist Serves as Guest Animator on "Majin Bone" Anime

by Scott Green

Yusuke Murata, the artist of the Eyeshield 21 manga and more recently the highly regarded One-Punch Man, served as the original character designer for the Majinbone anime. You can now see what his work looks like in motion because the acclaimed artist joined the animation staff as a guest for a cut of this week's episode 12.

 


Yuusuke Murata - Majin Bone #12 by conan___e

 

【告知】キャラクター原案の村田雄介先生がアニメスタッフとして作画を担当した第12話は明日17日(火)18:30よりテレビ東京系6局ネットにて放送!特別に先生が描かれた原画を1カット公開!是非放送でチェックしてください!#マジンボーン pic.twitter.com/qOAyYlVXmw

— アニメ「マジンボーン」公式 (@majinbone_anime) June 16, 2014

【公式HP更新】宇田監督×キャラクター原案・村田雄介先生対談(後編)掲載!漫画とアニメの違いから、先生が実際に作画作業された話も!先生が原画担当された12話本日18時半開始!http://t.co/6hwnroKuc1 #マジンボーン pic.twitter.com/MqJF1bONeM

— アニメ「マジンボーン」公式 (@majinbone_anime) June 17, 2014

 


Some of his sketches:

「マジンボーン」、本日4月1日テレビ東京系6局ネットにて6時30分より放送開始!俺も少し遅れて作画スタッフとして参戦致します!よろしくどうぞ! pic.twitter.com/8aol4RZchx

— 村田雄介 3日目・東シ51a (@NEBU_KURO) March 31, 2014

徹夜明けマジンボーン落書き pic.twitter.com/PcGSB2WCTm

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 23, 2014

徹夜明けのマジンボーン落書き。現在東映アニメーション様にお世話になってるので告知はさせて頂こうかと。 pic.twitter.com/wvJRx5atPK

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 26, 2014

徹夜中のマジンボーン落書き pic.twitter.com/ol1FCLatQ7

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 27, 2014

マジンボーン、ギルバートの夏服案。没ったのでアップ。 pic.twitter.com/fgI5QyOTOB

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

ベルト pic.twitter.com/q9YmSZctbc

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

立ち pic.twitter.com/BjkG3bzOsR

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

pic.twitter.com/nTd4x2xCfK

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

真夜中のマジンボーン落書き pic.twitter.com/9XtyAVKlP1

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

ルーク pic.twitter.com/QAFdPiP9bm

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

用紙の端のルーク pic.twitter.com/WN1Xri7Blw

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 28, 2014

徹夜明けのマジンボーン落書き pic.twitter.com/cefktBxoFP

— 村田雄介 3日目・東シ51a (@NEBU_KURO) April 29, 2014

アニメのスタッフさんにサイン。キメ顔のショウゴでってリクエストだったけど、ギルバートと同じ顔になっちゃった。書き直したい pic.twitter.com/WfgYjBBb6d

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 2, 2014

色紙リベンジ pic.twitter.com/uGCBKXCCTK

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 2, 2014

アントニオのヘアアレンジ2態 pic.twitter.com/WZDKPQfjtM

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 3, 2014

初のクリスタ落書き pic.twitter.com/E8TmdOQG6P

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 8, 2014

ネーム上でのルーク。ヒドイ。 pic.twitter.com/3Wtg4bzyaU

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 13, 2014

一番最初にスケッチしたマジンボーンのメインキャラ達。タイロンは眼鏡かけてました。カレーパンマンの落書きがお気に入り。 pic.twitter.com/8gFsgUBUB2

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 14, 2014

ボーンファイターは着ぐるみなんて着ていいのか〜い? pic.twitter.com/qThdDcWdpA

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 20, 2014

告知。かっこつけタイロン pic.twitter.com/AWZYEnpAhX

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 25, 2014

さ〜て、来週のマジンボーンは!?(うそ) pic.twitter.com/f0BtK0bRo1

— 村田雄介 3日目・東シ51a (@NEBU_KURO) May 27, 2014

告知 pic.twitter.com/TNXYqme8p4

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 2, 2014

ワックスで固めてみました pic.twitter.com/W5lpVfRAtA

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 2, 2014

告知。なんにも出来なそうで割と何でも出来る人。アントニオの青椒肉絲。 pic.twitter.com/z0Q0FYaCxQ

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 2, 2014

ギルバート。何となくイングランド系の移民だったりするんだろうかなどと思ったり pic.twitter.com/yOiGVHisJd

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 2, 2014

告知 pic.twitter.com/boINYj06px

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 3, 2014

告知。早穂ヘアアレンジ pic.twitter.com/cIcr85kpjq

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 4, 2014

告知。早穂ヘアアレンジ pic.twitter.com/cIcr85kpjq

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 4, 2014

スフィンクスボーン。2Pカラーっぽいので並べてみました。 pic.twitter.com/p8OE8TwFFd

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 12, 2014

トリミングした枠無しのもあります〜。お好きな方を選んでね! pic.twitter.com/RaQZ3EvEeR

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 17, 2014

もいっちょアイコン作りました。翔悟! pic.twitter.com/4Q51PI3nnc

— 村田雄介 3日目・東シ51a (@NEBU_KURO) June 17, 2014

 

 

------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

17 Jun 20:16

VIDEO: Heritage Foundation's Benghazi Panelists Mock Muslim Student

Saba AhmedSpeakers at a Heritage Foundation panel mocked a Muslim student who pointed out that Muslim Americans were not represented at the forum and stated that conservative rhetoric on Islam is often starkly negative.

On June 17, Heritage held an event to discuss the September 2012 attacks on U.S. diplomatic facilities in Benghazi, Libya. The event was led by Andrew McCarthy, a conservative commentator and former federal prosecutor who recently released a book claiming that President Obama's response to the Benghazi attacks constitutes an impeachable offense. Several panelists at the forum have long records of inflammatory rhetoric about Islam.

Dana Milbank detailed the event in his June 16 Washington Post column:

The session, as usual, quickly moved beyond the specifics of the assaults that left four Americans dead to accusations about the Muslim Brotherhood infiltrating the Obama administration, President Obama funding jihadists in their quest to destroy the United States, Obama and Hillary Rodham Clinton attempting to impose Sharia blasphemy laws on Americans and Al Jazeera America being an organ of "enemy propaganda."

Then Saba Ahmed, an American University law student, stood in the back of the room and asked a question in a soft voice. "We portray Islam and all Muslims as bad, but there's 1.8 billion followers of Islam," she told them. "We have 8 million-plus Muslim Americans in this country and I don't see them represented here."

Panelist Brigitte Gabriel of a group called ACT! for America pounced. She said "180 million to 300 million" Muslims are "dedicated to the destruction of Western civilization." She told Ahmed that the "peaceful majority were irrelevant" in the attacks of Sept. 11, 2001, and she drew a Hitler comparison: "Most Germans were peaceful, yet the Nazis drove the agenda and as a result, 60 million died."

"Are you an American?" Gabriel demanded of Ahmed, after accusing her of taking "the limelight" and before informing her that her "political correctness" belongs "in the garbage."

"Where are the others speaking out?" Ahmed was asked. This drew an extended standing ovation from the nearly 150 people in the room, complete with cheers.

The panel's moderator, conservative radio host Chris Plante, grinned and joined in the assault. "Can you tell me who the head of the Muslim peace movement is?" he demanded of Ahmed.

"Yeah," audience members taunted, "yeah."

Ahmed answered quietly, as before. "I guess it's me right now," she said.

Below is video of the exchange recorded from Heritage's livestream of the event. Gabriel's comments begin at 4:15.

17 Jun 06:03

Just Wanna Have

by Patrick Macias

Clipboard01

Monday night and you’ve dialed everything down to a crawl, Tokyo2. Streets populated yes, by nomihodai hustlers and club honey lips scouts, but most people out just wanna conbini real quick. Even GOD employees are holding back and have turned into open agents of Ordinary Normal Fuckers. Not much to do when you aren’t pulverizing yourself on food, on drink, on shop, on club, on park. And so these are the most desperate hours of all, when even ESPY lowers its guard and wonders what’s on TV, using the Overtones to surf the analog bands for something lively, finding only commercials and promos for other upcoming programs that never seem to arrive. I think someone here is supposed to relax, but our heads have been on fire a little too long.

17 Jun 05:56

Discotek Licenses Zombie-Loan, Shin Mazinger Z Impact

Anime of Peach-Pit's manga in September, followed by 2009 robot anime next year
16 Jun 12:10

VIDEO: Live-action PV for Gundam Parody Manga "Char's Daily Life"

by Mikikazu Komatsu

Char no Nichijo (Char's daily life) is a parody manga by Masaya Honda (story) and Nanboku (art), which has been serialized in Kadokawa Shoten's Gundam Ace. It features an amnesia man named Nishi, who is exactly look like Char Aznable, one of the main protagonists/antagonists in the Mobile Suit Gundam series, and his daily life in the modern day Japan. The first tankobon volume was published in August 2013 and has had 200,000 print run.

 

Kadokawa today posted a live-action promotional video for the upcoming second volume of the manga, which is scheduled to be released on June 26. In order to promote the parody series, Kadokawa will also hold handshaking events with the "real" Char at five stores in Akihabara on June 22.

 

"Char no Nichijo" PV

 

"Real 'Char' is coming to Akihabara!? Shake hands with me!"

 

1st volume cover

 

 

2nd volume cover

 

Source: press release

 

© Sotsu/Sunrise

 

15 Jun 13:11

Open Thread - What A Living Wage Looks Like, 1913

by Bluegal aka Fran
Open Thread - What A Living Wage Looks Like, 1913

Via Iconic Photos, this is estimated to be one of the most expensive photographs to produce, ever:

Fittingly for a company whose axiom was “Time equals money”, the photo cost thousands of dollars. In 1913, Ford paid $2.34 a day — minimum wage then was $1 — and employed them for nine-hour working day. (The next year, he doubled the pay to $5 a day and reduced the daily work hours to eight). Assuming a working day lost because of the photo, Ford paid out $28,080 daily wages – almost equal to amount of seed money he had to found the company in 1903. To add to that, Ford lost out on making 600 cars (in 1913, Ford produced 250,000 cars annually), each of which cost $600. In total, the cost of the photo was over $9 million in 2013 dollars.

When he died in 1946, Ford left behind a fortune of $ 188.1 billion (in 2008 dollars), which made him top five richest industrialists ever.

Open thread below...


15 Jun 04:12

Study: Politically Engaged Liberals And Conservatives Don’t Want To Be Neighbors

by karoli
Whatever the causes of increasing political enmity between the parties, it’s making the country ungovernable.
15 Jun 04:01

"Dance in the Vampire Bund" Author's Take on American Superhero Comics Collected

by Scott Green
Darylsurat

Better than Captain Marvel

Back in January, Nozomu Tamaki, author of Dance in the Vampire Bund launched new manga Uchi no Musume ni Te o Dasu na! (Don't Meddle With My Daughter!) , featuring two generations of American comics style super heroines squaring off against mecha and the like. After running in the biweekly seinen magazine Young King,  the first volume of this fanservice filled homage has been collected.

 

For this week's release, special incentive sketch cards were prepared for shops Toranoana and COMIC ZIN.

6/10刊行「ウチのムスメに手を出すな!〜母娘ヒロイン奮戦す!〜」単行本1巻。 とらのあな様、COMIC ZIN様で購入された方に限定で特典描き下ろしカラーポストカードが付いてきます。 是非是非チェックしてみて下さい。 pic.twitter.com/IJTJ0JLVyD

— 環望 (@tamakinozomu) June 5, 2014

 

From the manga...

 

 

Visuals he's been posting on Pixiv...

 

A bonus Kill La Kill tribute...

描きました! 30分以内に4RTされたら、美巨乳浴衣姿の鬼龍院皐月を描かねばなりません http://t.co/3wOfDQQEy9   pic.twitter.com/6Ns5evUNT2

— 環望 (@tamakinozomu) March 31, 2014

 

 

 

-------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

13 Jun 18:13

"Sega Hard Girls" Anime Slated for October

by Scott Green

Back in April, Sega announced that the bishoujo versions of their gaming consoles designed by Kei, the artist known for designing the look of Hatsune Miku, would be following up their appearances in Samurai & Dragons and Dengeki Bunko with their own anime called Sega Hard Girls. Turns out that the console ladies have been Gdgd Fairy-ed.


Now called Hi☆sCoool SEGA, leads in the October anime include M.A.O as Dreamcast, Shiori Izawa as Mega Drive and Minami Takahashi as Sega Saturn.


Sota Sugahara will be directing, adapting Kio's character design, and writing the screenplay with gaming writer and Game Center CX contributor Kibe Masayuki. Ponpoko P will be working on the MMD animated CG for the TMS Entertainment production.


The story will involve the girls, under the guidance of a questionable teacher, trying to earn the credits needed to enter the gaming world by graduating SEGA Gakuen.



via MOCA


------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

13 Jun 18:12

PS Vita TV Becomes PlayStation TV in the West, Priced at $99

by Joseph Luster

Remember PS Vita TV? Sony unveiled it for Japan last September, and now the small entertainment console is coming to North America and Europe this fall as the $99/€99 PlayStation TV.

 

Sony announced the system during last night's E3 press conference, detailing some of the features and a bundled version. North America will be getting the option of purchasing a $139 bundle that packs in a DualShock 3 controller, 8GB memory card, and The LEGO Movie Videogame

 

 

PlayStation TV features include PlayStation 4 Remote Play; the ability to play PlayStation 3 games through PlayStation Now, which hits North America by the end of the year; a vast lineup of games for PS Vita, PSP, and PSOne Classics; the ability to play with PS Vita players through local wireless or ad-hoc; and more.

 

As mentioned when it was announced for Japan, this is essentially a small console version of PS Vita, with the ability to read Vita game cards and download and play all of the games and movies available for it in the PlayStation Store. 

 

-------

Joseph Luster is the Games and Web editor at Otaku USA Magazine. His blog can be found at subhumanzoids. Follow him on Twitter at @Moldilox.

13 Jun 17:49

umadori

by Patrick Macias

IMG_20140613_214705

Rust red sky containing actual rust for once raining down mad on random assortment of rooftops at odd harsh angles. I can only sit inside Casa Del Kita and watch it outside and wait for it to pass. A weekend void needing forever to be filled starts to yaw open, intending to swallow everything up: Pulverizing sound waves masquerading as music, steps leading down into some place weird and dark, desperate runs past LED signboards for cash, cables and energy inputs, armies of guys in black T-shirts marching into midnight streets, everything taking on the consistency of an ashtray with a foreign cigarette brand logo. Always raining, then not raining, in five min intervals. It keeps going on like this forever.

13 Jun 17:09

AnimeNEXT 2014: Studio Trigger

by reversethieves

hisui_icon_4040 I’m not sure if AnimeNEXT is just getting better at coaxing their guests into showing how interesting they are, Japanese guests are learning to have a little more showmanship in front of American audiences, or if it is a combination of the two. I’m guess it is a bit of both but no matter what the cause the last two years have meant that the guests at AnimeNEXT have done a lot more than just flatly answer questions. Sayo Yamamoto and Hiroshi Shimizu did a lot to make their panels pop last year. Between drawing storyboards and sketching of Lupin live there was always something going on while they answered questions. It helped the panels seem more vibrant than a simple interview. This year while the Studio Trigger artists did not show off their artistic chops in the same way they did wow the audience just as much.

Last year I also said that I hoped that Japanese guests would be more popular than they have been in the past. I was not expecting them to have to turn people away in droves but maybe they could fill over half of the panel rooms they were placed in. It was a dream but I did not see it more than that. Low and behold this year people waited the sun to get into the Kill la Kill panel with Studio Trigger and many people just could not get in. There was not a free seat in the house. That is crazy. And it was not like Hiromi Wakabayashi and Shigeto Koyama are huge names like Hayao Miyazaki or even Gen Urobuchi. They are talented guys but they are not names that roll off the average fan’s name alongside a resume of what they have done. But the people came and were hungry for knowledge.

The question is why. Sure Kill la Kill is megapopular. But I have seen the director of Fullmetal Alchemist at Otakon sitting in a room that was barely 1/4th filled while that show was at the pinnacle of its popularity. It is not like Fullmetal Alchemist has a smaller fanbase. Has fandom radially changed since then? It has changed but that is not the reason they had to turn people away from the Kill la Kill panel this year. It was the fact that they has the anime itself be the headliner. It was called the “Kill la Kill panel with Studio Trigger” panel and not the “Hiromi Wakabayashi and Shigeto Koyama” panel. I’m sure that the “Hiromi Wakabayashi and Shigeto Koyama” panel would have been in a room with only a fourth of the seats being taken up. When the title says that your going to learn the secrets of the hit show of the season from who people who worked on it the fans will climb over each other to get into the room. If you just say two Japanese guys will be answering questions in a room it is only bloggers, press, and superfans.

I mean at Otakon 2013 Kaoru Kurosaki filled a room. People were not in the panel because they were fluent in Japanese and loved her work as a novelist. I’m sure if you asked ten people who went to that panel before it started who she was maybe one would know she was the wife of the author of Rurouni Kenshin. Maybe. I don’t even think Nobuhiro Watsuki could have filled the room with his name alone. The Real Life of a Manga-ka: Behind The Scenes of Rurouni Kenshin on the other hand was a packed room. People know Rurouni Kenshin even years after its release. People know Kill la Kill. If you want attendees to go to events with the creators then sell them what they know. If you say that the panel is Naoko Takeuchi you will get a decent turn out. If you say the panel is “The Creator of Sailor Moon” you will have to hold Thunderdome to determine who gets into the room.

If you are reading this and you are staff at a convention you should take this lesson to heart. People will go to Japanese guests panels. You just have to sell them properly.

narutaki_icon_4040 What he said.

hisui_icon_4040 The first thing you can take away from any talk with Hiromi Wakabayashi and Shigeto Koyama is that the staff at Studio Trigger really LOVES American comics. I think Kill la Kill shows they love animation in general but it seems like any random staff member might just be able to win a trivia contest about Marvel comics against any random attendee at San Diego Comic Con. They brought up everything from Ghost Rider (Well Inferno Cop alone should show a healthy affection for that character) to Agent Venom. I did not even know there was an Agent Venom iteration of Venom until the Inferno Cop Q&A. They explained how the second Kill la Kill ending has a secret wink and a nod to the World War Hulk story line. (BTW it is the WWH written on Mako’s kick board 32 seconds in.) They even mentioned that when they were writing up the storyboards for Inferno Cop they were given a single hour to come up with a plot each week. Despite have so little time they usually spent half that time just playing with American super hero toys and then and only then would they actually start working.

If you ever want to see the inside of Studio Trigger just bring along some convention exclusive toys from America. I’m sure that will be the price of admission for the grand tour.

narutaki_icon_4040 The Inferno Cop panel was less attended, I know shocking, than the Kill la Kill panel but the turn out was enough for the Trigger staff to tell us how surprised they were that so many people knew the show. They stated quite frankly at the beginning that the Japanese audience just didn’t understand it at all. That set the stage for an off the cuff and amusing panel as they showed us concept art and the like.

We learned such gems as their only big decision at the beginning was that Inferno Cop must not at any time ride a motorcycle, and their studio’s cleaning lady broke the only Inferno Cop figure in existence.

One truly fantastic bit of information was the studio only allowed them one hour per week to work on Inferno Cop. According to them most of that hour was actually spent “dicking around” with toys instead of working. The storyboards similarly reflected this as they consisted of just a single sheet of paper with three hap-hazardly drawn boxes inside which were the loosest of sketches for the action.

One audience member commended them, “Thank you for saving anime.” They responded humbly, “We just did what we had to do.”

hisui_icon_4040 Normally these write ups give you a good sense of what happened at a Japanese guest panel. The important questions are highlighted and the lame ones are glossed over. You miss a certain amount of nuance to the answers as well and tone but unless you’re a fluent Japanese speaker you lose some of the even being in the room. You get about 80% of the experience from a well written report. With the Trigger panels your really only getting about 40% of the story. Most of their panels were visual. While they took questions at the end most of their time was spent showing the audience previously unseen production sketches, storyboards, and doodles. Of course you could not take pictures of these images. So I can say that I saw a hulked out version of Mako, the cute blond prototype of Satsuki Kiryuin, or the more robotic versions of Senketsu but they need to be seen more to be understood. Knowing that the Elite Four was originally supposed to be all female is fascinating. Seeing the female version of Gamagori is a completely different animal. It definitely made the experience something that makes you go, “You had to be there.”

If Studio Trigger wants to finance their next series they should just sell the art book for Kill La Kill so they can make more Ninja Slayer and less Inou-Battle in the Usually Daze. I think everyone in that audience was champing at the bit to have a copy of those production sketches.

I was supposed to participate in a roundtable interview with the gentlemen from Studio Trigger on Sunday but the originally scheduled time got pushed back right in the middle of my panel for that day. That was extremely frustrating but I can’t blame AnimeNEXT for that. I can’t think of an Interview with a Japanese guest that has started on time. Interviews starting late is more the rule than the exception and them being rescheduled later in the day is hardly unheard of. I’m not mad about it but I was a little sad I did not get to ask them any questions. If nothing else Ani-Gamers should have an article on the interview soon and AnimeNEXT recorded the roundtable and should also be posting that on their YouTube account.

I was a little surprised they never brought up Little Witch Academia. Now it was clear that while Inferno Cop did not really catch on in Japan it at least has a cult following in the English-speaking world and Kill la Kill’s popularity was only surpassed by Attack on Titan recently so those shows getting a spotlight makes sense. But whereas Inferno Cop has a small but vocal fanbase Little Witch Academia was popular enough that a second episode was funded via Kickstarter in 6 hours. You would think they would want to talk that show up to keep the interest alive. I have to assume they wanted to save that discussion for the bigger Trigger panel at AnimeExpo.

I was little curious to ask Shigeto Koyama about his mecha design. His work on Star Driver’s Cybodies and Captain Earth made me curious what influences his rather unique mecha designs. I also really wanted to be at the interview to ask about Ninja Slayer. Especially after seeing Wakabayashi and Koyama talk it is clear that Trigger is the perfect studio of that property. Ninja Slayer is supposedly a best-selling science fiction novel series written by two Americans that is merely being translated into Japanese because it is so popular back the states. It is clearly ridiculously over the top but plays it completely straight. It seems right up their alley.

narutaki_icon_4040 The Kill la Kill was the must-see event of the convention. It probably should have been in main events, but that is hindsight.

Much like the Inferno Cop panel, the Studio Trigger staff spent a good portion of the panel showing various production sketches, storyboards, and the like. While also entertaining the crowd with funny comments.

One of my favorite pieces of production to see is early character designs. The crowd at the panel made it clear I was not alone in this desire to see the how things changed over the course of the production.

Ryuko and Mako started off much cuter, especially Ryuko with a rounder face and shorter stature. At one point they even played with the idea of Mako having twin tails. Satsuki began with super short blonde hair and wearing pants, this design had an even more masculine feel than her already masculine final design. The Elite Four were originally conceived as all women. The crowd seemed to really love the idea of this kinda-canon gender swap.

Even more significant as far as changes to the series went was that a different story all together had been storyboarded for about five episodes. In this alternate (or original if you like) scenario Ryuko was a bounty hunter with a rifle. But as the story went on they felt it was getting too serious so they started over. The scriptwriter seemed to be the person who first came up with the ideas about clothing.

One final story I’ll end with, Mr. Koyama directed Kill la Kill’s 2nd opening via facetime because had influenza!

hisui_icon_4040 I’m really glad AnimeNEXT were able to score Studio Trigger this year. It was probably the perfect time to bring them over. Right now they are the golden studio that most people have nothing but praise for. Both Wakabayashi and Koyama seemed really open with their answers. When they answered they seemed candid and relaxed. So often everyone other than the oldest and most respected artist seem like they are carefully making their answers as bland and middle of the road as possible. It was nice to see some people working a bit more to the ground being able to open up. I loved seeing them and I was glad to see that the hoi polloi felt the same way.

Next Year I’m hoping for some Takahiro Miura or Takashi Takeuchi after the new Fate/Stay Night anime. Time will tell if that dream comes true.

narutaki_icon_4040 One thing that should be mentioned is how much a great translator can bring to an experience like this. The translator for Mr. Wakabayashi and Mr. Koyama was actually a staff member of Trigger and clearly knew the two of them very well. He was able to convey the sense of levity that our guests clearly had and really helped the panels feel very natural and funny from the beginning to end.

Other AnimeNEXT 2014 Coverage:

AnimeNEXT 2014: Tweets
AnimeNEXT 2014: General Impressions

AnimeNEXT 2014: Artist Alley
AnimeNEXT 2014: Concerts
AnimeNEXT 2014: Panels
The Speakeasy #054: Garden State Julep, AnimeNEXT 2014

 


Filed under: AnimeNEXT, Conventions, Events Tagged: AnimeNEXT
13 Jun 14:50

"Astro Boy" Reboot Announced

by Scott Green

News out of Annecy Festival’s International Animation Film Market (MIFA) is that Monaco-based Shibuya Productions, Japan’s Tezuka Productions and France’s Caribara Animation are teaming up on a new Astro Boy. The 2D/3D CG mix is planned for 26 half hour episodes, and while Tezuka Pro continue to control the IP for TV anime's first hero, for the first time, producers of the new series have the right to create a completely new story.

 

Shibuya Productions founder Cedric Biscay explained that the new Astro Boy will be set in the present and boast a contemporary design, targeting new generations of kids. It will incorporate new characters and combine “positive things from the past version and new elements.”

 

A first teaser is planned for September.

 

Other Astro Boy projects include Yomiuri TV Enterprise and Tezuka Productions's Little Astro Boy, a series of five minute educational shorts for three-to-five year olds.

 

 

via Variety

 

-------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

13 Jun 14:49

GKids to Distribute Studio Ghibli Documentary

by Scott Green

In addition to distributing Studio Ghibli co-founder Isao Takahata's The Tale of the Princess Kaguya, New York based distributor of international youth-aimed cinema GKids has picked up the US and Canada rights to Mami Sunada's (Death of a Japanese Salesman) documentary about the revered anime studio, The Kingdom of Dreams and Madness.


The deal was signed shortly before doc's screening at France's Annecy Animation Film Festival.

Variety says of the movie

Directed by Mami Sunada (“Death of a Japanese Salesman”), “Kingdom” offers a privileged and rare fly-on-the-wall record of the inner workings and dedication that has created a legendary animation studio which is not only enigmatic but successful, helping to develop a commercially viable and often artistically stunning alternative to Hollywood’s juggernaut animation fare.

 

Having already proved in “Salesman” her ability to develop a film of large public appeal out of a private event – the death of her father from cancer – Sunada was granted near unfettered access to the publicity shy studio and, crucially, to its lifeblood: Director Hayao Miyazaki (“Spirited Away,” ”My Neighbor Totoro”) who has made most of its most-celebrated films; producer Toshiro Suzuki, and the more enigmatic but influential co-founder and “other director” at Studio Ghibli, Isao Takahata (“My Neighbors The Yamadas”).

 

Sunada tracks the three men at an exciting and moving time fir Studio Ghibli as they rush to deliver Miyazaki’s “The Wind Rises” and Takahata’s “The Tale of the Princess Kaguya,” while, last September, Miyazaki announced his retirenent, a decision creating a huge press reaction across the world.

 

 

The Tale of the Princess Kaguya agreement includes theatrical, non-theatrical, home video and television rights in North America. Ghibli’s Geoffrey Wexler will produce the English version with Frank Marshall of Kennedy/Marshall executive producing. This team handled the English versions of The Wind Rises and GKIDS' s first million-dollar grossing animated feature release, From Up on Poppy Hill.



Released in Japan in November, Kaguya is 78-year-old Takahata's first film since 1999's My Neighbors the Yamadas, eight years of effort and a budget of 5 billion yen were spent bringing it to the screen. The movie is a retelling of 10th century Japanese folktale Taketori Monogatari (The Tale of the Bamboo Cutter) - the story of moon princess Kaguya-hime, discovered as a baby inside the stalk of a glowing bamboo plant. The story figured into many other anime, from Oh! Edo Rocket to to Leiji Matsumoto's Queen Millennia to Sailor Moon.

 

 

via Variety

 

 -------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

13 Jun 14:36

North Carolina Nearly Nuked By Our Own Air Force

by karoli
North Carolina Nearly Nuked By Our Own Air Force

This story gives new meaning to "Missed it by that much!"

CNN:

On a January night in 1961, a U.S. Air Force bomber broke in half while flying over eastern North Carolina. From the belly of the B-52 fell two bombs -- two nuclear bombs that hit the ground near the city of Goldsboro.

A disaster worse than the devastation wrought in Hiroshima and Nagasaki could have befallen the United States that night. But it didn't, thanks to a series of fortunate missteps.

Declassified documents that the National Security Archive released this week offered new details about the incident. The blaring headline read: "Multi-Megaton Bomb Was Virtually 'Armed' When It Crashed to Earth."

Or, as Secretary of Defense Robert McNamara put it in back then, "By the slightest margin of chance, literally the failure of two wires to cross, a nuclear explosion was averted."

Read on...

With all the paranoia in the air at that time, it could have meant the end of the world if those bombs had detonated. Instead we built more.

12 Jun 11:55

VIDEO: Doraemon and Other Fujiko F Fujio Characters Combine to Create Mech Figure

by Scott Green

Joining the Disney combiner and the Mazinger style Hello Kitty, Doraemon, his sister Dorami, Chinpui, mouse-alien Chinpui, tanuki Pokonyan, and other beloved children's manga characters from Fujiko Fujio are set to become a combining Chogokin mecha figure from Bandai.

 

 

Celebrating the 40th anniversary of the diecast figure Chogokin label and 80th anniversary of the famous partnership's Hiroshi Fujimoto aka Fujiko F. Fujio, this ABS, PVC, Diecast figure stands 22cm stall and ships in November for 15,000yen.

This Chogokin Cho Gattai SF Robo is made up of

-Doraemon robot
-Dorami robot
-Perman 1go robot
-Korosuke robot
-Chinpui robot
-Gonsuke robot
-Time machine mecha
-Beret hat mecha
-Kabura pen trident

 

 

 

 

 

 -------
Scott Green is editor and reporter for anime and manga at geek entertainment site Ain't It Cool News. Follow him on Twitter at @aicnanime.

11 Jun 19:00

AnimeNEXT 2014: General Impressions

by reversethieves
Darylsurat

I went to this convention! The inevitable torrential downpour of rain didn't come until just after the con ended, at least.

narutaki_icon_4040 Hello, AnimeNEXT, I missed you! My last AnimeNEXT was 2011 so it was great to return to a convention that I have attended since it was still in its toddler phase.

Not only has there been attendance growth during my absence but also some expansive of the panel space. Despite both these things, AnimeNEXT remains an intimate and more relaxed con experience which I have always considered one of its best features.

Though we were so busy that we didn’t end up having time to record a podcast during the event!

hisui_icon_4040 I think listening to the most recent Ani-Gamers podcast about FanimeCon 2014 made me realize how atypical my con experience can be. The standard stereotype is that it is the younger con goers spend all their days hanging out, engaging in debauchery, go the occasional event like the masquerade, and maybe randomly popping into a panel more out of a desire to break up their lazy schedule than any interest in content. While that is hardly a totally unfounded concept it is also clearly a stereotype. First of all as the podcast shows it is not only the teen attendees that make that the whole of their convention experience. Secondly if the content is strong and can sell itself then the people will come.

I feel like that has always been AnimeNEXT’s strengths. They stay fairly on focus when it comes to having programming that is anime, manga, or at least Japanese culture related. They go out of their way to attract presenters who deliver good material. Most of all the go out of their way to attract creative Japanese guests in a way that even some of the bigger conventions don’t bother to do. In a way I think that creates a positive feedback loop. The increased high level Japanese guests draws a higher level of panelists which in turns brings attendees that are more interested in both. These attendees then go on to run their own quality panels and ask for Japanese guests. In fact AnimeNEXT continued that trend by having even more featured panelists and bringing over Japanese guests who actually packed the biggest panel rooms.

That does not make every attendee have the same experience as I do but it does make the convention somewhere I love to attend every year. This year is no exception. The only thing that made it better was having Kate with me again. I can have a good time without her as a traveling companion but I always have more fun when she is there.

narutaki_icon_4040 AnimeNEXT still makes its home at the Garden State Exhibit Center with the connected Double Tree hotel which houses panel and smaller rooms, and the Holiday Inn giving its space for video and game rooms. This year the 3rd hotel in the area Hotel Somerset-Bridgewater also had panels, a new experiment.

In true con fashion, on Friday no one knew what was going on with the new space and many people had no idea where it was leading to one-third full panels. By Saturday word seemed to have gotten around and people had their bearings a bit more thankfully. The new space itself was great to have and the rooms were a good size for the panels.

It is funny, the spaces for the actual events seem to be about the right size. The biggest problem really arises with the lines for said events.
Also having the main events, dealer’s room, and artist alley all sharing air space leads to unbelievable noise levels. While I loved the ROOKiEZ IS PUNK’D concert immensely, it was unnecessarily loud so I can imagine it was felt throughout the convention center.

hisui_icon_4040 If anyone who is not AnimeNEXT staff remembers my main complaint last year was the fact that the convention is far too big for its current venue. It even got to the point that the main events area of the DoubleTree had to be shut down twice. This year it was clear that the staff was determined to make sure that did not happen again.

First of all they were a bit more dictatorial about anyone who tried to loiter in hallway in front of panel rooms on the lobby floor. You could quickly cut through or stop for water but lingering any longer than that usually got you chased away right quick. I heard a few people grumble about it but I think it was needed. I know people like to rest there in the air conditioning before and after going to see all the cosplay on the lawn in that area but I would rather people be slightly inconvenienced then that section be closed down. That said you could still enter the area. I passed through several times without a problem. I only saw them really make people move on is when they try to make the hallway a hangout.

That said it did mean there were no problems with that hallway. Since they did not let anyone stand in the area that meant that everyone who was lined up for the big panel rooms had to wait out in the sun. As it is June the weather is very nice for walking around casually. The problem that same warm weather and bright sun takes a toll when your waiting in line. My roommate did get a very mild case of heat stroke waiting for the Studio Trigger panel. It was not enough to make him pass out but it did wipe him out enough that he did not stay for Sunday. I’m not saying they need to let everyone wait inside but they might want to either set up something to provide shade or maybe give out some water to people waiting in the heat.

The other way they tried to alleviate crowding were the new panel rooms at the Somerset-Bridgewater. That did help thin out the crowds a bit. With a second building filled with people waiting for panels or going to the LARP and RPG rooms. The convention was still very busy but the new rooms helped keep the crowds from being utterly unmanageable. The real problem was that like with any new building added to a convention not everyone could find easily. I did overhear several people needing directions or just giving up when they could not find the second hotel. By the end of Friday there was a little trail of signage to the new rooms but it was only a real path at the end of the day. While it was amusing to slowly see the number of signs grow as time went but they really needed that from the start.

Most of that was unavoidable. While it provided a necessary release valve it always takes a year for most people to learn where in new addition is. That said poor signage had no excuse. As anyone who has working in public service will tell you people ignore signs all the time. The thing is not everyone does that. The better the signage the less people getting lost you have.

narutaki_icon_4040 There were definitely more people at AnimeNEXT than the last time I attended, but at the same time things still haven’t made it to can’t-breath levels inside the venues. This might be due to nearly every line being put outside, which is a whole other can of worms.

It actually worked pretty well since the weather was nice for the weekend. Though standing out in 80+ degrees for more than 30 minutes is just asking for disaster. But there is literally nowhere else to put queue lines, there is no space for it. Proving without a doubt just how much the convention has grown and is actually on the verge of out-growing the place if it hasn’t already.

Line control was also a mixed bag. Outside they seemed to be pretty aware, keeping everyone in order and twisting the line this way and that when necessary. But once your part of the line got inside it was chaos, especially in the main event’s area. Because the line for main events runs right through the center of the convention center, there are people milling around everywhere. I don’t have a good solution for the main event’s line, but it is just terrible as is.

15-minute breaks between panels was very helpful for a number of reasons. First, this was the first year there was mandatory room clearing after every event. The breaks also help alleviate some of the crush of people trying to get in and out of all the rooms. And of course it gave panelists some breathing room for the inevitable tech problem, late panelist, etc. I know we were able to put the time to good use by answering questions after our panels.

hisui_icon_4040 My general con advice about not unnecessarily waiting in lines except for very specific events was incorrect this time around. It was not as bad as I thought it would be. I did miss two panels because I did not get in line on time. But this was not the worst thing in the world. First of all both panels I missed was because I started chatting with people and decided not to get in line and by the time I did I was too late to get into the panel. If I had used my press privilege or broken off hanging out I could have gotten into the panels but I think spent my time well. Also how crazy is it that there were many panels that had to turn people away. On Saturday night almost every panel room in the  Double Tree was packed. As someone who has always wished more people would take an interest in panels this is actually a good thing.

It is not all a love of panels and learning that is causing this. Part of it does have to do with the convention center being slowly less appropriate for a growing convention like AnimeNEXT. At first I was worried AnimeNEXT was going to be like NYCC. If you wanted to get into anything remotely popular you had to line up a half an hour in advance at minimum. Last year is was beginning to get difficult to get into panels. This year there were even more attendees. The extra space at the Somerset-Bridgewater helped stave off the Absolute Destiny Apocalypse but the question is for how long. The convention is growing and that does not seem like it will be stopping anytime soon. Next year I’m sure more people will have discovered the second panel area on top of the fact that there will even be more people.

This year was a good quick fix but it cannot last forever. It is more a temporary patch than a solution. It also worked decently because the weather was nice. If it were pouring rain like last year I don’t think I would have been as happy with this answer. The con needs to move to a bigger venue and the sooner the better. Either that or they are going to have to start capping the tickets. I really don’t want to see the convention restrict itself. More attendees theoretically means the more great things so I really hope they can find a new location in the area that will help the convention grow and expand.

narutaki_icon_4040 The events were really a great mix this year from Studio Trigger panels to the two concerts to the featured panelists. It really made the con feel robust and reminded me how much growing AnimeNEXT has done. I feel like it doesn’t get a lot of notice by those not in the immediate area, but it has a lot to offer.

I had little problems getting into all the great events too, rarely needing to bust out press privileges. And each one left me with a good feelings, though sometimes I felt exhausted by the end.

Even without Studio Trigger staff as guests, I’d imagine Kill la Kill would have still been the prevailing winner for most cosplay at AnimeNEXT. Other popular ones were not too surprising: Attack on Titan and Sailor Moon. I personally rejoiced at the many Fire Emblem costumes I saw, I hope that trend continues on to Otakon. I also noted a lessening of popular cartoon cosplay like Adventure Time and My Little Pony.

I enjoy that at AnimeNEXT I have a bit more type to wandering around looking at all the costumes. I don’t attend the masquerade but I still enjoy seeing all the efforts put in around the convention.

hisui_icon_4040 The dealer’s room was mostly the normal things you see every year with one major exception. Normally the section has good selection of anime, manga, and assorted merchandise. While AnimeNEXT’s dealer’s room is only a fraction of something like Otakon’s it does have one or two unique dealers that don’t have items you can just get off the Internet. There is always the one table with some older and more obscure items as well as a table with boxes of animation cells. But the real stand out dealer was Galaxxxy. They are a decently well-known Japanese fashion company and they were selling some upscale anime t-shirts. While they were very stylish they were also rather expensive. I know some of the shirts easily cost 90 dollars. I could never buy something like that even is it has Saber on it. I just know how my fortune works. I would be covered in “don’t spill this on an expensive Dirty Pair shirt” ink by the end of the day. I know that several people not cursed by a King’s Jewel did happily pick put some clothing from that booth including some Studio Trigger themed shirts. While they were a bit too rich for my blood they did add a very unique character to the dealer’s room that set it part from your local convention.

narutaki_icon_4040 I was very happy to return to AnimeNEXT this year and hope to not miss anymore in the future! I only attended Friday and Saturday, but it wore me out just like Otakon does.

I do hope to see the convention move to a bigger space in the near future. I think convention and the staff have made great strides and really deserve to grow and get noticed!

hisui_icon_4040 Xan from the Spiraken Manga Review podcast recently asked me what I thought of AnimeNEXT 2014 compared to other years and so that question has been running around in my head since then. My answer would be that this was not my favorite year but it was a rather spectacular experience. While this year’s Japanese guests were not Kenji Kamiyama or Sayo Yamamoto they were still rather amazing. If anything my only observation would be we saw SO MUCH exclusive-never -seen -before Kill la Kill and Studio Trigger material that we did not get to learn as much about Hiromi Wakabayashi or Shigeto Koyama as individual artists. That cannot even be called a complaint. I enjoyed the musical acts has a great time at both concerts. The panel line up was strong and I always had something to do. I only really ate before I left for the con and after I finished my activities for the day. That sort of consistent engagement is worth its weight in gold.

It was definitely an experience that had flaws, miscommunications, and errors but the few flaws were greatly outweighed by the King’s ransom of positives. I look forward to 2015′s show. I can’t say if it will be better or worse than this year but I do know it will have some informative guests, solid programming, and a relaxed but professional attitude that will keep me coming back year after year.

Other AnimeNEXT 2014 Coverage:

AnimeNEXT 2014: Tweets
AnimeNEXT 2014: Studio Trigger
AnimeNEXT 2014: Artist Alley
AnimeNEXT 2014: Concerts
AnimeNEXT 2014: Panels
The Speakeasy #054: Garden State Julep, AnimeNEXT 2014


Filed under: AnimeNEXT, Conventions, Events Tagged: AnimeNEXT
11 Jun 17:35

To his friend...

by MRTIM
Darylsurat

DAWG, JUST REACH DOWN IN THERE

LOWER HOMES


11 Jun 13:44

Beck: "Thought Police" Prevent Me From Saying 'Fag The New Nigger'

Glenn Beck decried "thought police" for making it difficult to say "fag the new nigger," the title of a poster he featured on his web show. 

During the June 9 edition of Beck's The Blaze TV program, Beck invited anonymous street artist Sabo to discuss his work. In May, Sabo produced a widely-condemned "Abortion Barbie" poster to attack Texas gubernatorial candidate Wendy Davis, depicting "a mostly-naked Barbie doll with a plastic baby in her belly."

The segment spotlighted a number of Sabo's other controversial posters, including one that read "FAG THE NEW NIGGER":

Discussing the poster, Sabo and Beck lamented that they couldn't use homophobic and racist slurs because "we live in such a politically correct society":

SABO: You know, it bothers me you can't say the name.

BECK: It bothers me. It bothers me.

SABO: I mean, we are such a politically correct environment that you can't even say "fag the new nigger." Why is that? It's a word.

BECK: I know that. But you know what the reality is.

[...]

BECK: It astounds me that the people who, my whole life, have accused me and people like me of being a Nazi, of trying to stifle speech and everything else - I don't care what you're saying. It doesn't bother me. It's not going to make me cower in fear and run away crying. However, they have now stifled everyone's speech to the point to where we're now getting down to thought police.

Sabo went on to lament that "the whites in general have been beat down so much" and compare President Obama to Adolf Hitler.