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16 Jun 18:12

Co-op spy thriller Operation: Tango explores innovations in asymmetrical co-op

by Mattieu Bégin

Who wouldn’t want to play a game that allows you and a friend to live out your most ambitious spy fantasies? Although loosely inspired by Hollywood’s most iconic spy franchises, Operation: Tango was conceived partly in response to fans requesting that co-op be added to our first commercial game release, Leap of Fate. We love games that connect real people to accomplish cool things, and we felt there was ample room for innovation in the co-op space, especially when considering the limitless possibilities in a near-future setting where two elite operatives with vastly different skill-sets work together to bring a global menace to its knees.

Operation Tango

From a pure development standpoint, creating Operation: Tango has been like building two games in one, crafting a deep experience and robust gameplay for an agent who is physically within each location as well as for a hacker who has access to the far reaches of a digital infrastructure, unique to the network at each location.

Although both perspectives on the mission are completely different, players will always feel linked — and not just by voice chat. As the agent, you might notice a camera in the corner of the room you’re scouting. Feel free to wave (or use a few less polite gestures), and the hacker is sure to witness your rudeness on his surveillance cam feed. As the hacker, you might send a message of your own by editing the scrolling text feed on a prominent display.

Operation Tango

Unlike many cooperative shooters in which not all players feel they have a critical impact on the outcome, Operation: Tango places both players in key roles that fully complement one another in powerful ways. With no pre-defined “support” role — and thus no strict offense or defense — players are free to define their own experience within the world, arriving at solutions in an organic collaborative way. Operation: Tango isn’t a game that can be played alone. Together, you’ll gain access to the mainframe’s server. Together, you’ll outsmart security drones. Together, you’ll escape a facility on lock-down with invaluable intel…

Your partner cannot succeed without you; nor can you succeed without them. Each role is designed to allow players the ability to constantly surprise their partner with their unique contributions, and all scenarios are devised to encourage players to cooperate in ways they’ve never experienced within traditional co-op games.

Operation Tango

Keeping both players constantly engaged, challenged, and communicating is the core mandate for our design team. Understanding how players interact with one another and amplifying the opportunities to do so are both imperative. It’s not enough to entertain one player while the other has nothing to do. Downtime in asymmetrical co-op is never an option!

Perhaps that’s why so few asymmetrical co-op games exist. We’re confident that the vast majority of gamers have never experienced anything quite like Operation: Tango, and we hope to disrupt expectations within the genre. Verbal communication is at the heart of the experience, with progression tied to the dialogue between friends. Only by sharing the unique perspective of each role can players overcome the many challenges that stand between them and completing each mission. 

Operation Tango

Playtesting is a critical part of our process, and we love nothing more than watching perfect strangers forge friendships in the process of playing the game. Unlike traditional shooters or other games relying solely on action, we can offer players a plethora of options for meaningful interactions. Whether it’s the hacker trolling the agent by activating horrendous elevator music, or the agent flagging the hacker as a digital virus and forcing the system to delete him, finding your own fun within the experience is as important to the design as the many obstacles you’ll overcome together. 

Operation Tango

The end result is a feel-good spy-thriller adventure that keeps the focus solely on you and your friend. Whether you’re next-door neighbors or live in separate countries across the globe, Operation: Tango is a game that brings people together. Once you’ve experienced it for yourself, you’ll understand exactly why IT TAKES TWO to save the world.

12 Sep 17:15

Watch the Toyota RAV4 AWD struggle with the Moose Test

by Tony Markovich
14 Aug 21:16

Here's What $400 Of Mazda RX-7 Gets You

by Raphael Orlove

If you, like me, often dream of buying one of the car world’s masterpieces, the first-gen Mazda RX-7, this will be of some interest to you. It’s how much RX-7 you get for $400. After some review, it appears to be, uh, not a ton.

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21 Feb 15:34

Fortnite Ads Pulled From YouTube Over Child Predator Scandal

by Luke Plunkett

YouTube has blown up this week over revelations that child predators have been using a combination of seemingly harmless videos and the site’s comments section to engage in predatory behaviour. In response to this, major advertisers like McDonalds and Nestle have begun pulling commercials off the platform, along with…

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17 Dec 15:25

Guy in Parked Truck Takes Alarming Video of High Speed Chase Slamming Into Him

by Jason Torchinsky

Normally when police use spike strips to attempt to end a high-speed chase, they try to only do it in areas that have been completely cleared of other traffic. This wreck around Windham, Maine from yesterday makes it pretty clear why they do that, and what happens when they don’t. They didn’t in this case, which is…

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11 Sep 16:39

Typhoon Jebi destroys 51 Ferraris at dealership in Japan

by Sven Gustafson
10 Oct 15:01

Golf Story’s worst bug is very meta (update)

by Allegra Frank

What is this? A golf RPG for ants?

Golf Story is Nintendo Switch’s breakout indie hit this fall, but it’s not without it’s problems. Players are running into numerous glitches, with one bug in particular transforming them into ... well, bugs.

Not literal bugs, to be clear. The main character’s sprite just shrinks down to ant-size if players save while they’re in the Tidy Park Clubhouse, an area that features in several of the game’s quests.

“It loads normally, but when it opens, the character sprite is tiny, and unable to walk to the left or interact with NPCs,” wrote an affected user in one of several Reddit threads about the issue. “You can also walk up the walls and into the blacked out portion of the map.”

The video below shows what that looks like in action. It’s pretty funny to an outsider, but consider that people are running into this as late as 10, even 20 hours into the game.

There’s no workaround or fix yet. If this happens to you, the only solution so far is to start the game all over. That may be enough to turn people off Golf Story completely, considering other big releases like Stardew Valley and the upcoming Super Mario Odyssey are looking to command everyone’s attention.

We’ve reached out to developer Sidebar Games to see if a patch is on the way.

Update: Sidebar Games confirmed to Polygon that it has caught the bug in an upcoming patch.

“Yes, this will be fixed in a patch shortly,” a representative told us. “We're submitting it now, just have to wait for the approval.”

30 Mar 14:37

This is how you go camping with a Ferrari F40 in the snow

by Chris Bruce

Filed under: Videos, Weird Car News, Ferrari, Coupe, Classics, Off-Road, Performance, Supercars

Red Bull sends this amazing Ferrari F40 on a camping trip up a ski slope in Japan, and it's a wonderful sight to behold.Red Bull sends this amazing Ferrari F40 on a camping trip up a ski slope in Japan, and it's a wonderful sight to behold.

Continue reading This is how you go camping with a Ferrari F40 in the snow

This is how you go camping with a Ferrari F40 in the snow originally appeared on Autoblog on Wed, 30 Mar 2016 09:45:00 EST. Please see our terms for use of feeds.

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19 Aug 14:45

New Toyota Prius to be shown on September 8

by Chris Bruce

Filed under: Design/Style, Green, Toyota, Hybrid

The fourth-generation Toyota Prius will debut on September 8 in Las Vegas, NV. The company won't yet say when production will actually begin, though.

Continue reading New Toyota Prius to be shown on September 8

New Toyota Prius to be shown on September 8 originally appeared on Autoblog on Wed, 19 Aug 2015 09:57:00 EST. Please see our terms for use of feeds.

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27 Oct 22:04

[GMG PCDD] Injustice: Gods Among Us - Ultimate Edition $3.90 - STEAM

by GiOBoY


Use code X22OFF-DEALZO-NGMGUS to get it at $3.90 (22% extra off)

Note: Cannot be used along with GMG credit